Closed Chobbyla closed 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using configuration source: "C:\Users\x\Documents\My Games\Zero-K\springsettings.cfg" Using additional configuration source: "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\springsettings.cfg" Available log sections: CSMFGroundTextures, AutohostInterface, CregSerializer, Texture, Sound, SkyBox, GroundMoveType, BumpWater, Font, DecalsDrawerGL4, Model, ArchiveScanner, Shader, Piece, GameServer, LuaSocket, RoamMeshDrawer, ModelRenderContainer, VFS, FarTextureHandler, Path, DynWater, Net, OBJParser, KeyBindings Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 FontSize = 18 Fullscreen = 0 GrassDetail = 4 GroundDecals = 2 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 0 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders LoadingMT = 1 MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MouseDragScrollThreshold = 0 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 6 ScrollWheelSpeed = -25 ShadowMapSize = 1024 ShowClock = 0 ShowPlayerInfo = 0 TreeRadius = 1200 UnitIconDist = 151 UnitLodDist = 9999 Water = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-697-g918caba develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz; 24574MB RAM, 32574MB pagefile Word Size: 32-bit (emulated) CPU Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [GL::PrintAvailableResolutions] display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes: [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 5] 1600x1024x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [ 9] 1440x900x24bpp@60Hz [15] 1280x800x24bpp@60Hz [17] 1280x720x24bpp@60Hz [GL::LoadExtensions] SDL version: linked 2.0.4; compiled 2.0.4 GL version: 4.5.0 NVIDIA 376.53 GL vendor: NVIDIA Corporation GL renderer: GeForce GTX 660 Ti/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 1.5.8 Video RAM: total 2048MB, available 1880MB SwapInterval: 0 [GR::PostInit] ARB support: 1, GLSL support: 1, ATI hacks: 0 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1 primitive-restart support: 1, clip-control support: 0 max. FBO samples: 32, max. texture size: 16384, compress MIP-map textures: 0 max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16 max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576 max. buffer-bindings: 84, max. block-size: 64kB [VSync::SetInterval] interval=0 (disabled) [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [WatchDog::Install] disabled [WatchDog::RegisterThread] registering controls for thread [main] [DataDirs] Isolation Mode! Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\ Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base Scanning: C:\Users\x\Documents\My Games\Zero-K\maps Scanning: C:\Users\x\Documents\My Games\Zero-K\games Scanning: C:\Users\x\Documents\My Games\Zero-K\packages Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] Joysticks found: 1 [f=-000001] Using joystick 0: InterLink-X [Info] Using filesystem-writepath: C:\Users\x\Documents\My Games\Zero-K [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] TableEcho = { [f=-000001] serverAddress = zero-k.info [f=-000001] serverName = Zero-K [f=-000001] ZKServer = true [f=-000001] }, [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 4321 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3723398988","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"} [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Launcher <mission_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Number of battles: 0 [f=-000001] Number of battles: 0 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0be27318 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings, int, WindowPosY, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings, int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings, bool, DynamicSky, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings, float, CamTimeFactor, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings, float, LODScale, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings, int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings, bool, HardwareCursor, 1 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings, int, FSAALevel, 2 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] SetSettings, nil, BuildWarnings, 0 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings, int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings, float, CamTimeExponent, 4 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings, int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings, int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings, nil, SmoothPoints, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] SetSettings, nil, LuaAutoModWidgets, 1 [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings, int, GrassDetail, 4 [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings, int, BumpWaterReflection, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings, float, LODScaleRefraction, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings, int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings, bool, AdvSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings, int, CamMode, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings, int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings, float, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings, int, HangTimeout, 0 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings, int, Water, 0 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings, float, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings, nil, LogFlush, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings, int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings, int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings, bool, UsePBO, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings, bool, LuaShaders, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings, int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings, int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings, nil, Version, 2 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings, int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings, float, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings, int, FontSize, 18 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings, nil, snd_general, 100 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings, bool, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings, float, LODScaleShadow, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings, int, UnitLodDist, 9999 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings, bool, AdvMapShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings, nil, MoveWarnings, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings, int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings, bool, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings, bool, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings, bool, 3DTrees, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings, int, LoadingMT, 1 [f=-000001] SetSettings Int, LoadingMT, 1 [f=-000001] SetSettings, nil, WorkerThreadSpinTime, 5 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings, int, UnitIconDist, 151 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings, float, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings, bool, WindowBorderless, 1 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings, nil, VerboseLevel, 10 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings, bool, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings, int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings, int, TreeRadius, 1200 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings, nil, DisplayDebugPrefixConsole, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings, int, GroundDecals, 2 [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings, nil, SmoothLines, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings, int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings, nil, CubeTexSpecularExponent, 100 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings, int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings, bool, ShowClock, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings, nil, ReflectiveWater, 4 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings, int, Shadows, 2 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings, bool, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings, int, ROAM, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings, int, MaxSounds, 32 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings, nil, MinimapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings, nil, NormalMapping, 1 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings, int, MaxParticles, 15000 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings, float, FPSFOV, 90 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings, float, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings, nil, LinkBandwidth, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings, float, LODScaleReflection, 1 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings, nil, FSAA, 0 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings, int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings, bool, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings, bool, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] Joystick has been added [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 3.00 [f=-000001] oldText, 3.0 [f=-000001] oldText, 3. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 4.00 [f=-000001] oldText, 4.0 [f=-000001] oldText, 4. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 3.00 [f=-000001] oldText, 3.0 [f=-000001] oldText, 3. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 3.00 [f=-000001] oldText, 3.0 [f=-000001] oldText, 3. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 4.00 [f=-000001] oldText, 4.0 [f=-000001] oldText, 4. [f=-000001] oldText, 3.00 [f=-000001] oldText, 3.0 [f=-000001] oldText, 3. [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings, int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings, int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings, int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings, int, WindowPosY, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings, bool, WindowBorderless, 1 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings, int, WindowPosY, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings, int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings, bool, DynamicSky, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings, float, CamTimeFactor, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings, float, LODScale, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings, int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings, bool, HardwareCursor, 1 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings, int, FSAALevel, 2 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] SetSettings, nil, BuildWarnings, 0 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings, int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings, float, CamTimeExponent, 4 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings, int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings, int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings, nil, SmoothPoints, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] SetSettings, nil, LuaAutoModWidgets, 1 [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings, int, GrassDetail, 4 [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings, int, BumpWaterReflection, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings, float, LODScaleRefraction, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings, int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings, bool, AdvSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings, int, CamMode, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings, int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings, float, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings, int, HangTimeout, 0 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings, int, Water, 0 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings, float, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings, nil, LogFlush, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings, int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings, int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings, bool, UsePBO, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings, bool, LuaShaders, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings, int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings, int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings, nil, Version, 2 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings, int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings, float, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings, int, FontSize, 18 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings, nil, snd_general, 100 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings, bool, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings, float, LODScaleShadow, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings, int, UnitLodDist, 9999 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings, bool, AdvMapShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings, nil, MoveWarnings, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings, int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings, bool, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings, bool, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings, bool, 3DTrees, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings, int, LoadingMT, 1 [f=-000001] SetSettings Int, LoadingMT, 1 [f=-000001] SetSettings, nil, WorkerThreadSpinTime, 5 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings, int, UnitIconDist, 151 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings, float, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings, bool, WindowBorderless, 1 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings, nil, VerboseLevel, 10 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings, bool, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings, int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings, int, TreeRadius, 1200 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings, nil, DisplayDebugPrefixConsole, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings, int, GroundDecals, 2 [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings, nil, SmoothLines, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings, int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings, nil, CubeTexSpecularExponent, 100 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings, int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings, bool, ShowClock, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings, nil, ReflectiveWater, 4 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings, int, Shadows, 2 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings, bool, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings, int, ROAM, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings, int, MaxSounds, 32 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings, nil, MinimapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings, nil, NormalMapping, 1 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings, int, MaxParticles, 15000 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings, float, FPSFOV, 90 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings, float, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings, nil, LinkBandwidth, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings, float, LODScaleReflection, 1 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings, nil, FSAA, 0 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings, int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings, bool, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings, bool, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Missing self.client!!! [f=-000001] Missing self.client!!! [f=-000001] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=24 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=8 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=16 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=034479f0 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [SpringApp::Reload][7] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\ [f=-000001] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\ [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages [f=-000001] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring. [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [f=-000001] [SpringApp::Reload][8] [f=-000001] [SpringApp::Reload][9] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4" [f=-000001] [SpringApp::Reload][12] [f=-000001] [CPreGame] hosting on: 127.0.0.1:0 [f=-000001] Connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel [f=-000001] [PreGame::StartServer] checksums: game=0x4F93E31C map=0xC0E74D43 [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect! [f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0 [f=-000001] [UDPListener] successfully bound socket on port 62545 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 160ms [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.3.4 (archive: 80a4077d222bca005ad5bac46cf70d01.sdp) [f=-000001] Recording demo to: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_201832_TitanDuel_103.0.1-697-g918caba develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: Music <music.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=1 [f=-000001] Parsing Map Information [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loacing FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 1426ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1628ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 317 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 41ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2" [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 568ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] InfoTexture: shaders [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 1353 [f=-000001] read public_random_seed, 1353, 1353 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> [f=-000001] AI taken control of team 0 on allyTeam 1 [f=-000001] CAI: team 0 has selected strategy: Defensive, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 1 on allyTeam 0 [f=-000001] CAI: team 1 has selected strategy: Push, using commander dyntrainer_assault_base [f=-000001] Ally Team 0 intialised [f=-000001] Team 1 on allyTeam 0 [f=-000001] AI on ally team 0 [f=-000001] Ally Team 1 intialised [f=-000001] Team 0 on allyTeam 1 [f=-000001] AI on ally team 1 [f=-000001] Ally Team 2 intialised [f=-000001] Team 2 on allyTeam 2 [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: mission_galaxy_campaign_battle.lua <mission_galaxy_campaign_battle.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_icongenerator.lua <unit_icongenerator.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 1353, 0 [f=-000001] read public_random_seed, 1353, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 0 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Galaxy Battle Reporter <mission_galaxy_battle_reporter.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 2 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] <Global Build Command> Spectator mode. Widget removed. [f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=742661496 [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=742661512 [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (320ms, checksum 145d1b2a) [f=-000001] Loading Skirmish AIs [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load] [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: e85bbf583cf473300f72ded4ce00b38f [f=-000001] Connection attempt from Player [f=-000001] -> Version: 103.0.1-697-g918caba develop [f=-000001] -> Connection established (given id 0) [f=-000001] Skirmish AI "CAI (1)" (ID:0, Short-Name:"CAI", Version:"") took over control of team 0 [f=-000001] Skirmish AI "CAI (2)" (ID:1, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 1 [f=-000001] Spectator Player finished loading and is now ingame [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=0000904] !transmitlobby @voice@buildUnit@add;cornecro;Convict [f=0000904] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag [f=0000904] !transmitlobby @voice@buildUnit@add;corak;Bandit [f=0000904] !transmitlobby @voice@buildUnit@add;corstorm;Rogue [f=0000904] !transmitlobby @voice@buildUnit@add;corthud;Thug [f=0000904] !transmitlobby @voice@buildUnit@add;cormak;Outlaw [f=0000904] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000904] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000904] !transmitlobby @voice@buildUnit@add;corcrash;Vandal [f=0000904] !transmitlobby @voice@buildUnit@add;corroach;Roach [f=0000904] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis [f=0000904] !transmitlobby @voice@buildUnit@reload [f=0005085] Upgrade UI Debug - Upgrade Command Sent [f=0009079] Player paused the game [f=0009079] Cheating is enabled! [f=0009079] God-Mode is enabled! [f=0009079] Player unpaused the game [f=0010732] Upgrade UI Debug - Upgrade Command Sent [f=0011408] game_message: Morph complete: Guardian Trainer lvl 1 [f=0011968] Upgrade UI Debug - Upgrade Command Sent [f=0012768] game_message: Morph complete: Guardian Trainer lvl 2 [f=0013351] Upgrade UI Debug - Upgrade Command Sent [f=0014033] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0014033] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing [f=0014033] !transmitlobby @voice@buildUnit@add;bladew;Gnat [f=0014033] !transmitlobby @voice@buildUnit@add;armkam;Banshee [f=0014033] !transmitlobby @voice@buildUnit@add;gunshipsupport;Rapier [f=0014033] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler [f=0014033] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn [f=0014033] !transmitlobby @voice@buildUnit@add;corcrw;Krow [f=0014033] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0014033] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie [f=0014033] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator [f=0014033] !transmitlobby @voice@buildUnit@reload [f=0014702] game_message: Morph complete: Guardian Trainer lvl 3 [f=0015326] Upgrade UI Debug - Upgrade Command Sent [f=0016107] game_message: Morph complete: Guardian Trainer lvl 4 [f=0016576] Upgrade UI Debug - Upgrade Command Sent [f=0017356] !transmitlobby @voice@buildUnit@add;cornecro;Convict [f=0017356] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag [f=0017356] !transmitlobby @voice@buildUnit@add;corak;Bandit [f=0017356] !transmitlobby @voice@buildUnit@add;corstorm;Rogue [f=0017356] !transmitlobby @voice@buildUnit@add;corthud;Thug [f=0017356] !transmitlobby @voice@buildUnit@add;cormak;Outlaw [f=0017356] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0017356] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0017356] !transmitlobby @voice@buildUnit@add;corcrash;Vandal [f=0017356] !transmitlobby @voice@buildUnit@add;corroach;Roach [f=0017356] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis [f=0017356] !transmitlobby @voice@buildUnit@reload [f=0017483] game_message: Morph complete: Guardian Trainer lvl 5 [f=0017915] Player paused the game [f=0017915] Player unpaused the game [f=0018091] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret" [f=0018091] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret" [f=0018711] !transmitlobby @voice@buildUnit@remove;cornecro [f=0018711] !transmitlobby @voice@buildUnit@remove;corclog [f=0018711] !transmitlobby @voice@buildUnit@remove;corak [f=0018711] !transmitlobby @voice@buildUnit@remove;corstorm [f=0018711] !transmitlobby @voice@buildUnit@remove;corthud [f=0018711] !transmitlobby @voice@buildUnit@remove;cormak [f=0018711] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0018711] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0018711] !transmitlobby @voice@buildUnit@remove;corcrash [f=0018711] !transmitlobby @voice@buildUnit@remove;corroach [f=0018711] !transmitlobby @voice@buildUnit@remove;core_spectre [f=0018711] !transmitlobby @voice@buildUnit@reload [f=0019471] Player paused the game [f=0019471] Player unpaused the game [f=0019593] Player paused the game [f=0019593] Player unpaused the game [f=0020537] game_message: Game Over: DEBUG [f=0020537] game_message: Game Over: Allyteam 1 has met the game over conditions. [f=0020537] game_message: Game Over: If this is true, then please resign. [f=0021331] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading [f=0021331] [SpringApp::Reload][1] [f=0021331] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0021331] [async=0] threads=3 tasks=96063 {sum,avg}{exec,wait}time={{-0.000, 26815622326477448120997322109272896892680133625806456631881261489973781167888587687614383791349787076826107141320790778822550171307614036334444498986729472.000}, {0.000, 0.000}}ms [f=0021331] thread=0 tasks=1132 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -2.000}, {26815622212372658493132805542569325446044099640929204162866641208444556930444751315291225202188845876306603910363727587248630107217704535188276166451527680.000, 0.000, -2.000, -0.000}}ms [f=0021331] thread=1 tasks=50415 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -2.000, 26815622254783973533472685435498742954426944237286733863876481404912901219672464832443303310992217698472456882935676776456050537371014773300235402035068928.000}}ms [f=0021331] thread=2 tasks=44516 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, -2.000, 0.000}}ms [f=0021331] [async=1] threads=3 tasks=204 {sum,avg}{exec,wait}time={{0.000, -0.000}, {2.000, 2.000}}ms [f=0021331] thread=1 tasks=107 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms [f=0021331] thread=2 tasks=97 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {26815622288548567635543177590219310210403977185189489210339499138219473457664276354133582874182286679818431457377992880211972013318734580577032179124535296.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622326347835727726298322932727732794464596296844578258956398093169502740567721468622953759037673346557555543113027974446115202595207876446705036558336.000}}ms [f=0021331] [ThreadPool::SetThreadCount][2] workers=0 [f=0021331] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0021331] [ThreadPool::SetThreadCount][2] workers=2 [f=0021331] [Threading] Main thread CPU affinity mask set: 252 [f=0021331] [SpringApp::Reload][2] [f=0021331] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0021331] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0021331] [Game::KillLua][2] dtor=0 luaRules=172d4480 [f=0021331] Start gadgetHandler:Shutdown [f=0021331] Shutdown - UnitMorph [f=0021331] Shutdown - CAI [f=0021331] Shutdown - LupsNanoSpray [f=0021331] Shutdown - Modular Comm Info [f=0021331] Shutdown - Puppy Handler [f=0021331] Shutdown - StartSetup [f=0021331] Shutdown - Terrain Texture Handler [f=0021331] Shutdown - UnitCloakShield [f=0021331] End gadgetHandler:Shutdown [f=0021331] Start gadgetHandler:Shutdown [f=0021331] Shutdown - UnitMorph [f=0021331] Shutdown - Modular Comm Info [f=0021331] Shutdown - Shockwaves [f=0021331] Shutdown - UnitCloakShield [f=0021331] Shutdown - Lups Cloak FX [f=0021331] Shutdown - Lups [f=0021331] End gadgetHandler:Shutdown [f=0021331] [Game::KillLua][3] dtor=0 luaUI=21542660 [f=0021331] Start widgetHandler:Shutdown [f=0021331] Shutdown - SaveOrderList Complete [f=0021331] Writing last game win data [f=0021331] Shutdown - SaveConfigData Complete [f=0021331] Shutdown Widget - Chili Highlight [f=0021331] Shutdown Widget - Deferred rendering [f=0021331] Shutdown Widget - EPIC Menu [f=0021331] Shutdown Widget - Custom Markers [f=0021331] Shutdown Widget - Chili Minimap [f=0021331] Shutdown Widget - Chili Widget Selector [f=0021331] Shutdown Widget - Local Team Colors [f=0021331] Shutdown Widget - Save Game Menu [f=0021331] Shutdown Widget - HealthBars [f=0021331] Shutdown Widget - Noises [f=0021331] Shutdown Widget - Unit Icons [f=0021331] Shutdown Widget - BuildETA [f=0021331] Shutdown Widget - Depth of Field Shader [f=0021331] Shutdown Widget - Win Counter [f=0021331] Shutdown Widget - Modular Comm Info [f=0021331] Shutdown Widget - CameraShake [f=0021331] Shutdown Widget - Chili Economy Panel Default [f=0021331] Shutdown Widget - Chili EndGame Window [f=0021331] Shutdown Widget - Chili Nuke Warning [f=0021331] Shutdown Widget - Chili Selections & CursorTip [f=0021331] Shutdown Widget - Chili Spectator Panels [f=0021331] Shutdown Widget - Context Menu [f=0021331] Shutdown Widget - Darkening [f=0021331] Shutdown Widget - Grab Input [f=0021331] Input grabbing is disabled! [f=0021331] Shutdown Widget - Highlight Geos [f=0021331] Shutdown Widget - Local Widgets Config [f=0021331] Shutdown Widget - Mex Placement Handler [f=0021331] Shutdown Widget - MinimapEvents [f=0021331] Shutdown Widget - Missile Silo Range [f=0021331] Shutdown Widget - Morph Finished notification [f=0021331] Shutdown Widget - Point Tracker [f=0021331] Shutdown Widget - Showeco and Grid Drawer [f=0021331] Shutdown Widget - Stereo3D [f=0021331] Shutdown Widget - Attack AoE [f=0021331] Shutdown Widget - MessageBoxes ZK [f=0021331] Shutdown Widget - UnitShapes [f=0021331] Shutdown Widget - Map Edge Extension [f=0021331] Shutdown Widget - Selection Send [f=0021331] Shutdown Widget - LupsManager [f=0021331] Shutdown Widget - Units on Fire [f=0021331] Shutdown Widget - Newton Firezone [f=0021331] Shutdown Widget - Chili Crude Player List [f=0021331] Shutdown Widget - Chili Pro Console [f=0021331] Shutdown Widget - Chili Framework [f=0021331] Shutdown Widget - Lups [f=0021331] Shutdown Widget - Chili Core Selector [f=0021331] Shutdown Widget - Pause Screen [f=0021331] Shutdown Widget - Lasso Terraform GUI [f=0021331] Shutdown Widget - Layout Handler [f=0021331] Shutdown Widget - Persistent Build Height [f=0021331] Shutdown Widget - Text To Speech Control [f=0021331] End widgetHandler:Shutdown [f=0021331] [Game::KillLua][4] dtor=0 [f=0021331] [SpringApp::Reload][3] [f=0021331] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0021331] [Sound] [Sound::UpdateThread][3] efx=0dcde018 [f=0021331] [Sound] [Sound::UpdateThread][4] [f=0021331] [SpringApp::Reload][4] [f=0021331] [Game::~CGame][1] [f=0021331] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0021331] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0021331] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0021331] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0021331] [Game::KillLua][4] dtor=1 [f=0021331] [Game::KillMisc][1] [f=0021331] [Game::KillMisc][2] [f=0021331] [Game::KillRendering][1] [f=0021331] [Game::KillInterface][1] [f=0021331] [Game::KillInterface][2] [f=0021331] [Game::KillSimulation][1] [f=0021331] [Game::KillSimulation][2] [f=0021331] [CCollisionHandler] dis-/continuous tests: 0/10781173 [f=0021331] [Game::KillSimulation][3] [f=0021331] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021331] [~CPathCache(20x20)] cacheHits=54687 hitPercentage=66% numHashColls=0 maxCacheSize=201 [f=0021331] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021331] [~CPathCache(40x40)] cacheHits=92872 hitPercentage=8% numHashColls=0 maxCacheSize=201 [f=0021331] Statistics for RectangleOptimizer: 47% [f=0021331] Statistics for RectangleOptimizer: 47% [f=0021331] LosHandler stats: total instances=112278; shared=1%; from cache=31% [f=0021331] [Game::KillSimulation][4] [f=0021331] [Game::~CGame][2] [f=0021331] [Game::~CGame][3] [f=0021331] [SpringApp::Reload][5] [f=0021331] Statistics for local connection: Received: 57177 bytes Sent: 245704 bytes [f=0021331] Writing demo: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_201832_TitanDuel_103.0.1-697-g918caba develop.sdfz [f=0021331] [SpringApp::Reload][6] [f=0021331] [SpringApp::Reload][7] [f=0021331] [DataDirs] Isolation Mode! [f=0021331] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\ [f=0021331] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\ [f=0021331] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base [f=0021331] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps [f=0021331] Scanning: C:\Users\x\Documents\My Games\Zero-K\games [f=0021331] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages [f=0021331] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring. [f=0021331] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=0021331] [SpringApp::Reload][8] [f=0021331] [SpringApp::Reload][9] [f=0021331] [Sound] [Sound::InitThread] OpenAL info: [f=0021331] [Sound] Available Devices: [f=0021331] [Sound] Speakers (High Definition Audio Device) [f=0021331] [Sound] Speakers (High Definition Audio Device) [f=0021331] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=0021331] [Sound] Device: OpenAL Soft [f=0021331] [Sound] Vendor: OpenAL Community [f=0021331] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0021331] [Sound] Renderer: OpenAL Soft [f=0021331] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0021331] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0021331] [Sound] Max Sounds: 32 [f=0021331] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0021331] [Sound] Error: Initializing EFX failed! [f=0021331] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0021331] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0021331] [Sound] [Sound::UpdateThread][2] [f=0021331] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4" [f=-000001] [SpringApp::Reload][12] [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0be27318 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] Missing self.client!!! [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [f=-000001] [SpringApp::Reload][13] [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings, int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings, int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings, int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings, int, WindowPosY, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings, bool, WindowBorderless, 1 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings, int, WindowPosY, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings, int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings, bool, DynamicSky, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings, float, CamTimeFactor, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings, float, LODScale, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings, int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings, bool, HardwareCursor, 1 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings, int, FSAALevel, 2 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] SetSettings, nil, BuildWarnings, 0 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings, int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings, float, CamTimeExponent, 4 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings, int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings, int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings, nil, SmoothPoints, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] SetSettings, nil, LuaAutoModWidgets, 1 [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings, int, GrassDetail, 4 [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings, int, BumpWaterReflection, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings, float, LODScaleRefraction, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings, int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings, bool, AdvSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings, int, CamMode, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings, int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings, float, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings, int, HangTimeout, 0 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings, int, Water, 0 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings, float, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings, nil, LogFlush, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings, int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings, int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings, bool, UsePBO, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings, bool, LuaShaders, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings, int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings, int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings, nil, Version, 2 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings, int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings, float, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings, int, FontSize, 18 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings, nil, snd_general, 100 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings, bool, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings, float, LODScaleShadow, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings, int, UnitLodDist, 9999 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings, bool, AdvMapShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings, nil, MoveWarnings, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings, int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings, bool, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings, bool, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings, bool, 3DTrees, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings, int, LoadingMT, 1 [f=-000001] SetSettings Int, LoadingMT, 1 [f=-000001] SetSettings, nil, WorkerThreadSpinTime, 5 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings, int, UnitIconDist, 151 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings, float, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings, bool, WindowBorderless, 1 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings, nil, VerboseLevel, 10 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings, bool, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings, int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings, int, TreeRadius, 1200 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings, nil, DisplayDebugPrefixConsole, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings, int, GroundDecals, 2 [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings, nil, SmoothLines, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings, int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings, nil, CubeTexSpecularExponent, 100 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings, int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings, bool, ShowClock, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings, nil, ReflectiveWater, 4 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings, int, Shadows, 2 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings, bool, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings, int, ROAM, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings, int, MaxSounds, 32 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings, nil, MinimapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings, nil, NormalMapping, 1 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings, int, MaxParticles, 15000 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings, float, FPSFOV, 90 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings, float, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings, nil, LinkBandwidth, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings, float, LODScaleReflection, 1 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings, nil, FSAA, 0 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings, int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings, bool, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings, bool, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Missing self.client!!! [f=-000001] Missing self.client!!! [f=-000001] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=273a5bc0 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [SpringApp::Reload][7] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\ [f=-000001] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\ [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages [f=-000001] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring. [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=-000001] [SpringApp::Reload][8] [f=-000001] [SpringApp::Reload][9] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4" [f=-000001] [SpringApp::Reload][12] [f=-000001] [CPreGame] hosting on: 127.0.0.1:0 [f=-000001] Connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel [f=-000001] [PreGame::StartServer] checksums: game=0x4F93E31C map=0xC0E74D43 [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect! [f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0 [f=-000001] [UDPListener] successfully bound socket on port 63638 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 89ms [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.3.4 (archive: 80a4077d222bca005ad5bac46cf70d01.sdp) [f=-000001] Recording demo to: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_203222_TitanDuel_103.0.1-697-g918caba develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: Music <music.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=1 [f=-000001] Parsing Map Information [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loacing FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 405ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 524ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 317 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2" [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 134ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] InfoTexture: shaders [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 1353 [f=-000001] read public_random_seed, 1353, 1353 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> [f=-000001] AI taken control of team 0 on allyTeam 1 [f=-000001] CAI: team 0 has selected strategy: Push, using commander dyntrainer_strike_base [f=-000001] AI taken control of team 1 on allyTeam 0 [f=-000001] CAI: team 1 has selected strategy: Econ, using commander dyntrainer_strike_base [f=-000001] Ally Team 0 intialised [f=-000001] Team 1 on allyTeam 0 [f=-000001] AI on ally team 0 [f=-000001] Ally Team 1 intialised [f=-000001] Team 0 on allyTeam 1 [f=-000001] AI on ally team 1 [f=-000001] Ally Team 2 intialised [f=-000001] Team 2 on allyTeam 2 [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> ------- TRUNCATED ------- [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] <Global Build Command> Spectator mode. Widget removed. [f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=742661496 [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=742661512 [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (201ms, checksum 145d1b2a) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Water Damage: 0.000000 [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Sector-Map Size: 6400 (x80, z80) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Map Land Percent: 98.41% [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Minimum Elevation: -55.00 [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 96.125000% of the map. (used by 27 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 96.578125% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 259 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 13 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot1' Has 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 13 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 21 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(-123.00 / any) Max Slope=(0.41)) Move-Data used:'kbot5' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'kbot1' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 10 unit-defs) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIEasy32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load] [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: b86bbf58974025486b7a7e3a11bd04b7 [f=-000001] Connection attempt from Player [f=-000001] -> Version: 103.0.1-697-g918caba develop [f=-000001] -> Connection established (given id 0) [f=-000001] [Player] CircuitAIEasy32 0.9.12 (0) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (1)" (ID:0, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 0 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (1) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (7)" (ID:1, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 1 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (2) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (8)" (ID:2, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 2 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (3) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (6)" (ID:3, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 3 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (4) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (2)" (ID:4, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 4 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (5) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (5)" (ID:5, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 5 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (6) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (9)" (ID:6, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 6 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (7) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (3)" (ID:7, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 7 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (8) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (4)" (ID:8, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 8 [f=-000001] [Player] CircuitAIEasy32 0.9.12 (9) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIEasy32 (10)" (ID:9, Short-Name:"CircuitAIEasy32", Version:"0.9.12") took over control of team 9 [f=-000001] Spectator Player finished loading and is now ingame [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=0000031] !transmitlobby @voice@buildUnit@add;cornecro;Convict [f=0000031] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag [f=0000031] !transmitlobby @voice@buildUnit@add;corak;Bandit [f=0000031] !transmitlobby @voice@buildUnit@add;corstorm;Rogue [f=0000031] !transmitlobby @voice@buildUnit@add;corthud;Thug [f=0000031] !transmitlobby @voice@buildUnit@add;cormak;Outlaw [f=0000031] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000031] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000031] !transmitlobby @voice@buildUnit@add;corcrash;Vandal [f=0000031] !transmitlobby @voice@buildUnit@add;corroach;Roach [f=0000031] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis [f=0000031] !transmitlobby @voice@buildUnit@reload [f=0000047] !transmitlobby @voice@buildUnit@add;armca;Crane [f=0000047] !transmitlobby @voice@buildUnit@add;fighter;Swift [f=0000047] !transmitlobby @voice@buildUnit@add;corvamp;Hawk [f=0000047] !transmitlobby @voice@buildUnit@add;corshad;Raven [f=0000047] !transmitlobby @voice@buildUnit@add;corhurc2;Phoenix [f=0000047] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Thunderbird [f=0000047] !transmitlobby @voice@buildUnit@add;armcybr;Wyvern [f=0000047] !transmitlobby @voice@buildUnit@add;corawac;Vulture [f=0000047] !transmitlobby @voice@buildUnit@reload [f=0000058] !transmitlobby @voice@buildUnit@add;corfast;Constable [f=0000058] !transmitlobby @voice@buildUnit@add;puppy;Puppy [f=0000058] !transmitlobby @voice@buildUnit@add;corpyro;Pyro [f=0000058] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000058] !transmitlobby @voice@buildUnit@add;slowmort;Moderator [f=0000058] !transmitlobby @voice@buildUnit@add;corcan;Jack [f=0000058] !transmitlobby @voice@buildUnit@add;corsumo;Sumo [f=0000058] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker [f=0000058] !transmitlobby @voice@buildUnit@add;armaak;Archangel [f=0000058] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle [f=0000058] !transmitlobby @voice@buildUnit@reload [f=0000147] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret" [f=0000147] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret" [f=0000159] !transmitlobby @voice@buildUnit@add;armrectr;Conjurer [f=0000159] !transmitlobby @voice@buildUnit@add;armpw;Glaive [f=0000159] !transmitlobby @voice@buildUnit@add;spherepole;Scythe [f=0000159] !transmitlobby @voice@buildUnit@add;armrock;Rocko [f=0000159] !transmitlobby @voice@buildUnit@add;armwar;Warrior [f=0000159] !transmitlobby @voice@buildUnit@add;armzeus;Zeus [f=0000159] !transmitlobby @voice@buildUnit@add;armham;Hammer [f=0000159] !transmitlobby @voice@buildUnit@add;armsnipe;Spectre [f=0000159] !transmitlobby @voice@buildUnit@add;armjeth;Gremlin [f=0000159] !transmitlobby @voice@buildUnit@add;armtick;Tick [f=0000159] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser [f=0000159] !transmitlobby @voice@buildUnit@reload [f=0000226] !transmitlobby @voice@buildUnit@add;arm_spider;Weaver [f=0000226] !transmitlobby @voice@buildUnit@add;armflea;Flea [f=0000226] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000226] !transmitlobby @voice@buildUnit@add;arm_venom;Venom [f=0000226] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000226] !transmitlobby @voice@buildUnit@add;armsptk;Recluse [f=0000226] !transmitlobby @voice@buildUnit@add;armcrabe;Crabe [f=0000226] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000226] !transmitlobby @voice@buildUnit@add;armspy;Infiltrator [f=0000226] !transmitlobby @voice@buildUnit@reload [f=0000525] game_message: Morph complete: Engineer Trainer lvl 1 [f=0000627] Player paused the game [f=0000627] Cheating is enabled! [f=0000627] God-Mode is enabled! [f=0000627] Player unpaused the game [f=0000706] Player paused the game [f=0000706] Player unpaused the game [f=0001125] game_message: Morph complete: Strike Trainer lvl 1 [f=0001899] game_message: Morph complete: Engineer Trainer lvl 2 [f=0002026] game_message: Morph complete: Strike Trainer lvl 1 [f=0002026] game_message: Morph complete: Guardian Trainer lvl 1 [f=0004000] game_message: Morph complete: Engineer Trainer lvl 1 [f=0005992] !transmitlobby @voice@buildUnit@reload [f=0010440] Warning: AI for team 0 (ID: 0) failed handling event with topic 14, error: 214 [f=0010440] Warning: AI for team 0 (ID: 0) failed handling event with topic 16, error: 216 [f=0010470] Warning: AI for team 0 (ID: 0) failed handling event with topic 14, error: 214 [f=0010470] Warning: AI for team 0 (ID: 0) failed handling event with topic 16, error: 216 [f=0011121] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0011658] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0011658] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing [f=0011658] !transmitlobby @voice@buildUnit@add;bladew;Gnat [f=0011658] !transmitlobby @voice@buildUnit@add;armkam;Banshee [f=0011658] !transmitlobby @voice@buildUnit@add;gunshipsupport;Rapier [f=0011658] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler [f=0011658] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn [f=0011658] !transmitlobby @voice@buildUnit@add;corcrw;Krow [f=0011658] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0011658] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie [f=0011658] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator [f=0011658] !transmitlobby @voice@buildUnit@reload [f=0011893] Upgrade UI Debug - Upgrade Command Sent [f=0012586] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214 [f=0012586] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0012694] game_message: Morph complete: Strike Trainer lvl 2 [f=0012694] game_message: Morph complete: Strike Trainer lvl 2 [f=0013517] !transmitlobby @voice@buildUnit@add;coracv;Welder [f=0013517] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi [f=0013517] !transmitlobby @voice@buildUnit@add;panther;Panther [f=0013517] !transmitlobby @voice@buildUnit@add;tawf114;Banisher [f=0013517] !transmitlobby @voice@buildUnit@add;correap;Reaper [f=0013517] !transmitlobby @voice@buildUnit@add;corgol;Goliath [f=0013517] !transmitlobby @voice@buildUnit@add;cormart;Pillager [f=0013517] !transmitlobby @voice@buildUnit@add;trem;Tremor [f=0013517] !transmitlobby @voice@buildUnit@add;corsent;Copperhead [f=0013517] !transmitlobby @voice@buildUnit@reload [f=0013599] game_message: Morph complete: Engineer Trainer lvl 2 [f=0013675] Upgrade UI Debug - Upgrade Command Sent [f=0014774] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214 [f=0014774] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0014802] game_message: Morph complete: Strike Trainer lvl 3 [f=0014802] game_message: Morph complete: Strike Trainer lvl 3 [f=0015200] game_message: Morph complete: Guardian Trainer lvl 2 [f=0018328] Upgrade UI Debug - Upgrade Command Sent [f=0018850] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207 [f=0018852] !transmitlobby @voice@buildUnit@reload [f=0018852] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0018852] !transmitlobby @voice@buildUnit@remove;blastwing [f=0018852] !transmitlobby @voice@buildUnit@remove;bladew [f=0018852] !transmitlobby @voice@buildUnit@remove;armkam [f=0018852] !transmitlobby @voice@buildUnit@remove;gunshipsupport [f=0018852] !transmitlobby @voice@buildUnit@remove;armbrawl [f=0018852] !transmitlobby @voice@buildUnit@remove;blackdawn [f=0018852] !transmitlobby @voice@buildUnit@remove;corcrw [f=0018852] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0018852] !transmitlobby @voice@buildUnit@remove;corvalk [f=0018852] !transmitlobby @voice@buildUnit@remove;corbtrans [f=0018852] !transmitlobby @voice@buildUnit@reload [f=0018853] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207 [f=0018853] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207 [f=0018854] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207 [f=0018981] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207 [f=0019031] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0020242] game_message: Morph complete: Strike Trainer lvl 4 [f=0020244] game_message: Morph complete: Strike Trainer lvl 4 [f=0020625] !transmitlobby @voice@buildUnit@reload [f=0023188] game_message: Morph complete: Strike Trainer lvl 5 [f=0025102] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0025453] !transmitlobby @voice@buildUnit@add;corfast;Constable [f=0025453] !transmitlobby @voice@buildUnit@add;puppy;Puppy [f=0025453] !transmitlobby @voice@buildUnit@add;corpyro;Pyro [f=0025453] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0025453] !transmitlobby @voice@buildUnit@add;slowmort;Moderator [f=0025453] !transmitlobby @voice@buildUnit@add;corcan;Jack [f=0025453] !transmitlobby @voice@buildUnit@add;corsumo;Sumo [f=0025453] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker [f=0025453] !transmitlobby @voice@buildUnit@add;armaak;Archangel [f=0025453] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle [f=0025453] !transmitlobby @voice@buildUnit@reload [f=0025825] game_message: Morph complete: Strike Trainer lvl 6 [f=0027366] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214 [f=0027366] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0028231] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0028842] !transmitlobby @voice@buildUnit@remove;coracv [f=0028842] !transmitlobby @voice@buildUnit@remove;logkoda [f=0028842] !transmitlobby @voice@buildUnit@remove;panther [f=0028842] !transmitlobby @voice@buildUnit@remove;tawf114 [f=0028842] !transmitlobby @voice@buildUnit@remove;correap [f=0028842] !transmitlobby @voice@buildUnit@remove;corgol [f=0028842] !transmitlobby @voice@buildUnit@remove;cormart [f=0028842] !transmitlobby @voice@buildUnit@remove;trem [f=0028842] !transmitlobby @voice@buildUnit@remove;corsent [f=0028842] !transmitlobby @voice@buildUnit@reload [f=0029030] Upgrade UI Debug - Number of units selected, 0 [f=0029030] Upgrade UI Debug - Commander Deselected [f=0029631] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0030050] game_message: Morph complete: Strike Trainer lvl 7 [f=0030815] game_message: Morph complete: Strike Trainer lvl 5 [f=0030973] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214 [f=0030973] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0031698] !transmitlobby @voice@buildUnit@add;corch;Quill [f=0031698] !transmitlobby @voice@buildUnit@add;corsh;Dagger [f=0031698] !transmitlobby @voice@buildUnit@add;nsaclash;Scalpel [f=0031698] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0031698] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0031698] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0031698] !transmitlobby @voice@buildUnit@add;armmanni;Penetrator [f=0031698] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0031698] !transmitlobby @voice@buildUnit@reload [f=0032665] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0032850] game_message: Morph complete: Strike Trainer lvl 8 [f=0032949] game_message: Morph complete: Strike Trainer lvl 6 [f=0033066] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214 [f=0033066] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0034401] game_message: Morph complete: Strike Trainer lvl 7 [f=0034666] !transmitlobby @voice@buildUnit@add;corned;Mason [f=0034666] !transmitlobby @voice@buildUnit@add;corfav;Dart [f=0034666] !transmitlobby @voice@buildUnit@add;corgator;Scorcher [f=0034666] !transmitlobby @voice@buildUnit@add;cormist;Slasher [f=0034666] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler [f=0034666] !transmitlobby @voice@buildUnit@add;corraid;Ravager [f=0034666] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix [f=0034666] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine [f=0034666] !transmitlobby @voice@buildUnit@add;armmerl;Impaler [f=0034666] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0034666] !transmitlobby @voice@buildUnit@reload [f=0038602] Warning: AI for team 1 (ID: 1) failed handling event with topic 14, error: 214 [f=0038602] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0038719] Upgrade UI Debug - Number of units selected, 1 [f=0038719] Upgrade UI Debug - Commander Deselected [f=0038729] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0038809] Player paused the game [f=0038809] Upgrade UI Debug - Upgrade Command Sent [f=0038809] Player unpaused the game [f=0039652] game_message: Morph complete: Strike Trainer lvl 8 [f=0040512] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0040513] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0040598] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0040598] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0040609] game_message: Morph complete: Strike Trainer lvl 9 [f=0040921] Warning: AI for team 1 (ID: 1) failed handling event with topic 16, error: 216 [f=0042159] game_message: Morph complete: Strike Trainer lvl 10 [f=0042984] !transmitlobby @voice@buildUnit@remove;arm_spider [f=0042984] !transmitlobby @voice@buildUnit@remove;armflea [f=0042984] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0042984] !transmitlobby @voice@buildUnit@remove;arm_venom [f=0042984] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0042984] !transmitlobby @voice@buildUnit@remove;armsptk [f=0042984] !transmitlobby @voice@buildUnit@remove;armcrabe [f=0042984] !transmitlobby @voice@buildUnit@remove;spideraa [f=0042984] !transmitlobby @voice@buildUnit@remove;armspy [f=0042984] !transmitlobby @voice@buildUnit@reload [f=0042985] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0042985] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0042985] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0042985] Warning: AI for team 0 (ID: 0) failed handling event with topic 7, error: 207 [f=0043738] !transmitlobby @voice@buildUnit@remove;armrectr [f=0043738] !transmitlobby @voice@buildUnit@remove;armpw [f=0043738] !transmitlobby @voice@buildUnit@remove;spherepole [f=0043738] !transmitlobby @voice@buildUnit@remove;armrock [f=0043738] !transmitlobby @voice@buildUnit@remove;armwar [f=0043738] !transmitlobby @voice@buildUnit@remove;armzeus [f=0043738] !transmitlobby @voice@buildUnit@remove;armham [f=0043738] !transmitlobby @voice@buildUnit@remove;armsnipe [f=0043738] !transmitlobby @voice@buildUnit@remove;armjeth [f=0043738] !transmitlobby @voice@buildUnit@remove;armtick [f=0043738] !transmitlobby @voice@buildUnit@remove;spherecloaker [f=0043738] !transmitlobby @voice@buildUnit@reload [f=0045219] !transmitlobby @voice@buildUnit@remove;armca [f=0045219] !transmitlobby @voice@buildUnit@remove;fighter [f=0045219] !transmitlobby @voice@buildUnit@remove;corvamp [f=0045219] !transmitlobby @voice@buildUnit@remove;corshad [f=0045219] !transmitlobby @voice@buildUnit@remove;corhurc2 [f=0045219] !transmitlobby @voice@buildUnit@remove;armstiletto_laser [f=0045219] !transmitlobby @voice@buildUnit@remove;armcybr [f=0045219] !transmitlobby @voice@buildUnit@remove;corawac [f=0045219] !transmitlobby @voice@buildUnit@reload [f=0045225] !transmitlobby @voice@buildUnit@remove;corfast [f=0045225] !transmitlobby @voice@buildUnit@remove;puppy [f=0045225] !transmitlobby @voice@buildUnit@remove;corpyro [f=0045225] !transmitlobby @voice@buildUnit@remove;jumpblackhole [f=0045225] !transmitlobby @voice@buildUnit@remove;slowmort [f=0045225] !transmitlobby @voice@buildUnit@remove;corcan [f=0045225] !transmitlobby @voice@buildUnit@remove;corsumo [f=0045225] !transmitlobby @voice@buildUnit@remove;firewalker [f=0045225] !transmitlobby @voice@buildUnit@remove;armaak [f=0045225] !transmitlobby @voice@buildUnit@remove;corsktl [f=0045225] !transmitlobby @voice@buildUnit@reload [f=0045228] !transmitlobby @voice@buildUnit@remove;cornecro [f=0045228] !transmitlobby @voice@buildUnit@remove;corclog [f=0045228] !transmitlobby @voice@buildUnit@remove;corak [f=0045228] !transmitlobby @voice@buildUnit@remove;corstorm [f=0045228] !transmitlobby @voice@buildUnit@remove;corthud [f=0045228] !transmitlobby @voice@buildUnit@remove;cormak [f=0045228] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0045228] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0045228] !transmitlobby @voice@buildUnit@remove;corcrash [f=0045228] !transmitlobby @voice@buildUnit@remove;corroach [f=0045228] !transmitlobby @voice@buildUnit@remove;core_spectre [f=0045228] !transmitlobby @voice@buildUnit@reload [f=0046216] !transmitlobby @voice@buildUnit@add;armca;Crane [f=0046216] !transmitlobby @voice@buildUnit@add;fighter;Swift [f=0046216] !transmitlobby @voice@buildUnit@add;corvamp;Hawk [f=0046216] !transmitlobby @voice@buildUnit@add;corshad;Raven [f=0046216] !transmitlobby @voice@buildUnit@add;corhurc2;Phoenix [f=0046216] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Thunderbird [f=0046216] !transmitlobby @voice@buildUnit@add;armcybr;Wyvern [f=0046216] !transmitlobby @voice@buildUnit@add;corawac;Vulture [f=0046216] !transmitlobby @voice@buildUnit@reload [f=0046809] game_message: Morph complete: Strike Trainer lvl 11 [f=0047877] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading [f=0047877] [SpringApp::Reload][1] [f=0047877] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0047877] [async=0] threads=3 tasks=337045 {sum,avg}{exec,wait}time={{-0.000, 26815622338610437580000382903915951686905970179172749467330721298635055922059388357188279750417908997602992102732146785239305909872693819098372684243795968.000}, {-0.000, 0.000}}ms [f=0047877] thread=0 tasks=16922 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, -0.000}, {-26815622208817582511142243893937996923535045366989154034974874974587265344633588458489840199649191253047058068634428219719578280945793390643715579945418752.000, 0.000, 0.000, 0.000}}ms [f=0047877] thread=1 tasks=122107 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {-26815622222569571759044192673173574484568706393795385084877958832903519675418571272258390987178830414843348104947715801021697005512860015134047116994805760.000, 0.000, 0.000, -0.000}}ms [f=0047877] thread=2 tasks=198016 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 0.000, -2.000}}ms [f=0047877] [async=1] threads=3 tasks=727 {sum,avg}{exec,wait}time={{0.000, 26815622331529407915517999837220630518449824476906923033408025573128671558514927658948378004097160727398604435445847842509302079931299272107196531913785344.000}, {26815622272491558206849608120438316196591003388593175111450731272465040680363001859259138977089596258172512828826539707855604377348186061034855548737028096.000, -0.000}}ms [f=0047877] thread=1 tasks=358 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{26815622281564568638129179474929694510043056699061509065732729716337053063949479996591555007380963817511082564891080037620736269480215209465658123919294464.000, 0.000, 0.000, 26815622299396007932621067511746420393459495558325936362893416933035122479010834889807517978822203932787126701417806387588436584606251650211800326481117184.000}, {2.000, 0.000, -0.000, -2.000}}ms [f=0047877] thread=2 tasks=369 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -26815622299737449180311879162053782590468123123017189284747398152660342771469859923740929843522862412809696135763412458179840433985441272551722482686492672.000}, {-0.000, 0.000, -0.000, -0.000}}ms [f=0047877] [ThreadPool::SetThreadCount][2] workers=0 [f=0047877] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0047877] [ThreadPool::SetThreadCount][2] workers=2 [f=0047877] [Threading] Main thread CPU affinity mask set: 252 [f=0047877] [SpringApp::Reload][2] [f=0047877] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0047877] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0047877] [Game::KillLua][2] dtor=0 luaRules=16d98ac8 [f=0047877] Start gadgetHandler:Shutdown [f=0047877] Shutdown - UnitMorph [f=0047877] Shutdown - LupsNanoSpray [f=0047877] Shutdown - Modular Comm Info [f=0047877] Shutdown - Puppy Handler [f=0047877] Shutdown - StartSetup [f=0047877] Shutdown - Terrain Texture Handler [f=0047877] Shutdown - UnitCloakShield [f=0047877] End gadgetHandler:Shutdown [f=0047877] Start gadgetHandler:Shutdown [f=0047877] Shutdown - UnitMorph [f=0047877] Shutdown - Modular Comm Info [f=0047877] Shutdown - Shockwaves [f=0047877] Shutdown - UnitCloakShield [f=0047877] Shutdown - Lups Cloak FX [f=0047877] Shutdown - Lups [f=0047877] End gadgetHandler:Shutdown [f=0047877] [Game::KillLua][3] dtor=0 luaUI=5980d0b8 [f=0047877] Start widgetHandler:Shutdown [f=0047877] Shutdown - SaveOrderList Complete [f=0047877] Writing last game win data [f=0047877] Shutdown - SaveConfigData Complete [f=0047877] Shutdown Widget - Chili Highlight [f=0047877] Shutdown Widget - Deferred rendering [f=0047877] Shutdown Widget - EPIC Menu [f=0047877] Shutdown Widget - Custom Markers [f=0047877] Shutdown Widget - Chili Minimap [f=0047877] Shutdown Widget - Chili Widget Selector [f=0047877] Shutdown Widget - Local Team Colors [f=0047877] Shutdown Widget - Save Game Menu [f=0047877] Shutdown Widget - HealthBars [f=0047877] Shutdown Widget - Noises [f=0047877] Shutdown Widget - Unit Icons [f=0047877] Shutdown Widget - BuildETA [f=0047877] Shutdown Widget - Depth of Field Shader [f=0047877] Shutdown Widget - Win Counter [f=0047877] Shutdown Widget - Modular Comm Info [f=0047877] Shutdown Widget - CameraShake [f=0047877] Shutdown Widget - Chili Economy Panel Default [f=0047877] Shutdown Widget - Chili EndGame Window [f=0047877] Shutdown Widget - Chili Nuke Warning [f=0047877] Shutdown Widget - Chili Selections & CursorTip [f=0047877] Shutdown Widget - Chili Spectator Panels [f=0047877] Shutdown Widget - Context Menu [f=0047877] Shutdown Widget - Darkening [f=0047877] Shutdown Widget - Grab Input [f=0047877] Input grabbing is disabled! [f=0047877] Shutdown Widget - Highlight Geos [f=0047877] Shutdown Widget - Local Widgets Config [f=0047877] Shutdown Widget - Mex Placement Handler [f=0047877] Shutdown Widget - MinimapEvents [f=0047877] Shutdown Widget - Missile Silo Range [f=0047877] Shutdown Widget - Morph Finished notification [f=0047877] Shutdown Widget - Point Tracker [f=0047877] Shutdown Widget - Showeco and Grid Drawer [f=0047877] Shutdown Widget - Stereo3D [f=0047877] Shutdown Widget - Attack AoE [f=0047877] Shutdown Widget - MessageBoxes ZK [f=0047877] Shutdown Widget - UnitShapes [f=0047877] Shutdown Widget - Map Edge Extension [f=0047877] Shutdown Widget - Selection Send [f=0047877] Shutdown Widget - LupsManager [f=0047877] Shutdown Widget - Units on Fire [f=0047877] Shutdown Widget - Newton Firezone [f=0047877] Shutdown Widget - Chili Crude Player List [f=0047877] Shutdown Widget - Chili Pro Console [f=0047877] Shutdown Widget - Chili Framework [f=0047877] Shutdown Widget - Lups [f=0047877] Shutdown Widget - Chili Core Selector [f=0047877] Shutdown Widget - Pause Screen [f=0047877] Shutdown Widget - Lasso Terraform GUI [f=0047877] Shutdown Widget - Layout Handler [f=0047877] Shutdown Widget - Persistent Build Height [f=0047877] Shutdown Widget - Text To Speech Control [f=0047877] End widgetHandler:Shutdown [f=0047877] [Game::KillLua][4] dtor=0 [f=0047877] [SpringApp::Reload][3] [f=0047877] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0047877] [Sound] [Sound::UpdateThread][3] efx=42188a60 [f=0047877] [Sound] [Sound::UpdateThread][4] [f=0047877] [SpringApp::Reload][4] [f=0047877] [Game::~CGame][1] [f=0047877] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0047877] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0047877] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0047877] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0047877] [Game::KillLua][4] dtor=1 [f=0047877] [Game::KillMisc][1] [f=0047877] [Game::KillMisc][2] [f=0047877] [Game::KillRendering][1] [f=0047877] [Game::KillInterface][1] [f=0047877] [Game::KillInterface][2] [f=0047877] [Game::KillSimulation][1] [f=0047877] [Game::KillSimulation][2] [f=0047877] [CCollisionHandler] dis-/continuous tests: 232/71706238 [f=0047877] [Game::KillSimulation][3] [f=0047877] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0047877] [~CPathCache(20x20)] cacheHits=15306 hitPercentage=71% numHashColls=0 maxCacheSize=67 [f=0047877] [~CPathCache(40x40)] cacheHits=279 hitPercentage=59% numHashColls=0 maxCacheSize=196 [f=0047877] [~CPathCache(40x40)] cacheHits=9896 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0047877] Statistics for RectangleOptimizer: 53% [f=0047877] Statistics for RectangleOptimizer: 53% [f=0047877] LosHandler stats: total instances=1565397; shared=2%; from cache=24% [f=0047877] [Game::KillSimulation][4] [f=0047877] [Game::~CGame][2] [f=0047877] [Game::~CGame][3] [f=0047877] [SpringApp::Reload][5] [f=0047877] Statistics for local connection: Received: 4302195 bytes Sent: 4725400 bytes [f=0047877] Writing demo: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_212601_TitanDuel_103.0.1-697-g918caba develop.sdfz [f=0047877] [SpringApp::Reload][6] [f=0047877] [SpringApp::Reload][7] [f=0047877] [DataDirs] Isolation Mode! [f=0047877] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\ [f=0047877] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\ [f=0047877] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base [f=0047877] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps [f=0047877] Scanning: C:\Users\x\Documents\My Games\Zero-K\games [f=0047877] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages [f=0047877] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring. [f=0047877] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=0047877] [SpringApp::Reload][8] [f=0047877] [SpringApp::Reload][9] [f=0047877] [Sound] [Sound::InitThread] OpenAL info: [f=0047877] [Sound] Available Devices: [f=0047877] [Sound] Speakers (High Definition Audio Device) [f=0047877] [Sound] Speakers (High Definition Audio Device) [f=0047877] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=0047877] [Sound] Device: OpenAL Soft [f=0047877] [Sound] Vendor: OpenAL Community [f=0047877] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0047877] [Sound] Renderer: OpenAL Soft [f=0047877] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0047877] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0047877] [Sound] Max Sounds: 32 [f=0047877] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0047877] [Sound] Error: Initializing EFX failed! [f=0047877] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0047877] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0047877] [Sound] [Sound::UpdateThread][2] [f=0047877] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4" [f=-000001] [SpringApp::Reload][12] [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0be27318 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] Missing self.client!!! [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 3.00 [f=-000001] oldText, 3.0 [f=-000001] oldText, 3. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 4.00 [f=-000001] oldText, 4.0 [f=-000001] oldText, 4. [f=-000001] oldText, 1.00 [f=-000001] oldText, 1.0 [f=-000001] oldText, 1. [f=-000001] oldText, 3.00 [f=-000001] oldText, 3.0 [f=-000001] oldText, 3. [f=-000001] oldText, 3.00 [f=-000001] oldText, 3.0 [f=-000001] oldText, 3. [f=-000001] oldText, 4.00 [f=-000001] oldText, 4.0 [f=-000001] oldText, 4. [f=-000001] oldText, 3.00 [f=-000001] oldText, 3.0 [f=-000001] oldText, 3. [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings, int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings, int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings, int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings, int, WindowPosY, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings, bool, WindowBorderless, 1 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings, int, WindowPosY, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings, int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings, bool, DynamicSky, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings, float, CamTimeFactor, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings, float, LODScale, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings, int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings, bool, HardwareCursor, 1 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings, int, FSAALevel, 2 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] SetSettings, nil, BuildWarnings, 0 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings, int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings, float, CamTimeExponent, 4 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings, int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings, int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings, nil, SmoothPoints, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] SetSettings, nil, LuaAutoModWidgets, 1 [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings, int, GrassDetail, 4 [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings, int, BumpWaterReflection, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings, float, LODScaleRefraction, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings, int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings, bool, AdvSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings, int, CamMode, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings, int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings, float, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings, int, HangTimeout, 0 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings, int, Water, 0 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings, float, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings, nil, LogFlush, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings, int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings, int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings, bool, UsePBO, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings, bool, LuaShaders, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings, int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings, int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings, nil, Version, 2 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings, int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings, float, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings, int, FontSize, 18 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings, nil, snd_general, 100 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings, bool, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings, float, LODScaleShadow, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings, int, UnitLodDist, 9999 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings, bool, AdvMapShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings, nil, MoveWarnings, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings, int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings, bool, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings, bool, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings, bool, 3DTrees, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings, int, LoadingMT, 1 [f=-000001] SetSettings Int, LoadingMT, 1 [f=-000001] SetSettings, nil, WorkerThreadSpinTime, 5 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings, int, UnitIconDist, 151 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings, float, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings, bool, WindowBorderless, 1 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings, nil, VerboseLevel, 10 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings, bool, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings, int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings, int, TreeRadius, 1200 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings, nil, DisplayDebugPrefixConsole, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings, int, GroundDecals, 2 [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings, nil, SmoothLines, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings, int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings, nil, CubeTexSpecularExponent, 100 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings, int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings, bool, ShowClock, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings, nil, ReflectiveWater, 4 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings, int, Shadows, 2 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings, bool, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings, int, ROAM, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings, int, MaxSounds, 32 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings, nil, MinimapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings, nil, NormalMapping, 1 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings, int, MaxParticles, 15000 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings, float, FPSFOV, 90 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings, float, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings, nil, LinkBandwidth, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings, float, LODScaleReflection, 1 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings, nil, FSAA, 0 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings, int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings, bool, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings, bool, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Missing self.client!!! [f=-000001] Missing self.client!!! [f=-000001] [ReloadOrRestart] Spring "C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000}, {-26815622233996248698431824645369464346181637889851924583464192947235788661725830392580698015820295477435989657974954394775155819815460539896639749525340160.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281712180767933568977279893593225968354269740985125901598586788629489932173214099886318499119865984888531947784831106889422310109148781208714346496.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000, -26815622240239745799063809108132658805767970501349120868794135248954102580976573870220229256060907683562973600294608257017969065606356491255216320137920512.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=1d52ad70 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [SpringApp::Reload][7] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\x\Documents\My Games\Zero-K\ [f=-000001] Using read-only data directory: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\ [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\base [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\x\Documents\My Games\Zero-K\packages [f=-000001] Error: Found a "C:\Users\x\Documents\My Games\Zero-K\maps\x.sd7" already in "C:\Users\x\Documents\My Games\Zero-K\maps\x\x.sd7", ignoring. [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [f=-000001] [SpringApp::Reload][8] [f=-000001] [SpringApp::Reload][9] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.3.4" [f=-000001] [SpringApp::Reload][12] [f=-000001] [CPreGame] hosting on: 127.0.0.1:0 [f=-000001] Connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel [f=-000001] [PreGame::StartServer] checksums: game=0x4F93E31C map=0xC0E74D43 [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect! [f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0 [f=-000001] [UDPListener] successfully bound socket on port 56474 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 92ms [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.3.4 (archive: 80a4077d222bca005ad5bac46cf70d01.sdp) [f=-000001] Recording demo to: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_215439_TitanDuel_103.0.1-697-g918caba develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: Music <music.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=1 [f=-000001] Parsing Map Information [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loacing FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 408ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 529ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 317 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2" [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 139ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] InfoTexture: shaders [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 1353 [f=-000001] read public_random_seed, 1353, 1353 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: mission_galaxy_campaign_battle.lua <mission_galaxy_campaign_battle.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_icongenerator.lua <unit_icongenerator.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 1353, 0 [f=-000001] read public_random_seed, 1353, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 0, This game player count: 0 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Galaxy Battle Reporter <mission_galaxy_battle_reporter.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 2 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] <Global Build Command> Spectator mode. Widget removed. [f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=742661496 [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=742661512 [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (201ms, checksum 145d1b2a) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Water Damage: 0.000000 [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Sector-Map Size: 6400 (x80, z80) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Map Land Percent: 98.41% [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Minimum Elevation: -55.00 [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 96.125000% of the map. (used by 27 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 96.578125% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 259 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 13 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot1' Has 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 13 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 21 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(-123.00 / any) Max Slope=(0.41)) Move-Data used:'kbot5' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'kbot1' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 10 unit-defs) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/TitanDuel.json) [f=-000001] Skirmish AI <CircuitAIHard32-0.9.12>: Missing config file! (LuaRules/Configs/CircuitAI/0.9.12/Default/circuit.json) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load] [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 6f72bf582c8120d9a6fc250f166513b1 [f=-000001] Connection attempt from Player [f=-000001] -> Version: 103.0.1-697-g918caba develop [f=-000001] -> Connection established (given id 0) [f=-000001] [Player] CircuitAIHard32 0.9.12 (0) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (6)" (ID:0, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 0 [f=-000001] [Player] CircuitAIHard32 0.9.12 (1) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (8)" (ID:1, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 1 [f=-000001] [Player] CircuitAIHard32 0.9.12 (2) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (14)" (ID:2, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 2 [f=-000001] [Player] CircuitAIHard32 0.9.12 (3) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (2)" (ID:3, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 3 [f=-000001] [Player] CircuitAIHard32 0.9.12 (4) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (3)" (ID:4, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 4 [f=-000001] [Player] CircuitAIHard32 0.9.12 (5) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (13)" (ID:5, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 5 [f=-000001] [Player] CircuitAIHard32 0.9.12 (6) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (5)" (ID:6, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 6 [f=-000001] [Player] CircuitAIHard32 0.9.12 (7) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (12)" (ID:7, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 7 [f=-000001] [Player] CircuitAIHard32 0.9.12 (8) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (9)" (ID:8, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 8 [f=-000001] [Player] CircuitAIHard32 0.9.12 (9) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (7)" (ID:9, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 9 [f=-000001] [Player] CircuitAIHard32 0.9.12 (10) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (4)" (ID:10, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 10 [f=-000001] [Player] CircuitAIHard32 0.9.12 (11) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (10)" (ID:11, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 11 [f=-000001] [Player] CircuitAIHard32 0.9.12 (12) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (11)" (ID:12, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 12 [f=-000001] [Player] CircuitAIHard32 0.9.12 (13) Good fun, have luck! [f=-000001] Skirmish AI "CircuitAIHard32 (1)" (ID:13, Short-Name:"CircuitAIHard32", Version:"0.9.12") took over control of team 13 [f=-000001] Spectator Player finished loading and is now ingame [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=0000070] !transmitlobby @voice@buildUnit@add;coracv;Welder [f=0000070] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi [f=0000070] !transmitlobby @voice@buildUnit@add;panther;Panther [f=0000070] !transmitlobby @voice@buildUnit@add;tawf114;Banisher [f=0000070] !transmitlobby @voice@buildUnit@add;correap;Reaper [f=0000070] !transmitlobby @voice@buildUnit@add;corgol;Goliath [f=0000070] !transmitlobby @voice@buildUnit@add;cormart;Pillager [f=0000070] !transmitlobby @voice@buildUnit@add;trem;Tremor [f=0000070] !transmitlobby @voice@buildUnit@add;corsent;Copperhead [f=0000070] !transmitlobby @voice@buildUnit@reload [f=0000083] !transmitlobby @voice@buildUnit@add;corned;Mason [f=0000083] !transmitlobby @voice@buildUnit@add;corfav;Dart [f=0000083] !transmitlobby @voice@buildUnit@add;corgator;Scorcher [f=0000083] !transmitlobby @voice@buildUnit@add;cormist;Slasher [f=0000083] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler [f=0000083] !transmitlobby @voice@buildUnit@add;corraid;Ravager [f=0000083] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix [f=0000083] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine [f=0000083] !transmitlobby @voice@buildUnit@add;armmerl;Impaler [f=0000083] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000083] !transmitlobby @voice@buildUnit@reload [f=0000112] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000112] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing [f=0000112] !transmitlobby @voice@buildUnit@add;bladew;Gnat [f=0000112] !transmitlobby @voice@buildUnit@add;armkam;Banshee [f=0000112] !transmitlobby @voice@buildUnit@add;gunshipsupport;Rapier [f=0000112] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler [f=0000112] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn [f=0000112] !transmitlobby @voice@buildUnit@add;corcrw;Krow [f=0000112] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000112] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie [f=0000112] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator [f=0000112] !transmitlobby @voice@buildUnit@reload [f=0000158] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000158] !transmitlobby @voice@buildUnit@add;amphraider3;Duck [f=0000158] !transmitlobby @voice@buildUnit@add;amphraider2;Archer [f=0000158] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000158] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000158] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000158] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000158] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000158] !transmitlobby @voice@buildUnit@reload [f=0000174] !transmitlobby @voice@buildUnit@add;arm_spider;Weaver [f=0000174] !transmitlobby @voice@buildUnit@add;armflea;Flea [f=0000174] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000174] !transmitlobby @voice@buildUnit@add;arm_venom;Venom [f=0000174] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000174] !transmitlobby @voice@buildUnit@add;armsptk;Recluse [f=0000174] !transmitlobby @voice@buildUnit@add;armcrabe;Crabe [f=0000174] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000174] !transmitlobby @voice@buildUnit@add;armspy;Infiltrator [f=0000174] !transmitlobby @voice@buildUnit@reload [f=0000175] !transmitlobby @voice@buildUnit@add;corch;Quill [f=0000175] !transmitlobby @voice@buildUnit@add;corsh;Dagger [f=0000175] !transmitlobby @voice@buildUnit@add;nsaclash;Scalpel [f=0000175] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000175] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000175] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000175] !transmitlobby @voice@buildUnit@add;armmanni;Penetrator [f=0000175] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000175] !transmitlobby @voice@buildUnit@reload [f=0000176] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret" [f=0000176] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret" [f=0000185] !transmitlobby @voice@buildUnit@add;corfast;Constable [f=0000185] !transmitlobby @voice@buildUnit@add;puppy;Puppy [f=0000185] !transmitlobby @voice@buildUnit@add;corpyro;Pyro [f=0000185] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000185] !transmitlobby @voice@buildUnit@add;slowmort;Moderator [f=0000185] !transmitlobby @voice@buildUnit@add;corcan;Jack [f=0000185] !transmitlobby @voice@buildUnit@add;corsumo;Sumo [f=0000185] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker [f=0000185] !transmitlobby @voice@buildUnit@add;armaak;Archangel [f=0000185] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle [f=0000185] !transmitlobby @voice@buildUnit@reload [f=0000525] game_message: Morph complete: Engineer Trainer lvl 1 [f=0001209] Player paused the game [f=0001209] Cheating is enabled! [f=0001209] God-Mode is enabled! [f=0001209] Player unpaused the game [f=0001725] game_message: Morph complete: Engineer Trainer lvl 1 [f=0002025] game_message: Morph complete: Guardian Trainer lvl 1 [f=0002026] game_message: Morph complete: Strike Trainer lvl 1 [f=0002026] game_message: Morph complete: Strike Trainer lvl 1 [f=0003153] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0003399] game_message: Morph complete: Strike Trainer lvl 2 [f=0003699] game_message: Morph complete: Strike Trainer lvl 2 [f=0003826] game_message: Morph complete: Engineer Trainer lvl 1 [f=0003826] game_message: Morph complete: Engineer Trainer lvl 1 [f=0003826] game_message: Morph complete: Engineer Trainer lvl 1 [f=0004690] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0005484] Upgrade UI Debug - Upgrade Command Sent [f=0006247] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0006926] game_message: Morph complete: Strike Trainer lvl 3 [f=0007079] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0007439] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0007919] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0008059] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0008330] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0008703] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0009381] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0009945] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0010320] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0010444] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0010977] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0011427] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0011949] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0012877] Warning: AI for team 1 (ID: 1) failed handling event with topic 7, error: 207 [f=0013206] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0013359] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0013467] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0013592] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0013724] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0013934] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0014084] Upgrade UI Debug - Upgrade Command Sent [f=0014201] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0014944] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0015404] game_message: Morph complete: Engineer Trainer lvl 2 [f=0015547] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0016516] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0016907] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0017685] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0017697] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0017811] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0017902] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0018037] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0018173] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0018319] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0018444] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0019054] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0019733] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0019912] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0020390] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0020394] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0021154] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0021606] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0022734] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0023849] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0024346] !transmitlobby @voice@buildUnit@add;armca;Crane [f=0024346] !transmitlobby @voice@buildUnit@add;fighter;Swift [f=0024346] !transmitlobby @voice@buildUnit@add;corvamp;Hawk [f=0024346] !transmitlobby @voice@buildUnit@add;corshad;Raven [f=0024346] !transmitlobby @voice@buildUnit@add;corhurc2;Phoenix [f=0024346] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Thunderbird [f=0024346] !transmitlobby @voice@buildUnit@add;armcybr;Wyvern [f=0024346] !transmitlobby @voice@buildUnit@add;corawac;Vulture [f=0024346] !transmitlobby @voice@buildUnit@reload [f=0025149] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0025152] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0025158] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0025291] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0025472] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0025967] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0025976] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0026015] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0026157] Warning: AI for team 0 (ID: 0) failed handling event with topic 14, error: 214 [f=0026302] Warning: AI for team 0 (ID: 0) failed handling event with topic 14, error: 214 [f=0026342] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0026780] Warning: AI for team 0 (ID: 0) failed handling event with topic 18, error: 218 [f=0026793] Upgrade UI Debug - Upgrade Command Sent [f=0026896] !transmitlobby @voice@buildUnit@reload [f=0027013] Error: Spring 103.0.1-697-g918caba develop has crashed. [f=0027013] Error: DLL information: [f=0027013] Error: 0x00400000 spring [f=0027013] Error: 0x77690000 ntdll [f=0027013] Error: 0x758b0000 KERNEL32 [f=0027013] Error: 0x768d0000 KERNELBASE [f=0027013] Error: 0x71190000 avcuf32 [f=0027013] Error: 0x75df0000 ADVAPI32 [f=0027013] Error: 0x76ad0000 msvcrt [f=0027013] Error: 0x75da0000 sechost [f=0027013] Error: 0x76be0000 RPCRT4 [f=0027013] Error: 0x75530000 SspiCli [f=0027013] Error: 0x75520000 CRYPTBASE [f=0027013] Error: 0x76750000 bcryptPrimitives [f=0027013] Error: 0x77660000 IMAGEHLP [f=0027013] Error: 0x755f0000 ucrtbase [f=0027013] Error: 0x738c0000 SHELL32 [f=0027013] Error: 0x756d0000 cfgmgr32 [f=0027013] Error: 0x76d10000 windows.storage [f=0027013] Error: 0x76500000 combase [f=0027013] Error: 0x76b90000 powrprof [f=0027013] Error: 0x77420000 shlwapi [f=0027013] Error: 0x77370000 GDI32 [f=0027013] Error: 0x75e70000 gdi32full [f=0027013] Error: 0x75fd0000 USER32 [f=0027013] Error: 0x76730000 win32u [f=0027013] Error: 0x75720000 kernel.appcore [f=0027013] Error: 0x767b0000 shcore [f=0027013] Error: 0x764f0000 profapi [f=0027013] Error: 0x773b0000 WS2_32 [f=0027013] Error: 0x6a260000 GLU32 [f=0027013] Error: 0x69640000 OPENGL32 [f=0027013] Error: 0x10000000 DevIL [f=0027013] Error: 0x6b800000 OpenAL32 [f=0027013] Error: 0x77280000 ole32 [f=0027013] Error: 0x70780000 vorbisfile [f=0027013] Error: 0x62e80000 zlib1 [f=0027013] Error: 0x70e40000 libfreetype-6 [f=0027013] Error: 0x65180000 libfontconfig-1 [f=0027013] Error: 0x62aa0000 glew32 [f=0027013] Error: 0x6c740000 SDL2 [f=0027013] Error: 0x76220000 IMM32 [f=0027013] Error: 0x762b0000 OLEAUT32 [f=0027013] Error: 0x77470000 msvcp_win [f=0027013] Error: 0x6cbc0000 DDRAW [f=0027013] Error: 0x695b0000 MSVCP80 [f=0027013] Error: 0x69510000 MSVCR80 [f=0027013] Error: 0x75210000 WINMM [f=0027013] Error: 0x68140000 ogg [f=0027013] Error: 0x64cc0000 vorbis [f=0027013] Error: 0x68f40000 libexpat-1 [f=0027013] Error: 0x752e0000 VERSION [f=0027013] Error: 0x70de0000 DCIMAN32 [f=0027013] Error: 0x75150000 WINMMBASE [f=0027013] Error: 0x65600000 nvapi [f=0027013] Error: 0x75990000 SETUPAPI [f=0027013] Error: 0x6ba80000 dxgi [f=0027013] Error: 0x71110000 uxtheme [f=0027013] Error: 0x76350000 MSCTF [f=0027013] Error: 0x71070000 dwmapi [f=0027013] Error: 0x048d0000 nvoglv32 [f=0027013] Error: 0x75180000 WTSAPI32 [f=0027013] Error: 0x712a0000 DEVOBJ [f=0027013] Error: 0x76a80000 WINTRUST [f=0027013] Error: 0x75710000 MSASN1 [f=0027013] Error: 0x75730000 CRYPT32 [f=0027013] Error: 0x714c0000 ntmarta [f=0027013] Error: 0x71450000 WINSTA [f=0027013] Error: 0x76840000 clbcatq [f=0027013] Error: 0x69500000 shfolder [f=0027013] Error: 0x6a560000 MMDevApi [f=0027013] Error: 0x709f0000 PROPSYS [f=0027013] Error: 0x69470000 dsound [f=0027013] Error: 0x697f0000 AUDIOSES [f=0027013] Error: 0x69720000 wintypes [f=0027013] Error: 0x69430000 dinput8 [f=0027013] Error: 0x69420000 HID [f=0027013] Error: 0x69410000 XInput1_4 [f=0027013] Error: 0x714f0000 mswsock [f=0027013] Error: 0x63580000 AIInterface [f=0027013] Error: 0x68f80000 SkirmishAI [f=0027013] Error: 0x692c0000 dbghelp [f=0027013] Error: 0x69290000 dbgcore [f=0027013] Error: Exception: Access violation (0xc0000005) [f=0027013] Error: Exception Address: 0x68f9db12 [f=0027013] Error: Stacktrace for Spring 103.0.1-697-g918caba develop: [f=0027013] Error: (0) C:\Users\x\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIHard32\0.9.12\SkirmishAI.dll [0x0001DB12] [f=0027013] Error: (1) C:\Users\x\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIHard32\0.9.12\SkirmishAI.dll [0x00090E8B] [f=0027013] Error: (2) C:\Users\x\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIHard32\0.9.12\SkirmishAI.dll [0x000051BA] [f=0027013] Error: (3) C:\Users\x\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIHard32\0.9.12\SkirmishAI.dll [0x0000158A] [f=0027013] Error: (4) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x008EE12A] [f=0027013] Error: (5) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x008F2926] [f=0027013] Error: (6) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x008F2D4F] [f=0027013] Error: (7) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x008C760E] [f=0027013] Error: (8) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0042AA8C] [f=0027013] Error: (9) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0052E5AF] [f=0027013] Error: (10) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x00437D20] [f=0027013] Error: (11) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0085A611] [f=0027013] Error: (12) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0085E80F] [f=0027013] Error: (13) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x0084216F] [f=0027013] Error: (14) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x00E68374] [f=0027013] Error: (15) C:\Users\x\Documents\My Games\Zero-K\engine\win64\103.0.1-697-g918caba\spring.exe [0x00401402] [f=0027013] Error: (16) C:\WINDOWS\System32\KERNEL32.DLL [0x000162C4] [f=0027013] Error: (17) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00060FD9] [f=0027013] Error: (18) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00060FA4] [f=0027013] Error: [ErrorMessageBox][1] msg="Spring has crashed: Access violation. A stacktrace has been written to: C:\Users\x\Documents\My Games\Zero-K\infolog.txt" cap="Spring: Unhandled exception" mainThread=1 [f=0027013] Error: [ErrorMessageBox][2] [f=0027013] [SpringApp::ShutDown][1] fromRun=0 [f=0027013] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0027013] [async=0] threads=3 tasks=162905 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-26815622226077210129072688605810226064004941614165833998546603757177347776470717449976567766956380090587202493631684470231801523121196876036340686576943104.000, -0.000}}ms [f=0027013] thread=0 tasks=9989 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -0.000}, {-26815622203690825266958271384475874976078301302515858406252070990467461147613026380636044092294366573142049662025946500292570806684877057705887826345721856.000, 0.000, -2.000, -26815622250416646787605483313990063460500968764313528264885544410816100248471411141308310964647800126128807919933779541325743896069420447751550915229777920.000}}ms [f=0027013] thread=1 tasks=79724 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 0.000, 26815622257899482016343435433873885880675449520298926575073418021763840565135987759956529177446817012908304239712234400204762698175408920781068078738833408.000}}ms [f=0027013] thread=2 tasks=73192 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {2.000, 0.000, -0.000, -26815622257915088139219370446001669019597736295673085578773531107293934426508321476019926786566871872634503222821536742403075851935573122792663641856409600.000}}ms [f=0027013] [async=1] threads=3 tasks=854 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -0.000}}ms [f=0027013] thread=1 tasks=422 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {-2.000, 0.000, -2.000, 0.000}}ms [f=0027013] thread=2 tasks=432 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 2.000, 0.000}}ms [f=0027013] [ThreadPool::SetThreadCount][2] workers=0 [f=0027013] [SpringApp::ShutDown][2] [f=0027013] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0027013] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0027013] [Game::KillLua][2] dtor=0 luaRules=2fc7a408 [f=0027013] Start gadgetHandler:Shutdown [f=0027013] Shutdown - UnitMorph [f=0027013] Shutdown - LupsNanoSpray [f=0027013] Shutdown - Modular Comm Info [f=0027013] Shutdown - Puppy Handler [f=0027013] Shutdown - StartSetup [f=0027013] Shutdown - Terrain Texture Handler [f=0027013] Shutdown - UnitCloakShield [f=0027013] End gadgetHandler:Shutdown [f=0027013] Start gadgetHandler:Shutdown [f=0027013] Shutdown - UnitMorph [f=0027013] Shutdown - Modular Comm Info [f=0027013] Shutdown - Shockwaves [f=0027013] Shutdown - UnitCloakShield [f=0027013] Shutdown - Lups Cloak FX [f=0027013] Shutdown - Lups [f=0027013] End gadgetHandler:Shutdown [f=0027013] [Game::KillLua][3] dtor=0 luaUI=22c024c0 [f=0027013] Start widgetHandler:Shutdown [f=0027013] Shutdown - SaveOrderList Complete [f=0027013] Writing last game win data [f=0027013] Shutdown - SaveConfigData Complete [f=0027013] Shutdown Widget - Chili Highlight [f=0027013] Shutdown Widget - Deferred rendering [f=0027013] Shutdown Widget - EPIC Menu [f=0027013] Shutdown Widget - Custom Markers [f=0027013] Shutdown Widget - Chili Minimap [f=0027013] Shutdown Widget - Chili Widget Selector [f=0027013] Shutdown Widget - Local Team Colors [f=0027013] Shutdown Widget - Save Game Menu [f=0027013] Shutdown Widget - HealthBars [f=0027013] Shutdown Widget - Noises [f=0027013] Shutdown Widget - Unit Icons [f=0027013] Shutdown Widget - BuildETA [f=0027013] Shutdown Widget - Depth of Field Shader [f=0027013] Shutdown Widget - Win Counter [f=0027013] Shutdown Widget - Modular Comm Info [f=0027013] Shutdown Widget - CameraShake [f=0027013] Shutdown Widget - Chili Economy Panel Default [f=0027013] Shutdown Widget - Chili EndGame Window [f=0027013] Shutdown Widget - Chili Nuke Warning [f=0027013] Shutdown Widget - Chili Selections & CursorTip [f=0027013] Shutdown Widget - Chili Spectator Panels [f=0027013] Shutdown Widget - Context Menu [f=0027013] Shutdown Widget - Darkening [f=0027013] Shutdown Widget - Grab Input [f=0027013] Input grabbing is disabled! [f=0027013] Shutdown Widget - Highlight Geos [f=0027013] Shutdown Widget - Local Widgets Config [f=0027013] Shutdown Widget - Mex Placement Handler [f=0027013] Shutdown Widget - MinimapEvents [f=0027013] Shutdown Widget - Missile Silo Range [f=0027013] Shutdown Widget - Morph Finished notification [f=0027013] Shutdown Widget - Point Tracker [f=0027013] Shutdown Widget - Showeco and Grid Drawer [f=0027013] Shutdown Widget - Stereo3D [f=0027013] Shutdown Widget - Attack AoE [f=0027013] Shutdown Widget - MessageBoxes ZK [f=0027013] Shutdown Widget - UnitShapes [f=0027013] Shutdown Widget - Map Edge Extension [f=0027013] Shutdown Widget - Selection Send [f=0027013] Shutdown Widget - LupsManager [f=0027013] Shutdown Widget - Units on Fire [f=0027013] Shutdown Widget - Newton Firezone [f=0027013] Shutdown Widget - Chili Crude Player List [f=0027013] Shutdown Widget - Chili Pro Console [f=0027013] Shutdown Widget - Chili Framework [f=0027013] Shutdown Widget - Lups [f=0027013] Shutdown Widget - Chili Core Selector [f=0027013] Shutdown Widget - Pause Screen [f=0027013] Shutdown Widget - Lasso Terraform GUI [f=0027013] Shutdown Widget - Layout Handler [f=0027013] Shutdown Widget - Persistent Build Height [f=0027013] Shutdown Widget - Text To Speech Control [f=0027013] End widgetHandler:Shutdown [f=0027013] [Game::KillLua][4] dtor=0 [f=0027013] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0027013] [Sound] [Sound::UpdateThread][3] efx=1d52afe0 [f=0027013] [Sound] [Sound::UpdateThread][4] [f=0027013] [Game::~CGame][1] [f=0027013] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0027013] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0027013] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0027013] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0027013] [Game::KillLua][4] dtor=1 [f=0027013] [Game::KillMisc][1] [f=0027013] [Game::KillMisc][2] [f=0027013] [Game::KillRendering][1] [f=0027013] [Game::KillInterface][1] [f=0027013] [Game::KillInterface][2] [f=0027013] [Game::KillSimulation][1] [f=0027013] [Game::KillSimulation][2] [f=0027013] [CCollisionHandler] dis-/continuous tests: 232/80879333 [f=0027013] [Game::KillSimulation][3] [f=0027013] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027013] [~CPathCache(20x20)] cacheHits=11082 hitPercentage=65% numHashColls=0 maxCacheSize=116 [f=0027013] [~CPathCache(40x40)] cacheHits=279 hitPercentage=59% numHashColls=0 maxCacheSize=196 [f=0027013] [~CPathCache(40x40)] cacheHits=5830 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027013] Statistics for RectangleOptimizer: 54% [f=0027013] Statistics for RectangleOptimizer: 54% [f=0027013] LosHandler stats: total instances=2102278; shared=2%; from cache=24% [f=0027013] [Game::KillSimulation][4] [f=0027013] [Game::~CGame][2] [f=0027013] [Game::~CGame][3] [f=0027013] Chobby Shutdown Chobby.exe Information: 0 : Chobby closed connection [f=0027013] [SpringApp::ShutDown][3] [f=0027013] Statistics for local connection: Received: 3425226 bytes Sent: 3663952 bytes [f=0027013] Writing demo: C:\Users\x\Documents\My Games\Zero-K\demos\20170307_215439_TitanDuel_103.0.1-697-g918caba develop.sdfz [f=0027013] [SpringApp::ShutDown][4] [f=0027013] [SpringApp::ShutDown][5] [f=0027013] [SpringApp::ShutDown][6] [f=0027013] [SpringApp::ShutDown][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::ShutDown][8] Error: [ErrorMessageBox][3] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00000000 [SpringApp::ShutDown][9] Fatal: [ExitSpringProcess] msg="Spring has crashed: Access violation. A stacktrace has been written to: C:\Users\x\Documents\My Games\Zero-K\infolog.txt" cap="Spring: Unhandled exception" (forced=0) Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
Same as https://github.com/rlcevg/CircuitAI/issues/30