ZeroK-RTS / CrashReports

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Spring crash [103.0.1-697-g918caba] #314

Closed Chobbyla closed 7 years ago

Chobbyla commented 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using configuration source: "C:\Users\x\Documents\My Games\Zero-K\springsettings.cfg"
Using additional configuration source: "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\springsettings.cfg"
Available log sections: CSMFGroundTextures, AutohostInterface, CregSerializer, Texture, Sound, SkyBox, GroundMoveType, BumpWater, Font, DecalsDrawerGL4, Model, ArchiveScanner, Shader, Piece, GameServer, LuaSocket, RoamMeshDrawer, ModelRenderContainer, VFS, FarTextureHandler, Path, DynWater, Net, OBJParser, KeyBindings
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 2
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 0
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  LoadingMT = 1
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MouseDragScrollThreshold = 0
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 6
  ScrollWheelSpeed = -25
  ShadowMapSize = 1024
  ShowClock = 0
  ShowPlayerInfo = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  Water = 0
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-697-g918caba develop
  Build Environment: boost-105500, GNU libstdc++ version 20130531
  Compiler Version:  gcc-4.8.1
  Operating System:  Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz; 24574MB RAM, 32574MB pagefile
    Word Size:       32-bit (emulated)
           CPU Clock: std::chrono::high_resolution_clock
  Physical CPU Cores: 4
   Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[GL::PrintAvailableResolutions]
    display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
        [ 1] 1920x1080x24bpp@60Hz
        [ 3] 1680x1050x24bpp@60Hz
        [ 5] 1600x1024x24bpp@60Hz
        [ 7] 1600x900x24bpp@60Hz
        [ 9] 1440x900x24bpp@60Hz
        [15] 1280x800x24bpp@60Hz
        [17] 1280x720x24bpp@60Hz
[GL::LoadExtensions]
    SDL version:  linked 2.0.4; compiled 2.0.4
    GL version:   4.5.0 NVIDIA 376.53
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 660 Ti/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.5.8
    Video RAM:    total 2048MB, available 1880MB
    SwapInterval: 0
[GR::PostInit]
    ARB support: 1, GLSL support: 1, ATI hacks: 0
    FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    primitive-restart support: 1, clip-control support: 0
    max. FBO samples: 32, max. texture size: 16384, compress MIP-map textures: 0
    max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    max. buffer-bindings: 84, max. block-size: 64kB
[VSync::SetInterval] interval=0 (disabled)
[LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\
Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base
Scanning: C:\Users\x\Documents\My Games\Zero-K\maps
Scanning: C:\Users\x\Documents\My Games\Zero-K\games
Scanning: C:\Users\x\Documents\My Games\Zero-K\packages
Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring.
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] Joysticks found: 1
[f=-000001] Using joystick 0: InterLink-X
[Info] Using filesystem-writepath: C:\Users\x\Documents\My Games\Zero-K
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] TableEcho = {
[f=-000001]     serverAddress = zero-k.info
[f=-000001]     serverName = Zero-K
[f=-000001]     ZKServer = true
[f=-000001] },
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 4321
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3723398988","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"}
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Number of battles: 0
[f=-000001] Number of battles: 0
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0be27318
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings, int, WindowPosY, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings, int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings, bool, DynamicSky, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings, float, CamTimeFactor, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings, float, LODScale, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings, int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings, bool, HardwareCursor, 1
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings, int, FSAALevel, 2
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] SetSettings, nil, BuildWarnings, 0
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings, int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings, float, CamTimeExponent, 4
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings, int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings, int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings, nil, SmoothPoints, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] SetSettings, nil, LuaAutoModWidgets, 1
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings, int, GrassDetail, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings, int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings, float, LODScaleRefraction, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings, int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings, bool, AdvSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings, int, CamMode, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings, int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings, float, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings, int, HangTimeout, 0
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings, int, Water, 0
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings, float, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings, nil, LogFlush, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings, int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings, int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings, bool, UsePBO, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings, bool, LuaShaders, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings, int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings, int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings, nil, Version, 2
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings, int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings, float, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings, int, FontSize, 18
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings, nil, snd_general, 100
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings, bool, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings, float, LODScaleShadow, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings, int, UnitLodDist, 9999
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings, bool, AdvMapShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings, nil, MoveWarnings, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings, int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings, bool, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings, bool, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings, bool, 3DTrees, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings, int, LoadingMT, 1
[f=-000001] SetSettings Int, LoadingMT, 1
[f=-000001] SetSettings, nil, WorkerThreadSpinTime, 5
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings, int, UnitIconDist, 151
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings, float, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings, bool, WindowBorderless, 1
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings, nil, VerboseLevel, 10
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings, bool, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings, int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings, int, TreeRadius, 1200
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings, nil, DisplayDebugPrefixConsole, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings, int, GroundDecals, 2
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings, nil, SmoothLines, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings, int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings, nil, CubeTexSpecularExponent, 100
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings, int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings, bool, ShowClock, 0
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings, nil, ReflectiveWater, 4
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings, int, Shadows, 2
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings, bool, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings, int, ROAM, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings, int, MaxSounds, 32
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings, nil, MinimapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings, nil, NormalMapping, 1
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings, int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings, float, FPSFOV, 90
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings, float, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings, nil, LinkBandwidth, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings, float, LODScaleReflection, 1
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings, nil, FSAA, 0
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings, int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings, bool, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings, bool, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] Joystick has been added
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 3.00
[f=-000001] oldText, 3.0
[f=-000001] oldText, 3.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 4.00
[f=-000001] oldText, 4.0
[f=-000001] oldText, 4.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 3.00
[f=-000001] oldText, 3.0
[f=-000001] oldText, 3.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 3.00
[f=-000001] oldText, 3.0
[f=-000001] oldText, 3.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 4.00
[f=-000001] oldText, 4.0
[f=-000001] oldText, 4.
[f=-000001] oldText, 3.00
[f=-000001] oldText, 3.0
[f=-000001] oldText, 3.
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] SetSettings, int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings, int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings, int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings, int, WindowPosY, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings, bool, WindowBorderless, 1
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings, int, WindowPosY, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings, int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings, bool, DynamicSky, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings, float, CamTimeFactor, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings, float, LODScale, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings, int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings, bool, HardwareCursor, 1
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings, int, FSAALevel, 2
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] SetSettings, nil, BuildWarnings, 0
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings, int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings, float, CamTimeExponent, 4
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings, int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings, int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings, nil, SmoothPoints, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] SetSettings, nil, LuaAutoModWidgets, 1
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings, int, GrassDetail, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings, int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings, float, LODScaleRefraction, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings, int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings, bool, AdvSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings, int, CamMode, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings, int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings, float, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings, int, HangTimeout, 0
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings, int, Water, 0
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings, float, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings, nil, LogFlush, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings, int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings, int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings, bool, UsePBO, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings, bool, LuaShaders, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings, int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings, int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings, nil, Version, 2
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings, int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings, float, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings, int, FontSize, 18
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings, nil, snd_general, 100
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings, bool, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings, float, LODScaleShadow, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings, int, UnitLodDist, 9999
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings, bool, AdvMapShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings, nil, MoveWarnings, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings, int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings, bool, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings, bool, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings, bool, 3DTrees, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings, int, LoadingMT, 1
[f=-000001] SetSettings Int, LoadingMT, 1
[f=-000001] SetSettings, nil, WorkerThreadSpinTime, 5
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings, int, UnitIconDist, 151
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings, float, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings, bool, WindowBorderless, 1
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings, nil, VerboseLevel, 10
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings, bool, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings, int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings, int, TreeRadius, 1200
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings, nil, DisplayDebugPrefixConsole, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings, int, GroundDecals, 2
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings, nil, SmoothLines, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings, int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings, nil, CubeTexSpecularExponent, 100
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings, int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings, bool, ShowClock, 0
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings, nil, ReflectiveWater, 4
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings, int, Shadows, 2
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings, bool, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings, int, ROAM, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings, int, MaxSounds, 32
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings, nil, MinimapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings, nil, NormalMapping, 1
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings, int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings, float, FPSFOV, 90
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings, float, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings, nil, LinkBandwidth, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings, float, LODScaleReflection, 1
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings, nil, FSAA, 0
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings, int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings, bool, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings, bool, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Missing self.client!!!
[f=-000001] Missing self.client!!!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=24 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=8 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=16 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=034479f0
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\
[f=-000001] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages
[f=-000001] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring.
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [SpringApp::Reload][9]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4"
[f=-000001] [SpringApp::Reload][12]
[f=-000001] [CPreGame] hosting on: 127.0.0.1:0
[f=-000001] Connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel
[f=-000001] [PreGame::StartServer] checksums: game=0x4F93E31C map=0xC0E74D43
[f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0
[f=-000001] [UDPListener] successfully bound socket on port 62545
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 160ms
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.3.4 (archive: 80a4077d222bca005ad5bac46cf70d01.sdp)
[f=-000001] Recording demo to: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_201832_TitanDuel_103.0.1-697-g918caba develop.sdfz
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=1
[f=-000001] Parsing Map Information
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loacing FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 1426ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1628ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 41ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 568ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] InfoTexture: shaders
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 324 quads
[f=-000001] Total: 324 quads
[f=-000001] Total: 324 quads
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 1353
[f=-000001] read public_random_seed, 1353, 1353
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
[f=-000001] AI taken control of team 0 on allyTeam 1
[f=-000001] CAI: team 0 has selected strategy: Defensive, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 1 on allyTeam 0
[f=-000001] CAI: team 1 has selected strategy: Push, using commander dyntrainer_assault_base
[f=-000001] Ally Team 0 intialised
[f=-000001] Team 1 on allyTeam 0
[f=-000001] AI on ally team 0
[f=-000001] Ally Team 1 intialised
[f=-000001] Team 0 on allyTeam 1
[f=-000001] AI on ally team 1
[f=-000001] Ally Team 2 intialised
[f=-000001] Team 2 on allyTeam 2
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
[f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  mission_galaxy_campaign_battle.lua  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_icongenerator.lua  <unit_icongenerator.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 1353, 0
[f=-000001] read public_random_seed, 1353, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 0
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Galaxy Battle Reporter  <mission_galaxy_battle_reporter.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Spectating: Widget Removed
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] <Global Build Command> Spectator mode. Widget removed.
[f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
[f=-000001] [Path] [PathEstimator::ReadFile] hash=742661496
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
[f=-000001] [Path] [PathEstimator::ReadFile] hash=742661512
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (320ms, checksum 145d1b2a)
[f=-000001] Loading Skirmish AIs
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load]
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: e85bbf583cf473300f72ded4ce00b38f
[f=-000001] Connection attempt from Player
[f=-000001]  -> Version: 103.0.1-697-g918caba develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Skirmish AI "CAI (1)" (ID:0, Short-Name:"CAI", Version:"") took over control of team 0
[f=-000001] Skirmish AI "CAI (2)" (ID:1, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 1
[f=-000001] Spectator Player finished loading and is now ingame
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=0000904] !transmitlobby @voice@buildUnit@add;cornecro;Convict
[f=0000904] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag
[f=0000904] !transmitlobby @voice@buildUnit@add;corak;Bandit
[f=0000904] !transmitlobby @voice@buildUnit@add;corstorm;Rogue
[f=0000904] !transmitlobby @voice@buildUnit@add;corthud;Thug
[f=0000904] !transmitlobby @voice@buildUnit@add;cormak;Outlaw
[f=0000904] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0000904] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0000904] !transmitlobby @voice@buildUnit@add;corcrash;Vandal
[f=0000904] !transmitlobby @voice@buildUnit@add;corroach;Roach
[f=0000904] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis
[f=0000904] !transmitlobby @voice@buildUnit@reload
[f=0005085] Upgrade UI Debug - Upgrade Command Sent
[f=0009079] Player paused the game
[f=0009079] Cheating is enabled!
[f=0009079] God-Mode is enabled!
[f=0009079] Player unpaused the game
[f=0010732] Upgrade UI Debug - Upgrade Command Sent
[f=0011408] game_message: Morph complete: Guardian Trainer lvl 1
[f=0011968] Upgrade UI Debug - Upgrade Command Sent
[f=0012768] game_message: Morph complete: Guardian Trainer lvl 2
[f=0013351] Upgrade UI Debug - Upgrade Command Sent
[f=0014033] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0014033] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
[f=0014033] !transmitlobby @voice@buildUnit@add;bladew;Gnat
[f=0014033] !transmitlobby @voice@buildUnit@add;armkam;Banshee
[f=0014033] !transmitlobby @voice@buildUnit@add;gunshipsupport;Rapier
[f=0014033] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
[f=0014033] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
[f=0014033] !transmitlobby @voice@buildUnit@add;corcrw;Krow
[f=0014033] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0014033] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
[f=0014033] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
[f=0014033] !transmitlobby @voice@buildUnit@reload
[f=0014702] game_message: Morph complete: Guardian Trainer lvl 3
[f=0015326] Upgrade UI Debug - Upgrade Command Sent
[f=0016107] game_message: Morph complete: Guardian Trainer lvl 4
[f=0016576] Upgrade UI Debug - Upgrade Command Sent
[f=0017356] !transmitlobby @voice@buildUnit@add;cornecro;Convict
[f=0017356] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag
[f=0017356] !transmitlobby @voice@buildUnit@add;corak;Bandit
[f=0017356] !transmitlobby @voice@buildUnit@add;corstorm;Rogue
[f=0017356] !transmitlobby @voice@buildUnit@add;corthud;Thug
[f=0017356] !transmitlobby @voice@buildUnit@add;cormak;Outlaw
[f=0017356] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0017356] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0017356] !transmitlobby @voice@buildUnit@add;corcrash;Vandal
[f=0017356] !transmitlobby @voice@buildUnit@add;corroach;Roach
[f=0017356] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis
[f=0017356] !transmitlobby @voice@buildUnit@reload
[f=0017483] game_message: Morph complete: Guardian Trainer lvl 5
[f=0017915] Player paused the game
[f=0017915] Player unpaused the game
[f=0018091] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
[f=0018091] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
[f=0018711] !transmitlobby @voice@buildUnit@remove;cornecro
[f=0018711] !transmitlobby @voice@buildUnit@remove;corclog
[f=0018711] !transmitlobby @voice@buildUnit@remove;corak
[f=0018711] !transmitlobby @voice@buildUnit@remove;corstorm
[f=0018711] !transmitlobby @voice@buildUnit@remove;corthud
[f=0018711] !transmitlobby @voice@buildUnit@remove;cormak
[f=0018711] !transmitlobby @voice@buildUnit@remove;shieldfelon
[f=0018711] !transmitlobby @voice@buildUnit@remove;shieldarty
[f=0018711] !transmitlobby @voice@buildUnit@remove;corcrash
[f=0018711] !transmitlobby @voice@buildUnit@remove;corroach
[f=0018711] !transmitlobby @voice@buildUnit@remove;core_spectre
[f=0018711] !transmitlobby @voice@buildUnit@reload
[f=0019471] Player paused the game
[f=0019471] Player unpaused the game
[f=0019593] Player paused the game
[f=0019593] Player unpaused the game
[f=0020537] game_message: Game Over: DEBUG
[f=0020537] game_message: Game Over: Allyteam 1 has met the game over conditions.
[f=0020537] game_message: Game Over: If this is true, then please resign.
[f=0021331] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading
[f=0021331] [SpringApp::Reload][1]
[f=0021331] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=0021331]     [async=0] threads=3 tasks=96063 {sum,avg}{exec,wait}time={{-0.000, 26815622326477448120997322109272896892680133625806456631881261489973781167888587687614383791349787076826107141320790778822550171307614036334444498986729472.000}, {0.000, 0.000}}ms
[f=0021331]         thread=0 tasks=1132 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -2.000}, {26815622212372658493132805542569325446044099640929204162866641208444556930444751315291225202188845876306603910363727587248630107217704535188276166451527680.000, 0.000, -2.000, -0.000}}ms
[f=0021331]         thread=1 tasks=50415 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -2.000, 26815622254783973533472685435498742954426944237286733863876481404912901219672464832443303310992217698472456882935676776456050537371014773300235402035068928.000}}ms
[f=0021331]         thread=2 tasks=44516 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, -2.000, 0.000}}ms
[f=0021331]     [async=1] threads=3 tasks=204 {sum,avg}{exec,wait}time={{0.000, -0.000}, {2.000, 2.000}}ms
[f=0021331]         thread=1 tasks=107 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=0021331]         thread=2 tasks=97 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {26815622288548567635543177590219310210403977185189489210339499138219473457664276354133582874182286679818431457377992880211972013318734580577032179124535296.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622326347835727726298322932727732794464596296844578258956398093169502740567721468622953759037673346557555543113027974446115202595207876446705036558336.000}}ms
[f=0021331] [ThreadPool::SetThreadCount][2] workers=0
[f=0021331] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=0021331] [ThreadPool::SetThreadCount][2] workers=2
[f=0021331] [Threading] Main thread CPU affinity mask set: 252
[f=0021331] [SpringApp::Reload][2]
[f=0021331] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0021331] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0021331] [Game::KillLua][2] dtor=0 luaRules=172d4480
[f=0021331] Start gadgetHandler:Shutdown
[f=0021331] Shutdown - UnitMorph
[f=0021331] Shutdown - CAI
[f=0021331] Shutdown - LupsNanoSpray
[f=0021331] Shutdown - Modular Comm Info
[f=0021331] Shutdown - Puppy Handler
[f=0021331] Shutdown - StartSetup
[f=0021331] Shutdown - Terrain Texture Handler
[f=0021331] Shutdown - UnitCloakShield
[f=0021331] End gadgetHandler:Shutdown
[f=0021331] Start gadgetHandler:Shutdown
[f=0021331] Shutdown - UnitMorph
[f=0021331] Shutdown - Modular Comm Info
[f=0021331] Shutdown - Shockwaves
[f=0021331] Shutdown - UnitCloakShield
[f=0021331] Shutdown - Lups Cloak FX
[f=0021331] Shutdown - Lups
[f=0021331] End gadgetHandler:Shutdown
[f=0021331] [Game::KillLua][3] dtor=0 luaUI=21542660
[f=0021331] Start widgetHandler:Shutdown
[f=0021331] Shutdown - SaveOrderList Complete
[f=0021331] Writing last game win data
[f=0021331] Shutdown - SaveConfigData Complete
[f=0021331] Shutdown Widget - Chili Highlight
[f=0021331] Shutdown Widget - Deferred rendering
[f=0021331] Shutdown Widget - EPIC Menu
[f=0021331] Shutdown Widget - Custom Markers
[f=0021331] Shutdown Widget - Chili Minimap
[f=0021331] Shutdown Widget - Chili Widget Selector
[f=0021331] Shutdown Widget - Local Team Colors
[f=0021331] Shutdown Widget - Save Game Menu
[f=0021331] Shutdown Widget - HealthBars
[f=0021331] Shutdown Widget - Noises
[f=0021331] Shutdown Widget - Unit Icons
[f=0021331] Shutdown Widget - BuildETA
[f=0021331] Shutdown Widget - Depth of Field Shader
[f=0021331] Shutdown Widget - Win Counter
[f=0021331] Shutdown Widget - Modular Comm Info
[f=0021331] Shutdown Widget - CameraShake
[f=0021331] Shutdown Widget - Chili Economy Panel Default
[f=0021331] Shutdown Widget - Chili EndGame Window
[f=0021331] Shutdown Widget - Chili Nuke Warning
[f=0021331] Shutdown Widget - Chili Selections & CursorTip
[f=0021331] Shutdown Widget - Chili Spectator Panels
[f=0021331] Shutdown Widget - Context Menu
[f=0021331] Shutdown Widget - Darkening
[f=0021331] Shutdown Widget - Grab Input
[f=0021331] Input grabbing is disabled!
[f=0021331] Shutdown Widget - Highlight Geos
[f=0021331] Shutdown Widget - Local Widgets Config
[f=0021331] Shutdown Widget - Mex Placement Handler
[f=0021331] Shutdown Widget - MinimapEvents
[f=0021331] Shutdown Widget - Missile Silo Range
[f=0021331] Shutdown Widget - Morph Finished notification
[f=0021331] Shutdown Widget - Point Tracker
[f=0021331] Shutdown Widget - Showeco and Grid Drawer
[f=0021331] Shutdown Widget - Stereo3D
[f=0021331] Shutdown Widget - Attack AoE
[f=0021331] Shutdown Widget - MessageBoxes ZK
[f=0021331] Shutdown Widget - UnitShapes
[f=0021331] Shutdown Widget - Map Edge Extension
[f=0021331] Shutdown Widget - Selection Send
[f=0021331] Shutdown Widget - LupsManager
[f=0021331] Shutdown Widget - Units on Fire
[f=0021331] Shutdown Widget - Newton Firezone
[f=0021331] Shutdown Widget - Chili Crude Player List
[f=0021331] Shutdown Widget - Chili Pro Console
[f=0021331] Shutdown Widget - Chili Framework
[f=0021331] Shutdown Widget - Lups
[f=0021331] Shutdown Widget - Chili Core Selector
[f=0021331] Shutdown Widget - Pause Screen
[f=0021331] Shutdown Widget - Lasso Terraform GUI
[f=0021331] Shutdown Widget - Layout Handler
[f=0021331] Shutdown Widget - Persistent Build Height
[f=0021331] Shutdown Widget - Text To Speech Control
[f=0021331] End widgetHandler:Shutdown
[f=0021331] [Game::KillLua][4] dtor=0
[f=0021331] [SpringApp::Reload][3]
[f=0021331] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0021331] [Sound] [Sound::UpdateThread][3] efx=0dcde018
[f=0021331] [Sound] [Sound::UpdateThread][4]
[f=0021331] [SpringApp::Reload][4]
[f=0021331] [Game::~CGame][1]
[f=0021331] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0021331] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0021331] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0021331] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0021331] [Game::KillLua][4] dtor=1
[f=0021331] [Game::KillMisc][1]
[f=0021331] [Game::KillMisc][2]
[f=0021331] [Game::KillRendering][1]
[f=0021331] [Game::KillInterface][1]
[f=0021331] [Game::KillInterface][2]
[f=0021331] [Game::KillSimulation][1]
[f=0021331] [Game::KillSimulation][2]
[f=0021331] [CCollisionHandler] dis-/continuous tests: 0/10781173
[f=0021331] [Game::KillSimulation][3]
[f=0021331] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0021331] [~CPathCache(20x20)] cacheHits=54687 hitPercentage=66% numHashColls=0 maxCacheSize=201
[f=0021331] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0021331] [~CPathCache(40x40)] cacheHits=92872 hitPercentage=8% numHashColls=0 maxCacheSize=201
[f=0021331] Statistics for RectangleOptimizer: 47%
[f=0021331] Statistics for RectangleOptimizer: 47%
[f=0021331] LosHandler stats: total instances=112278; shared=1%; from cache=31%
[f=0021331] [Game::KillSimulation][4]
[f=0021331] [Game::~CGame][2]
[f=0021331] [Game::~CGame][3]
[f=0021331] [SpringApp::Reload][5]
[f=0021331] Statistics for local connection:
Received: 57177 bytes
Sent: 245704 bytes

[f=0021331] Writing demo: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_201832_TitanDuel_103.0.1-697-g918caba develop.sdfz
[f=0021331] [SpringApp::Reload][6]
[f=0021331] [SpringApp::Reload][7]
[f=0021331] [DataDirs] Isolation Mode!
[f=0021331] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\
[f=0021331] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\
[f=0021331] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base
[f=0021331] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps
[f=0021331] Scanning: C:\Users\x\Documents\My Games\Zero-K\games
[f=0021331] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages
[f=0021331] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring.
[f=0021331] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[f=0021331] [SpringApp::Reload][8]
[f=0021331] [SpringApp::Reload][9]
[f=0021331] [Sound] [Sound::InitThread] OpenAL info:
[f=0021331] [Sound]   Available Devices:
[f=0021331] [Sound]               Speakers (High Definition Audio Device)
[f=0021331] [Sound]               Speakers (High Definition Audio Device)
[f=0021331] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=0021331] [Sound]   Device:     OpenAL Soft
[f=0021331] [Sound]   Vendor:         OpenAL Community
[f=0021331] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0021331] [Sound]   Renderer:       OpenAL Soft
[f=0021331] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0021331] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0021331] [Sound]   Max Sounds: 32
[f=0021331] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0021331] [Sound] Error:   Initializing EFX failed!
[f=0021331] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0021331] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0021331] [Sound] [Sound::UpdateThread][2]
[f=0021331] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4"
[f=-000001] [SpringApp::Reload][12]
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0be27318
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] Missing self.client!!!
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13]
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] SetSettings, int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings, int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings, int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings, int, WindowPosY, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings, bool, WindowBorderless, 1
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings, int, WindowPosY, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings, int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings, bool, DynamicSky, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings, float, CamTimeFactor, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings, float, LODScale, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings, int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings, bool, HardwareCursor, 1
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings, int, FSAALevel, 2
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] SetSettings, nil, BuildWarnings, 0
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings, int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings, float, CamTimeExponent, 4
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings, int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings, int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings, nil, SmoothPoints, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] SetSettings, nil, LuaAutoModWidgets, 1
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings, int, GrassDetail, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings, int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings, float, LODScaleRefraction, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings, int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings, bool, AdvSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings, int, CamMode, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings, int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings, float, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings, int, HangTimeout, 0
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings, int, Water, 0
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings, float, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings, nil, LogFlush, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings, int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings, int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings, bool, UsePBO, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings, bool, LuaShaders, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings, int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings, int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings, nil, Version, 2
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings, int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings, float, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings, int, FontSize, 18
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings, nil, snd_general, 100
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings, bool, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings, float, LODScaleShadow, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings, int, UnitLodDist, 9999
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings, bool, AdvMapShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings, nil, MoveWarnings, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings, int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings, bool, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings, bool, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings, bool, 3DTrees, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings, int, LoadingMT, 1
[f=-000001] SetSettings Int, LoadingMT, 1
[f=-000001] SetSettings, nil, WorkerThreadSpinTime, 5
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings, int, UnitIconDist, 151
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings, float, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings, bool, WindowBorderless, 1
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings, nil, VerboseLevel, 10
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings, bool, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings, int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings, int, TreeRadius, 1200
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings, nil, DisplayDebugPrefixConsole, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings, int, GroundDecals, 2
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings, nil, SmoothLines, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings, int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings, nil, CubeTexSpecularExponent, 100
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings, int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings, bool, ShowClock, 0
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings, nil, ReflectiveWater, 4
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings, int, Shadows, 2
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings, bool, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings, int, ROAM, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings, int, MaxSounds, 32
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings, nil, MinimapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings, nil, NormalMapping, 1
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings, int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings, float, FPSFOV, 90
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings, float, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings, nil, LinkBandwidth, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings, float, LODScaleReflection, 1
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings, nil, FSAA, 0
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings, int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings, bool, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings, bool, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Missing self.client!!!
[f=-000001] Missing self.client!!!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=273a5bc0
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\
[f=-000001] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages
[f=-000001] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring.
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [SpringApp::Reload][9]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4"
[f=-000001] [SpringApp::Reload][12]
[f=-000001] [CPreGame] hosting on: 127.0.0.1:0
[f=-000001] Connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel
[f=-000001] [PreGame::StartServer] checksums: game=0x4F93E31C map=0xC0E74D43
[f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0
[f=-000001] [UDPListener] successfully bound socket on port 63638
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 89ms
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.3.4 (archive: 80a4077d222bca005ad5bac46cf70d01.sdp)
[f=-000001] Recording demo to: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_203222_TitanDuel_103.0.1-697-g918caba develop.sdfz
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=1
[f=-000001] Parsing Map Information
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loacing FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 405ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 524ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 134ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] InfoTexture: shaders
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 324 quads
[f=-000001] Total: 324 quads
[f=-000001] Total: 324 quads
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 1353
[f=-000001] read public_random_seed, 1353, 1353
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
[f=-000001] AI taken control of team 0 on allyTeam 1
[f=-000001] CAI: team 0 has selected strategy: Push, using commander dyntrainer_strike_base
[f=-000001] AI taken control of team 1 on allyTeam 0
[f=-000001] CAI: team 1 has selected strategy: Econ, using commander dyntrainer_strike_base
[f=-000001] Ally Team 0 intialised
[f=-000001] Team 1 on allyTeam 0
[f=-000001] AI on ally team 0
[f=-000001] Ally Team 1 intialised
[f=-000001] Team 0 on allyTeam 1
[f=-000001] AI on ally team 1
[f=-000001] Ally Team 2 intialised
[f=-000001] Team 2 on allyTeam 2
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
[f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
------- TRUNCATED -------
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] <Global Build Command> Spectator mode. Widget removed.
[f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
[f=-000001] [Path] [PathEstimator::ReadFile] hash=742661496
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
[f=-000001] [Path] [PathEstimator::ReadFile] hash=742661512
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (201ms, checksum 145d1b2a)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Sector-Map Size: 6400 (x80, z80)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Map Land Percent: 98.41%
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Minimum Elevation: -55.00
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 96.125000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.234375% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)     Is buildable across 96.578125% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.234375% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 87.31% of the map. (used by 259 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.61% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 87.31% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot1'     Has 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 77.97% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 77.97% of the map. (used by 21 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-123.00 / any)      Max Slope=(0.41))   Move-Data used:'kbot5'      Has 1 Map-Area(s) occupying 87.31% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover3'    Has 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot1'      Has 1 Map-Area(s) occupying 87.31% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 10 unit-defs)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load]
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: b86bbf58974025486b7a7e3a11bd04b7
[f=-000001] Connection attempt from Player
[f=-000001]  -> Version: 103.0.1-697-g918caba develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (0)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (1)" (ID:0, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 0
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (1)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (7)" (ID:1, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 1
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (2)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (8)" (ID:2, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 2
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (3)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (6)" (ID:3, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 3
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (4)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (2)" (ID:4, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 4
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (5)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (5)" (ID:5, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 5
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (6)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (9)" (ID:6, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 6
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (7)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (3)" (ID:7, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 7
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (8)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (4)" (ID:8, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 8
[f=-000001] [Player] CircuitAIEasy32 0.9.12 (9)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIEasy32 (10)" (ID:9, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 9
[f=-000001] Spectator Player finished loading and is now ingame
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=0000031] !transmitlobby @voice@buildUnit@add;cornecro;Convict
[f=0000031] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag
[f=0000031] !transmitlobby @voice@buildUnit@add;corak;Bandit
[f=0000031] !transmitlobby @voice@buildUnit@add;corstorm;Rogue
[f=0000031] !transmitlobby @voice@buildUnit@add;corthud;Thug
[f=0000031] !transmitlobby @voice@buildUnit@add;cormak;Outlaw
[f=0000031] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0000031] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0000031] !transmitlobby @voice@buildUnit@add;corcrash;Vandal
[f=0000031] !transmitlobby @voice@buildUnit@add;corroach;Roach
[f=0000031] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis
[f=0000031] !transmitlobby @voice@buildUnit@reload
[f=0000047] !transmitlobby @voice@buildUnit@add;armca;Crane
[f=0000047] !transmitlobby @voice@buildUnit@add;fighter;Swift
[f=0000047] !transmitlobby @voice@buildUnit@add;corvamp;Hawk
[f=0000047] !transmitlobby @voice@buildUnit@add;corshad;Raven
[f=0000047] !transmitlobby @voice@buildUnit@add;corhurc2;Phoenix
[f=0000047] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Thunderbird
[f=0000047] !transmitlobby @voice@buildUnit@add;armcybr;Wyvern
[f=0000047] !transmitlobby @voice@buildUnit@add;corawac;Vulture
[f=0000047] !transmitlobby @voice@buildUnit@reload
[f=0000058] !transmitlobby @voice@buildUnit@add;corfast;Constable
[f=0000058] !transmitlobby @voice@buildUnit@add;puppy;Puppy
[f=0000058] !transmitlobby @voice@buildUnit@add;corpyro;Pyro
[f=0000058] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
[f=0000058] !transmitlobby @voice@buildUnit@add;slowmort;Moderator
[f=0000058] !transmitlobby @voice@buildUnit@add;corcan;Jack
[f=0000058] !transmitlobby @voice@buildUnit@add;corsumo;Sumo
[f=0000058] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker
[f=0000058] !transmitlobby @voice@buildUnit@add;armaak;Archangel
[f=0000058] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle
[f=0000058] !transmitlobby @voice@buildUnit@reload
[f=0000147] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
[f=0000147] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
[f=0000159] !transmitlobby @voice@buildUnit@add;armrectr;Conjurer
[f=0000159] !transmitlobby @voice@buildUnit@add;armpw;Glaive
[f=0000159] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
[f=0000159] !transmitlobby @voice@buildUnit@add;armrock;Rocko
[f=0000159] !transmitlobby @voice@buildUnit@add;armwar;Warrior
[f=0000159] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
[f=0000159] !transmitlobby @voice@buildUnit@add;armham;Hammer
[f=0000159] !transmitlobby @voice@buildUnit@add;armsnipe;Spectre
[f=0000159] !transmitlobby @voice@buildUnit@add;armjeth;Gremlin
[f=0000159] !transmitlobby @voice@buildUnit@add;armtick;Tick
[f=0000159] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
[f=0000159] !transmitlobby @voice@buildUnit@reload
[f=0000226] !transmitlobby @voice@buildUnit@add;arm_spider;Weaver
[f=0000226] !transmitlobby @voice@buildUnit@add;armflea;Flea
[f=0000226] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0000226] !transmitlobby @voice@buildUnit@add;arm_venom;Venom
[f=0000226] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0000226] !transmitlobby @voice@buildUnit@add;armsptk;Recluse
[f=0000226] !transmitlobby @voice@buildUnit@add;armcrabe;Crabe
[f=0000226] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0000226] !transmitlobby @voice@buildUnit@add;armspy;Infiltrator
[f=0000226] !transmitlobby @voice@buildUnit@reload
[f=0000525] game_message: Morph complete: Engineer Trainer lvl 1
[f=0000627] Player paused the game
[f=0000627] Cheating is enabled!
[f=0000627] God-Mode is enabled!
[f=0000627] Player unpaused the game
[f=0000706] Player paused the game
[f=0000706] Player unpaused the game
[f=0001125] game_message: Morph complete: Strike Trainer lvl 1
[f=0001899] game_message: Morph complete: Engineer Trainer lvl 2
[f=0002026] game_message: Morph complete: Strike Trainer lvl 1
[f=0002026] game_message: Morph complete: Guardian Trainer lvl 1
[f=0004000] game_message: Morph complete: Engineer Trainer lvl 1
[f=0005992] !transmitlobby @voice@buildUnit@reload
[f=0010440] Warning: AI for team 0 (ID: 0) failed handling event with topic 14, error: 214
[f=0010440] Warning: AI for team 0 (ID: 0) failed handling event with topic 16, error: 216
[f=0010470] Warning: AI for team 0 (ID: 0) failed handling event with topic 14, error: 214
[f=0010470] Warning: AI for team 0 (ID: 0) failed handling event with topic 16, error: 216
[f=0011121] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0011658] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0011658] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
[f=0011658] !transmitlobby @voice@buildUnit@add;bladew;Gnat
[f=0011658] !transmitlobby @voice@buildUnit@add;armkam;Banshee
[f=0011658] !transmitlobby @voice@buildUnit@add;gunshipsupport;Rapier
[f=0011658] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
[f=0011658] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
[f=0011658] !transmitlobby @voice@buildUnit@add;corcrw;Krow
[f=0011658] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0011658] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
[f=0011658] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
[f=0011658] !transmitlobby @voice@buildUnit@reload
[f=0011893] Upgrade UI Debug - Upgrade Command Sent
[f=0012586] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214
[f=0012586] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0012694] game_message: Morph complete: Strike Trainer lvl 2
[f=0012694] game_message: Morph complete: Strike Trainer lvl 2
[f=0013517] !transmitlobby @voice@buildUnit@add;coracv;Welder
[f=0013517] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
[f=0013517] !transmitlobby @voice@buildUnit@add;panther;Panther
[f=0013517] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
[f=0013517] !transmitlobby @voice@buildUnit@add;correap;Reaper
[f=0013517] !transmitlobby @voice@buildUnit@add;corgol;Goliath
[f=0013517] !transmitlobby @voice@buildUnit@add;cormart;Pillager
[f=0013517] !transmitlobby @voice@buildUnit@add;trem;Tremor
[f=0013517] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
[f=0013517] !transmitlobby @voice@buildUnit@reload
[f=0013599] game_message: Morph complete: Engineer Trainer lvl 2
[f=0013675] Upgrade UI Debug - Upgrade Command Sent
[f=0014774] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214
[f=0014774] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0014802] game_message: Morph complete: Strike Trainer lvl 3
[f=0014802] game_message: Morph complete: Strike Trainer lvl 3
[f=0015200] game_message: Morph complete: Guardian Trainer lvl 2
[f=0018328] Upgrade UI Debug - Upgrade Command Sent
[f=0018850] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207
[f=0018852] !transmitlobby @voice@buildUnit@reload
[f=0018852] !transmitlobby @voice@buildUnit@remove;gunshipcon
[f=0018852] !transmitlobby @voice@buildUnit@remove;blastwing
[f=0018852] !transmitlobby @voice@buildUnit@remove;bladew
[f=0018852] !transmitlobby @voice@buildUnit@remove;armkam
[f=0018852] !transmitlobby @voice@buildUnit@remove;gunshipsupport
[f=0018852] !transmitlobby @voice@buildUnit@remove;armbrawl
[f=0018852] !transmitlobby @voice@buildUnit@remove;blackdawn
[f=0018852] !transmitlobby @voice@buildUnit@remove;corcrw
[f=0018852] !transmitlobby @voice@buildUnit@remove;gunshipaa
[f=0018852] !transmitlobby @voice@buildUnit@remove;corvalk
[f=0018852] !transmitlobby @voice@buildUnit@remove;corbtrans
[f=0018852] !transmitlobby @voice@buildUnit@reload
[f=0018853] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207
[f=0018853] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207
[f=0018854] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207
[f=0018981] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207
[f=0019031] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0020242] game_message: Morph complete: Strike Trainer lvl 4
[f=0020244] game_message: Morph complete: Strike Trainer lvl 4
[f=0020625] !transmitlobby @voice@buildUnit@reload
[f=0023188] game_message: Morph complete: Strike Trainer lvl 5
[f=0025102] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0025453] !transmitlobby @voice@buildUnit@add;corfast;Constable
[f=0025453] !transmitlobby @voice@buildUnit@add;puppy;Puppy
[f=0025453] !transmitlobby @voice@buildUnit@add;corpyro;Pyro
[f=0025453] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
[f=0025453] !transmitlobby @voice@buildUnit@add;slowmort;Moderator
[f=0025453] !transmitlobby @voice@buildUnit@add;corcan;Jack
[f=0025453] !transmitlobby @voice@buildUnit@add;corsumo;Sumo
[f=0025453] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker
[f=0025453] !transmitlobby @voice@buildUnit@add;armaak;Archangel
[f=0025453] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle
[f=0025453] !transmitlobby @voice@buildUnit@reload
[f=0025825] game_message: Morph complete: Strike Trainer lvl 6
[f=0027366] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214
[f=0027366] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0028231] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0028842] !transmitlobby @voice@buildUnit@remove;coracv
[f=0028842] !transmitlobby @voice@buildUnit@remove;logkoda
[f=0028842] !transmitlobby @voice@buildUnit@remove;panther
[f=0028842] !transmitlobby @voice@buildUnit@remove;tawf114
[f=0028842] !transmitlobby @voice@buildUnit@remove;correap
[f=0028842] !transmitlobby @voice@buildUnit@remove;corgol
[f=0028842] !transmitlobby @voice@buildUnit@remove;cormart
[f=0028842] !transmitlobby @voice@buildUnit@remove;trem
[f=0028842] !transmitlobby @voice@buildUnit@remove;corsent
[f=0028842] !transmitlobby @voice@buildUnit@reload
[f=0029030] Upgrade UI Debug - Number of units selected, 0
[f=0029030] Upgrade UI Debug - Commander Deselected
[f=0029631] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0030050] game_message: Morph complete: Strike Trainer lvl 7
[f=0030815] game_message: Morph complete: Strike Trainer lvl 5
[f=0030973] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214
[f=0030973] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0031698] !transmitlobby @voice@buildUnit@add;corch;Quill
[f=0031698] !transmitlobby @voice@buildUnit@add;corsh;Dagger
[f=0031698] !transmitlobby @voice@buildUnit@add;nsaclash;Scalpel
[f=0031698] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0031698] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0031698] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0031698] !transmitlobby @voice@buildUnit@add;armmanni;Penetrator
[f=0031698] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0031698] !transmitlobby @voice@buildUnit@reload
[f=0032665] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0032850] game_message: Morph complete: Strike Trainer lvl 8
[f=0032949] game_message: Morph complete: Strike Trainer lvl 6
[f=0033066] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214
[f=0033066] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0034401] game_message: Morph complete: Strike Trainer lvl 7
[f=0034666] !transmitlobby @voice@buildUnit@add;corned;Mason
[f=0034666] !transmitlobby @voice@buildUnit@add;corfav;Dart
[f=0034666] !transmitlobby @voice@buildUnit@add;corgator;Scorcher
[f=0034666] !transmitlobby @voice@buildUnit@add;cormist;Slasher
[f=0034666] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler
[f=0034666] !transmitlobby @voice@buildUnit@add;corraid;Ravager
[f=0034666] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix
[f=0034666] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine
[f=0034666] !transmitlobby @voice@buildUnit@add;armmerl;Impaler
[f=0034666] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0034666] !transmitlobby @voice@buildUnit@reload
[f=0038602] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214
[f=0038602] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0038719] Upgrade UI Debug - Number of units selected, 1
[f=0038719] Upgrade UI Debug - Commander Deselected
[f=0038729] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0038809] Player paused the game
[f=0038809] Upgrade UI Debug - Upgrade Command Sent
[f=0038809] Player unpaused the game
[f=0039652] game_message: Morph complete: Strike Trainer lvl 8
[f=0040512] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0040513] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0040598] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0040598] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0040609] game_message: Morph complete: Strike Trainer lvl 9
[f=0040921] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216
[f=0042159] game_message: Morph complete: Strike Trainer lvl 10
[f=0042984] !transmitlobby @voice@buildUnit@remove;arm_spider
[f=0042984] !transmitlobby @voice@buildUnit@remove;armflea
[f=0042984] !transmitlobby @voice@buildUnit@remove;spiderassault
[f=0042984] !transmitlobby @voice@buildUnit@remove;arm_venom
[f=0042984] !transmitlobby @voice@buildUnit@remove;spiderriot
[f=0042984] !transmitlobby @voice@buildUnit@remove;armsptk
[f=0042984] !transmitlobby @voice@buildUnit@remove;armcrabe
[f=0042984] !transmitlobby @voice@buildUnit@remove;spideraa
[f=0042984] !transmitlobby @voice@buildUnit@remove;armspy
[f=0042984] !transmitlobby @voice@buildUnit@reload
[f=0042985] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0042985] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0042985] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0042985] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207
[f=0043738] !transmitlobby @voice@buildUnit@remove;armrectr
[f=0043738] !transmitlobby @voice@buildUnit@remove;armpw
[f=0043738] !transmitlobby @voice@buildUnit@remove;spherepole
[f=0043738] !transmitlobby @voice@buildUnit@remove;armrock
[f=0043738] !transmitlobby @voice@buildUnit@remove;armwar
[f=0043738] !transmitlobby @voice@buildUnit@remove;armzeus
[f=0043738] !transmitlobby @voice@buildUnit@remove;armham
[f=0043738] !transmitlobby @voice@buildUnit@remove;armsnipe
[f=0043738] !transmitlobby @voice@buildUnit@remove;armjeth
[f=0043738] !transmitlobby @voice@buildUnit@remove;armtick
[f=0043738] !transmitlobby @voice@buildUnit@remove;spherecloaker
[f=0043738] !transmitlobby @voice@buildUnit@reload
[f=0045219] !transmitlobby @voice@buildUnit@remove;armca
[f=0045219] !transmitlobby @voice@buildUnit@remove;fighter
[f=0045219] !transmitlobby @voice@buildUnit@remove;corvamp
[f=0045219] !transmitlobby @voice@buildUnit@remove;corshad
[f=0045219] !transmitlobby @voice@buildUnit@remove;corhurc2
[f=0045219] !transmitlobby @voice@buildUnit@remove;armstiletto_laser
[f=0045219] !transmitlobby @voice@buildUnit@remove;armcybr
[f=0045219] !transmitlobby @voice@buildUnit@remove;corawac
[f=0045219] !transmitlobby @voice@buildUnit@reload
[f=0045225] !transmitlobby @voice@buildUnit@remove;corfast
[f=0045225] !transmitlobby @voice@buildUnit@remove;puppy
[f=0045225] !transmitlobby @voice@buildUnit@remove;corpyro
[f=0045225] !transmitlobby @voice@buildUnit@remove;jumpblackhole
[f=0045225] !transmitlobby @voice@buildUnit@remove;slowmort
[f=0045225] !transmitlobby @voice@buildUnit@remove;corcan
[f=0045225] !transmitlobby @voice@buildUnit@remove;corsumo
[f=0045225] !transmitlobby @voice@buildUnit@remove;firewalker
[f=0045225] !transmitlobby @voice@buildUnit@remove;armaak
[f=0045225] !transmitlobby @voice@buildUnit@remove;corsktl
[f=0045225] !transmitlobby @voice@buildUnit@reload
[f=0045228] !transmitlobby @voice@buildUnit@remove;cornecro
[f=0045228] !transmitlobby @voice@buildUnit@remove;corclog
[f=0045228] !transmitlobby @voice@buildUnit@remove;corak
[f=0045228] !transmitlobby @voice@buildUnit@remove;corstorm
[f=0045228] !transmitlobby @voice@buildUnit@remove;corthud
[f=0045228] !transmitlobby @voice@buildUnit@remove;cormak
[f=0045228] !transmitlobby @voice@buildUnit@remove;shieldfelon
[f=0045228] !transmitlobby @voice@buildUnit@remove;shieldarty
[f=0045228] !transmitlobby @voice@buildUnit@remove;corcrash
[f=0045228] !transmitlobby @voice@buildUnit@remove;corroach
[f=0045228] !transmitlobby @voice@buildUnit@remove;core_spectre
[f=0045228] !transmitlobby @voice@buildUnit@reload
[f=0046216] !transmitlobby @voice@buildUnit@add;armca;Crane
[f=0046216] !transmitlobby @voice@buildUnit@add;fighter;Swift
[f=0046216] !transmitlobby @voice@buildUnit@add;corvamp;Hawk
[f=0046216] !transmitlobby @voice@buildUnit@add;corshad;Raven
[f=0046216] !transmitlobby @voice@buildUnit@add;corhurc2;Phoenix
[f=0046216] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Thunderbird
[f=0046216] !transmitlobby @voice@buildUnit@add;armcybr;Wyvern
[f=0046216] !transmitlobby @voice@buildUnit@add;corawac;Vulture
[f=0046216] !transmitlobby @voice@buildUnit@reload
[f=0046809] game_message: Morph complete: Strike Trainer lvl 11
[f=0047877] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading
[f=0047877] [SpringApp::Reload][1]
[f=0047877] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=0047877]     [async=0] threads=3 tasks=337045 {sum,avg}{exec,wait}time={{-0.000, 26815622338610437580000382903915951686905970179172749467330721298635055922059388357188279750417908997602992102732146785239305909872693819098372684243795968.000}, {-0.000, 0.000}}ms
[f=0047877]         thread=0 tasks=16922 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, -0.000}, {-26815622208817582511142243893937996923535045366989154034974874974587265344633588458489840199649191253047058068634428219719578280945793390643715579945418752.000, 0.000, 0.000, 0.000}}ms
[f=0047877]         thread=1 tasks=122107 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {-26815622222569571759044192673173574484568706393795385084877958832903519675418571272258390987178830414843348104947715801021697005512860015134047116994805760.000, 0.000, 0.000, -0.000}}ms
[f=0047877]         thread=2 tasks=198016 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 0.000, -2.000}}ms
[f=0047877]     [async=1] threads=3 tasks=727 {sum,avg}{exec,wait}time={{0.000, 26815622331529407915517999837220630518449824476906923033408025573128671558514927658948378004097160727398604435445847842509302079931299272107196531913785344.000}, {26815622272491558206849608120438316196591003388593175111450731272465040680363001859259138977089596258172512828826539707855604377348186061034855548737028096.000, -0.000}}ms
[f=0047877]         thread=1 tasks=358 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{26815622281564568638129179474929694510043056699061509065732729716337053063949479996591555007380963817511082564891080037620736269480215209465658123919294464.000, 0.000, 0.000, 26815622299396007932621067511746420393459495558325936362893416933035122479010834889807517978822203932787126701417806387588436584606251650211800326481117184.000}, {2.000, 0.000, -0.000, -2.000}}ms
[f=0047877]         thread=2 tasks=369 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -26815622299737449180311879162053782590468123123017189284747398152660342771469859923740929843522862412809696135763412458179840433985441272551722482686492672.000}, {-0.000, 0.000, -0.000, -0.000}}ms
[f=0047877] [ThreadPool::SetThreadCount][2] workers=0
[f=0047877] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=0047877] [ThreadPool::SetThreadCount][2] workers=2
[f=0047877] [Threading] Main thread CPU affinity mask set: 252
[f=0047877] [SpringApp::Reload][2]
[f=0047877] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0047877] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0047877] [Game::KillLua][2] dtor=0 luaRules=16d98ac8
[f=0047877] Start gadgetHandler:Shutdown
[f=0047877] Shutdown - UnitMorph
[f=0047877] Shutdown - LupsNanoSpray
[f=0047877] Shutdown - Modular Comm Info
[f=0047877] Shutdown - Puppy Handler
[f=0047877] Shutdown - StartSetup
[f=0047877] Shutdown - Terrain Texture Handler
[f=0047877] Shutdown - UnitCloakShield
[f=0047877] End gadgetHandler:Shutdown
[f=0047877] Start gadgetHandler:Shutdown
[f=0047877] Shutdown - UnitMorph
[f=0047877] Shutdown - Modular Comm Info
[f=0047877] Shutdown - Shockwaves
[f=0047877] Shutdown - UnitCloakShield
[f=0047877] Shutdown - Lups Cloak FX
[f=0047877] Shutdown - Lups
[f=0047877] End gadgetHandler:Shutdown
[f=0047877] [Game::KillLua][3] dtor=0 luaUI=5980d0b8
[f=0047877] Start widgetHandler:Shutdown
[f=0047877] Shutdown - SaveOrderList Complete
[f=0047877] Writing last game win data
[f=0047877] Shutdown - SaveConfigData Complete
[f=0047877] Shutdown Widget - Chili Highlight
[f=0047877] Shutdown Widget - Deferred rendering
[f=0047877] Shutdown Widget - EPIC Menu
[f=0047877] Shutdown Widget - Custom Markers
[f=0047877] Shutdown Widget - Chili Minimap
[f=0047877] Shutdown Widget - Chili Widget Selector
[f=0047877] Shutdown Widget - Local Team Colors
[f=0047877] Shutdown Widget - Save Game Menu
[f=0047877] Shutdown Widget - HealthBars
[f=0047877] Shutdown Widget - Noises
[f=0047877] Shutdown Widget - Unit Icons
[f=0047877] Shutdown Widget - BuildETA
[f=0047877] Shutdown Widget - Depth of Field Shader
[f=0047877] Shutdown Widget - Win Counter
[f=0047877] Shutdown Widget - Modular Comm Info
[f=0047877] Shutdown Widget - CameraShake
[f=0047877] Shutdown Widget - Chili Economy Panel Default
[f=0047877] Shutdown Widget - Chili EndGame Window
[f=0047877] Shutdown Widget - Chili Nuke Warning
[f=0047877] Shutdown Widget - Chili Selections & CursorTip
[f=0047877] Shutdown Widget - Chili Spectator Panels
[f=0047877] Shutdown Widget - Context Menu
[f=0047877] Shutdown Widget - Darkening
[f=0047877] Shutdown Widget - Grab Input
[f=0047877] Input grabbing is disabled!
[f=0047877] Shutdown Widget - Highlight Geos
[f=0047877] Shutdown Widget - Local Widgets Config
[f=0047877] Shutdown Widget - Mex Placement Handler
[f=0047877] Shutdown Widget - MinimapEvents
[f=0047877] Shutdown Widget - Missile Silo Range
[f=0047877] Shutdown Widget - Morph Finished notification
[f=0047877] Shutdown Widget - Point Tracker
[f=0047877] Shutdown Widget - Showeco and Grid Drawer
[f=0047877] Shutdown Widget - Stereo3D
[f=0047877] Shutdown Widget - Attack AoE
[f=0047877] Shutdown Widget - MessageBoxes ZK
[f=0047877] Shutdown Widget - UnitShapes
[f=0047877] Shutdown Widget - Map Edge Extension
[f=0047877] Shutdown Widget - Selection Send
[f=0047877] Shutdown Widget - LupsManager
[f=0047877] Shutdown Widget - Units on Fire
[f=0047877] Shutdown Widget - Newton Firezone
[f=0047877] Shutdown Widget - Chili Crude Player List
[f=0047877] Shutdown Widget - Chili Pro Console
[f=0047877] Shutdown Widget - Chili Framework
[f=0047877] Shutdown Widget - Lups
[f=0047877] Shutdown Widget - Chili Core Selector
[f=0047877] Shutdown Widget - Pause Screen
[f=0047877] Shutdown Widget - Lasso Terraform GUI
[f=0047877] Shutdown Widget - Layout Handler
[f=0047877] Shutdown Widget - Persistent Build Height
[f=0047877] Shutdown Widget - Text To Speech Control
[f=0047877] End widgetHandler:Shutdown
[f=0047877] [Game::KillLua][4] dtor=0
[f=0047877] [SpringApp::Reload][3]
[f=0047877] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0047877] [Sound] [Sound::UpdateThread][3] efx=42188a60
[f=0047877] [Sound] [Sound::UpdateThread][4]
[f=0047877] [SpringApp::Reload][4]
[f=0047877] [Game::~CGame][1]
[f=0047877] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0047877] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0047877] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0047877] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0047877] [Game::KillLua][4] dtor=1
[f=0047877] [Game::KillMisc][1]
[f=0047877] [Game::KillMisc][2]
[f=0047877] [Game::KillRendering][1]
[f=0047877] [Game::KillInterface][1]
[f=0047877] [Game::KillInterface][2]
[f=0047877] [Game::KillSimulation][1]
[f=0047877] [Game::KillSimulation][2]
[f=0047877] [CCollisionHandler] dis-/continuous tests: 232/71706238
[f=0047877] [Game::KillSimulation][3]
[f=0047877] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0047877] [~CPathCache(20x20)] cacheHits=15306 hitPercentage=71% numHashColls=0 maxCacheSize=67
[f=0047877] [~CPathCache(40x40)] cacheHits=279 hitPercentage=59% numHashColls=0 maxCacheSize=196
[f=0047877] [~CPathCache(40x40)] cacheHits=9896 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0047877] Statistics for RectangleOptimizer: 53%
[f=0047877] Statistics for RectangleOptimizer: 53%
[f=0047877] LosHandler stats: total instances=1565397; shared=2%; from cache=24%
[f=0047877] [Game::KillSimulation][4]
[f=0047877] [Game::~CGame][2]
[f=0047877] [Game::~CGame][3]
[f=0047877] [SpringApp::Reload][5]
[f=0047877] Statistics for local connection:
Received: 4302195 bytes
Sent: 4725400 bytes

[f=0047877] Writing demo: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_212601_TitanDuel_103.0.1-697-g918caba develop.sdfz
[f=0047877] [SpringApp::Reload][6]
[f=0047877] [SpringApp::Reload][7]
[f=0047877] [DataDirs] Isolation Mode!
[f=0047877] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\
[f=0047877] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\
[f=0047877] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base
[f=0047877] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps
[f=0047877] Scanning: C:\Users\x\Documents\My Games\Zero-K\games
[f=0047877] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages
[f=0047877] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring.
[f=0047877] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[f=0047877] [SpringApp::Reload][8]
[f=0047877] [SpringApp::Reload][9]
[f=0047877] [Sound] [Sound::InitThread] OpenAL info:
[f=0047877] [Sound]   Available Devices:
[f=0047877] [Sound]               Speakers (High Definition Audio Device)
[f=0047877] [Sound]               Speakers (High Definition Audio Device)
[f=0047877] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=0047877] [Sound]   Device:     OpenAL Soft
[f=0047877] [Sound]   Vendor:         OpenAL Community
[f=0047877] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0047877] [Sound]   Renderer:       OpenAL Soft
[f=0047877] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0047877] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0047877] [Sound]   Max Sounds: 32
[f=0047877] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0047877] [Sound] Error:   Initializing EFX failed!
[f=0047877] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0047877] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0047877] [Sound] [Sound::UpdateThread][2]
[f=0047877] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4"
[f=-000001] [SpringApp::Reload][12]
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0be27318
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] Missing self.client!!!
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13]
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 3.00
[f=-000001] oldText, 3.0
[f=-000001] oldText, 3.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 4.00
[f=-000001] oldText, 4.0
[f=-000001] oldText, 4.
[f=-000001] oldText, 1.00
[f=-000001] oldText, 1.0
[f=-000001] oldText, 1.
[f=-000001] oldText, 3.00
[f=-000001] oldText, 3.0
[f=-000001] oldText, 3.
[f=-000001] oldText, 3.00
[f=-000001] oldText, 3.0
[f=-000001] oldText, 3.
[f=-000001] oldText, 4.00
[f=-000001] oldText, 4.0
[f=-000001] oldText, 4.
[f=-000001] oldText, 3.00
[f=-000001] oldText, 3.0
[f=-000001] oldText, 3.
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] SetSettings, int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings, int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings, int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings, int, WindowPosY, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings, bool, WindowBorderless, 1
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings, int, WindowPosY, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings, int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings, bool, DynamicSky, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings, float, CamTimeFactor, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings, float, LODScale, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings, int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings, bool, HardwareCursor, 1
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings, int, FSAALevel, 2
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] SetSettings, nil, BuildWarnings, 0
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings, int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings, float, CamTimeExponent, 4
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings, int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings, int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings, nil, SmoothPoints, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] SetSettings, nil, LuaAutoModWidgets, 1
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings, int, GrassDetail, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings, int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings, float, LODScaleRefraction, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings, int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings, bool, AdvSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings, int, CamMode, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings, int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings, float, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings, int, HangTimeout, 0
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings, int, Water, 0
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings, float, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings, nil, LogFlush, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings, int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings, int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings, bool, UsePBO, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings, bool, LuaShaders, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings, int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings, int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings, nil, Version, 2
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings, int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings, float, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings, int, FontSize, 18
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings, nil, snd_general, 100
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings, bool, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings, float, LODScaleShadow, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings, int, UnitLodDist, 9999
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings, bool, AdvMapShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings, nil, MoveWarnings, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings, int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings, bool, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings, bool, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings, bool, 3DTrees, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings, int, LoadingMT, 1
[f=-000001] SetSettings Int, LoadingMT, 1
[f=-000001] SetSettings, nil, WorkerThreadSpinTime, 5
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings, int, UnitIconDist, 151
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings, float, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings, bool, WindowBorderless, 1
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings, nil, VerboseLevel, 10
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings, bool, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings, int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings, int, TreeRadius, 1200
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings, nil, DisplayDebugPrefixConsole, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings, int, GroundDecals, 2
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings, nil, SmoothLines, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings, int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings, nil, CubeTexSpecularExponent, 100
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings, int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings, bool, ShowClock, 0
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings, nil, ReflectiveWater, 4
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings, int, Shadows, 2
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings, bool, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings, int, ROAM, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings, int, MaxSounds, 32
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings, nil, MinimapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings, nil, NormalMapping, 1
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings, int, MaxParticles, 15000
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings, float, FPSFOV, 90
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings, float, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings, nil, LinkBandwidth, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings, float, LODScaleReflection, 1
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings, nil, FSAA, 0
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings, int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings, bool, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings, bool, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Missing self.client!!!
[f=-000001] Missing self.client!!!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000}, {-26815622233996248698431824645369464346181637889851924583464192947235788661725830392580698015820295477435989657974954394775155819815460539896639749525340160.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281712180767933568977279893593225968354269740985125901598586788629489932173214099886318499119865984888531947784831106889422310109148781208714346496.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=1d52ad70
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\
[f=-000001] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages
[f=-000001] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring.
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [SpringApp::Reload][9]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4"
[f=-000001] [SpringApp::Reload][12]
[f=-000001] [CPreGame] hosting on: 127.0.0.1:0
[f=-000001] Connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel
[f=-000001] [PreGame::StartServer] checksums: game=0x4F93E31C map=0xC0E74D43
[f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0
[f=-000001] [UDPListener] successfully bound socket on port 56474
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 92ms
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.3.4 (archive: 80a4077d222bca005ad5bac46cf70d01.sdp)
[f=-000001] Recording demo to: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_215439_TitanDuel_103.0.1-697-g918caba develop.sdfz
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=1
[f=-000001] Parsing Map Information
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loacing FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 408ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 529ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 139ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] InfoTexture: shaders
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 324 quads
[f=-000001] Total: 324 quads
[f=-000001] Total: 324 quads
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 1353
[f=-000001] read public_random_seed, 1353, 1353
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
[f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  mission_galaxy_campaign_battle.lua  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_icongenerator.lua  <unit_icongenerator.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 1353, 0
[f=-000001] read public_random_seed, 1353, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 0, This game player count: 0
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Galaxy Battle Reporter  <mission_galaxy_battle_reporter.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Spectating: Widget Removed
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] <Global Build Command> Spectator mode. Widget removed.
[f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
[f=-000001] [Path] [PathEstimator::ReadFile] hash=742661496
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
[f=-000001] [Path] [PathEstimator::ReadFile] hash=742661512
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (201ms, checksum 145d1b2a)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Sector-Map Size: 6400 (x80, z80)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Map Land Percent: 98.41%
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Minimum Elevation: -55.00
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 96.125000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.234375% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)     Is buildable across 96.578125% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.234375% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 87.31% of the map. (used by 259 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.61% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 87.31% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot1'     Has 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 77.97% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 77.97% of the map. (used by 21 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-123.00 / any)      Max Slope=(0.41))   Move-Data used:'kbot5'      Has 1 Map-Area(s) occupying 87.31% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover3'    Has 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot1'      Has 1 Map-Area(s) occupying 87.31% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 10 unit-defs)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json)
[f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load]
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 6f72bf582c8120d9a6fc250f166513b1
[f=-000001] Connection attempt from Player
[f=-000001]  -> Version: 103.0.1-697-g918caba develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Player] CircuitAIHard32 0.9.12 (0)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (6)" (ID:0, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 0
[f=-000001] [Player] CircuitAIHard32 0.9.12 (1)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (8)" (ID:1, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 1
[f=-000001] [Player] CircuitAIHard32 0.9.12 (2)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (14)" (ID:2, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 2
[f=-000001] [Player] CircuitAIHard32 0.9.12 (3)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (2)" (ID:3, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 3
[f=-000001] [Player] CircuitAIHard32 0.9.12 (4)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (3)" (ID:4, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 4
[f=-000001] [Player] CircuitAIHard32 0.9.12 (5)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (13)" (ID:5, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 5
[f=-000001] [Player] CircuitAIHard32 0.9.12 (6)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (5)" (ID:6, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 6
[f=-000001] [Player] CircuitAIHard32 0.9.12 (7)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (12)" (ID:7, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 7
[f=-000001] [Player] CircuitAIHard32 0.9.12 (8)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (9)" (ID:8, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 8
[f=-000001] [Player] CircuitAIHard32 0.9.12 (9)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (7)" (ID:9, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 9
[f=-000001] [Player] CircuitAIHard32 0.9.12 (10)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (4)" (ID:10, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 10
[f=-000001] [Player] CircuitAIHard32 0.9.12 (11)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (10)" (ID:11, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 11
[f=-000001] [Player] CircuitAIHard32 0.9.12 (12)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (11)" (ID:12, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 12
[f=-000001] [Player] CircuitAIHard32 0.9.12 (13)
Good fun, have luck!
[f=-000001] Skirmish AI "CircuitAIHard32 (1)" (ID:13, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 13
[f=-000001] Spectator Player finished loading and is now ingame
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=0000070] !transmitlobby @voice@buildUnit@add;coracv;Welder
[f=0000070] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
[f=0000070] !transmitlobby @voice@buildUnit@add;panther;Panther
[f=0000070] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
[f=0000070] !transmitlobby @voice@buildUnit@add;correap;Reaper
[f=0000070] !transmitlobby @voice@buildUnit@add;corgol;Goliath
[f=0000070] !transmitlobby @voice@buildUnit@add;cormart;Pillager
[f=0000070] !transmitlobby @voice@buildUnit@add;trem;Tremor
[f=0000070] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
[f=0000070] !transmitlobby @voice@buildUnit@reload
[f=0000083] !transmitlobby @voice@buildUnit@add;corned;Mason
[f=0000083] !transmitlobby @voice@buildUnit@add;corfav;Dart
[f=0000083] !transmitlobby @voice@buildUnit@add;corgator;Scorcher
[f=0000083] !transmitlobby @voice@buildUnit@add;cormist;Slasher
[f=0000083] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler
[f=0000083] !transmitlobby @voice@buildUnit@add;corraid;Ravager
[f=0000083] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix
[f=0000083] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine
[f=0000083] !transmitlobby @voice@buildUnit@add;armmerl;Impaler
[f=0000083] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0000083] !transmitlobby @voice@buildUnit@reload
[f=0000112] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0000112] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
[f=0000112] !transmitlobby @voice@buildUnit@add;bladew;Gnat
[f=0000112] !transmitlobby @voice@buildUnit@add;armkam;Banshee
[f=0000112] !transmitlobby @voice@buildUnit@add;gunshipsupport;Rapier
[f=0000112] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
[f=0000112] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
[f=0000112] !transmitlobby @voice@buildUnit@add;corcrw;Krow
[f=0000112] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0000112] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
[f=0000112] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
[f=0000112] !transmitlobby @voice@buildUnit@reload
[f=0000158] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0000158] !transmitlobby @voice@buildUnit@add;amphraider3;Duck
[f=0000158] !transmitlobby @voice@buildUnit@add;amphraider2;Archer
[f=0000158] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0000158] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0000158] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0000158] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0000158] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0000158] !transmitlobby @voice@buildUnit@reload
[f=0000174] !transmitlobby @voice@buildUnit@add;arm_spider;Weaver
[f=0000174] !transmitlobby @voice@buildUnit@add;armflea;Flea
[f=0000174] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0000174] !transmitlobby @voice@buildUnit@add;arm_venom;Venom
[f=0000174] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0000174] !transmitlobby @voice@buildUnit@add;armsptk;Recluse
[f=0000174] !transmitlobby @voice@buildUnit@add;armcrabe;Crabe
[f=0000174] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0000174] !transmitlobby @voice@buildUnit@add;armspy;Infiltrator
[f=0000174] !transmitlobby @voice@buildUnit@reload
[f=0000175] !transmitlobby @voice@buildUnit@add;corch;Quill
[f=0000175] !transmitlobby @voice@buildUnit@add;corsh;Dagger
[f=0000175] !transmitlobby @voice@buildUnit@add;nsaclash;Scalpel
[f=0000175] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0000175] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0000175] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0000175] !transmitlobby @voice@buildUnit@add;armmanni;Penetrator
[f=0000175] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0000175] !transmitlobby @voice@buildUnit@reload
[f=0000176] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
[f=0000176] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
[f=0000185] !transmitlobby @voice@buildUnit@add;corfast;Constable
[f=0000185] !transmitlobby @voice@buildUnit@add;puppy;Puppy
[f=0000185] !transmitlobby @voice@buildUnit@add;corpyro;Pyro
[f=0000185] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
[f=0000185] !transmitlobby @voice@buildUnit@add;slowmort;Moderator
[f=0000185] !transmitlobby @voice@buildUnit@add;corcan;Jack
[f=0000185] !transmitlobby @voice@buildUnit@add;corsumo;Sumo
[f=0000185] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker
[f=0000185] !transmitlobby @voice@buildUnit@add;armaak;Archangel
[f=0000185] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle
[f=0000185] !transmitlobby @voice@buildUnit@reload
[f=0000525] game_message: Morph complete: Engineer Trainer lvl 1
[f=0001209] Player paused the game
[f=0001209] Cheating is enabled!
[f=0001209] God-Mode is enabled!
[f=0001209] Player unpaused the game
[f=0001725] game_message: Morph complete: Engineer Trainer lvl 1
[f=0002025] game_message: Morph complete: Guardian Trainer lvl 1
[f=0002026] game_message: Morph complete: Strike Trainer lvl 1
[f=0002026] game_message: Morph complete: Strike Trainer lvl 1
[f=0003153] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0003399] game_message: Morph complete: Strike Trainer lvl 2
[f=0003699] game_message: Morph complete: Strike Trainer lvl 2
[f=0003826] game_message: Morph complete: Engineer Trainer lvl 1
[f=0003826] game_message: Morph complete: Engineer Trainer lvl 1
[f=0003826] game_message: Morph complete: Engineer Trainer lvl 1
[f=0004690] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0005484] Upgrade UI Debug - Upgrade Command Sent
[f=0006247] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0006926] game_message: Morph complete: Strike Trainer lvl 3
[f=0007079] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0007439] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0007919] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0008059] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0008330] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0008703] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0009381] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0009945] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0010320] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0010444] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0010977] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0011427] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0011949] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0012877] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207
[f=0013206] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0013359] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0013467] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0013592] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0013724] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0013934] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0014084] Upgrade UI Debug - Upgrade Command Sent
[f=0014201] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0014944] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0015404] game_message: Morph complete: Engineer Trainer lvl 2
[f=0015547] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0016516] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0016907] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0017685] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0017697] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0017811] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0017902] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0018037] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0018173] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0018319] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0018444] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0019054] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0019733] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0019912] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0020390] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0020394] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0021154] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0021606] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0022734] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0023849] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0024346] !transmitlobby @voice@buildUnit@add;armca;Crane
[f=0024346] !transmitlobby @voice@buildUnit@add;fighter;Swift
[f=0024346] !transmitlobby @voice@buildUnit@add;corvamp;Hawk
[f=0024346] !transmitlobby @voice@buildUnit@add;corshad;Raven
[f=0024346] !transmitlobby @voice@buildUnit@add;corhurc2;Phoenix
[f=0024346] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Thunderbird
[f=0024346] !transmitlobby @voice@buildUnit@add;armcybr;Wyvern
[f=0024346] !transmitlobby @voice@buildUnit@add;corawac;Vulture
[f=0024346] !transmitlobby @voice@buildUnit@reload
[f=0025149] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0025152] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0025158] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0025291] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0025472] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0025967] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0025976] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0026015] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0026157] Warning: AI for team 0 (ID: 0) failed handling event with topic 14, error: 214
[f=0026302] Warning: AI for team 0 (ID: 0) failed handling event with topic 14, error: 214
[f=0026342] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0026780] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218
[f=0026793] Upgrade UI Debug - Upgrade Command Sent
[f=0026896] !transmitlobby @voice@buildUnit@reload
[f=0027013] Error: Spring 103.0.1-697-g918caba develop has crashed.
[f=0027013] Error: DLL information:
[f=0027013] Error: 0x00400000   spring
[f=0027013] Error: 0x77690000   ntdll
[f=0027013] Error: 0x758b0000   KERNEL32
[f=0027013] Error: 0x768d0000   KERNELBASE
[f=0027013] Error: 0x71190000   avcuf32
[f=0027013] Error: 0x75df0000   ADVAPI32
[f=0027013] Error: 0x76ad0000   msvcrt
[f=0027013] Error: 0x75da0000   sechost
[f=0027013] Error: 0x76be0000   RPCRT4
[f=0027013] Error: 0x75530000   SspiCli
[f=0027013] Error: 0x75520000   CRYPTBASE
[f=0027013] Error: 0x76750000   bcryptPrimitives
[f=0027013] Error: 0x77660000   IMAGEHLP
[f=0027013] Error: 0x755f0000   ucrtbase
[f=0027013] Error: 0x738c0000   SHELL32
[f=0027013] Error: 0x756d0000   cfgmgr32
[f=0027013] Error: 0x76d10000   windows.storage
[f=0027013] Error: 0x76500000   combase
[f=0027013] Error: 0x76b90000   powrprof
[f=0027013] Error: 0x77420000   shlwapi
[f=0027013] Error: 0x77370000   GDI32
[f=0027013] Error: 0x75e70000   gdi32full
[f=0027013] Error: 0x75fd0000   USER32
[f=0027013] Error: 0x76730000   win32u
[f=0027013] Error: 0x75720000   kernel.appcore
[f=0027013] Error: 0x767b0000   shcore
[f=0027013] Error: 0x764f0000   profapi
[f=0027013] Error: 0x773b0000   WS2_32
[f=0027013] Error: 0x6a260000   GLU32
[f=0027013] Error: 0x69640000   OPENGL32
[f=0027013] Error: 0x10000000   DevIL
[f=0027013] Error: 0x6b800000   OpenAL32
[f=0027013] Error: 0x77280000   ole32
[f=0027013] Error: 0x70780000   vorbisfile
[f=0027013] Error: 0x62e80000   zlib1
[f=0027013] Error: 0x70e40000   libfreetype-6
[f=0027013] Error: 0x65180000   libfontconfig-1
[f=0027013] Error: 0x62aa0000   glew32
[f=0027013] Error: 0x6c740000   SDL2
[f=0027013] Error: 0x76220000   IMM32
[f=0027013] Error: 0x762b0000   OLEAUT32
[f=0027013] Error: 0x77470000   msvcp_win
[f=0027013] Error: 0x6cbc0000   DDRAW
[f=0027013] Error: 0x695b0000   MSVCP80
[f=0027013] Error: 0x69510000   MSVCR80
[f=0027013] Error: 0x75210000   WINMM
[f=0027013] Error: 0x68140000   ogg
[f=0027013] Error: 0x64cc0000   vorbis
[f=0027013] Error: 0x68f40000   libexpat-1
[f=0027013] Error: 0x752e0000   VERSION
[f=0027013] Error: 0x70de0000   DCIMAN32
[f=0027013] Error: 0x75150000   WINMMBASE
[f=0027013] Error: 0x65600000   nvapi
[f=0027013] Error: 0x75990000   SETUPAPI
[f=0027013] Error: 0x6ba80000   dxgi
[f=0027013] Error: 0x71110000   uxtheme
[f=0027013] Error: 0x76350000   MSCTF
[f=0027013] Error: 0x71070000   dwmapi
[f=0027013] Error: 0x048d0000   nvoglv32
[f=0027013] Error: 0x75180000   WTSAPI32
[f=0027013] Error: 0x712a0000   DEVOBJ
[f=0027013] Error: 0x76a80000   WINTRUST
[f=0027013] Error: 0x75710000   MSASN1
[f=0027013] Error: 0x75730000   CRYPT32
[f=0027013] Error: 0x714c0000   ntmarta
[f=0027013] Error: 0x71450000   WINSTA
[f=0027013] Error: 0x76840000   clbcatq
[f=0027013] Error: 0x69500000   shfolder
[f=0027013] Error: 0x6a560000   MMDevApi
[f=0027013] Error: 0x709f0000   PROPSYS
[f=0027013] Error: 0x69470000   dsound
[f=0027013] Error: 0x697f0000   AUDIOSES
[f=0027013] Error: 0x69720000   wintypes
[f=0027013] Error: 0x69430000   dinput8
[f=0027013] Error: 0x69420000   HID
[f=0027013] Error: 0x69410000   XInput1_4
[f=0027013] Error: 0x714f0000   mswsock
[f=0027013] Error: 0x63580000   AIInterface
[f=0027013] Error: 0x68f80000   SkirmishAI
[f=0027013] Error: 0x692c0000   dbghelp
[f=0027013] Error: 0x69290000   dbgcore
[f=0027013] Error: Exception: Access violation (0xc0000005)
[f=0027013] Error: Exception Address: 0x68f9db12
[f=0027013] Error: Stacktrace for Spring 103.0.1-697-g918caba develop:
[f=0027013] Error: (0) C:\Users\x\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIHard32\0.9.12\SkirmishAI.dll [0x0001DB12]
[f=0027013] Error: (1) C:\Users\x\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIHard32\0.9.12\SkirmishAI.dll [0x00090E8B]
[f=0027013] Error: (2) C:\Users\x\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIHard32\0.9.12\SkirmishAI.dll [0x000051BA]
[f=0027013] Error: (3) C:\Users\x\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIHard32\0.9.12\SkirmishAI.dll [0x0000158A]
[f=0027013] Error: (4) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x008EE12A]
[f=0027013] Error: (5) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x008F2926]
[f=0027013] Error: (6) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x008F2D4F]
[f=0027013] Error: (7) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x008C760E]
[f=0027013] Error: (8) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0042AA8C]
[f=0027013] Error: (9) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0052E5AF]
[f=0027013] Error: (10) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x00437D20]
[f=0027013] Error: (11) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0085A611]
[f=0027013] Error: (12) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0085E80F]
[f=0027013] Error: (13) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0084216F]
[f=0027013] Error: (14) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x00E68374]
[f=0027013] Error: (15) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x00401402]
[f=0027013] Error: (16) C:\WINDOWS\System32\KERNEL32.DLL [0x000162C4]
[f=0027013] Error: (17) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00060FD9]
[f=0027013] Error: (18) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00060FA4]
[f=0027013] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Users\x\Documents\My Games\Zero-K\infolog.txt" cap="Spring: Unhandled exception" mainThread=1
[f=0027013] Error: [ErrorMessageBox][2]
[f=0027013] [SpringApp::ShutDown][1] fromRun=0
[f=0027013] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=0027013]     [async=0] threads=3 tasks=162905 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-26815622226077210129072688605810226064004941614165833998546603757177347776470717449976567766956380090587202493631684470231801523121196876036340686576943104.000, -0.000}}ms
[f=0027013]         thread=0 tasks=9989 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -0.000}, {-26815622203690825266958271384475874976078301302515858406252070990467461147613026380636044092294366573142049662025946500292570806684877057705887826345721856.000, 0.000, -2.000, -26815622250416646787605483313990063460500968764313528264885544410816100248471411141308310964647800126128807919933779541325743896069420447751550915229777920.000}}ms
[f=0027013]         thread=1 tasks=79724 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 0.000, 26815622257899482016343435433873885880675449520298926575073418021763840565135987759956529177446817012908304239712234400204762698175408920781068078738833408.000}}ms
[f=0027013]         thread=2 tasks=73192 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {2.000, 0.000, -0.000, -26815622257915088139219370446001669019597736295673085578773531107293934426508321476019926786566871872634503222821536742403075851935573122792663641856409600.000}}ms
[f=0027013]     [async=1] threads=3 tasks=854 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -0.000}}ms
[f=0027013]         thread=1 tasks=422 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {-2.000, 0.000, -2.000, 0.000}}ms
[f=0027013]         thread=2 tasks=432 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 2.000, 0.000}}ms
[f=0027013] [ThreadPool::SetThreadCount][2] workers=0
[f=0027013] [SpringApp::ShutDown][2]
[f=0027013] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0027013] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0027013] [Game::KillLua][2] dtor=0 luaRules=2fc7a408
[f=0027013] Start gadgetHandler:Shutdown
[f=0027013] Shutdown - UnitMorph
[f=0027013] Shutdown - LupsNanoSpray
[f=0027013] Shutdown - Modular Comm Info
[f=0027013] Shutdown - Puppy Handler
[f=0027013] Shutdown - StartSetup
[f=0027013] Shutdown - Terrain Texture Handler
[f=0027013] Shutdown - UnitCloakShield
[f=0027013] End gadgetHandler:Shutdown
[f=0027013] Start gadgetHandler:Shutdown
[f=0027013] Shutdown - UnitMorph
[f=0027013] Shutdown - Modular Comm Info
[f=0027013] Shutdown - Shockwaves
[f=0027013] Shutdown - UnitCloakShield
[f=0027013] Shutdown - Lups Cloak FX
[f=0027013] Shutdown - Lups
[f=0027013] End gadgetHandler:Shutdown
[f=0027013] [Game::KillLua][3] dtor=0 luaUI=22c024c0
[f=0027013] Start widgetHandler:Shutdown
[f=0027013] Shutdown - SaveOrderList Complete
[f=0027013] Writing last game win data
[f=0027013] Shutdown - SaveConfigData Complete
[f=0027013] Shutdown Widget - Chili Highlight
[f=0027013] Shutdown Widget - Deferred rendering
[f=0027013] Shutdown Widget - EPIC Menu
[f=0027013] Shutdown Widget - Custom Markers
[f=0027013] Shutdown Widget - Chili Minimap
[f=0027013] Shutdown Widget - Chili Widget Selector
[f=0027013] Shutdown Widget - Local Team Colors
[f=0027013] Shutdown Widget - Save Game Menu
[f=0027013] Shutdown Widget - HealthBars
[f=0027013] Shutdown Widget - Noises
[f=0027013] Shutdown Widget - Unit Icons
[f=0027013] Shutdown Widget - BuildETA
[f=0027013] Shutdown Widget - Depth of Field Shader
[f=0027013] Shutdown Widget - Win Counter
[f=0027013] Shutdown Widget - Modular Comm Info
[f=0027013] Shutdown Widget - CameraShake
[f=0027013] Shutdown Widget - Chili Economy Panel Default
[f=0027013] Shutdown Widget - Chili EndGame Window
[f=0027013] Shutdown Widget - Chili Nuke Warning
[f=0027013] Shutdown Widget - Chili Selections & CursorTip
[f=0027013] Shutdown Widget - Chili Spectator Panels
[f=0027013] Shutdown Widget - Context Menu
[f=0027013] Shutdown Widget - Darkening
[f=0027013] Shutdown Widget - Grab Input
[f=0027013] Input grabbing is disabled!
[f=0027013] Shutdown Widget - Highlight Geos
[f=0027013] Shutdown Widget - Local Widgets Config
[f=0027013] Shutdown Widget - Mex Placement Handler
[f=0027013] Shutdown Widget - MinimapEvents
[f=0027013] Shutdown Widget - Missile Silo Range
[f=0027013] Shutdown Widget - Morph Finished notification
[f=0027013] Shutdown Widget - Point Tracker
[f=0027013] Shutdown Widget - Showeco and Grid Drawer
[f=0027013] Shutdown Widget - Stereo3D
[f=0027013] Shutdown Widget - Attack AoE
[f=0027013] Shutdown Widget - MessageBoxes ZK
[f=0027013] Shutdown Widget - UnitShapes
[f=0027013] Shutdown Widget - Map Edge Extension
[f=0027013] Shutdown Widget - Selection Send
[f=0027013] Shutdown Widget - LupsManager
[f=0027013] Shutdown Widget - Units on Fire
[f=0027013] Shutdown Widget - Newton Firezone
[f=0027013] Shutdown Widget - Chili Crude Player List
[f=0027013] Shutdown Widget - Chili Pro Console
[f=0027013] Shutdown Widget - Chili Framework
[f=0027013] Shutdown Widget - Lups
[f=0027013] Shutdown Widget - Chili Core Selector
[f=0027013] Shutdown Widget - Pause Screen
[f=0027013] Shutdown Widget - Lasso Terraform GUI
[f=0027013] Shutdown Widget - Layout Handler
[f=0027013] Shutdown Widget - Persistent Build Height
[f=0027013] Shutdown Widget - Text To Speech Control
[f=0027013] End widgetHandler:Shutdown
[f=0027013] [Game::KillLua][4] dtor=0
[f=0027013] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0027013] [Sound] [Sound::UpdateThread][3] efx=1d52afe0
[f=0027013] [Sound] [Sound::UpdateThread][4]
[f=0027013] [Game::~CGame][1]
[f=0027013] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0027013] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0027013] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0027013] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0027013] [Game::KillLua][4] dtor=1
[f=0027013] [Game::KillMisc][1]
[f=0027013] [Game::KillMisc][2]
[f=0027013] [Game::KillRendering][1]
[f=0027013] [Game::KillInterface][1]
[f=0027013] [Game::KillInterface][2]
[f=0027013] [Game::KillSimulation][1]
[f=0027013] [Game::KillSimulation][2]
[f=0027013] [CCollisionHandler] dis-/continuous tests: 232/80879333
[f=0027013] [Game::KillSimulation][3]
[f=0027013] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0027013] [~CPathCache(20x20)] cacheHits=11082 hitPercentage=65% numHashColls=0 maxCacheSize=116
[f=0027013] [~CPathCache(40x40)] cacheHits=279 hitPercentage=59% numHashColls=0 maxCacheSize=196
[f=0027013] [~CPathCache(40x40)] cacheHits=5830 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0027013] Statistics for RectangleOptimizer: 54%
[f=0027013] Statistics for RectangleOptimizer: 54%
[f=0027013] LosHandler stats: total instances=2102278; shared=2%; from cache=24%
[f=0027013] [Game::KillSimulation][4]
[f=0027013] [Game::~CGame][2]
[f=0027013] [Game::~CGame][3]
[f=0027013] Chobby Shutdown
Chobby.exe Information: 0 : Chobby closed connection
[f=0027013] [SpringApp::ShutDown][3]
[f=0027013] Statistics for local connection:
Received: 3425226 bytes
Sent: 3663952 bytes

[f=0027013] Writing demo: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_215439_TitanDuel_103.0.1-697-g918caba develop.sdfz
[f=0027013] [SpringApp::ShutDown][4]
[f=0027013] [SpringApp::ShutDown][5]
[f=0027013] [SpringApp::ShutDown][6]
[f=0027013] [SpringApp::ShutDown][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::ShutDown][8]
Error: [ErrorMessageBox][3]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00000000
[SpringApp::ShutDown][9]
Fatal: [ExitSpringProcess] msg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Users\x\Documents\My Games\Zero-K\infolog.txt" cap="Spring: Unhandled exception" (forced=0)

Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
GoogleFrog commented 7 years ago

Same as https://github.com/rlcevg/CircuitAI/issues/30