ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-1510-g89bb8e3] #32081

Open Chobbyla opened 4 years ago

Chobbyla commented 4 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\springsettings.cfg"
LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamFreeFOV = 30
  CamFreeScrollSpeed = 33
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 33
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 5
  GroundDetail = 145
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LinkIncomingMaxPacketRate = 2048
  LinkIncomingPeakBandwidth = 262144
  LinkIncomingSustainedBandwidth = 262144
  LinkOutgoingBandwidth = 262144
  LuaGarbageCollectionMemLoadMult = 100
  MSAALevel = 1
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0022727
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  NetworkLossFactor = 2
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 33
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 33
  RotateLogFiles = 1
  ScreenshotCounter = 2
  ScrollWheelSpeed = -17
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitIconDist = 95
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UseLuaMemPools = 0
  UseNetMessageSmoothingBuffer = 0
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volbattle = 17
  snd_volgeneral = 0
  snd_volmaster = 100
  snd_volui = 54
  snd_volunitreply = 55
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 18362)
        Hardware Config: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz; 32711MB RAM, 52711MB pagefile
       Binary Word Size: 64-bit (native)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 4
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
    display=1 modes=79 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@144Hz
        [ 4] 1680x1050x24bpp@144Hz
        [ 8] 1600x1024x24bpp@144Hz
        [12] 1600x900x24bpp@144Hz
        [16] 1440x900x24bpp@144Hz
        [36] 1280x800x24bpp@144Hz
        [44] 1280x720x24bpp@144Hz
    display=2 modes=34 bounds={x=1920, y=0, w=1600, h=1200}
        [ 2] 1600x1024x24bpp@60Hz
        [ 3] 1600x900x24bpp@60Hz
        [ 4] 1440x900x24bpp@60Hz
        [11] 1280x800x24bpp@70Hz
        [15] 1280x720x24bpp@70Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 445.87
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 960/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 4096MB (total) / 3038MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/1
    texture query-LOD support : 1 (1)
    MSAA frame-buffer support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.11.1)] 3ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[VFS] [SpringVFS::ReserveArchives<this=00000000481e15a0>]
[VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000481e15a0 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000048294090 context=00000000482e65f0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [Headset Earphone (Astro MixAmp Pro Voice)]
[f=-000001] [Sound]     [2 (High Definition Audio Device)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 188087 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.3"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Chobby v1.8.5.3", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 49648
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000846849689C8C665B96666201010010016BC7F65E18000000010000000200000047270E1D47270E1D56DE141012000000B200000032000000040000009666620101001001481C05001F190C2F1F190C2F000000006032F55EE0E1105F0100D5D7000000000000C6594E7B13A85424592F504629FA7AA8D417023883C108E1F0986873CFED26632D489446DDDA35A257CBEC88A285FCB9F63608E6CD441429A1A0EB4715E6DEBAAB558B9139D814FD3878C2395D39DD921FBAACAFEC46DFBC816B58A24710AE80661E10263F71B5672D3C61CA7BFA6E1E655672AAA4EE56C71380DA3DDCE21CD3","Friends":["76561197960269485","76561197960407539","76561197960458725","76561197960778918","76561197961155444","76561197961360150","76561197961989784","76561197962194605","76561197962553453","76561197963018863","76561197963358811","76561197963436502","76561197963478480","76561197964489230","76561197964728202","76561197965031158","76561197965988078","76561197966062851","76561197966994518","76561197967950396","76561197968060087","76561197968943837","76561197969501186","76561197970891966","76561197971230101","76561197971382153","76561197971888522","76561197972282132","76561197972291783","76561197972423178","76561197972539663","76561197972608760","76561197973245401","76561197973269102","76561197973489023","76561197974020341","76561197974061976","76561197974200358","76561197975006199","76561197975297905","76561197975311432","76561197975374700","76561197975417032","76561197975526382","76561197975534346","76561197976456550","76561197976547637","76561197976844198","76561197976852753","76561197977000694","76561197977162913","76561197977455677","76561197977924271","76561197979838014","76561197979937485","76561197979974056","76561197980395376","76561197980430432","76561197980479531","76561197980608623","76561197981401218","76561197982386126","76561197982444050","76561197982627338","76561197982815806","76561197983027957","76561197983619579","76561197983909109","76561197984402880","76561197984583273","76561197984615954","76561197984825920","76561197984864071","76561197984942787","76561197984986309","76561197984991659","76561197985353511","76561197985390509","76561197985832399","76561197986530676","76561197986668506","76561197986874627","76561197987011774","76561197987019598","76561197987068172","76561197987248610","76561197987300375","76561197987624522","76561197987816584","76561197987998884","76561197988011492","76561197988727748","76561197988892048","76561197989315095","76561197989346120","76561197989536461","76561197989738009","76561197989808307","76561197989899200","76561197990202836","76561197990220798","76561197990341876","76561197990358559","76561197990457360","76561197990597191","76561197991185030","76561197991615627","76561197991941559","76561197991958986","76561197992016803","76561197992173396","76561197992219301","76561197992296197","76561197992826219","76561197993249654","76561197993311585","76561197993370032","76561197993707343","76561197993833830","76561197994120857","76561197994293739","76561197994422945","76561197994534983","76561197994746748","76561197994749454","76561197994967934","76561197995010994","76561197995040664","76561197995087673","76561197995188033","76561197995236813","76561197995239972","76561197995425768","76561197995476479","76561197995541085","76561197995566802","76561197995582899","76561197995630117","76561197995637501","76561197995718599","76561197995819728","76561197995959473","76561197996069028","76561197996424719","76561197996473698","76561197996524299","76561197996592065","76561197996661562","76561197997237427","76561197997555452","76561197997700043","76561197997754527","76561197997817916","76561197997959776","76561197998564300","76561197998881674","76561197998982089","76561197999136450","76561197999347346","76561197999419251","76561197999424356","76561197999602069","76561197999640196","76561197999944444","76561198000071767","76561198000105531","76561198000341227","76561198000342880","76561198000514980","76561198000711018","76561198000740140","76561198000829392","76561198001195423","76561198001806559","76561198002076784","76561198002379200","76561198002425890","76561198002459257","76561198002894840","76561198004096782","76561198004411148","76561198004430671","76561198004566577","76561198004738278","76561198005008237","76561198006608885","76561198006738497","76561198007041753","76561198007064778","76561198007311544","76561198007341921","76561198008060855","76561198008089266","76561198008124026","76561198008720563","76561198008855966","76561198008954980","76561198009137413","76561198009282664","76561198009384764","76561198010327106","76561198010640708","76561198010812549","76561198011516619","76561198011744909","76561198012217879","76561198012306340","76561198012336349","76561198012521670","76561198012620787","76561198013819818","76561198014787153","76561198015284606","76561198015586989","76561198015991126","76561198016765573","76561198018364288","76561198018679647","76561198019267935","76561198019345891","76561198019780229","76561198020122783","76561198021184398","76561198021801568","76561198022055459","7656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[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1477178819","InstallID":"15165c7e-b9e4-4a59-9d1a-a60c9ccf8d07","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Tutorial Handler       <gui_tutorial_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 4194304
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0022727
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 33
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 33
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0022727
[f=-000001] SetSettings Int, OverheadScrollSpeed, 33
[f=-000001] SetSettings Int, FPSScrollSpeed, 33
[f=-000001] SetSettings Value, ScrollWheelSpeed, -17
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 1
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000482bbfc0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 33
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 33
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0022727
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 33
[f=-000001] SetSettings Int, NetworkLossFactor, 2
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 33
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144
[f=-000001] SetSettings Value, ScrollWheelSpeed, -17
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Campaign Data, Loading campaign data
[f=-000001] Campaign Data, Config save file: saveFile2
[f=-000001] Campaign Data, Save data found, loading
[f=-000001] Campaign Data, Saved game to Saves/campaign/saveFile2.lua
[f=-000001] Campaign Data, Save file saveFile2 loaded
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] SteamOnline, Received
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] [liblobby] Warning: Duplicate user(jojodanich) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(VANekrasov) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Toude) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(icrxdabaqq) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:campaign:planet_31:difficulty_2:started_4"}
[f=-000001] SetLobbyFullscreenMode, 4
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2020_05_27:game_start:singleplayer:lone_campaign_31"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 33
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 33
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0022727
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 33
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, NetworkLossFactor, 2
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 33
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144
[f=-000001] SetSettings Value, ScrollWheelSpeed, -17
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [ai1]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Bollik;
        ShortName = DevCircuitAINormal64;
        Team = 2;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+energysolar+energysingu+energygeo+energyheavygeo+energypylon+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+staticheavyradar+staticshield+shieldshield+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+subraider+shipassault+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+bomberriot+bomberdisarm+bomberheavy+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch+hoverheavyraid;
    }

        Host = 0;
        version = stable;
    }

    [team1]
    {
        extrastartunits_1 = e1sxXT17ZmFjaW5nPTMseD03OTIwLG5hbWU9ImZhY3RvcnlzaGlwIix6PTIwMDAsfSxbMl09e2ZhY2luZz0zLHg9ODEwMCxuYW1lPSJzdGF0aWNjb24iLHo9MjAwMCx9LFszXT17ZmFjaW5nPTMseD04MTAwLG5hbWU9InN0YXRpY3N0b3JhZ2UiLHo9MjIwMCx9LFs0XT17ZmFjaW5nPTMseD03NTAwLG5hbWU9InR1cnJldHRvcnAiLHo9MTgwMCx9LH0=;
        rgbcolor = 0 0 0;
        nocommander = 1;
        AllyTeam = 1;
        TeamLeader = 0;
        start_metal = 0;
        campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXdpbmQiLFszXT0iZW5lcmd5ZnVzaW9uIixbNF09InN0YXRpY3JhZGFyIixbNV09InN0YXRpY3N0b3JhZ2UiLFs2XT0ic3RhdGljY29uIixbN109InR1cnJldHRvcnAiLFs4XT0iZmFjdG9yeXNoaXAiLFs5XT0ic2hpcGNvbiIsWzEwXT0ic2hpcHRvcnByYWlkZXIiLFsxMV09InN1YnJhaWRlciIsfQ==;
        start_energy = 100;
        static_level = 0;
    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e1sxXT0idGVycmFmb3JtIix9;
        campaignunlocks = 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;
        start_energy = 100;
        static_level = 4;
        start_x = 500;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = e1sxXT17ZmFjaW5nPTEseD0zNTIsbmFtZT0iZmFjdG9yeXNoaXAiLHo9MjcyMCx9LFsyXT17ZmFjaW5nPTEseD04OCxuYW1lPSJzdGF0aWNtZXgiLHo9MjkyMCx9LFszXT17ZmFjaW5nPTEseD04OCxuYW1lPSJzdGF0aWNtZXgiLHo9MzAxNix9LFs0XT17ZmFjaW5nPTEseD04OCxuYW1lPSJzdGF0aWNtZXgiLHo9MzExMix9LFs1XT17ZmFjaW5nPTEseD01NixuYW1lPSJlbmVyZ3l3aW5kIix6PTI4NTYsfSxbNl09e2ZhY2luZz0xLHg9MTM2LG5hbWU9ImVuZXJneXdpbmQiLHo9Mjg1Nix9LFs3XT17ZmFjaW5nPTEseD0xNTIsbmFtZT0iZW5lcmd5d2luZCIsej0yOTM2LH0sWzhdPXtmYWNpbmc9MSx4PTE1MixuYW1lPSJlbmVyZ3l3aW5kIix6PTMwMTYsfSxbOV09e2ZhY2luZz0xLHg9MTUyLG5hbWU9ImVuZXJneXdpbmQiLHo9MzA5Nix9LFsxMF09e2ZhY2luZz0xLHg9MTUyLG5hbWU9ImVuZXJneXdpbmQiLHo9MzE3Nix9LFsxMV09e2ZhY2luZz0xLHg9NzIsbmFtZT0iZW5lcmd5d2luZCIsej0zMTkyLH0sWzEyXT17ZmFjaW5nPTEseD0xMjAsbmFtZT0ic3RhdGljbWV4Iix6PTM1NzYsfSxbMTNdPXtmYWNpbmc9MSx4PTQwOCxuYW1lPSJzdGF0aWNtZXgiLHo9MzU2MCx9LFsxNF09e2ZhY2luZz0xLHg9NTg0LG5hbWU9InN0YXRpY21leCIsej0zNjI0LH0sWzE1XT17ZmFjaW5nPTEseD0yNjQsbmFtZT0iZW5lcmd5c29sYXIiLHo9MzU2MCx9LFsxNl09e2ZhY2luZz0xLHg9NTIwLG5hbWU9ImVuZXJneXNvbGFyIix6PTM1NDQsfSxbMTddPXtmYWNpbmc9Myx4PTM5MixuYW1lPSJlbmVyZ3lzb2xhciIsej0zNDQ4LH0sWzE4XT17ZmFjaW5nPTMseD02MjQsbmFtZT0ic3RhdGljcmFkYXIiLHo9MzUwNCx9LFsxOV09e2ZhY2luZz0xLHg9ODMyLG5hbWU9InR1cnJldG1pc3NpbGUiLHo9MzUwNCx9LFsyMF09e2ZhY2luZz0xLHg9ODU2LG5hbWU9InR1cnJldHRvcnAiLHo9MzY1Nix9LFsyMV09e2ZhY2luZz0xLHg9NDQ4LG5hbWU9InR1cnJldG1pc3NpbGUiLHo9MjU3Nix9LFsyMl09e2ZhY2luZz0xLHg9NTUyLG5hbWU9InR1cnJldHRvcnAiLHo9MjUyMCx9LFsyM109e2ZhY2luZz0xLHg9ODgsbmFtZT0ic3RhdGljbWV4Iix6PTI0NTYsfSxbMjRdPXtmYWNpbmc9MSx4PTc1NyxuYW1lPSJzdWJyYWlkZXIiLHo9MjcyNSx9LFsyNV09e2ZhY2luZz0xLHg9NzU2LG5hbWU9InN1YnJhaWRlciIsej0zMDUxLH0sWzI2XT17ZmFjaW5nPTEseD03NTAsbmFtZT0ic2hpcHJpb3QiLHo9Mjg5MCx9LFsyN109e2ZhY2luZz0xLHg9NzY4LG5hbWU9InNoaXByaW90Iix6PTI1NjEsfSxbMjhdPXt4PTMxMixuYW1lPSJzdGF0aWNjb24iLHo9MzA2NCxjb21tYW5kcz17WzFdPXtjbWRJRD0xNSxwb3M9e1sxXT0zMTIsWzJdPTMwNjQsfSx9LFsyXT17b3B0aW9ucz17WzFdPSJzaGlmdCIsfSxjbWRJRD0xNSxwb3M9e1sxXT0zMzcsWzJdPTMwMzksfSx9LH0sZmFjaW5nPTMsfSx9;
        start_z = 3300;
        retinuestartunits = e30=;
        commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [modoptions]
    {
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJXaXRoIHRob3NlIHNtYWxsIGlzbGFuZHMgZG90dGluZyB0aGUgb2NlYW4sIHRoaXMgaXMgaWRlYWwgZm9yIHRoZSBkZXBsb3ltZW50IG9mIHNoaXBzIGFuZCBzdWJtYXJpbmVzLiBJIHNob3VsZCBtb3ZlIGZhc3QgdG8gdGFrZSBjb250cm9sIG9mIHRoaXMgcmVzb3VyY2UtcmljaCBhcmNoaXBlbGFnbyAtIG9uY2UgSSBob2xkIGl0LCBJIHdpbGwgYmUgc2FmZS4gVGhlIG90aGVyIHBsYW5ldGFyeSBnYXJyaXNvbnMgaGF2ZSBsb25nIGxvc3QgdGhlaXIgb3ZlcnNlYSBwcm9qZWN0aW9uIGNhcGFiaWxpdGllcy4iLG5hbWU9Ikp1bGlidXJnIix0aXBzPXtbMV09e3RleHQ9IkNvcnNhaXJzIGFyZSBlcXVpcHBlZCB3aXRoIHR3aW4gc2hvdGd1bnMgdGhhdCBhcmUgbGV0aGFsIGF0IGNsb3NlIHJhbmdlLiBHZXQgdXAgY2xvc2UgdG8gc3RydWN0dXJlcyBhbmQgc3VyZmFjZSB2ZXNzZWxzIHRvIGRlc3Ryb3kgdGhlbSBxdWlja2x5LiIsaW1hZ2U9InVuaXRwaWNzL3NoaXByaW90LnBuZyIsfSxbMl09e3RleHQ9IlRoZSBTZWF3b2xmIGlzIGdvb2QgZm9yIHBpY2tpbmcgb2ZmIGlzb2xhdGVkIHNoaXBzIGFuZCBlY29ub215IHN0cnVjdHVyZXMuIEJlaW5nIHVuZGVyd2F0ZXIgcHJvdGVjdHMgdGhlbSBmcm9tIG1hbnkgYXR0YWNrcywgYnV0IHRoZXkgZG9uJ3QgaGF2ZSBtdWNoIEhQIHNvIGtlZXAgdGhlbSBhd2F5IGZyb20gdG9ycGVkbyBib2F0cyBhbmQgdHVycmV0cy4iLGltYWdlPSJ1bml0cGljcy9zdWJyYWlkZXIucG5nIix9LFszXT17dGV4dD0iVGhpcyBpcyBhIGxhcmdlIG1hcCB3aXRoIGEgbG90IG9mIG1ldGFsLiBFeHBhbmQgcXVpY2tseSB0byBzZWN1cmUgYW4gYWR2YW50YWdlLiIsaW1hZ2U9InVuaXRwaWNzL3N0YXRpY21leC5wbmciLH0sfSx9;
        campaignpartialsavedata = 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;
        defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlzaGlwIixbMl09ImZhY3RvcnlwbGFuZSIsfSxpZ25vcmVVbml0TG9zc0RlZmVhdD1mYWxzZSxhbGx5VGVhbUxvc3NPYmplY3RpdmVJRD0xLHZpdGFsQ29tbWFuZGVycz10cnVlLGxvc2VBZnRlclNlY29uZHM9ZmFsc2UsfSx9;
        planetmissiondifficulty = 2;
        bonusobjectiveconfig = e1syXT17ZXhwZXJpZW5jZT0yNSx2aWN0b3J5QnlUaW1lPTkwMCxkZXNjcmlwdGlvbj0iV2luIGJ5IDE1OjAwIixpbWFnZT0iTHVhTWVudS9pbWFnZXMvY2xvY2sucG5nIix9LFsxXT17c2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3Mvc3RhdGljbWV4LnBuZyIsZGVzY3JpcHRpb249IkhhdmUgNDAgTWV0YWwgRXh0cmFjdG9ycyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9yZXBhaXIucG5nIixleHBlcmllbmNlPTI1LHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTQwLH0sWzNdPXtleHBlcmllbmNlPTI1LGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy9zdGF0aWNtZXgucG5nIixkZXNjcmlwdGlvbj0iUHJldmVudCB0aGUgZW5lbXkgZnJvbSBoYXZpbmcgbW9yZSB0aGFuIDI1IE1ldGFsIEV4dHJhY3RvcnMiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvYXR0YWNrLnBuZyIsZW5lbXlVbml0VHlwZXM9e1sxXT0ic3RhdGljbWV4Iix9LHNhdGlzZnlGb3JldmVyPXRydWUsY29tcGFyaXNpb25UeXBlPTIsdGFyZ2V0TnVtYmVyPTI1LH0sfQ==;
        singleplayercampaignbattleid = 31;
        objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhlIGVuZW15IENvbW1hbmRlciBhbmQgRmFjdG9yaWVzIix9LFsyXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBDb21tYW5kZXIiLH0sfQ==;
        commandertypes = e2FpX2NvbW1hbmRlcl8yPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9yb2NrZXRsYXVuY2hlciIsWzJdPSJjb21td2VhcG9uX3JvY2tldGxhdW5jaGVyIixbM109Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzRdPSJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLFs1XT0ibW9kdWxlX2FibGF0aXZlX2FybW9yIixbNl09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzddPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLFs4XT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbOV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzEwXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbMTFdPSJtb2R1bGVfYXV0b3JlcGFpciIsWzEyXT0ibW9kdWxlX2F1dG9yZXBhaXIiLH0sfSxkZWNvcmF0aW9ucz17fSxuYW1lPSJDYXJuIFRpbWJlciIsY2hhc3Npcz0iZ3VhcmRpYW4iLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfYWR2X25hbm8iLH0sWzJdPXtbMV09Im1vZHVsZV9jb21wYW5pb25fZHJvbmUiLFsyXT0ibW9kdWxlX2NvbXBhbmlvbl9kcm9uZSIsfSxbM109e1sxXT0iY29tbXdlYXBvbl9oZWF0cmF5IixbMl09Im1vZHVsZV9iYXR0bGVfZHJvbmUiLFszXT0ibW9kdWxlX2JhdHRsZV9kcm9uZSIsfSxbNF09e1sxXT0ibW9kdWxlX2NvbXBhbmlvbl9kcm9uZSIsWzJdPSJtb2R1bGVfY29tcGFuaW9uX2Ryb25lIixbM109Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsfSxbMF09e1sxXT0iY29tbXdlYXBvbl9saWdodG5pbmdndW4iLFsyXT0ibW9kdWxlX2Fkdl9uYW5vIix9LH0sbmFtZT0iV29ybGR3YWtlciIsY2hhc3Npcz0ia25pZ2h0Iix9LH0=;
        fixedstartpos = 1;
    }

    [team2]
    {
        start_x = 7500;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTMseD03NTAzLG5hbWU9InN1YnJhaWRlciIsej0zMDUzLH0sfQ==;
        rgbcolor = 0 0 0;
        extrastartunits_1 = 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;
        staticcomm = ai_commander_2;
        AllyTeam = 1;
        TeamLeader = 0;
        midgameunits = e1sxXT17eD04MDAwLG5hbWU9ImJvbWJlcnByZWMiLHo9MTcwMCxvcmJpdGFsRHJvcD1mYWxzZSxzcGF3blJhZGl1cz01MCxkZWxheT01NDAwLGZhY2luZz0yLH0sWzJdPXtkaWZmaWN1bHR5QXRMZWFzdD0zLHg9ODAwMCxuYW1lPSJib21iZXJwcmVjIix6PTE3MDAsb3JiaXRhbERyb3A9ZmFsc2Usc3Bhd25SYWRpdXM9NTAsZGVsYXk9Nzc0MDAsZmFjaW5nPTIsfSxbM109e3g9ODAwMCxuYW1lPSJzaGlwYXJ0eSIsej0xNzAwLG9yYml0YWxEcm9wPWZhbHNlLHNwYXduUmFkaXVzPTUwLGRlbGF5PTgxMDAsZmFjaW5nPTIsfSxbNF09e29yYml0YWxEcm9wPWZhbHNlLHg9ODAwMCxuYW1lPSJzaGlwYXJ0eSIsej0xOTAwLGRpZmZpY3VsdHlBdExlYXN0PTIsc3Bhd25SYWRpdXM9NTAsZGVsYXk9ODEwMCxmYWNpbmc9Mix9LFs1XT17b3JiaXRhbERyb3A9ZmFsc2UseD04MDAwLG5hbWU9InNoaXBhcnR5Iix6PTIxMDAsZGlmZmljdWx0eUF0TGVhc3Q9MyxzcGF3blJhZGl1cz01MCxkZWxheT04MTAwLGZhY2luZz0yLH0sWzZdPXtvcmJpdGFsRHJvcD1mYWxzZSx4PTgwMDAsbmFtZT0ic2hpcGhlYXZ5YXJ0eSIsej0xOTAwLGRpZmZpY3VsdHlBdExlYXN0PTQsc3Bhd25SYWRpdXM9NTAsZGVsYXk9MTI2MDAsZmFjaW5nPTIsfSxbN109e29yYml0YWxEcm9wPWZhbHNlLHg9ODAwMCxuYW1lPSJzaGlwYXNzYXVsdCIsej0yMTAwLGRpZmZpY3VsdHlBdExlYXN0PTQsc3Bhd25SYWRpdXM9NTAsZGVsYXk9MTI2MDAsZmFjaW5nPTIsfSx9;
        start_metal = 0;
        commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
        campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXdpbmQiLFszXT0iZW5lcmd5ZnVzaW9uIixbNF09InN0YXRpY3JhZGFyIixbNV09InN0YXRpY3N0b3JhZ2UiLFs2XT0ic3RhdGljY29uIixbN109InN0YXRpY3JlYXJtIixbOF09InR1cnJldG1pc3NpbGUiLFs5XT0idHVycmV0dG9ycCIsWzEwXT0iZmFjdG9yeXNoaXAiLFsxMV09InNoaXBjb24iLFsxMl09InNoaXBzY291dCIsWzEzXT0ic2hpcHRvcnByYWlkZXIiLFsxNF09InNoaXBza2lybSIsWzE1XT0ic2hpcGFhIixbMTZdPSJzaGlwYXJ0eSIsWzE3XT0ic2hpcHJpb3QiLFsxOF09ImZhY3RvcnlwbGFuZSIsWzE5XT0icGxhbmVjb24iLFsyMF09InBsYW5lc2NvdXQiLFsyMV09InBsYW5laGVhdnlmaWdodGVyIixbMjJdPSJib21iZXJwcmVjIix9;
        start_z = 3500;
        static_level = 5;
        start_energy = 100;
    }

    [ai0]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Escorta;
        ShortName = DevCircuitAINormal64;
        Team = 1;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+energysolar+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+staticheavyradar+staticshield+shieldshield+turretmissile+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch+hoverheavyraid;
    }

        Host = 0;
        version = stable;
    }

    [player0]
    {
        Team = 0;
        IsFromDemo = 0;
        Name = Worldwaker;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = BellicoseIslands_ZK-v01;
    ishost = 1;
    numusers = 2;
    gametype = Zero-K v1.8.5.3;
    GameStartDelay = 0;
    myplayername = Worldwaker;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=66 {sum,avg}{exec,wait}time={{61.972, 0.939}, {9.000, 0.136}}ms
[f=-000001]         thread=1 tasks=33 {sum,min,max,avg}{exec,wait}time={{36.985, 0.000, 2.998, 1.121}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=33 {sum,min,max,avg}{exec,wait}time={{24.987, 0.000, 1.999, 0.757}, {9.000, 0.000, 2.000, 0.273}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{1.000, 0.500}, {1.000, 0.500}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.000, 1.000, 1.000, 1.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000482e65f0 dev=0000000048294090
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000482e65f0 dev=0000000048294090
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000482e65f0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000048294090)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000481e15a0>(reload=1)] (#mod=0 #map=0 #menu=2653)
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000005ab5f020 context=000000005841f5f0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [Headset Earphone (Astro MixAmp Pro Voice)]
[f=-000001] [Sound]     [2 (High Definition Audio Device)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.3"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Chobby v1.8.5.3", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=22907
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "BellicoseIslands_ZK-v01" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="BellicoseIslands_ZK-v01", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
    mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    map-checksum=07dd57aaf41cc08c7b57235f263385bf453c7c556243407c1ae50cfa1d20ea74b81e4ebf416a2fc3bb404e3932655e3a746ab1579cc1f5b3d5ae6afb7f92ef73
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 53576
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 47ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000048301160] using map "BellicoseIslands_ZK-v01" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="BellicoseIslands_ZK-v01", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000048301160] using game "Zero-K v1.8.5.3" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20200627_110544_BellicoseIslands_ZK-v01_104.0.1-1510-g89bb8e3 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 4
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (51 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 200ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 259ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 637ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Worldwaker is empty or in invalid format
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Worldwaker is empty or in invalid format
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, false, false
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Worldwaker is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] GroundDetail set to 145
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 95
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Deferred Rendering (gfx_deferred_rendering.lua) requires  AllowDeferredMapRendering and AllowDeferredModelRendering to be enabled in springsettings.cfg!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Halo                <gfx_halo.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Outline No Shader   <gfx_outline_no_shader.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Mex Placement Initialised with 66 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;shipcon;Mariner
[f=-000001] !transmitlobby @voice@buildUnit@add;shipscout;Cutter
[f=-000001] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter
[f=-000001] !transmitlobby @voice@buildUnit@add;subraider;Seawolf
[f=-000001] !transmitlobby @voice@buildUnit@add;shipriot;Corsair
[f=-000001] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral
[f=-000001] !transmitlobby @voice@buildUnit@add;shipassault;Siren
[f=-000001] !transmitlobby @voice@buildUnit@add;shiparty;Envoy
[f=-000001] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=78d66282
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c28cde4f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e59afe49
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ca4537ee
[f=-000001] [Path] [PathEstimator::ReadFile] hash=ca4537ee file="cache\104dev-maintenance/paths/BellicoseIslands_ZK-v01.pe-ca4537ee.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=78d66282
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c28cde4f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e59afe49
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ca4537fe
[f=-000001] [Path] [PathEstimator::ReadFile] hash=ca4537fe file="cache\104dev-maintenance/paths/BellicoseIslands_ZK-v01.pe2-ca4537fe.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (137ms, checksum ea895531)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 8192 (x128, z64)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 17.00%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -86.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 12.902832% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 23.217773% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 69.396973% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 72.888184% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 69.40% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 19 Map-Area(s) occupying 22.20% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 19 Map-Area(s) occupying 18.77% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
------- TRUNCATED -------
[f=0019162] set MissionGameOver_frames, 19162
[f=0019658] Campaign Data, Saved game to Saves/campaign/saveFile2.lua
[f=0019658] msg, Campaign_PlanetBattleWon 54 19162 001 2
[f=0019658] data = {
[f=0019658]     1 = Campaign_PlanetBattleWon
[f=0019658]     2 = 54
[f=0019658]     3 = 19162
[f=0019658]     4 = 001
[f=0019658]     5 = 2
[f=0019658] },
[f=0019658] Campaign Data, Saved game to Saves/campaign/saveFile2.lua
[f=0019658] Campaign Data, Saved game to Saves/campaign/saveFile2.lua
[f=0019658] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":638,"EventID":"events_2020_05_27:campaign:planet_54:difficulty_2:win_1:bonus_001"}
[f=0019658] [SpringApp::Reload][1]
[f=0019658] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":114470,"EventID":"events_2020_05_27:campaign:planets_owned_43"}
[f=0019658]     [async=0] threads=3 tasks=183918 {sum,avg}{exec,wait}time={{6532.894, 0.036}, {28733.783, 0.156}}ms
[f=0019658]         thread=1 tasks=91959 {sum,min,max,avg}{exec,wait}time={{4460.767, 0.000, 160.946, 0.049}, {4872.672, 0.000, 5.998, 0.053}}ms
[f=0019658]         thread=2 tasks=91959 {sum,min,max,avg}{exec,wait}time={{2072.127, 0.000, 161.946, 0.023}, {23861.113, 0.000, 37.989, 0.259}}ms
[f=0019658]     [async=1] threads=3 tasks=938 {sum,avg}{exec,wait}time={{3315.546, 3.535}, {152045.938, 162.096}}ms
[f=0019658]         thread=1 tasks=469 {sum,min,max,avg}{exec,wait}time={{1820.046, 0.000, 204.935, 3.881}, {79430.422, 0.000, 1108.636, 169.361}}ms
[f=0019658]         thread=2 tasks=469 {sum,min,max,avg}{exec,wait}time={{1495.500, 0.000, 236.922, 3.189}, {72615.531, 0.000, 1108.634, 154.831}}ms
[f=0019658] [ThreadPool::SetThreadCount][2] workers=0
[f=0019658] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0019658] [ThreadPool::SetThreadCount][2] workers=2
[f=0019658] [Threading] Main thread CPU affinity mask set: 12
[f=0019658] [SpringApp::Reload][2]
[f=0019658] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\20200627_131032_Calamity 1_104.0.1-1510-g89bb8e3 maintenance.sdfz" (766560 bytes)
[f=0019658] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0019658] [Game::KillLua][3] dtor=0 luaUI=00000000ffb49b70
[f=0019658] Start widgetHandler:Shutdown
[f=0019658] Shutdown - SaveOrderList Complete
[f=0019658] Writing last game win data
[f=0019658] Shutdown - SaveConfigData Complete
[f=0019658] Shutdown Widget - Save/Load API
[f=0019658] Shutdown Widget - Chili Highlight
[f=0019658] Shutdown Widget - Draw After Chili
[f=0019658] Shutdown Widget - EPIC Menu
[f=0019658] Shutdown Widget - Depth of Field Shader
[f=0019658] Shutdown Widget - Chili Widget Selector
[f=0019658] Shutdown Widget - Chili Minimap
[f=0019658] Shutdown Widget - Local Team Colors
[f=0019658] Shutdown Widget - Display Keys 2
[f=0019658] Shutdown Widget - Save Game Menu
[f=0019658] Shutdown Widget - Outline No Shader
[f=0019658] Shutdown Widget - Unit Icons
[f=0019658] Shutdown Widget - Halo
[f=0019658] Shutdown Widget - Noises
[f=0019658] Shutdown Widget - HealthBars
[f=0019658] Shutdown Widget - Win Counter
[f=0019658] Shutdown Widget - BuildETA
[f=0019658] Shutdown Widget - Modular Comm Info
[f=0019658] Shutdown Widget - Transport AI
[f=0019658] Shutdown Widget - Stereo3D
[f=0019658] Shutdown Widget - Showeco and Grid Drawer
[f=0019658] Shutdown Widget - Point Tracker
[f=0019658] Shutdown Widget - Missile Silo Range
[f=0019658] Shutdown Widget - MinimapEvents
[f=0019658] Shutdown Widget - Mex Placement Handler
[f=0019658] Shutdown Widget - MetalFeatures (new)
[f=0019658] Shutdown Widget - Local Widgets Config
[f=0019658] Shutdown Widget - Highlight Geos
[f=0019658] Shutdown Widget - Grab Input
[f=0019658] Input grabbing is disabled!
[f=0019658] Shutdown Widget - Galaxy Battle Handler
[f=0019658] Shutdown Widget - Darkening
[f=0019658] Shutdown Widget - Context Menu
[f=0019658] Shutdown Widget - Chili Spectator Panels
[f=0019658] Shutdown Widget - Chili Selections & CursorTip v2
[f=0019658] Shutdown Widget - Chili Nuke Warning
[f=0019658] Shutdown Widget - Chili EndGame Window
[f=0019658] Shutdown Widget - Chili Economy Panel Default
[f=0019658] Shutdown Widget - CameraShake
[f=0019658] Shutdown Widget - Attack Warning
[f=0019658] Shutdown Widget - XrayShader
[f=0019658] Shutdown Widget - Startup Info and Selector
[f=0019658] Shutdown Widget - Attack AoE
[f=0019658] Shutdown Widget - UnitShapes
[f=0019658] Shutdown Widget - Map Edge Extension
[f=0019658] Shutdown Widget - Selection Send
[f=0019658] Shutdown Widget - LupsManager
[f=0019658] Shutdown Widget - Receive Units Indicator
[f=0019658] Shutdown Widget - Newton Firezone
[f=0019658] Shutdown Widget - Chili Pro Console
[f=0019658] Shutdown Widget - Lasso Terraform GUI
[f=0019658] Shutdown Widget - Chili Framework
[f=0019658] Shutdown Widget - Lups
[f=0019658] Shutdown Widget - Custom Markers
[f=0019658] Shutdown Widget - Chili Core Selector
[f=0019658] Shutdown Widget - Pause Screen
[f=0019658] Shutdown Widget - Text To Speech Control
[f=0019658] Shutdown Widget - Persistent Build Height
[f=0019658] Shutdown Widget - Layout Handler
[f=0019658] Shutdown Widget - Color Blindness Correction
[f=0019658] End widgetHandler:Shutdown
[f=0019658] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,46874328,0} {chunk,block}Bytes={0,0}
[f=0019658] [Game::KillLua][1] dtor=0 luaGaia=00000000e1efbc50
[f=0019658] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,46874330,0} {chunk,block}Bytes={0,0}
[f=0019658] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,46874330,0} {chunk,block}Bytes={0,0}
[f=0019658] [Game::KillLua][2] dtor=0 luaRules=00000000e1ef94f0
[f=0019658] Start gadgetHandler:Shutdown
[f=0019658] Shutdown - StartSetup
[f=0019658] Shutdown - UnitMorph
[f=0019658] Shutdown - LupsNanoSpray
[f=0019658] Shutdown - Missile Silo Controller
[f=0019658] Shutdown - Modular Comm Info
[f=0019658] Shutdown - Terrain Texture Handler
[f=0019658] Shutdown - UnitCloakShield
[f=0019658] Shutdown - Starlight Handler
[f=0019658] End gadgetHandler:Shutdown
[f=0019658] Start gadgetHandler:Shutdown
[f=0019658] Shutdown - Save/Load
[f=0019658] Shutdown - Teleport Throw
[f=0019658] Shutdown - UnitMorph
[f=0019658] Shutdown - Galaxy Campaign Battle Handler
[f=0019658] Shutdown - Modular Comm Info
[f=0019658] Shutdown - Retreat Command
[f=0019658] Shutdown - Shockwaves
[f=0019658] Shutdown - CustomUnitShaders
[f=0019658] Shutdown - UnitCloakShield
[f=0019658] Shutdown - Lups Cloak FX
[f=0019658] Shutdown - Lups
[f=0019658] Shutdown - Lups Shield
[f=0019658] End gadgetHandler:Shutdown
[f=0019658] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,46874409,0} {chunk,block}Bytes={0,0}
[f=0019658] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,46874409,0} {chunk,block}Bytes={0,0}
[f=0019658] [Game::KillLua][4] dtor=0
[f=0019658] [SpringApp::Reload][3]
[f=0019658] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0019658] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0019658] [Sound] [Sound::UpdateThread][3] #sources=32 #items=58
[f=0019658] [Sound] [Sound::UpdateThread][4] ctx=00000000bb59efd0 dev=00000000dfcb3030
[f=0019658] [Sound] [Sound::UpdateThread][5] ctx=00000000bb59efd0 dev=00000000dfcb3030
[f=0019658] [Sound] [Sound::Cleanup][alcDestroyContext(00000000bb59efd0)]
[f=0019658] [Sound] [Sound::Cleanup][alcCloseDevice(00000000dfcb3030)]
[f=0019658] [Sound] [Sound::UpdateThread][6]
[f=0019658] [SpringApp::Reload][4]
[f=0019658] [Game::~CGame][1]
[f=0019658] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0019658] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0019658] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0019658] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0019658] [Game::KillLua][4] dtor=1
[f=0019658] [Game::KillMisc][1]
[f=0019658] [Game::KillMisc][2]
[f=0019658] [EOH::DestroySkirmishAI(id=0)]
[f=0019658] [Game::KillMisc][3]
[f=0019658] [Game::KillRendering][1]
[f=0019658] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0019658] [3DOParser::Kill] allocated 172 pieces
[f=0019658] [S3OParser::Kill] allocated 3738 pieces
[f=0019658] [AssParser::Kill] allocated 454 pieces
[f=0019658] [Game::KillInterface][1]
[f=0019658] [Game::KillInterface][2]
[f=0019658] [Game::KillSimulation][1]
[f=0019658] [Game::KillSimulation][2]
[f=0019658] [CCollisionHandler] dis-/continuous tests: 667/68172001
[f=0019658] [Game::KillSimulation][3]
[f=0019658] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0019658] [~CPathCache(32x32)] cacheHits=187 hitPercentage=42% numHashColls=0 maxCacheSize=15
[f=0019658] [~CPathCache(64x64)] cacheHits=142 hitPercentage=20% numHashColls=0 maxCacheSize=201
[f=0019658] [~CPathCache(64x64)] cacheHits=267 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0019658] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0019658] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0019658] [LosHandler::Kill] raycast instance cache-{hits,misses}={31846,52191}; shared=4%; cached=34%
[f=0019658] [Game::KillSimulation][4]
[f=0019658] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0019658] [Game::~CGame][2]
[f=0019658] [Game::~CGame][3]
[f=0019658] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    627939 bytes sent  
    461692 bytes recv'd

[f=0019658] [SpringApp::Reload][5]
[f=0019658] [SpringApp::Reload][6]
[f=0019658] [VFS] [SpringVFS::UnMapArchives<this=00000000481e15a0>(reload=1)] (#mod=7655 #map=51 #menu=2653)
[f=0019658] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
[f=0019658] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0019658] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=0019658] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0019658] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[f=0019658] [SpringApp::Reload][7]
[f=0019658] [SpringApp::Reload][8]
[f=0019658] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0019658] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0019658] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0019658] [Sound] [Sound::InitThread][1]
[f=0019658] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0019658] [Sound] [Sound::OpenOpenALDevice] device=00000000dc319470 context=00000001128b9e40
[f=0019658] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0019658] [Sound]   Vendor:         OpenAL Community
[f=0019658] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0019658] [Sound]   Renderer:       OpenAL Soft
[f=0019658] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0019658] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0019658] [Sound]   Devices:
[f=0019658] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=0019658] [Sound]     [Headset Earphone (Astro MixAmp Pro Voice)]
[f=0019658] [Sound]     [2 (High Definition Audio Device)]
[f=0019658] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=0019658] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0019658] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0019658] [Sound]   EFX Enabled: yes
[f=0019658] [Sound] [Sound::UpdateThread][2]
[f=0019658] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0019658] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.3"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Chobby v1.8.5.3", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000482bbfc0
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=18

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Snooing) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Snooing) added to channel (zk)
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] [liblobby] Warning: Duplicate user(Xotai) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Xotai) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(veverka) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 638
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 638
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 633
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 633
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 633
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 633
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 633
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 633
[f=-000001] [liblobby] Warning: Duplicate user(LordGoodGuy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Claw) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Keldian) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LordGoodGuy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LordGoodGuy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LordGoodGuy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LordGoodGuy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(HaaH) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(HaaH) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(theshadowguy97) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(dark_miaou) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Darklord1648) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Darklord1648) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Gh0st0nTour) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(noname42) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Oni_Kudaki) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Oni_Kudaki) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(elektron400) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NiKnight) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NiKnight) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Umberto) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Umberto) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(lownrgjeb) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Darcfyre) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(lownrgjeb) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Darcfyre) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:campaign:planet_31:difficulty_2:started_6"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2020_05_27:game_start:singleplayer:lone_campaign_31"}
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 33
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 33
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0022727
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 33
[f=-000001] SetSettings Int, NetworkLossFactor, 2
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 33
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144
[f=-000001] SetSettings Value, ScrollWheelSpeed, -17
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [ai1]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Bollik;
        ShortName = DevCircuitAINormal64;
        Team = 2;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+energysolar+energysingu+energygeo+energyheavygeo+energypylon+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+staticheavyradar+staticshield+shieldshield+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+subraider+shipassault+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+bomberriot+bomberdisarm+bomberheavy+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch+hoverheavyraid;
    }

        Host = 0;
        version = stable;
    }

    [team1]
    {
        extrastartunits_1 = e1sxXT17ZmFjaW5nPTMseD03OTIwLG5hbWU9ImZhY3RvcnlzaGlwIix6PTIwMDAsfSxbMl09e2ZhY2luZz0zLHg9ODEwMCxuYW1lPSJzdGF0aWNjb24iLHo9MjAwMCx9LFszXT17ZmFjaW5nPTMseD04MTAwLG5hbWU9InN0YXRpY3N0b3JhZ2UiLHo9MjIwMCx9LFs0XT17ZmFjaW5nPTMseD03NTAwLG5hbWU9InR1cnJldHRvcnAiLHo9MTgwMCx9LH0=;
        rgbcolor = 0 0 0;
        nocommander = 1;
        AllyTeam = 1;
        TeamLeader = 0;
        start_metal = 0;
        campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXdpbmQiLFszXT0iZW5lcmd5ZnVzaW9uIixbNF09InN0YXRpY3JhZGFyIixbNV09InN0YXRpY3N0b3JhZ2UiLFs2XT0ic3RhdGljY29uIixbN109InR1cnJldHRvcnAiLFs4XT0iZmFjdG9yeXNoaXAiLFs5XT0ic2hpcGNvbiIsWzEwXT0ic2hpcHRvcnByYWlkZXIiLFsxMV09InN1YnJhaWRlciIsfQ==;
        start_energy = 100;
        static_level = 0;
    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e1sxXT0idGVycmFmb3JtIix9;
        campaignunlocks = 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;
        start_energy = 100;
        static_level = 4;
        start_x = 500;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = e1sxXT17ZmFjaW5nPTEseD0zNTIsbmFtZT0iZmFjdG9yeXNoaXAiLHo9MjcyMCx9LFsyXT17ZmFjaW5nPTEseD04OCxuYW1lPSJzdGF0aWNtZXgiLHo9MjkyMCx9LFszXT17ZmFjaW5nPTEseD04OCxuYW1lPSJzdGF0aWNtZXgiLHo9MzAxNix9LFs0XT17ZmFjaW5nPTEseD04OCxuYW1lPSJzdGF0aWNtZXgiLHo9MzExMix9LFs1XT17ZmFjaW5nPTEseD01NixuYW1lPSJlbmVyZ3l3aW5kIix6PTI4NTYsfSxbNl09e2ZhY2luZz0xLHg9MTM2LG5hbWU9ImVuZXJneXdpbmQiLHo9Mjg1Nix9LFs3XT17ZmFjaW5nPTEseD0xNTIsbmFtZT0iZW5lcmd5d2luZCIsej0yOTM2LH0sWzhdPXtmYWNpbmc9MSx4PTE1MixuYW1lPSJlbmVyZ3l3aW5kIix6PTMwMTYsfSxbOV09e2ZhY2luZz0xLHg9MTUyLG5hbWU9ImVuZXJneXdpbmQiLHo9MzA5Nix9LFsxMF09e2ZhY2luZz0xLHg9MTUyLG5hbWU9ImVuZXJneXdpbmQiLHo9MzE3Nix9LFsxMV09e2ZhY2luZz0xLHg9NzIsbmFtZT0iZW5lcmd5d2luZCIsej0zMTkyLH0sWzEyXT17ZmFjaW5nPTEseD0xMjAsbmFtZT0ic3RhdGljbWV4Iix6PTM1NzYsfSxbMTNdPXtmYWNpbmc9MSx4PTQwOCxuYW1lPSJzdGF0aWNtZXgiLHo9MzU2MCx9LFsxNF09e2ZhY2luZz0xLHg9NTg0LG5hbWU9InN0YXRpY21leCIsej0zNjI0LH0sWzE1XT17ZmFjaW5nPTEseD0yNjQsbmFtZT0iZW5lcmd5c29sYXIiLHo9MzU2MCx9LFsxNl09e2ZhY2luZz0xLHg9NTIwLG5hbWU9ImVuZXJneXNvbGFyIix6PTM1NDQsfSxbMTddPXtmYWNpbmc9Myx4PTM5MixuYW1lPSJlbmVyZ3lzb2xhciIsej0zNDQ4LH0sWzE4XT17ZmFjaW5nPTMseD02MjQsbmFtZT0ic3RhdGljcmFkYXIiLHo9MzUwNCx9LFsxOV09e2ZhY2luZz0xLHg9ODMyLG5hbWU9InR1cnJldG1pc3NpbGUiLHo9MzUwNCx9LFsyMF09e2ZhY2luZz0xLHg9ODU2LG5hbWU9InR1cnJldHRvcnAiLHo9MzY1Nix9LFsyMV09e2ZhY2luZz0xLHg9NDQ4LG5hbWU9InR1cnJldG1pc3NpbGUiLHo9MjU3Nix9LFsyMl09e2ZhY2luZz0xLHg9NTUyLG5hbWU9InR1cnJldHRvcnAiLHo9MjUyMCx9LFsyM109e2ZhY2luZz0xLHg9ODgsbmFtZT0ic3RhdGljbWV4Iix6PTI0NTYsfSxbMjRdPXtmYWNpbmc9MSx4PTc1NyxuYW1lPSJzdWJyYWlkZXIiLHo9MjcyNSx9LFsyNV09e2ZhY2luZz0xLHg9NzU2LG5hbWU9InN1YnJhaWRlciIsej0zMDUxLH0sWzI2XT17ZmFjaW5nPTEseD03NTAsbmFtZT0ic2hpcHJpb3QiLHo9Mjg5MCx9LFsyN109e2ZhY2luZz0xLHg9NzY4LG5hbWU9InNoaXByaW90Iix6PTI1NjEsfSxbMjhdPXt4PTMxMixuYW1lPSJzdGF0aWNjb24iLHo9MzA2NCxjb21tYW5kcz17WzFdPXtjbWRJRD0xNSxwb3M9e1sxXT0zMTIsWzJdPTMwNjQsfSx9LFsyXT17b3B0aW9ucz17WzFdPSJzaGlmdCIsfSxjbWRJRD0xNSxwb3M9e1sxXT0zMzcsWzJdPTMwMzksfSx9LH0sZmFjaW5nPTMsfSx9;
        start_z = 3300;
        retinuestartunits = e30=;
        commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [modoptions]
    {
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJXaXRoIHRob3NlIHNtYWxsIGlzbGFuZHMgZG90dGluZyB0aGUgb2NlYW4sIHRoaXMgaXMgaWRlYWwgZm9yIHRoZSBkZXBsb3ltZW50IG9mIHNoaXBzIGFuZCBzdWJtYXJpbmVzLiBJIHNob3VsZCBtb3ZlIGZhc3QgdG8gdGFrZSBjb250cm9sIG9mIHRoaXMgcmVzb3VyY2UtcmljaCBhcmNoaXBlbGFnbyAtIG9uY2UgSSBob2xkIGl0LCBJIHdpbGwgYmUgc2FmZS4gVGhlIG90aGVyIHBsYW5ldGFyeSBnYXJyaXNvbnMgaGF2ZSBsb25nIGxvc3QgdGhlaXIgb3ZlcnNlYSBwcm9qZWN0aW9uIGNhcGFiaWxpdGllcy4iLG5hbWU9Ikp1bGlidXJnIix0aXBzPXtbMV09e3RleHQ9IkNvcnNhaXJzIGFyZSBlcXVpcHBlZCB3aXRoIHR3aW4gc2hvdGd1bnMgdGhhdCBhcmUgbGV0aGFsIGF0IGNsb3NlIHJhbmdlLiBHZXQgdXAgY2xvc2UgdG8gc3RydWN0dXJlcyBhbmQgc3VyZmFjZSB2ZXNzZWxzIHRvIGRlc3Ryb3kgdGhlbSBxdWlja2x5LiIsaW1hZ2U9InVuaXRwaWNzL3NoaXByaW90LnBuZyIsfSxbMl09e3RleHQ9IlRoZSBTZWF3b2xmIGlzIGdvb2QgZm9yIHBpY2tpbmcgb2ZmIGlzb2xhdGVkIHNoaXBzIGFuZCBlY29ub215IHN0cnVjdHVyZXMuIEJlaW5nIHVuZGVyd2F0ZXIgcHJvdGVjdHMgdGhlbSBmcm9tIG1hbnkgYXR0YWNrcywgYnV0IHRoZXkgZG9uJ3QgaGF2ZSBtdWNoIEhQIHNvIGtlZXAgdGhlbSBhd2F5IGZyb20gdG9ycGVkbyBib2F0cyBhbmQgdHVycmV0cy4iLGltYWdlPSJ1bml0cGljcy9zdWJyYWlkZXIucG5nIix9LFszXT17dGV4dD0iVGhpcyBpcyBhIGxhcmdlIG1hcCB3aXRoIGEgbG90IG9mIG1ldGFsLiBFeHBhbmQgcXVpY2tseSB0byBzZWN1cmUgYW4gYWR2YW50YWdlLiIsaW1hZ2U9InVuaXRwaWNzL3N0YXRpY21leC5wbmciLH0sfSx9;
        campaignpartialsavedata = 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;
        defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlzaGlwIixbMl09ImZhY3RvcnlwbGFuZSIsfSxpZ25vcmVVbml0TG9zc0RlZmVhdD1mYWxzZSxhbGx5VGVhbUxvc3NPYmplY3RpdmVJRD0xLHZpdGFsQ29tbWFuZGVycz10cnVlLGxvc2VBZnRlclNlY29uZHM9ZmFsc2UsfSx9;
        planetmissiondifficulty = 2;
        bonusobjectiveconfig = e1syXT17ZXhwZXJpZW5jZT0yNSx2aWN0b3J5QnlUaW1lPTkwMCxkZXNjcmlwdGlvbj0iV2luIGJ5IDE1OjAwIixpbWFnZT0iTHVhTWVudS9pbWFnZXMvY2xvY2sucG5nIix9LFsxXT17c2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3Mvc3RhdGljbWV4LnBuZyIsZGVzY3JpcHRpb249IkhhdmUgNDAgTWV0YWwgRXh0cmFjdG9ycyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9yZXBhaXIucG5nIixleHBlcmllbmNlPTI1LHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTQwLH0sWzNdPXtleHBlcmllbmNlPTI1LGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy9zdGF0aWNtZXgucG5nIixkZXNjcmlwdGlvbj0iUHJldmVudCB0aGUgZW5lbXkgZnJvbSBoYXZpbmcgbW9yZSB0aGFuIDI1IE1ldGFsIEV4dHJhY3RvcnMiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvYXR0YWNrLnBuZyIsZW5lbXlVbml0VHlwZXM9e1sxXT0ic3RhdGljbWV4Iix9LHNhdGlzZnlGb3JldmVyPXRydWUsY29tcGFyaXNpb25UeXBlPTIsdGFyZ2V0TnVtYmVyPTI1LH0sfQ==;
        singleplayercampaignbattleid = 31;
        objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhlIGVuZW15IENvbW1hbmRlciBhbmQgRmFjdG9yaWVzIix9LFsyXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBDb21tYW5kZXIiLH0sfQ==;
        commandertypes = e2FpX2NvbW1hbmRlcl8yPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9yb2NrZXRsYXVuY2hlciIsWzJdPSJjb21td2VhcG9uX3JvY2tldGxhdW5jaGVyIixbM109Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzRdPSJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLFs1XT0ibW9kdWxlX2FibGF0aXZlX2FybW9yIixbNl09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzddPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLFs4XT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbOV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzEwXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbMTFdPSJtb2R1bGVfYXV0b3JlcGFpciIsWzEyXT0ibW9kdWxlX2F1dG9yZXBhaXIiLH0sfSxkZWNvcmF0aW9ucz17fSxuYW1lPSJDYXJuIFRpbWJlciIsY2hhc3Npcz0iZ3VhcmRpYW4iLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzBdPXtbMV09ImNvbW13ZWFwb25fbGlnaHRuaW5nZ3VuIixbMl09Im1vZHVsZV9hZHZfbmFubyIsfSxbMl09e1sxXT0ibW9kdWxlX2NvbXBhbmlvbl9kcm9uZSIsWzJdPSJtb2R1bGVfY29tcGFuaW9uX2Ryb25lIix9LFszXT17WzJdPSJtb2R1bGVfYmF0dGxlX2Ryb25lIixbMV09ImNvbW13ZWFwb25faGVhdHJheSIsWzNdPSJtb2R1bGVfYmF0dGxlX2Ryb25lIix9LFsxXT17WzFdPSJtb2R1bGVfYWR2X25hbm8iLFsyXT0ibW9kdWxlX2Fkdl9uYW5vIix9LFs0XT17WzJdPSJtb2R1bGVfY29tcGFuaW9uX2Ryb25lIixbMV09Im1vZHVsZV9jb21wYW5pb25fZHJvbmUiLFszXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIix9LH0sbmFtZT0iV29ybGR3YWtlciIsY2hhc3Npcz0ia25pZ2h0Iix9LH0=;
        fixedstartpos = 1;
    }

    [team2]
    {
        start_x = 7500;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTMseD03NTAzLG5hbWU9InN1YnJhaWRlciIsej0zMDUzLH0sfQ==;
        rgbcolor = 0 0 0;
        extrastartunits_1 = 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;
        staticcomm = ai_commander_2;
        AllyTeam = 1;
        TeamLeader = 0;
        midgameunits = e1sxXT17eD04MDAwLG5hbWU9ImJvbWJlcnByZWMiLHo9MTcwMCxvcmJpdGFsRHJvcD1mYWxzZSxzcGF3blJhZGl1cz01MCxkZWxheT01NDAwLGZhY2luZz0yLH0sWzJdPXtkaWZmaWN1bHR5QXRMZWFzdD0zLHg9ODAwMCxuYW1lPSJib21iZXJwcmVjIix6PTE3MDAsb3JiaXRhbERyb3A9ZmFsc2Usc3Bhd25SYWRpdXM9NTAsZGVsYXk9Nzc0MDAsZmFjaW5nPTIsfSxbM109e3g9ODAwMCxuYW1lPSJzaGlwYXJ0eSIsej0xNzAwLG9yYml0YWxEcm9wPWZhbHNlLHNwYXduUmFkaXVzPTUwLGRlbGF5PTgxMDAsZmFjaW5nPTIsfSxbNF09e29yYml0YWxEcm9wPWZhbHNlLHg9ODAwMCxuYW1lPSJzaGlwYXJ0eSIsej0xOTAwLGRpZmZpY3VsdHlBdExlYXN0PTIsc3Bhd25SYWRpdXM9NTAsZGVsYXk9ODEwMCxmYWNpbmc9Mix9LFs1XT17b3JiaXRhbERyb3A9ZmFsc2UseD04MDAwLG5hbWU9InNoaXBhcnR5Iix6PTIxMDAsZGlmZmljdWx0eUF0TGVhc3Q9MyxzcGF3blJhZGl1cz01MCxkZWxheT04MTAwLGZhY2luZz0yLH0sWzZdPXtvcmJpdGFsRHJvcD1mYWxzZSx4PTgwMDAsbmFtZT0ic2hpcGhlYXZ5YXJ0eSIsej0xOTAwLGRpZmZpY3VsdHlBdExlYXN0PTQsc3Bhd25SYWRpdXM9NTAsZGVsYXk9MTI2MDAsZmFjaW5nPTIsfSxbN109e29yYml0YWxEcm9wPWZhbHNlLHg9ODAwMCxuYW1lPSJzaGlwYXNzYXVsdCIsej0yMTAwLGRpZmZpY3VsdHlBdExlYXN0PTQsc3Bhd25SYWRpdXM9NTAsZGVsYXk9MTI2MDAsZmFjaW5nPTIsfSx9;
        start_metal = 0;
        commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
        campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXdpbmQiLFszXT0iZW5lcmd5ZnVzaW9uIixbNF09InN0YXRpY3JhZGFyIixbNV09InN0YXRpY3N0b3JhZ2UiLFs2XT0ic3RhdGljY29uIixbN109InN0YXRpY3JlYXJtIixbOF09InR1cnJldG1pc3NpbGUiLFs5XT0idHVycmV0dG9ycCIsWzEwXT0iZmFjdG9yeXNoaXAiLFsxMV09InNoaXBjb24iLFsxMl09InNoaXBzY291dCIsWzEzXT0ic2hpcHRvcnByYWlkZXIiLFsxNF09InNoaXBza2lybSIsWzE1XT0ic2hpcGFhIixbMTZdPSJzaGlwYXJ0eSIsWzE3XT0ic2hpcHJpb3QiLFsxOF09ImZhY3RvcnlwbGFuZSIsWzE5XT0icGxhbmVjb24iLFsyMF09InBsYW5lc2NvdXQiLFsyMV09InBsYW5laGVhdnlmaWdodGVyIixbMjJdPSJib21iZXJwcmVjIix9;
        start_z = 3500;
        static_level = 5;
        start_energy = 100;
    }

    [ai0]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Escorta;
        ShortName = DevCircuitAINormal64;
        Team = 1;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+energysolar+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+staticheavyradar+staticshield+shieldshield+turretmissile+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch+hoverheavyraid;
    }

        Host = 0;
        version = stable;
    }

    [player0]
    {
        Team = 0;
        IsFromDemo = 0;
        Name = Worldwaker;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = BellicoseIslands_ZK-v01;
    ishost = 1;
    numusers = 2;
    gametype = Zero-K v1.8.5.3;
    GameStartDelay = 0;
    myplayername = Worldwaker;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000001128b9e40 dev=00000000dc319470
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000001128b9e40 dev=00000000dc319470
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000001128b9e40)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000dc319470)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000481e15a0>(reload=1)] (#mod=0 #map=0 #menu=2653)
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1510-g89bb8e3\base
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000dc319470 context=00000000e33f75b0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [Headset Earphone (Astro MixAmp Pro Voice)]
[f=-000001] [Sound]     [2 (High Definition Audio Device)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.5.3"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Chobby v1.8.5.3", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000481e15a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=23523
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "BellicoseIslands_ZK-v01" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="BellicoseIslands_ZK-v01", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
    mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    map-checksum=07dd57aaf41cc08c7b57235f263385bf453c7c556243407c1ae50cfa1d20ea74b81e4ebf416a2fc3bb404e3932655e3a746ab1579cc1f5b3d5ae6afb7f92ef73
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 51652
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 48ms
[f=-000001] [SpringApp::Reload][13] reloadCount=19

[f=-000001] [PreGame::AddMapArchivesToVFS][server=000000011184e010] using map "BellicoseIslands_ZK-v01" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="BellicoseIslands_ZK-v01", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=000000011184e010] using game "Zero-K v1.8.5.3" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000481e15a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20200627_132231_BellicoseIslands_ZK-v01_104.0.1-1510-g89bb8e3 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 58ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (51 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 204ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 259ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 617ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 86ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Worldwaker is empty or in invalid format
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Worldwaker is empty or in invalid format
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, false, false
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Worldwaker is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] GroundDetail set to 145
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 95
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Deferred Rendering (gfx_deferred_rendering.lua) requires  AllowDeferredMapRendering and AllowDeferredModelRendering to be enabled in springsettings.cfg!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Halo                <gfx_halo.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Outline No Shader   <gfx_outline_no_shader.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Mex Placement Initialised with 66 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;shipcon;Mariner
[f=-000001] !transmitlobby @voice@buildUnit@add;shipscout;Cutter
[f=-000001] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter
[f=-000001] !transmitlobby @voice@buildUnit@add;subraider;Seawolf
[f=-000001] !transmitlobby @voice@buildUnit@add;shipriot;Corsair
[f=-000001] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral
[f=-000001] !transmitlobby @voice@buildUnit@add;shipassault;Siren
[f=-000001] !transmitlobby @voice@buildUnit@add;shiparty;Envoy
[f=-000001] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=78d66282
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c28cde4f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e59afe49
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ca4537ee
[f=-000001] [Path] [PathEstimator::ReadFile] hash=ca4537ee file="cache\104dev-maintenance/paths/BellicoseIslands_ZK-v01.pe-ca4537ee.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=78d66282
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c28cde4f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e59afe49
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ca4537fe
[f=-000001] [Path] [PathEstimator::ReadFile] hash=ca4537fe file="cache\104dev-maintenance/paths/BellicoseIslands_ZK-v01.pe2-ca4537fe.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (127ms, checksum ea895531)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 8192 (x128, z64)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 17.00%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -86.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 12.902832% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 23.217773% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 69.396973% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 72.888184% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 69.40% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 19 Map-Area(s) occupying 22.20% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 19 Map-Area(s) occupying 18.77% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 19 Map-Area(s) occupying 22.20% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 98.71% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 19 Map-Area(s) occupying 18.77% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 76.01% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 19 Map-Area(s) occupying 21.09% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal64/stable/BellicoseIslands_ZK-v01.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.8 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=4
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 359ms
[f=-000001] [EOH::CreateSkirmishAI(id=1)]
[f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal64/stable/BellicoseIslands_ZK-v01.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.8 (1) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=39
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 52ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 412ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11404,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1593282176}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 678ef75ee57df0fbf962c3560832c46c
[f=-000001] Connection attempt from Worldwaker
[f=-000001]  -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Worldwaker" string="[PreGame::GameDataReceived][map-checksums]
    server=07dd57aaf41cc08c7b57235f263385bf453c7c556243407c1ae50cfa1d20ea74b81e4ebf416a2fc3bb404e3932655e3a746ab1579cc1f5b3d5ae6afb7f92ef73
    client=07dd57aaf41cc08c7b57235f263385bf453c7c556243407c1ae50cfa1d20ea74b81e4ebf416a2fc3bb404e3932655e3a746ab1579cc1f5b3d5ae6afb7f92ef73"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Worldwaker" string="[PreGame::GameDataReceived][mod-checksums]
    server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Epicmenu: Switching to Total War camera mode
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Worldwaker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ba651e9fdf6d5186ccb70e8dd82bd11aecd6757cd451e2f5f8169ebd2e7ff2e13dbb98109c27476ef5b16d8150598c677ac13c84a7e310de7d7dc5ea9e156f33]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Worldwaker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=302436921612de4eda4aa4e39d854d80fffb63ee4194395d9281da5dcf029ebdaadb2ab3002f8909cf1f390ecf13d87501f9dfcd8a7afcb9272ff8e244097af7]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Escorta" (ID: 0, Short-Name: "DevCircuitAINormal64", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet] local skirmish AI "Bollik" (ID: 1, Short-Name: "DevCircuitAINormal64", Version: "stable") took over control of team 2
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Worldwaker" string="[Game::Load][lua{Rules,Gaia}={0000000108463760,0000000000000000}]"
[f=0000030] Player Worldwaker finished loading and is now ingame
[f=0000030] Worldwaker paused the game
[f=0000030] Worldwaker unpaused the game
[f=0003201] game_message: Hunter is under attack
[f=0003698] game_message: Hunter is under attack
[f=0004632] Input grabbing is enabled!
[f=0004632] Input grabbing is enabled!
[f=0004807] game_message: Firefly is under attack
[f=0005065] game_message: Urchin is under attack
[f=0007625] game_message: Lotus is under attack
[f=0007819] game_message: Hunter is under attack
[f=0008556] game_message: Hunter is under attack
[f=0008724] game_message: Hunter is under attack
[f=0009435] game_message: Corsair is under attack
[f=0009638] game_message: Corsair is under attack
[f=0010326] game_message: Corsair is under attack
[f=0011039] game_message: Firefly is under attack
[f=0011549] game_message: Hunter is under attack
[f=0011799] game_message: Corsair is under attack
[f=0011992] game_message: Corsair is under attack
[f=0012152] game_message: Corsair is under attack
[f=0012413] game_message: Zephyr is under attack
[f=0012692] game_message: Corsair is under attack
[f=0012988] game_message: Hunter is under attack
[f=0013313] game_message: Hunter is under attack
[f=0014204] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0014204] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0014204] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas
[f=0014204] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0014204] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0014204] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0014204] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0014204] !transmitlobby @voice@buildUnit@add;hoverarty;Lance
[f=0014204] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0014204] !transmitlobby @voice@buildUnit@reload
[f=0014206] game_message: Commander is under attack
[f=0014525] game_message: Corsair is under attack
[f=0014773] game_message: Corsair is under attack
[f=0015193] game_message: Seawolf is under attack
[f=0015423] game_message: Corsair is under attack
[f=0015639] game_message: Corsair is under attack
[f=0015809] game_message: Corsair is under attack
[f=0016090] game_message: Corsair is under attack
[f=0016240] game_message: Hunter is under attack
[f=0016603] game_message: Metal Extractor is under attack
[f=0016796] game_message: Corsair is under attack
[f=0017457] game_message: Corsair is under attack
[f=0018000] [LSH::SaveGame] saving game to "Saves/autosave.ssf"
[f=0018000] Lua 40.2 MB
[f=0018000] Game 5.7 MB
[f=0018000] [EOH::Save(id=0)] active=1
[f=0018000] [EOH::Save(id=1)] active=1
[f=0018000] AIs 2 B
[f=0018000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.ssf"
[f=0018237] game_message: Dagger is under attack
[f=0018438] game_message: Zephyr is under attack
[f=0018658] game_message: Hunter is under attack
[f=0019090] game_message: Zephyr is under attack
[f=0019295] game_message: Hunter is under attack
[f=0019469] game_message: Dagger is under attack
[f=0019633] game_message: Metal Extractor is under attack
[f=0020399] game_message: Zephyr is under attack
[f=0020593] game_message: Dagger is under attack
[f=0020824] game_message: Firefly is under attack
[f=0020977] game_message: Dagger is under attack
[f=0021175] game_message: Dagger is under attack
[f=0021556] game_message: Zephyr is under attack
[f=0021719] game_message: Corsair is under attack
[f=0021987] game_message: Dagger is under attack
[f=0022152] game_message: Zephyr is under attack
[f=0022320] game_message: Zephyr is under attack
[f=0023522] game_message: Corsair is under attack
[f=0023843] game_message: Corsair is under attack
[f=0024463] game_message: Hunter is under attack
[f=0024764] game_message: Mariner is under attack
[f=0025023] game_message: Mariner is under attack
[f=0025228] game_message: Dagger is under attack
[f=0025440] game_message: Hunter is under attack
[f=0026194] game_message: Zephyr is under attack
[f=0026358] game_message: Zephyr is under attack
[f=0026557] game_message: Zephyr is under attack
[f=0026835] game_message: Firefly is under attack
[f=0026986] game_message: Firefly is under attack
[f=0027846] game_message: Firefly is under attack
[f=0028481] game_message: Hunter is under attack
[f=0028781] game_message: Firefly is under attack
[f=0029021] game_message: Hunter is under attack
[f=0029195] game_message: Hunter is under attack
[f=0029373] game_message: Corsair is under attack
[f=0029585] game_message: Firefly is under attack
[f=0029952] game_message: Hunter is under attack
[f=0030112] game_message: Corsair is under attack
[f=0030552] game_message: Corsair is under attack
[f=0030760] game_message: Hunter is under attack
[f=0031267] game_message: Hunter is under attack
[f=0031461] game_message: Metal Extractor is under attack
[f=0031678] game_message: Hunter is under attack
[f=0032396] game_message: Zephyr is under attack
[f=0032582] game_message: Zephyr is under attack
[f=0032809] game_message: Dagger is under attack
[f=0033181] game_message: Envoy is under attack
[f=0033532] game_message: Zephyr is under attack
[f=0033691] game_message: Zephyr is under attack
[f=0033938] game_message: Corsair is under attack
[f=0034800] game_message: Dagger is under attack
[f=0034961] game_message: Envoy is under attack
[f=0035123] game_message: Claymore is under attack
[f=0035289] game_message: Hunter is under attack
[f=0035441] game_message: Zephyr is under attack
[f=0035632] game_message: Zephyr is under attack
[f=0035987] game_message: Corsair is under attack
[f=0036000] [LSH::SaveGame] saving game to "Saves/autosave.ssf"
[f=0036000] Lua 42.4 MB
[f=0036000] Game 6.8 MB
[f=0036000] [EOH::Save(id=0)] active=1
[f=0036000] [EOH::Save(id=1)] active=1
[f=0036000] AIs 2 B
[f=0036000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.ssf"
[f=0036189] game_message: Faraday is under attack
[f=0036429] game_message: Claymore is under attack
[f=0036637] game_message: Corsair is under attack
[f=0036893] game_message: Corsair is under attack
[f=0037269] game_message: Corsair is under attack
[f=0037528] game_message: Firefly is under attack
[f=0037724] game_message: Viper is under attack
[f=0038852] game_message: Claymore is under attack
[f=0039237] game_message: Corsair is under attack
[f=0039404] game_message: Corsair is under attack
[f=0039554] game_message: Zephyr is under attack
[f=0039710] game_message: Zephyr is under attack
[f=0039942] game_message: Hunter is under attack
[f=0040094] game_message: Corsair is under attack
[f=0040421] game_message: Firefly is under attack
[f=0041117] game_message: Claymore is under attack
[f=0041381] game_message: Claymore is under attack
[f=0042208] game_message: Firefly is under attack
[f=0042368] game_message: Firefly is under attack
[f=0042580] game_message: Viper is under attack
[f=0043351] game_message: Zephyr is under attack
[f=0043520] game_message: Zephyr is under attack
[f=0043700] game_message: Zephyr is under attack
[f=0044020] game_message: Hunter is under attack
[f=0044192] game_message: Hunter is under attack
[f=0044343] game_message: Hunter is under attack
[f=0044832] game_message: Caretaker is under attack
[f=0044982] game_message: Zephyr is under attack
[f=0045216] game_message: Firefly is under attack
[f=0045687] game_message: Hunter is under attack
[f=0045838] game_message: Hunter is under attack
[f=0045992] game_message: Hunter is under attack
[f=0046153] game_message: Claymore is under attack
[f=0046310] game_message: Claymore is under attack
[f=0046650] game_message: Wind/Tidal Generator is under attack
[f=0046840] game_message: Hunter is under attack
[f=0047036] game_message: Hunter is under attack
[f=0047207] game_message: Aegis is under attack
[f=0047530] game_message: Hunter is under attack
[f=0048428] game_message: Scalpel is under attack
[f=0048872] game_message: Hunter is under attack
[f=0049050] game_message: Claymore is under attack
[f=0049231] game_message: Claymore is under attack
[f=0049411] game_message: Claymore is under attack
[f=0049572] game_message: Zephyr is under attack
[f=0050136] game_message: Claymore is under attack
[f=0050286] game_message: Claymore is under attack
[f=0050551] game_message: Claymore is under attack
[f=0050772] game_message: Claymore is under attack
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0050799] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0050799] !transmitlobby @voice@buildUnit@reload
[f=0050939] game_message: Hunter is under attack
[f=0051267] game_message: Hunter is under attack
[f=0051546] game_message: Scalpel is under attack
[f=0051783] game_message: Hunter is under attack
[f=0051948] game_message: Corsair is under attack
[f=0052358] game_message: Scalpel is under attack
[f=0052874] game_message: Blastwing is under attack
[f=0053194] game_message: Hunter is under attack
[f=0053344] game_message: Scalpel is under attack
[f=0053603] game_message: Claymore is under attack
[f=0053757] game_message: Hunter is under attack
[f=0053964] game_message: Claymore is under attack
[f=0054000] [LSH::SaveGame] saving game to "Saves/autosave.ssf"
[f=0054000] Lua 42.5 MB
[f=0054000] Game 7.4 MB
[f=0054000] [EOH::Save(id=0)] active=1
[f=0054000] [EOH::Save(id=1)] active=1
[f=0054000] AIs 2 B
[f=0054000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.ssf"
[f=0054093] Input grabbing is enabled!
[f=0054093] Input grabbing is enabled!
[f=0054388] game_message: Envoy is under attack
[f=0054632] game_message: Envoy is under attack
[f=0054784] game_message: Locust is under attack
[f=0054997] game_message: Firefly is under attack
[f=0055151] game_message: Locust is under attack
[f=0055450] game_message: Envoy is under attack
[f=0055611] game_message: Envoy is under attack
[f=0055762] game_message: Zephyr is under attack
[f=0055920] game_message: Zephyr is under attack
[f=0056125] game_message: Wind/Tidal Generator is under attack
[f=0056280] game_message: Locust is under attack
[f=0056472] game_message: Wind/Tidal Generator is under attack
[f=0056624] game_message: Locust is under attack
[f=0056809] game_message: Wind/Tidal Generator is under attack
[f=0056973] game_message: Wind/Tidal Generator is under attack
[f=0057123] game_message: Locust is under attack
[f=0057334] game_message: Locust is under attack
[f=0057675] game_message: Zephyr is under attack
[f=0058080] game_message: Hunter is under attack
[f=0058230] game_message: Locust is under attack
[f=0058389] game_message: Hunter is under attack
[f=0058609] game_message: Locust is under attack
[f=0058770] game_message: Hunter is under attack
[f=0059108] game_message: Hunter is under attack
[f=0059348] game_message: Hunter is under attack
[f=0059972] game_message: Firefly is under attack
[f=0060126] game_message: Hunter is under attack
[f=0060491] game_message: Revenant is under attack
[f=0061088] game_message: Revenant is under attack
[f=0061828] game_message: Claymore is under attack
[f=0062199] game_message: Revenant is under attack
[f=0062367] game_message: Scalpel is under attack
[f=0062566] game_message: Hunter is under attack
[f=0062717] game_message: Firefly is under attack
[f=0062883] game_message: Hunter is under attack
[f=0063159] game_message: Corsair is under attack
[f=0063350] game_message: Viper is under attack
[f=0063640] game_message: Corsair is under attack
[f=0063932] game_message: Corsair is under attack
[f=0064114] Worldwaker paused the game
[f=0064114] Adding language: 1
[f=0064114] Locale: en
[f=0064114] Name: English
[f=0064114] Selected
[f=0064114] Adding language: 2
[f=0064114] Locale: de
[f=0064114] Name: Deutsch (unvollständig)
[f=0064114] Input grabbing is disabled!
[f=0064114] TotalHideLobbyInterface, false
[f=0064114] [liblobby] Warning: Duplicate user(FMAfan69) added to channel (zk)
[f=0064114] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=0064114] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 631
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 631
[f=0064114] [liblobby] Warning: Duplicate user(Beutel123) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(BaronTilde) added to channel (zk)
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: Duplicate user(Trustfulmuffin) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Trustfulmuffin) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Mojayo_Kiwi) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(JimRaynor) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(JimRaynor) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(jag2007) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(jag2007) added to channel (zk)
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: Duplicate user(oORomanOo) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(oORomanOo) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(nikola_theboi) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(dark_miaou) added to channel (zk)
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 652
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 652
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 652
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 652
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 652
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 652
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 652
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 652
[f=0064114] [liblobby] Warning: Duplicate user(ikri) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(ikri) added to channel (zk)
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 639
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 639
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 639
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 639
[f=0064114] [liblobby] Warning: Duplicate user(jag2007) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(jag2007) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Gamekeeper) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Gamekeeper) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Toude) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(MuffiTuffiWuffi) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(MuffiTuffiWuffi) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(David332313) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(David332313) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Kulle_Kulle) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Kulle_Kulle) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Komisar) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(Komisar) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(elektron400) added to channel (zk)
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 646
[f=0064114] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 646
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0064114] [liblobby] Warning: Duplicate user(RedSignalLavt76[RUS]) added to channel (zk)
[f=0064114] [liblobby] Warning: Duplicate user(RedSignalLavt76[RUS]) added to channel (zk)
[f=0064114] SetSettings Int, Water, 1
[f=0064114] SetSettings Value, BumpWaterAnisotropy, 0
[f=0064114] SetSettings Value, BumpWaterShoreWaves, 1
[f=0064114] SetSettings Value, BumpWaterBlurReflection, 1
[f=0064114] SetSettings Int, BumpWaterRefraction, 1
[f=0064114] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=0064114] SetSettings Int, BumpWaterDepthBits, 24
[f=0064114] SetSettings Int, BumpWaterReflection, 1
[f=0064114] Input grabbing is enabled!
[f=0064114] Worldwaker unpaused the game
[f=0064115] game_message: Corsair is under attack
[f=0064115] TotalHideLobbyInterface, true
[f=0064157] Worldwaker unpaused the game
[f=0064274] game_message: Corsair is under attack
[f=0064556] game_message: Corsair is under attack
[f=0064943] game_message: Viper is under attack
[f=0065203] game_message: Viper is under attack
[f=0065357] game_message: Firefly is under attack
[f=0065577] game_message: Firefly is under attack
[f=0065785] game_message: Corsair is under attack
[f=0065972] game_message: Corsair is under attack
[f=0066198] game_message: Corsair is under attack
[f=0066353] game_message: Nimbus is under attack
[f=0066687] game_message: Firefly is under attack
[f=0066877] game_message: Viper is under attack
[f=0067217] game_message: Corsair is under attack
[f=0067725] game_message: Corsair is under attack
[f=0067911] game_message: Corsair is under attack
[f=0068061] game_message: Claymore is under attack

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Worldwaker commented 4 years ago

Crash report was mine, verifying via Steam found 3 files missing. If the problem persists, I'll drop another response here.