ZeroK-RTS / CrashReports

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Spring crash [104.0.1-151-g11de57d] #3236

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Chobby.exe Information: 0 : http://zkmenu.repo.springrts.com/packages/912264ce84bb7220a0b3f56d14395491.sdp Completed - 72,95k
Chobby.exe Information: 0 : zkmenu:stable download complete - 4,58M
Chobby.exe Information: 0 : http://zk.repo.springrts.com/packages/0a547bfd0620c38a377cb1571285ce3f.sdp Completed - 223,96k
Chobby.exe Information: 0 : zk:stable download complete - 223,96k
Chobby.exe Error: 0 : Error converting zk:stable to sdz System.IO.IOException: Der Prozess kann nicht auf die Datei "C:\Users\dorbrummer\Documents\My Games\Zero-K\temp\0a547bfd0620c38a377cb1571285ce3f.sdz" zugreifen, da sie von einem anderen Prozess verwendet wird.
   bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   bei System.IO.File.InternalDelete(String path, Boolean checkHost)
   bei System.IO.File.Delete(String path)
   bei PlasmaDownloader.Packages.Sdp2Sdz.GenerateSdz(SpringPaths paths, SdpArchive fileList, String tempSdz, Action`1 progressIndicator)
   bei PlasmaDownloader.Packages.Sdp2Sdz.ConvertSdp2Sdz(SpringPaths paths, Hash sdpHash, String targetSdz, Action`1 progressIndicator)
   bei PlasmaDownloader.Packages.PackageDownload.MasterDownloadThread()
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Downloading http://zero-k.info/engine/win32/104.0.1-151-g11de57d.zip
Chobby.exe Information: 0 : Installing http://zero-k.info/engine/win32/104.0.1-151-g11de57d.zip
Chobby.exe Information: 0 : Install of 104.0.1-151-g11de57d complete
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using writeable configuration source: "C:\Users\dorbrummer\Documents\My Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\dorbrummer\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, Path, Texture, Sound, Net, BumpWater, AutohostInterface, Font, Shader, ArchiveScanner, CSMFGroundTextures, GroundMoveType, ModelRenderContainer, LuaSocket, CregSerializer, DynWater, GameServer, KeyBindings, DecalsDrawerGL4, Piece, SkyBox, VFS, Model
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 256
  CubeTexSizeSpecular = 256
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 4
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 2000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 2
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volmaster = 10
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-151-g11de57d maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
AMD FX(tm)-4100 Quad-Core Processor            ; 8173MB RAM, 16365MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 1023, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 1,  SSE 5.0A: 1
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=86 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [25] 1680x1050x24bpp@60Hz
        [27] 1600x900x24bpp@60Hz
        [29] 1440x900x24bpp@60Hz
        [35] 1280x800x24bpp@60Hz
        [39] 1280x720x24bpp@60Hz
        [51] 1152x648x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 3.0.13399 Compatibility Profile Context 15.201.1151.1008
    GL vendor   : ATI Technologies Inc.
    GL renderer : AMD Radeon HD 5800 Series
    GLSL version: 4.40
    GLEW version: 2.1.0
    GPU memory  : unknown
    SDL swap-int: 0

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 0 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (1)
    frag-depth layout support : 0 (-)

    max. FBO samples             : -1
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 32/29
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 16777215/2147483647
    max. uniform buffer-bindings : 90
    max. uniform block-size      : 64KB

    enable ATI-hacks : 1
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Users\dorbrummer\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\dorbrummer\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Users\dorbrummer\Documents\My Games\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
terminate called after throwing an instance of 'content_error'
  what():  not enough free space on drive containing writeable data-directory C:\Users\dorbrummer\Documents\My Games\Zero-K\
Error: Spring received an ABORT signal
Error: Error handler invoked for Spring 104.0.1-151-g11de57d maintenance.
Error: DLL information:
Error: 0x00400000   spring
Error: 0x77950000   ntdll
Error: 0x759e0000   KERNEL32
Error: 0x74a50000   KERNELBASE
Error: 0x6d8c0000   apphelp
Error: 0x746c0000   ADVAPI32
Error: 0x75ab0000   msvcrt
Error: 0x75cb0000   sechost
Error: 0x74c20000   RPCRT4
Error: 0x74400000   SspiCli
Error: 0x743f0000   CRYPTBASE
Error: 0x763b0000   bcryptPrimitives
Error: 0x756e0000   IMAGEHLP
Error: 0x76490000   ucrtbase
Error: 0x76600000   SHELL32
Error: 0x74440000   cfgmgr32
Error: 0x74850000   shcore
Error: 0x6d530000   GLU32
Error: 0x76170000   combase
Error: 0x75b70000   USER32
Error: 0x750d0000   windows.storage
Error: 0x75660000   win32u
Error: 0x74e60000   GDI32
Error: 0x75760000   shlwapi
Error: 0x748f0000   gdi32full
Error: 0x757b0000   kernel.appcore
Error: 0x75050000   msvcp_win
Error: 0x765b0000   powrprof
Error: 0x74480000   profapi
Error: 0x74e90000   WS2_32
Error: 0x664d0000   OPENGL32
Error: 0x62e80000   zlib1
Error: 0x70e40000   libfreetype-6
Error: 0x6b800000   OpenAL32
Error: 0x70780000   vorbisfile
Error: 0x74750000   ole32
Error: 0x65180000   libfontconfig-1
Error: 0x6ef80000   glew32
Error: 0x68140000   ogg
Error: 0x6d5e0000   WINMM
Error: 0x68f40000   libexpat-1
Error: 0x6c740000   SDL2
Error: 0x74600000   IMM32
Error: 0x75940000   OLEAUT32
Error: 0x6d5b0000   WINMMBASE
Error: 0x73ea0000   VERSION
Error: 0x64cc0000   vorbis
Error: 0x10000000   DevIL
Error: 0x56110000   MSVCR80
Error: 0x56080000   MSVCP80
Error: 0x6dd00000   uxtheme
Error: 0x74f00000   MSCTF
Error: 0x6d890000   dwmapi
Error: 0x56060000   atiglpxx
Error: 0x69010000   atioglxx
Error: 0x75d50000   SETUPAPI
Error: 0x55f60000   atiadlxy
Error: 0x76470000   PSAPI
Error: 0x73db0000   USERENV
Error: 0x73de0000   WTSAPI32
Error: 0x73b50000   IPHLPAPI
Error: 0x05da0000   PROPSYS
Error: 0x65b80000   DEVOBJ
Error: 0x75d00000   WINTRUST
Error: 0x74740000   MSASN1
Error: 0x74ce0000   CRYPT32
Error: 0x55f30000   atigktxx
Error: 0x74630000   clbcatq
Error: 0x6b040000   TextInputFramework
Error: 0x6ae90000   CoreMessaging
Error: 0x08810000   CoreUIComponents
Error: 0x73980000   ntmarta
Error: 0x6adb0000   wintypes
Error: 0x6d880000   usermgrcli
Error: 0x56f60000   shfolder
Error: 0x74120000   dbghelp
Error: Stacktrace for Spring 104.0.1-151-g11de57d maintenance:
Error:  [ProgCtr=0089157f StackPtr=0a65f2a8 FramePtr=0a65f810]
Error:  (0) C:\Users\dorbrummer\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0089157F]
Error:  (1) C:\Users\dorbrummer\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0089184B]
Error:  (2) C:\WINDOWS\System32\msvcrt.dll [0x00056E80]
Error:  (3) C:\WINDOWS\System32\msvcrt.dll [0x0005B2AC]
Error:  (4) C:\Users\dorbrummer\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00CB9428]
Error:  (5) C:\Users\dorbrummer\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00C0DC10]
Error:  (6) C:\WINDOWS\System32\msvcrt.dll [0x000470F4]
Error: [Watchdog::DeregisterThread] Invalid thread number 3
Error: [ExitSpringProcess] errorMsg="Abort / abnormal termination" msgCaption="Spring: Fatal Error" mainThread=0

Chobby.exe Warning: 0 : Spring exit code is: 1, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
GoogleFrog commented 6 years ago

Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Users\dorbrummer\Documents\My Games\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 terminate called after throwing an instance of 'content_error' what(): not enough free space on drive containing writeable data-directory