ZeroK-RTS / CrashReports

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Spring crash [104.0.1-92-g4409317] #3089

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : http://zkmenu.repo.springrts.com/packages/600a34c6a19073226da59b9b166ba721.sdp Completed - 72,88k
Zero-K.exe Information: 0 : zkmenu:stable download complete - 823,42k
Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/53c32c4c8a4af79b74351c7451e6d9f2.sdp Completed - 218,65k
Zero-K.exe Information: 0 : zk:stable download complete - 243,37k
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : starting download User Interface Tutorial r19
Zero-K.exe Information: 0 : starting download Glacies 1.3
Zero-K.exe Warning: 0 : Piece 0 failed for http://zero-k.info/autoregistrator/maps/glacies_1.3.sd7
Zero-K.exe Warning: 0 : Piece 9 failed for http://zero-k.info/autoregistrator/maps/glacies_1.3.sd7
Zero-K.exe Warning: 0 : Piece 6 failed for http://zero-k.info/autoregistrator/maps/glacies_1.3.sd7
Zero-K.exe Warning: 0 : Piece 3 failed for http://zero-k.info/autoregistrator/maps/glacies_1.3.sd7
Zero-K.exe Information: 0 : User Interface Tutorial r19.sdz Completed - 135,28k
Zero-K.exe Information: 0 : glacies_1.3.sd7 Completed - 14,84M
Zero-K.exe Information: 0 : starting download Economy Tutorial r15
Zero-K.exe Information: 0 : starting download Aquatic Divide Revised v02
Zero-K.exe Information: 0 : Economy Tutorial r15.sdz Completed - 139,42k
Zero-K.exe Information: 0 : aquatic_divide_revised_v02.sd7 Completed - 8,37M
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\temp\x\springsettings.cfg"
Using additional read-only configuration source: "C:\temp\x\engine\win32\104.0.1-92-g4409317\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, Texture, BumpWater, AutohostInterface, Font, Net, Shader, KeyBindings, CSMFGroundTextures, ModelRenderContainer, DynWater, GameServer, Sound, Path, ArchiveScanner, DecalsDrawerGL4, CregSerializer, Piece, LuaSocket, SkyBox, VFS, Model
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 4096
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowPosX = 5
  WindowPosY = 28
  XResolutionWindowed = 1857
  YResolutionWindowed = 1150
  snd_volmaster = 16
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-92-g4409317 maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16310MB RAM, 18742MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz}
    display=1 modes=44 bounds={x=0, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@60Hz
        [ 3] 1920x1080x24bpp@60Hz
        [ 9] 1680x1050x24bpp@60Hz
        [12] 1600x1024x24bpp@60Hz
        [14] 1600x900x24bpp@60Hz
        [16] 1440x900x24bpp@60Hz
        [24] 1280x800x24bpp@60Hz
        [26] 1280x720x24bpp@60Hz
        [36] 1024x576x24bpp@60Hz
    display=2 modes=61 bounds={x=1920, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@60Hz
        [ 3] 1920x1080x24bpp@60Hz
        [ 9] 1680x1050x24bpp@60Hz
        [12] 1600x1024x24bpp@60Hz
        [14] 1600x900x24bpp@60Hz
        [16] 1440x900x24bpp@75Hz
        [32] 1280x800x24bpp@76Hz
        [40] 1280x720x24bpp@60Hz
        [48] 1024x576x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.6.0 NVIDIA 388.13
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 970/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 4096MB (total) / 3472MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1857x1150x24bpp@59Hz (windowed::decorated)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\temp\x\
Using read-only data directory: C:\temp\x\engine\win32\104.0.1-92-g4409317\
Scanning: C:\temp\x\engine\win32\104.0.1-92-g4409317\base
Scanning: C:\temp\x\maps
Scanning: C:\temp\x\games
Scanning: C:\temp\x\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 131ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=07fc68c0 context=07f92c18
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [BenQ BL2411-C (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (2- HTC Vive)]
[f=-000001] [Sound]     [PLB2403WS-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: C:\temp\x
[Info] Free disk space: 59214 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.2"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 11679
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000002D6FCA277B29E5D92AAD1F0001001001A533565A1800000001000000020000009BD93D5600000000D187DA0101000000B800000038000000040000002AAD1F0001001001481C05009BD93D566E00A8C00000000086334F5A06E36A5A0100D3D700000100E8210500000000007E8A7264F9574043E329EAA3EE26651B84C1002844B87D9F27636F36C23BC8715B16333DA78E2359276ACEF641EA3E510B7143C808EF1156D567DED438F311A7036AFA23F9D8664C3783844CFCCDADE5FCAEC1FFF18D150DE8431E2EBCF4FE986BE76EFD0A72E34AC96852EB292E5CCAC020F4AAE79CBB4A3A595A8823315127","Friends":["76561197960316098","76561197960346015","76561197960407979","76561197960478324","76561197960592273","76561197960596851","76561197960879482","76561197961018239","76561197969443963","76561197970819976","76561197978858100","76561197986648420","76561197987213948","76561197988094846","76561197994557935","76561197994944436","76561197996027600","76561198000240943","76561198000627763","76561198002227766","76561198005614529","76561198006545309","76561198009856880","76561198010637484","76561198011963210","76561198012143646","76561198019417413","76561198020057980","76561198025147592","76561198030304871","76561198034380788","76561198034997640","76561198065674962","76561198069797979","76561198078468646","76561198086709830","76561198132621338","76561198154889477","76561198209438663","76561198244151506"],"SuggestedName":"Licho"}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"130052100","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Number of battles: 0
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/11.png","ImageUrl":"http://zero-k.info/img/lobbynews/11.png"}
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=08026820
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 1857x1150x24bpp@59Hz (windowed::decorated)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1857x1150x24bpp@59Hz (windowed::decorated)
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/11.png","TargetPath":"news/11.png"}

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

Zero-K.exe Information: 0 : Chobbyla << GaAddErrorEvent {"Severity":"Info","Message":"events_22_10_2017:Invalid Steam token"}
[f=-000001] steamMode, true, true
Zero-K.exe Information: 0 : Chobbyla << GaAddErrorEvent {"Severity":"Info","Message":"events_22_10_2017:Already linked steam, connecting"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1857x1177x24bpp@59Hz (windowed::decorated)
[f=-000001] [Chobby] Warning: Missing minimap image for
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Blackdutchie http://zero-k.info/Users/Detail/92499 reports abuse by MouthOfMadness http://zero-k.info/Users/Detail/395689 : was rude to team-mates and then ragequit in http://zero-k.info/Battles/Detail/480312?"}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Sprung http://zero-k.info/Users/Detail/4665 reports abuse by [ffc]killer http://zero-k.info/Users/Detail/206403 : Called Alcur turd and faggot"}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Orfelius http://zero-k.info/Users/Detail/236556 reports abuse by DeinFreund http://zero-k.info/Users/Detail/232028 : STOP INVITING ME TO YOUR PARTY"}
Zero-K.exe Error: 0 : ChobbyLauncher.ChobbylaLocalListener error processing line Alert {"Message":"Xivender http://zero-k.info/Users/Detail/146424 reports abuse by volidol http://zero-k.info/Users/Detail/397310 : entweder er sabotiert absichtlich das Spiel oder ist vollkommen unfähig. : Newtonsoft.Json.JsonReaderException: Unterminated string. Expected delimiter: ". Path 'Message', line 1, position 198.
   at Newtonsoft.Json.JsonTextReader.ReadStringIntoBuffer(Char quote)
   at Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
   at Newtonsoft.Json.JsonTextReader.ReadAsString()
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
   at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
   at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at ChobbyLauncher.ChobbylaLocalListener.<OnCommandReceived>d__27.MoveNext()
Zero-K.exe Error: 0 : ChobbyLauncher.ChobbylaLocalListener error processing line \n"} : System.Exception: Invalid json data PlasmaShared.CommandJsonSerializer : \n"}
   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at ChobbyLauncher.ChobbylaLocalListener.<OnCommandReceived>d__27.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Whiteshadow http://zero-k.info/Users/Detail/306019 reports abuse by Corvus_Corax http://zero-k.info/Users/Detail/110645 : admin abuse"}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"hokomoko http://zero-k.info/Users/Detail/169779 reports abuse by 2plus2is5 http://zero-k.info/Users/Detail/392769 : Team sabotage in http://zero-k.info/Battles/Detail/481368"}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"hokomoko http://zero-k.info/Users/Detail/169779 reports abuse by 2plus2is5 http://zero-k.info/Users/Detail/392769 : Team sabotage in http://zero-k.info/Battles/Detail/481368"}
Zero-K.exe Error: 0 : ChobbyLauncher.ChobbylaLocalListener error processing line Alert {"Message":"Alcur http://zero-k.info/Users/Detail/204213 reports abuse by Corvus_Corax http://zero-k.info/Users/Detail/110645 : http://zero-k.info/Battles/Detail/481853 : Newtonsoft.Json.JsonReaderException: Unterminated string. Expected delimiter: ". Path 'Message', line 1, position 168.
   at Newtonsoft.Json.JsonTextReader.ReadStringIntoBuffer(Char quote)
   at Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
   at Newtonsoft.Json.JsonTextReader.ReadAsString()
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
   at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
   at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at ChobbyLauncher.ChobbylaLocalListener.<OnCommandReceived>d__27.MoveNext()
Zero-K.exe Error: 0 : ChobbyLauncher.ChobbylaLocalListener error processing line \n : System.Exception: Invalid json data PlasmaShared.CommandJsonSerializer : \n
   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at ChobbyLauncher.ChobbylaLocalListener.<OnCommandReceived>d__27.MoveNext()
Zero-K.exe Error: 0 : ChobbyLauncher.ChobbylaLocalListener error processing line \nHe basically called me an idiot because he placed a \"wtf\" and \"gg\" label on my factory and then resigned and said \"idiot players\"."} : System.Exception: Invalid json type PlasmaShared.CommandJsonSerializer : \nHe
   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at ChobbyLauncher.ChobbylaLocalListener.<OnCommandReceived>d__27.MoveNext()
Zero-K.exe Error: 0 : ChobbyLauncher.ChobbylaLocalListener error processing line Alert {"Message":"Alcur http://zero-k.info/Users/Detail/204213 reports abuse by Corvus_Corax http://zero-k.info/Users/Detail/110645 : http://zero-k.info/Battles/Detail/481855 : Newtonsoft.Json.JsonReaderException: Unterminated string. Expected delimiter: ". Path 'Message', line 1, position 168.
   at Newtonsoft.Json.JsonTextReader.ReadStringIntoBuffer(Char quote)
   at Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
   at Newtonsoft.Json.JsonTextReader.ReadAsString()
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
   at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
   at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at ChobbyLauncher.ChobbylaLocalListener.<OnCommandReceived>d__27.MoveNext()
Zero-K.exe Error: 0 : ChobbyLauncher.ChobbylaLocalListener error processing line \n : System.Exception: Invalid json data PlasmaShared.CommandJsonSerializer : \n
   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at ChobbyLauncher.ChobbylaLocalListener.<OnCommandReceived>d__27.MoveNext()
Zero-K.exe Error: 0 : ChobbyLauncher.ChobbylaLocalListener error processing line \nCalling Slaab an idiot - I don\'t know the context for sure though."} : System.Exception: Invalid json type PlasmaShared.CommandJsonSerializer : \nCalling
   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at ChobbyLauncher.ChobbylaLocalListener.<OnCommandReceived>d__27.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"DeinFreund http://zero-k.info/Users/Detail/232028 reports abuse by Goober http://zero-k.info/Users/Detail/397119 : Known Drone smurf. WHR guinea pig?"}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Fealthas http://zero-k.info/Users/Detail/218372 reports abuse by Goober http://zero-k.info/Users/Detail/397119 : SMURFFFFFFFFFFF"}
[f=-000001] [chobby] Showing battle with ID, 22
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(Archetherial) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(Ropiharcos) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Emru1) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Danecek) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SmokeDragon) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Hexxitfan11_v2) added to channel (zk)
[f=-000001] LeaveBattle sent while not in battle
[f=-000001] [chobby] Showing battle with ID, 23
[f=-000001] Connecting to battle, Zero-K v1.6.1.3, Hide_and_Seek_v03, 104.0.1-92-g4409317
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\temp\x\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=102 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=51 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=51 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=07f773a4
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=07f83e00
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=07f92c18 dev=07fc68c0
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\temp\x\engine\win32\104.0.1-92-g4409317\base
[f=-000001] Scanning: C:\temp\x\maps
[f=-000001] Scanning: C:\temp\x\games
[f=-000001] Scanning: C:\temp\x\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=07fc68c0 context=16146008
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [BenQ BL2411-C (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (2- HTC Vive)]
[f=-000001] [Sound]     [PLB2403WS-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.2"
[f=-000001] [SpringApp::Reload][12] #script=125
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name Licho
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.1.3 (archive: 53c32c4c8a4af79b74351c7451e6d9f2.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Hide_and_Seek_v03 (checksum 0xbd2c2ff) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 53c32c4c8a4af79b74351c7451e6d9f2.sdz (checksum 0xe22880a4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\temp\x\demos\20180110_190850_Hide_and_Seek_v03_104.0.1-92-g4409317 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 188ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 174ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 258ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 322 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1885ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 143ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 75ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Mantis 5852         <hax_mantis_5852.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 2
[f=-000001] Last game allyTeam count: 2, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6892d28e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ba929b03
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=221ac20f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=221ac20f file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-221ac20f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6892d28e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ba929b03
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=221ac21f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=221ac21f file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-221ac21f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (344ms, checksum 0aad8e5c)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11449,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 71 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: b656565ae0c6871a7b09119d5ad7d57b
[f=-000001] Connection attempt from Licho
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001] [liblobby] Warning: Duplicate user(SteveandSu) added to channel (zk)
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xe22880a4}]"
[f=-000001] Connection attempt from Danecek
[f=-000001]  -> Version: 104.0.1-92-g4409317 maintenance
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danecek" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danecek" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xe22880a4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danecek" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danecek" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [liblobby] Warning: Duplicate user(Orfelius) added to channel (zk)
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Skirmish AI "AI: Hard (1)" (ID:0) took over control of team 2
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Danecek> Allies: I choose: Recon!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Licho> Allies: I choose: Recon!
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000165] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000165] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000165] !transmitlobby @voice@buildUnit@reload
[f=0000928] <Licho> Allies: I invited Danecek to join my squad.
[f=0001764] Input grabbing is enabled!
[f=0001794] Input grabbing is enabled!
[f=0001825] Input grabbing is enabled!
[f=0001855] Input grabbing is enabled!
[f=0001875] verifying invite
[f=0001875] invite verified
[f=0001875] [Commshare] Assigning player id 1(Danecek) to team 0
[f=0001881] Licho added point: 8 units received from Danecek
[f=0001885] Input grabbing is enabled!
[f=0001915] Input grabbing is enabled!
[f=0001945] Input grabbing is enabled!
[f=0001975] game_message: Conjurer is under attack
[f=0001975] Input grabbing is enabled!
[f=0002005] Input grabbing is enabled!
[f=0002035] Input grabbing is enabled!
[f=0002076] Input grabbing is enabled!
[f=0002140] game_message: Metal Extractor is under attack
[f=0003106] Upgrade UI Debug - Upgrade Command Sent
[f=0003392] [liblobby] Warning: Duplicate user(Lynx) added to channel (zk)
[f=0003568] game_message: Morph complete: Recon lvl 1
[f=0004904] game_message: Glaive is under attack
[f=0009082] game_message: Glaive is under attack
[f=0010328] game_message: Metal Extractor is under attack
[f=0010478] game_message: Solar Collector is under attack
[f=0010647] game_message: Solar Collector is under attack
[f=0010840] game_message: Glaive is under attack
[f=0010990] game_message: Glaive is under attack
[f=0011155] game_message: Glaive is under attack
[f=0011685] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0011685] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0011685] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0011685] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0011685] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0011685] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0011685] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0011685] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0011685] !transmitlobby @voice@buildUnit@reload
[f=0013517] game_message: Metal Extractor is under attack
[f=0013762] game_message: Glaive is under attack
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0015069] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0015069] !transmitlobby @voice@buildUnit@reload
[f=0015153] game_message: Phoenix is under attack
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=0016593] game_message: Phoenix is under attack
[f=0016806] game_message: Glaive is under attack
[f=0017000] game_message: Glaive is under attack
[f=0018799] game_message: Glaive is under attack
[f=0019019] game_message: Glaive is under attack
[f=0019184] game_message: Glaive is under attack
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpcon;Constable
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpassault;Jack
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut
[f=0021670] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpaa;Toad
[f=0021670] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle
[f=0021670] !transmitlobby @voice@buildUnit@reload
[f=0022757] game_message: Morph complete: Advanced Geothermal
[f=0022995] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[f=0023559] [liblobby] Warning: Duplicate user(PhoenixBoy) added to channel (zk)
[f=0023773] game_message: AI has been destroyed!
[f=0023773] game_message: South-West wins!
[f=0023773] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0023791] <autoquit> Autoquit canceled.
[f=0023802] Skirmish AI "AI: Hard (1)" (ID:0), which controlled team 2 is now dead
[f=0024075] [ReloadOrRestart] Spring "C:\temp\x\engine\win32\104.0.1-92-g4409317\spring.exe" should be reloading
[f=0024075] [SpringApp::Reload][1]
[f=0024075] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0024075]     [async=0] threads=3 tasks=230302 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 2.000}}ms
[f=0024075]         thread=1 tasks=115151 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {26815622216626246910432243222389751021735232693758500838286589969120582266417144707211024443073023871965837392498057733225110780138277652486102794931011584.000, 0.000, 0.000, -0.000}}ms
[f=0024075]         thread=2 tasks=115151 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622296893877835124008957226134413445012467289703119902184057459505197366830375217185932856903120714647618202782827769228252341848067486601733927337984.000}, {0.000, 0.000, -0.000, -26815622265719459515009351024455662094080652060044580935435958984441826825571750823069340836867637130293233150721104070206592409174193061990884355122135040.000}}ms
[f=0024075]     [async=1] threads=3 tasks=262 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {2.000, -0.000}}ms
[f=0024075]         thread=1 tasks=133 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622296773393326770500765541398886511600449092027637310887496718776740720827801946353952488986262050154515105975161083662946604754352223482230041739264.000}, {-26815622273758905187305212670748219962402515512997456477554496978616848429892614397582676141674226829764376605196503702470011030682665231413367881009725440.000, 0.000, -0.000, -0.000}}ms
[f=0024075]         thread=2 tasks=129 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {-0.000, 0.000, -0.000, 0.000}}ms
[f=0024075] [ThreadPool::SetThreadCount][2] workers=0
[f=0024075] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0024075] [ThreadPool::SetThreadCount][2] workers=2
[f=0024075] [Threading] Main thread CPU affinity mask set: 252
[f=0024075] [SpringApp::Reload][2]
[f=0024075] [~CDemoRecorder] writing demo "C:\temp\x\demos\20180110_190850_Hide_and_Seek_v03_104.0.1-92-g4409317 maintenance.sdfz"
[f=0024075] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0024075] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0024075] [Game::KillLua][2] dtor=0 luaRules=085c5390
[f=0024075] Start gadgetHandler:Shutdown
[f=0024075] Shutdown - StartSetup
[f=0024075] Shutdown - UnitMorph
[f=0024075] Shutdown - LupsNanoSpray
[f=0024075] Shutdown - Missile Silo Controller
[f=0024075] Shutdown - Modular Comm Info
[f=0024075] Shutdown - Puppy Handler
[f=0024075] Shutdown - Terrain Texture Handler
[f=0024075] Shutdown - UnitCloakShield
[f=0024075] End gadgetHandler:Shutdown
[f=0024075] Start gadgetHandler:Shutdown
[f=0024075] Shutdown - UnitMorph
[f=0024075] Shutdown - Modular Comm Info
[f=0024075] Shutdown - Shockwaves
[f=0024075] Shutdown - UnitCloakShield
[f=0024075] Shutdown - Lups Cloak FX
[f=0024075] Shutdown - Lups
[f=0024075] End gadgetHandler:Shutdown
[f=0024075] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,83836103,0} {chunk,block}Bytes={0,0}
[f=0024075] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,83836103,0} {chunk,block}Bytes={0,0}
[f=0024075] [Game::KillLua][3] dtor=0 luaUI=31f5f9f8
[f=0024075] Start widgetHandler:Shutdown
[f=0024075] Shutdown - SaveOrderList Complete
[f=0024075] Writing last game win data
[f=0024075] Shutdown - SaveConfigData Complete
[f=0024075] Shutdown Widget - Chili Highlight
[f=0024075] Shutdown Widget - Deferred rendering
[f=0024075] Shutdown Widget - EPIC Menu
[f=0024075] Shutdown Widget - Custom Markers
[f=0024075] Shutdown Widget - Chili Minimap
[f=0024075] Shutdown Widget - Chili Widget Selector
[f=0024075] Shutdown Widget - Local Team Colors
[f=0024075] Shutdown Widget - Display Keys 2
[f=0024075] Shutdown Widget - Save Game Menu
[f=0024075] Shutdown Widget - HealthBars
[f=0024075] Shutdown Widget - Noises
[f=0024075] Shutdown Widget - Unit Icons
[f=0024075] Shutdown Widget - Win Counter
[f=0024075] Shutdown Widget - BuildETA
[f=0024075] Shutdown Widget - Depth of Field Shader
[f=0024075] Shutdown Widget - Modular Comm Info
[f=0024075] Shutdown Widget - CameraShake
[f=0024075] Shutdown Widget - Chili Economy Panel Default
[f=0024075] Shutdown Widget - Chili EndGame Window
[f=0024075] Shutdown Widget - Chili Nuke Warning
[f=0024075] Shutdown Widget - Chili Selections & CursorTip v2
[f=0024075] Shutdown Widget - Chili Spectator Panels
[f=0024075] Shutdown Widget - Context Menu
[f=0024075] Shutdown Widget - Darkening
[f=0024075] Shutdown Widget - Grab Input
[f=0024075] Input grabbing is disabled!
[f=0024075] Shutdown Widget - Highlight Geos
[f=0024075] Shutdown Widget - Local Widgets Config
[f=0024075] Shutdown Widget - Mex Placement Handler
[f=0024075] Shutdown Widget - MinimapEvents
[f=0024075] Shutdown Widget - Missile Silo Range
[f=0024075] Shutdown Widget - Morph Finished notification
[f=0024075] Shutdown Widget - Point Tracker
[f=0024075] Shutdown Widget - Showeco and Grid Drawer
[f=0024075] Shutdown Widget - Stereo3D
[f=0024075] Shutdown Widget - Startup Info and Selector
[f=0024075] Shutdown Widget - Transport AI
[f=0024075] Shutdown Widget - Attack Warning
[f=0024075] Shutdown Widget - Music Player
[f=0024075] Shutdown Widget - Attack AoE
[f=0024075] Shutdown Widget - UnitShapes
[f=0024075] Shutdown Widget - Map Edge Extension
[f=0024075] Shutdown Widget - Selection Send
[f=0024075] Shutdown Widget - LupsManager
[f=0024075] Shutdown Widget - Newton Firezone
[f=0024075] Shutdown Widget - Receive Units Indicator
[f=0024075] Shutdown Widget - Chili Pro Console
[f=0024075] Shutdown Widget - Chili Crude Player List
[f=0024075] Shutdown Widget - Lasso Terraform GUI
[f=0024075] Shutdown Widget - Chili Framework
[f=0024075] Shutdown Widget - Lups
[f=0024075] Shutdown Widget - Chili Core Selector
[f=0024075] Shutdown Widget - Pause Screen
[f=0024075] Shutdown Widget - Chili Gesture Menu
[f=0024075] Shutdown Widget - Color Blindness Correction
[f=0024075] Shutdown Widget - Layout Handler
[f=0024075] Shutdown Widget - Persistent Build Height
[f=0024075] Shutdown Widget - Text To Speech Control
[f=0024075] End widgetHandler:Shutdown
[f=0024075] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,83904498,0} {chunk,block}Bytes={0,0}
[f=0024075] [Game::KillLua][4] dtor=0
[f=0024075] [SpringApp::Reload][3]
[f=0024075] [Sound] [~CSound][1] soundThread=1613f8b4
[f=0024075] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0024075] [Sound] [Sound::UpdateThread][3] efx=16289350
[f=0024075] [Sound] [Sound::UpdateThread][4] ctx=16146008 dev=07fc68c0
[f=0024075] [Sound] [Sound::UpdateThread][5]
[f=0024075] [Sound] [~CSound][2]
[f=0024075] [Sound] [~CSound][3]
[f=0024075] [SpringApp::Reload][4]
[f=0024075] [Game::~CGame][1]
[f=0024075] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0024075] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0024075] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0024075] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0024075] [Game::KillLua][4] dtor=1
[f=0024075] [Game::KillMisc][1]
[f=0024075] [Game::KillMisc][2]
[f=0024075] [Game::KillMisc][3]
[f=0024075] [Game::KillRendering][1]
[f=0024075] Statistics for RectangleOptimizer: 1%
[f=0024075] [Game::KillInterface][1]
[f=0024075] [Game::KillInterface][2]
[f=0024075] [Game::KillSimulation][1]
[f=0024075] [Game::KillSimulation][2] unitHandler=16226c60
[f=0024075] [CCollisionHandler] dis-/continuous tests: 0/11293745
[f=0024075] [Game::KillSimulation][3]
[f=0024075] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0024075] [~CPathCache(28x28)] cacheHits=474 hitPercentage=44% numHashColls=0 maxCacheSize=47
[f=0024075] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0024075] [~CPathCache(56x56)] cacheHits=962 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0024075] Statistics for RectangleOptimizer: 1%
[f=0024075] Statistics for RectangleOptimizer: 1%
[f=0024075] LosHandler stats: total instances=64939; shared=7%; from cache=42%
[f=0024075] [Game::KillSimulation][4]
[f=0024075] [Game::~CGame][2]
[f=0024075] [Game::~CGame][3]
[f=0024075] [UDPConnection::Statistics]
    Received: 495463 bytes in 9780 packets (0.000000 bytes/package)
    Sent: 511097 bytes in 13982 packets (0.000000 bytes/package)
    Relative protocol overhead: 0.000000 up, 0.000000 down
    1 incoming chunks dropped, 3 outgoing chunks resent

[f=0024075] [SpringApp::Reload][5]
[f=0024075] [SpringApp::Reload][6]
[f=0024075] Scanning: C:\temp\x\engine\win32\104.0.1-92-g4409317\base
[f=0024075] Scanning: C:\temp\x\maps
[f=0024075] Scanning: C:\temp\x\games
[f=0024075] Scanning: C:\temp\x\packages
[f=0024075] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[f=0024075] [SpringApp::Reload][7]
[f=0024075] [SpringApp::Reload][8]
[f=0024075] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0024075] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0024075] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0024075] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0024075] [Sound] [Sound::InitThread][1]
[f=0024075] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0024075] [Sound] [Sound::InitThread][3] device=2dd74ac0 context=3715be48
[f=0024075] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0024075] [Sound]   Vendor:         OpenAL Community
[f=0024075] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0024075] [Sound]   Renderer:       OpenAL Soft
[f=0024075] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0024075] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0024075] [Sound]   Devices:
[f=0024075] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0024075] [Sound]     [BenQ BL2411-C (NVIDIA High Definition Audio)]
[f=0024075] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0024075] [Sound]     [Speakers (2- HTC Vive)]
[f=0024075] [Sound]     [PLB2403WS-0 (NVIDIA High Definition Audio)]
[f=0024075] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0024075] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0024075] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0024075] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0024075] [Sound] Error:   Initializing EFX failed!
[f=0024075] [Sound] [Sound::UpdateThread][2]
[f=0024075] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0024075] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=08026820
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] [GR::LogDisplayMode] display-mode set to 1857x1150x24bpp@59Hz (windowed::decorated)

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Licho1 commented 6 years ago

exiting to lobby after game ended