Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/8b52df0611d289bcf06c2394c9d7f5e7.sdp Completed - 224,07k Zero-K.exe Information: 0 : zk:stable download complete - 423,57k Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting Using writeable configuration source: "C:\Users\Asiaticosido\Documents\My Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, Path, Texture, Sound, Net, BumpWater, AutohostInterface, Font, Shader, ArchiveScanner, CSMFGroundTextures, GroundMoveType, ModelRenderContainer, LuaSocket, CregSerializer, DynWater, GameServer, KeyBindings, DecalsDrawerGL4, Piece, SkyBox, VFS, Model Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== LastSelectedMap = AavikkoV2 LastSelectedMod = Zero-K v1.5.8.3 LastSelectedScript = Player vs. AI: CircuitAIEasy32 stable ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-151-g11de57d maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i3-4130T CPU @ 2.90GHz; 10140MB RAM, 20380MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 10sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@59Hz} current={1680x1050x24bpp@59Hz} display=1 modes=70 bounds={x=0, y=0, w=1680, h=1050} [ 1] 1680x1050x24bpp@60Hz [ 7] 1600x1024x24bpp@60Hz [11] 1600x900x24bpp@60Hz [15] 1440x900x24bpp@60Hz [27] 1280x800x24bpp@60Hz [31] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.3.0 GL vendor : NVIDIA Corporation GL renderer : GeForce 210/PCIe/SSE2 GLSL version: 3.30 NVIDIA via Cg compiler GLEW version: 2.1.0 GPU memory : 1024MB (total) / 871MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 0 (-) max. FBO samples : 16 max. texture size : 8192 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 15/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 36 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (fullscreen::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Users\Asiaticosido\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\ Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 357ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=-000001] [Sound] [Sound::InitThread][3] device=07bc7050 context=05d61050 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [Info] Using filesystem-writepath: C:\Users\Asiaticosido\Documents\My Games\Zero-K [Info] Free disk space: 259568 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Error: Failed to load config: error = 3, LuaMenu/Config/IGL_data.lua, [string "LuaMenu/Config/IGL_data.lua"]:1: unexpected symbol [f=-000001] [LuaMenu] Warning: Failed to load: LuaMenu/Config/IGL_order.lua (error = 3, LuaMenu/Config/IGL_order.lua, [string "LuaMenu/Config/IGL_order.lua"]:1: unexpected symbol) [f=-000001] Error: [LuaMenu::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaHandler/handler.lua, error = 3, LuaMenu/Config/IGL_data.lua, [string "LuaMenu/Config/IGL_data.lua"]:1: unexpected symbol stack traceback: [C]: in function 'Include' [string "LuaHandler/Utilities/utils.lua"]:123: in function 'include' [string "LuaMenu/main.lua"]:54: in main chunk [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,8376,0} {chunk,block}Bytes={0,0} [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000 [f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (fullscreen::decorated) [f=-000001] [CPreGame] client using IP and port 8452 [f=-000001] [NetProto::InitClient] connecting to IP on port 8452 using name UnnamedPlayer [f=-000001] [PreGame::KeyPressed] press shift+escape to abort loading or exit [f=-000001] [PreGame::KeyPressed] press shift+escape to abort loading or exit [f=-000001] [PreGame::KeyPressed] press shift+escape to abort loading or exit [f=-000001] [PreGame::KeyPressed] press shift+escape to abort loading or exit [f=-000001] [PreGame::KeyPressed] press shift+escape to abort loading or exit [f=-000001] [PreGame::KeyPressed] press shift+escape to abort loading or exit [f=-000001] [PreGame::KeyPressed] press shift+escape to abort loading or exit [f=-000001] [LuaMenuController::Activate(msg="[PreGame] Server Connection Timeout")] luaMenu=00000000 [f=-000001] Error: [PreGame] Server Connection Timeout [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [~CSound][1] soundThread=05c7776c [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=03be8e90 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05d61050 dev=07bc7050 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Kill][3] [f=-000001] [UDPConnection::Statistics] Received: 0 bytes in 0 packets (0.000000 bytes/package) Sent: 7372 bytes in 150 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 0 incoming chunks dropped, 74 outgoing chunks resent [f=-000001] [SpringApp::Kill][4] font=06dd1830 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 8452 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fdfe10 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
Why does this happen?