Open Chobbyla opened 6 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : http://zkmenu.repo.springrts.com/packages/e55ba5a3b36a604ee5bb1e4f4bbdc854.sdp Completed - 72.87k Chobby.exe Information: 0 : zkmenu:stable download complete - 125.25k Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : starting download User Interface Tutorial r18 Chobby.exe Information: 0 : starting download Glacies 1.3 Chobby.exe Warning: 0 : Piece 0 failed for http://zero-k.info/autoregistrator/maps/glacies_1.3.sd7 Chobby.exe Warning: 0 : Piece 9 failed for http://zero-k.info/autoregistrator/maps/glacies_1.3.sd7 Chobby.exe Warning: 0 : Piece 3 failed for http://zero-k.info/autoregistrator/maps/glacies_1.3.sd7 Chobby.exe Warning: 0 : Piece 6 failed for http://zero-k.info/autoregistrator/maps/glacies_1.3.sd7 Error downloading file piece: 无法从传输连接中读取数据: 由于连接方在一段时间后没有正确答复或连接的主机没有反应,连接尝试失败。。Chobby.exe Warning: 0 : Piece 0 failed for http://zero-k.info/Missions/File/226 Chobby.exe Error: 0 : User Interface Tutorial r18.sdz Failed Chobby.exe Information: 0 : glacies_1.3.sd7 Completed - 14.84M Chobby.exe Warning: 0 : Mission update has failed Chobby.exe Information: 0 : Error updating missions Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using writeable configuration source: "E:\game\Zero-K\springsettings.cfg" Using additional read-only configuration source: "E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, Texture, BumpWater, AutohostInterface, Font, Net, Shader, KeyBindings, CSMFGroundTextures, ModelRenderContainer, DynWater, GameServer, Sound, Path, ArchiveScanner, DecalsDrawerGL4, CregSerializer, Piece, LuaSocket, SkyBox, VFS, Model Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 256 CubeTexSizeSpecular = 256 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-92-g4409317 maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i7-4710MQ CPU @ 2.50GHz; 16300MB RAM, 18732MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 5] 1600x900x24bpp@60Hz [ 7] 1440x900x24bpp@60Hz [19] 1280x800x24bpp@60Hz [23] 1280x720x24bpp@60Hz [35] 640x400x24bpp@60Hz [43] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.5.0 NVIDIA 378.49 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 880M/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 7864MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: E:\game\Zero-K\ Using read-only data directory: E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\ Scanning: E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\base Scanning: E:\game\Zero-K\maps Scanning: E:\game\Zero-K\games Scanning: E:\game\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 75ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=05364bd0 context=0453eeb0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [鎵0鍣?(Realtek High Definition Audio)] [f=-000001] [Sound] [鎵0鍣?(Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] Using filesystem-writepath: E:\game\Zero-K [Info] Free disk space: 1220 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.13" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 59584 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"310818875","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0546c850 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Missing self.client!!! [f=-000001] Missing self.client!!! Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"} [f=-000001] [ReloadOrRestart] Spring "E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=84 {sum,avg}{exec,wait}time={{-0.000, 26815622288101616850514873221520373338956997213161304756411498889371337017354143556505624792920250056206298505025199665876154167514474504347192671357370368.000}, {0.000, 2.000}}ms [f=-000001] thread=1 tasks=42 {sum,min,max,avg}{exec,wait}time={{2.000, 26815622281907093561654947314556879878087112036785229343051579528700341682532032209587743814035017942123567380742177533729153851779797767618670853374345216.000, -0.000, -26815622254793339588903378214620071789804569989924487436108559956434777466882949737200161166446565769571011251661709811281669229040125147113375356550119424.000}, {-0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=42 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 0.000}, {-2.000, 0.000, 2.000, 26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}}ms [f=-000001] [async=1] threads=3 tasks=14 {sum,avg}{exec,wait}time={{-2.000, -26815622240714252912466713719535670597830113844774332361685936855998833599856397792587372432709290698175811968072754863072136119957751221017930404825399296.000}, {0.000, 26815622291730358972231138025453087971632603179176553355794222427379075475694307838387648948467656958951740500523399673495831838242986758120086072396349440.000}}ms [f=-000001] thread=1 tasks=7 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -26815622240714252912466713719535670597830113844774332361685936855998833599856397792587372432709290698175811968072754863072136119957751221017930404825399296.000}, {26815622222886392129935312879319020130854840323930305507571326695540209591389767265397392659696571365309323569374601846817211922882023321061169710632009728.000, 0.000, 0.000, -26815622274107991708469011942410818157265479674247435137962825852504045264893446562926008849606533703487228181591840489346280995829901719599489466075447296.000}}ms [f=-000001] thread=2 tasks=7 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -2.000, -0.000, -26815622272742613744789678265938449073172193620136876077498639757123902782958606134000496012930112513607634509032806001808170502927569278744476045985972224.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=04530ea4 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=04d300a0 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0453eeb0 dev=05364bd0 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\base [f=-000001] Scanning: E:\game\Zero-K\maps [f=-000001] Scanning: E:\game\Zero-K\games [f=-000001] Scanning: E:\game\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=1e708030 context=1bfac438 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [鎵0鍣?(Realtek High Definition Audio)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=-000001] [Sound] [鎵0鍣?(Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 313ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.13" [f=-000001] [SpringApp::Reload][12] #script=714 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground [f=-000001] [PreGame::StartServer] checksums: game=0xEBF43C07 map=0x72CE0BF0 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 64892 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 784ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.12.5 (archive: 0a1abc72713c575a75c49333cef54e0c.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "E:\game\Zero-K\demos\20171225_214738_ScorpioBattleground_104.0.1-92-g4409317 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 256ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 278ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 393ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 322 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 71ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 190ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2600ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 300ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 102ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Mantis 5852 <hax_mantis_5852.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 0, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=2494db [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=dc3b02a2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dc3b02a2 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe-dc3b02a2.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (82 MB) [f=-000001] [EstimatePathCosts] precached 2 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 265 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 527 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 785 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1045 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1306 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1562 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1819 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2079 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2342 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2609 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2869 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3129 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3385 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3642 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3905 of 4096 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=dc3b02a2 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe-dc3b02a2.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=2494db [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=dc3b02b2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dc3b02b2 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe2-dc3b02b2.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (13 MB) [f=-000001] [EstimatePathCosts] precached 4 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 68 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 137 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 207 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 282 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 346 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 415 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 480 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 553 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 617 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 686 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 752 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 816 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 887 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 957 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 1021 of 1024 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=dc3b02b2 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe2-dc3b02b2.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2656ms, checksum 13bfbe32) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Novice-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Size: 16384 (x128, z128) [f=-000001] Skirmish AI <Circuit Novice-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Novice-stable>: Map Land Percent: 55.17% [f=-000001] Skirmish AI <Circuit Novice-stable>: Water is a void: false [f=-000001] Skirmish AI <Circuit Novice-stable>: Water is harmful: false [f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: -90.00 [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 52.697754% of the map. (used by 27 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 58.306885% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 40.362549% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 41.168213% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 2 Map-Area(s) occupying 94.87% of the map. (used by 317 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 2 Map-Area(s) occupying 40.30% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 2 Map-Area(s) occupying 95.75% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 54.88% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 4 Map-Area(s) occupying 53.49% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 2 Map-Area(s) occupying 56.97% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 88.68% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 51.51% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 41.78% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 49.27% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/CircuitAINovice32/stable/ScorpioBattleground.json) [f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/CircuitAINovice32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 0.9.23 (0) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11496,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 68 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 7901415a536a43c6dc806172edef7ea8 [f=-000001] Connection attempt from Player [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums={0x72ce0bf0,0x72ce0bf0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums={0xebf43c07,0xebf43c07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58c23a7fe9ef2f346dd398522af26141dee775915d47431e873a6f44d8e4094bc2e5d375cc1b0bfc2adf88acb999d5c69bb473728807aa100d9f21bda5731372]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e90a9526a614381e91c0226a27927f07afd20237511ccb20222b32b028501326e68757acd2085445056fd91dd4f111735e791007766c67c3a9a08c79ead8201a]" [f=-000001] Skirmish AI "AI: Novice (1)" (ID:0, Short-Name:"CircuitAINovice32", Version:"stable") took over control of team 1 [f=-000001] Player Player finished loading and is now ingame [f=-000001] <Player> Allies: I choose: Guardian! [f=0000094] Player paused the game [f=0000094] Cheating is enabled! [f=0000094] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en [f=0000094] [i18n] Error: No translation found for "pw_warpgate_alt.name" [f=0000094] [i18n] Warning: "pw_metal.name" is not translated in en [f=0000094] [i18n] Error: No translation found for "pw_metal.name" [f=0000094] [i18n] Warning: "tiptest.name" is not translated in en [f=0000094] [i18n] Error: No translation found for "tiptest.name" [f=0000094] [i18n] Warning: "pw_generic.name" is not translated in en [f=0000094] [i18n] Error: No translation found for "pw_generic.name" [f=0000094] Everything-for-free (no resource costs for building) is enabled! [f=0000094] Player unpaused the game [f=0000105] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0000105] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0000105] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0000105] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0000105] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0000105] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0000105] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0000105] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0000105] !transmitlobby @voice@buildUnit@reload [f=0000119] Player paused the game [f=0000119] Player unpaused the game [f=0000193] Player paused the game [f=0000193] Player unpaused the game [f=0000300] Player paused the game [f=0000300] Player unpaused the game [f=0000372] Player paused the game [f=0000372] Player unpaused the game [f=0000396] Player paused the game [f=0000396] Player unpaused the game [f=0000441] Player paused the game [f=0000441] Player unpaused the game [f=0000499] Player paused the game [f=0000499] Player unpaused the game [f=0000681] Player paused the game [f=0000681] Player unpaused the game [f=0000918] Player paused the game [f=0000918] Player unpaused the game [f=0000995] Player paused the game [f=0000995] Player unpaused the game [f=0001114] Player paused the game [f=0001114] Player unpaused the game [f=0001391] Player paused the game [f=0001391] Player unpaused the game [f=0001491] Player paused the game [f=0001491] Player unpaused the game [f=0001831] Player paused the game [f=0001831] Player unpaused the game [f=0002000] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0002000] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0002000] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0002000] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0002000] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0002000] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0002000] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0002000] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0002000] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0002000] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0002000] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0002000] !transmitlobby @voice@buildUnit@reload [f=0002030] Player paused the game [f=0002030] Player unpaused the game Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"680.237","EventID":"events_22_10_2017:game_v2:unit:first_start_building:shieldskirm"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"681.651001","EventID":"events_22_10_2017:game_v2:unit:first_start_building:shieldriot"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"688.62793","EventID":"events_22_10_2017:game_v2:unit:first_start_building:shieldbomb"} [f=0004193] game_message: Outlaw is under attack [f=0004412] game_message: Felon is under attack [f=0004580] game_message: Thug is under attack [f=0005498] game_message: Energy Pylon is under attack [f=0005735] game_message: Energy Pylon is under attack [f=0006027] game_message: Energy Pylon is under attack [f=0007755] game_message: Crane is under attack [f=0008246] game_message: Advanced Radar is under attack [f=0008992] game_message: Advanced Radar is under attack [f=0009977] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0009977] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0009977] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0009977] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0009977] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0009977] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0009977] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0009977] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0009977] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0009977] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0009977] !transmitlobby @voice@buildUnit@reload [f=0010063] Player paused the game [f=0010063] Everything-for-free (no resource costs for building) is disabled! [f=0010063] Player unpaused the game Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"983.384949","EventID":"events_22_10_2017:game_v2:unit:first_start_building:vehsupport"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"988.426941","EventID":"events_22_10_2017:game_v2:unit:first_start_building:vehriot"} [f=0011378] Player paused the game [f=0011378] Player unpaused the game Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1255.61987","EventID":"events_22_10_2017:game_v2:unit:first_start_building:vehcapture"} [f=0014792] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0014792] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0014792] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0014792] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0014792] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0014792] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0014792] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0014792] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0014792] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0014792] !transmitlobby @voice@buildUnit@reload [f=0015960] game_message: Energy Pylon is under attack [f=0016370] game_message: Energy Pylon is under attack [f=0020990] game_message: Energy Pylon is under attack [f=0021724] Player paused the game [f=0021724] Player unpaused the game [f=0027954] Player added point: Unit received from AI: Novice (1) [f=0028592] game_message: Game Over: DEBUG [f=0028592] game_message: Game Over: Allyteam 1 has met the game over conditions. [f=0028592] game_message: Game Over: If this is true, then please resign. [f=0036807] Player paused the game [f=0036807] Player unpaused the game [f=0038043] Player paused the game [f=0038043] Player unpaused the game [f=0049442] Input grabbing is enabled! [f=0049472] Input grabbing is enabled! [f=0049503] Input grabbing is enabled! [f=0049533] Input grabbing is enabled! [f=0049563] Input grabbing is enabled! [f=0049593] Input grabbing is enabled! [f=0049623] Input grabbing is enabled! [f=0049653] Input grabbing is enabled! [f=0049683] Input grabbing is enabled! [f=0049714] Input grabbing is enabled! [f=0050261] [GiveUnits] spawned 1 commsupport1 unit(s) for team 1 [f=0050581] Everything-for-free (no resource costs for building) is enabled! [f=0050894] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0050894] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0050894] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0050894] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0050894] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0050894] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0050894] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0050894] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0050894] !transmitlobby @voice@buildUnit@reload [f=0051329] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0051329] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0051329] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0051329] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0051329] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0051329] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0051329] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0051329] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0051329] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0051329] !transmitlobby @voice@buildUnit@reload Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2636.26489","EventID":"events_22_10_2017:game_v2:unit:first_start_building:turretaaclose"} [f=0051478] !transmitlobby @voice@buildUnit@reload Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2664.63672","EventID":"events_22_10_2017:game_v2:unit:first_start_building:spideremp"} [f=0052341] game_message: Crane is under attack Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2674.20093","EventID":"events_22_10_2017:game_v2:unit:first_start_building:turrettorp"} [f=0052724] game_message: Metal Extractor is under attack [f=0053220] game_message: Venom is under attack [f=0055453] game_message: Crane is under attack [f=0055844] game_message: Crane is under attack [f=0056116] game_message: Flea is under attack Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2811.84302","EventID":"events_22_10_2017:game_v2:unit:first_start_building:spiderassault"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2826.47192","EventID":"events_22_10_2017:game_v2:unit:first_start_building:tankheavyraid"} [f=0061446] game_message: Racketeer is under attack [f=0064346] game_message: Racketeer is under attack [f=0064458] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0064458] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0064458] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0064458] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0064458] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0064458] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0064458] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0064458] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0064458] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0064458] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0064458] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0064458] !transmitlobby @voice@buildUnit@reload [f=0064531] game_message: Claw is under attack Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3083.79077","EventID":"events_22_10_2017:game_v2:unit:first_start_building:cloakassault"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3088.76978","EventID":"events_22_10_2017:game_v2:unit:first_start_building:cloakbomb"} [f=0066408] game_message: Claw is under attack [f=0069138] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0069138] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0069138] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0069138] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0069138] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0069138] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0069138] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0069138] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0069138] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0069138] !transmitlobby @voice@buildUnit@reload [f=0069693] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0069693] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0069693] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0069693] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0069693] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0069693] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0069693] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0069693] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0069693] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0069693] !transmitlobby @voice@buildUnit@reload [f=0070017] game_message: Metal Extractor is under attack [f=0070664] game_message: Cutter is under attack [f=0070669] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0070669] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0070669] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0070669] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0070669] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0070669] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0070669] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0070669] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0070669] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0070669] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0070669] !transmitlobby @voice@buildUnit@reload [f=0071551] game_message: Metal Extractor is under attack [f=0072206] game_message: Claw is under attack [f=0073764] game_message: Energy Pylon is under attack [f=0074071] game_message: Energy Pylon is under attack [f=0074456] game_message: Claw is under attack [f=0075144] game_message: Claw is under attack [f=0075472] game_message: Phantom is under attack [f=0075888] game_message: Racketeer is under attack [f=0076977] game_message: Racketeer is under attack [f=0077314] game_message: Iris is under attack [f=0077493] game_message: Iris is under attack [f=0077864] game_message: Ronin is under attack [f=0078432] game_message: Ronin is under attack [f=0079127] game_message: Ronin is under attack [f=0079853] game_message: Knight is under attack [f=0081282] game_message: Metal Extractor is under attack [f=0081820] game_message: Knight is under attack [f=0082095] game_message: Knight is under attack [f=0082353] game_message: Claw is under attack [f=0083188] game_message: Mistral is under attack [f=0083338] game_message: Siren is under attack Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3701.5979","EventID":"events_22_10_2017:game_v2:unit:first_start_building:spiderriot"} [f=0083531] game_message: Weaver is under attack Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3706.28198","EventID":"events_22_10_2017:game_v2:unit:first_start_building:jumpsumo"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3708.229","EventID":"events_22_10_2017:game_v2:unit:first_start_building:jumpscout"} [f=0083725] game_message: Pyro is under attack Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3712.21899","EventID":"events_22_10_2017:game_v2:unit:first_start_building:jumpskirm"} [f=0083943] game_message: Constable is under attack [f=0084108] game_message: Constable is under attack [f=0084258] game_message: Kodachi is under attack [f=0084506] game_message: Constable is under attack [f=0084693] game_message: Puppy is under attack [f=0086797] game_message: Cutter is under attack [f=0087120] game_message: Minotaur is under attack [f=0087321] game_message: Hunter is under attack [f=0087549] game_message: Hunter is under attack [f=0090658] game_message: Emissary is under attack [f=0092390] game_message: Cutter is under attack [f=0096869] game_message: Mariner is under attack [f=0097074] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0097074] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0097074] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0097074] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0097074] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0097074] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0097074] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0097074] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0097074] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0097074] !transmitlobby @voice@buildUnit@reload [f=0101244] game_message: Energy Pylon is under attack [f=0103555] game_message: Mariner is under attack [f=0104133] game_message: Conch is under attack [f=0104302] game_message: Conch is under attack [f=0104620] game_message: Cutter is under attack [f=0104851] game_message: Flea is under attack [f=0105587] game_message: Emissary is under attack [f=0105857] game_message: Mistral is under attack [f=0106012] game_message: Duck is under attack [f=0106304] game_message: Cyclops is under attack [f=0106544] game_message: Cutter is under attack Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"4479.96289","EventID":"events_22_10_2017:game_v2:unit:first_start_building:amphriot"} [f=0106788] game_message: Envoy is under attack Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"4496.646","EventID":"events_22_10_2017:game_v2:unit:first_start_building:amphimpulse"} [f=0107331] game_message: Cutter is under attack [f=0107683] game_message: Toad is under attack [f=0108052] game_message: Envoy is under attack [f=0108975] game_message: Cutter is under attack [f=0109974] game_message: Cutter is under attack [f=0111072] game_message: Buoy is under attack [f=0111654] game_message: Duck is under attack [f=0112112] game_message: Conch is under attack [f=0112393] game_message: Recluse is under attack [f=0112652] game_message: Hunter is under attack [f=0112839] game_message: Recluse is under attack [f=0112993] game_message: Hunter is under attack [f=0113185] game_message: Energy Pylon is under attack [f=0113406] game_message: Metal Extractor is under attack [f=0113608] game_message: Lotus is under attack [f=0113813] game_message: Lotus is under attack [f=0113998] game_message: Solar Collector is under attack [f=0114220] game_message: Solar Collector is under attack [f=0115112] game_message: Jack is under attack [f=0115356] game_message: Tank Foundry is under attack [f=0115523] game_message: Jack is under attack [f=0116296] game_message: Cyclops is under attack [f=0116926] game_message: Recluse is under attack [f=0117638] game_message: Rogue is under attack [f=0118004] game_message: Glaive is under attack [f=0118551] game_message: Energy Pylon is under attack [f=0119616] game_message: Energy Pylon is under attack [f=0122339] game_message: Energy Pylon is under attack [f=0122506] game_message: Energy Pylon is under attack [f=0122670] game_message: Energy Pylon is under attack [f=0123572] game_message: Energy Pylon is under attack [f=0123790] game_message: Energy Pylon is under attack [f=0123991] game_message: Energy Pylon is under attack [f=0124467] game_message: Racketeer is under attack [f=0124743] game_message: Energy Pylon is under attack [f=0126533] game_message: Flea is under attack [f=0126812] game_message: Corsair is under attack [f=0126972] game_message: Jack is under attack [f=0127175] game_message: Cyclops is under attack [f=0127518] game_message: Jack is under attack [f=0127716] game_message: Duck is under attack [f=0127866] game_message: Jack is under attack [f=0128017] game_message: Jack is under attack [f=0128562] game_message: Cyclops is under attack [f=0128938] game_message: Cyclops is under attack [f=0129399] game_message: Siren is under attack [f=0129549] game_message: Kodachi is under attack [f=0129700] game_message: Corsair is under attack [f=0129863] game_message: Cyclops is under attack [f=0130023] game_message: Cyclops is under attack [f=0130186] game_message: Emissary is under attack [f=0130344] game_message: Cyclops is under attack [f=0130753] game_message: Scallop is under attack [f=0131119] game_message: Cyclops is under attack [f=0131272] game_message: Jugglenaut is under attack [f=0131431] game_message: Jugglenaut is under attack [f=0131596] Input grabbing is enabled! [f=0131627] Input grabbing is enabled! [f=0131658] Input grabbing is enabled! [f=0131689] Input grabbing is enabled! [f=0131719] Input grabbing is enabled! [f=0131749] Input grabbing is enabled! [f=0131780] Input grabbing is enabled! [f=0131811] Input grabbing is enabled! [f=0131841] Input grabbing is enabled! [f=0131872] Input grabbing is enabled! [f=0140116] game_message: Cyclops is under attack [f=0140513] game_message: Cyclops is under attack [f=0140698] game_message: Jack is under attack [f=0141068] game_message: Buoy is under attack [f=0141262] game_message: Cyclops is under attack [f=0141418] game_message: Cyclops is under attack [f=0141606] game_message: Archer is under attack [f=0141826] game_message: Cyclops is under attack [f=0141983] game_message: Archer is under attack [f=0142151] game_message: Cyclops is under attack [f=0142322] game_message: Buoy is under attack [f=0142473] game_message: Duck is under attack [f=0142680] game_message: Duck is under attack [f=0142884] game_message: Puppy is under attack [f=0143532] game_message: Minotaur is under attack [f=0143832] game_message: Minotaur is under attack [f=0144065] game_message: Ogre is under attack [f=0144237] game_message: Ogre is under attack [f=0144397] game_message: Tarantula is under attack [f=0144601] game_message: Tarantula is under attack [f=0144751] game_message: Venom is under attack [f=0144974] game_message: Recluse is under attack [f=0145137] game_message: Recluse is under attack [f=0145375] game_message: Ogre is under attack [f=0145543] game_message: Ogre is under attack [f=0145783] game_message: Crab is under attack [f=0145933] game_message: Hermit is under attack [f=0146123] game_message: Hermit is under attack [f=0146399] game_message: Conch is under attack [f=0146637] game_message: Crab is under attack [f=0146801] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0146801] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0146801] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0146801] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0146801] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0146801] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0146801] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0146801] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0146801] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0146801] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0146801] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0146801] !transmitlobby @voice@buildUnit@reload [f=0147087] game_message: Duck is under attack [f=0147237] game_message: Archer is under attack [f=0147588] game_message: Crab is under attack [f=0147738] game_message: Jack is under attack [f=0147923] game_message: Crab is under attack [f=0148229] game_message: Crab is under attack [f=0148493] game_message: Crab is under attack [f=0148645] game_message: Crab is under attack [f=0148801] game_message: Crab is under attack [f=0149196] game_message: Conjurer is under attack [f=0149384] game_message: Crab is under attack [f=0149563] game_message: Crab is under attack [f=0149857] game_message: Minotaur is under attack [f=0150018] game_message: Minotaur is under attack [f=0150176] game_message: Glaive is under attack [f=0150334] game_message: Minotaur is under attack [f=0150487] game_message: Minotaur is under attack [f=0150637] game_message: Knight is under attack [f=0152710] game_message: Claw is under attack [f=0152965] game_message: Energy Pylon is under attack [f=0153205] game_message: Energy Pylon is under attack [f=0153464] game_message: Outlaw is under attack [f=0153641] game_message: Energy Pylon is under attack [f=0153881] game_message: Energy Pylon is under attack [f=0154036] game_message: Jack is under attack [f=0154230] game_message: Metal Extractor is under attack [f=0154394] game_message: Outlaw is under attack [f=0154613] game_message: Energy Pylon is under attack [f=0155040] game_message: Energy Pylon is under attack [f=0155380] Input grabbing is enabled! [f=0155410] Input grabbing is enabled! [f=0155440] Input grabbing is enabled! [f=0155471] Input grabbing is enabled! [f=0155502] Input grabbing is enabled! [f=0155532] Input grabbing is enabled! [f=0155563] Input grabbing is enabled! [f=0155594] Input grabbing is enabled! [f=0155624] Input grabbing is enabled! [f=0155655] Input grabbing is enabled! [f=0155664] game_message: Energy Pylon is under attack [f=0155685] Input grabbing is enabled! [f=0155716] Input grabbing is enabled! [f=0155747] Input grabbing is enabled! [f=0155777] Input grabbing is enabled! [f=0155808] Input grabbing is enabled! [f=0155839] Input grabbing is enabled! [f=0155869] Input grabbing is enabled! [f=0155899] Input grabbing is enabled! [f=0155901] game_message: Energy Pylon is under attack [f=0155930] Input grabbing is enabled! [f=0155960] Input grabbing is enabled! [f=0155991] Input grabbing is enabled! [f=0156022] Input grabbing is enabled! [f=0156053] Input grabbing is enabled! [f=0156083] Input grabbing is enabled! [f=0156114] Input grabbing is enabled! [f=0156141] game_message: Energy Pylon is under attack [f=0156144] Input grabbing is enabled! [f=0156175] Input grabbing is enabled! [f=0156205] Input grabbing is enabled! [f=0156235] Input grabbing is enabled! [f=0156266] Input grabbing is enabled! [f=0156297] Input grabbing is enabled! [f=0156327] Input grabbing is enabled! [f=0156357] Input grabbing is enabled! [f=0156388] Input grabbing is enabled! [f=0156419] Input grabbing is enabled! [f=0158487] game_message: Metal Extractor is under attack [f=0158499] Input grabbing is enabled! [f=0158530] Input grabbing is enabled! [f=0158561] Input grabbing is enabled! [f=0158592] Input grabbing is enabled! [f=0158622] Input grabbing is enabled! [f=0158653] Input grabbing is enabled! [f=0158684] Input grabbing is enabled! [f=0158715] Input grabbing is enabled! [f=0158745] Input grabbing is enabled! [f=0158775] Input grabbing is enabled! [f=0162603] Missing self.client!!! [f=0162616] Input grabbing is enabled! [f=0162647] Input grabbing is enabled! [f=0162677] Input grabbing is enabled! [f=0162707] Input grabbing is enabled! [f=0162738] Input grabbing is enabled! [f=0162768] Input grabbing is enabled! [f=0162798] Input grabbing is enabled! [f=0162829] Input grabbing is enabled! [f=0162859] Input grabbing is enabled! [f=0162889] Input grabbing is enabled! [f=0163126] Missing self.client!!! [f=0163132] Input grabbing is enabled! [f=0163189] Input grabbing is enabled! [f=0163220] Input grabbing is enabled! [f=0163250] Input grabbing is enabled! [f=0163281] Input grabbing is enabled! [f=0163311] Input grabbing is enabled! [f=0163342] Input grabbing is enabled! [f=0163372] Input grabbing is enabled! [f=0163403] Input grabbing is enabled! [f=0163433] Input grabbing is enabled! [f=0170550] Missing self.client!!! [f=0170562] Input grabbing is enabled! [f=0170592] Input grabbing is enabled! [f=0170622] Input grabbing is enabled! [f=0170652] Input grabbing is enabled! [f=0170683] Input grabbing is enabled! [f=0170713] Input grabbing is enabled! [f=0170743] Input grabbing is enabled! [f=0170774] Input grabbing is enabled! [f=0170804] Input grabbing is enabled! [f=0170835] Input grabbing is enabled! [f=0172826] Missing self.client!!! [f=0172851] Input grabbing is enabled! [f=0175529] Input grabbing is enabled! [f=0175560] Input grabbing is enabled! [f=0175591] Input grabbing is enabled! [f=0175621] Input grabbing is enabled! [f=0175651] Input grabbing is enabled! [f=0175681] Input grabbing is enabled! [f=0175712] Input grabbing is enabled! [f=0175742] Input grabbing is enabled! [f=0175773] Input grabbing is enabled! [f=0194053] Missing self.client!!! [f=0194075] Input grabbing is enabled! [f=0194105] Input grabbing is enabled! [f=0194135] Input grabbing is enabled! [f=0194166] Input grabbing is enabled! [f=0194197] Input grabbing is enabled! [f=0194227] Input grabbing is enabled! [f=0194258] Input grabbing is enabled! [f=0194289] Input grabbing is enabled! [f=0194319] Input grabbing is enabled! [f=0194350] Input grabbing is enabled! [f=0203195] Missing self.client!!! [f=0203204] Input grabbing is enabled! [f=0203237] Input grabbing is enabled! [f=0203268] Input grabbing is enabled! [f=0203298] Input grabbing is enabled! [f=0203328] Input grabbing is enabled! [f=0204484] Input grabbing is enabled! [f=0204515] Input grabbing is enabled! [f=0204545] Input grabbing is enabled! [f=0204575] Input grabbing is enabled! [f=0204606] Input grabbing is enabled! [f=0206296] game_message: Phantom is under attack [f=0207102] game_message: Faraday is under attack [f=0214209] game_message: Angler is under attack [f=0214382] game_message: Archer is under attack [f=0214591] game_message: Moderator is under attack [f=0216775] Input grabbing is enabled! [f=0216805] Input grabbing is enabled! [f=0216835] Input grabbing is enabled! [f=0216865] Input grabbing is enabled! [f=0216896] Input grabbing is enabled! [f=0216927] Input grabbing is enabled! [f=0216957] Input grabbing is enabled! [f=0216988] Input grabbing is enabled! [f=0217018] Input grabbing is enabled! [f=0217049] Input grabbing is enabled! [f=0223980] Missing self.client!!! [f=0223992] Input grabbing is enabled! [f=0224022] Input grabbing is enabled! [f=0224052] Input grabbing is enabled! [f=0224082] Input grabbing is enabled! [f=0224112] Input grabbing is enabled! [f=0224143] Input grabbing is enabled! [f=0224173] Input grabbing is enabled! [f=0224204] Input grabbing is enabled! [f=0224234] Input grabbing is enabled! [f=0224265] Input grabbing is enabled! [f=0226122] Missing self.client!!! [f=0226125] Input grabbing is enabled! [f=0226160] Input grabbing is enabled! [f=0226191] Input grabbing is enabled! [f=0226221] Input grabbing is enabled! [f=0226251] Input grabbing is enabled! [f=0226282] Input grabbing is enabled! [f=0226312] Input grabbing is enabled! [f=0226342] Input grabbing is enabled! [f=0226372] Input grabbing is enabled! [f=0226402] Input grabbing is enabled! [f=0228748] game_message: Thunderbird is under attack [f=0229465] game_message: Duck is under attack [f=0229699] game_message: Duck is under attack [f=0230345] game_message: Conch is under attack [f=0230719] game_message: Phoenix is under attack [f=0232488] Input grabbing is enabled! [f=0232518] Input grabbing is enabled! [f=0232548] Input grabbing is enabled! [f=0232578] Input grabbing is enabled! [f=0232609] Input grabbing is enabled! [f=0232640] Input grabbing is enabled! [f=0232670] Input grabbing is enabled! [f=0232700] Input grabbing is enabled! [f=0232731] Input grabbing is enabled! [f=0232761] Input grabbing is enabled! [f=0239714] Missing self.client!!! [f=0239730] Input grabbing is enabled! [f=0239760] Input grabbing is enabled! [f=0239791] Input grabbing is enabled! [f=0239821] Input grabbing is enabled! [f=0239851] Input grabbing is enabled! [f=0239882] Input grabbing is enabled! [f=0239912] Input grabbing is enabled! [f=0239943] Input grabbing is enabled! [f=0239974] Input grabbing is enabled! [f=0240004] Input grabbing is enabled! [f=0243357] Missing self.client!!! [f=0243380] Input grabbing is enabled! [f=0243410] Input grabbing is enabled! [f=0243440] Input grabbing is enabled! [f=0243471] Input grabbing is enabled! [f=0243501] Input grabbing is enabled! [f=0243531] Input grabbing is enabled! [f=0243562] Input grabbing is enabled! [f=0243592] Input grabbing is enabled! [f=0243623] Input grabbing is enabled! [f=0243654] Input grabbing is enabled! [f=0253446] Missing self.client!!! [f=0254496] Missing self.client!!! [f=0257832] game_message: Faraday is under attack [f=0258039] game_message: Tremor is under attack [f=0259842] game_message: Tremor is under attack [f=0261251] Input grabbing is enabled! [f=0261281] Input grabbing is enabled! [f=0261311] Input grabbing is enabled! [f=0261342] Input grabbing is enabled! [f=0261372] Input grabbing is enabled! [f=0261402] Input grabbing is enabled! [f=0261432] game_message: Thug is under attack [f=0261433] Input grabbing is enabled! [f=0261463] Input grabbing is enabled! [f=0261494] Input grabbing is enabled! [f=0261524] Input grabbing is enabled! [f=0261554] Input grabbing is enabled! [f=0261585] Input grabbing is enabled! [f=0261611] game_message: Gauss is under attack [f=0261615] Input grabbing is enabled! [f=0261646] Input grabbing is enabled! [f=0261676] Input grabbing is enabled! [f=0261706] Input grabbing is enabled! [f=0261736] Input grabbing is enabled! [f=0261766] Input grabbing is enabled! [f=0261796] Input grabbing is enabled! [f=0261826] Input grabbing is enabled! [f=0261857] Input grabbing is enabled! [f=0261887] Input grabbing is enabled! [f=0261932] game_message: Dominatrix is under attack [f=0261949] Input grabbing is enabled! [f=0261979] Input grabbing is enabled! [f=0262009] Input grabbing is enabled! [f=0262039] Input grabbing is enabled! [f=0262070] Input grabbing is enabled! [f=0262100] Input grabbing is enabled! [f=0262131] Input grabbing is enabled! [f=0262161] Input grabbing is enabled! [f=0262167] game_message: Tremor is under attack [f=0262191] Input grabbing is enabled! [f=0262221] Input grabbing is enabled! [f=0262252] Input grabbing is enabled! [f=0262282] Input grabbing is enabled! [f=0262312] Input grabbing is enabled! [f=0262343] Input grabbing is enabled! [f=0262373] Input grabbing is enabled! [f=0262403] Input grabbing is enabled! [f=0262434] Input grabbing is enabled! [f=0262464] Input grabbing is enabled! [f=0262776] game_message: Energy Pylon is under attack [f=0262799] Input grabbing is enabled! [f=0262830] Input grabbing is enabled! [f=0262860] Input grabbing is enabled! [f=0262891] Input grabbing is enabled! [f=0262921] Input grabbing is enabled! [f=0262951] Input grabbing is enabled! [f=0262982] Input grabbing is enabled! [f=0263012] Input grabbing is enabled! [f=0263016] game_message: Gremlin is under attack [f=0263043] Input grabbing is enabled! [f=0263073] Input grabbing is enabled! [f=0263103] Input grabbing is enabled! [f=0263134] Input grabbing is enabled! [f=0263164] Input grabbing is enabled! [f=0263194] Input grabbing is enabled! [f=0263224] Input grabbing is enabled! [f=0263255] Input grabbing is enabled! [f=0263285] Input grabbing is enabled! [f=0263315] Input grabbing is enabled! [f=0264476] game_message: Jugglenaut is under attack [f=0264496] Input grabbing is enabled! [f=0264526] Input grabbing is enabled! [f=0264556] Input grabbing is enabled! [f=0264586] Input grabbing is enabled! [f=0264616] Input grabbing is enabled! [f=0264646] Input grabbing is enabled! [f=0264675] game_message: Jugglenaut is under attack [f=0264677] Input grabbing is enabled! [f=0264707] Input grabbing is enabled! [f=0264737] Input grabbing is enabled! [f=0264768] Input grabbing is enabled! [f=0264798] Input grabbing is enabled! [f=0264829] Input grabbing is enabled! [f=0264859] Input grabbing is enabled! [f=0264889] Input grabbing is enabled! [f=0264919] Input grabbing is enabled! [f=0264950] Input grabbing is enabled! [f=0267633] game_message: Energy Pylon is under attack [f=0267651] Input grabbing is enabled! [f=0267682] Input grabbing is enabled! [f=0267712] Input grabbing is enabled! [f=0267742] Input grabbing is enabled! [f=0267773] Input grabbing is enabled! [f=0267803] Input grabbing is enabled! [f=0267833] Input grabbing is enabled! [f=0267864] Input grabbing is enabled! [f=0267869] game_message: Energy Pylon is under attack [f=0267894] Input grabbing is enabled! [f=0267924] Input grabbing is enabled! [f=0267954] Input grabbing is enabled! [f=0267985] Input grabbing is enabled! [f=0268015] Input grabbing is enabled! [f=0268045] Input grabbing is enabled! [f=0268076] Input grabbing is enabled! [f=0268106] Input grabbing is enabled! [f=0268136] Input grabbing is enabled! [f=0268167] Input grabbing is enabled! [f=0268549] game_message: Energy Pylon is under attack [f=0268561] Input grabbing is enabled! [f=0268591] Input grabbing is enabled! [f=0268622] Input grabbing is enabled! [f=0268652] Input grabbing is enabled! [f=0268682] Input grabbing is enabled! [f=0268712] Input grabbing is enabled! [f=0268743] Input grabbing is enabled! [f=0268773] Input grabbing is enabled! [f=0268803] Input grabbing is enabled! [f=0268833] Input grabbing is enabled! [f=0269624] game_message: Energy Pylon is under attack [f=0269652] Input grabbing is enabled! [f=0269682] Input grabbing is enabled! [f=0269713] Input grabbing is enabled! [f=0269743] Input grabbing is enabled! [f=0269773] Input grabbing is enabled! [f=0269785] game_message: Energy Pylon is under attack [f=0269804] Input grabbing is enabled! [f=0269834] Input grabbing is enabled! [f=0269864] Input grabbing is enabled! [f=0269894] Input grabbing is enabled! [f=0269924] Input grabbing is enabled! [f=0269946] game_message: Energy Pylon is under attack [f=0269955] Input grabbing is enabled! [f=0269985] Input grabbing is enabled! [f=0270015] Input grabbing is enabled! [f=0270045] Input grabbing is enabled! [f=0270075] Input grabbing is enabled! [f=0270106] Input grabbing is enabled! [f=0270136] Input grabbing is enabled! [f=0270158] game_message: Jugglenaut is under attack [f=0270166] Input grabbing is enabled! [f=0270196] Input grabbing is enabled! [f=0270227] Input grabbing is enabled! [f=0270257] Input grabbing is enabled! [f=0270287] Input grabbing is enabled! [f=0270317] Input grabbing is enabled! [f=0270325] game_message: Metal Extractor is under attack [f=0270348] Input grabbing is enabled! [f=0270378] Input grabbing is enabled! [f=0270409] Input grabbing is enabled! [f=0270439] Input grabbing is enabled! [f=0270469] Input grabbing is enabled! [f=0270500] Input grabbing is enabled! [f=0270530] Input grabbing is enabled! [f=0270560] Input grabbing is enabled! [f=0270591] Input grabbing is enabled! [f=0270621] Input grabbing is enabled! [f=0285228] game_message: Energy Pylon is under attack [f=0285439] game_message: Energy Pylon is under attack [f=0286049] game_message: Energy Pylon is under attack [f=0286561] game_message: Energy Pylon is under attack [f=0286562] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0286562] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0286562] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0286562] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0286562] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0286562] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0286562] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0286562] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0286562] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0286562] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0286562] !transmitlobby @voice@buildUnit@reload [f=0288047] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0288047] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0288047] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0288047] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0288047] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0288047] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0288047] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0288047] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0288047] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0288047] !transmitlobby @voice@buildUnit@reload Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"10532.7197","EventID":"events_22_10_2017:game_v2:unit:first_start_building:amphtele"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"10605.0508","EventID":"events_22_10_2017:game_v2:unit:first_start_building:amphbomb"} [f=0291554] game_message: Jack is under attack [f=0291704] game_message: Jack is under attack [f=0291948] game_message: Conch is under attack [f=0292698] game_message: Venom is under attack [f=0292927] game_message: Duck is under attack [f=0293186] game_message: Jack is under attack [f=0293336] game_message: Cyclops is under attack [f=0293486] game_message: Jack is under attack [f=0294343] Input grabbing is enabled! [f=0294374] Input grabbing is enabled! [f=0294404] Input grabbing is enabled! [f=0294434] Input grabbing is enabled! [f=0294465] Input grabbing is enabled! [f=0294496] Input grabbing is enabled! [f=0294526] Input grabbing is enabled! [f=0294556] Input grabbing is enabled! [f=0294587] Input grabbing is enabled! [f=0294617] Input grabbing is enabled! [f=0295909] game_message: Angler is under attack [f=0297987] game_message: Cyclops is under attack [f=0299377] game_message: Buoy is under attack [f=0299791] Input grabbing is enabled! [f=0299821] Input grabbing is enabled! [f=0299852] Input grabbing is enabled! [f=0299882] Input grabbing is enabled! [f=0299912] Input grabbing is enabled! [f=0299943] Input grabbing is enabled! [f=0300374] Input grabbing is enabled! [f=0300404] Input grabbing is enabled! [f=0300767] Input grabbing is enabled! [f=0300940] game_message: Angler is under attack [f=0301090] game_message: Angler is under attack [f=0301754] game_message: Firefly is under attack [f=0301860] Input grabbing is enabled! [f=0302248] game_message: Buoy is under attack [f=0302359] Input grabbing is enabled! [f=0302421] Input grabbing is enabled! [f=0302549] Input grabbing is enabled! [f=0302579] Input grabbing is enabled! [f=0302610] Input grabbing is enabled! [f=0302632] game_message: Buoy is under attack [f=0302641] Input grabbing is enabled! [f=0302671] Input grabbing is enabled! [f=0302701] Input grabbing is enabled! [f=0302731] Input grabbing is enabled! [f=0302762] Input grabbing is enabled! [f=0302792] Input grabbing is enabled! [f=0302822] Input grabbing is enabled! [f=0302852] Input grabbing is enabled! [f=0302879] game_message: Buoy is under attack [f=0302883] Input grabbing is enabled! [f=0302913] Input grabbing is enabled! [f=0302944] Input grabbing is enabled! [f=0302974] Input grabbing is enabled! [f=0303005] Input grabbing is enabled! [f=0303035] Input grabbing is enabled! [f=0303065] Input grabbing is enabled! [f=0303096] Input grabbing is enabled! [f=0303126] Input grabbing is enabled! [f=0303157] Input grabbing is enabled! [f=0303968] game_message: Jack is under attack [f=0303980] Input grabbing is enabled! [f=0304011] Input grabbing is enabled! [f=0304042] Input grabbing is enabled! [f=0304072] Input grabbing is enabled! [f=0304103] Input grabbing is enabled! [f=0304133] Input grabbing is enabled! [f=0304164] Input grabbing is enabled! [f=0304194] Input grabbing is enabled! [f=0304219] game_message: Buoy is under attack [f=0304225] Input grabbing is enabled! [f=0304256] Input grabbing is enabled! [f=0304286] Input grabbing is enabled! [f=0304317] Input grabbing is enabled! [f=0304348] Input grabbing is enabled! [f=0304378] Input grabbing is enabled! [f=0304409] Input grabbing is enabled! [f=0304440] Input grabbing is enabled! [f=0304471] Input grabbing is enabled! [f=0304501] Input grabbing is enabled! [f=0305246] game_message: Buoy is under attack [f=0305264] Input grabbing is enabled! [f=0305295] Input grabbing is enabled! [f=0305325] Input grabbing is enabled! [f=0305356] Input grabbing is enabled! [f=0305386] Input grabbing is enabled! [f=0305417] Input grabbing is enabled! [f=0305448] Input grabbing is enabled! [f=0305478] Input grabbing is enabled! [f=0305508] Input grabbing is enabled! [f=0305539] Input grabbing is enabled! [f=0310076] game_message: Firefly is under attack [f=0310395] Input grabbing is enabled! [f=0310425] Input grabbing is enabled! [f=0310456] Input grabbing is enabled! [f=0310486] Input grabbing is enabled! [f=0310516] Input grabbing is enabled! [f=0310546] Input grabbing is enabled! [f=0310576] Input grabbing is enabled! [f=0310606] Input grabbing is enabled! [f=0310637] Input grabbing is enabled! [f=0310667] Input grabbing is enabled! [f=0314419] game_message: Firefly is under attack [f=0314430] Input grabbing is enabled! [f=0314461] Input grabbing is enabled! [f=0314491] Input grabbing is enabled! [f=0314521] Input grabbing is enabled! [f=0314551] Input grabbing is enabled! [f=0314582] Input grabbing is enabled! [f=0314599] game_message: Firefly is under attack [f=0314612] Input grabbing is enabled! [f=0314642] Input grabbing is enabled! [f=0314672] Input grabbing is enabled! [f=0314703] Input grabbing is enabled! [f=0314733] Input grabbing is enabled! [f=0314763] Input grabbing is enabled! [f=0314793] Input grabbing is enabled! [f=0314823] Input grabbing is enabled! [f=0314854] Input grabbing is enabled! [f=0314884] Input grabbing is enabled! [f=0314954] game_message: Viper is under attack [f=0314974] Input grabbing is enabled! [f=0315004] Input grabbing is enabled! [f=0315034] Input grabbing is enabled! [f=0315065] Input grabbing is enabled! [f=0315095] Input grabbing is enabled! [f=0315125] Input grabbing is enabled! [f=0315156] Input grabbing is enabled! [f=0315186] Input grabbing is enabled! [f=0315216] Input grabbing is enabled! [f=0315246] Input grabbing is enabled! [f=0315499] game_message: Firefly is under attack [f=0315519] Input grabbing is enabled! [f=0315550] Input grabbing is enabled! [f=0315580] Input grabbing is enabled! [f=0315610] Input grabbing is enabled! [f=0315640] Input grabbing is enabled! [f=0315671] Input grabbing is enabled! [f=0315701] Input grabbing is enabled! [f=0315732] Input grabbing is enabled! [f=0315762] Input grabbing is enabled! [f=0315793] Input grabbing is enabled! [f=0316598] game_message: Lotus is under attack [f=0316748] game_message: Lotus is under attack [f=0317087] Input grabbing is enabled! [f=0317118] Input grabbing is enabled! [f=0317149] Input grabbing is enabled! [f=0317179] Input grabbing is enabled! [f=0317210] Input grabbing is enabled! [f=0317240] Input grabbing is enabled! [f=0317271] Input grabbing is enabled! [f=0317301] Input grabbing is enabled! [f=0317332] Input grabbing is enabled! [f=0317362] Input grabbing is enabled! [f=0321687] game_message: Funnelweb is under attack [f=0328958] game_message: Viper is under attack [f=0329405] Input grabbing is enabled! [f=0329435] Input grabbing is enabled! [f=0329466] Input grabbing is enabled! [f=0329496] Input grabbing is enabled! [f=0329527] Input grabbing is enabled! [f=0329558] Input grabbing is enabled! [f=0329588] Input grabbing is enabled! [f=0329618] Input grabbing is enabled! [f=0329649] Input grabbing is enabled! [f=0329680] Input grabbing is enabled! Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"12198.5889","EventID":"events_22_10_2017:game_v2:unit:first_start_building:striderscorpion"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"12210.5332","EventID":"events_22_10_2017:game_v2:unit:first_start_building:striderantiheavy"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"12217.6924","EventID":"events_22_10_2017:game_v2:unit:first_start_building:athena"} [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0348693] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0348693] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0348693] !transmitlobby @voice@buildUnit@reload [f=0350802] game_message: Cyclops is under attack [f=0352115] game_message: Jugglenaut is under attack [f=0352438] game_message: Viper is under attack [f=0353549] game_message: Jugglenaut is under attack [f=0353716] game_message: Jugglenaut is under attack [f=0355636] game_message: Ultimatum is under attack [f=0355824] game_message: Ultimatum is under attack [f=0355994] game_message: Kodachi is under attack [f=0356148] game_message: Viper is under attack [f=0357539] game_message: Metal Extractor is under attack [f=0358523] game_message: Minotaur is under attack [f=0358796] game_message: Funnelweb is under attack [f=0358951] game_message: Viper is under attack [f=0359101] game_message: Funnelweb is under attack [f=0359254] game_message: Firefly is under attack [f=0359858] game_message: Funnelweb is under attack [f=0360276] game_message: Funnelweb is under attack [f=0360449] game_message: Firefly is under attack [f=0361120] game_message: Viper is under attack [f=0361295] game_message: Likho is under attack [f=0361456] game_message: Likho is under attack [f=0363559] game_message: Likho is under attack [f=0363842] game_message: Likho is under attack [f=0365175] game_message: Likho is under attack [f=0365950] game_message: Crane is under attack [f=0368106] game_message: Ettin is under attack [f=0369158] game_message: Ettin is under attack [f=0370289] game_message: Likho is under attack [f=0371517] game_message: Likho is under attack [f=0377593] game_message: Likho is under attack [f=0378275] game_message: Likho is under attack [f=0378696] game_message: Likho is under attack [f=0380181] !transmitlobby @voice@buildUnit@remove;amphcon [f=0380181] !transmitlobby @voice@buildUnit@remove;amphraid [f=0380181] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0380181] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0380181] !transmitlobby @voice@buildUnit@remove;amphriot [f=0380181] !transmitlobby @voice@buildUnit@remove;amphassault [f=0380181] !transmitlobby @voice@buildUnit@remove;amphaa [f=0380181] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0380181] !transmitlobby @voice@buildUnit@remove;amphtele [f=0380181] !transmitlobby @voice@buildUnit@reload [f=0380197] game_message: Thunderbird is under attack [f=0380438] game_message: Likho is under attack [f=0380604] game_message: Likho is under attack [f=0381249] Player paused the game [f=0381249] [i18n] Warning: "time_ingame" is not translated in en [f=0381249] [i18n] Error: No translation found for "time_ingame" [f=0381249] [i18n] Warning: "delete" is not translated in en [f=0381249] [i18n] Error: No translation found for "delete" [f=0381249] [i18n] Warning: "save" is not translated in en [f=0381249] [i18n] Error: No translation found for "save" [f=0381249] [Game::SaveGame] saving game to Saves/2.slsf [f=0381249] Warning: Could not delete file E:/game/Zero-K/Saves/2.slsf: No such file or directory [f=0381249] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Save trace=[Internal Lua error: Call failure] not enough memory [f=0381249] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805327052,805306368}bytes [f=0381249] Fatal: [Game::ClientReadNet][LOGMSG] sender="Player" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805327052,805306368}bytes" [f=0381249] [i18n] Warning: "load_confirm" is not translated in en [f=0381249] [i18n] Error: No translation found for "load_confirm" [f=0381249] Player unpaused the game [f=0381313] [ReloadOrRestart] Spring "E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading [f=0381313] [SpringApp::Reload][1] [f=0381313] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0381313] [async=0] threads=3 tasks=3486692 {sum,avg}{exec,wait}time={{-0.000, -26815622358834823654486078706474955378487226887185751231882117297293583848835528630521273753541944788438996912220071037303792466267280743643109953648984064.000}, {0.000, -26815622355402524572038355650012603706255758766704365223141946570353703717239368148854287339348543964322611326772272736592450380756371447812437391364325376.000}}ms [f=0381313] thread=1 tasks=1743346 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-26815622224345168660357079444092192846056478288960001589035121283718922202850142478821362152861806187262613254544287436882121397044155713367494844976463872.000, 0.000, -2.000, -26815622277428356603986287729514072069634273590127976007230113750416747029477588147883414319943425062516694772964181052176627668316268156362636278246670336.000}}ms [f=0381313] thread=2 tasks=1743346 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -26815622301828556514693411624555422984902500871024732704992043354011473501976055808092293191450243741135698376538473911188840065729381343311853649827725312.000}, {0.000, 0.000, 0.000, -2.000}}ms [f=0381313] [async=1] threads=3 tasks=3050 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, -0.000}}ms [f=0381313] thread=1 tasks=1522 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -2.000, 26815622318738424779760331518648899983657766262706000979762420455135228764460931913169238630821094343202109697062808039201592508581699979271767969320927232.000}}ms [f=0381313] thread=2 tasks=1528 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622316379738828087061738325647044382241853676202135145634105124468870959198117267693994741807123523319931698300589988855823488649235410113333678833664.000}, {-2.000, 0.000, 0.000, -2.000}}ms [f=0381313] [ThreadPool::SetThreadCount][2] workers=0 [f=0381313] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0381313] [ThreadPool::SetThreadCount][2] workers=2 [f=0381313] [Threading] Main thread CPU affinity mask set: 252 [f=0381313] [SpringApp::Reload][2] [f=0381313] [~CDemoRecorder] writing demo "E:\game\Zero-K\demos\20171225_214738_ScorpioBattleground_104.0.1-92-g4409317 maintenance.sdfz" [f=0381313] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0381313] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0381313] [Game::KillLua][2] dtor=0 luaRules=364ecf08 [f=0381313] Start gadgetHandler:Shutdown [f=0381313] Shutdown - StartSetup [f=0381313] Shutdown - UnitMorph [f=0381313] Shutdown - LupsNanoSpray [f=0381313] Shutdown - Missile Silo Controller [f=0381313] Shutdown - Modular Comm Info [f=0381313] Shutdown - Puppy Handler [f=0381313] Shutdown - Terrain Texture Handler [f=0381313] Shutdown - UnitCloakShield [f=0381313] End gadgetHandler:Shutdown [f=0381313] Start gadgetHandler:Shutdown [f=0381313] Shutdown - UnitMorph [f=0381313] Shutdown - Modular Comm Info [f=0381313] Shutdown - Shockwaves [f=0381313] Shutdown - UnitCloakShield [f=0381313] Shutdown - Lups Cloak FX [f=0381313] Shutdown - Lups [f=0381313] End gadgetHandler:Shutdown [f=0381313] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1148250676,0} {chunk,block}Bytes={0,0} [f=0381313] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1148250676,0} {chunk,block}Bytes={0,0} [f=0381313] [Game::KillLua][3] dtor=0 luaUI=377b3eb8 [f=0381313] Start widgetHandler:Shutdown [f=0381313] Shutdown - SaveOrderList Complete [f=0381313] Writing last game win data [f=0381313] Shutdown - SaveConfigData Complete [f=0381313] Shutdown Widget - Chili Highlight [f=0381313] Shutdown Widget - Deferred rendering [f=0381313] Shutdown Widget - EPIC Menu [f=0381313] Shutdown Widget - Custom Markers [f=0381313] Shutdown Widget - Chili Minimap [f=0381313] Shutdown Widget - Chili Widget Selector [f=0381313] Shutdown Widget - Local Team Colors [f=0381313] Shutdown Widget - Display Keys 2 [f=0381313] Shutdown Widget - Save Game Menu [f=0381313] Shutdown Widget - HealthBars [f=0381313] Shutdown Widget - Noises [f=0381313] Shutdown Widget - Unit Icons [f=0381313] Shutdown Widget - Win Counter [f=0381313] Shutdown Widget - BuildETA [f=0381313] Shutdown Widget - Depth of Field Shader [f=0381313] Shutdown Widget - Modular Comm Info [f=0381313] Shutdown Widget - CameraShake [f=0381313] Shutdown Widget - Chili Economy Panel Default [f=0381313] Shutdown Widget - Chili EndGame Window [f=0381313] Shutdown Widget - Chili Nuke Warning [f=0381313] Shutdown Widget - Chili Spectator Panels [f=0381313] Shutdown Widget - Context Menu [f=0381313] Shutdown Widget - Darkening [f=0381313] Shutdown Widget - Grab Input [f=0381313] Input grabbing is disabled! [f=0381313] Shutdown Widget - Highlight Geos [f=0381313] Shutdown Widget - Local Widgets Config [f=0381313] Shutdown Widget - Mex Placement Handler [f=0381313] Shutdown Widget - MinimapEvents [f=0381313] Shutdown Widget - Missile Silo Range [f=0381313] Shutdown Widget - Morph Finished notification [f=0381313] Shutdown Widget - Music Player [f=0381313] Shutdown Widget - Point Tracker [f=0381313] Shutdown Widget - Showeco and Grid Drawer [f=0381313] Shutdown Widget - Stereo3D [f=0381313] Shutdown Widget - Chili Selections & CursorTip v2 [f=0381313] Shutdown Widget - Startup Info and Selector [f=0381313] Shutdown Widget - Transport AI [f=0381313] Shutdown Widget - Attack Warning [f=0381313] Shutdown Widget - Attack AoE [f=0381313] Shutdown Widget - UnitShapes [f=0381313] Shutdown Widget - Map Edge Extension [f=0381313] Shutdown Widget - Selection Send [f=0381313] Shutdown Widget - LupsManager [f=0381313] Shutdown Widget - Newton Firezone [f=0381313] Shutdown Widget - Receive Units Indicator [f=0381313] Shutdown Widget - Chili Pro Console [f=0381313] Shutdown Widget - Chili Crude Player List [f=0381313] Shutdown Widget - Lasso Terraform GUI [f=0381313] Shutdown Widget - Chili Framework [f=0381313] Shutdown Widget - Lups [f=0381313] Shutdown Widget - Chili Core Selector [f=0381313] Shutdown Widget - Pause Screen [f=0381313] Shutdown Widget - Layout Handler [f=0381313] Shutdown Widget - Persistent Build Height [f=0381313] Shutdown Widget - Text To Speech Control [f=0381313] Shutdown Widget - Color Blindness Correction [f=0381313] End widgetHandler:Shutdown [f=0381313] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1148418559,0} {chunk,block}Bytes={0,0} [f=0381313] [Game::KillLua][4] dtor=0 [f=0381313] [SpringApp::Reload][3] [f=0381313] [Sound] [~CSound][1] soundThread=1bfc426c [f=0381313] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0381313] [Sound] [Sound::UpdateThread][3] efx=1bedb3a8 [f=0381313] [Sound] [Sound::UpdateThread][4] ctx=1bfac438 dev=1e708030 [f=0381313] [Sound] [Sound::UpdateThread][5] [f=0381313] [Sound] [~CSound][2] [f=0381313] [Sound] [~CSound][3] [f=0381313] [SpringApp::Reload][4] [f=0381313] [Game::~CGame][1] [f=0381313] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0381313] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0381313] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0381313] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0381313] [Game::KillLua][4] dtor=1 [f=0381313] [Game::KillMisc][1] [f=0381313] [Game::KillMisc][2] [f=0381313] [Game::KillMisc][3] [f=0381313] [Game::KillRendering][1] [f=0381313] [Game::KillInterface][1] [f=0381313] [Game::KillInterface][2] [f=0381313] [Game::KillSimulation][1] [f=0381313] [Game::KillSimulation][2] unitHandler=05c710a8 [f=0381313] [CCollisionHandler] dis-/continuous tests: 0/83928627 [f=0381313] [Game::KillSimulation][3] [f=0381313] [~CPathCache(32x32)] cacheHits=14 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0381313] [~CPathCache(32x32)] cacheHits=23859 hitPercentage=39% numHashColls=0 maxCacheSize=49 [f=0381313] [~CPathCache(64x64)] cacheHits=728 hitPercentage=59% numHashColls=0 maxCacheSize=201 [f=0381313] [~CPathCache(64x64)] cacheHits=22766 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0381313] Statistics for RectangleOptimizer: 3% [f=0381313] Statistics for RectangleOptimizer: 3% [f=0381313] LosHandler stats: total instances=1676946; shared=32%; from cache=44% [f=0381313] [Game::KillSimulation][4] [f=0381313] [Game::~CGame][2] [f=0381313] [Game::~CGame][3] [f=0381313] [LocalConnection::Statistics] Received: 9137307 bytes Sent: 12522000 bytes [f=0381313] [SpringApp::Reload][5] [f=0381313] [SpringApp::Reload][6] [f=0381313] Scanning: E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\base [f=0381313] Scanning: E:\game\Zero-K\maps [f=0381313] Scanning: E:\game\Zero-K\games [f=0381313] Scanning: E:\game\Zero-K\packages [f=0381313] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [f=0381313] [SpringApp::Reload][7] [f=0381313] [SpringApp::Reload][8] [f=0381313] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0381313] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0381313] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0381313] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0381313] [Sound] [Sound::InitThread][1] [f=0381313] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0381313] [Sound] [Sound::InitThread][3] device=1e708030 context=3c1ecdb8 [f=0381313] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0381313] [Sound] Vendor: OpenAL Community [f=0381313] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0381313] [Sound] Renderer: OpenAL Soft [f=0381313] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0381313] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0381313] [Sound] Devices: [f=0381313] [Sound] [鎵0鍣?(Realtek High Definition Audio)] [f=0381313] [Sound] [鎵0鍣?(Realtek High Definition Audio)] [f=0381313] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0381313] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0381313] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0381313] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0381313] [Sound] Error: Initializing EFX failed! [f=0381313] [Sound] [Sound::UpdateThread][2] [f=0381313] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0381313] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.12.13" [f=-000001] [SpringApp::Reload][12] #script=76 [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Icy Run v2 [f=-000001] [PreGame::StartServer] checksums: game=0x47AA41C4 map=0xA8FDD09E [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 275ms [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Icy Run v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.2 (archive: zk-v1.5.8.2.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "E:\game\Zero-K\demos\20171226_013529_Icy Run v2_104.0.1-92-g4409317 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 170ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (19 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 352ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 490ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 25ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 9ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3159ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 208ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 51ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "armjeth_dead" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "armckfus_dead" [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 105ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 147 quads [f=-000001] Total: 147 quads [f=-000001] Total: 147 quads [f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaRules/gadgets.lua, [string "LuaRules/Gadgets/mex_spot_finder.lua"]:358: attempt to compare number with string stack traceback: [C]: in function 'Include' [string "LuaRules/main.lua"]:32: in main chunk LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1270886,0} {chunk,block}Bytes={0,0} [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1270886,0} {chunk,block}Bytes={0,0} [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Failed to load: api_startboxes.lua ([string "LuaRules/Utilities/startbox_utilities.lua"]:91: bad argument #1 to 'randomseed' (number expected, got no value)) [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Failed to load: minimap_startbox_new.lua ([string "LuaRules/Utilities/startbox_utilities.lua"]:91: bad argument #1 to 'randomseed' (number expected, got no value)) [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8a83e05a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=f5dd1ee2 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=621ec15f [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e27fc39e [f=-000001] [Path] [PathEstimator::ReadFile] hash=e27fc39e file="cache\104dev-maintenance/paths/Icy Run v2.pe-e27fc39e.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (23 MB) [f=-000001] [EstimatePathCosts] precached 4 of 768 blocks [f=-000001] [EstimatePathCosts] precached 60 of 768 blocks [f=-000001] [EstimatePathCosts] precached 121 of 768 blocks [f=-000001] [EstimatePathCosts] precached 176 of 768 blocks [f=-000001] [EstimatePathCosts] precached 226 of 768 blocks [f=-000001] [EstimatePathCosts] precached 274 of 768 blocks [f=-000001] [EstimatePathCosts] precached 329 of 768 blocks [f=-000001] [EstimatePathCosts] precached 378 of 768 blocks [f=-000001] [EstimatePathCosts] precached 435 of 768 blocks [f=-000001] [EstimatePathCosts] precached 485 of 768 blocks [f=-000001] [EstimatePathCosts] precached 536 of 768 blocks [f=-000001] [EstimatePathCosts] precached 591 of 768 blocks [f=-000001] [EstimatePathCosts] precached 642 of 768 blocks [f=-000001] [EstimatePathCosts] precached 703 of 768 blocks [f=-000001] [EstimatePathCosts] precached 760 of 768 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=e27fc39e file="cache\104dev-maintenance/paths/Icy Run v2.pe-e27fc39e.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8a83e05a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=f5dd1ee2 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=621ec15f [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e27fc3ae [f=-000001] [Path] [PathEstimator::ReadFile] hash=e27fc3ae file="cache\104dev-maintenance/paths/Icy Run v2.pe2-e27fc3ae.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (10 MB) [f=-000001] [EstimatePathCosts] precached 5 of 192 blocks [f=-000001] [EstimatePathCosts] precached 23 of 192 blocks [f=-000001] [EstimatePathCosts] precached 40 of 192 blocks [f=-000001] [EstimatePathCosts] precached 57 of 192 blocks [f=-000001] [EstimatePathCosts] precached 71 of 192 blocks [f=-000001] [EstimatePathCosts] precached 92 of 192 blocks [f=-000001] [EstimatePathCosts] precached 106 of 192 blocks [f=-000001] [EstimatePathCosts] precached 122 of 192 blocks [f=-000001] [EstimatePathCosts] precached 138 of 192 blocks [f=-000001] [EstimatePathCosts] precached 163 of 192 blocks [f=-000001] [EstimatePathCosts] precached 186 of 192 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=e27fc3ae file="cache\104dev-maintenance/paths/Icy Run v2.pe2-e27fc3ae.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (633ms, checksum d419915a) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Brutal-stable>: Zero-K must be 1.5.10.3 or higher! (v1.5.8.2) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Zero-K must be 1.5.10.3 or higher! (v1.5.8.2) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Loading Saved Game [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11437,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with metal map mode. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] [cawidgets.lua] Error: Error in GameSetup(): [string "LuaRules/Utilities/startbox_utilities.lua"]:226: bad argument #1 to 'randomseed' (number expected, got no value) [f=-000001] [cawidgets.lua] Error: Removed widget: Start Point Remover & Comm Selector [f=-000001] GameID: e136415acb9e8066e8eae735275d2964 [f=-000001] Connection attempt from Player [f=-000001] -> Version: 104.0.1-92-g4409317 maintenance [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums={0xa8fdd09e,0xa8fdd09e}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums={0x47aa41c4,0x47aa41c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c365a9b38d3ebb0a922485d45c7b13aa5e5039efc6008fe17be987999da85ae30d8961e3418a44ecc837b5edcea82d90d4413bad1412d94508c4523c81aba5e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=324a51e3a9eeb0855455772c2a8b86a05a93a218b1b5821c6da6a6af5b038efa4f23132a817bec58825a9c3b757924d076d576484907e656e21001c5b5376c94]" [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 1 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 2 [f=-000001] Player Player finished loading and is now ingame [f=-000001] <Player> Allies: I choose: Guardian! [f=0000000] Error: Spring 104.0.1-92-g4409317 maintenance has crashed. [f=0000000] Error: DLL information: [f=0000000] Error: 0x00400000 spring [f=0000000] Error: 0x77690000 ntdll [f=0000000] Error: 0x75510000 KERNEL32 [f=0000000] Error: 0x774e0000 KERNELBASE [f=0000000] Error: 0x74c80000 ADVAPI32 [f=0000000] Error: 0x75400000 msvcrt [f=0000000] Error: 0x752a0000 sechost [f=0000000] Error: 0x74d80000 RPCRT4 [f=0000000] Error: 0x74150000 SspiCli [f=0000000] Error: 0x74140000 CRYPTBASE [f=0000000] Error: 0x75130000 bcryptPrimitives [f=0000000] Error: 0x774c0000 IMAGEHLP [f=0000000] Error: 0x773e0000 ucrtbase [f=0000000] Error: 0x75f60000 SHELL32 [f=0000000] Error: 0x74d00000 cfgmgr32 [f=0000000] Error: 0x77c00000 GLU32 [f=0000000] Error: 0x68780000 OPENGL32 [f=0000000] Error: 0x744f0000 windows.storage [f=0000000] Error: 0x74170000 combase [f=0000000] Error: 0x754c0000 powrprof [f=0000000] Error: 0x74c30000 shlwapi [f=0000000] Error: 0x74fd0000 USER32 [f=0000000] Error: 0x74d40000 GDI32 [f=0000000] Error: 0x75f50000 kernel.appcore [f=0000000] Error: 0x753e0000 win32u [f=0000000] Error: 0x75930000 gdi32full [f=0000000] Error: 0x758a0000 shcore [f=0000000] Error: 0x744e0000 profapi [f=0000000] Error: 0x75190000 WS2_32 [f=0000000] Error: 0x6b0d0000 DDRAW [f=0000000] Error: 0x10000000 DevIL [f=0000000] Error: 0x6b800000 OpenAL32 [f=0000000] Error: 0x70780000 vorbisfile [f=0000000] Error: 0x62e80000 zlib1 [f=0000000] Error: 0x74390000 ole32 [f=0000000] Error: 0x70e40000 libfreetype-6 [f=0000000] Error: 0x65180000 libfontconfig-1 [f=0000000] Error: 0x6ef80000 glew32 [f=0000000] Error: 0x6c740000 SDL2 [f=0000000] Error: 0x68140000 ogg [f=0000000] Error: 0x6ff40000 DCIMAN32 [f=0000000] Error: 0x75a90000 IMM32 [f=0000000] Error: 0x64cc0000 vorbis [f=0000000] Error: 0x77340000 OLEAUT32 [f=0000000] Error: 0x75ed0000 msvcp_win [f=0000000] Error: 0x73c30000 WINMM [f=0000000] Error: 0x68f40000 libexpat-1 [f=0000000] Error: 0x74130000 VERSION [f=0000000] Error: 0x73c00000 WINMMBASE [f=0000000] Error: 0x605f0000 MSVCP80 [f=0000000] Error: 0x5fe40000 MSVCR80 [f=0000000] Error: 0x5e910000 nvapi [f=0000000] Error: 0x75ac0000 SETUPAPI [f=0000000] Error: 0x6bc30000 dxgi [f=0000000] Error: 0x720c0000 DEVOBJ [f=0000000] Error: 0x74be0000 WINTRUST [f=0000000] Error: 0x75830000 MSASN1 [f=0000000] Error: 0x74a60000 CRYPT32 [f=0000000] Error: 0x726d0000 uxtheme [f=0000000] Error: 0x756f0000 MSCTF [f=0000000] Error: 0x6ff50000 dwmapi [f=0000000] Error: 0x07380000 nvoglv32 [f=0000000] Error: 0x74120000 WTSAPI32 [f=0000000] Error: 0x72550000 ntmarta [f=0000000] Error: 0x73d90000 WINSTA [f=0000000] Error: 0x75650000 clbcatq [f=0000000] Error: 0x72790000 QQPinyinTSF [f=0000000] Error: 0x6f6e0000 QQPinyin [f=0000000] Error: 0x74fc0000 PSAPI [f=0000000] Error: 0x73510000 MSIMG32 [f=0000000] Error: 0x72e50000 WININET [f=0000000] Error: 0x703a0000 PROPSYS [f=0000000] Error: 0x72e00000 edputil [f=0000000] Error: 0x6eb90000 urlmon [f=0000000] Error: 0x70150000 iertutil [f=0000000] Error: 0x64870000 d3d11 [f=0000000] Error: 0x700f0000 shfolder [f=0000000] Error: 0x51970000 nvwgf2um [f=0000000] Error: 0x71a90000 bcrypt [f=0000000] Error: 0x6c310000 MMDevApi [f=0000000] Error: 0x59390000 dsound [f=0000000] Error: 0x6c430000 AUDIOSES [f=0000000] Error: 0x6bd50000 wintypes [f=0000000] Error: 0x73800000 mswsock [f=0000000] Error: 0x01890000 DNSAPI [f=0000000] Error: 0x74d70000 NSI [f=0000000] Error: 0x73ed0000 IPHLPAPI [f=0000000] Error: 0x71970000 rasadhlp [f=0000000] Error: 0x718e0000 fwpuclnt [f=0000000] Error: 0x63580000 AIInterface [f=0000000] Error: 0x62880000 SkirmishAI [f=0000000] Error: 0x43e40000 DbgHelp [f=0000000] Error: 0x18900000 dbgcore [f=0000000] Error: 0x755f0000 coml2 [f=0000000] Error: 0x72d60000 mssprxy [f=0000000] Error: 0x6e330000 LINKINFO [f=0000000] Error: 0x6b6f0000 ntshrui [f=0000000] Error: 0x6bc00000 srvcli [f=0000000] Error: 0x6b6e0000 cscapi [f=0000000] Error: 0x72370000 sxs [f=0000000] Error: Exception: Access violation (0xc0000005) [f=0000000] Error: Exception Address: 0x6291d22b [f=0000000] Error: Stacktrace for Spring 104.0.1-92-g4409317 maintenance: [f=0000000] Error: This stacktrace indicates a problem with a skirmish AI. [f=0000000] Error: [ProgCtr=6291d22b StackPtr=0188b3b0 FramePtr=0188b448] [f=0000000] Error: (0) E:\game\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0009D22B] [f=0000000] Error: (1) E:\game\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00005CDD] [f=0000000] Error: (2) E:\game\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A] [f=0000000] Error: (3) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x008CFC9A] [f=0000000] Error: (4) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x008D4426] [f=0000000] Error: (5) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x008D484F] [f=0000000] Error: (6) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x008AC3AE] [f=0000000] Error: (7) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x0042E0FC] [f=0000000] Error: (8) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x00534205] [f=0000000] Error: (9) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x00438BA0] [f=0000000] Error: (10) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x0083C6C1] [f=0000000] Error: (11) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x0083FF8B] [f=0000000] Error: (12) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x008266A3] [f=0000000] Error: (13) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x00E31B1B] [f=0000000] Error: (14) E:\game\Zero-K\engine\win32\104.0.1-92-g4409317\spring.exe [0x00401402] [f=0000000] Error: (15) C:\WINDOWS\System32\KERNEL32.DLL [0x000162C4] [f=0000000] Error: (16) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00060F79] [f=0000000] Error: (17) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00060F44] [f=0000000] [WatchDog::DeregisterThread] deregistering controls for thread [main] [f=0000000] Error: [ExitSpringProcess] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: E:\game\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1 [f=0000000] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000) [f=0000000] [SpringApp::Kill][1] fromRun=0 [f=0000000] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0000000] [async=0] threads=3 tasks=440 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, -0.000}}ms [f=0000000] thread=1 tasks=220 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 2.000}, {-26815622253683744847850681795295855350436043682675096815533522250296058905906793693872295980506244031853972297305426188358261696545703347240476473051578368.000, 0.000, 2.000, 2.000}}ms [f=0000000] thread=2 tasks=220 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, -2.000, -2.000}}ms [f=0000000] [async=1] threads=3 tasks=5 {sum,avg}{exec,wait}time={{0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0000000] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000000] thread=2 tasks=4 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 26815622275063246002720063398223296044934427383834263555214463600601724916814943218966834956569006521340549531531403008827309566623745007323373244052930560.000}}ms [f=0000000] [ThreadPool::SetThreadCount][2] workers=0 [f=0000000] [SpringApp::Kill][2] [f=0000000] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0000000] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0000000] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=0000000] [Game::KillLua][3] dtor=0 luaUI=7a560030 [f=0000000] Start widgetHandler:Shutdown [f=0000000] Shutdown - SaveOrderList Complete [f=0000000] Writing last game win data [f=0000000] Shutdown - SaveConfigData Complete [f=0000000] Shutdown Widget - Chili Highlight [f=0000000] Shutdown Widget - Deferred rendering [f=0000000] Shutdown Widget - EPIC Menu [f=0000000] Shutdown Widget - Custom Markers [f=0000000] Shutdown Widget - Chili Minimap [f=0000000] Shutdown Widget - Chili Widget Selector [f=0000000] Shutdown Widget - Local Team Colors [f=0000000] Shutdown Widget - Save Game Menu [f=0000000] Shutdown Widget - HealthBars [f=0000000] Shutdown Widget - Noises [f=0000000] Shutdown Widget - Unit Icons [f=0000000] Shutdown Widget - Win Counter [f=0000000] Shutdown Widget - BuildETA [f=0000000] Shutdown Widget - Depth of Field Shader [f=0000000] Shutdown Widget - Initial Queue ZK [f=0000000] Shutdown Widget - Modular Comm Info [f=0000000] Shutdown Widget - CameraShake [f=0000000] Shutdown Widget - Chili Economy Panel Default [f=0000000] Shutdown Widget - Chili EndGame Window [f=0000000] Shutdown Widget - Chili Nuke Warning [f=0000000] Shutdown Widget - Chili Spectator Panels [f=0000000] Shutdown Widget - Context Menu [f=0000000] Shutdown Widget - Darkening [f=0000000] Shutdown Widget - Grab Input [f=0000000] Input grabbing is disabled! [f=0000000] Shutdown Widget - Highlight Geos [f=0000000] Shutdown Widget - Local Widgets Config [f=0000000] Shutdown Widget - Mex Placement Handler [f=0000000] Shutdown Widget - MinimapEvents [f=0000000] Shutdown Widget - Missile Silo Range [f=0000000] Shutdown Widget - Morph Finished notification [f=0000000] Shutdown Widget - Music Player [f=0000000] Shutdown Widget - Point Tracker [f=0000000] Shutdown Widget - Showeco and Grid Drawer [f=0000000] Shutdown Widget - Stereo3D [f=0000000] Shutdown Widget - Chili Selections & CursorTip v2 [f=0000000] Shutdown Widget - Startup Info and Selector [f=0000000] Shutdown Widget - Transport AI [f=0000000] Shutdown Widget - Attack Warning [f=0000000] Shutdown Widget - Attack AoE [f=0000000] Shutdown Widget - UnitShapes [f=0000000] Shutdown Widget - Map Edge Extension [f=0000000] Shutdown Widget - Selection Send [f=0000000] Shutdown Widget - LupsManager [f=0000000] Shutdown Widget - Units on Fire [f=0000000] Shutdown Widget - Newton Firezone [f=0000000] Shutdown Widget - Receive Units Indicator [f=0000000] Shutdown Widget - Chili Pro Console [f=0000000] Shutdown Widget - Chili Crude Player List [f=0000000] Shutdown Widget - Chili Framework [f=0000000] Shutdown Widget - Lups [f=0000000] Shutdown Widget - Chili Core Selector [f=0000000] Shutdown Widget - Pause Screen [f=0000000] Shutdown Widget - Lasso Terraform GUI [f=0000000] Shutdown Widget - Layout Handler [f=0000000] Shutdown Widget - Persistent Build Height [f=0000000] Shutdown Widget - Text To Speech Control [f=0000000] Shutdown Widget - Color Blindness Correction [f=0000000] End widgetHandler:Shutdown [f=0000000] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,3123260,0} {chunk,block}Bytes={0,0} [f=0000000] [Game::KillLua][4] dtor=0 [f=0000000] [~CDemoRecorder] writing demo "E:\game\Zero-K\demos\20171226_013529_Icy Run v2_104.0.1-92-g4409317 maintenance.sdfz" [f=0000000] [Sound] [~CSound][1] soundThread=41f4e21c [f=0000000] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0000000] [Sound] [Sound::UpdateThread][3] efx=7a369438 [f=0000000] [Sound] [Sound::UpdateThread][4] ctx=3c1ecdb8 dev=1e708030 [f=0000000] [Sound] [Sound::UpdateThread][5] [f=0000000] [Sound] [~CSound][2] [f=0000000] [Sound] [~CSound][3] [f=0000000] [Game::~CGame][1] [f=0000000] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0000000] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0000000] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0000000] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0000000] [Game::KillLua][4] dtor=1 [f=0000000] [Game::KillMisc][1] [f=0000000] [Game::KillMisc][2] [f=0000000] [Game::KillMisc][3] [f=0000000] [Game::KillRendering][1] [f=0000000] [Game::KillInterface][1] [f=0000000] [Game::KillInterface][2] [f=0000000] [Game::KillSimulation][1] [f=0000000] [Game::KillSimulation][2] unitHandler=3d5024f8 [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/83928627 [f=0000000] [Game::KillSimulation][3] [f=0000000] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000000] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000000] [~CPathCache(48x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000000] [~CPathCache(48x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000000] Statistics for RectangleOptimizer: 3% [f=0000000] Statistics for RectangleOptimizer: 3% [f=0000000] LosHandler stats: total instances=1676946; shared=32%; from cache=44% [f=0000000] [Game::KillSimulation][4] [f=0000000] [Game::~CGame][2] [f=0000000] [Game::~CGame][3] [f=0000000] [Chobby] Chobby Shutdown Chobby.exe Information: 0 : Chobby closed connection [f=0000000] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,43310134,0} {chunk,block}Bytes={0,0} [f=0000000] [SpringApp::Kill][3] [f=0000000] [LocalConnection::Statistics] Received: 2492 bytes Sent: 2145 bytes [f=0000000] [SpringApp::Kill][4] font=04cf8008 [f=0000000] [SpringApp::Kill][5] [f=0000000] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] Error: [Watchdog::DeregisterThread] Invalid thread number 0 [WatchDog::Uninstall][1] hangDetectorThread=00fcadf0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Chobby.exe Warning: 0 : Spring exit code is: 1, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
using game: Zero-K v1.5.8.2