Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting Using writeable configuration source: "C:\Users\Vladimir\Documents\My Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, Path, Texture, Sound, Net, BumpWater, AutohostInterface, Font, Shader, ArchiveScanner, CSMFGroundTextures, GroundMoveType, ModelRenderContainer, LuaSocket, CregSerializer, DynWater, GameServer, KeyBindings, DecalsDrawerGL4, Piece, SkyBox, VFS, Model Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 ForceDisableShaders = 1 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 0 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 snd_volmaster = 0 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-151-g11de57d maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz; 4003MB RAM, 7331MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} display=1 modes=72 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 4] 1680x1050x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [10] 1440x900x24bpp@60Hz [28] 1280x800x24bpp@60Hz [34] 1280x720x24bpp@60Hz [58] 640x400x24bpp@60Hz [70] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.0 - Build 10.18.10.4653 GL vendor : Intel GL renderer : Intel(R) HD Graphics 4000 GLSL version: 1.30 - Build 10.18.10.4653 GLEW version: 2.1.0 GPU memory : unknown SDL swap-int: 1 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 0 (-) max. FBO samples : 8 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 16/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 70 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Users\Vladimir\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\ Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\maps Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\games Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [Sound::InitThread][3] device=06f8e5d0 context=06a72190 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Динамики (Realtek High Definition Audio)] [f=-000001] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Динамики (Realtek High Definition Audio)] [f=-000001] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} Fontconfig error: Cannot load default config file [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.3ms) [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [Info] Using filesystem-writepath: C:\Users\Vladimir\Documents\My Games\Zero-K [Info] Free disk space: 101155 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 56308 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3698815755","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Intel, 3 [f=-000001] Applying Intel gl version 3.x compatibility profile. [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0718ba90 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system. Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] steamMode, false, true [f=-000001] OnConnected [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Connecting to battle, Zero-K v1.6.1.19, Coagulation Marsh 0.7, 104.0.1-151-g11de57d [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=27 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{2.000, -0.000, 26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=06a7cf8c [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=06a9bbd8 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06a72190 dev=06f8e5d0 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms) [f=-000001] [Sound] [Sound::InitThread][3] device=12243050 context=079a1e38 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Динамики (Realtek High Definition Audio)] [f=-000001] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Динамики (Realtek High Definition Audio)] [f=-000001] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 200ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9" [f=-000001] [SpringApp::Reload][12] #script=134 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8461 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8461 using name Prototypestill [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Coagulation Marsh 0.7 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.1.19 (archive: d20f45dd9edb9ba21df2a9ad55efd6c0.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Coagulation Marsh 0.7 (checksum 0xb99698c4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive d20f45dd9edb9ba21df2a9ad55efd6c0.sdz (checksum 0x23ec379) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Vladimir\Documents\My Games\Zero-K\demos\20180130_011619_Coagulation Marsh 0_104.0.1-151-g11de57d maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 264ms [f=-000001] [PreGame::UpdateClientNet] received user number 3 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (79 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 677ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2903ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 257ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 135ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 164ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 10 [f=-000001] Setting morph for custom comms for player: 11 [f=-000001] Setting morph for custom comms for player: 13 [f=-000001] Setting morph for custom comms for player: 14 [f=-000001] Setting morph for custom comms for player: 15 [f=-000001] Setting morph for custom comms for player: 16 [f=-000001] Setting morph for custom comms for player: 17 [f=-000001] Setting morph for custom comms for player: 18 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Error: [LuaGaia::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string stack traceback: [C]: in function 'Include' [string "LuaGaia/main.lua"]:2: in main chunk [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: Mexes <cliffs.lua> [f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,2434353,0} {chunk,block}Bytes={0,0} [f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,2434353,0} {chunk,block}Bytes={0,0} [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 15, This game player count: 15 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b3cb01f9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=214d8cfb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=422ef2e7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=422ef2e7 file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe-422ef2e7.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b3cb01f9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=214d8cfb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=422ef2f7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=422ef2f7 file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe2-422ef2f7.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (445ms, checksum 39df354e) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11196,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: bd9b6f5a7c03b4a9ef46ec4044aeda33 [f=-000001] Connection attempt from akademiker [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from Sap_ru [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from SoDEX [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 13) [f=-000001] Connection attempt from GreenPixel [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from Znack [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 16) [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from Sakal [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from marfis [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 15) [f=-000001] Connection attempt from Hectorion [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] Connection attempt from Blackdutchie [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from [Er0]Godde [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 14) [f=-000001] Connection attempt from anonymise737 [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap_ru" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap_ru" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] Connection attempt from Sippio [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] [liblobby] Warning: Duplicate user(Anir) added to channel (zk) [f=-000001] -> Connection established (given id 17) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] Connection attempt from Prototypestill [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] Connection attempt from regos [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 11) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] Connection attempt from MooningForces [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from filch [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 12) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] Connection attempt from markivs [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 18) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xc0c8383f}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap_ru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap_ru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] Connection attempt from Alcur [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] <Prototypestill> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] [Blackdutchie] moderator-reaver was really nice to play. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] <Znack> Allies: I choose: BUILDBOT! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] <MooningForces> Allies: I choose: Marty McLobster! [f=-000001] <[Er0]Godde> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] <Sap_ru> Allies: I choose: Speedy Greedy! [f=-000001] Spectator Alcur left the game: timeout [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] Spectator Sakal left the game: normal quit [f=-000001] <anonymise737> Allies: I choose: Commander 1! [f=-000001] <MooningForces> Allies: krow rush [f=-000001] [Er0]Godde added point: can ships cross this? [f=-000001] <akademiker> Allies: I choose: Commander 3! [f=-000001] [Game::ClientReadNet] added new player mushroomraider with number 19 to team 0 [f=-000001] > SPRINGIE:User mushroomraider|corvrad|5_2||False|||GB [f=-000001] akademiker added point: îs this lava? [f=-000001] <[Er0]Godde> Allies: ok Mooning [f=-000001] Sap_ru added point: or water? [f=-000001] [Blackdutchie] I will check as game starts, but I am going by the assumption ships can enter the middle [f=-000001] [Blackdutchie] but maybe submarines cannot [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 20 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|corbhmth|5_2||False||Dynasty|AT [f=-000001] [Game::ClientReadNet] added new player Shyrka with number 21 to team 0 [f=-000001] > SPRINGIE:User Shyrka|wolverine_mine|5_3|donator_2|False|XCOM|Federation|ES [f=-000001] > SPRINGIE:User Shyrka|wolverine_mine|5_3|donator_2|False|XCOM|Federation|ES [f=-000001] Connection attempt from Shyrka [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 21) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] <MooningForces> Allies: oyou do it [f=-000001] [Blackdutchie] and potentially the shogun and reef may not be able to [f=-000001] <[Er0]Godde> Allies: me? [f=-000001] <MooningForces> Allies: yea [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=-000001] <MooningForces> Allies: or who is good at gunships [f=-000001] > Game will be force started in 51 seconds [f=-000001] <anonymise737> Allies: Wanna rush Krow? [f=-000001] > SPRINGIE:User mushroomraider|corvrad|5_2||False|||GB [f=-000001] Connection attempt from mushroomraider [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 19) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] > Game will be force started in 31 seconds [f=-000001] <MooningForces> Allies: we think about that [f=-000001] <anonymise737> Allies: I am in ok [f=-000001] <[Er0]Godde> Allies: i guess it is decent map for krow [f=-000001] <MooningForces> Allies: ok we do [f=-000001] Spawing a commander [f=0000051] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=0000114] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=0000135] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000135] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000135] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000135] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000135] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000135] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000135] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000135] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000135] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000135] !transmitlobby @voice@buildUnit@reload [f=0000889] [Blackdutchie] the new sea is the best sea so far imo [f=0001002] <anonymise737> Allies: looks like gentlemen having a little wee in a restroom [f=0001227] [Blackdutchie] maybe not as good as NOTA sea. [f=0001426] [Blackdutchie] But best ZK sea for sure. [f=0001492] <Znack> Allies: I gave 100 metal to [Er0]Godde. [f=0002280] <[Er0]Godde> Allies: now expand [f=0003270] game_message: Giving all units of GreenPixel to Slaab due to lag/AFK [f=0003600] game_message: Player GreenPixel is no longer lagging or AFK; returning all their units. [f=0003870] game_message: Giving all units of Sap_ru to [Er0]Godde due to lag/AFK [f=0004260] game_message: Player Sap_ru is no longer lagging or AFK; returning all their units. [f=0004433] anonymise737 added point: [f=0004611] Player Prototypestill left the game: normal quit [f=0004620] game_message: Giving all units of Prototypestill to [Er0]Godde due to lag/AFK [f=0005108] [Er0]Godde added point: going back [f=0005253] <anonymise737> Allies: good choice [f=0005787] Sap_ru added point: give me back,pls [f=0005952] <Slaab> so safe [f=0006167] <[Er0]Godde> Allies: I gave 1 units to Sap_ru. [f=0006328] > SPRINGIE:User Prototypestill|corraid|6_1||False|||RU [f=0006348] Connection attempt from Prototypestill [f=0006348] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=0006348] -> Connection established (given id 3) [f=0006361] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=0006361] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=0006870] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=0006912] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=0006994] <Prototypestill> Allies: I choose: Recon! [f=0007075] [Er0]Godde added point: [f=0007395] [Game::ClientReadNet] added new player Anir with number 22 to team 0 [f=0007395] > SPRINGIE:User Anir|nest|6_5||False|MC|Federation|LU [f=0007489] > <Alcur>Blackdutchie, did you think I was blaming other people? [f=0007774] > SPRINGIE:User Anir|nest|6_5||False|MC|Federation|LU [f=0007789] Connection attempt from Anir [f=0007789] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=0007789] -> Connection established (given id 22) [f=0007805] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=0007805] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=0008000] > <Alcur>That just crossed my mind [f=0008160] game_message: Player Prototypestill is no longer lagging or AFK; returning all their units. [f=0008510] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=0008553] [Blackdutchie] No, I didn't think that [f=0008565] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=0008950] > <Blackdutchie>I just could see where you were coming from [f=0009184] <MooningForces> Allies: they might go on bomber [f=0009673] <[Er0]Godde> Allies: I gave 3 units to Prototypestill. [f=0009677] Prototypestill added point: 3 units received from [Er0]Godde [f=0009935] [Er0]Godde added point: repair pls [f=0010188] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk) [f=0010448] [Game::ClientReadNet] added new player TheMooseIsLoose with number 23 to team 0 [f=0010449] > SPRINGIE:User TheMooseIsLoose|chickena|6_3|dev_content,donator_0|False||Dynasty|CA [f=0010519] > SPRINGIE:User TheMooseIsLoose|chickena|6_3|dev_content,donator_0|False||Dynasty|CA [f=0010540] Connection attempt from TheMooseIsLoose [f=0010540] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=0010540] -> Connection established (given id 23) [f=0010558] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb99698c4}]" [f=0010558] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=0010583] > <Alcur>Only Grizzly can counter Moderators in the amph fac, right? [f=0010793] <MooningForces> Allies: mulch is lava [f=0011302] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de538dcfc7f0c8764932c20603ab8b921d4883e7a039670df3c5c45eb41eda036a07bc06ba02e68da859daaf73a98251f6c420af2fbb911f4b4d61167994ec82]" [f=0011416] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ade5a2177e24aa9343c0492c4f1f6430e6bf48b31ea409056609238aea09b9d0771f4b5c8b595c514ab276a49deb1097d253c8e21f19ebee91da38e982e4013]" [f=0011524] [Er0]Godde added point: lots of AA [f=0011699] MooningForces added point: reclaim for the love of baby jesus [f=0013013] [Er0]Godde added point: i cant fight with krow here i think [f=0014403] Spectator Anir left the game: normal quit [f=0014787] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=0015560] [Blackdutchie] subs can't enter the middle area, surface ships can [f=0016423] [liblobby] Warning: Duplicate user(Champion1212) added to channel (zk) [f=0016602] [Blackdutchie] they can't path over there, prototype [f=0016813] [Game::ClientReadNet] added new player Champion1212 with number 24 to team 0 [f=0016813] > SPRINGIE:User Champion1212|armwar|0_0||False||Federation|CH [f=0019665] > <Alcur>!notify [f=0019896] <[Er0]Godde> Allies: anyone want an Owl? [f=0021136] [Er0]Godde added point: some AA... [f=0021948] [liblobby] Warning: Duplicate user(falcon2064) added to channel (zk) [f=0022059] [liblobby] Warning: Duplicate user(kasatka) added to channel (zk) [f=0022513] MooningForces added point: oh come on we're losing [f=0024517] <MooningForces> Allies: why do you build two big things at a time? [f=0024605] MooningForces added point: [f=0024670] MooningForces added point: [f=0024709] Znack added point: [f=0024741] Znack added point: [f=0024777] Znack added point: [f=0025531] anonymise737 added point: [f=0028558] [liblobby] Warning: Duplicate user(Phosphoros) added to channel (zk) [f=0028910] [Game::ClientReadNet] added new player katastrophe with number 25 to team 0 [f=0028910] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE [f=0030316] [Er0]Godde added point: repair pls [f=0031939] [Er0]Godde added point: jugglenaut [f=0034821] MooningForces added point: use [f=0035420] Znack added point: §§§' [f=0037636] MooningForces added point: shoot their silo [f=0038720] <MooningForces> !resign [f=0038868] <Sap_ru> !poll resign [f=0038868] > Poll: Resign team 2? [!y=1/3, !n=0/3] [f=0038868] > Poll: Resign team 2? [!y=0/3, !n=0/3] [f=0038911] <Sap_ru> !vote 1 [f=0038912] > Poll: Resign team 2? [!y=1/3, !n=0/3] [f=0038923] <anonymise737> !vote 2 [f=0038923] > Poll: Resign team 2? [!y=1/3, !n=1/3] [f=0038951] <MooningForces> !vote 1 [f=0039055] <Znack> !vote 1 [f=0039055] > Poll: Resign team 2? [!y=2/3, !n=1/3] [f=0039306] <akademiker> !vote 1 [f=0039306] > Poll: Resign team 2? [!y=3/3, !n=1/3] [f=0039306] > Poll: Resign team 2? [END:SUCCESS] [f=0039307] <Ghost Site> Spectator mode. Widget removed. [f=0039308] game_message: Southeast has been destroyed! [f=0039308] game_message: Northwest wins! [f=0039308] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0039308] > Team 2 resigned [f=0039311] !transmitlobby @voice@buildUnit@remove;shipcon [f=0039311] !transmitlobby @voice@buildUnit@remove;shipscout [f=0039311] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0039311] !transmitlobby @voice@buildUnit@remove;subraider [f=0039311] !transmitlobby @voice@buildUnit@remove;shipriot [f=0039311] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0039311] !transmitlobby @voice@buildUnit@remove;shipassault [f=0039311] !transmitlobby @voice@buildUnit@remove;shiparty [f=0039311] !transmitlobby @voice@buildUnit@remove;shipaa [f=0039311] !transmitlobby @voice@buildUnit@reload [f=0039345] <Easy Facing> Spectator mode. Widget removed. [f=0039447] <autoquit> Autoquit canceled. [f=0039462] [ReloadOrRestart] Spring "C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=0039462] [SpringApp::Reload][1] [f=0039462] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0039462] [async=0] threads=2 tasks=192804 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-0.000, -0.000}}ms [f=0039462] thread=1 tasks=192804 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-0.000, 0.000, -0.000, -0.000}}ms [f=0039462] [async=1] threads=2 tasks=4035 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622326870030532130104694019606430476064171683765136635002836122456697023299210394999801312616938072760156714011430543794416583808744930602554321010688.000}, {0.000, -0.000}}ms [f=0039462] thread=1 tasks=4035 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -26815622299838999132867801188699849524584720205812413171853628093032624650792695302398406464485294931936107298269765547150550406278306768663039662759084032.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0039462] [ThreadPool::SetThreadCount][2] workers=0 [f=0039462] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0039462] [ThreadPool::SetThreadCount][2] workers=1 [f=0039462] [Threading] Main thread CPU affinity mask set: 14 [f=0039462] [SpringApp::Reload][2] [f=0039462] [~CDemoRecorder] writing demo "C:\Users\Vladimir\Documents\My Games\Zero-K\demos\20180130_011619_Coagulation Marsh 0_104.0.1-151-g11de57d maintenance.sdfz" [f=0039462] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0039462] [Game::KillLua][3] dtor=0 luaUI=30b1ddf0 [f=0039462] Start widgetHandler:Shutdown [f=0039462] Shutdown - SaveOrderList Complete [f=0039462] Writing last game win data [f=0039462] Shutdown - SaveConfigData Complete [f=0039462] Shutdown Widget - Chili Highlight [f=0039462] Shutdown Widget - EPIC Menu [f=0039462] Shutdown Widget - Custom Markers [f=0039462] Shutdown Widget - Chili Minimap [f=0039462] Shutdown Widget - Chili Widget Selector [f=0039462] Shutdown Widget - Local Team Colors [f=0039462] Shutdown Widget - Display Keys 2 [f=0039462] Shutdown Widget - Save Game Menu [f=0039462] Shutdown Widget - HealthBars [f=0039462] Shutdown Widget - Noises [f=0039462] Shutdown Widget - Unit Icons [f=0039462] Shutdown Widget - Win Counter [f=0039462] Shutdown Widget - BuildETA [f=0039462] Shutdown Widget - Modular Comm Info [f=0039462] Shutdown Widget - CameraShake [f=0039462] Shutdown Widget - Chili Economy Panel Default [f=0039462] Shutdown Widget - Chili EndGame Window [f=0039462] Shutdown Widget - Chili Nuke Warning [f=0039462] Shutdown Widget - Chili Selections & CursorTip v2 [f=0039462] Shutdown Widget - Chili Spectator Panels [f=0039462] Shutdown Widget - Context Menu [f=0039462] Shutdown Widget - Darkening [f=0039462] Shutdown Widget - Grab Input [f=0039462] Input grabbing is disabled! [f=0039462] Shutdown Widget - Highlight Geos [f=0039462] Shutdown Widget - Local Widgets Config [f=0039462] Shutdown Widget - Mex Placement Handler [f=0039462] Shutdown Widget - MinimapEvents [f=0039462] Shutdown Widget - Missile Silo Range [f=0039462] Shutdown Widget - Morph Finished notification [f=0039462] Shutdown Widget - Music Player [f=0039462] Shutdown Widget - Point Tracker [f=0039462] Shutdown Widget - Showeco and Grid Drawer [f=0039462] Shutdown Widget - Stereo3D [f=0039462] Shutdown Widget - Startup Info and Selector [f=0039462] Shutdown Widget - Transport AI [f=0039462] Shutdown Widget - Attack AoE [f=0039462] Shutdown Widget - UnitShapes [f=0039462] Shutdown Widget - Map Edge Extension [f=0039462] Shutdown Widget - Selection Send [f=0039462] Shutdown Widget - LupsManager [f=0039462] Shutdown Widget - Newton Firezone [f=0039462] Shutdown Widget - Chili Pro Console [f=0039462] Shutdown Widget - Chili Crude Player List [f=0039462] Shutdown Widget - Lasso Terraform GUI [f=0039462] Shutdown Widget - Chili Framework [f=0039462] Shutdown Widget - Lups [f=0039462] Shutdown Widget - Chili Core Selector [f=0039462] Shutdown Widget - Pause Screen [f=0039462] Shutdown Widget - Layout Handler [f=0039462] Shutdown Widget - Persistent Build Height [f=0039462] Shutdown Widget - Text To Speech Control [f=0039462] End widgetHandler:Shutdown [f=0039462] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,52205507,0} {chunk,block}Bytes={0,0} [f=0039462] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0039462] [Game::KillLua][2] dtor=0 luaRules=11986338 [f=0039462] Start gadgetHandler:Shutdown [f=0039462] Shutdown - StartSetup [f=0039462] Shutdown - UnitMorph [f=0039462] Shutdown - LupsNanoSpray [f=0039462] Shutdown - Missile Silo Controller [f=0039462] Shutdown - Modular Comm Info [f=0039462] Shutdown - Puppy Handler [f=0039462] Shutdown - Terrain Texture Handler [f=0039462] Shutdown - UnitCloakShield [f=0039462] End gadgetHandler:Shutdown [f=0039462] Start gadgetHandler:Shutdown [f=0039462] Shutdown - UnitMorph [f=0039462] Shutdown - Modular Comm Info [f=0039462] Shutdown - Shockwaves [f=0039462] Shutdown - UnitCloakShield [f=0039462] Shutdown - Lups Cloak FX [f=0039462] Shutdown - Lups [f=0039462] End gadgetHandler:Shutdown [f=0039462] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,52205572,0} {chunk,block}Bytes={0,0} [f=0039462] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,52205572,0} {chunk,block}Bytes={0,0} [f=0039462] [Game::KillLua][4] dtor=0 [f=0039462] [SpringApp::Reload][3] [f=0039462] [Sound] [~CSound][1] soundThread=1307a9ec [f=0039462] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0039462] [Sound] [Sound::UpdateThread][3] efx=1303ded8 [f=0039462] [Sound] [Sound::UpdateThread][4] ctx=079a1e38 dev=12243050 [f=0039462] [Sound] [Sound::UpdateThread][5] [f=0039462] [Sound] [~CSound][2] [f=0039462] [Sound] [~CSound][3] [f=0039462] [SpringApp::Reload][4] [f=0039462] [Game::~CGame][1] [f=0039462] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0039462] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0039462] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0039462] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0039462] [Game::KillLua][4] dtor=1 [f=0039462] [Game::KillMisc][1] [f=0039462] [Game::KillMisc][2] [f=0039462] [Game::KillMisc][3] [f=0039462] [Game::KillRendering][1] [f=0039462] [Game::KillInterface][1] [f=0039462] [Game::KillInterface][2] [f=0039462] [Game::KillSimulation][1] [f=0039462] [Game::KillSimulation][2] unitHandler=078cd138 [f=0039462] [CCollisionHandler] dis-/continuous tests: 157/4231426 [f=0039462] [Game::KillSimulation][3] [f=0039462] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0039462] [~CPathCache(28x28)] cacheHits=2406 hitPercentage=48% numHashColls=0 maxCacheSize=91 [f=0039462] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0039462] [~CPathCache(56x56)] cacheHits=1936 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0039462] Statistics for RectangleOptimizer: 19% [f=0039462] Statistics for RectangleOptimizer: 19% [f=0039462] LosHandler stats: total instances=516545; shared=2%; from cache=26% [f=0039462] [Game::KillSimulation][4] [f=0039462] [Game::~CGame][2] [f=0039462] [Game::~CGame][3] [f=0039462] [UDPConnection::Statistics] Received: 2222318 bytes in 25790 packets (0.000000 bytes/package) Sent: 541567 bytes in 6852 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 16 incoming chunks dropped, 2 outgoing chunks resent [f=0039462] [SpringApp::Reload][5] [f=0039462] [SpringApp::Reload][6] [f=0039462] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=0039462] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\maps [f=0039462] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\games [f=0039462] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\packages [f=0039462] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=0039462] [SpringApp::Reload][7] [f=0039462] [SpringApp::Reload][8] [f=0039462] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0039462] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0039462] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0039462] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0039462] [Sound] [Sound::InitThread][1] [f=0039462] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0039462] [Sound] [ISound::Initialize] spawning sound-thread (101.5ms) [f=0039462] [Sound] [Sound::InitThread][3] device=12243050 context=302234e8 [f=0039462] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0039462] [Sound] Vendor: OpenAL Community [f=0039462] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0039462] [Sound] Renderer: OpenAL Soft [f=0039462] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0039462] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0039462] [Sound] Devices: [f=0039462] [Sound] [Динамики (Realtek High Definition Audio)] [f=0039462] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=0039462] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0039462] [Sound] [Динамики (Realtek High Definition Audio)] [f=0039462] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=0039462] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0039462] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0039462] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0039462] [Sound] Error: Initializing EFX failed! [f=0039462] [Sound] [Sound::UpdateThread][2] [f=0039462] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0039462] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0718ba90 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] [chobby] Showing battle with ID, 1965 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [liblobby] Warning: Duplicate user(MooningForces) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(jonathanc8) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(manero) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.6.1.19, Badlands, 104.0.1-151-g11de57d [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=6 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815622254787099521458135981613617486259908967188082004640525422426559852721100925893621412780858980943366637278440503908974766949071318914919747947593728.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=71450d74 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=59e0c1a0 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=302234e8 dev=12243050 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms) [f=-000001] [Sound] [Sound::InitThread][3] device=12243050 context=30223d00 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Динамики (Realtek High Definition Audio)] [f=-000001] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Динамики (Realtek High Definition Audio)] [f=-000001] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9" [f=-000001] [SpringApp::Reload][12] #script=134 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8461 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8461 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8461 using name Prototypestill [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Badlands [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.1.19 (archive: d20f45dd9edb9ba21df2a9ad55efd6c0.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Badlands (checksum 0xcff41ddd) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive d20f45dd9edb9ba21df2a9ad55efd6c0.sdz (checksum 0x23ec379) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Vladimir\Documents\My Games\Zero-K\demos\20180130_013708_Badlands_104.0.1-151-g11de57d maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 376ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 1, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Loading SMF [f=-000001] Loading Map (25 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 425ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 555ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2828ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 242ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 140ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 210ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 12 [f=-000001] Setting morph for custom comms for player: 13 [f=-000001] Setting morph for custom comms for player: 11 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: feature placer v3 <fp_featureplacer.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature placer v3 <fp_featureplacer.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 15, This game player count: 10 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 20 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8e81d1f0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=baa20ed7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=ee5ac3f2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ee5ac3f2 file="cache\104dev-maintenance/paths/Badlands.pe-ee5ac3f2.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (14 MB) [f=-000001] [EstimatePathCosts] precached 3 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 71 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 138 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 204 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 268 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 338 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 405 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 473 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 540 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 618 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 684 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 750 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 814 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 881 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 947 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 1014 of 1024 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=ee5ac3f2 file="cache\104dev-maintenance/paths/Badlands.pe-ee5ac3f2.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8e81d1f0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=baa20ed7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=ee5ac402 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ee5ac402 file="cache\104dev-maintenance/paths/Badlands.pe2-ee5ac402.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB) [f=-000001] [EstimatePathCosts] precached 2 of 256 blocks [f=-000001] [EstimatePathCosts] precached 20 of 256 blocks [f=-000001] [EstimatePathCosts] precached 37 of 256 blocks [f=-000001] [EstimatePathCosts] precached 57 of 256 blocks [f=-000001] [EstimatePathCosts] precached 73 of 256 blocks [f=-000001] [EstimatePathCosts] precached 91 of 256 blocks [f=-000001] [EstimatePathCosts] precached 109 of 256 blocks [f=-000001] [EstimatePathCosts] precached 125 of 256 blocks [f=-000001] [EstimatePathCosts] precached 142 of 256 blocks [f=-000001] [EstimatePathCosts] precached 172 of 256 blocks [f=-000001] [EstimatePathCosts] precached 191 of 256 blocks [f=-000001] [EstimatePathCosts] precached 207 of 256 blocks [f=-000001] [EstimatePathCosts] precached 225 of 256 blocks [f=-000001] [EstimatePathCosts] precached 243 of 256 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=ee5ac402 file="cache\104dev-maintenance/paths/Badlands.pe2-ee5ac402.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (1479ms, checksum ca952548) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11485,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 18a26f5aa09de3e65370bb9527654268 [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from mushroomraider [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from Shyrka [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from marfis [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from Blackdutchie [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from [Er0]Godde [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from Hectorion [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Prototypestill [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from anonymise737 [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Sippio [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 12) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] Connection attempt from TheMooseIsLoose [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from markivs [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 13) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] Connection attempt from filch [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from MooningForces [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xcff41ddd}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xc0c8383f}]" [f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 14 to team 0 [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 13 (markivs) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 6 (Slaab) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Er0]Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 9 (filch) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Blackdutchie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for spectator 3 (Blackdutchie) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for spectator 10 ([Er0]Godde) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for spectator 5 (Shyrka) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 12 (Sippio) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] <markivs> Allies: I choose: WADAFUK! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3bc9667e943c08ff2fc724ccee319d33f75b301bb555f6e159992b810d2dc1ed974e78f2b949e8e48a736bf2bae880ee05e9f789414139bbefd804192eed76b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 8 (mushroomraider) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b5784d1d11fb52b66608b21a079595b4f3fbd7ccce48eabaae4317a43f426b55f4be7bd0c7914b23cb9e98cbcf18d86e4974e33b95501bc67efa8d6388c1470]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 1 (TheMooseIsLoose) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 11 (marfis) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 7 (MooningForces) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for spectator 0 (Hectorion) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 14) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3c5f2ba}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x23ec379}]" [f=-000001] <Prototypestill> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] <Sippio> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anonymise737" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for player 4 (anonymise737) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] <anonymise737> Allies: I choose: Commander 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=95a5343a827dab39fb4c3645f58370db4c3d31f3b2376b8e2af893890f68b8ebc901844a671c82468da3e97ceeb774b9b2cb747792e92f3e3ec4cd80ddb78e80]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de8cd2be48c75f4df93c5cebf0ad759ed614089f22c5fdabeb6de4665e56178f5adced1848018968b25cae9c1bd04a1ac100747148dc12d61abb3eb05f1876cb]" [f=-000001] Warning: [DESYNC WARNING] path-checksum c017df78 for spectator 14 (GoogleFrog) does not match local checksum ca952548; stale PathEstimator-cache? [f=-000001] <filch> Allies: I choose: Engineer! [f=0000316] Sync error for Prototypestill in frame 300 (got 428b99cf, correct is 37900dab) [f=0000345] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000345] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000345] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000345] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000345] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000345] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000345] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000345] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000345] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000345] !transmitlobby @voice@buildUnit@reload [f=0000707] Sync error for Blackdutchie in frame 701 (got b1f223f5, correct is bde1e3cf) [f=0000707] Sync error for Prototypestill in frame 685 (got 55f889e3, correct is 32594fe) [f=0001097] Sync error for Prototypestill in frame 1086 (got 6d09eda3, correct is b6b1f689) [f=0001098] Sync error for Prototypestill in frame 1077 (got 4a5146fd, correct is ac6d552d) [f=0001319] <MooningForces> sync error [f=0001488] Sync error for Prototypestill in frame 1478 (got 31597861, correct is c360271e) [f=0001489] Sync error for Prototypestill in frame 1467 (got 4ae8e6a0, correct is 2bc6fdf3) [f=0001573] <TheMooseIsLoose> sad [f=0001876] Sync error for Prototypestill in frame 1868 (got 29526290, correct is d5bb7f01) [f=0001876] Sync error for Prototypestill in frame 1854 (got b6a71e9a, correct is ca0405cb) [f=0001962] <MooningForces> exit? [f=0002269] Sync error for Prototypestill in frame 2255 (got ec7cd9a6, correct is f9213a39) [f=0002269] Sync error for Prototypestill in frame 2247 (got 385c424f, correct is e06d65a) [f=0002294] [GoogleFrog] [f=-000001] Warning: [DESYNC WARNING] path-checksum ca952548 for player 2 (Prototypestill) does not match local checksum c017df7 [f=0002660] Sync error for Prototypestill in frame 2648 (got 48954966, correct is 5f7bc9c3) [f=0002660] Sync error for Prototypestill in frame 2639 (got 6cf2cc7e, correct is 81d040a3) [f=0002690] <Slaab> r u a bot? [f=0003032] [GoogleFrog] that is what I found in infolog [f=0003055] Sync error for Prototypestill in frame 3040 (got 8c540d42, correct is a3608082) [f=0003056] Sync error for Prototypestill in frame 3034 (got 74fd9a95, correct is 81d6da57) [f=0003258] <MooningForces> !exit [f=0003259] > Poll: do you want to exit the game? [!y=1/6, !n=0/6] [f=0003259] > Poll: do you want to exit the game? [!y=0/6, !n=0/6] [f=0003271] <Slaab> hi GoogleFrog [f=0003326] <MooningForces> !vote 1 [f=0003327] > Poll: do you want to exit the game? [!y=1/6, !n=0/6] [f=0003343] <mushroomraider> !vote 1 [f=0003343] > Poll: do you want to exit the game? [!y=2/6, !n=0/6] [f=0003395] <marfis> !vote 1 [f=0003396] > Poll: do you want to exit the game? [!y=3/6, !n=0/6] [f=0003417] <markivs> !vote 1 [f=0003417] > Poll: do you want to exit the game? [!y=4/6, !n=0/6] [f=0003449] Sync error for Prototypestill in frame 3435 (got f072fbbd, correct is bc83310f) [f=0003449] Sync error for Prototypestill in frame 3429 (got 7512415c, correct is b41b5b03) [f=0003491] <Sippio> !vote 1 [f=0003492] > Poll: do you want to exit the game? [!y=5/6, !n=0/6] [f=0003525] [GoogleFrog] Prototypestill leave and delete path cache [f=0003560] <Slaab> !vote 1 [f=0003560] > Poll: do you want to exit the game? [!y=6/6, !n=0/6] [f=0003561] > Poll: do you want to exit the game? [END:SUCCESS] [f=0003561] > exiting game [f=0003561] Server shutdown [f=0003561] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0003561] <autoquit> Autoquit canceled. [f=0003561] [Chobby] Warning: Missing minimap image for [f=0003561] [Chobby] Warning: Missing minimap image for [f=0003561] [Chobby] Warning: Missing minimap image for [f=0003561] [ReloadOrRestart] Spring "C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=0003561] [SpringApp::Reload][1] [f=0003561] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0003561] [async=0] threads=2 tasks=12068 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622312877792733323500514423890802912319550992779550182562667980274395039425473527620272697478525955065019493726441626361902978640103284273544463122432.000}, {0.000, 2.000}}ms [f=0003561] thread=1 tasks=12068 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 26815622289719074485340938936696224670060559086516577888088194557052911668330998561264789357832704264540054767784701135218074533591286783570351745832845312.000}, {0.000, 0.000, 0.000, 2.000}}ms [f=0003561] [async=1] threads=2 tasks=1083 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-2.000, -0.000}}ms [f=0003561] thread=1 tasks=1083 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0003561] [ThreadPool::SetThreadCount][2] workers=0 [f=0003561] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0003561] [ThreadPool::SetThreadCount][2] workers=1 [f=0003561] [Threading] Main thread CPU affinity mask set: 14 [f=0003561] [SpringApp::Reload][2] [f=0003561] [~CDemoRecorder] writing demo "C:\Users\Vladimir\Documents\My Games\Zero-K\demos\20180130_013708_Badlands_104.0.1-151-g11de57d maintenance.sdfz" [f=0003561] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0003561] [Game::KillLua][3] dtor=0 luaUI=5a573880 [f=0003561] Start widgetHandler:Shutdown [f=0003561] Shutdown - SaveOrderList Complete [f=0003561] Writing last game win data [f=0003561] Shutdown - SaveConfigData Complete [f=0003561] Shutdown Widget - Chili Highlight [f=0003561] Shutdown Widget - EPIC Menu [f=0003561] Shutdown Widget - Custom Markers [f=0003561] Shutdown Widget - Chili Minimap [f=0003561] Shutdown Widget - Chili Widget Selector [f=0003561] Shutdown Widget - Local Team Colors [f=0003561] Shutdown Widget - Display Keys 2 [f=0003561] Shutdown Widget - Save Game Menu [f=0003561] Shutdown Widget - HealthBars [f=0003561] Shutdown Widget - Noises [f=0003561] Shutdown Widget - Unit Icons [f=0003561] Shutdown Widget - Win Counter [f=0003561] Shutdown Widget - BuildETA [f=0003561] Shutdown Widget - Modular Comm Info [f=0003561] Shutdown Widget - CameraShake [f=0003561] Shutdown Widget - Chili Economy Panel Default [f=0003561] Shutdown Widget - Chili EndGame Window [f=0003561] Shutdown Widget - Chili Nuke Warning [f=0003561] Shutdown Widget - Chili Selections & CursorTip v2 [f=0003561] Shutdown Widget - Chili Spectator Panels [f=0003561] Shutdown Widget - Context Menu [f=0003561] Shutdown Widget - Darkening [f=0003561] Shutdown Widget - Grab Input [f=0003561] Input grabbing is disabled! [f=0003561] Shutdown Widget - Highlight Geos [f=0003561] Shutdown Widget - Local Widgets Config [f=0003561] Shutdown Widget - Mex Placement Handler [f=0003561] Shutdown Widget - MinimapEvents [f=0003561] Shutdown Widget - Missile Silo Range [f=0003561] Shutdown Widget - Morph Finished notification [f=0003561] Shutdown Widget - Music Player [f=0003561] Shutdown Widget - Point Tracker [f=0003561] Shutdown Widget - Showeco and Grid Drawer [f=0003561] Shutdown Widget - Stereo3D [f=0003561] Shutdown Widget - Startup Info and Selector [f=0003561] Shutdown Widget - Transport AI [f=0003561] Shutdown Widget - Attack Warning [f=0003561] Shutdown Widget - Attack AoE [f=0003561] Shutdown Widget - UnitShapes [f=0003561] Shutdown Widget - Map Edge Extension [f=0003561] Shutdown Widget - Selection Send [f=0003561] Shutdown Widget - LupsManager [f=0003561] Shutdown Widget - Newton Firezone [f=0003561] Shutdown Widget - Receive Units Indicator [f=0003561] Shutdown Widget - Chili Pro Console [f=0003561] Shutdown Widget - Chili Crude Player List [f=0003561] Shutdown Widget - Lasso Terraform GUI [f=0003561] Shutdown Widget - Chili Framework [f=0003561] Shutdown Widget - Lups [f=0003561] Shutdown Widget - Chili Core Selector [f=0003561] Shutdown Widget - Pause Screen [f=0003561] Shutdown Widget - Layout Handler [f=0003561] Shutdown Widget - Persistent Build Height [f=0003561] Shutdown Widget - Text To Speech Control [f=0003561] End widgetHandler:Shutdown [f=0003561] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13240784,0} {chunk,block}Bytes={0,0} [f=0003561] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0003561] [Game::KillLua][2] dtor=0 luaRules=11d82328 [f=0003561] Start gadgetHandler:Shutdown [f=0003561] Shutdown - StartSetup [f=0003561] Shutdown - UnitMorph [f=0003561] Shutdown - LupsNanoSpray [f=0003561] Shutdown - Missile Silo Controller [f=0003561] Shutdown - Modular Comm Info [f=0003561] Shutdown - Puppy Handler [f=0003561] Shutdown - Terrain Texture Handler [f=0003561] Shutdown - UnitCloakShield [f=0003561] End gadgetHandler:Shutdown [f=0003561] Start gadgetHandler:Shutdown [f=0003561] Shutdown - UnitMorph [f=0003561] Shutdown - Modular Comm Info [f=0003561] Shutdown - Shockwaves [f=0003561] Shutdown - UnitCloakShield [f=0003561] Shutdown - Lups Cloak FX [f=0003561] Shutdown - Lups [f=0003561] End gadgetHandler:Shutdown [f=0003561] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13240899,0} {chunk,block}Bytes={0,0} [f=0003561] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13240899,0} {chunk,block}Bytes={0,0} [f=0003561] [Game::KillLua][4] dtor=0 [f=0003561] [SpringApp::Reload][3] [f=0003561] [Sound] [~CSound][1] soundThread=71450284 [f=0003561] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0003561] [Sound] [Sound::UpdateThread][3] efx=59e0c750 [f=0003561] [Sound] [Sound::UpdateThread][4] ctx=30223d00 dev=12243050 [f=0003561] [Sound] [Sound::UpdateThread][5] [f=0003561] [Sound] [~CSound][2] [f=0003561] [Sound] [~CSound][3] [f=0003561] [SpringApp::Reload][4] [f=0003561] [Game::~CGame][1] [f=0003561] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0003561] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0003561] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0003561] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0003561] [Game::KillLua][4] dtor=1 [f=0003561] [Game::KillMisc][1] [f=0003561] [Game::KillMisc][2] [f=0003561] [Game::KillMisc][3] [f=0003561] [Game::KillRendering][1] [f=0003561] [Game::KillInterface][1] [f=0003561] [Game::KillInterface][2] [f=0003561] [Game::KillSimulation][1] [f=0003561] [Game::KillSimulation][2] unitHandler=13dd54d8 [f=0003561] [CCollisionHandler] dis-/continuous tests: 157/4351961 [f=0003561] [Game::KillSimulation][3] [f=0003561] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0003561] [~CPathCache(16x16)] cacheHits=6 hitPercentage=15% numHashColls=0 maxCacheSize=7 [f=0003561] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0003561] [~CPathCache(32x32)] cacheHits=152 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0003561] Statistics for RectangleOptimizer: 18% [f=0003561] Statistics for RectangleOptimizer: 18% [f=0003561] LosHandler stats: total instances=522100; shared=2%; from cache=26% [f=0003561] [Game::KillSimulation][4] [f=0003561] [Game::~CGame][2] [f=0003561] [Game::~CGame][3] [f=0003561] [UDPConnection::Statistics] Received: 189178 bytes in 3707 packets (0.000000 bytes/package) Sent: 70182 bytes in 2092 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 0 incoming chunks dropped, 0 outgoing chunks resent [f=0003561] [SpringApp::Reload][5] [f=0003561] [SpringApp::Reload][6] [f=0003561] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=0003561] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\maps [f=0003561] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\games [f=0003561] Scanning: C:\Users\Vladimir\Documents\My Games\Zero-K\packages [f=0003561] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [f=0003561] [SpringApp::Reload][7] [f=0003561] [SpringApp::Reload][8] [f=0003561] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0003561] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0003561] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0003561] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0003561] [Sound] [Sound::InitThread][1] [f=0003561] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0003561] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=0003561] [Sound] [Sound::InitThread][3] device=12243050 context=30224c08 [f=0003561] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0003561] [Sound] Vendor: OpenAL Community [f=0003561] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0003561] [Sound] Renderer: OpenAL Soft [f=0003561] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0003561] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0003561] [Sound] Devices: [f=0003561] [Sound] [Динамики (Realtek High Definition Audio)] [f=0003561] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=0003561] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0003561] [Sound] [Динамики (Realtek High Definition Audio)] [f=0003561] [Sound] [HP 24w (Аудио Intel(R) для дисплеев)] [f=0003561] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0003561] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0003561] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0003561] [Sound] Error: Initializing EFX failed! [f=0003561] [Sound] [Sound::UpdateThread][2] [f=0003561] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0003561] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.1.9" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0718ba90 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=4 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/RSN.png"! [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Painted Badlands 1.0","FileType":"MAP"} Zero-K.exe Information: 0 : starting download Painted Badlands 1.0 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Painted Badlands 1.0","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Painted Badlands 1.0","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [~CSound][1] soundThread=5ad1de4c [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=439ef8b0 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=30224c08 dev=12243050 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53859725,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=06a5a010 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8461 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fdfe10 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Sync error detected
[f=-000001] Warning: [DESYNC WARNING] path-checksum ca952548 for player 2 (Prototypestill) does not match local checksum c017df78; stale PathEstimator-cache? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marfis"