Open Chobbyla opened 4 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Steam\steamapps\common\Zero-K\" Using writeable configuration source: "F:\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\springsettings.cfg" LogOutput initialized. Logging to F:\Steam\steamapps\common\Zero-K\infolog.txt ============== <Log Sections> ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterBlurReflection = 1 BumpWaterTexSizeReflection = 128 CamFreeScrollSpeed = 40 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 40 FontSize = 18 ForceDisableClipCtrl = 1 Fullscreen = 0 GrassDetail = 0 GroundDecals = 2 GroundDetail = 110 GroundScarAlphaFade = 1 GuiOpacity = 0.9 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LinkIncomingMaxPacketRate = 512 LinkIncomingPeakBandwidth = 65536 LinkIncomingSustainedBandwidth = 65536 LinkOutgoingBandwidth = 131072 LuaGarbageCollectionMemLoadMult = 100 MSAALevel = 4 MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0025 MiniMapMarker = 0 MouseDragCircleCommandThreshold = 25 MouseDragScrollThreshold = 0 NetworkLossFactor = 1 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 40 ReconnectTimeout = 0 RotOverheadScrollSpeed = 40 RotateLogFiles = 1 ScreenshotCounter = 191 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 ShowSpeed = 1 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1200 UnitIconDist = 149 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UseLuaMemPools = 0 UseNetMessageSmoothingBuffer = 0 VFSCacheArchiveFiles = 0 Water = 4 WindowPosX = 480 WindowPosY = 135 XResolution = 1920 XResolutionWindowed = 960 YResolution = 1080 YResolutionWindowed = 810 snd_volmaster = 19 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 TBA Insider Update (build 18362) Hardware Config: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 22959MB pagefile Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 6 Logical CPU Cores: 12 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 4] 1600x1024x24bpp@60Hz [ 6] 1600x900x24bpp@60Hz [16] 1280x800x24bpp@75Hz [20] 1280x720x24bpp@75Hz display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 5] 1600x1024x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [17] 1280x800x24bpp@75Hz [21] 1280x720x24bpp@75Hz display=3 modes=95 bounds={x=3840, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [12] 1680x1050x24bpp@60Hz [20] 1600x1024x24bpp@60Hz [28] 1600x900x24bpp@60Hz [61] 1280x800x24bpp@60Hz [70] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 432.00 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 6144MB (total) / 4848MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) MSAA frame-buffer support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<960,810> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@75Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Steam\steamapps\common\Zero-K\" [DataDirLocater::Check] Isolation Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\Steam\steamapps\common\Zero-K\ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\ Scanning: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base Scanning: F:\Steam\steamapps\common\Zero-K\maps Scanning: F:\Steam\steamapps\common\Zero-K\games Scanning: F:\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives<this=000000004837a650>] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000004837a650 (SpringVFS) global=0000000000000000 (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004851d060 context=000000004826f830 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [SAMSUNG (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: F:\Steam\steamapps\common\Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 37578 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.7.0" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Chobby v1.8.7.0", overwrite=false)] section=3 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 960, 810, 480, 135 [f=-000001] Spring.GetViewGeometry, 960, 810, 0, 0 [f=-000001] gl.GetViewSizes, 960, 810 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 58706 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [Chobby] spring-launcher doesn't exist. [f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [f=-000001] [Chobby] spring-launcher doesn't exist. [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000035A25052B370FAA8C1F7B3020100100134E0145F18000000010000000200000080BC64CE0000000032B52D0105000000CA0000004A00000004000000C1F7B30201001001481C050089E77465E801A8C000000000D3B7075F5367235F0100D3D700000400E82105000000C6DC0C000000C7DC0C000000C8DC0C000000000089A9638D10B0E2F9DD02451884FFDA0D5E11DC17D8A8078E519409D7A5794765171C85E49851CA2A57D36C546FBA6D8FB3C307F435F56BBCFE506CA2CC88713465F4C7D6EF77354A1ADADFE62C5DA287E61F012AA7F34208B77C91F0CF4FF150AF4F00FC6B3EA091C25AEA1A5EA97168A278A4ADEC0EBE4471A35983BE2EC461","Friends":["76561197962341674","76561197967812879","76561197978858100","76561197986085928","76561197987701535","76561197988094846","76561197988335838","76561197992656038","76561197994169578","76561197994557935","76561197996148351","76561197997902848","76561197998241752","76561198000240943","76561198000627763","76561198001836784","76561198005779976","76561198009226303","76561198011370288","76561198015784354","76561198022197841","76561198027565867","76561198029410854","76561198040606069","76561198041905276","76561198042227309","76561198044385092","76561198044621638","76561198044672130","76561198056179579","76561198066711572","76561198076525869","76561198081383577","76561198083022287","76561198146134242","76561198331562049"],"SuggestedName":"GoogleFrog","Dlc":[336360,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3047147565","InstallID":"76a01ee2-bbb7-4a3f-ac5b-19c5e621e5c7","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: Tutorial Handler <gui_tutorial_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 6291456 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536 [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072 [f=-000001] SetSettings Int, NetworkLossFactor, 1 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536 [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072 [f=-000001] SetSettings Int, NetworkLossFactor, 1 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536 [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 40 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 40 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025 [f=-000001] SetSettings Int, OverheadScrollSpeed, 40 [f=-000001] SetSettings Int, FPSScrollSpeed, 40 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, MSAALevel, 4 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000485ef200 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 40 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 40 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 40 [f=-000001] SetSettings Int, NetworkLossFactor, 1 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, CamFreeScrollSpeed, 40 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MSAALevel, 4 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<960,810> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<960,810> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@75Hz (windowed::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<960,810> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<960,810> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@75Hz (windowed::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"} [f=-000001] Campaign Data, Loading campaign data [f=-000001] Campaign Data, Config save file: saveFile14 [f=-000001] Campaign Data, Save data found, loading [f=-000001] Campaign Data, Saved game to Saves/campaign/saveFile14.lua [f=-000001] Campaign Data, Save file saveFile14 loaded Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"} Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {} [f=-000001] SteamOnline, Received [f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0) [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"! [f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: plastikbein2 Fontconfig error: Cannot load default config file [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] LuaArchive::GetAvailableAIs] game="Zero-K v1.8.7.1" (cached=0 loaded=0) map="" (cached=0 loaded=0) [f=-000001] [VFS] [LuaArchiveVFS::UnMapArchives<this=000000004837a650>(reload=0)] (#mod=0 #map=0 #menu=2660) [f=-000001] [VFS] [LuaArchiveVFS::AddArchive<this=000000004837a650>(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [LuaArchiveVFS::ReMapArchives<this=000000004837a650>(reload=0)] (#mod=7659 #map=0 #menu=0) [f=-000001] SetLobbyFullscreenMode, 1 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2020_05_27:game_start:singleplayer:lone_other_skirmish"} [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 40 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 40 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 40 [f=-000001] SetSettings Int, NetworkLossFactor, 1 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, CamFreeScrollSpeed, 40 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MSAALevel, 4 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"} [f=-000001] [Game] { [allyTeam0] { numallies = 0; } [team1] { RgbColor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [team0] { RgbColor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [modoptions] { } [allyTeam1] { numallies = 0; } [ai0] { Host = 0; IsFromDemo = 0; Name = Inactive AI (1); ShortName = Null AI; Team = 1; Version = <not-versioned>; } [player0] { IsFromDemo = 0; Name = GoogleFrog; Team = 0; rank = 0; } hostip = 127.0.0.1; hostport = 0; numplayers = 1; startpostype = 2; mapname = TitanDuel 2.2; ishost = 1; numusers = 2; gametype = Zero-K v1.8.7.1; GameStartDelay = 0; myplayername = GoogleFrog; nohelperais = 0; } [f=-000001] [ReloadOrRestart] Spring "F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{96.943, 1.346}, {3.001, 0.042}}ms [f=-000001] thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{49.972, 0.000, 2.999, 1.388}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{46.971, 0.000, 2.999, 1.305}, {3.001, 0.000, 1.001, 0.083}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000000004826f830 dev=000000004851d060 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000000004826f830 dev=000000004851d060 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000000004826f830)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000000004851d060)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=000000004837a650>(reload=1)] (#mod=0 #map=0 #menu=2660) [f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base [f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004851d060 context=0000000060a34020 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [SAMSUNG (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.7.0" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Chobby v1.8.7.0", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [SpringApp::Reload][12] #script=715 [f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::StartServer] mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 57175 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 63ms [f=-000001] [SpringApp::Reload][13] reloadCount=1 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::AddMapArchivesToVFS][server=000000005d82ce00] using map "TitanDuel 2.2" (loaded=1 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=000000005d82ce00] using game "Zero-K v1.8.7.1" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::GameDataReceived] recording demo to "F:\Steam\steamapps\common\Zero-K\demos\20200720_153700_TitanDuel 2_104.0.1-1529-gffcc8d2 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 65ms [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 233ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 296ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Bomber Dive <unit_bomber_dive.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent Landship <unit_prevent_landship.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_gameframe_orders.lua <api_gameframe_orders.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: bank.lua <bank.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_bounty.lua <unit_bounty.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_explosion_spawner.lua <unit_explosion_spawner.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_stealth.lua <unit_stealth.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 0 [f=-000001] Spring.GetMyPlayerID() done, <table> [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Porkchop was in last game but is now absent, resetting scores [f=-000001] [cawidgets.lua] Error: Failed to load: gfx_sun_and_atmosphere.lua (duplicate name) [f=-000001] [cawidgets.lua] Error: Failed to load: unit_showallcommands_2.lua (duplicate name) [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 110 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 149 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Dev Commands <dbg_devcommands.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (93ms, checksum 9d8a343e)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [f=-000001] [EOH::CreateSkirmishAI(id=0)] [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14068,0} {chunk,block}Bytes={0,0} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1595223424} [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] GameID: 7c2d155f098d23844c41692e042c9086 [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={000000005d63a4d0,0000000000000000}]" [f=-000001] Player GoogleFrog finished loading and is now ingame [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [f=-000001] [Game::ResizeEvent][1] [f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [f=-000001] [~ScopedOnceTimer][Game::ViewResize] 82ms [f=-000001] [Game::ResizeEvent][2] [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 52ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 136ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] <GoogleFrog> Allies: I choose: Engineer! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=0000061] GoogleFrog paused the game [f=0000061] [i18n] Warning: "time_ingame" is not translated in en [f=0000061] [i18n] Error: No translation found for "time_ingame" [f=0000061] [i18n] Warning: "delete" is not translated in en [f=0000061] [i18n] Error: No translation found for "delete" [f=0000061] [i18n] Warning: "save" is not translated in en [f=0000061] [i18n] Error: No translation found for "save" [f=0000061] GoogleFrog paused the game [f=0000061] [i18n] Warning: "save_overwrite_confirm" is not translated in en [f=0000061] [i18n] Error: No translation found for "save_overwrite_confirm" [f=0000061] [LSH::SaveGame] saving game to "Saves/crashTest_2.ssf" [f=0000061] Lua 32.7 MB [f=0000061] Game 2.7 MB [f=0000061] AIs 1 B [f=0000061] [ILoadSaveHandler::CreateSave] saved game to file "Saves/crashTest_2.ssf" [f=0000061] SendLuaMenuMsg showLobby [f=0000061] HandleLobbyOverlay SetMainInterfaceVisibley [f=0000061] Input grabbing is disabled! [f=0000061] TotalHideLobbyInterface, false [f=0000061] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0) [f=0000061] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"! [f=0000061] GoogleFrog paused the game [f=0000061] Input grabbing is enabled! [f=0000061] TotalHideLobbyInterface, true [f=0000061] GoogleFrog unpaused the game [f=0000103] SendLuaMenuMsg showLobby [f=0000103] HandleLobbyOverlay SetMainInterfaceVisibley [f=0000103] Input grabbing is disabled! [f=0000103] TotalHideLobbyInterface, false [f=0000103] GoogleFrog paused the game [f=0000103] [ReloadOrRestart] Spring "F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe" should be reloading [f=0000103] [SpringApp::Reload][1] [f=0000103] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0000103] [async=0] threads=3 tasks=432 {sum,avg}{exec,wait}time={{740.702, 1.715}, {76.043, 0.176}}ms [f=0000103] thread=1 tasks=216 {sum,min,max,avg}{exec,wait}time={{395.858, 0.000, 59.975, 1.833}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000103] thread=2 tasks=216 {sum,min,max,avg}{exec,wait}time={{344.844, 0.000, 60.975, 1.596}, {76.043, 0.000, 2.042, 0.352}}ms [f=0000103] [async=1] threads=3 tasks=104 {sum,avg}{exec,wait}time={{3829.154, 36.819}, {145189.328, 1396.051}}ms [f=0000103] thread=1 tasks=52 {sum,min,max,avg}{exec,wait}time={{1915.578, 0.000, 339.092, 36.838}, {73073.320, 0.000, 1903.582, 1405.256}}ms [f=0000103] thread=2 tasks=52 {sum,min,max,avg}{exec,wait}time={{1913.576, 0.000, 411.070, 36.800}, {72116.000, 0.000, 1912.581, 1386.846}}ms [f=0000103] [ThreadPool::SetThreadCount][2] workers=0 [f=0000103] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=0000103] [ThreadPool::SetThreadCount][2] workers=2 [f=0000103] [Threading] Main thread CPU affinity mask set: 4092 [f=0000103] [SpringApp::Reload][2] [f=0000103] [DemoRecorder::WriteDemoFile] writing client-demo "F:\Steam\steamapps\common\Zero-K\demos\20200720_153700_TitanDuel 2_104.0.1-1529-gffcc8d2 maintenance.sdfz" (7108 bytes) [f=0000103] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0000103] [Game::KillLua][3] dtor=0 luaUI=00000000cc8b71b0 [f=0000103] Start widgetHandler:Shutdown [f=0000103] Shutdown - SaveOrderList Complete [f=0000103] Writing last game win data [f=0000103] Shutdown - SaveConfigData Complete [f=0000103] Shutdown Widget - Save/Load API [f=0000103] Shutdown Widget - Chili Highlight [f=0000103] Shutdown Widget - Draw After Chili [f=0000103] Shutdown Widget - EPIC Menu [f=0000103] Shutdown Widget - Chili Minimap [f=0000103] Shutdown Widget - Chili Widget Selector [f=0000103] Shutdown Widget - Depth of Field Shader [f=0000103] Shutdown Widget - Deferred rendering [f=0000103] Shutdown Widget - Local Team Colors [f=0000103] Shutdown Widget - Display Keys 2 [f=0000103] Shutdown Widget - Save Game Menu [f=0000103] Shutdown Widget - Unit Icons [f=0000103] Shutdown Widget - Noises [f=0000103] Shutdown Widget - HealthBars [f=0000103] Shutdown Widget - Win Counter [f=0000103] Shutdown Widget - BuildETA [f=0000103] Shutdown Widget - Modular Comm Info [f=0000103] Shutdown Widget - Startup Info and Selector [f=0000103] Shutdown Widget - Chili Selections & CursorTip v2 [f=0000103] Shutdown Widget - Chili Economy Panel Default [f=0000103] Shutdown Widget - Chili EndGame Window [f=0000103] Shutdown Widget - MinimapEvents [f=0000103] Shutdown Widget - Chili Nuke Warning [f=0000103] Shutdown Widget - Grab Input [f=0000103] Input grabbing is disabled! [f=0000103] Shutdown Widget - Mex Placement Handler [f=0000103] Shutdown Widget - Local Widgets Config [f=0000103] Shutdown Widget - Stereo3D [f=0000103] Shutdown Widget - Context Menu [f=0000103] Shutdown Widget - Showeco and Grid Drawer [f=0000103] Shutdown Widget - Point Tracker [f=0000103] Shutdown Widget - Missile Silo Range [f=0000103] Shutdown Widget - Highlight Geos [f=0000103] Shutdown Widget - Transport AI [f=0000103] Shutdown Widget - MetalFeatures (new) [f=0000103] Shutdown Widget - Darkening [f=0000103] Shutdown Widget - Attack Warning [f=0000103] Shutdown Widget - Chili Spectator Panels [f=0000103] Shutdown Widget - Music Player [f=0000103] Shutdown Widget - Attack AoE [f=0000103] Shutdown Widget - UnitShapes [f=0000103] Shutdown Widget - Map Edge Extension [f=0000103] Shutdown Widget - Selection Send [f=0000103] Shutdown Widget - LupsManager [f=0000103] Shutdown Widget - Receive Units Indicator [f=0000103] Shutdown Widget - Newton Firezone [f=0000103] Shutdown Widget - Chili Pro Console [f=0000103] Shutdown Widget - Lasso Terraform GUI [f=0000103] Shutdown Widget - Lups [f=0000103] Shutdown Widget - Chili Framework [f=0000103] Shutdown Widget - Custom Markers [f=0000103] Shutdown Widget - Chili Core Selector [f=0000103] Shutdown Widget - Select Keys [f=0000103] Shutdown Widget - Pause Screen [f=0000103] Shutdown Widget - Outline Shader [f=0000103] Shutdown Widget - Color Blindness Correction [f=0000103] Shutdown Widget - Layout Handler [f=0000103] Shutdown Widget - Persistent Build Height [f=0000103] Shutdown Widget - Text To Speech Control [f=0000103] End widgetHandler:Shutdown [f=0000103] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18591770,0} {chunk,block}Bytes={0,0} [f=0000103] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000 [f=0000103] [Game::KillLua][2] dtor=0 luaRules=000000005d63a4d0 [f=0000103] Start gadgetHandler:Shutdown [f=0000103] Shutdown - StartSetup [f=0000103] Shutdown - UnitMorph [f=0000103] Shutdown - LupsNanoSpray [f=0000103] Shutdown - Missile Silo Controller [f=0000103] Shutdown - Modular Comm Info [f=0000103] Shutdown - Terrain Texture Handler [f=0000103] Shutdown - UnitCloakShield [f=0000103] Shutdown - Starlight Handler [f=0000103] End gadgetHandler:Shutdown [f=0000103] Start gadgetHandler:Shutdown [f=0000103] Shutdown - Save/Load [f=0000103] Shutdown - Teleport Throw [f=0000103] Shutdown - UnitMorph [f=0000103] Shutdown - Modular Comm Info [f=0000103] Shutdown - Retreat Command [f=0000103] Shutdown - Shockwaves [f=0000103] Shutdown - CustomUnitShaders [f=0000103] Shutdown - UnitCloakShield [f=0000103] Shutdown - Lups Cloak FX [f=0000103] Shutdown - Lups [f=0000103] Shutdown - Lups Shield [f=0000103] End gadgetHandler:Shutdown [f=0000103] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18591847,0} {chunk,block}Bytes={0,0} [f=0000103] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18591847,0} {chunk,block}Bytes={0,0} [f=0000103] [Game::KillLua][4] dtor=0 [f=0000103] [SpringApp::Reload][3] [f=0000103] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0000103] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0000103] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8 [f=0000103] [Sound] [Sound::UpdateThread][4] ctx=0000000060a34020 dev=000000004851d060 [f=0000103] [Sound] [Sound::UpdateThread][5] ctx=0000000060a34020 dev=000000004851d060 [f=0000103] [Sound] [Sound::Cleanup][alcDestroyContext(0000000060a34020)] [f=0000103] [Sound] [Sound::Cleanup][alcCloseDevice(000000004851d060)] [f=0000103] [Sound] [Sound::UpdateThread][6] [f=0000103] [SpringApp::Reload][4] [f=0000103] [Game::~CGame][1] [f=0000103] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0000103] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0000103] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0000103] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0000103] [Game::KillLua][4] dtor=1 [f=0000103] [Game::KillMisc][1] [f=0000103] [Game::KillMisc][2] [f=0000103] [Game::KillMisc][3] [f=0000103] [Game::KillRendering][1] [f=0000103] [~CRectangleOverlapHandler] 0% overlap reduction [f=0000103] [3DOParser::Kill] allocated 165 pieces [f=0000103] [S3OParser::Kill] allocated 3072 pieces [f=0000103] [AssParser::Kill] allocated 326 pieces [f=0000103] [Game::KillInterface][1] [f=0000103] [Game::KillInterface][2] [f=0000103] [Game::KillSimulation][1] [f=0000103] [Game::KillSimulation][2] [f=0000103] [CCollisionHandler] dis-/continuous tests: 0/3282 [f=0000103] [Game::KillSimulation][3] [f=0000103] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000103] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000103] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000103] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000103] [~CRectangleOverlapHandler] 0% overlap reduction [f=0000103] [~CRectangleOverlapHandler] 0% overlap reduction [f=0000103] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [f=0000103] [Game::KillSimulation][4] [f=0000103] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0000103] [Game::~CGame][2] [f=0000103] [Game::~CGame][3] [f=0000103] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 4608 bytes sent 4390 bytes recv'd [f=0000103] [SpringApp::Reload][5] [f=0000103] [SpringApp::Reload][6] [f=0000103] [VFS] [SpringVFS::UnMapArchives<this=000000004837a650>(reload=1)] (#mod=7659 #map=13 #menu=2660) [f=0000103] Scanning: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base [f=0000103] Scanning: F:\Steam\steamapps\common\Zero-K\maps [f=0000103] Scanning: F:\Steam\steamapps\common\Zero-K\games [f=0000103] Scanning: F:\Steam\steamapps\common\Zero-K\packages [f=0000103] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [f=0000103] [SpringApp::Reload][7] [f=0000103] [SpringApp::Reload][8] [f=0000103] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0000103] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0000103] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0000103] [Sound] [Sound::InitThread][1] [f=0000103] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0000103] [Sound] [Sound::OpenOpenALDevice] device=000000004851d060 context=00000000ed288a80 [f=0000103] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0000103] [Sound] Vendor: OpenAL Community [f=0000103] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0000103] [Sound] Renderer: OpenAL Soft [f=0000103] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0000103] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0000103] [Sound] Devices: [f=0000103] [Sound] [Speakers (Realtek High Definition Audio)] [f=0000103] [Sound] [SAMSUNG (NVIDIA High Definition Audio)] [f=0000103] [Sound] [Speakers (Realtek High Definition Audio)] [f=0000103] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)] [f=0000103] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0000103] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0000103] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0000103] [Sound] EFX Enabled: yes [f=0000103] [Sound] [Sound::UpdateThread][2] [f=0000103] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0000103] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.7.0" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Chobby v1.8.7.0", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000485ef200 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=2 [f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<960,810> [f=-000001] [liblobby] Warning: Duplicate user(DRmax66) added to channel (zk) [f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0) [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"! [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<960,810> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<960,810> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@75Hz (windowed::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 5ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [liblobby] Warning: Duplicate user(DRmax66) added to channel (zk) [f=-000001] crashTest_2 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 40 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 40 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 40 [f=-000001] SetSettings Int, NetworkLossFactor, 1 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, CamFreeScrollSpeed, 40 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MSAALevel, 4 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] [ReloadOrRestart] Spring "F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe" should be reloading [f=-000001] nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=18 {sum,avg}{exec,wait}time={{13.998, 0.778}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=9 {sum,min,max,avg}{exec,wait}time={{6.999, 0.000, 1.000, 0.778}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=9 {sum,min,max,avg}{exec,wait}time={{6.999, 0.000, 1.000, 0.778}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000ed288a80 dev=000000004851d060 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000ed288a80 dev=000000004851d060 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000ed288a80)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000000004851d060)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=000000004837a650>(reload=1)] (#mod=0 #map=0 #menu=2660) [f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base [f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004851d060 context=00000000ed289e80 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [SAMSUNG (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.7.0" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Chobby v1.8.7.0", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [SpringApp::Reload][12] #script=97 [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::StartServer] mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 55ms [f=-000001] [SpringApp::Reload][13] reloadCount=3 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::AddMapArchivesToVFS][server=000000005d82ce00] using map "TitanDuel 2.2" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=000000005d82ce00] using game "Zero-K v1.8.7.1" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::GameDataReceived] recording demo to "F:\Steam\steamapps\common\Zero-K\demos\20200720_153807_TitanDuel 2_104.0.1-1529-gffcc8d2 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [liblobby] Warning: Duplicate user(MRALECTO) added to channel (zk) [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] [liblobby] Warning: Duplicate user(MRALECTO) added to channel (zk) [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 231ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 292ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Bomber Dive <unit_bomber_dive.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent Landship <unit_prevent_landship.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaGaia" [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (114ms, checksum 9d8a343e)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [f=-000001] [EOH::CreateSkirmishAI(id=0)] [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Saved Game" [f=0000061] [Game::LoadLua] Lua developer mode disabled [f=0000061] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaRules" [f=0000061] Unsynced LuaRules: starting loading [f=0000061] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=0000061] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_gameframe_orders.lua <api_gameframe_orders.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: bank.lua <bank.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_bounty.lua <unit_bounty.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_explosion_spawner.lua <unit_explosion_spawner.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_stealth.lua <unit_stealth.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [f=0000061] Unsynced LuaRules: finished loading [f=0000061] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaGaia" [f=0000061] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=0000061] LuaUI Entry Point: "luaui.lua" [f=0000061] LuaSocket Support: enabled [f=0000061] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=0000061] localWidgets, nil, true, true [f=0000061] LuaUI: bound F11 to the widget selector [f=0000061] LuaUI: bound CTRL+F11 to tweak mode [f=0000061] Spring.GetMyPlayerID(), 0 [f=0000061] Spring.GetMyPlayerID() done, <table> [f=0000061] USE_OLD_CHILI [f=0000061] Loading last game win data [f=0000061] Resetting win data [f=0000061] Last game player count: 1, This game player count: 1 [f=0000061] Last game allyTeam count: 3, This game allyTeam count: 3 [f=0000061] Player and team counts match, continuing [f=0000061] Testing last game's team 0 mapped to this game's team 0 [f=0000061] All players and teams match from last game, using last game's scores as base [f=0000061] [cawidgets.lua] Error: Failed to load: gfx_sun_and_atmosphere.lua (duplicate name) [f=0000061] [cawidgets.lua] Error: Failed to load: unit_showallcommands_2.lua (duplicate name) [f=0000061] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=0000061] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=0000061] Loaded API widget: i18n <api_i18n.lua> [f=0000061] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=0000061] Loaded API widget: Win Counter <api_win_counter.lua> [f=0000061] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=0000061] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format [f=0000061] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=0000061] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=0000061] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=0000061] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=0000061] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=0000061] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=0000061] Loaded API widget: Chili Framework <api_chili.lua> [f=0000061] Loaded API widget: Lups <lups_wrapper.lua> [f=0000061] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=0000061] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=0000061] Loaded widget: Save/Load API <api_saveload.lua> [f=0000061] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=0000061] Hardware mouse-cursor is enabled! [f=0000061] Set "shadows" config-parameter to 1 [f=0000061] GroundDetail set to 110 [f=0000061] Ground-decal rendering is enabled! [f=0000061] Set maximum particles to: 15000 [f=0000061] Set UnitLodDist to 9999 [f=0000061] Set UnitIconDist to 149 [f=0000061] model shaders is enabled! [f=0000061] SetLobbyButtonEnabled, false [f=0000061] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=0000061] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=0000061] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=0000061] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=0000061] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=0000061] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=0000061] Mexspot Fetcher fetching [f=0000061] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=0000061] Team highlighting: Disabled [f=0000061] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=0000061] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=0000061] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=0000061] Loaded widget: Save Game Menu <gui_savegame.lua> [f=0000061] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=0000061] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=0000061] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=0000061] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=0000061] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=0000061] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=0000061] Loaded widget: HealthBars <unit_healthbars.lua> [f=0000061] Loaded widget: Noises <snd_noises.lua> [f=0000061] Loaded widget: Unit Icons <unit_icons.lua> [f=0000061] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=0000061] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=0000061] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=0000061] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=0000061] Loaded widget: BuildETA <gui_build_eta.lua> [f=0000061] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=0000061] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=0000061] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=0000061] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=0000061] Loaded widget: Objectives <mission_objectives.lua> [f=0000061] Game already started or Start Position is randomized. Removed: Initial Queue ZK [f=0000061] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=0000061] Loaded widget: Music Player <snd_music.lua> [f=0000061] Loaded widget: Keep Target <cmd_keep_target.lua> [f=0000061] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=0000061] Loaded widget: Autoquit <autoquit.lua> [f=0000061] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=0000061] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=0000061] Loaded widget: Blast Radius <gui_blastradius.lua> [f=0000061] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=0000061] Loaded widget: Darkening <gui_darkening.lua> [f=0000061] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=0000061] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=0000061] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua> [f=0000061] Loaded widget: Transport AI <unit_transport_ai.lua> [f=0000061] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=0000061] Loaded widget: Haven Handler <gui_havens.lua> [f=0000061] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=0000061] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=0000061] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=0000061] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=0000061] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=0000061] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=0000061] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=0000061] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=0000061] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=0000061] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=0000061] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=0000061] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=0000061] Loaded widget: Context Menu <gui_contextmenu.lua> [f=0000061] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=0000061] Loaded widget: Voice Assistant <unit_voice.lua> [f=0000061] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=0000061] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=0000061] Loaded widget: Local Widgets Config <localwidgets.lua> [f=0000061] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=0000061] Loaded widget: Orbit Command <cmd_orbit.lua> [f=0000061] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=0000061] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=0000061] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=0000061] Loaded widget: Mission Results Handler <mission_results.lua> [f=0000061] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=0000061] Mex Placement Initialised with 32 spots. [f=0000061] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=0000061] Loaded widget: In-game Ignore <ignore.lua> [f=0000061] Input grabbing is enabled! [f=0000061] Input grabbing is enabled! [f=0000061] Loaded widget: Grab Input <api_grabinput.lua> [f=0000061] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=0000061] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=0000061] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=0000061] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=0000061] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=0000061] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=0000061] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=0000061] Loaded widget: Command Alpha <gui_command_alpha.lua> [f=0000061] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=0000061] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=0000061] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=0000061] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=0000061] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=0000061] Loaded widget: MinimapEvents <minimap_events.lua> [f=0000061] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=0000061] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=0000061] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=0000061] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=0000061] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=0000061] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [f=0000061] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=0000061] Loaded widget: Auto Group <unit_auto_group.lua> [f=0000061] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=0000061] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=0000061] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=0000061] <Replay control buttons> Live mode. Widget removed. [f=0000061] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=0000061] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=0000061] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=0000061] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=0000061] Loaded widget: Unit Start State <unit_start_state.lua> [f=0000061] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=0000061] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=0000061] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=0000061] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=0000061] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=0000061] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=0000061] Loaded widget: UnitShapes <unit_shapes.lua> [f=0000061] Loaded widget: Stockpiler <unit_stockpile.lua> [f=0000061] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=0000061] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=0000061] Loaded widget: Selection Send <api_selectionsend.lua> [f=0000061] Loaded widget: Building Starter <unit_building_starter.lua> [f=0000061] Loaded widget: State Icons <unit_state_icons.lua> [f=0000061] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=0000061] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=0000061] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=0000061] Loaded widget: Dev Commands <dbg_devcommands.lua> [f=0000061] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=0000061] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=0000061] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=0000061] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=0000061] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=0000061] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=0000061] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=0000061] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=0000061] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=0000061] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=0000061] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=0000061] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=0000061] Loaded widget: Chili Docking <api_chili_docking.lua> [f=0000061] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=0000061] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=0000061] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=0000061] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=0000061] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=0000061] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=0000061] Loaded widget: Select Keys <gui_selectkeys.lua> [f=0000061] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=0000061] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=0000061] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=0000061] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=0000061] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=0000061] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=0000061] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=0000061] SetSunLighting [f=0000061] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=0000061] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=0000061] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=0000061] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=0000061] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=0000061] Lua garbage collection rate: 30/s [f=0000061] Loaded widget: GC Control <api_gc_control.lua> [f=0000061] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=0000061] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=0000061] Removed 'GC at >100MB': disabled. [f=0000061] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=0000061] Writing last game win data [f=0000061] LuaUI v0.3 [f=0000061] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14082,0} {chunk,block}Bytes={0,0} [f=0000061] Input grabbing is enabled! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1595223552} [f=0000061] SetLobbyButtonEnabled, false [f=0000061] UpdateInterfacePreset, minimapRight [f=0000061] TotalHideLobbyInterface, true [f=0000061] GameID: bf2d155f7c716272d4f1da92a4e560fe [f=0000061] Connection attempt from GoogleFrog [f=0000061] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=0000061] -> Connection established (given id 0) [f=0000061] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0000061] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000061] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0000061] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0000061] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1 [f=0000080] Error: Spring 104.0.1-1529-gffcc8d2 maintenance has crashed. [f=0000080] Error: DLL information: [f=0000080] Error: 0x00400000 spring [f=0000080] Error: 0x9f740000 ntdll [f=0000080] Error: 0x9ec50000 KERNEL32 [f=0000080] Error: 0x9d540000 KERNELBASE [f=0000080] Error: 0x9ee50000 ADVAPI32 [f=0000080] Error: 0x9ef10000 msvcrt [f=0000080] Error: 0x9eb90000 sechost [f=0000080] Error: 0x9efb0000 RPCRT4 [f=0000080] Error: 0x9ec30000 imagehlp [f=0000080] Error: 0x9c7e0000 ucrtbase [f=0000080] Error: 0x9e4a0000 SHELL32 [f=0000080] Error: 0x95c50000 GLU32 [f=0000080] Error: 0x9bb70000 IPHLPAPI [f=0000080] Error: 0x9c710000 cfgmgr32 [f=0000080] Error: 0x9f490000 USER32 [f=0000080] Error: 0x9c6c0000 win32u [f=0000080] Error: 0x9d7f0000 shcore [f=0000080] Error: 0x9e210000 GDI32 [f=0000080] Error: 0x78910000 OPENGL32 [f=0000080] Error: 0x9d220000 gdi32full [f=0000080] Error: 0x9f0d0000 combase [f=0000080] Error: 0x9c940000 msvcp_win [f=0000080] Error: 0x9c760000 bcryptPrimitives [f=0000080] Error: 0x9ca90000 windows.storage [f=0000080] Error: 0x9b260000 dxcore [f=0000080] Error: 0x9c670000 profapi [f=0000080] Error: 0x9c620000 powrprof [f=0000080] Error: 0x9c5f0000 UMPDC [f=0000080] Error: 0x9d990000 shlwapi [f=0000080] Error: 0x9c6a0000 kernel.appcore [f=0000080] Error: 0x9c6f0000 cryptsp [f=0000080] Error: 0x9db20000 WS2_32 [f=0000080] Error: 0x6b240000 libcurl [f=0000080] Error: 0x9d3c0000 CRYPT32 [f=0000080] Error: 0x9c600000 MSASN1 [f=0000080] Error: 0x9f630000 WLDAP32 [f=0000080] Error: 0x62e80000 zlib1 [f=0000080] Error: 0x6b3c0000 libvorbisfile-3 [f=0000080] Error: 0x6b600000 OpenAL32 [f=0000080] Error: 0x9db90000 ole32 [f=0000080] Error: 0x6b8c0000 libfreetype-6 [f=0000080] Error: 0x6a1c0000 libIL [f=0000080] Error: 0x6c740000 SDL2 [f=0000080] Error: 0x9e160000 IMM32 [f=0000080] Error: 0x9da50000 OLEAUT32 [f=0000080] Error: 0x64f80000 libfontconfig-1 [f=0000080] Error: 0x6ed80000 glew32 [f=0000080] Error: 0x91790000 WINMM [f=0000080] Error: 0x98530000 VERSION [f=0000080] Error: 0x913f0000 WINMMBASE [f=0000080] Error: 0x70680000 libogg-0 [f=0000080] Error: 0x6d540000 libvorbis-0 [f=0000080] Error: 0x68f40000 libexpat-1 [f=0000080] Error: 0x75090000 gameoverlayrenderer64 [f=0000080] Error: 0x9d8b0000 PSAPI [f=0000080] Error: 0x9a960000 uxtheme [f=0000080] Error: 0x9ed10000 MSCTF [f=0000080] Error: 0x48d10000 nvoglv64 [f=0000080] Error: 0x9dcf0000 SETUPAPI [f=0000080] Error: 0x9d510000 bcrypt [f=0000080] Error: 0x98d00000 WTSAPI32 [f=0000080] Error: 0x9c410000 DEVOBJ [f=0000080] Error: 0x9c8e0000 WINTRUST [f=0000080] Error: 0x9b650000 ntmarta [f=0000080] Error: 0x9ad90000 dwmapi [f=0000080] Error: 0x9b6c0000 WINSTA [f=0000080] Error: 0x9e240000 clbcatq [f=0000080] Error: 0x98540000 MMDevApi [f=0000080] Error: 0x98620000 AUDIOSES [f=0000080] Error: 0x98ba0000 wintypes [f=0000080] Error: 0x8ecc0000 Windows.UI [f=0000080] Error: 0x8ebb0000 TextInputFramework [f=0000080] Error: 0x8ea90000 InputHost [f=0000080] Error: 0x9a200000 CoreMessaging [f=0000080] Error: 0x8e760000 CoreUIComponents [f=0000080] Error: 0x98180000 PROPSYS [f=0000080] Error: 0x853f0000 dsound [f=0000080] Error: 0x9aca0000 resourcepolicyclient [f=0000080] Error: 0x91780000 secur32 [f=0000080] Error: 0x9c4e0000 SSPICLI [f=0000080] Error: 0x9be60000 mswsock [f=0000080] Error: 0x4bbf0000 NSI [f=0000080] Error: 0x975b0000 dhcpcsvc [f=0000080] Error: 0x85380000 napinsp [f=0000080] Error: 0x81ae0000 pnrpnsp [f=0000080] Error: 0x9bbb0000 DNSAPI [f=0000080] Error: 0x8d430000 winrnr [f=0000080] Error: 0x97c30000 NLAapi [f=0000080] Error: 0x76d90000 wshbth [f=0000080] Error: 0x96c00000 fwpuclnt [f=0000080] Error: 0x95740000 rasadhlp [f=0000080] Error: 0x91440000 iertutil [f=0000080] Error: 0x97530000 shfolder [f=0000080] Error: 0x96fa0000 dbghelp [f=0000080] Error: Exception: Access violation (0xc0000005) [f=0000080] Error: Exception Address: 0x0000000000a2570c [f=0000080] Error: Stacktrace for Spring 104.0.1-1529-gffcc8d2 maintenance: [f=0000080] Error: [ProgCtr=0000000000a2570c StackPtr=000000004329a540 FramePtr=00000000052eecc0] [f=0000080] Error: (0) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00A2570C] [f=0000080] Error: (1) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00A3A112] [f=0000080] Error: (2) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00A3C945] [f=0000080] Error: (3) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x0042AEBD] [f=0000080] Error: (4) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x005163D2] [f=0000080] Error: (5) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00431319] [f=0000080] Error: (6) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x007CE9EA] [f=0000080] Error: (7) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x007D1C68] [f=0000080] Error: (8) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x007BD90B] [f=0000080] Error: (9) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00D6AB0F] [f=0000080] Error: (10) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x004013BD] [f=0000080] Error: (11) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x004014CB] [f=0000080] Error: (12) C:\WINDOWS\System32\KERNEL32.DLL [0x00017BD4] [f=0000080] Error: (13) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006CE51] [f=0000080] [WatchDog::DeregisterThread] deregistering controls for thread [main] [f=0000080] Error: [ExitSpringProcess] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: F:\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1 [f=0000080] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [f=0000080] [SpringApp::Kill][1] fromRun=0 [f=0000080] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0000080] [async=0] threads=3 tasks=780 {sum,avg}{exec,wait}time={{740.743, 0.950}, {53.971, 0.069}}ms [f=0000080] thread=1 tasks=390 {sum,min,max,avg}{exec,wait}time={{391.868, 0.000, 83.969, 1.005}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000080] thread=2 tasks=390 {sum,min,max,avg}{exec,wait}time={{348.875, 0.000, 78.971, 0.895}, {53.971, 0.000, 2.001, 0.138}}ms [f=0000080] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0000080] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000080] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000080] [ThreadPool::SetThreadCount][2] workers=0 [f=0000080] [SpringApp::Kill][2] [f=0000080] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0000080] [Game::KillLua][3] dtor=0 luaUI=00000000ffd1bc80 [f=0000080] Start widgetHandler:Shutdown [f=0000080] Shutdown - SaveOrderList Complete [f=0000080] Writing last game win data [f=0000080] Shutdown - SaveConfigData Complete [f=0000080] Shutdown Widget - Chili Highlight [f=0000080] Shutdown Widget - Save/Load API [f=0000080] Shutdown Widget - Draw After Chili [f=0000080] Shutdown Widget - EPIC Menu [f=0000080] Shutdown Widget - Depth of Field Shader [f=0000080] Shutdown Widget - Chili Widget Selector [f=0000080] Shutdown Widget - Chili Minimap [f=0000080] Shutdown Widget - Deferred rendering [f=0000080] Shutdown Widget - Local Team Colors [f=0000080] Shutdown Widget - Display Keys 2 [f=0000080] Shutdown Widget - Save Game Menu [f=0000080] Shutdown Widget - HealthBars [f=0000080] Shutdown Widget - Noises [f=0000080] Shutdown Widget - Unit Icons [f=0000080] Shutdown Widget - Win Counter [f=0000080] Shutdown Widget - BuildETA [f=0000080] Shutdown Widget - Modular Comm Info [f=0000080] Shutdown Widget - Music Player [f=0000080] Shutdown Widget - Chili Spectator Panels [f=0000080] Shutdown Widget - Attack Warning [f=0000080] Shutdown Widget - Darkening [f=0000080] Shutdown Widget - MetalFeatures (new) [f=0000080] Shutdown Widget - Transport AI [f=0000080] Shutdown Widget - Highlight Geos [f=0000080] Shutdown Widget - Missile Silo Range [f=0000080] Shutdown Widget - Point Tracker [f=0000080] Shutdown Widget - Showeco and Grid Drawer [f=0000080] Shutdown Widget - Context Menu [f=0000080] Shutdown Widget - Stereo3D [f=0000080] Shutdown Widget - Local Widgets Config [f=0000080] Shutdown Widget - Mex Placement Handler [f=0000080] Shutdown Widget - Grab Input [f=0000080] Shutdown Widget - Chili Nuke Warning [f=0000080] Shutdown Widget - MinimapEvents [f=0000080] Shutdown Widget - Chili EndGame Window [f=0000080] Shutdown Widget - Chili Economy Panel Default [f=0000080] Shutdown Widget - Chili Selections & CursorTip v2 [f=0000080] Shutdown Widget - Startup Info and Selector [f=0000080] Shutdown Widget - Attack AoE [f=0000080] Shutdown Widget - UnitShapes [f=0000080] Shutdown Widget - Map Edge Extension [f=0000080] Shutdown Widget - Selection Send [f=0000080] Shutdown Widget - LupsManager [f=0000080] Shutdown Widget - Newton Firezone [f=0000080] Shutdown Widget - Receive Units Indicator [f=0000080] Shutdown Widget - Chili Pro Console [f=0000080] Shutdown Widget - Lasso Terraform GUI [f=0000080] Shutdown Widget - Chili Framework [f=0000080] Shutdown Widget - Lups [f=0000080] Shutdown Widget - Chili Core Selector [f=0000080] Shutdown Widget - Custom Markers [f=0000080] Shutdown Widget - Select Keys [f=0000080] Shutdown Widget - Pause Screen [f=0000080] Shutdown Widget - Text To Speech Control [f=0000080] Shutdown Widget - Persistent Build Height [f=0000080] Shutdown Widget - Layout Handler [f=0000080] Shutdown Widget - Color Blindness Correction [f=0000080] Shutdown Widget - Outline Shader [f=0000080] End widgetHandler:Shutdown [f=0000080] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17401783,0} {chunk,block}Bytes={0,0} [f=0000080] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000 [f=0000080] [Game::KillLua][2] dtor=0 luaRules=000000005dcb0820 [f=0000080] Start gadgetHandler:Shutdown [f=0000080] Shutdown - StartSetup [f=0000080] Shutdown - UnitMorph [f=0000080] Shutdown - LupsNanoSpray [f=0000080] Shutdown - Missile Silo Controller [f=0000080] Shutdown - Modular Comm Info [f=0000080] Shutdown - Terrain Texture Handler [f=0000080] Shutdown - UnitCloakShield [f=0000080] Shutdown - Starlight Handler [f=0000080] End gadgetHandler:Shutdown [f=0000080] Start gadgetHandler:Shutdown [f=0000080] Shutdown - Save/Load [f=0000080] Shutdown - Teleport Throw [f=0000080] Shutdown - UnitMorph [f=0000080] Shutdown - Modular Comm Info [f=0000080] Shutdown - Retreat Command [f=0000080] Shutdown - Shockwaves [f=0000080] Shutdown - CustomUnitShaders [f=0000080] Shutdown - UnitCloakShield [f=0000080] Shutdown - Lups Cloak FX [f=0000080] Shutdown - Lups [f=0000080] Shutdown - Lups Shield [f=0000080] End gadgetHandler:Shutdown [f=0000080] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17401861,0} {chunk,block}Bytes={0,0} [f=0000080] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17401861,0} {chunk,block}Bytes={0,0} [f=0000080] [Game::KillLua][4] dtor=0 [f=0000080] [DemoRecorder::WriteDemoFile] writing client-demo "F:\Steam\steamapps\common\Zero-K\demos\20200720_153807_TitanDuel 2_104.0.1-1529-gffcc8d2 maintenance.sdfz" (3811 bytes) [f=0000080] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0000080] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0000080] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [f=0000080] [Sound] [Sound::UpdateThread][4] ctx=00000000ed289e80 dev=000000004851d060 [f=0000080] [Sound] [Sound::UpdateThread][5] ctx=00000000ed289e80 dev=000000004851d060 [f=0000080] [Sound] [Sound::Cleanup][alcDestroyContext(00000000ed289e80)] [f=0000080] [Sound] [Sound::Cleanup][alcCloseDevice(000000004851d060)] [f=0000080] [Sound] [Sound::UpdateThread][6] [f=0000080] [Game::~CGame][1] [f=0000080] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0000080] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0000080] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0000080] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0000080] [Game::KillLua][4] dtor=1 [f=0000080] [Game::KillMisc][1] [f=0000080] [Game::KillMisc][2] [f=0000080] [Game::KillMisc][3] [f=0000080] [Game::KillRendering][1] [f=0000080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0000080] [3DOParser::Kill] allocated 137 pieces [f=0000080] [S3OParser::Kill] allocated 2585 pieces [f=0000080] [AssParser::Kill] allocated 220 pieces [f=0000080] [Game::KillInterface][1] [f=0000080] [Game::KillInterface][2] [f=0000080] [Game::KillSimulation][1] [f=0000080] [Game::KillSimulation][2] [f=0000080] [CCollisionHandler] dis-/continuous tests: 0/3292 [f=0000080] [Game::KillSimulation][3] [f=0000080] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000080] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000080] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000080] [~CPathCache(40x40)] cacheHits=20 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0000080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0000080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0000080] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [f=0000080] [Game::KillSimulation][4] [f=0000080] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0000080] [Game::~CGame][2] [f=0000080] [Game::~CGame][3] [f=0000080] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=0000080] SetLobbyFullscreenMode, 2 [f=0000080] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection [f=0000080] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,6636686,0} {chunk,block}Bytes={0,0} [f=0000080] [SpringApp::Kill][3] [f=0000080] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2349 bytes sent 2597 bytes recv'd [f=0000080] [SpringApp::Kill][4] font=00000000476fd4f0 [f=0000080] [SpringApp::Kill][5] [f=0000080] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>] [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=0)] #archives[section]=0 #files[section]=7659 [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=1)] #archives[section]=0 #files[section]=13 [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=2)] #archives[section]=4 #files[section]=430 [VFS] archive=F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base\springcontent.sdz (000000004841d9f0) [VFS] archive=F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base\cursors.sdz (000000004841e0d0) [VFS] archive=F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base\spring\bitmaps.sdz (000000004841e2e0) [VFS] archive=F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base\maphelper.sdz (00000000609f18f0) [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=3)] #archives[section]=0 #files[section]=2660 [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=4)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=5)] #archives[section]=1 #files[section]=0 [VFS] archive=F:\Steam\steamapps\common\Zero-K\packages\ee0bbe83cc4331254bafac999ebf6d9e.sdp (0000000060d6c300) [~CPoolArchive] archiveFile="F:\Steam\steamapps\common\Zero-K\packages\ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4179ms file="sounds/music/peace/a whole world on paper.ogg" indx=5887 inflSize=2558kb readTime=46ms file="unittextures/torpedolauncher.dds" indx=7583 inflSize=1365kb readTime=39ms file="unittextures/gritty1.dds" indx=7046 inflSize=5461kb readTime=36ms file="unittextures/detriment_1.dds" indx=6987 inflSize=5461kb readTime=32ms file="unittextures/benzcom_1.dds" indx=6857 inflSize=5461kb readTime=31ms file="unittextures/gritty2.dds" indx=7047 inflSize=5461kb readTime=31ms file="unittextures/benzcom_normals.dds" indx=6860 inflSize=4096kb readTime=31ms file="unittextures/core_other.dds" indx=6934 inflSize=2730kb readTime=27ms file="unittextures/bantha_1.dds" indx=6841 inflSize=5461kb readTime=27ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=23ms [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=6)] #archives[section]=1 #files[section]=0 [VFS] archive=F:\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000000005ee17010) [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=8)] #archives[section]=1 #files[section]=0 [VFS] archive=F:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000000004841c970) [SpringApp::Kill][8] Error: [Watchdog::DeregisterThread] invalid thread number 0 [WatchDog::Uninstall][1] hangDetectorThread=00000000018ea490 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
Crash when loading this saved game. crashTest_2.zip