ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-1510-g89bb8e3] #31271

Open Chobbyla opened 4 years ago

Chobbyla commented 4 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 64
  CubeTexSizeSpecular = 64
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FontSize = 18
  ForceDisableShaders = 1
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 1
  GroundDetail = 70
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LinkIncomingMaxPacketRate = 2048
  LinkIncomingPeakBandwidth = 262144
  LinkIncomingSustainedBandwidth = 262144
  LinkOutgoingBandwidth = 262144
  LuaGarbageCollectionMemLoadMult = 100
  MSAALevel = 1
  MaxParticles = 6000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  NetworkLossFactor = 2
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScreenshotCounter = 39
  ScrollWheelSpeed = -25
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 196
  UnitLodDist = 500
  UseDistToGroundForIcons = 1.10000002
  UseLuaMemPools = 0
  UseNetMessageSmoothingBuffer = 0
  UsePBO = 0
  VFSCacheArchiveFiles = 0
  WindowPosX = 480
  WindowPosY = 135
  XResolutionWindowed = 960
  YResolutionWindowed = 810
  snd_volmaster = 43
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 18363)
        Hardware Config: Intel(R) Pentium(R) CPU G4400 @ 3.30GHz; 8092MB RAM, 16284MB pagefile
       Binary Word Size: 64-bit (native)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 2
      Logical CPU Cores: 2
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@60Hz} current={1280x1024x24bpp@60Hz}
    display=1 modes=34 bounds={x=0, y=0, w=1280, h=1024}
        [ 5] 1280x800x24bpp@75Hz
        [ 9] 1280x720x24bpp@75Hz
        [25] 640x400x24bpp@75Hz
        [33] 320x200x24bpp@75Hz
    display=2 modes=35 bounds={x=1280, y=-62, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 4] 1600x1024x24bpp@60Hz
        [ 6] 1600x900x24bpp@60Hz
        [ 8] 1440x900x24bpp@60Hz
        [14] 1280x800x24bpp@60Hz
        [16] 1280x720x24bpp@60Hz
    display=3 modes=27 bounds={x=-1366, y=251, w=1366, h=768}
        [ 6] 1280x800x24bpp@60Hz
        [ 8] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 3.0.0 - Build 26.20.100.7263
    GL vendor   : Intel
    GL renderer : Intel(R) HD Graphics 510
    GLSL version: 1.30 - Build 26.20.100.7263
    GLEW version: 2.1.0
    GPU memory  : unknown
    SDL swap-int: 1

    ARB shader support        : 0
    GLSL shader support       : 0
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/0
    texture query-LOD support : 1 (1)
    MSAA frame-buffer support : 0 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 0 (-)

    max. FBO samples             : 16
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 16/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<960,810>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 960x810x24bpp@60Hz (windowed::decorated)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.11.1)] 0ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
Fontconfig error: Cannot load default config file
Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zerokBenchmark02.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\zerokbenchmark02.sdz", ignoring.
Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\seeker.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\seeker.sdz", ignoring.
Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\quicktutorial.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\quicktutorial.sdz", ignoring.
Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\living_lands_4.1.sd7" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\maps\living_lands_4.1.sd7", ignoring.
Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\maps\fairyland_1.31.sd7", ignoring.
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 256ms
[VFS] [SpringVFS::ReserveArchives<this=00000000480ca530>]
[VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000480ca530 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 2
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000048186f20 context=000000004813a830
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (5- Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (5- Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (5- Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 292558 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.2"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Chobby v1.8.5.2", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 960, 810, 480, 79
[f=-000001] Spring.GetViewGeometry, 960, 810, 0, 0
[f=-000001] gl.GetViewSizes, 960, 810
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 64709
Zero-K.exe Information: 0 : Chobby connected to wrapper
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000005F620D5C59A475754EEAC60501001001D6ACD15E18000000010000000200000045999E3500000000BCE8C7340F000000B200000032000000040000004EEAC60501001001481C0500DA29126C6A00A8C00000000053DFC85ED38EE45E0100D5D70000000000008DC99E08732F5DA7828DC894CC6E279A24FC02FEB57277FC66DF591F9D919195985EEC2247DCF1D0F8E514EC2101E9574C2A0829D3598AA640066FC972FB97E2BCC37BC2D46EF0CB6B67ABD507CC7FD12D0924A938FAA8C3D318EB5F145EAD89D2AF2243E8C3183DBDE4CA912A3CB8094B6B0BE4765D4317DE3993889EEDB1E1","Friends":["76561198025021321","76561198048905033","76561198055471735"],"SuggestedName":"Themauveshirt","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1186611218","InstallID":"8414f2a4-7c9d-485f-9b9f-c8b34266c16e","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      Tutorial Handler       <gui_tutorial_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\newMod
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\newMod/mainConfig.lua
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Intel, 3
[f=-000001] Applying Intel gl version 3.x compatibility profile.
[f=-000001] Low settings preset, 3.0.0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, MaxParticles, 6000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 1
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004825f220
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 2
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 6000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.44
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<960,810>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<960,810>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<960,810>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<960,810>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] Campaign Data, Loading campaign data
[f=-000001] Campaign Data, Config save file: saveFile1
[f=-000001] Campaign Data, Save data found, loading
[f=-000001] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=-000001] Campaign Data, Save file saveFile1 loaded
[f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system.
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] SteamOnline, Received
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1027>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1027>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1027x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 55ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 3ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] LuaArchive::GetAvailableAIs] game="Zero-K v1.8.5.2" (cached=0 loaded=0) map="" (cached=0 loaded=0)
[f=-000001] [VFS] [LuaArchiveVFS::UnMapArchives<this=00000000480ca530>(reload=0)] (#mod=0 #map=0 #menu=2653)
[f=-000001] [VFS] [LuaArchiveVFS::AddArchive<this=00000000480ca530>(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [LuaArchiveVFS::ReMapArchives<this=00000000480ca530>(reload=0)] (#mod=7655 #map=0 #menu=0)
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:lobby:singleplayer:skirmish:start"}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2020_05_27:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 80
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1000
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, Fullscreen, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 2
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 6000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [team1]
    {
        RgbColor = 0.99609375 0.546875 0;
        AllyTeam = 1;
        TeamLeader = 0;
    }

    [team0]
    {
        RgbColor = 0.99609375 0.546875 0;
        AllyTeam = 0;
        TeamLeader = 0;
    }

    [modoptions]
    {
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [ai0]
    {
        Host = 0;
        IsFromDemo = 0;
        Name = Inactive AI (1);
        ShortName = Null AI;
        Team = 1;
        Version = <not-versioned>;
    }

    [player0]
    {
        IsFromDemo = 0;
        Name = ltmauve;
        Team = 0;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = Aurelian v1.0;
    ishost = 1;
    numusers = 2;
    gametype = Zero-K v1.8.5.2;
    GameStartDelay = 0;
    myplayername = ltmauve;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=27 {sum,avg}{exec,wait}time={{38.822, 1.438}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{38.822, 0.000, 3.990, 1.438}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{92.752, 92.752}, {1.994, 1.994}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{92.752, 92.752, 92.752, 92.752}, {1.994, 1.994, 1.994, 1.994}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 2
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000000004813a830 dev=0000000048186f20
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000000004813a830 dev=0000000048186f20
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000000004813a830)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000048186f20)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000480ca530>(reload=1)] (#mod=0 #map=0 #menu=2653)
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zerokBenchmark02.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\zerokbenchmark02.sdz", ignoring.
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\seeker.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\seeker.sdz", ignoring.
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\quicktutorial.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\quicktutorial.sdz", ignoring.
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\living_lands_4.1.sd7" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\maps\living_lands_4.1.sd7", ignoring.
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\maps\fairyland_1.31.sd7", ignoring.
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 121ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000048186f20 context=000000005a44beb0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (5- Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (5- Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (5- Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.2"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Chobby v1.8.5.2", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=709
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aurelian v1.0" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
    mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    map-checksum=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 51748
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 9735ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000480ddd90] using map "Aurelian v1.0" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000480ddd90] using game "Zero-K v1.8.5.2" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200529_213528_Aurelian v1_104.0.1-1510-g89bb8e3 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 194ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 267ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 27ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 771ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 195ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [liblobby] Warning: Duplicate user(RandomX) added to channel (zk)
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  s11n gadget         <s11n_gadget_load.lua>
Loaded gadget:  s11n map feature loader  <s11n_load_map_features.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Map Lua Metal Spot Placer  <map_lua_metal_spots.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ltmauve is empty or in invalid format
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ltmauve is empty or in invalid format
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  map_lua_metal_spots.lua  <map_lua_metal_spots.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  s11n_gadget_load.lua  <s11n_gadget_load.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, false, false
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ltmauve is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 6000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 196
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget:  Outline No Shader   <gfx_outline_no_shader.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Mex Placement Initialised with 30 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [s11n] Loading s11n file...
[f=-000001] [s11n] Parsing model...
[f=-000001] [s11n] Populating game world...
[f=-000001] [s11n] s11n loading complete.
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8381d9f7
[f=-000001] [Path] [PathEstimator::ReadFile] hash=8381d9f7 file="cache\104dev-maintenance/paths/Aurelian v1.0.pe-8381d9f7.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 2 PF threads (21 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 257 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 514 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 770 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1026 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1282 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1539 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1796 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2054 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2311 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2568 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2824 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3081 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3337 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3594 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3850 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-8381d9f7"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=8381d9f7 file="cache\104dev-maintenance/paths/Aurelian v1.0.pe-8381d9f7.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-8381d9f7"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8381da07
[f=-000001] [Path] [PathEstimator::ReadFile] hash=8381da07 file="cache\104dev-maintenance/paths/Aurelian v1.0.pe2-8381da07.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 2 PF threads (3 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 66 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 130 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 194 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 259 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 389 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 453 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 519 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 583 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 647 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 713 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 778 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 842 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 906 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 970 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-8381da07"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=8381da07 file="cache\104dev-maintenance/paths/Aurelian v1.0.pe2-8381da07.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-8381da07"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3780ms, checksum 36195928)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 1ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 7ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12161,0} {chunk,block}Bytes={0,0}
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold()
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1590802560}
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 60b8d15eca163f17b521caa3b373db65
[f=-000001] Connection attempt from ltmauve
[f=-000001]  -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[PreGame::GameDataReceived][map-checksums]
    server=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3
    client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[PreGame::GameDataReceived][mod-checksums]
    server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b090c869e839f34a2c43affa250aade6fb3e9e4e3d31e2959820fcde4b04eabad96bed0b849f9d5298d92a426c6af80c168770c0ae8fd48416095e2fad5d8568]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=858890bfbc7c2d624162c22c84bfd8c73998bd1778e2a9d455cee603b1cc88dce8575ac7961e9d49f87567ed225b31329e26a1ba4e244c3fa5e27e8da564f6e8]"
[f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[Game::Load][lua{Rules,Gaia}={000000006e169830,0000000000000000}]"
[f=-000001] Player ltmauve finished loading and is now ingame
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <ltmauve> Allies: I choose: Recon!
[f=0000056] !transmitlobby @voice@buildUnit@add;shipcon;Mariner
[f=0000056] !transmitlobby @voice@buildUnit@add;shipscout;Cutter
[f=0000056] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter
[f=0000056] !transmitlobby @voice@buildUnit@add;subraider;Seawolf
[f=0000056] !transmitlobby @voice@buildUnit@add;shipriot;Corsair
[f=0000056] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral
[f=0000056] !transmitlobby @voice@buildUnit@add;shipassault;Siren
[f=0000056] !transmitlobby @voice@buildUnit@add;shiparty;Envoy
[f=0000056] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr
[f=0000056] !transmitlobby @voice@buildUnit@reload
[f=0000406] Cheating is enabled!
[f=0000408] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en
[f=0000408] [i18n] Error: No translation found for "pw_warpgate_alt.name"
[f=0000408] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0000408] [i18n] Error: No translation found for "pw_metal.name"
[f=0000408] [i18n] Warning: "tiptest.name" is not translated in en
[f=0000408] [i18n] Error: No translation found for "tiptest.name"
[f=0000408] [i18n] Warning: "pw_generic.name" is not translated in en
[f=0000408] [i18n] Error: No translation found for "pw_generic.name"
[f=0000408] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en
[f=0000408] [i18n] Error: No translation found for "empiricaldpsersmall.name"
[f=0000533] [GlobalLosActionExecutor] global LOS toggled for allyteam 0
[f=0000553] Everything-for-free (no resource costs for building) is enabled!
[f=0000553] Free morph enabled.
[f=0000572] [GlobalLosActionExecutor] global LOS toggled for allyteam 0
[f=0000805] [GlobalLosActionExecutor] global LOS toggled for allyteam 0
[f=0000846] [GlobalLosActionExecutor] global LOS toggled for allyteam 0
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"57.9779968","EventID":"events_2020_05_27:game_v2:unit:first_start_building:shipriot"}
[f=0001618] [GlobalLosActionExecutor] global LOS toggled for allyteam 0
[f=0001838] [GodModeAction] god-mode enabled (all teams)
[f=0002020] Buildings set to face North
[f=0002027] Buildings set to face West
[f=0002614] [cawidgets.lua] Error: Error in CommandNotify(): [string "LuaUI/Widgets/cmd_guard_remove.lua"]:64: attempt to get length of local 'cmd' (a nil value)
[f=0002614] [cawidgets.lua] Error: Removed widget: Guard Remove
[f=0012360] game_message: Siren is under attack
[f=0016881] game_message: Corsair is under attack
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"794.037964","EventID":"events_2020_05_27:game_v2:unit:first_start_building:subraider"}
[f=0024994] game_message: Siren is under attack
[f=0027443] ltmauve paused the game
[f=0027443] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe" should be reloading
[f=0027443] [SpringApp::Reload][1]
[f=0027443] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0027443]     [async=0] threads=2 tasks=44558 {sum,avg}{exec,wait}time={{10503.920, 0.236}, {4180.978, 0.094}}ms
[f=0027443]         thread=1 tasks=44558 {sum,min,max,avg}{exec,wait}time={{10503.920, 0.000, 7006.029, 0.236}, {4180.978, 0.000, 27.925, 0.094}}ms
[f=0027443]     [async=1] threads=2 tasks=490 {sum,avg}{exec,wait}time={{4061.526, 8.289}, {177803.953, 362.865}}ms
[f=0027443]         thread=1 tasks=490 {sum,min,max,avg}{exec,wait}time={{4061.526, 0.000, 406.932, 8.289}, {177803.953, 0.997, 2207.771, 362.865}}ms
[f=0027443] [ThreadPool::SetThreadCount][2] workers=0
[f=0027443] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0027443] [ThreadPool::SetThreadCount][2] workers=1
[f=0027443] [Threading] Main thread CPU affinity mask set: 2
[f=0027443] [SpringApp::Reload][2]
[f=0027443] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200529_213528_Aurelian v1_104.0.1-1510-g89bb8e3 maintenance.sdfz" (349530 bytes)
[f=0027443] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0027443] [Game::KillLua][3] dtor=0 luaUI=00000000db92bc50
[f=0027443] Start widgetHandler:Shutdown
[f=0027443] Shutdown - SaveOrderList Complete
[f=0027443] Writing last game win data
[f=0027443] Shutdown - SaveConfigData Complete
[f=0027443] Shutdown Widget - Save/Load API
[f=0027443] Shutdown Widget - Chili Highlight
[f=0027443] Shutdown Widget - Draw After Chili
[f=0027443] Shutdown Widget - EPIC Menu
[f=0027443] Shutdown Widget - Chili Widget Selector
[f=0027443] Shutdown Widget - Chili Minimap
[f=0027443] Shutdown Widget - Local Team Colors
[f=0027443] Shutdown Widget - Display Keys 2
[f=0027443] Shutdown Widget - Save Game Menu
[f=0027443] Shutdown Widget - Outline No Shader
[f=0027443] Shutdown Widget - Unit Icons
[f=0027443] Shutdown Widget - Noises
[f=0027443] Shutdown Widget - HealthBars
[f=0027443] Shutdown Widget - Win Counter
[f=0027443] Shutdown Widget - BuildETA
[f=0027443] Shutdown Widget - Modular Comm Info
[f=0027443] Shutdown Widget - Transport AI
[f=0027443] Shutdown Widget - Stereo3D
[f=0027443] Shutdown Widget - Showeco and Grid Drawer
[f=0027443] Shutdown Widget - Point Tracker
[f=0027443] Shutdown Widget - Music Player
[f=0027443] Shutdown Widget - Missile Silo Range
[f=0027443] Shutdown Widget - MinimapEvents
[f=0027443] Shutdown Widget - Mex Placement Handler
[f=0027443] Shutdown Widget - Local Widgets Config
[f=0027443] Shutdown Widget - Highlight Geos
[f=0027443] Shutdown Widget - Grab Input
[f=0027443] Input grabbing is disabled!
[f=0027443] Shutdown Widget - Darkening
[f=0027443] Shutdown Widget - Context Menu
[f=0027443] Shutdown Widget - Chili Spectator Panels
[f=0027443] Shutdown Widget - Chili Selections & CursorTip v2
[f=0027443] Shutdown Widget - Chili Nuke Warning
[f=0027443] Shutdown Widget - Chili EndGame Window
[f=0027443] Shutdown Widget - Attack Warning
[f=0027443] Shutdown Widget - Chili Economy Panel Default
[f=0027443] Shutdown Widget - CameraShake
[f=0027443] Shutdown Widget - Startup Info and Selector
[f=0027443] Shutdown Widget - MetalFeatures (new)
[f=0027443] Shutdown Widget - Attack AoE
[f=0027443] Shutdown Widget - UnitShapes
[f=0027443] Shutdown Widget - Map Edge Extension
[f=0027443] Shutdown Widget - Selection Send
[f=0027443] Shutdown Widget - LupsManager
[f=0027443] Shutdown Widget - Receive Units Indicator
[f=0027443] Shutdown Widget - Newton Firezone
[f=0027443] Shutdown Widget - Chili Pro Console
[f=0027443] Shutdown Widget - Lasso Terraform GUI
[f=0027443] Shutdown Widget - Lups
[f=0027443] Shutdown Widget - Chili Framework
[f=0027443] Shutdown Widget - Chili Core Selector
[f=0027443] Shutdown Widget - Custom Markers
[f=0027443] Shutdown Widget - Pause Screen
[f=0027443] Shutdown Widget - Text To Speech Control
[f=0027443] Shutdown Widget - Layout Handler
[f=0027443] Shutdown Widget - Persistent Build Height
[f=0027443] End widgetHandler:Shutdown
[f=0027443] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,32959474,0} {chunk,block}Bytes={0,0}
[f=0027443] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0027443] [Game::KillLua][2] dtor=0 luaRules=000000006e169830
[f=0027443] Start gadgetHandler:Shutdown
[f=0027443] Shutdown - StartSetup
[f=0027443] Shutdown - UnitMorph
[f=0027443] Shutdown - LupsNanoSpray
[f=0027443] Shutdown - Missile Silo Controller
[f=0027443] Shutdown - Modular Comm Info
[f=0027443] Shutdown - Terrain Texture Handler
[f=0027443] Shutdown - UnitCloakShield
[f=0027443] Shutdown - Starlight Handler
[f=0027443] End gadgetHandler:Shutdown
[f=0027443] Start gadgetHandler:Shutdown
[f=0027443] Shutdown - Save/Load
[f=0027443] Shutdown - Teleport Throw
[f=0027443] Shutdown - UnitMorph
[f=0027443] Shutdown - Modular Comm Info
[f=0027443] Shutdown - Retreat Command
[f=0027443] Shutdown - Shockwaves
[f=0027443] Shutdown - UnitCloakShield
[f=0027443] Shutdown - Lups Cloak FX
[f=0027443] Shutdown - Lups
[f=0027443] Shutdown - Lups Shield
[f=0027443] End gadgetHandler:Shutdown
[f=0027443] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,32959504,0} {chunk,block}Bytes={0,0}
[f=0027443] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,32959504,0} {chunk,block}Bytes={0,0}
[f=0027443] [Game::KillLua][4] dtor=0
[f=0027443] [SpringApp::Reload][3]
[f=0027443] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0027443] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0027443] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39
[f=0027443] [Sound] [Sound::UpdateThread][4] ctx=000000005a44beb0 dev=0000000048186f20
[f=0027443] [Sound] [Sound::UpdateThread][5] ctx=000000005a44beb0 dev=0000000048186f20
[f=0027443] [Sound] [Sound::Cleanup][alcDestroyContext(000000005a44beb0)]
[f=0027443] [Sound] [Sound::Cleanup][alcCloseDevice(0000000048186f20)]
[f=0027443] [Sound] [Sound::UpdateThread][6]
[f=0027443] [SpringApp::Reload][4]
[f=0027443] [Game::~CGame][1]
[f=0027443] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0027443] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0027443] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0027443] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0027443] [Game::KillLua][4] dtor=1
[f=0027443] [Game::KillMisc][1]
[f=0027443] [Game::KillMisc][2]
[f=0027443] [Game::KillMisc][3]
[f=0027443] [Game::KillRendering][1]
[f=0027443] [3DOParser::Kill] allocated 165 pieces
[f=0027443] [S3OParser::Kill] allocated 3564 pieces
[f=0027443] [AssParser::Kill] allocated 368 pieces
[f=0027443] [Game::KillInterface][1]
[f=0027443] [Game::KillInterface][2]
[f=0027443] [Game::KillSimulation][1]
[f=0027443] [Game::KillSimulation][2]
[f=0027443] [CCollisionHandler] dis-/continuous tests: 0/904856
[f=0027443] [Game::KillSimulation][3]
[f=0027443] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0027443] [~CPathCache(32x32)] cacheHits=136 hitPercentage=64% numHashColls=0 maxCacheSize=8
[f=0027443] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0027443] [~CPathCache(64x64)] cacheHits=4003 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0027443] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0027443] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0027443] [LosHandler::Kill] raycast instance cache-{hits,misses}={11706,5053}; shared=13%; cached=57%
[f=0027443] [Game::KillSimulation][4]
[f=0027443] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0027443] [Game::~CGame][2]
[f=0027443] [Game::~CGame][3]
[f=0027443] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    343677 bytes sent  
    100530 bytes recv'd

[f=0027443] [SpringApp::Reload][5]
[f=0027443] [SpringApp::Reload][6]
[f=0027443] [VFS] [SpringVFS::UnMapArchives<this=00000000480ca530>(reload=1)] (#mod=7655 #map=55 #menu=2653)
[f=0027443] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
[f=0027443] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0027443] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0027443] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0027443] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zerokBenchmark02.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\zerokbenchmark02.sdz", ignoring.
[f=0027443] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\seeker.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\seeker.sdz", ignoring.
[f=0027443] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\quicktutorial.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\quicktutorial.sdz", ignoring.
[f=0027443] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\living_lands_4.1.sd7" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\maps\living_lands_4.1.sd7", ignoring.
[f=0027443] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\maps\fairyland_1.31.sd7", ignoring.
[f=0027443] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 597ms
[f=0027443] [SpringApp::Reload][7]
[f=0027443] [SpringApp::Reload][8]
[f=0027443] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0027443] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0027443] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0027443] [Sound] [Sound::InitThread][1]
[f=0027443] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0027443] [Sound] [Sound::OpenOpenALDevice] device=0000000048186f20 context=0000000114ec3a00
[f=0027443] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0027443] [Sound]   Vendor:         OpenAL Community
[f=0027443] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0027443] [Sound]   Renderer:       OpenAL Soft
[f=0027443] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0027443] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0027443] [Sound]   Devices:
[f=0027443] [Sound]     [Speakers (5- Realtek High Definition Audio)]
[f=0027443] [Sound]     [Speakers (5- Realtek High Definition Audio)]
[f=0027443] [Sound]     [Realtek Digital Output (5- Realtek High Definition Audio)]
[f=0027443] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0027443] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0027443] [Sound]   EFX Enabled: yes
[f=0027443] [Sound] [Sound::UpdateThread][2]
[f=0027443] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0027443] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.2"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Chobby v1.8.5.2", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004825f220
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.44
[f=-000001] [SpringApp::Reload][13] reloadCount=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(zipman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(norm0616) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Hummingbirds50) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(unomvae) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Unthinking_Pain) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Poor_Planning) added to channel (zk)
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(korvmonster) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(monkeynation) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(CaptaineZero) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Camio) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BOTWill) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(black27) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user([GOTR]Murtagh) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user([GOTR]Murtagh) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(alex7850) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Worldwaker) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ZearothK) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Landy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(gounson8989) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(twig) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Linkyman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ineffable) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mydream1000) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.44
[f=-000001] [liblobby] Warning: Duplicate user(one_red_God) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(one_red_God) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(gounson8989) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2020_05_27:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 80
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1000
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, Fullscreen, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 2
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 6000
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [team1]
    {
        RgbColor = 0.99609375 0.546875 0;
        AllyTeam = 1;
        TeamLeader = 0;
    }

    [team0]
    {
        RgbColor = 0.99609375 0.546875 0;
        AllyTeam = 0;
        TeamLeader = 0;
    }

    [modoptions]
    {
        tweakunits = {
	shipassault = {
  unitname               = [[shipassault]],
  name                   = [[Siren]],
  description            = [[Heavy Cruiser (Assault)]],
  acceleration           = 0.0768,
  activateWhenBuilt      = true,
  brakeRate              = 0.042,
  buildAngle             = 16384,
  buildCostEnergy        = 1600,
  buildCostMetal         = 1600,
  builder                = false,
  buildPic               = [[assaultcruiser.png]],
  buildTime              = 1600,
  canAttack              = true,
  canGuard               = true,
  canMove                = true,
  canPatrol              = true,
  category               = [[SHIP]],
  collisionVolumeOffsets = [[0 4 -2]],
  collisionVolumeScales  = [[72 42 128]],
  collisionVolumeTest    = 1,
  collisionVolumeType    = [[Box]],
  corpse                 = [[DEAD]],

  customParams           = {
    description_pl = [[Ciezki krazownik szturmowy]],
    helptext       = [[The Vanquisher cruiser boasts excellent armor and lethal close-in firepower. Its gauss cannons slice through surface targets like butter, while its missiles support it against enemies above and below the water surface. Its short range and lack of anti-air firepower leaves it vulnerable to standoff units and aircraft.]],
    helptext_pl    = [[Vanquisher to krazownik bojowy z duza sila ognia i wysoka wytrzymaloscia. Jego dziala bez problemu przebijaja sie przez cele na powierzchni, a jego rakiety niszcza cele pod i nad nia. Jego glownym problemem jest niski zasieg; ponadto, rakiety nie radza sobie z jednostkami latajacymi w duzych ilosciach.]],
  },

  explodeAs              = [[BIG_UNIT]],
  floater                = true,
  footprintX             = 5,
  footprintZ             = 5,
  iconType               = [[vanquisher]],
  idleAutoHeal           = 5,
  idleTime               = 1800,
  mass                   = 400,
  maxDamage              = 9600,
  maxVelocity            = 2.7,
  minCloakDistance       = 75,
  minWaterDepth          = 15,
  movementClass          = [[BOAT6]],
  noAutoFire             = false,
  noChaseCategory        = [[TERRAFORM FIXEDWING SATELLITE SUB SINK TURRET]],
  objectName             = [[cremcrus.s3o]],
  script				 = [[assaultcruiser.lua]],
  seismicSignature       = 4,
  selfDestructAs         = [[BIG_UNIT]],

  sfxtypes               = {

    explosiongenerators = {
      [[custom:brawlermuzzle]],
      [[custom:pulvmuzzle]],
    },

  },

  side                   = [[CORE]],
  sightDistance          = 600,
  sonarDistance			 = 800,
  turninplace            = 0,
  turnRate               = 260,
  workerTime             = 0,

  weapons                = {

    {
      def                = [[FAKELASER]],
      mainDir            = [[0 0 1]],
      maxAngleDif        = 120,
    },
	
    {
      def                = [[GAUSS]],
      mainDir            = [[-1 0 1]],
      maxAngleDif        = 240,
	  badTargetCategory	 = [[FIXEDWING]],
      onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]],
    },
	
    {
      def                = [[GAUSS]],
      mainDir            = [[1 0 1]],
      maxAngleDif        = 240,
	  badTargetCategory	 = [[FIXEDWING]],
      onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]],
    },
	
    {
      def                = [[GAUSS]],
      mainDir            = [[-1 0 -1]],
      maxAngleDif        = 240,
	  badTargetCategory	 = [[FIXEDWING]],
      onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]],
    },
	
    {
      def                = [[GAUSS]],
      mainDir            = [[1 0 -1]],
      maxAngleDif        = 240,
	  badTargetCategory	 = [[FIXEDWING]],
      onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]],
    },	
	
    {
      def                = [[MISSILE]],
      mainDir            = [[-1 0 0]],
      maxAngleDif        = 240,
	  badTargetCategory	 = [[FIXEDWING]],
      onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER SUB]],
    },	

    {
      def                = [[MISSILE]],
      mainDir            = [[1 0 0]],
      maxAngleDif        = 240,
	  badTargetCategory	 = [[FIXEDWING]],
      onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER SUB]],
    },		
	
  },


  weaponDefs             = {
  
    FAKELASER     = {
      name                    = [[Fake Laser]],
      areaOfEffect            = 12,
      beamTime                = 0.1,
      coreThickness           = 0.5,
      craterBoost             = 0,
      craterMult              = 0,

      damage                  = {
        default = 0,
        subs    = 0,
      },

      duration                = 0.11,
      fireStarter             = 70,
      impactOnly              = true,
      impulseBoost            = 0,
      impulseFactor           = 0.4,
      interceptedByShieldType = 1,
      laserFlareSize          = 5.53,
      range                   = 400,
      reloadtime              = 0.11,
      rgbColor                = [[0 1 0]],
      texture1                = [[largelaser]],
      texture2                = [[flare]],
      texture3                = [[flare]],
      texture4                = [[smallflare]],
      thickness               = 5,
      turret                  = true,
      weaponType              = [[BeamLaser]],
    },	
	
    GAUSS = {
      name                    = [[Gauss Cannon]],
      alphaDecay              = 0.12,
      areaOfEffect            = 16,
      bouncerebound           = 0.15,
      bounceslip              = 1,
      burst                   = 2,
      burstrate               = 0.4,
      cegTag                  = [[gauss_tag_l]],
      craterBoost             = 0,
      craterMult              = 0,

      damage                  = {
        default = 200,
        planes  = 200,
        subs    = 10,
      },

      explosionGenerator      = [[custom:gauss_hit_m]],
      groundbounce            = 1,
      impactOnly              = true,
      impulseBoost            = 0,
      impulseFactor           = 0,
      interceptedByShieldType = 0,
      noExplode               = true,
      numbounce               = 40,
      range                   = 450,
      reloadtime              = 5,
      rgbColor                = [[0.5 1 1]],
      separation              = 0.5,
      size                    = 0.8,
      sizeDecay               = -0.1,
      soundHit                = [[weapon/gauss_hit]],
      soundStart              = [[weapon/gauss_fire]],
      sprayangle              = 800,
      stages                  = 32,
      turret                  = true,
      waterbounce             = 1,
      weaponType              = [[Cannon]],
      weaponVelocity          = 2400,
    },
	
	MISSILE      = {
      name                    = [[Cruiser Missiles]],
      areaOfEffect            = 48,
	  burst					  = 2,
	  burstRate				  = 0.25,
      cegTag                  = [[missiletrailyellow]],
      craterBoost             = 1,
      craterMult              = 2,

      damage                  = {
        default = 160,
        subs    = 160,
      },

      edgeEffectiveness       = 0.5,
      fireStarter             = 100,
	  fixedLauncher			  = true,	  
      flightTime              = 4,
      impulseBoost            = 0,
      impulseFactor           = 0.4,
      interceptedByShieldType = 2,
      model                   = [[wep_m_hailstorm.s3o]],
      noSelfDamage            = true,
      range                   = 420,
      reloadtime              = 3.2,
      smokeTrail              = true,
      soundHit                = [[weapon/missile/missile_fire12]],
      soundStart              = [[weapon/missile/missile_fire10]],
      startVelocity			  = 300,
      tolerance               = 4000,
	  tracks				  = true,
	  trajectoryHeight		  = 0.5,
	  turnrate				  = 30000,
	  turret				  = true,	  
	  waterWeapon			  = true,
      weaponAcceleration      = 300,
      weaponTimer             = 1,
      weaponType              = [[MissileLauncher]],
      weaponVelocity          = 600,
    },	
  },


  featureDefs            = {

    DEAD = {
      description      = [[Wreckage - Vanquisher]],
      blocking         = false,
      category         = [[corpses]],
      damage           = 9600,
      energy           = 0,
      featureDead      = [[HEAP]],
      featurereclamate = [[SMUDGE01]],
      footprintX       = 5,
      footprintZ       = 5,
      height           = [[20]],
      hitdensity       = [[100]],
      metal            = 640,
      object           = [[cremcrus_dead.s3o]],
      reclaimable      = true,
      reclaimTime      = 640,
      seqnamereclamate = [[TREE1RECLAMATE]],
      world            = [[All Worlds]],
    },


    HEAP = {
      description      = [[Debris - Vanquisher]],
      blocking         = false,
      category         = [[heaps]],
      damage           = 9600,
      energy           = 0,
      featurereclamate = [[SMUDGE01]],
      footprintX       = 4,
      footprintZ       = 4,
      hitdensity       = [[100]],
      metal            = 320,
      object           = [[debris4x4a.s3o]],
      reclaimable      = true,
      reclaimTime      = 320,
      seqnamereclamate = [[TREE1RECLAMATE]],
      world            = [[All Worlds]],
    },

  },

},
shipriot = {
  unitname               = [[shipriot]],
  name                   = [[Corsair]],
  description            = [[Destroyer (Riot/Antisub)]],
  acceleration           = 0.0417,
  activateWhenBuilt      = true,
  brakeRate              = 0.142,
  buildAngle             = 16384,
  buildCostEnergy        = 700,
  buildCostMetal         = 700,
  builder                = false,
  buildPic               = [[shipassault.png]],
  buildTime              = 700,
  canAttack              = true,
  canGuard               = true,
  canMove                = true,
  canPatrol              = true,
  category               = [[SHIP]],
  collisionVolumeOffsets = [[0 0 3]],
  collisionVolumeScales  = [[32 46 102]],
  collisionVolumeTest    = 1,
  collisionVolumeType    = [[box]],
  corpse                 = [[DEAD]],

  customParams           = {
    description_fr = [[Destroyer]],
    description_pl = [[Niszczyciel]],
	description_de = [[Zerstörer]],
    helptext       = [[The Daimyo class destroyer packs a wallop with its main gun, a powerful riot cannon. It also features missiles that can hit submarines and surface targets alike. The Daimyo is best attacked from afar, using surface ships or hovercraft with long-range weapons.]],
    helptext_pl    = [[Glowna bronia Daimyo jest mocne dzialo; jest takze wyposazony w rakiety, ktore moga zanurzyc sie i uderzac w cele podwodne. Walczac przeciwko Daimyo, najlepiej atakowac z bezpiecznej odleglosci.]],
	extradrawrange = 420,
  },

  explodeAs              = [[BIG_UNITEX]],
  floater                = true,
  footprintX             = 4,
  footprintZ             = 4,
  iconType               = [[shipassault]],
  idleAutoHeal           = 5,
  idleTime               = 1800,
  mass                   = 320,
  maxDamage              = 3300,
  maxVelocity            = 2.9,
  minCloakDistance       = 75,
  minWaterDepth          = 10,
  movementClass          = [[BOAT4]],
  noAutoFire             = false,
  noChaseCategory        = [[TERRAFORM FIXEDWING SATELLITE]],
  objectName             = [[shipassault.s3o]],
  script				 = [[shipassault.lua]],
  seismicSignature       = 4,
  selfDestructAs         = [[BIG_UNITEX]],
  side                   = [[ARM]],
  sightDistance          = 500,
  
  sfxtypes               = {

    explosiongenerators = {
	  [[custom:LARGE_MUZZLE_FLASH_FX]],
      [[custom:PULVMUZZLE]],
    },

  },  
  
  smoothAnim             = true,
  sonarDistance          = 700,
  turninplace            = 0,
  turnRate               = 311,
  waterline              = 0,
  workerTime             = 0,

  weapons                = {

    {
      def                = [[PLASMA]],
      badTargetCategory  = [[GUNSHIP]],
      onlyTargetCategory = [[SWIM LAND SHIP SINK TURRET FLOAT GUNSHIP HOVER]],
    },


    {
      def                = [[MISSILE]],
      badTargetCategory  = [[FIXEDWING]],
      onlyTargetCategory = [[SWIM FIXEDWING LAND SUB SINK TURRET FLOAT SHIP GUNSHIP HOVER]],
    },

  },


  weaponDefs             = {

    PLASMA      = {
      name                    = [[Medium Plasma Cannon]],
      accuracy                = 200,
      areaOfEffect            = 160,
      craterBoost             = 1,
      craterMult              = 2,

      damage                  = {
        default = 350,
        planes  = 350,
        subs    = 17.5,
      },

      explosionGenerator      = [[custom:bigbulletimpact]],
      impulseBoost            = 0,
      impulseFactor           = 0.4,
      interceptedByShieldType = 1,
      noSelfDamage            = true,
      range                   = 350,
      reloadtime              = 2,
      soundHit                = [[weapon/cannon/cannon_hit2]],
      soundStart              = [[weapon/cannon/heavy_cannon]],
      turret                  = true,
      weaponType              = [[Cannon]],
      weaponVelocity          = 330,
    },
	
	MISSILE      = {
      name                    = [[Destroyer Missiles]],
      areaOfEffect            = 48,
      cegTag                  = [[missiletrailyellow]],
      craterBoost             = 1,
      craterMult              = 2,

      damage                  = {
        default = 160,
        subs    = 160,
      },

      edgeEffectiveness       = 0.5,
      fireStarter             = 100,
	  fixedLauncher			  = true,	  
      flightTime              = 4,
      impulseBoost            = 0,
      impulseFactor           = 0.4,
      interceptedByShieldType = 2,
      model                   = [[wep_m_hailstorm.s3o]],
      noSelfDamage            = true,
      range                   = 420,
      reloadtime              = 2,
      smokeTrail              = true,
      soundHit                = [[weapon/missile/missile_fire12]],
      soundStart              = [[weapon/missile/missile_fire10]],
      startVelocity			  = 100,
      tolerance               = 4000,
	  tracks				  = true,
	  turnrate				  = 30000,
	  turret				  = true,	  
	  waterWeapon			  = true,
      weaponAcceleration      = 300,
      weaponTimer             = 1,
      weaponType              = [[StarburstLauncher]],
      weaponVelocity          = 1800,
    },
  },


  featureDefs            = {

    DEAD = {
      blocking         = false,
      featureDead      = [[HEAP]],
      footprintX       = 4,
      footprintZ       = 4,
      object           = [[shipassault_dead.s3o]],
    },


    HEAP = {
      blocking         = false,
      footprintX       = 4,
      footprintZ       = 4,
      object           = [[debris4x4a.s3o]],
    },

  },

}
};
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [ai0]
    {
        Host = 0;
        IsFromDemo = 0;
        Name = AI: Beginner (1);
        ShortName = DevCircuitAIBeginner64;
        Team = 1;
        Version = stable;
    }

    [player0]
    {
        IsFromDemo = 0;
        Name = ltmauve;
        Team = 0;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = Barbary Coves v2;
    ishost = 1;
    numusers = 2;
    gametype = Zero-K v1.8.5.2;
    GameStartDelay = 0;
    myplayername = ltmauve;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=3 {sum,avg}{exec,wait}time={{2.961, 0.987}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.961, 0.967, 0.998, 0.987}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {1.029, 1.029}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.029, 1.029, 1.029, 1.029}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 2
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000114ec3a00 dev=0000000048186f20
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000114ec3a00 dev=0000000048186f20
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000114ec3a00)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000048186f20)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000480ca530>(reload=1)] (#mod=0 #map=0 #menu=2653)
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zerokBenchmark02.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\zerokbenchmark02.sdz", ignoring.
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\seeker.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\seeker.sdz", ignoring.
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\quicktutorial.sdz" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\games\quicktutorial.sdz", ignoring.
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\living_lands_4.1.sd7" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\maps\living_lands_4.1.sd7", ignoring.
[f=-000001] Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable\luamenu\configs\gameconfig\zk\defaultsettings\maps\fairyland_1.31.sd7", ignoring.
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 120ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000048186f20 context=0000000114ec6700
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (5- Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (5- Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (5- Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.2"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Chobby v1.8.5.2", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000480ca530>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=20540
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barbary Coves v2" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Barbary Coves v2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
    mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    map-checksum=90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 60740
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2190ms
[f=-000001] [SpringApp::Reload][13] reloadCount=3

[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000001012b8be0] using map "Barbary Coves v2" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Barbary Coves v2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000001012b8be0] using game "Zero-K v1.8.5.2" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000480ca530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200529_215624_Barbary Coves v2_104.0.1-1510-g89bb8e3 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 52ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading tweakunits modoption
[f=-000001] Loading tweakunits for shipriot
[f=-000001] Loading tweakunits for shipassault
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 338ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 400ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 629ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] Error: WARNING: Couldn't find a MoveClass named boat6 (used in UnitDef: shipassault)
[f=-000001] Warning: removed the "shipassault" entry from the "factoryship" build menu
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [gadgets.lua] Error: Failed to load: unit_overkill_prevention.lua  ([string "LuaRules/Gadgets/unit_overkill_prevention.l..."]:104: attempt to index field 'shipassault' (a nil value))
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ltmauve is empty or in invalid format
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ltmauve is empty or in invalid format
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(D4z3g4mbl3r) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, false, false
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ltmauve is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 6000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 196
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget:  Outline No Shader   <gfx_outline_no_shader.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Mex Placement Initialised with 81 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=0)][pcall] file=LuaUI/cawidgets.lua error=2 ([string "LuaUI/Widgets/gui_icon_sets.lua"]:70: attempt to index field 'shipassault' (a nil value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'vfsInclude'
    [string "-- $Id: camain.lua 3171 2008-11-06 09:06:29..."]:27: in function 'chunk'
    [string "luaui.lua"]:41: in main chunk
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17003363,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [liblobby] Warning: Duplicate user(SupremeLeaderPie) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SupremeLeaderPie) added to channel (zk)
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b563589a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9600549b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=9600549b file="cache\104dev-maintenance/paths/Barbary Coves v2.pe-9600549b.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 2 PF threads (23 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 290 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 578 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 866 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1154 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1445 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1734 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2023 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2312 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2600 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2889 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3178 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3466 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3755 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4044 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4332 of 4608 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-9600549b"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=9600549b file="cache\104dev-maintenance/paths/Barbary Coves v2.pe-9600549b.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-9600549b"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b563589a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=960054ab
[f=-000001] [Path] [PathEstimator::ReadFile] hash=960054ab file="cache\104dev-maintenance/paths/Barbary Coves v2.pe2-960054ab.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 2 PF threads (3 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 290 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 362 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 434 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 507 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 580 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 652 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 725 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 797 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 870 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 943 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1015 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1087 of 1152 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-960054ab"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=960054ab file="cache\104dev-maintenance/paths/Barbary Coves v2.pe2-960054ab.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-960054ab"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3727ms, checksum 3c7a4126)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.0.8
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 4608 (x72, z64)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 38.53%
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is a void: false
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -91.70
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 33.007812% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 45.529514% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 48.697918% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 54.361980% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 89.61% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 48.70% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 5 Map-Area(s) occupying 40.21% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 6 Map-Area(s) occupying 42.25% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 90.26% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 5 Map-Area(s) occupying 45.72% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 4 Map-Area(s) occupying 85.44% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 6 Map-Area(s) occupying 36.94% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 55.40% of the map. (used by 10 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 37.35% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/DevCircuitAIBeginner64/stable/Barbary_Coves_v2.json)
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: CONFIG config: has unknown UnitDef 'shipassault'
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: CONFIG config: has unknown UnitDef 'shipassault'
[f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.0.8 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 2333ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2340ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12164,0} {chunk,block}Bytes={0,0}
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] GameID: 48bdd15e8cc00345495408bf988aea07
[f=-000001] Connection attempt from ltmauve
[f=-000001]  -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[PreGame::GameDataReceived][map-checksums]
    server=90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d
    client=90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[PreGame::GameDataReceived][mod-checksums]
    server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9af6ad848d53948079f010793f5b009378329f1e09c3327bae41a19946a747aae19ba142cba0ce2cd83f590fe911bcd2b737f5197dc6debdbcc17852e173386a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a18393a2ebca6abfc22131be224917a24551c8188cf3a0107ff343f07d598fa347b7fe1c13d4ed609243b8494f63cbecd5c9d86f1d63823c9a323435b694cc84]"
[f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "DevCircuitAIBeginner64", Version: "stable") took over control of team 1
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ltmauve" string="[Game::Load][lua{Rules,Gaia}={00000000db3c16c0,0000000000000000}]"
[f=-000001] Player ltmauve finished loading and is now ingame
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=33 {sum,avg}{exec,wait}time={{2112.672, 64.020}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=33 {sum,min,max,avg}{exec,wait}time={{2112.672, 0.000, 1559.233, 64.020}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {1.057, 1.057}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.057, 1.057, 1.057, 1.057}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=0000000000000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000db3c16c0
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Starlight Handler
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - Save/Load
[f=-000001] Shutdown - Teleport Throw
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Retreat Command
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] Shutdown - Lups Shield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17027705,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17027705,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200529_215624_Barbary Coves v2_104.0.1-1510-g89bb8e3 maintenance.sdfz" (29736 bytes)
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000114ec6700 dev=0000000048186f20
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000114ec6700 dev=0000000048186f20
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000114ec6700)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000048186f20)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [EOH::DestroySkirmishAI(id=0)]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] [3DOParser::Kill] allocated 137 pieces
[f=-000001] [S3OParser::Kill] allocated 2585 pieces
[f=-000001] [AssParser::Kill] allocated 220 pieces
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2]
[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/904856
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(36x32)] cacheHits=12 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=-000001] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(72x64)] cacheHits=766 hitPercentage=61% numHashColls=0 maxCacheSize=201
[f=-000001] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [CommonDefHandler::KillStatic] 3172 sound-set data items added
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,64254649,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2587 bytes sent  
    8637 bytes recv'd

Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [SpringApp::Kill][4] font=0000000047ecefb0
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>]
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=0)] #archives[section]=0 #files[section]=7655
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=1)] #archives[section]=1 #files[section]=3
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\barbary_coves_v2.sd7 (000000005be7de60)
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=2)] #archives[section]=4 #files[section]=430
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\maphelper.sdz (000000005bf79df0)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\springcontent.sdz (00000000480fba70)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\spring\bitmaps.sdz (00000000480fad60)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base\cursors.sdz (00000000480fc570)
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=3)] #archives[section]=0 #files[section]=2653
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=4)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=5)] #archives[section]=1 #files[section]=0
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000000694d3700)
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=6)] #archives[section]=1 #files[section]=0
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aurelian_v1.0.sd7 (000000005c181060)
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=00000000480ca530>(section=8)] #archives[section]=1 #files[section]=0
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000000480fbc80)
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00000000018ea490 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
ltmauve commented 4 years ago

Further crashes have confirmed that this is probably due to overloading the Unit Tweaks modding. So probably not an actual priority.