ZeroK-RTS / CrashReports

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Spring crash [104.0.1-92-g4409317] #2872

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
chobby.exe Information: 0 : PackageRefresh complete - packages changed
chobby.exe Information: 0 : http://zkmenu.repo.springrts.com/packages/8f1058e99d5b09020656ea5323b2508b.sdp Completed - 72.88k
chobby.exe Information: 0 : zkmenu:stable download complete - 150.14k
chobby.exe Information: 0 : Querying default engine
chobby.exe Information: 0 : Reseting configs and deploying AIs
chobby.exe Information: 0 : Connecting to steam API
chobby.exe Information: 0 : Steam online
chobby.exe Information: 0 : Starting
Using writeable configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, Texture, BumpWater, AutohostInterface, Font, Net, Shader, KeyBindings, CSMFGroundTextures, ModelRenderContainer, DynWater, GameServer, Sound, Path, ArchiveScanner, DecalsDrawerGL4, CregSerializer, Piece, LuaSocket, SkyBox, VFS, Model
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 256
  CubeTexSizeSpecular = 256
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  ForceDisableClipCtrl = 1
  Fullscreen = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  HighResLos = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 564
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowPosX = 1870
  WindowPosY = 99
  XResolution = 1920
  XResolutionWindowed = 1018
  YResolution = 1080
  YResolutionWindowed = 910
  snd_volmaster = 23
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-92-g4409317 maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 6
    Logical CPU Cores: 12
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 4] 1600x1024x24bpp@60Hz
        [ 6] 1600x900x24bpp@60Hz
        [16] 1280x800x24bpp@75Hz
        [20] 1280x720x24bpp@75Hz
    display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 3] 1680x1050x24bpp@60Hz
        [ 5] 1600x1024x24bpp@60Hz
        [ 7] 1600x900x24bpp@60Hz
        [17] 1280x800x24bpp@75Hz
        [21] 1280x720x24bpp@75Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.6.0 NVIDIA 388.13
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 6144MB (total) / 4395MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1018x910x24bpp@60Hz (windowed::decorated)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\
Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\base
Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
Scanning: C:\Users\Tim\Documents\My Games\Spring\base
Scanning: C:\Users\Tim\Documents\My Games\Spring\games
Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 140ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=062260f0 context=05d35c08
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: C:\Users\Tim\Documents\My Games\Spring
[Info] Free disk space: 130576 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.7"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 55292
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
chobby.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000074F86A7A2C389375C1F7B302010010010740365A18000000010000000200000087229478000000006D5B890224000000B80000003800000004000000C1F7B30201001001481C0500872294780500000A00000000D6BE305A566E4C5A0100D3D700000100E82105000000000023C6004613BA326EB5F53FB78F057A2605537F16F92CB4AE2B7360AC2FF7DF7B10F42D41F112FC66947BAE16471A255C229D3E7D1DD84AD57F5A3FDDD2A5C2A8618CBB1EB251C777393EBBDFE94E22B146FA41F78C36C3AFC3B876156EDC1D15A2D8C840A8498FA581696FEAFC2B5F563BEB170C807DA67041708797ACC2E15E","Friends":["76561197962341674","76561197978858100","76561197986085928","76561197988094846","76561197988335838","76561197992656038","76561197994557935","76561197996148351","76561197996229026","76561197998241752","76561198000240943","76561198000627763","76561198001836784","76561198005779976","76561198011370288","76561198015784354","76561198022197841","76561198029410854","76561198040606069","76561198040781623","76561198041740624","76561198041905276","76561198042227309","76561198044385092","76561198044621638","76561198044672130","76561198056179579","76561198076525869","76561198081383577","76561198083022287","76561198146134242"],"SuggestedName":"GoogleFrog"}

[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3047147565","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Initialize ATI/intel/other non-nvidia compatibility state:, false
[f=-000001] Number of battles: 0
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0658b228
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, HighResLos, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 1018x910x24bpp@60Hz (windowed::decorated)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1018x910x24bpp@60Hz (windowed::decorated)
[f=-000001] SteamOnline, Received
chobby.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] opts.steamInvite, true
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, detrino
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K]
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, HistidineTemp
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj
[f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: Orfelius
[f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: plastikbein2
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, detrino
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K]
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, HistidineTemp
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, detrino
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K]
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, HistidineTemp
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, detrino
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K]
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, HistidineTemp
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj
[f=-000001] [GR::LogDisplayMode] display-mode set to 1187x935x24bpp@60Hz (windowed::decorated)
[f=-000001] opts.steamInvite, nil
[f=-000001] [liblobby] Warning: Duplicate user(ShadowSniper) added to channel (zk)
[f=-000001] opts.steamInvite, nil
[f=-000001] [liblobby] Warning: Duplicate user(NiankoSensei) added to channel (zk)
[f=-000001] opts.steamInvite, nil
[f=-000001] [i18n] Warning: "User is now offline" is not translated in en
[f=-000001] [i18n] Error: No translation found for "User is now offline"
[f=-000001] [liblobby] Warning: Duplicate user(WinKiller) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user([ffc]killer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Pyrostasis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Test42315) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(regos) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(YuFei) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Connetable) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Kingstad) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Firepluk) added to channel (zk)
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] [chobby] Showing battle with ID, 37
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] opts.steamInvite, nil
[f=-000001] Connecting to battle, Zero-K v1.5.12.5, TitanDuel 2.2, 104.0.1-92-g4409317
[f=-000001] SetLobbyFullscreenMode, 1
chobby.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, HighResLos, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=66 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622286304465517759451256438239157973354228010249643557499593985564486806262524628079287285119155130474668341380995006995088225912720161064310607446016.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=33 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000, -26815622240714252912466713719535670597830113844774332361685936855998833599856397792587372432709290698175811968072754863072136119957751221017930404825399296.000, 26815622254796459622625999331123298941576900501292690151842577223438886273963874142853431043279419163884833558853344464968016460085652061212603160851382272.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=33 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000, -26815622240714252912466713719535670597830113844774332361685936855998833599856397792587372432709290698175811968072754863072136119957751221017930404825399296.000, 26815622254796459622625999331123298941576900501292690151842577223438886273963874142853431043279419163884833558853344464968016460085652061212603160851382272.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=05534ecc
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=064c7ea8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05d35c08 dev=062260f0
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 124ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=0687ea40 context=163eced0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.7"
[f=-000001] [SpringApp::Reload][12] #script=130
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name GoogleFrog
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player GoogleFrog with number 11 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.12.5 (archive: 0a1abc72713c575a75c49333cef54e0c.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive TitanDuel 2.2 (checksum 0xa5e19f49) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 0a1abc72713c575a75c49333cef54e0c.sdz (checksum 0xebf43c07) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring\demos\20171217_232746_TitanDuel 2_104.0.1-92-g4409317 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 445ms
[f=-000001] [PreGame::UpdateClientNet] received user number 11 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 426ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 552ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 322 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2806ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 254ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk)
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 94ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 967ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 6
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Mantis 5852         <hax_mantis_5852.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 12, This game player count: 6
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_share.lua  (duplicate name)
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 150
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] opts.steamInvite, nil
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7eab64
[f=-000001] [Path] [PathEstimator::ReadFile] hash=7eab64 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe-7eab64.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7eab74
[f=-000001] [Path] [PathEstimator::ReadFile] hash=7eab74 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe2-7eab74.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (455ms, checksum 727c3284)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14898,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 7f62365a4e3ffc6432cebf30775ff29e
[f=-000001] Connection attempt from Kingstad
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Connetable
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001] Input grabbing is enabled!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from DIVO
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from WinKiller
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from Pyrostasis
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from [ffc]killer
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from Firepluk
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Chesti
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from ivand
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from Aquanim
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] <Aquanim> Allies: I choose: Starjammer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] <Pyrostasis> Allies: I choose: Nanite!
[f=-000001] <WinKiller> Allies: I choose: 5 y plan in 1 y!
[f=-000001] <[ffc]killer> Allies: I choose: brawr!
[f=-000001] <Kingstad> Allies: I choose: I dunno who I am!
[f=-000001] [Game::ClientReadNet] added new player Test42315 with number 10 to team 0
[f=-000001] > SPRINGIE:User Test42315|corflak|0_0||False|tstcln||AU
[f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 11 to team 0
[f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_5|dev_adv,donator_0,player_elo|True|RSN|Empire|AU
[f=-000001] <Kingstad> Allies: I choose: Fuck its you I hate !
[f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_5|dev_adv,donator_0,player_elo|True|RSN|Empire|AU
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet] added new player Slaab with number 12 to team 0
[f=-000001] > SPRINGIE:User Slaab|armbanth|7_4||False||Federation|FR
[f=-000001] > SPRINGIE:User Slaab|armbanth|7_4||False||Federation|FR
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 12)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet] added new player YuFei with number 13 to team 0
[f=-000001] > SPRINGIE:User YuFei|corjamt|1_0||False||Empire|CN
[f=-000001] opts.steamInvite, nil
[f=-000001] <Pyrostasis> i hope that unit and fac names will be stable from now on
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=-000001] > SPRINGIE:User YuFei|corjamt|1_0||False||Empire|CN
[f=-000001] > SPRINGIE:User YuFei|corjamt|1_0||False||Empire|CN
[f=-000001] [Slaab] I got a power failure
[f=-000001] Input grabbing is enabled!
[f=-000001] <Connetable> Allies: I choose: Vorwaerts!!
[f=-000001] Input grabbing is enabled!
[f=-000001] > Game will be force started in 50 seconds
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Aquanim> we exited last game slaab
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=0000039] Input grabbing is enabled!
[f=0000067] Input grabbing is enabled!
[f=0000095] Input grabbing is enabled!
[f=0000123] Input grabbing is enabled!
[f=0000138] [Slaab] I see that
[f=0000152] Input grabbing is enabled!
[f=0000182] Input grabbing is enabled!
[f=0000212] Input grabbing is enabled!
[f=0000242] Input grabbing is enabled!
[f=0000272] Input grabbing is enabled!
[f=0000302] Input grabbing is enabled!
[f=0000332] Input grabbing is enabled!
[f=0000363] Input grabbing is enabled!
[f=0000393] Input grabbing is enabled!
[f=0000423] Input grabbing is enabled!
[f=0000850] Connection attempt from YuFei
[f=0000850]  -> Version: 104.0.1-92-g4409317 maintenance
[f=0000850]  -> Connection established (given id 13)
[f=0000875] Input grabbing is enabled!
[f=0000886] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]"
[f=0000886] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x55b0e88e}]"
[f=0000905] Input grabbing is enabled!
[f=0000935] Input grabbing is enabled!
[f=0000939] game_message: Morph complete: brawr lvl 1
[f=0000965] Input grabbing is enabled!
[f=0000995] Input grabbing is enabled!
[f=0001025] Input grabbing is enabled!
[f=0001055] Input grabbing is enabled!
[f=0001085] Input grabbing is enabled!
[f=0001115] Input grabbing is enabled!
[f=0001145] Input grabbing is enabled!
[f=0001175] Input grabbing is enabled!
[f=0001205] Input grabbing is enabled!
[f=0001236] Input grabbing is enabled!
[f=0001395] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]"
[f=0001417] Input grabbing is enabled!
[f=0001431] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]"
[f=0001434] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0001434] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0001434] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0001434] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0001434] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0001434] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0001434] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0001434] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0001434] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0001434] !transmitlobby @voice@buildUnit@reload
[f=0001447] Input grabbing is enabled!
[f=0001478] Input grabbing is enabled!
[f=0001508] Input grabbing is enabled!
[f=0001538] Input grabbing is enabled!
[f=0001568] Input grabbing is enabled!
[f=0001598] Input grabbing is enabled!
[f=0001629] Input grabbing is enabled!
[f=0001659] Input grabbing is enabled!
[f=0001689] Input grabbing is enabled!
[f=0001719] Input grabbing is enabled!
[f=0003097] [liblobby] Warning: Duplicate user(IonicWraith) added to channel (zk)
[f=0003104] Input grabbing is enabled!
[f=0003134] Input grabbing is enabled!
[f=0003164] Input grabbing is enabled!
[f=0003194] Input grabbing is enabled!
[f=0003224] Input grabbing is enabled!
[f=0003254] Input grabbing is enabled!
[f=0003284] Input grabbing is enabled!
[f=0003314] Input grabbing is enabled!
[f=0003344] Input grabbing is enabled!
[f=0003375] Input grabbing is enabled!
[f=0006127] <Kingstad> wow
[f=0006421] Loading:  LuaUI/Widgets/snd_music.lua
[f=0006431] Spectator YuFei left the game:  normal quit
[f=0006983] Input grabbing is enabled!
[f=0007013] Input grabbing is enabled!
[f=0007040] <Connetable> still bugging
[f=0007043] Input grabbing is enabled!
[f=0007073] Input grabbing is enabled!
[f=0007103] Input grabbing is enabled!
[f=0007133] Input grabbing is enabled!
[f=0007160] Input grabbing is enabled!
[f=0007185] Input grabbing is enabled!
[f=0007216] Input grabbing is enabled!
[f=0007234] Pyrostasis added point: help
[f=0007247] Input grabbing is enabled!
[f=0007278] Input grabbing is enabled!
[f=0007280] [Chesti] did you restart?
[f=0007309] Input grabbing is enabled!
[f=0007356] <Connetable> still mini lag
[f=0007379] Input grabbing is enabled!
[f=0007402] <Connetable> yes
[f=0007436] [Chesti] chobby
[f=0007643] <Connetable> lokôk at f9
[f=0007746] Pyrostasis added point: ^help
[f=0007854] WinKiller added point: back
[f=0007940] [Chesti] I have no chobby 
[f=0008354] Pyrostasis added point: ^lets kill connect
[f=0008812] Input grabbing is enabled!
[f=0008843] Input grabbing is enabled!
[f=0008875] Input grabbing is enabled!
[f=0008906] Input grabbing is enabled!
[f=0008937] Input grabbing is enabled!
[f=0009178] [Chobby] Warning: Missing minimap image for
[f=0009250] Connetable added point: 
[f=0009272] Connetable added point: 
[f=0009373] Connetable added point: com$
[f=0009418] [liblobby] Warning: Duplicate user(IonicWraith) added to channel (zk)
[f=0009509] Input grabbing is enabled!
[f=0009541] Input grabbing is enabled!
[f=0009801] SendLuaMenuMsg showLobby
[f=0009801] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0009801] Input grabbing is disabled!
[f=0010027] opts.steamInvite, nil
[f=0010027] opts.steamInvite, nil
[f=0010690] SetSettings Int, ShadowMapSize, 4096
[f=0010690] SetSettings Int, GroundScarAlphaFade, 1
[f=0010690] SetSettings Int, GroundDetail, 90
[f=0010690] SetSettings Int, GroundDecals, 2
[f=0010690] SetSettings Value, FeatureDrawDistance, 600000
[f=0010690] SetSettings Value, FeatureFadeDistance, 600000
[f=0010690] SetSettings Value, BumpWaterAnisotropy, 0
[f=0010690] SetSettings Value, BumpWaterShoreWaves, 1
[f=0010690] SetSettings Value, BumpWaterBlurReflection, 1
[f=0010690] SetSettings Int, BumpWaterRefraction, 1
[f=0010690] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=0010690] SetSettings Int, BumpWaterDepthBits, 24
[f=0010690] SetSettings Int, BumpWaterReflection, 1
[f=0010690] SetSettings Value, DynamicSky, 0
[f=0010690] SetSettings Value, AdvSky, 0
[f=0010690] SetSettings Value, AllowDeferredMapRendering, 1
[f=0010690] SetSettings Value, AllowDeferredModelRendering, 1
[f=0010690] SetSettings Int, MaxDynamicMapLights, 1
[f=0010690] SetSettings Value, UsePBO, 1
[f=0010690] SetSettings Value, LuaShaders, 1
[f=0010690] SetSettings Int, ForceDisableShaders, 0
[f=0010690] SetSettings Value, AdvUnitShading, 1
[f=0010690] SetSettings Value, AdvMapShading, 1
[f=0010690] SetSettings Int, ROAM, 1
[f=0010690] SetSettings Int, MaxDynamicModelLights, 1
[f=0010690] SetSettings Int, LoadingMT, 0
[f=0010690] SetSettings Value, 3DTrees, 1
[f=0010690] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0010690] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0010690] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0010690] SetSettings Int, FSAALevel, 4
[f=0010690] SetSettings Int, Water, 4
[f=0010690] SetSettings Int, GrassDetail, 4
[f=0010690] SetSettings Int, TreeRadius, 1200
[f=0010690] SetSettings Int, Shadows, 1
[f=0010690] SetSettings Int, MaxParticles, 15000
[f=0010690] SetSettings Int, CubeTexSizeReflection, 128
[f=0010690] SetSettings Int, CubeTexSizeSpecular, 128
[f=0010719] SetSettings Int, ShadowMapSize, 8192
[f=0010719] SetSettings Int, GroundScarAlphaFade, 1
[f=0010719] SetSettings Int, GroundDetail, 120
[f=0010719] SetSettings Int, GroundDecals, 5
[f=0010719] SetSettings Value, FeatureDrawDistance, 600000
[f=0010719] SetSettings Value, FeatureFadeDistance, 600000
[f=0010719] SetSettings Value, BumpWaterAnisotropy, 2
[f=0010719] SetSettings Value, BumpWaterShoreWaves, 1
[f=0010719] SetSettings Value, BumpWaterBlurReflection, 1
[f=0010719] SetSettings Int, BumpWaterRefraction, 1
[f=0010719] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=0010719] SetSettings Int, BumpWaterDepthBits, 32
[f=0010719] SetSettings Int, BumpWaterReflection, 2
[f=0010719] SetSettings Value, DynamicSky, 0
[f=0010719] SetSettings Value, AdvSky, 0
[f=0010719] SetSettings Value, AllowDeferredMapRendering, 1
[f=0010719] SetSettings Value, AllowDeferredModelRendering, 1
[f=0010719] SetSettings Int, MaxDynamicMapLights, 1
[f=0010719] SetSettings Value, UsePBO, 1
[f=0010719] SetSettings Value, LuaShaders, 1
[f=0010719] SetSettings Int, ForceDisableShaders, 0
[f=0010719] SetSettings Value, AdvUnitShading, 1
[f=0010719] SetSettings Value, AdvMapShading, 1
[f=0010719] SetSettings Int, ROAM, 1
[f=0010719] SetSettings Int, MaxDynamicModelLights, 1
[f=0010719] SetSettings Int, LoadingMT, 0
[f=0010719] SetSettings Value, 3DTrees, 1
[f=0010719] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0010719] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0010719] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0010719] SetSettings Int, FSAALevel, 8
[f=0010719] SetSettings Int, Water, 4
[f=0010719] SetSettings Int, GrassDetail, 9
[f=0010719] SetSettings Int, TreeRadius, 1500
[f=0010719] SetSettings Int, Shadows, 1
[f=0010719] SetSettings Int, MaxParticles, 25000
[f=0010719] SetSettings Int, CubeTexSizeReflection, 128
[f=0010719] SetSettings Int, CubeTexSizeSpecular, 128
[f=0010748] SetSettings Int, ShadowMapSize, 4096
[f=0010748] SetSettings Int, GroundScarAlphaFade, 1
[f=0010748] SetSettings Int, GroundDetail, 90
[f=0010748] SetSettings Int, GroundDecals, 2
[f=0010748] SetSettings Value, FeatureDrawDistance, 600000
[f=0010748] SetSettings Value, FeatureFadeDistance, 600000
[f=0010748] SetSettings Value, BumpWaterAnisotropy, 0
[f=0010748] SetSettings Value, BumpWaterShoreWaves, 1
[f=0010748] SetSettings Value, BumpWaterBlurReflection, 1
[f=0010748] SetSettings Int, BumpWaterRefraction, 1
[f=0010748] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=0010748] SetSettings Int, BumpWaterDepthBits, 24
[f=0010748] SetSettings Int, BumpWaterReflection, 1
[f=0010748] SetSettings Value, DynamicSky, 0
[f=0010748] SetSettings Value, AdvSky, 0
[f=0010748] SetSettings Value, AllowDeferredMapRendering, 1
[f=0010748] SetSettings Value, AllowDeferredModelRendering, 1
[f=0010748] SetSettings Int, MaxDynamicMapLights, 1
[f=0010748] SetSettings Value, UsePBO, 1
[f=0010748] SetSettings Value, LuaShaders, 1
[f=0010748] SetSettings Int, ForceDisableShaders, 0
[f=0010748] SetSettings Value, AdvUnitShading, 1
[f=0010748] SetSettings Value, AdvMapShading, 1
[f=0010748] SetSettings Int, ROAM, 1
[f=0010748] SetSettings Int, MaxDynamicModelLights, 1
[f=0010748] SetSettings Int, LoadingMT, 0
[f=0010748] SetSettings Value, 3DTrees, 1
[f=0010748] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0010748] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0010748] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0010748] SetSettings Int, FSAALevel, 4
[f=0010748] SetSettings Int, Water, 4
[f=0010748] SetSettings Int, GrassDetail, 4
[f=0010748] SetSettings Int, TreeRadius, 1200
[f=0010748] SetSettings Int, Shadows, 1
[f=0010748] SetSettings Int, MaxParticles, 15000
[f=0010748] SetSettings Int, CubeTexSizeReflection, 128
[f=0010748] SetSettings Int, CubeTexSizeSpecular, 128
[f=0010778] SetSettings Int, ShadowMapSize, 8192
[f=0010778] SetSettings Int, GroundScarAlphaFade, 1
[f=0010778] SetSettings Int, GroundDetail, 120
[f=0010778] SetSettings Int, GroundDecals, 5
[f=0010778] SetSettings Value, FeatureDrawDistance, 600000
[f=0010778] SetSettings Value, FeatureFadeDistance, 600000
[f=0010778] SetSettings Value, BumpWaterAnisotropy, 2
[f=0010778] SetSettings Value, BumpWaterShoreWaves, 1
[f=0010778] SetSettings Value, BumpWaterBlurReflection, 1
[f=0010778] SetSettings Int, BumpWaterRefraction, 1
[f=0010778] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=0010778] SetSettings Int, BumpWaterDepthBits, 32
[f=0010778] SetSettings Int, BumpWaterReflection, 2
[f=0010778] SetSettings Value, DynamicSky, 0
[f=0010778] SetSettings Value, AdvSky, 0
[f=0010778] SetSettings Value, AllowDeferredMapRendering, 1
[f=0010778] SetSettings Value, AllowDeferredModelRendering, 1
[f=0010778] SetSettings Int, MaxDynamicMapLights, 1
[f=0010778] SetSettings Value, UsePBO, 1
[f=0010778] SetSettings Value, LuaShaders, 1
[f=0010778] SetSettings Int, ForceDisableShaders, 0
[f=0010778] SetSettings Value, AdvUnitShading, 1
[f=0010778] SetSettings Value, AdvMapShading, 1
[f=0010778] SetSettings Int, ROAM, 1
[f=0010778] SetSettings Int, MaxDynamicModelLights, 1
[f=0010778] SetSettings Int, LoadingMT, 0
[f=0010778] SetSettings Value, 3DTrees, 1
[f=0010778] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0010778] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0010778] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0010778] SetSettings Int, FSAALevel, 8
[f=0010778] SetSettings Int, Water, 4
[f=0010778] SetSettings Int, GrassDetail, 9
[f=0010778] SetSettings Int, TreeRadius, 1500
[f=0010778] SetSettings Int, Shadows, 1
[f=0010778] SetSettings Int, MaxParticles, 25000
[f=0010778] SetSettings Int, CubeTexSizeReflection, 128
[f=0010778] SetSettings Int, CubeTexSizeSpecular, 128
[f=0010843] Input grabbing is enabled!
[f=0010866] [Chobby] Warning: Missing minimap image for
[f=0011105] Input grabbing is enabled!
[f=0011136] Input grabbing is enabled!
[f=0011167] Input grabbing is enabled!
[f=0011199] Input grabbing is enabled!
[f=0011231] Input grabbing is enabled!
[f=0011262] Input grabbing is enabled!
[f=0011291] Input grabbing is enabled!
[f=0011320] Input grabbing is enabled!
[f=0011349] Input grabbing is enabled!
[f=0011379] Input grabbing is enabled!
[f=0012422] [ffc]killer added point: QQ
[f=0012567] Input grabbing is enabled!
[f=0012599] Input grabbing is enabled!
[f=0012629] Input grabbing is enabled!
[f=0012659] Input grabbing is enabled!
[f=0012690] Input grabbing is enabled!
[f=0012720] Input grabbing is enabled!
[f=0012750] Input grabbing is enabled!
[f=0012780] Input grabbing is enabled!
[f=0012811] Input grabbing is enabled!
[f=0013272] SendLuaMenuMsg showLobby
[f=0013272] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0013272] Input grabbing is disabled!
[f=0013489] Input grabbing is enabled!
[f=0013842] Input grabbing is enabled!
[f=0013872] Input grabbing is enabled!
[f=0013903] Input grabbing is enabled!
[f=0013934] Input grabbing is enabled!
[f=0013966] Input grabbing is enabled!
[f=0013972] <Aquanim> Allies: getting planes
[f=0013997] Input grabbing is enabled!
[f=0014028] Input grabbing is enabled!
[f=0014059] Input grabbing is enabled!
[f=0014090] Input grabbing is enabled!
[f=0014121] Input grabbing is enabled!
[f=0014145] Connetable added point: 
[f=0014151] Input grabbing is enabled!
[f=0014181] Input grabbing is enabled!
[f=0014211] Input grabbing is enabled!
[f=0014241] Input grabbing is enabled!
[f=0014271] Input grabbing is enabled!
[f=0014302] Input grabbing is enabled!
[f=0014332] Input grabbing is enabled!
[f=0014362] Input grabbing is enabled!
[f=0014391] Input grabbing is enabled!
[f=0014419] Input grabbing is enabled!
[f=0015738] Connetable added point: 
[f=0015828] Input grabbing is enabled!
[f=0015858] Input grabbing is enabled!
[f=0015867] <Aquanim> Allies: kk
[f=0015888] Input grabbing is enabled!
[f=0015919] Input grabbing is enabled!
[f=0015949] Input grabbing is enabled!
[f=0015979] Input grabbing is enabled!
[f=0017368] <Connetable> Allies:  I gave 100 metal to Pyrostasis.
[f=0017436] <Connetable> Allies:  I gave 100 metal to Pyrostasis.
[f=0017472] [liblobby] Warning: Duplicate user(coppaMan) added to channel (zk)
[f=0018670] [Chobby] Warning: Missing minimap image for
[f=0018710] Input grabbing is enabled!
[f=0018739] Input grabbing is enabled!
[f=0018769] Input grabbing is enabled!
[f=0018798] Input grabbing is enabled!
[f=0018828] Input grabbing is enabled!
[f=0018858] Input grabbing is enabled!
[f=0018888] Input grabbing is enabled!
[f=0018918] Input grabbing is enabled!
[f=0018948] Input grabbing is enabled!
[f=0018978] Input grabbing is enabled!
[f=0021017] [liblobby] Warning: Duplicate user(CandyCat) added to channel (zk)
[f=0021078] opts.steamInvite, nil
[f=0021078] [i18n] Warning: "User is now online" is not translated in en
[f=0021078] [i18n] Error: No translation found for "User is now online"
[f=0021078] [liblobby] Warning: Duplicate user(Licho) added to channel (zk)
[f=0021101] [liblobby] Warning: Duplicate user(Licho) added to channel (zk)
[f=0021223] [Game::ClientReadNet] added new player CandyCat with number 14 to team 0
[f=0021223] > SPRINGIE:User CandyCat|spherecloaker|1_2||False|||SE
[f=0021226] opts.steamInvite, nil
[f=0021431] <Connetable> warnings
[f=0021574] opts.steamInvite, nil
[f=0021574] [Game::ClientReadNet] added new player Licho with number 15 to team 0
[f=0021574] > SPRINGIE:User Licho|zk_logo|7_4|dev_adv|True|DOOP|Federation|CZ
[f=0021655] > <Licho>!notify
[f=0021771] <WinKiller> !poll resign
[f=0021771] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0021771] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[f=0021814] <WinKiller> !vote 1
[f=0021815] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0021847] > <Licho>!y
[f=0021922] [GoogleFrog] server update to reduce spam
[f=0022014] SendLuaMenuMsg showLobby
[f=0022014] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0022014] Input grabbing is disabled!
[f=0022104] opts.steamInvite, nil
[f=0022159] opts.steamInvite, nil
[f=0022159] opts.steamInvite, nil
[f=0022159] opts.steamInvite, nil
[f=0022159] opts.steamInvite, nil
[f=0022172] > <Licho>ok doing update
[f=0022287] Input grabbing is enabled!
[f=0022637] Input grabbing is enabled!
[f=0022667] Input grabbing is enabled!
[f=0022692] [Chobby] Warning: Missing minimap image for
[f=0022698] Input grabbing is enabled!
[f=0022729] Input grabbing is enabled!
[f=0022760] Input grabbing is enabled!
[f=0022792] Input grabbing is enabled!
[f=0022823] Input grabbing is enabled!
[f=0022854] Input grabbing is enabled!
[f=0022885] Input grabbing is enabled!
[f=0022914] Input grabbing is enabled!
[f=0022944] Input grabbing is enabled!
[f=0022973] Input grabbing is enabled!
[f=0023120] <WinKiller> comm update is fckng shit
[f=0023571] > Poll: Resign team 1? [END:FAILED]
[f=0024473] [ffc]killer added point: what.
[f=0024754] [Chobby] Warning: Missing minimap image for
[f=0025242] Aquanim added point: lol guess i missed this
[f=0025750] Input grabbing is enabled!
[f=0025781] Input grabbing is enabled!
[f=0025811] Input grabbing is enabled!
[f=0025841] Input grabbing is enabled!
[f=0025872] Input grabbing is enabled!
[f=0025902] Input grabbing is enabled!
[f=0025932] Input grabbing is enabled!
[f=0025962] Input grabbing is enabled!
[f=0025993] Input grabbing is enabled!
[f=0026023] Input grabbing is enabled!
[f=0027274] <Aquanim> Allies: nice job guys
[f=0027383] <Kingstad> !poll resign
[f=0027384] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0027384] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[f=0027418] <Kingstad> !vote 1
[f=0027418] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0027424] <Aquanim> Allies: i basically didnt do anything useful :|
[f=0027484] <WinKiller> !vote 1
[f=0027484] > Poll: Resign team 1? [!y=2/2, !n=0/2]
[f=0027484] > Poll: Resign team 1? [END:SUCCESS]
[f=0027485] game_message: North-West has been destroyed!
[f=0027485] game_message: South-East wins!
[f=0027485] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0027485] > Team 1 resigned
[f=0027498] <autoquit> Autoquit canceled.
[f=0027513] !transmitlobby @voice@buildUnit@remove;spidercon
[f=0027513] !transmitlobby @voice@buildUnit@remove;spiderscout
[f=0027513] !transmitlobby @voice@buildUnit@remove;spiderassault
[f=0027513] !transmitlobby @voice@buildUnit@remove;spideremp
[f=0027513] !transmitlobby @voice@buildUnit@remove;spiderriot
[f=0027513] !transmitlobby @voice@buildUnit@remove;spiderskirm
[f=0027513] !transmitlobby @voice@buildUnit@remove;spidercrabe
[f=0027513] !transmitlobby @voice@buildUnit@remove;spideraa
[f=0027513] !transmitlobby @voice@buildUnit@remove;spiderantiheavy
[f=0027513] !transmitlobby @voice@buildUnit@reload
[f=0027603] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading
[f=0027603] [SpringApp::Reload][1]
[f=0027603] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0027603]     [async=0] threads=3 tasks=285892 {sum,avg}{exec,wait}time={{-0.000, -26815622333923890895321800442767932382258270707207017158545635986552985169899328490703851074373231547487126473398346776382953942592494686893579334462734336.000}, {0.000, -0.000}}ms
[f=0027603]         thread=1 tasks=142946 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {-26815622222611394501158106265384772030463457370608850495785854411981497272625466358725123076632956830225576894478329937458534698000991779700795394498756608.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622264161705273573976025268090630956399418538484579837490676016357152839989359312727903640337473075309472332825258332236328771995988250468016770252800.000}}ms
[f=0027603]         thread=2 tasks=142946 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0027603]     [async=1] threads=3 tasks=387 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -26815622362469454542140649396326928891130074982481825185961297089246100189242552143683992390363573078543924140184925000068121685667598566202523008226033664.000}}ms
[f=0027603]         thread=1 tasks=193 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, 0.000}, {-0.000, 0.000, 2.000, 0.000}}ms
[f=0027603]         thread=2 tasks=194 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622313852350747667562771197174847157403745037075914780925568038489834282213967598791686324284749085890033393746112350019716233548764118265226151854080.000}}ms
[f=0027603] [ThreadPool::SetThreadCount][2] workers=0
[f=0027603] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0027603] [ThreadPool::SetThreadCount][2] workers=2
[f=0027603] [Threading] Main thread CPU affinity mask set: 4092
[f=0027603] [SpringApp::Reload][2]
[f=0027603] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring\demos\20171217_232746_TitanDuel 2_104.0.1-92-g4409317 maintenance.sdfz"
[f=0027603] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0027603] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0027603] [Game::KillLua][2] dtor=0 luaRules=068e2368
[f=0027603] Start gadgetHandler:Shutdown
[f=0027603] Shutdown - StartSetup
[f=0027603] Shutdown - UnitMorph
[f=0027603] Shutdown - LupsNanoSpray
[f=0027603] Shutdown - Missile Silo Controller
[f=0027603] Shutdown - Modular Comm Info
[f=0027603] Shutdown - Puppy Handler
[f=0027603] Shutdown - Terrain Texture Handler
[f=0027603] Shutdown - UnitCloakShield
[f=0027603] End gadgetHandler:Shutdown
[f=0027603] Start gadgetHandler:Shutdown
[f=0027603] Shutdown - UnitMorph
[f=0027603] Shutdown - Modular Comm Info
[f=0027603] Shutdown - Shockwaves
[f=0027603] Shutdown - UnitCloakShield
[f=0027603] Shutdown - Lups Cloak FX
[f=0027603] Shutdown - Lups
[f=0027603] End gadgetHandler:Shutdown
[f=0027603] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,75964543,0} {chunk,block}Bytes={0,0}
[f=0027603] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,75964543,0} {chunk,block}Bytes={0,0}
[f=0027603] [Game::KillLua][3] dtor=0 luaUI=2b5ba290
[f=0027603] Start widgetHandler:Shutdown
[f=0027603] Shutdown - SaveOrderList Complete
[f=0027603] Writing last game win data
[f=0027603] Shutdown - SaveConfigData Complete
[f=0027603] Shutdown Widget - Chili Highlight
[f=0027603] Shutdown Widget - Deferred rendering
[f=0027603] Shutdown Widget - EPIC Menu
[f=0027603] Shutdown Widget - Custom Markers
[f=0027603] Shutdown Widget - Chili Minimap
[f=0027603] Shutdown Widget - Chili Widget Selector
[f=0027603] Shutdown Widget - Local Team Colors
[f=0027603] Shutdown Widget - Display Keys 2
[f=0027603] Shutdown Widget - Save Game Menu
[f=0027603] Shutdown Widget - Noises
[f=0027603] Shutdown Widget - Unit Icons
[f=0027603] Shutdown Widget - HealthBars
[f=0027603] Shutdown Widget - Win Counter
[f=0027603] Shutdown Widget - BuildETA
[f=0027603] Shutdown Widget - Depth of Field Shader
[f=0027603] Shutdown Widget - Modular Comm Info
[f=0027603] Shutdown Widget - Darkening
[f=0027603] Shutdown Widget - Highlight Geos
[f=0027603] Shutdown Widget - Context Menu
[f=0027603] Shutdown Widget - Mex Placement Handler
[f=0027603] Shutdown Widget - Missile Silo Range
[f=0027603] Shutdown Widget - Morph Finished notification
[f=0027603] Shutdown Widget - Local Widgets Config
[f=0027603] Shutdown Widget - MinimapEvents
[f=0027603] Shutdown Widget - Point Tracker
[f=0027603] Shutdown Widget - Showeco and Grid Drawer
[f=0027603] Shutdown Widget - Stereo3D
[f=0027603] Shutdown Widget - Chili Nuke Warning
[f=0027603] Shutdown Widget - Chili Spectator Panels
[f=0027603] Shutdown Widget - Grab Input
[f=0027603] Input grabbing is disabled!
[f=0027603] Shutdown Widget - Chili EndGame Window
[f=0027603] Shutdown Widget - Chili Selections & CursorTip v2
[f=0027603] Shutdown Widget - Chili Economy Panel Default
[f=0027603] Shutdown Widget - Music Player
[f=0027603] Shutdown Widget - Attack AoE
[f=0027603] Shutdown Widget - UnitShapes
[f=0027603] Shutdown Widget - Map Edge Extension
[f=0027603] Shutdown Widget - Selection Send
[f=0027603] Shutdown Widget - LupsManager
[f=0027603] Shutdown Widget - Newton Firezone
[f=0027603] Shutdown Widget - Chili Pro Console
[f=0027603] Shutdown Widget - Chili Crude Player List
[f=0027603] Shutdown Widget - Lasso Terraform GUI
[f=0027603] Shutdown Widget - Chili Framework
------- TRUNCATED -------
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Setting Serverside ignorelist: Orfelius plastikbein2
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 6, This game player count: 9
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_share.lua  (duplicate name)
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 150
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81b5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81b5 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-4ffd81b5.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81c5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81c5 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-4ffd81c5.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (368ms, checksum 2624c473)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14911,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 746b365ab647ecdc1b80b31ca44791d3
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001] Input grabbing is enabled!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 6%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Licho
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Warior
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Kingstad
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from WinKiller
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001] Input grabbing is enabled!
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Batmanpd
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Pyrostasis
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from [ffc]killer
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from YuFei
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from Aquanim
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 10)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x55b0e88e}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] <Aquanim> Allies: I choose: Drake!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] > <Aquanim>he wouldn't talk at all [ffc]killer
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] <Warior> Allies: I choose: Engineer!
[f=-000001] > <Aquanim>i am as friendly to newbies as the next guy
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] > <Aquanim>but when he won't talk
[f=-000001] <WinKiller> Allies: I choose: 5 y plan in 1 y!
[f=-000001] <Batmanpd> Allies: I choose: Guardian!
[f=-000001] <YuFei> Allies: I choose: Strike!
[f=-000001] > <Aquanim>and he plops hovercraft on badlands
[f=-000001] <Pyrostasis> Allies: I choose: Nanite!
[f=-000001] <Kingstad> Allies: I choose: Flippetiflippetiflop!
[f=-000001] > <Aquanim>despite his entire team begging him not to
[f=-000001] Input grabbing is enabled!
[f=-000001] <WinKiller> Allies: is there multiple lines formation widget?
[f=-000001] Input grabbing is enabled!
[f=-000001] > <Aquanim>that is not ok
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <[ffc]killer> Allies: I choose: ng!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Kingstad> small teams is probably the worst place for super new players
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] YuFei added point: 
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <[ffc]killer> What the fuck is this balance
[f=-000001] <Aquanim> Allies: I choose: Architect!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Slaab> Allies: I choose: crappy!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Pyrostasis> sry need to leave
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Pyrostasis> !exit
[f=-000001] > Poll: do you want to exit the game? [!y=1/5, !n=0/5]
[f=-000001] > Poll: do you want to exit the game? [!y=0/5, !n=0/5]
[f=-000001] Input grabbing is enabled!
[f=-000001] <Kingstad> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=2/5, !n=0/5]
[f=-000001] Input grabbing is enabled!
[f=-000001] <Pyrostasis> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=2/5, !n=0/5]
[f=-000001] <Aquanim> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=3/5, !n=0/5]
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <[ffc]killer> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=4/5, !n=0/5]
[f=-000001] <WinKiller> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=5/5, !n=0/5]
[f=-000001] > Poll: do you want to exit the game? [END:SUCCESS]
[f=-000001] Input grabbing is enabled!
[f=-000001] > exiting game
[f=-000001] Server shutdown
[f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <autoquit> Autoquit canceled.
[f=-000001] Input grabbing is enabled!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=1668 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {0.000, -2.000}}ms
[f=-000001]         thread=1 tasks=834 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, 0.000, 0.000, -0.000}}ms
[f=-000001]         thread=2 tasks=834 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {2.000, 0.000, 0.000, -26815622250116962785137461530165777628720115772571141078609164514663809467574452628074100714887601291760505356456367795738830755320536643308355078804471808.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 2.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring\demos\20171218_000451_Ravaged_v2_104.0.1-92-g4409317 maintenance.sdfz"
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=1c2b70e8
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Puppy Handler
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9806998,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9806998,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=2eb9e278
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Display Keys 2
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Morph Finished notification
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Music Player
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Chili Crude Player List
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Color Blindness Correction
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9909688,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=2ed69ad4
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=163895f0
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4339b378 dev=2b5bff90
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] Statistics for RectangleOptimizer: 5%
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2] unitHandler=1904a608
[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/6023704
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] Statistics for RectangleOptimizer: 5%
[f=-000001] Statistics for RectangleOptimizer: 5%
[f=-000001] LosHandler stats: total instances=88945; shared=2%; from cache=34%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] [UDPConnection::Statistics]
    Received: 53897 bytes in 973 packets (0.000000 bytes/package)
    Sent: 5679 bytes in 408 packets (0.000000 bytes/package)
    Relative protocol overhead: 0.000000 up, 0.000000 down
    7 incoming chunks dropped, 13 outgoing chunks resent

[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 116ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=2b5bff90 context=4339bcb8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.7"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0658b228
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=6

[f=-000001] [GR::LogDisplayMode] display-mode set to 1346x951x24bpp@60Hz (windowed::decorated)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/CpF.png"!
[f=-000001] Connecting to battle, Zero-K v1.5.12.5, Ravaged_v2, 104.0.1-92-g4409317
[f=-000001] SetLobbyFullscreenMode, 1
chobby.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, HighResLos, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=2c345584
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=440cb958
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4339bcb8 dev=2b5bff90
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=2b5bff90 context=4339cf38
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.7"
[f=-000001] [SpringApp::Reload][12] #script=130
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name GoogleFrog
[f=-000001] [SpringApp::Reload][13] numReloads=7

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.12.5 (archive: 0a1abc72713c575a75c49333cef54e0c.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 0x771f892) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 0a1abc72713c575a75c49333cef54e0c.sdz (checksum 0xebf43c07) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring\demos\20171218_000647_Ravaged_v2_104.0.1-92-g4409317 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 288ms
[f=-000001] [PreGame::UpdateClientNet] received user number 5 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 391ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 505ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 322 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2758ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 250ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 66ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 92ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 64ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 10
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Mantis 5852         <hax_mantis_5852.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Setting Serverside ignorelist: Orfelius plastikbein2
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 9, This game player count: 8
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_share.lua  (duplicate name)
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 150
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81b5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81b5 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-4ffd81b5.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81c5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81c5 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-4ffd81c5.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (198ms, checksum 2624c473)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14911,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: e86b365a3bae3eebd50e78995c470744
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 4%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Warior
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001] Input grabbing is enabled!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Batmanpd
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from WinKiller
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Kingstad
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from Licho
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from [ffc]killer
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from Aquanim
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 10)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from YuFei
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x55b0e88e}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] <Batmanpd> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] <Aquanim> Allies: I choose: Architect!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Warior> Allies: I choose: Engineer!
[f=-000001] <Kingstad> Allies: I choose: Flippetiflippetiflop!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <YuFei> Allies: I choose: Engineer!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Kingstad> crap
[f=-000001] Input grabbing is enabled!
[f=-000001] <WinKiller> Allies: I choose: 5 y plan in 1 y!
[f=-000001] Input grabbing is enabled!
[f=-000001] <[ffc]killer> Allies: I choose: brawr!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [liblobby] Warning: Duplicate user(SwissCheese) added to channel (zk)
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Kingstad> this is much worse
[f=-000001] Input grabbing is enabled!
[f=-000001] <[ffc]killer> Allies: I choose: ng!
[f=-000001] <WinKiller> Allies: any plan>?
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] > <Aquanim>nice counterbalance
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Aquanim> Allies: hi Batmanpd
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Slaab> Allies: I choose: crappy!
[f=-000001] Input grabbing is enabled!
[f=-000001] [liblobby] Warning: Duplicate user(Sigero) added to channel (zk)
[f=-000001] <Aquanim> Allies: I choose: Temptress!
[f=-000001] [Game::ClientReadNet] added new player Sigero with number 11 to team 0
[f=-000001] > SPRINGIE:User Sigero|corhurc2|7_6|player_elo|False|MC|Federation|RO
[f=-000001] opts.steamInvite, nil
[f=-000001] [liblobby] Warning: Duplicate user(Corvus_Corax) added to channel (zk)
[f=-000001] [Game::ClientReadNet] added new player Corvus_Corax with number 12 to team 0
[f=-000001] > SPRINGIE:User Corvus_Corax|cormine1|7_4||False||Empire|UA
[f=-000001] opts.steamInvite, nil
[f=-000001] > SPRINGIE:User Corvus_Corax|cormine1|7_4||False||Empire|UA
[f=-000001] Connection attempt from Corvus_Corax
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 12)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]"
[f=0000191] > <Sigero>GoogleFrog
[f=0000225] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0000225] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0000225] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0000225] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0000225] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0000225] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0000225] !transmitlobby @voice@buildUnit@add;hoverarty;Lance
[f=0000225] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0000225] !transmitlobby @voice@buildUnit@reload
[f=0000230] Input grabbing is enabled!
[f=0000248] > <Sigero>1v1 me
[f=0000261] Input grabbing is enabled!
[f=0000293] Input grabbing is enabled!
[f=0000324] Input grabbing is enabled!
[f=0000355] Input grabbing is enabled!
[f=0000386] Input grabbing is enabled!
[f=0000417] Input grabbing is enabled!
[f=0000449] Input grabbing is enabled!
[f=0000480] Input grabbing is enabled!
[f=0000502] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=0000507] Input grabbing is enabled!
[f=0000508] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=0000535] Input grabbing is enabled!
[f=0000564] Input grabbing is enabled!
[f=0000593] Input grabbing is enabled!
[f=0000623] Input grabbing is enabled!
[f=0000653] Input grabbing is enabled!
[f=0000683] Input grabbing is enabled!
[f=0000713] Input grabbing is enabled!
[f=0000720] [Game::ClientReadNet] added new player DIVO with number 13 to team 0
[f=0000721] > SPRINGIE:User DIVO|coresupp|6_0||False|XOXOL||UA
[f=0000743] Input grabbing is enabled!
[f=0000774] Input grabbing is enabled!
[f=0000806] Input grabbing is enabled!
[f=0000837] Input grabbing is enabled!
[f=0000868] Input grabbing is enabled!
[f=0000899] Input grabbing is enabled!
[f=0000930] Input grabbing is enabled!
[f=0000960] Input grabbing is enabled!
[f=0000982] <Aquanim> Allies: Batmanpd make a factory and expand
[f=0000989] Input grabbing is enabled!
[f=0001017] Input grabbing is enabled!
[f=0001046] Input grabbing is enabled!
[f=0001075] Input grabbing is enabled!
[f=0001099] > <Sigero>is the stutter lag fixed?
[f=0001105] Input grabbing is enabled!
[f=0001135] Input grabbing is enabled!
[f=0001166] Input grabbing is enabled!
[f=0001197] Input grabbing is enabled!
[f=0001228] Input grabbing is enabled!
[f=0001260] Input grabbing is enabled!
[f=0001291] Input grabbing is enabled!
[f=0001322] Input grabbing is enabled!
[f=0001353] Input grabbing is enabled!
[f=0001384] Input grabbing is enabled!
[f=0002260] <Aquanim> Allies: wow ok
[f=0002285] Input grabbing is enabled!
[f=0002315] Input grabbing is enabled!
[f=0002345] Input grabbing is enabled!
[f=0002376] Input grabbing is enabled!
[f=0002406] Input grabbing is enabled!
[f=0002434] Input grabbing is enabled!
[f=0002464] Input grabbing is enabled!
[f=0002494] Input grabbing is enabled!
[f=0002525] Input grabbing is enabled!
[f=0002548] <Aquanim> Allies: so thats how its gonna me
[f=0002557] Input grabbing is enabled!
[f=0002590] Input grabbing is enabled!
[f=0002618] <Aquanim> Allies: be
[f=0002622] Input grabbing is enabled!
[f=0002654] Input grabbing is enabled!
[f=0002685] <Kingstad> Allies: haha
[f=0002718] Input grabbing is enabled!
[f=0002747] Input grabbing is enabled!
[f=0002777] Input grabbing is enabled!
[f=0003006] <Aquanim> Allies: so we have the guy i wanted kicked
[f=0003075] [GoogleFrog] Allies: Licho do you think that the balancer used 1500 or 1100 elo for the new players?
[f=0003142] <Aquanim> Allies: and another one who is literally afk
[f=0003247] <Aquanim> Allies: amazing
[f=0003642] <Aquanim> Allies: do you want to just resign?
[f=0003754] <Aquanim> Allies: i guess we'd need one of them to vote
[f=0003770] <Aquanim> Allies: rip
[f=0004541] Input grabbing is enabled!
[f=0004571] Input grabbing is enabled!
[f=0004602] Input grabbing is enabled!
[f=0004632] Input grabbing is enabled!
[f=0004662] Input grabbing is enabled!
[f=0004692] Input grabbing is enabled!
[f=0004723] Input grabbing is enabled!
[f=0004753] Input grabbing is enabled!
[f=0004783] Input grabbing is enabled!
[f=0004813] Input grabbing is enabled!
[f=0005238] [liblobby] Warning: Duplicate user(sven_a) added to channel (zk)
[f=0005262] Input grabbing is enabled!
[f=0005294] Input grabbing is enabled!
[f=0005325] Input grabbing is enabled!
[f=0005356] Input grabbing is enabled!
[f=0005387] Input grabbing is enabled!
[f=0005418] Input grabbing is enabled!
[f=0005450] Input grabbing is enabled!
[f=0005462] <Kingstad> 2 vs 4 I guess : P
[f=0005480] Input grabbing is enabled!
[f=0005511] Input grabbing is enabled!
[f=0005541] Input grabbing is enabled!
[f=0005544] Slaab added point: 
[f=0005571] Input grabbing is enabled!
[f=0005601] Input grabbing is enabled!
[f=0005632] Input grabbing is enabled!
[f=0005662] Input grabbing is enabled!
[f=0005692] Input grabbing is enabled!
[f=0005722] Input grabbing is enabled!
[f=0005753] Input grabbing is enabled!
[f=0005783] Input grabbing is enabled!
[f=0005813] Input grabbing is enabled!
[f=0005843] Input grabbing is enabled!
[f=0006279] SendLuaMenuMsg showLobby
[f=0006279] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0006279] Input grabbing is disabled!
[f=0006492] > <GoogleFrog>yes Sigero
[f=0006580] Opening URL, http://zero-k.info/Users/Detail/396828
chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Users/Detail/396828"}
[f=0006585] <WinKiller> Allies: damn
[f=0006995] Input grabbing is enabled!
[f=0007058] Input grabbing is enabled!
[f=0007089] Input grabbing is enabled!
[f=0007120] Input grabbing is enabled!
[f=0007151] Input grabbing is enabled!
[f=0007151] <WinKiller> Allies: why my orders are not main for units
[f=0007183] Input grabbing is enabled!
[f=0007212] Input grabbing is enabled!
[f=0007242] Input grabbing is enabled!
[f=0007271] Input grabbing is enabled!
[f=0007300] Input grabbing is enabled!
[f=0007329] Input grabbing is enabled!
[f=0007358] Input grabbing is enabled!
[f=0007388] Input grabbing is enabled!
[f=0007418] Input grabbing is enabled!
[f=0007451] <Aquanim> !poll resign
[f=0007451] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0007451] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[f=0007472] <[ffc]killer> lol 7.2 hp
[f=0007579] <Aquanim> !vote 1
[f=0007580] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0007588] <Kingstad> !vote 1
[f=0007588] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[f=0007637] [GoogleFrog] What do you mean WinKiller?
[f=0007661] <Batmanpd> !vote 2
[f=0007662] > Poll: Resign team 1? [!y=2/3, !n=1/3]
[f=0007853] <Aquanim> Allies: unbelievable
[f=0007885] <[ffc]killer> Hilarious
[f=0008060] <YuFei> Allies: CC MAPE
[f=0008227] <Aquanim> yeah i'm laughing real hard over here
[f=0008407] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-92-g4409317 maintenance.
[f=0008407] Warning:    (in threads: {main,load,audio,vfsi}={1,0,0,0})
[f=0008485] [Licho] whats going on
[f=0008538] <Aquanim> i didnt think it was possible to get a worse game than the last one
[f=0008550] Warning: DLL information:
[f=0008550] Error: 0x00400000   spring
[f=0008550] Error: 0x77b30000   ntdll
[f=0008550] Error: 0x74eb0000   KERNEL32
[f=0008550] Error: 0x77460000   KERNELBASE
[f=0008550] Error: 0x76b30000   ADVAPI32
[f=0008550] Error: 0x77a70000   msvcrt
[f=0008550] Error: 0x74c30000   sechost
[f=0008550] Error: 0x74d40000   RPCRT4
[f=0008550] Error: 0x745e0000   SspiCli
[f=0008550] Error: 0x745d0000   CRYPTBASE
[f=0008550] Error: 0x74e00000   bcryptPrimitives
[f=0008550] Error: 0x749d0000   IMAGEHLP
[f=0008550] Error: 0x746c0000   ucrtbase
[f=0008550] Error: 0x74f90000   SHELL32
[f=0008550] Error: 0x77800000   cfgmgr32
[f=0008550] Error: 0x57120000   GLU32
[f=0008550] Error: 0x76c40000   shcore
[f=0008550] Error: 0x57150000   OPENGL32
[f=0008550] Error: 0x77840000   USER32
[f=0008550] Error: 0x749f0000   combase
[f=0008550] Error: 0x749a0000   GDI32
[f=0008550] Error: 0x74cb0000   win32u
[f=0008550] Error: 0x77690000   gdi32full
[f=0008550] Error: 0x76ed0000   windows.storage
[f=0008550] Error: 0x74600000   msvcp_win
[f=0008550] Error: 0x74e60000   shlwapi
[f=0008550] Error: 0x74ca0000   kernel.appcore
[f=0008550] Error: 0x762e0000   powrprof
[f=0008550] Error: 0x74d30000   profapi
[f=0008550] Error: 0x747e0000   WS2_32
[f=0008550] Error: 0x10000000   DevIL
[f=0008550] Error: 0x6b800000   OpenAL32
[f=0008550] Error: 0x74850000   ole32
[f=0008550] Error: 0x70780000   vorbisfile
[f=0008550] Error: 0x62e80000   zlib1
[f=0008550] Error: 0x70e40000   libfreetype-6
[f=0008550] Error: 0x65180000   libfontconfig-1
[f=0008550] Error: 0x6ef80000   glew32
[f=0008550] Error: 0x6c740000   SDL2
[f=0008550] Error: 0x68140000   ogg
[f=0008550] Error: 0x74690000   IMM32
[f=0008550] Error: 0x64cc0000   vorbis
[f=0008550] Error: 0x76cd0000   OLEAUT32
[f=0008550] Error: 0x6eaf0000   WINMM
[f=0008550] Error: 0x68f40000   libexpat-1
[f=0008550] Error: 0x73fd0000   VERSION
[f=0008550] Error: 0x7c3b0000   MSVCP80
[f=0008550] Error: 0x64580000   MSVCR80
[f=0008550] Error: 0x6e850000   WINMMBASE
[f=0008550] Error: 0x0f160000   gameoverlayrenderer
[f=0008550] Error: 0x777f0000   PSAPI
[f=0008550] Error: 0x0f730000   nvapi
[f=0008550] Error: 0x76330000   SETUPAPI
[f=0008550] Error: 0x66c00000   dxgi
[f=0008550] Error: 0x73f00000   uxtheme
[f=0008550] Error: 0x76d80000   MSCTF
[f=0008550] Error: 0x6ee30000   dwmapi
[f=0008550] Error: 0x692e0000   nvoglv32
[f=0008550] Error: 0x73f90000   WTSAPI32
[f=0008551] Error: 0x71010000   DEVOBJ
[f=0008551] Error: 0x74950000   WINTRUST
[f=0008551] Error: 0x74f80000   MSASN1
[f=0008551] Error: 0x769b0000   CRYPT32
[f=0008551] Error: 0x70fb0000   ntmarta
[f=0008551] Error: 0x69090000   WINSTA
[f=0008551] Error: 0x76bb0000   clbcatq
[f=0008551] Error: 0x0a880000   MMDevApi
[f=0008551] Error: 0x6bfa0000   PROPSYS
[f=0008551] Error: 0x644a0000   AUDIOSES
[f=0008551] Error: 0x70a60000   wintypes
[f=0008551] Error: 0x6c320000   AVRT
[f=0008551] Error: 0x5df30000   Windows.UI
[f=0008551] Error: 0x6c910000   TextInputFramework
[f=0008551] Error: 0x6c880000   CoreMessaging
[f=0008551] Error: 0x124e0000   CoreUIComponents
[f=0008551] Error: 0x6c5b0000   usermgrcli
[f=0008551] Error: 0x6e5a0000   shfolder
[f=0008551] Error: 0x52520000   dsound
[f=0008551] Error: 0x710b0000   mswsock
[f=0008551] Error: 0x0f130000   napinsp
[f=0008551] Error: 0x0f620000   pnrpnsp
[f=0008551] Error: 0x0f700000   NLAapi
[f=0008551] Error: 0x6be60000   DNSAPI
[f=0008551] Error: 0x74680000   NSI
[f=0008551] Error: 0x743d0000   IPHLPAPI
[f=0008551] Error: 0x0a900000   winrnr
[f=0008551] Error: 0x6be00000   fwpuclnt
[f=0008551] Error: 0x73c10000   bcrypt
[f=0008551] Error: 0x6be50000   rasadhlp
[f=0008551] Error: 0x6bf40000   wshqos
[f=0008551] Error: 0x6bf30000   wshtcpip
[f=0008551] Error: 0x6bf20000   wship6
[f=0008551] Error: 0x512a0000   dbghelp
[f=0008551] Warning: Stacktrace (main) for Spring 104.0.1-92-g4409317 maintenance:
[f=0008551] Warning:    [ProgCtr=009269c5 StackPtr=0188b420 FramePtr=30d5dae0]
[f=0008551] Warning:    (0) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x009269C5]
[f=0008551] Warning:    (1) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x009277DD]
[f=0008551] Warning:    (2) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00042EEA]
[f=0008551] Warning:    (3) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x009168A0]
[f=0008551] Warning:    (4) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x00923F8C]
[f=0008551] Warning: Stacktrace (audio) for Spring 104.0.1-92-g4409317 maintenance:
[f=0008552] Warning:    [ProgCtr=77ba205c StackPtr=091afdb4 FramePtr=091afe18]
[f=0008552] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C]
[f=0008553] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F48CF]
[f=0008553] Warning:    (2) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x008EC4F4]
[f=0008553] Warning:    (3) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x00D31C27]
[f=0008553] Warning:    (4) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x00D65193]
[f=0008553] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821]
[f=0008553] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=0008553] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=0008553] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]

chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
chobby.exe Information: 0 : Chobby closed connection
chobby.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang
chobby.exe Information: 0 : Spring exited
chobby.exe Warning: 0 : Spring crash detected
GoogleFrog commented 6 years ago

I selected a unit, Spring seemed to hang for 5 seconds while the selection sound loaded. It just un-hung then the game crashed.