Open Chobbyla opened 6 years ago
chobby.exe Information: 0 : PackageRefresh complete - packages changed chobby.exe Information: 0 : http://zkmenu.repo.springrts.com/packages/8f1058e99d5b09020656ea5323b2508b.sdp Completed - 72.88k chobby.exe Information: 0 : zkmenu:stable download complete - 150.14k chobby.exe Information: 0 : Querying default engine chobby.exe Information: 0 : Reseting configs and deploying AIs chobby.exe Information: 0 : Connecting to steam API chobby.exe Information: 0 : Steam online chobby.exe Information: 0 : Starting Using writeable configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg" Using additional read-only configuration source: "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, Texture, BumpWater, AutohostInterface, Font, Net, Shader, KeyBindings, CSMFGroundTextures, ModelRenderContainer, DynWater, GameServer, Sound, Path, ArchiveScanner, DecalsDrawerGL4, CregSerializer, Piece, LuaSocket, SkyBox, VFS, Model Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 256 CubeTexSizeSpecular = 256 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 ForceDisableClipCtrl = 1 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 HighResLos = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 564 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowPosX = 1870 WindowPosY = 99 XResolution = 1920 XResolutionWindowed = 1018 YResolution = 1080 YResolutionWindowed = 910 snd_volmaster = 23 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-92-g4409317 maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 6 Logical CPU Cores: 12 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 4] 1600x1024x24bpp@60Hz [ 6] 1600x900x24bpp@60Hz [16] 1280x800x24bpp@75Hz [20] 1280x720x24bpp@75Hz display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 5] 1600x1024x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [17] 1280x800x24bpp@75Hz [21] 1280x720x24bpp@75Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.6.0 NVIDIA 388.13 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 6144MB (total) / 4395MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1018x910x24bpp@60Hz (windowed::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\ Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\ Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\base Scanning: C:\Users\Tim\Documents\My Games\Spring\maps Scanning: C:\Users\Tim\Documents\My Games\Spring\base Scanning: C:\Users\Tim\Documents\My Games\Spring\games Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 140ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=062260f0 context=05d35c08 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] Using filesystem-writepath: C:\Users\Tim\Documents\My Games\Spring [Info] Free disk space: 130576 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.7" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 55292 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> chobby.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000074F86A7A2C389375C1F7B302010010010740365A18000000010000000200000087229478000000006D5B890224000000B80000003800000004000000C1F7B30201001001481C0500872294780500000A00000000D6BE305A566E4C5A0100D3D700000100E82105000000000023C6004613BA326EB5F53FB78F057A2605537F16F92CB4AE2B7360AC2FF7DF7B10F42D41F112FC66947BAE16471A255C229D3E7D1DD84AD57F5A3FDDD2A5C2A8618CBB1EB251C777393EBBDFE94E22B146FA41F78C36C3AFC3B876156EDC1D15A2D8C840A8498FA581696FEAFC2B5F563BEB170C807DA67041708797ACC2E15E","Friends":["76561197962341674","76561197978858100","76561197986085928","76561197988094846","76561197988335838","76561197992656038","76561197994557935","76561197996148351","76561197996229026","76561197998241752","76561198000240943","76561198000627763","76561198001836784","76561198005779976","76561198011370288","76561198015784354","76561198022197841","76561198029410854","76561198040606069","76561198040781623","76561198041740624","76561198041905276","76561198042227309","76561198044385092","76561198044621638","76561198044672130","76561198056179579","76561198076525869","76561198081383577","76561198083022287","76561198146134242"],"SuggestedName":"GoogleFrog"} [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3047147565","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Initialize ATI/intel/other non-nvidia compatibility state:, false [f=-000001] Number of battles: 0 [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0658b228 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, HighResLos, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [GR::LogDisplayMode] display-mode set to 1018x910x24bpp@60Hz (windowed::decorated) [f=-000001] [GR::LogDisplayMode] display-mode set to 1018x910x24bpp@60Hz (windowed::decorated) [f=-000001] SteamOnline, Received chobby.exe Information: 0 : Chobbyla >> DiscordOnReady {} [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] opts.steamInvite, true [f=-000001] [Chobby] Error: Tried to add duplicate list window item, detrino [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K] [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko [f=-000001] [Chobby] Error: Tried to add duplicate list window item, HistidineTemp [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund [f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer [f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit [f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj [f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: Orfelius [f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: plastikbein2 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, detrino [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K] [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko [f=-000001] [Chobby] Error: Tried to add duplicate list window item, HistidineTemp [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund [f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer [f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit [f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj [f=-000001] [Chobby] Error: Tried to add duplicate list window item, detrino [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K] [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko [f=-000001] [Chobby] Error: Tried to add duplicate list window item, HistidineTemp [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund [f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer [f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit [f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj [f=-000001] [Chobby] Error: Tried to add duplicate list window item, detrino [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K] [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko [f=-000001] [Chobby] Error: Tried to add duplicate list window item, HistidineTemp [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund [f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer [f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit [f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj [f=-000001] [GR::LogDisplayMode] display-mode set to 1187x935x24bpp@60Hz (windowed::decorated) [f=-000001] opts.steamInvite, nil [f=-000001] [liblobby] Warning: Duplicate user(ShadowSniper) added to channel (zk) [f=-000001] opts.steamInvite, nil [f=-000001] [liblobby] Warning: Duplicate user(NiankoSensei) added to channel (zk) [f=-000001] opts.steamInvite, nil [f=-000001] [i18n] Warning: "User is now offline" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now offline" [f=-000001] [liblobby] Warning: Duplicate user(WinKiller) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user([ffc]killer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Pyrostasis) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Test42315) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(regos) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(YuFei) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Connetable) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Kingstad) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Firepluk) added to channel (zk) [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] [chobby] Showing battle with ID, 37 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] opts.steamInvite, nil [f=-000001] Connecting to battle, Zero-K v1.5.12.5, TitanDuel 2.2, 104.0.1-92-g4409317 [f=-000001] SetLobbyFullscreenMode, 1 chobby.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"} [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, HighResLos, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=66 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622286304465517759451256438239157973354228010249643557499593985564486806262524628079287285119155130474668341380995006995088225912720161064310607446016.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=33 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000, -26815622240714252912466713719535670597830113844774332361685936855998833599856397792587372432709290698175811968072754863072136119957751221017930404825399296.000, 26815622254796459622625999331123298941576900501292690151842577223438886273963874142853431043279419163884833558853344464968016460085652061212603160851382272.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=33 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000, -26815622240714252912466713719535670597830113844774332361685936855998833599856397792587372432709290698175811968072754863072136119957751221017930404825399296.000, 26815622254796459622625999331123298941576900501292690151842577223438886273963874142853431043279419163884833558853344464968016460085652061212603160851382272.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=05534ecc [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=064c7ea8 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05d35c08 dev=062260f0 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 124ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=0687ea40 context=163eced0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.7" [f=-000001] [SpringApp::Reload][12] #script=130 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name GoogleFrog [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player GoogleFrog with number 11 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.12.5 (archive: 0a1abc72713c575a75c49333cef54e0c.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive TitanDuel 2.2 (checksum 0xa5e19f49) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 0a1abc72713c575a75c49333cef54e0c.sdz (checksum 0xebf43c07) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring\demos\20171217_232746_TitanDuel 2_104.0.1-92-g4409317 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 445ms [f=-000001] [PreGame::UpdateClientNet] received user number 11 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 426ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 552ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 322 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2806ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 254ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk) [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 94ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 967ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 6 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Mantis 5852 <hax_mantis_5852.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 12, This game player count: 6 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_share.lua (duplicate name) [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 150 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] opts.steamInvite, nil [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7eab64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=7eab64 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe-7eab64.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7eab74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=7eab74 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe2-7eab74.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (455ms, checksum 727c3284) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14898,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 7f62365a4e3ffc6432cebf30775ff29e [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Connetable [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] Input grabbing is enabled! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from DIVO [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from WinKiller [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from Pyrostasis [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from [ffc]killer [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from Firepluk [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 8) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from ivand [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from Aquanim [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 9) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] <Aquanim> Allies: I choose: Starjammer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] <Pyrostasis> Allies: I choose: Nanite! [f=-000001] <WinKiller> Allies: I choose: 5 y plan in 1 y! [f=-000001] <[ffc]killer> Allies: I choose: brawr! [f=-000001] <Kingstad> Allies: I choose: I dunno who I am! [f=-000001] [Game::ClientReadNet] added new player Test42315 with number 10 to team 0 [f=-000001] > SPRINGIE:User Test42315|corflak|0_0||False|tstcln||AU [f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 11 to team 0 [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_5|dev_adv,donator_0,player_elo|True|RSN|Empire|AU [f=-000001] <Kingstad> Allies: I choose: Fuck its you I hate ! [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_5|dev_adv,donator_0,player_elo|True|RSN|Empire|AU [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 11) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet] added new player Slaab with number 12 to team 0 [f=-000001] > SPRINGIE:User Slaab|armbanth|7_4||False||Federation|FR [f=-000001] > SPRINGIE:User Slaab|armbanth|7_4||False||Federation|FR [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 12) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet] added new player YuFei with number 13 to team 0 [f=-000001] > SPRINGIE:User YuFei|corjamt|1_0||False||Empire|CN [f=-000001] opts.steamInvite, nil [f=-000001] <Pyrostasis> i hope that unit and fac names will be stable from now on [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=-000001] > SPRINGIE:User YuFei|corjamt|1_0||False||Empire|CN [f=-000001] > SPRINGIE:User YuFei|corjamt|1_0||False||Empire|CN [f=-000001] [Slaab] I got a power failure [f=-000001] Input grabbing is enabled! [f=-000001] <Connetable> Allies: I choose: Vorwaerts!! [f=-000001] Input grabbing is enabled! [f=-000001] > Game will be force started in 50 seconds [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Aquanim> we exited last game slaab [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=0000039] Input grabbing is enabled! [f=0000067] Input grabbing is enabled! [f=0000095] Input grabbing is enabled! [f=0000123] Input grabbing is enabled! [f=0000138] [Slaab] I see that [f=0000152] Input grabbing is enabled! [f=0000182] Input grabbing is enabled! [f=0000212] Input grabbing is enabled! [f=0000242] Input grabbing is enabled! [f=0000272] Input grabbing is enabled! [f=0000302] Input grabbing is enabled! [f=0000332] Input grabbing is enabled! [f=0000363] Input grabbing is enabled! [f=0000393] Input grabbing is enabled! [f=0000423] Input grabbing is enabled! [f=0000850] Connection attempt from YuFei [f=0000850] -> Version: 104.0.1-92-g4409317 maintenance [f=0000850] -> Connection established (given id 13) [f=0000875] Input grabbing is enabled! [f=0000886] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa5e19f49}]" [f=0000886] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x55b0e88e}]" [f=0000905] Input grabbing is enabled! [f=0000935] Input grabbing is enabled! [f=0000939] game_message: Morph complete: brawr lvl 1 [f=0000965] Input grabbing is enabled! [f=0000995] Input grabbing is enabled! [f=0001025] Input grabbing is enabled! [f=0001055] Input grabbing is enabled! [f=0001085] Input grabbing is enabled! [f=0001115] Input grabbing is enabled! [f=0001145] Input grabbing is enabled! [f=0001175] Input grabbing is enabled! [f=0001205] Input grabbing is enabled! [f=0001236] Input grabbing is enabled! [f=0001395] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2a1e89d0b7d73e3c732464c2f4fc03ce4561a84effe5f483d84fee33d526cf0cbff43046364f31283819a9194d3ae57519494092308a1366aa56be66b3dca706]" [f=0001417] Input grabbing is enabled! [f=0001431] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e54bd28b599d0f7f75c78b4c855c98790be1da66b5494e6d87510db05421e2d07ed9a4d476096eae9fded9aaba66add3f0481e32ed753d0a68a65affd651ccb]" [f=0001434] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0001434] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0001434] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0001434] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0001434] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0001434] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0001434] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0001434] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0001434] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0001434] !transmitlobby @voice@buildUnit@reload [f=0001447] Input grabbing is enabled! [f=0001478] Input grabbing is enabled! [f=0001508] Input grabbing is enabled! [f=0001538] Input grabbing is enabled! [f=0001568] Input grabbing is enabled! [f=0001598] Input grabbing is enabled! [f=0001629] Input grabbing is enabled! [f=0001659] Input grabbing is enabled! [f=0001689] Input grabbing is enabled! [f=0001719] Input grabbing is enabled! [f=0003097] [liblobby] Warning: Duplicate user(IonicWraith) added to channel (zk) [f=0003104] Input grabbing is enabled! [f=0003134] Input grabbing is enabled! [f=0003164] Input grabbing is enabled! [f=0003194] Input grabbing is enabled! [f=0003224] Input grabbing is enabled! [f=0003254] Input grabbing is enabled! [f=0003284] Input grabbing is enabled! [f=0003314] Input grabbing is enabled! [f=0003344] Input grabbing is enabled! [f=0003375] Input grabbing is enabled! [f=0006127] <Kingstad> wow [f=0006421] Loading: LuaUI/Widgets/snd_music.lua [f=0006431] Spectator YuFei left the game: normal quit [f=0006983] Input grabbing is enabled! [f=0007013] Input grabbing is enabled! [f=0007040] <Connetable> still bugging [f=0007043] Input grabbing is enabled! [f=0007073] Input grabbing is enabled! [f=0007103] Input grabbing is enabled! [f=0007133] Input grabbing is enabled! [f=0007160] Input grabbing is enabled! [f=0007185] Input grabbing is enabled! [f=0007216] Input grabbing is enabled! [f=0007234] Pyrostasis added point: help [f=0007247] Input grabbing is enabled! [f=0007278] Input grabbing is enabled! [f=0007280] [Chesti] did you restart? [f=0007309] Input grabbing is enabled! [f=0007356] <Connetable> still mini lag [f=0007379] Input grabbing is enabled! [f=0007402] <Connetable> yes [f=0007436] [Chesti] chobby [f=0007643] <Connetable> lokôk at f9 [f=0007746] Pyrostasis added point: ^help [f=0007854] WinKiller added point: back [f=0007940] [Chesti] I have no chobby [f=0008354] Pyrostasis added point: ^lets kill connect [f=0008812] Input grabbing is enabled! [f=0008843] Input grabbing is enabled! [f=0008875] Input grabbing is enabled! [f=0008906] Input grabbing is enabled! [f=0008937] Input grabbing is enabled! [f=0009178] [Chobby] Warning: Missing minimap image for [f=0009250] Connetable added point: [f=0009272] Connetable added point: [f=0009373] Connetable added point: com$ [f=0009418] [liblobby] Warning: Duplicate user(IonicWraith) added to channel (zk) [f=0009509] Input grabbing is enabled! [f=0009541] Input grabbing is enabled! [f=0009801] SendLuaMenuMsg showLobby [f=0009801] HandleLobbyOverlay SetMainInterfaceVisibley [f=0009801] Input grabbing is disabled! [f=0010027] opts.steamInvite, nil [f=0010027] opts.steamInvite, nil [f=0010690] SetSettings Int, ShadowMapSize, 4096 [f=0010690] SetSettings Int, GroundScarAlphaFade, 1 [f=0010690] SetSettings Int, GroundDetail, 90 [f=0010690] SetSettings Int, GroundDecals, 2 [f=0010690] SetSettings Value, FeatureDrawDistance, 600000 [f=0010690] SetSettings Value, FeatureFadeDistance, 600000 [f=0010690] SetSettings Value, BumpWaterAnisotropy, 0 [f=0010690] SetSettings Value, BumpWaterShoreWaves, 1 [f=0010690] SetSettings Value, BumpWaterBlurReflection, 1 [f=0010690] SetSettings Int, BumpWaterRefraction, 1 [f=0010690] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=0010690] SetSettings Int, BumpWaterDepthBits, 24 [f=0010690] SetSettings Int, BumpWaterReflection, 1 [f=0010690] SetSettings Value, DynamicSky, 0 [f=0010690] SetSettings Value, AdvSky, 0 [f=0010690] SetSettings Value, AllowDeferredMapRendering, 1 [f=0010690] SetSettings Value, AllowDeferredModelRendering, 1 [f=0010690] SetSettings Int, MaxDynamicMapLights, 1 [f=0010690] SetSettings Value, UsePBO, 1 [f=0010690] SetSettings Value, LuaShaders, 1 [f=0010690] SetSettings Int, ForceDisableShaders, 0 [f=0010690] SetSettings Value, AdvUnitShading, 1 [f=0010690] SetSettings Value, AdvMapShading, 1 [f=0010690] SetSettings Int, ROAM, 1 [f=0010690] SetSettings Int, MaxDynamicModelLights, 1 [f=0010690] SetSettings Int, LoadingMT, 0 [f=0010690] SetSettings Value, 3DTrees, 1 [f=0010690] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0010690] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0010690] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0010690] SetSettings Int, FSAALevel, 4 [f=0010690] SetSettings Int, Water, 4 [f=0010690] SetSettings Int, GrassDetail, 4 [f=0010690] SetSettings Int, TreeRadius, 1200 [f=0010690] SetSettings Int, Shadows, 1 [f=0010690] SetSettings Int, MaxParticles, 15000 [f=0010690] SetSettings Int, CubeTexSizeReflection, 128 [f=0010690] SetSettings Int, CubeTexSizeSpecular, 128 [f=0010719] SetSettings Int, ShadowMapSize, 8192 [f=0010719] SetSettings Int, GroundScarAlphaFade, 1 [f=0010719] SetSettings Int, GroundDetail, 120 [f=0010719] SetSettings Int, GroundDecals, 5 [f=0010719] SetSettings Value, FeatureDrawDistance, 600000 [f=0010719] SetSettings Value, FeatureFadeDistance, 600000 [f=0010719] SetSettings Value, BumpWaterAnisotropy, 2 [f=0010719] SetSettings Value, BumpWaterShoreWaves, 1 [f=0010719] SetSettings Value, BumpWaterBlurReflection, 1 [f=0010719] SetSettings Int, BumpWaterRefraction, 1 [f=0010719] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=0010719] SetSettings Int, BumpWaterDepthBits, 32 [f=0010719] SetSettings Int, BumpWaterReflection, 2 [f=0010719] SetSettings Value, DynamicSky, 0 [f=0010719] SetSettings Value, AdvSky, 0 [f=0010719] SetSettings Value, AllowDeferredMapRendering, 1 [f=0010719] SetSettings Value, AllowDeferredModelRendering, 1 [f=0010719] SetSettings Int, MaxDynamicMapLights, 1 [f=0010719] SetSettings Value, UsePBO, 1 [f=0010719] SetSettings Value, LuaShaders, 1 [f=0010719] SetSettings Int, ForceDisableShaders, 0 [f=0010719] SetSettings Value, AdvUnitShading, 1 [f=0010719] SetSettings Value, AdvMapShading, 1 [f=0010719] SetSettings Int, ROAM, 1 [f=0010719] SetSettings Int, MaxDynamicModelLights, 1 [f=0010719] SetSettings Int, LoadingMT, 0 [f=0010719] SetSettings Value, 3DTrees, 1 [f=0010719] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0010719] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0010719] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0010719] SetSettings Int, FSAALevel, 8 [f=0010719] SetSettings Int, Water, 4 [f=0010719] SetSettings Int, GrassDetail, 9 [f=0010719] SetSettings Int, TreeRadius, 1500 [f=0010719] SetSettings Int, Shadows, 1 [f=0010719] SetSettings Int, MaxParticles, 25000 [f=0010719] SetSettings Int, CubeTexSizeReflection, 128 [f=0010719] SetSettings Int, CubeTexSizeSpecular, 128 [f=0010748] SetSettings Int, ShadowMapSize, 4096 [f=0010748] SetSettings Int, GroundScarAlphaFade, 1 [f=0010748] SetSettings Int, GroundDetail, 90 [f=0010748] SetSettings Int, GroundDecals, 2 [f=0010748] SetSettings Value, FeatureDrawDistance, 600000 [f=0010748] SetSettings Value, FeatureFadeDistance, 600000 [f=0010748] SetSettings Value, BumpWaterAnisotropy, 0 [f=0010748] SetSettings Value, BumpWaterShoreWaves, 1 [f=0010748] SetSettings Value, BumpWaterBlurReflection, 1 [f=0010748] SetSettings Int, BumpWaterRefraction, 1 [f=0010748] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=0010748] SetSettings Int, BumpWaterDepthBits, 24 [f=0010748] SetSettings Int, BumpWaterReflection, 1 [f=0010748] SetSettings Value, DynamicSky, 0 [f=0010748] SetSettings Value, AdvSky, 0 [f=0010748] SetSettings Value, AllowDeferredMapRendering, 1 [f=0010748] SetSettings Value, AllowDeferredModelRendering, 1 [f=0010748] SetSettings Int, MaxDynamicMapLights, 1 [f=0010748] SetSettings Value, UsePBO, 1 [f=0010748] SetSettings Value, LuaShaders, 1 [f=0010748] SetSettings Int, ForceDisableShaders, 0 [f=0010748] SetSettings Value, AdvUnitShading, 1 [f=0010748] SetSettings Value, AdvMapShading, 1 [f=0010748] SetSettings Int, ROAM, 1 [f=0010748] SetSettings Int, MaxDynamicModelLights, 1 [f=0010748] SetSettings Int, LoadingMT, 0 [f=0010748] SetSettings Value, 3DTrees, 1 [f=0010748] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0010748] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0010748] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0010748] SetSettings Int, FSAALevel, 4 [f=0010748] SetSettings Int, Water, 4 [f=0010748] SetSettings Int, GrassDetail, 4 [f=0010748] SetSettings Int, TreeRadius, 1200 [f=0010748] SetSettings Int, Shadows, 1 [f=0010748] SetSettings Int, MaxParticles, 15000 [f=0010748] SetSettings Int, CubeTexSizeReflection, 128 [f=0010748] SetSettings Int, CubeTexSizeSpecular, 128 [f=0010778] SetSettings Int, ShadowMapSize, 8192 [f=0010778] SetSettings Int, GroundScarAlphaFade, 1 [f=0010778] SetSettings Int, GroundDetail, 120 [f=0010778] SetSettings Int, GroundDecals, 5 [f=0010778] SetSettings Value, FeatureDrawDistance, 600000 [f=0010778] SetSettings Value, FeatureFadeDistance, 600000 [f=0010778] SetSettings Value, BumpWaterAnisotropy, 2 [f=0010778] SetSettings Value, BumpWaterShoreWaves, 1 [f=0010778] SetSettings Value, BumpWaterBlurReflection, 1 [f=0010778] SetSettings Int, BumpWaterRefraction, 1 [f=0010778] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=0010778] SetSettings Int, BumpWaterDepthBits, 32 [f=0010778] SetSettings Int, BumpWaterReflection, 2 [f=0010778] SetSettings Value, DynamicSky, 0 [f=0010778] SetSettings Value, AdvSky, 0 [f=0010778] SetSettings Value, AllowDeferredMapRendering, 1 [f=0010778] SetSettings Value, AllowDeferredModelRendering, 1 [f=0010778] SetSettings Int, MaxDynamicMapLights, 1 [f=0010778] SetSettings Value, UsePBO, 1 [f=0010778] SetSettings Value, LuaShaders, 1 [f=0010778] SetSettings Int, ForceDisableShaders, 0 [f=0010778] SetSettings Value, AdvUnitShading, 1 [f=0010778] SetSettings Value, AdvMapShading, 1 [f=0010778] SetSettings Int, ROAM, 1 [f=0010778] SetSettings Int, MaxDynamicModelLights, 1 [f=0010778] SetSettings Int, LoadingMT, 0 [f=0010778] SetSettings Value, 3DTrees, 1 [f=0010778] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0010778] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0010778] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0010778] SetSettings Int, FSAALevel, 8 [f=0010778] SetSettings Int, Water, 4 [f=0010778] SetSettings Int, GrassDetail, 9 [f=0010778] SetSettings Int, TreeRadius, 1500 [f=0010778] SetSettings Int, Shadows, 1 [f=0010778] SetSettings Int, MaxParticles, 25000 [f=0010778] SetSettings Int, CubeTexSizeReflection, 128 [f=0010778] SetSettings Int, CubeTexSizeSpecular, 128 [f=0010843] Input grabbing is enabled! [f=0010866] [Chobby] Warning: Missing minimap image for [f=0011105] Input grabbing is enabled! [f=0011136] Input grabbing is enabled! [f=0011167] Input grabbing is enabled! [f=0011199] Input grabbing is enabled! [f=0011231] Input grabbing is enabled! [f=0011262] Input grabbing is enabled! [f=0011291] Input grabbing is enabled! [f=0011320] Input grabbing is enabled! [f=0011349] Input grabbing is enabled! [f=0011379] Input grabbing is enabled! [f=0012422] [ffc]killer added point: QQ [f=0012567] Input grabbing is enabled! [f=0012599] Input grabbing is enabled! [f=0012629] Input grabbing is enabled! [f=0012659] Input grabbing is enabled! [f=0012690] Input grabbing is enabled! [f=0012720] Input grabbing is enabled! [f=0012750] Input grabbing is enabled! [f=0012780] Input grabbing is enabled! [f=0012811] Input grabbing is enabled! [f=0013272] SendLuaMenuMsg showLobby [f=0013272] HandleLobbyOverlay SetMainInterfaceVisibley [f=0013272] Input grabbing is disabled! [f=0013489] Input grabbing is enabled! [f=0013842] Input grabbing is enabled! [f=0013872] Input grabbing is enabled! [f=0013903] Input grabbing is enabled! [f=0013934] Input grabbing is enabled! [f=0013966] Input grabbing is enabled! [f=0013972] <Aquanim> Allies: getting planes [f=0013997] Input grabbing is enabled! [f=0014028] Input grabbing is enabled! [f=0014059] Input grabbing is enabled! [f=0014090] Input grabbing is enabled! [f=0014121] Input grabbing is enabled! [f=0014145] Connetable added point: [f=0014151] Input grabbing is enabled! [f=0014181] Input grabbing is enabled! [f=0014211] Input grabbing is enabled! [f=0014241] Input grabbing is enabled! [f=0014271] Input grabbing is enabled! [f=0014302] Input grabbing is enabled! [f=0014332] Input grabbing is enabled! [f=0014362] Input grabbing is enabled! [f=0014391] Input grabbing is enabled! [f=0014419] Input grabbing is enabled! [f=0015738] Connetable added point: [f=0015828] Input grabbing is enabled! [f=0015858] Input grabbing is enabled! [f=0015867] <Aquanim> Allies: kk [f=0015888] Input grabbing is enabled! [f=0015919] Input grabbing is enabled! [f=0015949] Input grabbing is enabled! [f=0015979] Input grabbing is enabled! [f=0017368] <Connetable> Allies: I gave 100 metal to Pyrostasis. [f=0017436] <Connetable> Allies: I gave 100 metal to Pyrostasis. [f=0017472] [liblobby] Warning: Duplicate user(coppaMan) added to channel (zk) [f=0018670] [Chobby] Warning: Missing minimap image for [f=0018710] Input grabbing is enabled! [f=0018739] Input grabbing is enabled! [f=0018769] Input grabbing is enabled! [f=0018798] Input grabbing is enabled! [f=0018828] Input grabbing is enabled! [f=0018858] Input grabbing is enabled! [f=0018888] Input grabbing is enabled! [f=0018918] Input grabbing is enabled! [f=0018948] Input grabbing is enabled! [f=0018978] Input grabbing is enabled! [f=0021017] [liblobby] Warning: Duplicate user(CandyCat) added to channel (zk) [f=0021078] opts.steamInvite, nil [f=0021078] [i18n] Warning: "User is now online" is not translated in en [f=0021078] [i18n] Error: No translation found for "User is now online" [f=0021078] [liblobby] Warning: Duplicate user(Licho) added to channel (zk) [f=0021101] [liblobby] Warning: Duplicate user(Licho) added to channel (zk) [f=0021223] [Game::ClientReadNet] added new player CandyCat with number 14 to team 0 [f=0021223] > SPRINGIE:User CandyCat|spherecloaker|1_2||False|||SE [f=0021226] opts.steamInvite, nil [f=0021431] <Connetable> warnings [f=0021574] opts.steamInvite, nil [f=0021574] [Game::ClientReadNet] added new player Licho with number 15 to team 0 [f=0021574] > SPRINGIE:User Licho|zk_logo|7_4|dev_adv|True|DOOP|Federation|CZ [f=0021655] > <Licho>!notify [f=0021771] <WinKiller> !poll resign [f=0021771] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0021771] > Poll: Resign team 1? [!y=0/2, !n=0/2] [f=0021814] <WinKiller> !vote 1 [f=0021815] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0021847] > <Licho>!y [f=0021922] [GoogleFrog] server update to reduce spam [f=0022014] SendLuaMenuMsg showLobby [f=0022014] HandleLobbyOverlay SetMainInterfaceVisibley [f=0022014] Input grabbing is disabled! [f=0022104] opts.steamInvite, nil [f=0022159] opts.steamInvite, nil [f=0022159] opts.steamInvite, nil [f=0022159] opts.steamInvite, nil [f=0022159] opts.steamInvite, nil [f=0022172] > <Licho>ok doing update [f=0022287] Input grabbing is enabled! [f=0022637] Input grabbing is enabled! [f=0022667] Input grabbing is enabled! [f=0022692] [Chobby] Warning: Missing minimap image for [f=0022698] Input grabbing is enabled! [f=0022729] Input grabbing is enabled! [f=0022760] Input grabbing is enabled! [f=0022792] Input grabbing is enabled! [f=0022823] Input grabbing is enabled! [f=0022854] Input grabbing is enabled! [f=0022885] Input grabbing is enabled! [f=0022914] Input grabbing is enabled! [f=0022944] Input grabbing is enabled! [f=0022973] Input grabbing is enabled! [f=0023120] <WinKiller> comm update is fckng shit [f=0023571] > Poll: Resign team 1? [END:FAILED] [f=0024473] [ffc]killer added point: what. [f=0024754] [Chobby] Warning: Missing minimap image for [f=0025242] Aquanim added point: lol guess i missed this [f=0025750] Input grabbing is enabled! [f=0025781] Input grabbing is enabled! [f=0025811] Input grabbing is enabled! [f=0025841] Input grabbing is enabled! [f=0025872] Input grabbing is enabled! [f=0025902] Input grabbing is enabled! [f=0025932] Input grabbing is enabled! [f=0025962] Input grabbing is enabled! [f=0025993] Input grabbing is enabled! [f=0026023] Input grabbing is enabled! [f=0027274] <Aquanim> Allies: nice job guys [f=0027383] <Kingstad> !poll resign [f=0027384] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0027384] > Poll: Resign team 1? [!y=0/2, !n=0/2] [f=0027418] <Kingstad> !vote 1 [f=0027418] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0027424] <Aquanim> Allies: i basically didnt do anything useful :| [f=0027484] <WinKiller> !vote 1 [f=0027484] > Poll: Resign team 1? [!y=2/2, !n=0/2] [f=0027484] > Poll: Resign team 1? [END:SUCCESS] [f=0027485] game_message: North-West has been destroyed! [f=0027485] game_message: South-East wins! [f=0027485] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027485] > Team 1 resigned [f=0027498] <autoquit> Autoquit canceled. [f=0027513] !transmitlobby @voice@buildUnit@remove;spidercon [f=0027513] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0027513] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0027513] !transmitlobby @voice@buildUnit@remove;spideremp [f=0027513] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0027513] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0027513] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0027513] !transmitlobby @voice@buildUnit@remove;spideraa [f=0027513] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0027513] !transmitlobby @voice@buildUnit@reload [f=0027603] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading [f=0027603] [SpringApp::Reload][1] [f=0027603] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0027603] [async=0] threads=3 tasks=285892 {sum,avg}{exec,wait}time={{-0.000, -26815622333923890895321800442767932382258270707207017158545635986552985169899328490703851074373231547487126473398346776382953942592494686893579334462734336.000}, {0.000, -0.000}}ms [f=0027603] thread=1 tasks=142946 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {-26815622222611394501158106265384772030463457370608850495785854411981497272625466358725123076632956830225576894478329937458534698000991779700795394498756608.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622264161705273573976025268090630956399418538484579837490676016357152839989359312727903640337473075309472332825258332236328771995988250468016770252800.000}}ms [f=0027603] thread=2 tasks=142946 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0027603] [async=1] threads=3 tasks=387 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -26815622362469454542140649396326928891130074982481825185961297089246100189242552143683992390363573078543924140184925000068121685667598566202523008226033664.000}}ms [f=0027603] thread=1 tasks=193 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, 0.000}, {-0.000, 0.000, 2.000, 0.000}}ms [f=0027603] thread=2 tasks=194 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622313852350747667562771197174847157403745037075914780925568038489834282213967598791686324284749085890033393746112350019716233548764118265226151854080.000}}ms [f=0027603] [ThreadPool::SetThreadCount][2] workers=0 [f=0027603] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=0027603] [ThreadPool::SetThreadCount][2] workers=2 [f=0027603] [Threading] Main thread CPU affinity mask set: 4092 [f=0027603] [SpringApp::Reload][2] [f=0027603] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring\demos\20171217_232746_TitanDuel 2_104.0.1-92-g4409317 maintenance.sdfz" [f=0027603] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0027603] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0027603] [Game::KillLua][2] dtor=0 luaRules=068e2368 [f=0027603] Start gadgetHandler:Shutdown [f=0027603] Shutdown - StartSetup [f=0027603] Shutdown - UnitMorph [f=0027603] Shutdown - LupsNanoSpray [f=0027603] Shutdown - Missile Silo Controller [f=0027603] Shutdown - Modular Comm Info [f=0027603] Shutdown - Puppy Handler [f=0027603] Shutdown - Terrain Texture Handler [f=0027603] Shutdown - UnitCloakShield [f=0027603] End gadgetHandler:Shutdown [f=0027603] Start gadgetHandler:Shutdown [f=0027603] Shutdown - UnitMorph [f=0027603] Shutdown - Modular Comm Info [f=0027603] Shutdown - Shockwaves [f=0027603] Shutdown - UnitCloakShield [f=0027603] Shutdown - Lups Cloak FX [f=0027603] Shutdown - Lups [f=0027603] End gadgetHandler:Shutdown [f=0027603] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,75964543,0} {chunk,block}Bytes={0,0} [f=0027603] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,75964543,0} {chunk,block}Bytes={0,0} [f=0027603] [Game::KillLua][3] dtor=0 luaUI=2b5ba290 [f=0027603] Start widgetHandler:Shutdown [f=0027603] Shutdown - SaveOrderList Complete [f=0027603] Writing last game win data [f=0027603] Shutdown - SaveConfigData Complete [f=0027603] Shutdown Widget - Chili Highlight [f=0027603] Shutdown Widget - Deferred rendering [f=0027603] Shutdown Widget - EPIC Menu [f=0027603] Shutdown Widget - Custom Markers [f=0027603] Shutdown Widget - Chili Minimap [f=0027603] Shutdown Widget - Chili Widget Selector [f=0027603] Shutdown Widget - Local Team Colors [f=0027603] Shutdown Widget - Display Keys 2 [f=0027603] Shutdown Widget - Save Game Menu [f=0027603] Shutdown Widget - Noises [f=0027603] Shutdown Widget - Unit Icons [f=0027603] Shutdown Widget - HealthBars [f=0027603] Shutdown Widget - Win Counter [f=0027603] Shutdown Widget - BuildETA [f=0027603] Shutdown Widget - Depth of Field Shader [f=0027603] Shutdown Widget - Modular Comm Info [f=0027603] Shutdown Widget - Darkening [f=0027603] Shutdown Widget - Highlight Geos [f=0027603] Shutdown Widget - Context Menu [f=0027603] Shutdown Widget - Mex Placement Handler [f=0027603] Shutdown Widget - Missile Silo Range [f=0027603] Shutdown Widget - Morph Finished notification [f=0027603] Shutdown Widget - Local Widgets Config [f=0027603] Shutdown Widget - MinimapEvents [f=0027603] Shutdown Widget - Point Tracker [f=0027603] Shutdown Widget - Showeco and Grid Drawer [f=0027603] Shutdown Widget - Stereo3D [f=0027603] Shutdown Widget - Chili Nuke Warning [f=0027603] Shutdown Widget - Chili Spectator Panels [f=0027603] Shutdown Widget - Grab Input [f=0027603] Input grabbing is disabled! [f=0027603] Shutdown Widget - Chili EndGame Window [f=0027603] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027603] Shutdown Widget - Chili Economy Panel Default [f=0027603] Shutdown Widget - Music Player [f=0027603] Shutdown Widget - Attack AoE [f=0027603] Shutdown Widget - UnitShapes [f=0027603] Shutdown Widget - Map Edge Extension [f=0027603] Shutdown Widget - Selection Send [f=0027603] Shutdown Widget - LupsManager [f=0027603] Shutdown Widget - Newton Firezone [f=0027603] Shutdown Widget - Chili Pro Console [f=0027603] Shutdown Widget - Chili Crude Player List [f=0027603] Shutdown Widget - Lasso Terraform GUI [f=0027603] Shutdown Widget - Chili Framework ------- TRUNCATED ------- LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Setting Serverside ignorelist: Orfelius plastikbein2 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 6, This game player count: 9 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_share.lua (duplicate name) [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 150 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81b5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81b5 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-4ffd81b5.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81c5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81c5 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-4ffd81c5.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (368ms, checksum 2624c473) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14911,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 746b365ab647ecdc1b80b31ca44791d3 [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] Input grabbing is enabled! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 6% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from Licho [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Warior [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from WinKiller [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] Input grabbing is enabled! [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Batmanpd [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Pyrostasis [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from [ffc]killer [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 8) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from YuFei [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from Aquanim [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 10) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x55b0e88e}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] <Aquanim> Allies: I choose: Drake! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] > <Aquanim>he wouldn't talk at all [ffc]killer [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] <Warior> Allies: I choose: Engineer! [f=-000001] > <Aquanim>i am as friendly to newbies as the next guy [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] > <Aquanim>but when he won't talk [f=-000001] <WinKiller> Allies: I choose: 5 y plan in 1 y! [f=-000001] <Batmanpd> Allies: I choose: Guardian! [f=-000001] <YuFei> Allies: I choose: Strike! [f=-000001] > <Aquanim>and he plops hovercraft on badlands [f=-000001] <Pyrostasis> Allies: I choose: Nanite! [f=-000001] <Kingstad> Allies: I choose: Flippetiflippetiflop! [f=-000001] > <Aquanim>despite his entire team begging him not to [f=-000001] Input grabbing is enabled! [f=-000001] <WinKiller> Allies: is there multiple lines formation widget? [f=-000001] Input grabbing is enabled! [f=-000001] > <Aquanim>that is not ok [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <[ffc]killer> Allies: I choose: ng! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Kingstad> small teams is probably the worst place for super new players [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] YuFei added point: [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <[ffc]killer> What the fuck is this balance [f=-000001] <Aquanim> Allies: I choose: Architect! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Slaab> Allies: I choose: crappy! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Pyrostasis> sry need to leave [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Pyrostasis> !exit [f=-000001] > Poll: do you want to exit the game? [!y=1/5, !n=0/5] [f=-000001] > Poll: do you want to exit the game? [!y=0/5, !n=0/5] [f=-000001] Input grabbing is enabled! [f=-000001] <Kingstad> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=2/5, !n=0/5] [f=-000001] Input grabbing is enabled! [f=-000001] <Pyrostasis> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=2/5, !n=0/5] [f=-000001] <Aquanim> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=3/5, !n=0/5] [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <[ffc]killer> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=4/5, !n=0/5] [f=-000001] <WinKiller> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=5/5, !n=0/5] [f=-000001] > Poll: do you want to exit the game? [END:SUCCESS] [f=-000001] Input grabbing is enabled! [f=-000001] > exiting game [f=-000001] Server shutdown [f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <autoquit> Autoquit canceled. [f=-000001] Input grabbing is enabled! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=1668 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {0.000, -2.000}}ms [f=-000001] thread=1 tasks=834 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, 0.000, 0.000, -0.000}}ms [f=-000001] thread=2 tasks=834 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {2.000, 0.000, 0.000, -26815622250116962785137461530165777628720115772571141078609164514663809467574452628074100714887601291760505356456367795738830755320536643308355078804471808.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 2.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring\demos\20171218_000451_Ravaged_v2_104.0.1-92-g4409317 maintenance.sdfz" [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=1c2b70e8 [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - StartSetup [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - LupsNanoSpray [f=-000001] Shutdown - Missile Silo Controller [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Puppy Handler [f=-000001] Shutdown - Terrain Texture Handler [f=-000001] Shutdown - UnitCloakShield [f=-000001] End gadgetHandler:Shutdown [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Shockwaves [f=-000001] Shutdown - UnitCloakShield [f=-000001] Shutdown - Lups Cloak FX [f=-000001] Shutdown - Lups [f=-000001] End gadgetHandler:Shutdown [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9806998,0} {chunk,block}Bytes={0,0} [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9806998,0} {chunk,block}Bytes={0,0} [f=-000001] [Game::KillLua][3] dtor=0 luaUI=2eb9e278 [f=-000001] Start widgetHandler:Shutdown [f=-000001] Shutdown - SaveOrderList Complete [f=-000001] Writing last game win data [f=-000001] Shutdown - SaveConfigData Complete [f=-000001] Shutdown Widget - Chili Highlight [f=-000001] Shutdown Widget - Deferred rendering [f=-000001] Shutdown Widget - EPIC Menu [f=-000001] Shutdown Widget - Custom Markers [f=-000001] Shutdown Widget - Chili Minimap [f=-000001] Shutdown Widget - Chili Widget Selector [f=-000001] Shutdown Widget - Local Team Colors [f=-000001] Shutdown Widget - Display Keys 2 [f=-000001] Shutdown Widget - Save Game Menu [f=-000001] Shutdown Widget - Noises [f=-000001] Shutdown Widget - Unit Icons [f=-000001] Shutdown Widget - HealthBars [f=-000001] Shutdown Widget - Win Counter [f=-000001] Shutdown Widget - BuildETA [f=-000001] Shutdown Widget - Depth of Field Shader [f=-000001] Shutdown Widget - Initial Queue ZK [f=-000001] Shutdown Widget - Modular Comm Info [f=-000001] Shutdown Widget - Darkening [f=-000001] Shutdown Widget - Highlight Geos [f=-000001] Shutdown Widget - Context Menu [f=-000001] Shutdown Widget - Mex Placement Handler [f=-000001] Shutdown Widget - Missile Silo Range [f=-000001] Shutdown Widget - Morph Finished notification [f=-000001] Shutdown Widget - Local Widgets Config [f=-000001] Shutdown Widget - MinimapEvents [f=-000001] Shutdown Widget - Point Tracker [f=-000001] Shutdown Widget - Showeco and Grid Drawer [f=-000001] Shutdown Widget - Stereo3D [f=-000001] Shutdown Widget - Chili Nuke Warning [f=-000001] Shutdown Widget - Chili Spectator Panels [f=-000001] Shutdown Widget - Grab Input [f=-000001] Input grabbing is disabled! [f=-000001] Shutdown Widget - Chili EndGame Window [f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [f=-000001] Shutdown Widget - Chili Economy Panel Default [f=-000001] Shutdown Widget - Music Player [f=-000001] Shutdown Widget - Attack AoE [f=-000001] Shutdown Widget - UnitShapes [f=-000001] Shutdown Widget - Map Edge Extension [f=-000001] Shutdown Widget - Selection Send [f=-000001] Shutdown Widget - LupsManager [f=-000001] Shutdown Widget - Newton Firezone [f=-000001] Shutdown Widget - Chili Pro Console [f=-000001] Shutdown Widget - Chili Crude Player List [f=-000001] Shutdown Widget - Lasso Terraform GUI [f=-000001] Shutdown Widget - Chili Framework [f=-000001] Shutdown Widget - Lups [f=-000001] Shutdown Widget - Chili Core Selector [f=-000001] Shutdown Widget - Start Boxes [f=-000001] Shutdown Widget - Pause Screen [f=-000001] Shutdown Widget - Text To Speech Control [f=-000001] Shutdown Widget - Persistent Build Height [f=-000001] Shutdown Widget - Layout Handler [f=-000001] Shutdown Widget - Color Blindness Correction [f=-000001] End widgetHandler:Shutdown [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9909688,0} {chunk,block}Bytes={0,0} [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=2ed69ad4 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=163895f0 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4339b378 dev=2b5bff90 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [Game::~CGame][1] [f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=1 [f=-000001] [Game::KillMisc][1] [f=-000001] [Game::KillMisc][2] [f=-000001] [Game::KillMisc][3] [f=-000001] [Game::KillRendering][1] [f=-000001] Statistics for RectangleOptimizer: 5% [f=-000001] [Game::KillInterface][1] [f=-000001] [Game::KillInterface][2] [f=-000001] [Game::KillSimulation][1] [f=-000001] [Game::KillSimulation][2] unitHandler=1904a608 [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/6023704 [f=-000001] [Game::KillSimulation][3] [f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] Statistics for RectangleOptimizer: 5% [f=-000001] Statistics for RectangleOptimizer: 5% [f=-000001] LosHandler stats: total instances=88945; shared=2%; from cache=34% [f=-000001] [Game::KillSimulation][4] [f=-000001] [Game::~CGame][2] [f=-000001] [Game::~CGame][3] [f=-000001] [UDPConnection::Statistics] Received: 53897 bytes in 973 packets (0.000000 bytes/package) Sent: 5679 bytes in 408 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 7 incoming chunks dropped, 13 outgoing chunks resent [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 116ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=2b5bff90 context=4339bcb8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.7" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0658b228 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=6 [f=-000001] [GR::LogDisplayMode] display-mode set to 1346x951x24bpp@60Hz (windowed::decorated) [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/CpF.png"! [f=-000001] Connecting to battle, Zero-K v1.5.12.5, Ravaged_v2, 104.0.1-92-g4409317 [f=-000001] SetLobbyFullscreenMode, 1 chobby.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"} [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, HighResLos, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=2c345584 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=440cb958 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4339bcb8 dev=2b5bff90 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=2b5bff90 context=4339cf38 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.7" [f=-000001] [SpringApp::Reload][12] #script=130 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name GoogleFrog [f=-000001] [SpringApp::Reload][13] numReloads=7 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.12.5 (archive: 0a1abc72713c575a75c49333cef54e0c.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 0x771f892) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 0a1abc72713c575a75c49333cef54e0c.sdz (checksum 0xebf43c07) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring\demos\20171218_000647_Ravaged_v2_104.0.1-92-g4409317 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 288ms [f=-000001] [PreGame::UpdateClientNet] received user number 5 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 391ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 505ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 322 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2758ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 250ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 66ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 92ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 64ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 10 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Mantis 5852 <hax_mantis_5852.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Setting Serverside ignorelist: Orfelius plastikbein2 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 9, This game player count: 8 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_share.lua (duplicate name) [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 150 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81b5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81b5 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-4ffd81b5.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81c5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81c5 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-4ffd81c5.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (198ms, checksum 2624c473) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14911,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: e86b365a3bae3eebd50e78995c470744 [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 4% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from Warior [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] Input grabbing is enabled! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Batmanpd [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from WinKiller [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from Licho [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from [ffc]killer [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 8) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from Aquanim [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 10) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from YuFei [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x55b0e88e}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batmanpd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WinKiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] <Batmanpd> Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Warior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YuFei" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] <Aquanim> Allies: I choose: Architect! [f=-000001] Input grabbing is enabled! [f=-000001] <Warior> Allies: I choose: Engineer! [f=-000001] <Kingstad> Allies: I choose: Flippetiflippetiflop! [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ffc]killer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <YuFei> Allies: I choose: Engineer! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Kingstad> crap [f=-000001] Input grabbing is enabled! [f=-000001] <WinKiller> Allies: I choose: 5 y plan in 1 y! [f=-000001] Input grabbing is enabled! [f=-000001] <[ffc]killer> Allies: I choose: brawr! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] [liblobby] Warning: Duplicate user(SwissCheese) added to channel (zk) [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Kingstad> this is much worse [f=-000001] Input grabbing is enabled! [f=-000001] <[ffc]killer> Allies: I choose: ng! [f=-000001] <WinKiller> Allies: any plan>? [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] > <Aquanim>nice counterbalance [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Aquanim> Allies: hi Batmanpd [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Slaab> Allies: I choose: crappy! [f=-000001] Input grabbing is enabled! [f=-000001] [liblobby] Warning: Duplicate user(Sigero) added to channel (zk) [f=-000001] <Aquanim> Allies: I choose: Temptress! [f=-000001] [Game::ClientReadNet] added new player Sigero with number 11 to team 0 [f=-000001] > SPRINGIE:User Sigero|corhurc2|7_6|player_elo|False|MC|Federation|RO [f=-000001] opts.steamInvite, nil [f=-000001] [liblobby] Warning: Duplicate user(Corvus_Corax) added to channel (zk) [f=-000001] [Game::ClientReadNet] added new player Corvus_Corax with number 12 to team 0 [f=-000001] > SPRINGIE:User Corvus_Corax|cormine1|7_4||False||Empire|UA [f=-000001] opts.steamInvite, nil [f=-000001] > SPRINGIE:User Corvus_Corax|cormine1|7_4||False||Empire|UA [f=-000001] Connection attempt from Corvus_Corax [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] -> Connection established (given id 12) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xebf43c07}]" [f=0000191] > <Sigero>GoogleFrog [f=0000225] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000225] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000225] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000225] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000225] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000225] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000225] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000225] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000225] !transmitlobby @voice@buildUnit@reload [f=0000230] Input grabbing is enabled! [f=0000248] > <Sigero>1v1 me [f=0000261] Input grabbing is enabled! [f=0000293] Input grabbing is enabled! [f=0000324] Input grabbing is enabled! [f=0000355] Input grabbing is enabled! [f=0000386] Input grabbing is enabled! [f=0000417] Input grabbing is enabled! [f=0000449] Input grabbing is enabled! [f=0000480] Input grabbing is enabled! [f=0000502] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=0000507] Input grabbing is enabled! [f=0000508] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=0000535] Input grabbing is enabled! [f=0000564] Input grabbing is enabled! [f=0000593] Input grabbing is enabled! [f=0000623] Input grabbing is enabled! [f=0000653] Input grabbing is enabled! [f=0000683] Input grabbing is enabled! [f=0000713] Input grabbing is enabled! [f=0000720] [Game::ClientReadNet] added new player DIVO with number 13 to team 0 [f=0000721] > SPRINGIE:User DIVO|coresupp|6_0||False|XOXOL||UA [f=0000743] Input grabbing is enabled! [f=0000774] Input grabbing is enabled! [f=0000806] Input grabbing is enabled! [f=0000837] Input grabbing is enabled! [f=0000868] Input grabbing is enabled! [f=0000899] Input grabbing is enabled! [f=0000930] Input grabbing is enabled! [f=0000960] Input grabbing is enabled! [f=0000982] <Aquanim> Allies: Batmanpd make a factory and expand [f=0000989] Input grabbing is enabled! [f=0001017] Input grabbing is enabled! [f=0001046] Input grabbing is enabled! [f=0001075] Input grabbing is enabled! [f=0001099] > <Sigero>is the stutter lag fixed? [f=0001105] Input grabbing is enabled! [f=0001135] Input grabbing is enabled! [f=0001166] Input grabbing is enabled! [f=0001197] Input grabbing is enabled! [f=0001228] Input grabbing is enabled! [f=0001260] Input grabbing is enabled! [f=0001291] Input grabbing is enabled! [f=0001322] Input grabbing is enabled! [f=0001353] Input grabbing is enabled! [f=0001384] Input grabbing is enabled! [f=0002260] <Aquanim> Allies: wow ok [f=0002285] Input grabbing is enabled! [f=0002315] Input grabbing is enabled! [f=0002345] Input grabbing is enabled! [f=0002376] Input grabbing is enabled! [f=0002406] Input grabbing is enabled! [f=0002434] Input grabbing is enabled! [f=0002464] Input grabbing is enabled! [f=0002494] Input grabbing is enabled! [f=0002525] Input grabbing is enabled! [f=0002548] <Aquanim> Allies: so thats how its gonna me [f=0002557] Input grabbing is enabled! [f=0002590] Input grabbing is enabled! [f=0002618] <Aquanim> Allies: be [f=0002622] Input grabbing is enabled! [f=0002654] Input grabbing is enabled! [f=0002685] <Kingstad> Allies: haha [f=0002718] Input grabbing is enabled! [f=0002747] Input grabbing is enabled! [f=0002777] Input grabbing is enabled! [f=0003006] <Aquanim> Allies: so we have the guy i wanted kicked [f=0003075] [GoogleFrog] Allies: Licho do you think that the balancer used 1500 or 1100 elo for the new players? [f=0003142] <Aquanim> Allies: and another one who is literally afk [f=0003247] <Aquanim> Allies: amazing [f=0003642] <Aquanim> Allies: do you want to just resign? [f=0003754] <Aquanim> Allies: i guess we'd need one of them to vote [f=0003770] <Aquanim> Allies: rip [f=0004541] Input grabbing is enabled! [f=0004571] Input grabbing is enabled! [f=0004602] Input grabbing is enabled! [f=0004632] Input grabbing is enabled! [f=0004662] Input grabbing is enabled! [f=0004692] Input grabbing is enabled! [f=0004723] Input grabbing is enabled! [f=0004753] Input grabbing is enabled! [f=0004783] Input grabbing is enabled! [f=0004813] Input grabbing is enabled! [f=0005238] [liblobby] Warning: Duplicate user(sven_a) added to channel (zk) [f=0005262] Input grabbing is enabled! [f=0005294] Input grabbing is enabled! [f=0005325] Input grabbing is enabled! [f=0005356] Input grabbing is enabled! [f=0005387] Input grabbing is enabled! [f=0005418] Input grabbing is enabled! [f=0005450] Input grabbing is enabled! [f=0005462] <Kingstad> 2 vs 4 I guess : P [f=0005480] Input grabbing is enabled! [f=0005511] Input grabbing is enabled! [f=0005541] Input grabbing is enabled! [f=0005544] Slaab added point: [f=0005571] Input grabbing is enabled! [f=0005601] Input grabbing is enabled! [f=0005632] Input grabbing is enabled! [f=0005662] Input grabbing is enabled! [f=0005692] Input grabbing is enabled! [f=0005722] Input grabbing is enabled! [f=0005753] Input grabbing is enabled! [f=0005783] Input grabbing is enabled! [f=0005813] Input grabbing is enabled! [f=0005843] Input grabbing is enabled! [f=0006279] SendLuaMenuMsg showLobby [f=0006279] HandleLobbyOverlay SetMainInterfaceVisibley [f=0006279] Input grabbing is disabled! [f=0006492] > <GoogleFrog>yes Sigero [f=0006580] Opening URL, http://zero-k.info/Users/Detail/396828 chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Users/Detail/396828"} [f=0006585] <WinKiller> Allies: damn [f=0006995] Input grabbing is enabled! [f=0007058] Input grabbing is enabled! [f=0007089] Input grabbing is enabled! [f=0007120] Input grabbing is enabled! [f=0007151] Input grabbing is enabled! [f=0007151] <WinKiller> Allies: why my orders are not main for units [f=0007183] Input grabbing is enabled! [f=0007212] Input grabbing is enabled! [f=0007242] Input grabbing is enabled! [f=0007271] Input grabbing is enabled! [f=0007300] Input grabbing is enabled! [f=0007329] Input grabbing is enabled! [f=0007358] Input grabbing is enabled! [f=0007388] Input grabbing is enabled! [f=0007418] Input grabbing is enabled! [f=0007451] <Aquanim> !poll resign [f=0007451] > Poll: Resign team 1? [!y=1/3, !n=0/3] [f=0007451] > Poll: Resign team 1? [!y=0/3, !n=0/3] [f=0007472] <[ffc]killer> lol 7.2 hp [f=0007579] <Aquanim> !vote 1 [f=0007580] > Poll: Resign team 1? [!y=1/3, !n=0/3] [f=0007588] <Kingstad> !vote 1 [f=0007588] > Poll: Resign team 1? [!y=2/3, !n=0/3] [f=0007637] [GoogleFrog] What do you mean WinKiller? [f=0007661] <Batmanpd> !vote 2 [f=0007662] > Poll: Resign team 1? [!y=2/3, !n=1/3] [f=0007853] <Aquanim> Allies: unbelievable [f=0007885] <[ffc]killer> Hilarious [f=0008060] <YuFei> Allies: CC MAPE [f=0008227] <Aquanim> yeah i'm laughing real hard over here [f=0008407] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-92-g4409317 maintenance. [f=0008407] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0008485] [Licho] whats going on [f=0008538] <Aquanim> i didnt think it was possible to get a worse game than the last one [f=0008550] Warning: DLL information: [f=0008550] Error: 0x00400000 spring [f=0008550] Error: 0x77b30000 ntdll [f=0008550] Error: 0x74eb0000 KERNEL32 [f=0008550] Error: 0x77460000 KERNELBASE [f=0008550] Error: 0x76b30000 ADVAPI32 [f=0008550] Error: 0x77a70000 msvcrt [f=0008550] Error: 0x74c30000 sechost [f=0008550] Error: 0x74d40000 RPCRT4 [f=0008550] Error: 0x745e0000 SspiCli [f=0008550] Error: 0x745d0000 CRYPTBASE [f=0008550] Error: 0x74e00000 bcryptPrimitives [f=0008550] Error: 0x749d0000 IMAGEHLP [f=0008550] Error: 0x746c0000 ucrtbase [f=0008550] Error: 0x74f90000 SHELL32 [f=0008550] Error: 0x77800000 cfgmgr32 [f=0008550] Error: 0x57120000 GLU32 [f=0008550] Error: 0x76c40000 shcore [f=0008550] Error: 0x57150000 OPENGL32 [f=0008550] Error: 0x77840000 USER32 [f=0008550] Error: 0x749f0000 combase [f=0008550] Error: 0x749a0000 GDI32 [f=0008550] Error: 0x74cb0000 win32u [f=0008550] Error: 0x77690000 gdi32full [f=0008550] Error: 0x76ed0000 windows.storage [f=0008550] Error: 0x74600000 msvcp_win [f=0008550] Error: 0x74e60000 shlwapi [f=0008550] Error: 0x74ca0000 kernel.appcore [f=0008550] Error: 0x762e0000 powrprof [f=0008550] Error: 0x74d30000 profapi [f=0008550] Error: 0x747e0000 WS2_32 [f=0008550] Error: 0x10000000 DevIL [f=0008550] Error: 0x6b800000 OpenAL32 [f=0008550] Error: 0x74850000 ole32 [f=0008550] Error: 0x70780000 vorbisfile [f=0008550] Error: 0x62e80000 zlib1 [f=0008550] Error: 0x70e40000 libfreetype-6 [f=0008550] Error: 0x65180000 libfontconfig-1 [f=0008550] Error: 0x6ef80000 glew32 [f=0008550] Error: 0x6c740000 SDL2 [f=0008550] Error: 0x68140000 ogg [f=0008550] Error: 0x74690000 IMM32 [f=0008550] Error: 0x64cc0000 vorbis [f=0008550] Error: 0x76cd0000 OLEAUT32 [f=0008550] Error: 0x6eaf0000 WINMM [f=0008550] Error: 0x68f40000 libexpat-1 [f=0008550] Error: 0x73fd0000 VERSION [f=0008550] Error: 0x7c3b0000 MSVCP80 [f=0008550] Error: 0x64580000 MSVCR80 [f=0008550] Error: 0x6e850000 WINMMBASE [f=0008550] Error: 0x0f160000 gameoverlayrenderer [f=0008550] Error: 0x777f0000 PSAPI [f=0008550] Error: 0x0f730000 nvapi [f=0008550] Error: 0x76330000 SETUPAPI [f=0008550] Error: 0x66c00000 dxgi [f=0008550] Error: 0x73f00000 uxtheme [f=0008550] Error: 0x76d80000 MSCTF [f=0008550] Error: 0x6ee30000 dwmapi [f=0008550] Error: 0x692e0000 nvoglv32 [f=0008550] Error: 0x73f90000 WTSAPI32 [f=0008551] Error: 0x71010000 DEVOBJ [f=0008551] Error: 0x74950000 WINTRUST [f=0008551] Error: 0x74f80000 MSASN1 [f=0008551] Error: 0x769b0000 CRYPT32 [f=0008551] Error: 0x70fb0000 ntmarta [f=0008551] Error: 0x69090000 WINSTA [f=0008551] Error: 0x76bb0000 clbcatq [f=0008551] Error: 0x0a880000 MMDevApi [f=0008551] Error: 0x6bfa0000 PROPSYS [f=0008551] Error: 0x644a0000 AUDIOSES [f=0008551] Error: 0x70a60000 wintypes [f=0008551] Error: 0x6c320000 AVRT [f=0008551] Error: 0x5df30000 Windows.UI [f=0008551] Error: 0x6c910000 TextInputFramework [f=0008551] Error: 0x6c880000 CoreMessaging [f=0008551] Error: 0x124e0000 CoreUIComponents [f=0008551] Error: 0x6c5b0000 usermgrcli [f=0008551] Error: 0x6e5a0000 shfolder [f=0008551] Error: 0x52520000 dsound [f=0008551] Error: 0x710b0000 mswsock [f=0008551] Error: 0x0f130000 napinsp [f=0008551] Error: 0x0f620000 pnrpnsp [f=0008551] Error: 0x0f700000 NLAapi [f=0008551] Error: 0x6be60000 DNSAPI [f=0008551] Error: 0x74680000 NSI [f=0008551] Error: 0x743d0000 IPHLPAPI [f=0008551] Error: 0x0a900000 winrnr [f=0008551] Error: 0x6be00000 fwpuclnt [f=0008551] Error: 0x73c10000 bcrypt [f=0008551] Error: 0x6be50000 rasadhlp [f=0008551] Error: 0x6bf40000 wshqos [f=0008551] Error: 0x6bf30000 wshtcpip [f=0008551] Error: 0x6bf20000 wship6 [f=0008551] Error: 0x512a0000 dbghelp [f=0008551] Warning: Stacktrace (main) for Spring 104.0.1-92-g4409317 maintenance: [f=0008551] Warning: [ProgCtr=009269c5 StackPtr=0188b420 FramePtr=30d5dae0] [f=0008551] Warning: (0) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x009269C5] [f=0008551] Warning: (1) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x009277DD] [f=0008551] Warning: (2) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00042EEA] [f=0008551] Warning: (3) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x009168A0] [f=0008551] Warning: (4) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x00923F8C] [f=0008551] Warning: Stacktrace (audio) for Spring 104.0.1-92-g4409317 maintenance: [f=0008552] Warning: [ProgCtr=77ba205c StackPtr=091afdb4 FramePtr=091afe18] [f=0008552] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C] [f=0008553] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F48CF] [f=0008553] Warning: (2) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x008EC4F4] [f=0008553] Warning: (3) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x00D31C27] [f=0008553] Warning: (4) C:\Users\Tim\Documents\My Games\Spring\engine\win32\104.0.1-92-g4409317\spring.exe [0x00D65193] [f=0008553] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821] [f=0008553] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=0008553] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=0008553] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. chobby.exe Information: 0 : Chobby closed connection chobby.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang chobby.exe Information: 0 : Spring exited chobby.exe Warning: 0 : Spring crash detected
I selected a unit, Spring seemed to hang for 5 seconds while the selection sound loaded. It just un-hung then the game crashed.