Open Chobbyla opened 6 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : http://zk.repo.springrts.com/packages/8b52df0611d289bcf06c2394c9d7f5e7.sdp Completed - 224.07k Chobby.exe Information: 0 : zk:stable download complete - 224.07k Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using writeable configuration source: "C:\Users\5mutt\Documents\My Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, Path, Texture, Sound, Net, BumpWater, AutohostInterface, Font, Shader, ArchiveScanner, CSMFGroundTextures, GroundMoveType, ModelRenderContainer, LuaSocket, CregSerializer, DynWater, GameServer, KeyBindings, DecalsDrawerGL4, Piece, SkyBox, VFS, Model Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== 3DTrees = 0 AdvMapShading = 0 AdvUnitShading = 0 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1 CubeTexSizeSpecular = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 4 FontSize = 18 ForceDisableShaders = 1 Fullscreen = 0 GrassDetail = 0 GroundDecals = 0 GroundDetail = 50 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders LuaShaders = 0 MaxDynamicMapLights = 0 MaxDynamicModelLights = 0 MaxParticles = 2000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.005 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 267 ScrollWheelSpeed = -25 ShadowMapSize = 1024 Shadows = 0 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1080 YResolutionWindowed = 1080 snd_volbattle = 34 snd_volgeneral = 54 snd_volmaster = 0 snd_volui = 52 snd_volunitreply = 53 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-151-g11de57d maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-5575R CPU @ 2.80GHz; 8062MB RAM, 9342MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} display=1 modes=46 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 5] 1600x900x24bpp@60Hz [ 7] 1440x900x24bpp@60Hz [19] 1280x800x24bpp@60Hz [23] 1280x720x24bpp@60Hz [31] 960x540x24bpp@60Hz [37] 640x400x24bpp@60Hz [45] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.0 - Build 20.19.15.4835 GL vendor : Intel GL renderer : Intel(R) Iris(TM) Pro Graphics 6200 GLSL version: 1.30 - Build 20.19.15.4835 GLEW version: 2.1.0 GPU memory : unknown SDL swap-int: 1 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (1) frag-depth layout support : 0 (-) max. FBO samples : 8 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 16/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Users\5mutt\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\ Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\maps Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\games Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 132ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=07383080 context=070eee80 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Digital Audio (S/PDIF) (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Speakers (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [Info] Using filesystem-writepath: C:\Users\5mutt\Documents\My Games\Zero-K [Info] Free disk space: 331248 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 50168 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"713058074","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Intel, 3 [f=-000001] Applying Intel gl version 3.x compatibility profile. [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=072ef270 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 10 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.31999999 Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system. Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Login [f=-000001] steamMode, false, true [f=-000001] OnConnected Chobby.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/MAS.png","ImageUrl":"https://zero-k.info/img/clans/MAS.png"} Chobby.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/MAS.png","TargetPath":"LuaUI/Configs/Clans/MAS.png"} [f=-000001] [chobby] Showing battle with ID, 387 Chobby.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/Minimaps/The_Hole_v2.jpg","ImageUrl":"http://zero-k.info/Resources/The_Hole_v2.minimap.jpg"} [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] Warning: Couldn't find texture "LuaMenu/Images/Minimaps/The_Hole_v2.jpg"! Chobby.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/The_Hole_v2.minimap.jpg","TargetPath":"LuaMenu/Images/Minimaps/The_Hole_v2.jpg"} Chobby.exe Information: 0 : Chobbyla << DownloadFile {"Name":"The Hole v2","FileType":"MAP"} Chobby.exe Information: 0 : starting download The Hole v2 Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"90.21","SecondsRemaining":0,"TotalLength":11550240,"CurrentSpeed":1547410} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"90.21","SecondsRemaining":0,"TotalLength":11550240,"CurrentSpeed":1547410} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"90.21","SecondsRemaining":0,"TotalLength":11550240,"CurrentSpeed":1547295} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"90.21","SecondsRemaining":0,"TotalLength":11550240,"CurrentSpeed":1547295} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"90.21","SecondsRemaining":0,"TotalLength":11550240,"CurrentSpeed":1547295} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"90.21","SecondsRemaining":0,"TotalLength":11550240,"CurrentSpeed":1547295} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"90.21","SecondsRemaining":0,"TotalLength":11550240,"CurrentSpeed":1547295} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"The Hole v2","Progress":"99.73","SecondsRemaining":0,"TotalLength":11550240,"CurrentSpeed":1589583} Chobby.exe Information: 0 : the_hole_v2.sd7 Completed - 11.02M Chobby.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"The Hole v2"} [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [f=-000001] Connecting to battle, Zero-K v1.6.2.3, The Hole v2, 104.0.1-151-g11de57d [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 10 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] Game starts! Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8457; SourcePort=0; IsHost=0; MyPlayerName=rincewind; MyPasswd=2c4debd4982357bdcd8f833e5fbc17f0; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {2.000, -0.000}}ms [f=-000001] thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 0.000}, {2.000, 0.000, 2.000, -0.000}}ms [f=-000001] thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 2.000}, {2.000, 0.000, 2.000, -0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=07229074 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0729ff10 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=070eee80 dev=07383080 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=147fb980 context=150cdf48 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Digital Audio (S/PDIF) (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Speakers (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=143 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name rincewind [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player rincewind with number 3 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: The Hole v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.3 (archive: 8b52df0611d289bcf06c2394c9d7f5e7.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v2 (checksum 0xe2178082) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8b52df0611d289bcf06c2394c9d7f5e7.sdz (checksum 0x84ed5129) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\5mutt\Documents\My Games\Zero-K\demos\20180206_131303_The Hole v2_104.0.1-151-g11de57d maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 310ms [f=-000001] [PreGame::UpdateClientNet] received user number 3 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (79 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 238ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 344ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2532ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 198ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 90ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Map Lua Metal Spot Placer <map_lua_metal_spots.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: map_lua_metal_spots.lua <map_lua_metal_spots.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorNotify [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.80000001 [f=-000001] radius = 200 [f=-000001] g = 0.80000001 [f=-000001] r = 0.80000001 [f=-000001] }, [f=-000001] light_color = [[0.80 0.80 0.80]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6d2e6ece [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=1669934 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8cf3fc1a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=8ab9b5 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=fc13be3a [f=-000001] [Path] [PathEstimator::ReadFile] hash=fc13be3a file="cache\104dev-maintenance/paths/The Hole v2.pe-fc13be3a.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (32 MB) [f=-000001] [EstimatePathCosts] precached 2 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 200 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 396 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 594 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 793 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 991 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1189 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1388 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1585 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1782 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1981 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2179 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2376 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2573 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2769 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2968 of 3136 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=fc13be3a file="cache\104dev-maintenance/paths/The Hole v2.pe-fc13be3a.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6d2e6ece [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=1669934 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8cf3fc1a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=8ab9b5 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=fc13be4a [f=-000001] [Path] [PathEstimator::ReadFile] hash=fc13be4a file="cache\104dev-maintenance/paths/The Hole v2.pe2-fc13be4a.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB) [f=-000001] [EstimatePathCosts] precached 2 of 784 blocks [f=-000001] [EstimatePathCosts] precached 53 of 784 blocks [f=-000001] [EstimatePathCosts] precached 105 of 784 blocks [f=-000001] [EstimatePathCosts] precached 162 of 784 blocks [f=-000001] [EstimatePathCosts] precached 211 of 784 blocks [f=-000001] [EstimatePathCosts] precached 263 of 784 blocks [f=-000001] [EstimatePathCosts] precached 340 of 784 blocks [f=-000001] [EstimatePathCosts] precached 389 of 784 blocks [f=-000001] [EstimatePathCosts] precached 439 of 784 blocks [f=-000001] [EstimatePathCosts] precached 494 of 784 blocks [f=-000001] [EstimatePathCosts] precached 544 of 784 blocks [f=-000001] [EstimatePathCosts] precached 595 of 784 blocks [f=-000001] [EstimatePathCosts] precached 645 of 784 blocks [f=-000001] [EstimatePathCosts] precached 698 of 784 blocks [f=-000001] [EstimatePathCosts] precached 749 of 784 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=fc13be4a file="cache\104dev-maintenance/paths/The Hole v2.pe2-fc13be4a.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (1660ms, checksum 5c90df53) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12522,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 52 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: b2ed795a96b90961193f83260c599fa4 [f=-000001] Connection attempt from niktu [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from gilgamesh [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from sabbath66 [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe2178082}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gilgamesh" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe2178082}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gilgamesh" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sabbath66" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe2178082}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sabbath66" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f656b1a88c250e893f9f532e6bee016fe9fa01bf611bf4e3f508123af632fea068010008db2a69a51956bf9cbb170b54704521d9e5c36c200e0991b593eb3e1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gilgamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f656b1a88c250e893f9f532e6bee016fe9fa01bf611bf4e3f508123af632fea068010008db2a69a51956bf9cbb170b54704521d9e5c36c200e0991b593eb3e1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8cb10bce775a6c0eed485e463baae3e62f2a00de9fc2983ac23237b08eee8ad29c09618c87a883103ffe9c57b2105f9e3adf761807d4c685c993fa33b1db654e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gilgamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8cb10bce775a6c0eed485e463baae3e62f2a00de9fc2983ac23237b08eee8ad29c09618c87a883103ffe9c57b2105f9e3adf761807d4c685c993fa33b1db654e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sabbath66" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f656b1a88c250e893f9f532e6bee016fe9fa01bf611bf4e3f508123af632fea068010008db2a69a51956bf9cbb170b54704521d9e5c36c200e0991b593eb3e1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sabbath66" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8cb10bce775a6c0eed485e463baae3e62f2a00de9fc2983ac23237b08eee8ad29c09618c87a883103ffe9c57b2105f9e3adf761807d4c685c993fa33b1db654e]" [f=-000001] <gilgamesh> Allies: I choose: Commander 1! [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0) took over control of team 2 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:1) took over control of team 3 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:2) took over control of team 4 [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:3) took over control of team 5 [f=-000001] <sabbath66> Allies: I choose: Commander 1! [f=-000001] > Game will be force started in 54 seconds [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=0000017] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000017] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000017] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000017] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000017] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000017] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000017] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000017] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000017] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000017] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000017] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000017] !transmitlobby @voice@buildUnit@reload [f=0000312] sabbath66 added point: lotus [f=0014387] [Game::ClientReadNet] added new player rincewind with number 3 to team 0 [f=0014387] > SPRINGIE:User rincewind|chickenqueenlite2|4_0||False|||US [f=0015024] > SPRINGIE:User rincewind|chickenqueenlite2|4_0||False|||US [f=0015039] Connection attempt from rincewind [f=0015039] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=0015039] -> Connection established (given id 3) [f=0015053] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe2178082}]" [f=0015053] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=0015425] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f656b1a88c250e893f9f532e6bee016fe9fa01bf611bf4e3f508123af632fea068010008db2a69a51956bf9cbb170b54704521d9e5c36c200e0991b593eb3e1c]" [f=0015469] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8cb10bce775a6c0eed485e463baae3e62f2a00de9fc2983ac23237b08eee8ad29c09618c87a883103ffe9c57b2105f9e3adf761807d4c685c993fa33b1db654e]" [f=0016605] <sabbath66> !poll resign [f=0016605] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0016606] > Poll: Resign team 1? [!y=0/2, !n=0/2] [f=0017040] game_message: Giving all units of Unknown Player on team 0 to sabbath66 due to lag/AFK [f=0017124] sabbath66 paused the game [f=0017124] sabbath66 unpaused the game [f=0017190] game_message: West has been destroyed! [f=0017190] game_message: AI wins! [f=0017190] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0017202] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0017202] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0017202] !transmitlobby @voice@buildUnit@reload [f=0017494] Skirmish AI "AI: Brutal (1)" (ID:0), which controlled team 2 is now dead [f=0017494] Skirmish AI "AI: Brutal (2)" (ID:1), which controlled team 3 is now dead [f=0017494] Skirmish AI "AI: Brutal (3)" (ID:2), which controlled team 4 is now dead [f=0017494] Skirmish AI "AI: Brutal (4)" (ID:3), which controlled team 5 is now dead [f=0017494] Spectator sabbath66 left the game: normal quit [f=0017500] Server shutdown [f=0017500] <autoquit> Autoquit canceled. [f=0017500] [ReloadOrRestart] Spring "C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=0017500] [SpringApp::Reload][1] [f=0017500] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0017500] [async=0] threads=3 tasks=126514 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622324560616105370364950078423492948698124432358415489576952636506686335781935067516674378104218292595566942589399755720588173458791471829751871569920.000}, {0.000, -0.000}}ms [f=0017500] thread=1 tasks=63257 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0017500] thread=2 tasks=63257 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, -0.000, 0.000}}ms [f=0017500] [async=1] threads=3 tasks=3236 {sum,avg}{exec,wait}time={{0.000, -26815622325464860229961692922907796401164295660562330600502043085420827272871249233796199585105739194377757173159376960971602730785948886279521546167910400.000}, {2.000, -2.000}}ms [f=0017500] thread=1 tasks=1622 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0017500] thread=2 tasks=1614 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -0.000}, {26815622253031651845560039016509733249958332588187583802093886695927768400025881224541843497484096732108022647102654494145113409498048668986408832476381184.000, 0.000, 0.000, -0.000}}ms [f=0017500] [ThreadPool::SetThreadCount][2] workers=0 [f=0017500] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0017500] [ThreadPool::SetThreadCount][2] workers=2 [f=0017500] [Threading] Main thread CPU affinity mask set: 12 [f=0017500] [SpringApp::Reload][2] [f=0017500] [~CDemoRecorder] writing demo "C:\Users\5mutt\Documents\My Games\Zero-K\demos\20180206_131303_The Hole v2_104.0.1-151-g11de57d maintenance.sdfz" [f=0017500] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0017500] [Game::KillLua][3] dtor=0 luaUI=30df3920 [f=0017500] Start widgetHandler:Shutdown [f=0017500] Shutdown - SaveOrderList Complete [f=0017500] Writing last game win data [f=0017500] Shutdown - SaveConfigData Complete [f=0017500] Shutdown Widget - Chili Highlight [f=0017500] Shutdown Widget - EPIC Menu [f=0017500] Shutdown Widget - Custom Markers [f=0017500] Shutdown Widget - Chili Minimap [f=0017500] Shutdown Widget - Chili Widget Selector [f=0017500] Shutdown Widget - Local Team Colors [f=0017500] Shutdown Widget - Display Keys 2 [f=0017500] Shutdown Widget - Save Game Menu [f=0017500] Shutdown Widget - HealthBars [f=0017500] Shutdown Widget - Noises [f=0017500] Shutdown Widget - Unit Icons [f=0017500] Shutdown Widget - Win Counter [f=0017500] Shutdown Widget - BuildETA [f=0017500] Shutdown Widget - Modular Comm Info [f=0017500] Shutdown Widget - CameraShake [f=0017500] Shutdown Widget - Chili Economy Panel Default [f=0017500] Shutdown Widget - Chili EndGame Window [f=0017500] Shutdown Widget - Chili Nuke Warning [f=0017500] Shutdown Widget - Chili Spectator Panels [f=0017500] Shutdown Widget - Context Menu [f=0017500] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017500] Shutdown Widget - Darkening [f=0017500] Shutdown Widget - Grab Input [f=0017500] Input grabbing is disabled! [f=0017500] Shutdown Widget - Highlight Geos [f=0017500] Shutdown Widget - Local Widgets Config [f=0017500] Shutdown Widget - Mex Placement Handler [f=0017500] Shutdown Widget - MinimapEvents [f=0017500] Shutdown Widget - Missile Silo Range [f=0017500] Shutdown Widget - Morph Finished notification [f=0017500] Shutdown Widget - Point Tracker [f=0017500] Shutdown Widget - Showeco and Grid Drawer [f=0017500] Shutdown Widget - Stereo3D [f=0017500] Shutdown Widget - Music Player [f=0017500] Shutdown Widget - Attack AoE [f=0017500] Shutdown Widget - UnitShapes [f=0017500] Shutdown Widget - Selection Send [f=0017500] Shutdown Widget - Newton Firezone [f=0017500] Shutdown Widget - Chili Crude Player List [f=0017500] Shutdown Widget - Chili Pro Console [f=0017500] Shutdown Widget - Lasso Terraform GUI [f=0017500] Shutdown Widget - Chili Framework [f=0017500] Shutdown Widget - Chili Core Selector [f=0017500] Shutdown Widget - Pause Screen [f=0017500] Shutdown Widget - Chili Gesture Menu [f=0017500] Shutdown Widget - Layout Handler [f=0017500] Shutdown Widget - Persistent Build Height [f=0017500] Shutdown Widget - Text To Speech Control [f=0017500] End widgetHandler:Shutdown [f=0017500] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17241987,0} {chunk,block}Bytes={0,0} [f=0017500] [Game::KillLua][1] dtor=0 luaGaia=310b04f8 [f=0017500] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17241987,0} {chunk,block}Bytes={0,0} [f=0017500] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17241987,0} {chunk,block}Bytes={0,0} [f=0017500] [Game::KillLua][2] dtor=0 luaRules=13bcf620 [f=0017500] Start gadgetHandler:Shutdown [f=0017500] Shutdown - StartSetup [f=0017500] Shutdown - UnitMorph [f=0017500] Shutdown - LupsNanoSpray [f=0017500] Shutdown - Missile Silo Controller [f=0017500] Shutdown - Modular Comm Info [f=0017500] Shutdown - Puppy Handler [f=0017500] Shutdown - Terrain Texture Handler [f=0017500] Shutdown - UnitCloakShield [f=0017500] End gadgetHandler:Shutdown [f=0017500] Start gadgetHandler:Shutdown [f=0017500] Shutdown - UnitMorph [f=0017500] Shutdown - Modular Comm Info [f=0017500] Shutdown - Shockwaves [f=0017500] Shutdown - Teleport Throw [f=0017500] Shutdown - UnitCloakShield [f=0017500] Shutdown - Lups Cloak FX [f=0017500] Shutdown - Lups [f=0017500] End gadgetHandler:Shutdown [f=0017500] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17242011,0} {chunk,block}Bytes={0,0} [f=0017500] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17242011,0} {chunk,block}Bytes={0,0} [f=0017500] [Game::KillLua][4] dtor=0 [f=0017500] [SpringApp::Reload][3] [f=0017500] [Sound] [~CSound][1] soundThread=138d075c [f=0017500] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0017500] [Sound] [Sound::UpdateThread][3] efx=133001c0 [f=0017500] [Sound] [Sound::UpdateThread][4] ctx=150cdf48 dev=147fb980 [f=0017500] [Sound] [Sound::UpdateThread][5] [f=0017500] [Sound] [~CSound][2] [f=0017500] [Sound] [~CSound][3] [f=0017500] [SpringApp::Reload][4] [f=0017500] [Game::~CGame][1] [f=0017500] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0017500] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0017500] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0017500] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0017500] [Game::KillLua][4] dtor=1 [f=0017500] [Game::KillMisc][1] [f=0017500] [Game::KillMisc][2] [f=0017500] [Game::KillMisc][3] [f=0017500] [Game::KillRendering][1] [f=0017500] [Game::KillInterface][1] [f=0017500] [Game::KillInterface][2] [f=0017500] [Game::KillSimulation][1] [f=0017500] [Game::KillSimulation][2] unitHandler=13979068 [f=0017500] [CCollisionHandler] dis-/continuous tests: 55/451846 [f=0017500] [Game::KillSimulation][3] [f=0017500] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017500] [~CPathCache(28x28)] cacheHits=3451 hitPercentage=45% numHashColls=0 maxCacheSize=104 [f=0017500] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017500] [~CPathCache(56x56)] cacheHits=3958 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017500] Statistics for RectangleOptimizer: 10% [f=0017500] Statistics for RectangleOptimizer: 10% [f=0017500] LosHandler stats: total instances=115744; shared=7%; from cache=32% [f=0017500] [Game::KillSimulation][4] [f=0017500] [Game::~CGame][2] [f=0017500] [Game::~CGame][3] [f=0017500] [UDPConnection::Statistics] Received: 1940247 bytes in 2674 packets (0.000000 bytes/package) Sent: 200034 bytes in 1346 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 1 incoming chunks dropped, 0 outgoing chunks resent [f=0017500] [SpringApp::Reload][5] [f=0017500] [SpringApp::Reload][6] [f=0017500] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=0017500] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\maps [f=0017500] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\games [f=0017500] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\packages [f=0017500] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [f=0017500] [SpringApp::Reload][7] [f=0017500] [SpringApp::Reload][8] [f=0017500] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0017500] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0017500] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0017500] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0017500] [Sound] [Sound::InitThread][1] [f=0017500] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0017500] [Sound] [Sound::InitThread][3] device=32d3a030 context=35243aa0 [f=0017500] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0017500] [Sound] Vendor: OpenAL Community [f=0017500] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0017500] [Sound] Renderer: OpenAL Soft [f=0017500] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0017500] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0017500] [Sound] Devices: [f=0017500] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=0017500] [Sound] [Digital Audio (S/PDIF) (Cirrus Logic CS4208 (AB 129))] [f=0017500] [Sound] [Speakers (Cirrus Logic CS4208 (AB 129))] [f=0017500] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=0017500] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0017500] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0017500] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0017500] [Sound] Error: Initializing EFX failed! [f=0017500] [Sound] [Sound::UpdateThread][2] [f=0017500] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0017500] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=072ef270 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.31999999 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] [liblobby] Warning: Duplicate user(Skrill186) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(SoDEX) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.31999999 [f=-000001] [liblobby] Warning: Duplicate user(marfis) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Forever) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.31999999 [f=-000001] LeaveBattle sent while not in battle [f=-000001] [chobby] Showing battle with ID, 390 [f=-000001] Connecting to battle, Zero-K v1.6.2.3, Trololo_zombie_2, 104.0.1-151-g11de57d [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 10 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8455; SourcePort=0; IsHost=0; MyPlayerName=rincewind; MyPasswd=556eab3c990223d04936c39ed001b84e; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=4f8b11cc [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=36356f98 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=35243aa0 dev=32d3a030 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=32d3a030 context=35242008 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Digital Audio (S/PDIF) (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Speakers (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=143 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8455 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8455 using name rincewind [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Trololo_zombie_2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.3 (archive: 8b52df0611d289bcf06c2394c9d7f5e7.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Trololo_zombie_2 (checksum 0x81b9e656) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8b52df0611d289bcf06c2394c9d7f5e7.sdz (checksum 0x84ed5129) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\5mutt\Documents\My Games\Zero-K\demos\20180206_132604_Trololo_zombie_2_104.0.1-151-g11de57d maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 456ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (6 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 244ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 351ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 3ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2509ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 194ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 90ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map. LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> ------- TRUNCATED ------- >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorNotify [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.80000001 [f=-000001] radius = 200 [f=-000001] g = 0.80000001 [f=-000001] r = 0.80000001 [f=-000001] }, [f=-000001] light_color = [[0.80 0.80 0.80]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=eefc58ee [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=94333eb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=94333eb3 file="cache\104dev-maintenance/paths/Titan v3.1.pe-94333eb3.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (35 MB) [f=-000001] [EstimatePathCosts] precached 18 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 235 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 452 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 670 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 889 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1106 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1324 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1542 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1762 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1978 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 2194 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 2410 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 2627 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 2844 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 3063 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 3280 of 3456 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=94333eb3 file="cache\104dev-maintenance/paths/Titan v3.1.pe-94333eb3.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=eefc58ee [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=94333ec3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=94333ec3 file="cache\104dev-maintenance/paths/Titan v3.1.pe2-94333ec3.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB) [f=-000001] [EstimatePathCosts] precached 1 of 864 blocks [f=-000001] [EstimatePathCosts] precached 57 of 864 blocks [f=-000001] [EstimatePathCosts] precached 114 of 864 blocks [f=-000001] [EstimatePathCosts] precached 169 of 864 blocks [f=-000001] [EstimatePathCosts] precached 223 of 864 blocks [f=-000001] [EstimatePathCosts] precached 279 of 864 blocks [f=-000001] [EstimatePathCosts] precached 335 of 864 blocks [f=-000001] [EstimatePathCosts] precached 392 of 864 blocks [f=-000001] [EstimatePathCosts] precached 446 of 864 blocks [f=-000001] [EstimatePathCosts] precached 502 of 864 blocks [f=-000001] [EstimatePathCosts] precached 556 of 864 blocks [f=-000001] [EstimatePathCosts] precached 610 of 864 blocks [f=-000001] [EstimatePathCosts] precached 674 of 864 blocks [f=-000001] [EstimatePathCosts] precached 731 of 864 blocks [f=-000001] [EstimatePathCosts] precached 789 of 864 blocks [f=-000001] [EstimatePathCosts] precached 844 of 864 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=94333ec3 file="cache\104dev-maintenance/paths/Titan v3.1.pe2-94333ec3.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2103ms, checksum 9e676185) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 13824 (x144, z96) [f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 22.57% [f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: false [f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: false [f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -217.60 [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 19.668692% of the map. (used by 27 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 21.657986% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 71.997978% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 72.670715% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 86.87% of the map. (used by 348 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 1 Map-Area(s) occupying 71.74% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 89.13% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 13.88% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 8 Map-Area(s) occupying 19.74% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 8 Map-Area(s) occupying 20.31% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 85.37% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 13.61% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 73.19% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 4 Map-Area(s) occupying 11.70% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Titan_v3.1.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12549,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 58 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: c7197a5a3d84db830b8372b97b2b8cda [f=-000001] Connection attempt from rincewind [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa09cf433}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=64dfddfcbc8f11acda07ad95da88ce5717016d45841571f9d9065dfefa8962abb34c32499c5ec6f282487ed3b4e881c26860f7483b7d34b3755e12eb4b3e91c4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fe8cc7a2a3c645d0ea4e3ae310d913cb708cc043515f876797f5760fa4966fe86f84b7a46570d57456ea06c44325ab8b7909ed9510a1d4b74c3dcdd72f678e49]" [f=-000001] Skirmish AI "CircuitAINormal32 stable (1)" (ID:0, Short-Name:"CircuitAINormal32", Version:"") took over control of team 1 [f=-000001] <rincewind> Allies: I choose: Suitcase! [f=-000001] [liblobby] Warning: Duplicate user(Arunamas) added to channel (zk) [f=0000010] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000010] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000010] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000010] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000010] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000010] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000010] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000010] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000010] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000010] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0007184] rincewind paused the game [f=0007184] [liblobby] Warning: Duplicate user(Nicoss125) added to channel (zk) [f=0007184] rincewind unpaused the game [f=0008205] [liblobby] Warning: Duplicate user(Jack_Warbot) added to channel (zk) [f=0008682] game_message: Duck is under attack [f=0009352] [liblobby] Warning: Duplicate user(sabbath66) added to channel (zk) [f=0009818] game_message: Conch is under attack [f=0010030] game_message: Conch is under attack [f=0013634] [liblobby] Warning: Duplicate user(lamer) added to channel (zk) [f=0017787] Upgrade UI Debug - Upgrade Command Sent [f=0018100] [liblobby] Warning: Duplicate user(Nebeloun) added to channel (zk) [f=0018477] game_message: Morph complete: Suitcase lvl 1 [f=0018664] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0018664] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0018664] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0018664] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0018664] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0018664] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0018664] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0018664] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0018664] !transmitlobby @voice@buildUnit@reload [f=0020930] !transmitlobby @voice@buildUnit@remove;hovercon [f=0020930] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0020930] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0020930] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0020930] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0020930] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0020930] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0020930] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0020930] !transmitlobby @voice@buildUnit@reload [f=0025634] Upgrade UI Debug - Upgrade Command Sent [f=0026353] [liblobby] Warning: Duplicate user(Fealthas) added to channel (zk) [f=0026820] [liblobby] Warning: Duplicate user(lamer) added to channel (zk) [f=0026944] game_message: Morph complete: Suitcase lvl 2 [f=0027588] [liblobby] Warning: Duplicate user(bwekfast) added to channel (zk) [f=0028722] game_message: Mistral is under attack [f=0029005] [liblobby] Warning: Duplicate user(Emblis) added to channel (zk) [f=0029358] game_message: Archer is under attack [f=0030299] [liblobby] Warning: Duplicate user(bwekfast) added to channel (zk) [f=0031119] game_message: Duck is under attack [f=0032535] rincewind paused the game [f=0032535] [liblobby] Warning: Duplicate user(bwekfast) added to channel (zk) [f=0032535] [liblobby] Warning: Duplicate user(malric) added to channel (zk) [f=0032535] [liblobby] Warning: Duplicate user(Blackdutchie) added to channel (zk) [f=0032535] [liblobby] Warning: Duplicate user(Licho) added to channel (zk) [f=0032535] [liblobby] Warning: Duplicate user(Licho) added to channel (zk) [f=0032535] [liblobby] Warning: Duplicate user(Arunamas) added to channel (zk) [f=0032535] [liblobby] Warning: Duplicate user(Licho) added to channel (zk) [f=0032535] [liblobby] Warning: Duplicate user(Licho) added to channel (zk) [f=0032535] [liblobby] Warning: Duplicate user(Ecogero) added to channel (zk) [f=0032535] rincewind unpaused the game [f=0035395] [liblobby] Warning: Duplicate user(Oflameo) added to channel (zk) [f=0036618] game_message: Wind/Tidal Generator is under attack [f=0036987] game_message: Aegis is under attack [f=0037163] game_message: Lotus is under attack [f=0037409] game_message: Archer is under attack [f=0037560] game_message: Wind/Tidal Generator is under attack [f=0037713] game_message: Archer is under attack [f=0037871] game_message: Aegis is under attack [f=0038232] game_message: Siren is under attack [f=0038438] game_message: Wind/Tidal Generator is under attack [f=0038608] game_message: Archer is under attack [f=0038758] game_message: Duck is under attack [f=0039289] game_message: Scallop is under attack [f=0039483] game_message: Lotus is under attack [f=0039678] game_message: Scallop is under attack [f=0041185] [liblobby] Warning: Duplicate user(anonymise737) added to channel (zk) [f=0041208] game_message: Picket is under attack [f=0041484] game_message: Urchin is under attack [f=0041663] game_message: Conch is under attack [f=0041831] game_message: Buoy is under attack [f=0042025] game_message: Metal Extractor is under attack [f=0042487] game_message: Mistral is under attack [f=0042695] game_message: Mistral is under attack [f=0042879] game_message: Mistral is under attack [f=0043045] game_message: Amphbot Factory is under attack [f=0043203] !transmitlobby @voice@buildUnit@remove;amphcon [f=0043203] !transmitlobby @voice@buildUnit@remove;amphraid [f=0043203] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0043203] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0043203] !transmitlobby @voice@buildUnit@remove;amphriot [f=0043203] !transmitlobby @voice@buildUnit@remove;amphassault [f=0043203] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0043203] !transmitlobby @voice@buildUnit@remove;amphaa [f=0043203] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0043203] !transmitlobby @voice@buildUnit@remove;amphtele [f=0043203] !transmitlobby @voice@buildUnit@reload [f=0043245] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0045468] rincewind paused the game [f=0045468] rincewind unpaused the game [f=0045504] <Ghost Site> Spectator mode. Widget removed. [f=0045540] game_message: rincewind has been destroyed! [f=0045540] game_message: AI wins! [f=0045540] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0045841] <autoquit> Autoquit sending quit command. [f=0045841] [ReloadOrRestart] Spring "C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=0045841] [SpringApp::Reload][1] [f=0045841] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0045841] [async=0] threads=3 tasks=283412 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, 0.000}}ms [f=0045841] thread=1 tasks=141706 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -26815622300034697889282664234714289977449580734703097633742837090406754731572738127982416086365814990929232814429033033236761174929705787173192800105660416.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0045841] thread=2 tasks=141706 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0045841] [async=1] threads=3 tasks=1452 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {-0.000, -26815622355498668053945155589282849545316485421403543182983887048054743617879991007791975700455574036813620476053426845511245685512331527889214788411064320.000}}ms [f=0045841] thread=1 tasks=723 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, 26815622298315976106516489114251445955139864268143581016401195506811289847723208758824089698368746895009262852417374015719826766121450324580630542898167808.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0045841] thread=2 tasks=729 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, -2.000, 2.000}}ms [f=0045841] [ThreadPool::SetThreadCount][2] workers=0 [f=0045841] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0045841] [ThreadPool::SetThreadCount][2] workers=2 [f=0045841] [Threading] Main thread CPU affinity mask set: 12 [f=0045841] [SpringApp::Reload][2] [f=0045841] [~CDemoRecorder] writing demo "C:\Users\5mutt\Documents\My Games\Zero-K\demos\20180206_161025_Titan v3_104.0.1-151-g11de57d maintenance.sdfz" [f=0045841] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0045841] [Game::KillLua][3] dtor=0 luaUI=370eb190 [f=0045841] Start widgetHandler:Shutdown [f=0045841] Shutdown - SaveOrderList Complete [f=0045841] Writing last game win data [f=0045841] Shutdown - SaveConfigData Complete [f=0045841] Shutdown Widget - Chili Highlight [f=0045841] Shutdown Widget - EPIC Menu [f=0045841] Shutdown Widget - Custom Markers [f=0045841] Shutdown Widget - Chili Minimap [f=0045841] Shutdown Widget - Chili Widget Selector [f=0045841] Shutdown Widget - Local Team Colors [f=0045841] Shutdown Widget - Display Keys 2 [f=0045841] Shutdown Widget - Save Game Menu [f=0045841] Shutdown Widget - HealthBars [f=0045841] Shutdown Widget - Noises [f=0045841] Shutdown Widget - Unit Icons [f=0045841] Shutdown Widget - Win Counter [f=0045841] Shutdown Widget - BuildETA [f=0045841] Shutdown Widget - Modular Comm Info [f=0045841] Shutdown Widget - CameraShake [f=0045841] Shutdown Widget - Chili Economy Panel Default [f=0045841] Shutdown Widget - Chili EndGame Window [f=0045841] Shutdown Widget - Chili Nuke Warning [f=0045841] Shutdown Widget - Chili Spectator Panels [f=0045841] Shutdown Widget - Context Menu [f=0045841] Shutdown Widget - Chili Selections & CursorTip v2 [f=0045841] Shutdown Widget - Darkening [f=0045841] Shutdown Widget - Grab Input [f=0045841] Input grabbing is disabled! [f=0045841] Shutdown Widget - Highlight Geos [f=0045841] Shutdown Widget - Local Widgets Config [f=0045841] Shutdown Widget - Mex Placement Handler [f=0045841] Shutdown Widget - MinimapEvents [f=0045841] Shutdown Widget - Missile Silo Range [f=0045841] Shutdown Widget - Morph Finished notification [f=0045841] Shutdown Widget - Point Tracker [f=0045841] Shutdown Widget - Showeco and Grid Drawer [f=0045841] Shutdown Widget - Stereo3D [f=0045841] Shutdown Widget - Music Player [f=0045841] Shutdown Widget - Startup Info and Selector [f=0045841] Shutdown Widget - Transport AI [f=0045841] Shutdown Widget - Attack AoE [f=0045841] Shutdown Widget - UnitShapes [f=0045841] Shutdown Widget - Selection Send [f=0045841] Shutdown Widget - Newton Firezone [f=0045841] Shutdown Widget - Chili Crude Player List [f=0045841] Shutdown Widget - Chili Pro Console [f=0045841] Shutdown Widget - Lasso Terraform GUI [f=0045841] Shutdown Widget - Chili Framework [f=0045841] Shutdown Widget - Chili Core Selector [f=0045841] Shutdown Widget - Pause Screen [f=0045841] Shutdown Widget - Chili Gesture Menu [f=0045841] Shutdown Widget - Layout Handler [f=0045841] Shutdown Widget - Persistent Build Height [f=0045841] Shutdown Widget - Text To Speech Control [f=0045841] End widgetHandler:Shutdown [f=0045841] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,173081198,0} {chunk,block}Bytes={0,0} [f=0045841] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0045841] [Game::KillLua][2] dtor=0 luaRules=4f84a478 [f=0045841] Start gadgetHandler:Shutdown [f=0045841] Shutdown - StartSetup [f=0045841] Shutdown - UnitMorph [f=0045841] Shutdown - LupsNanoSpray [f=0045841] Shutdown - Missile Silo Controller [f=0045841] Shutdown - Modular Comm Info [f=0045841] Shutdown - Puppy Handler [f=0045841] Shutdown - Terrain Texture Handler [f=0045841] Shutdown - UnitCloakShield [f=0045841] End gadgetHandler:Shutdown [f=0045841] Start gadgetHandler:Shutdown [f=0045841] Shutdown - UnitMorph [f=0045841] Shutdown - Modular Comm Info [f=0045841] Shutdown - Shockwaves [f=0045841] Shutdown - Teleport Throw [f=0045841] Shutdown - UnitCloakShield [f=0045841] Shutdown - Lups Cloak FX [f=0045841] Shutdown - Lups [f=0045841] End gadgetHandler:Shutdown [f=0045841] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,173081228,0} {chunk,block}Bytes={0,0} [f=0045841] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,173081228,0} {chunk,block}Bytes={0,0} [f=0045841] [Game::KillLua][4] dtor=0 [f=0045841] [SpringApp::Reload][3] [f=0045841] [Sound] [~CSound][1] soundThread=36231714 [f=0045841] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0045841] [Sound] [Sound::UpdateThread][3] efx=36355598 [f=0045841] [Sound] [Sound::UpdateThread][4] ctx=075ea8f0 dev=32d3a030 [f=0045841] [Sound] [Sound::UpdateThread][5] [f=0045841] [Sound] [~CSound][2] [f=0045841] [Sound] [~CSound][3] [f=0045841] [SpringApp::Reload][4] [f=0045841] [Game::~CGame][1] [f=0045841] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0045841] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0045841] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0045841] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0045841] [Game::KillLua][4] dtor=1 [f=0045841] [Game::KillMisc][1] [f=0045841] [Game::KillMisc][2] [f=0045841] [Game::KillMisc][3] [f=0045841] [Game::KillRendering][1] [f=0045841] [Game::KillInterface][1] [f=0045841] [Game::KillInterface][2] [f=0045841] [Game::KillSimulation][1] [f=0045841] [Game::KillSimulation][2] unitHandler=6a647158 [f=0045841] [CCollisionHandler] dis-/continuous tests: 55/38988125 [f=0045841] [Game::KillSimulation][3] [f=0045841] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0045841] [~CPathCache(36x24)] cacheHits=636 hitPercentage=42% numHashColls=0 maxCacheSize=17 [f=0045841] [~CPathCache(72x48)] cacheHits=448 hitPercentage=62% numHashColls=0 maxCacheSize=201 [f=0045841] [~CPathCache(72x48)] cacheHits=678 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0045841] Statistics for RectangleOptimizer: 3% [f=0045841] Statistics for RectangleOptimizer: 3% [f=0045841] LosHandler stats: total instances=667547; shared=3%; from cache=33% [f=0045841] [Game::KillSimulation][4] [f=0045841] [Game::~CGame][2] [f=0045841] [Game::~CGame][3] [f=0045841] [UDPConnection::Statistics] Received: 1788007 bytes in 28309 packets (0.000000 bytes/package) Sent: 2288635 bytes in 36875 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 2 incoming chunks dropped, 5 outgoing chunks resent [f=0045841] [SpringApp::Reload][5] [f=0045841] [SpringApp::Reload][6] [f=0045841] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=0045841] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\maps [f=0045841] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\games [f=0045841] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\packages [f=0045841] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [f=0045841] [SpringApp::Reload][7] [f=0045841] [SpringApp::Reload][8] [f=0045841] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0045841] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0045841] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0045841] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0045841] [Sound] [Sound::InitThread][1] [f=0045841] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0045841] [Sound] [Sound::InitThread][3] device=32d3a030 context=075eafe0 [f=0045841] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0045841] [Sound] Vendor: OpenAL Community [f=0045841] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0045841] [Sound] Renderer: OpenAL Soft [f=0045841] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0045841] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0045841] [Sound] Devices: [f=0045841] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=0045841] [Sound] [Digital Audio (S/PDIF) (Cirrus Logic CS4208 (AB 129))] [f=0045841] [Sound] [Speakers (Cirrus Logic CS4208 (AB 129))] [f=0045841] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=0045841] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0045841] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0045841] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0045841] [Sound] Error: Initializing EFX failed! [f=0045841] [Sound] [Sound::UpdateThread][2] [f=0045841] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0045841] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=072ef270 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.31999999 [f=-000001] [SpringApp::Reload][13] numReloads=12 [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Sprung.png"! [f=-000001] [liblobby] Warning: Duplicate user(bantapodo1) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.6.2.3, Tangerine, 104.0.1-151-g11de57d [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 10 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8455; SourcePort=0; IsHost=0; MyPlayerName=rincewind; MyPasswd=556eab3c990223d04936c39ed001b84e; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000}, {26815622234445783633528101465523364163943868705265223500423802917228549572022835694127585727894275561224074673917765623805391028737580693834618316580192256.000, 26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000, 26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000, 26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000, 26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000, 26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=334c8b94 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=65fbd020 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=075eafe0 dev=32d3a030 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=32d3a030 context=075ea6a0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Digital Audio (S/PDIF) (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Speakers (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=143 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8455 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8455 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8455 using name rincewind [f=-000001] [SpringApp::Reload][13] numReloads=13 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tangerine [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.3 (archive: 8b52df0611d289bcf06c2394c9d7f5e7.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Tangerine (checksum 0xca931d11) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8b52df0611d289bcf06c2394c9d7f5e7.sdz (checksum 0x84ed5129) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\5mutt\Documents\My Games\Zero-K\demos\20180206_170427_Tangerine_104.0.1-151-g11de57d maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 327ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 249ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 355ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2511ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 196ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 99ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorNotify [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.80000001 [f=-000001] radius = 200 [f=-000001] g = 0.80000001 [f=-000001] r = 0.80000001 [f=-000001] }, [f=-000001] light_color = [[0.80 0.80 0.80]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=2deb32d2 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=13634e02 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=ae64e4c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae64e4c7 file="cache\104dev-maintenance/paths/Tangerine.pe-ae64e4c7.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=2deb32d2 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=13634e02 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=ae64e4d7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae64e4d7 file="cache\104dev-maintenance/paths/Tangerine.pe2-ae64e4d7.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (719ms, checksum 4bb5a691) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 16384 (x128, z128) [f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 55.57% [f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: false [f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: false [f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -137.54 [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 54.010010% of the map. (used by 27 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 56.646729% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 41.033936% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 41.711426% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 92.52% of the map. (used by 348 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 3 Map-Area(s) occupying 41.03% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 92.74% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 49.94% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 56.12% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 56.90% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 86.78% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 49.30% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 3 Map-Area(s) occupying 42.25% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 44.91% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Tangerine.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12242,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 58 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 70267a5aa1268ffde25503a85fdaa0bf [f=-000001] Connection attempt from rincewind [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PreGame::GameDataReceived][map-checksums={0x1,0xca931d11}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=111a4a06f37912dcf7830c6820fc396679c79ce5e93d983f234925fae982377a00718615064983ba5b767496f1608dd3127beca3078d9c3bcd088f28e4b3771b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rincewind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4054e4fe79f8f5f69ea653fd3a5df98899842c617ed0f4c1b9e6608b4505e7b068fb1211ed2d13ba8d4476f9c8f69b88535648d32292d4419bc87344dadb1608]" [f=-000001] Skirmish AI "CircuitAINormal32 stable (1)" (ID:0, Short-Name:"CircuitAINormal32", Version:"") took over control of team 1 [f=-000001] <rincewind> Allies: I choose: Commander 2! [f=-000001] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk) [f=-000001] > Game will be force started in 57 seconds [f=-000001] > Game will be force started in 37 seconds [f=-000001] > Game will be force started in 20 seconds [f=0002614] Upgrade UI Debug - Upgrade Command Sent [f=0003296] game_message: Morph complete: Commander 2 lvl 1 [f=0003521] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=0007807] Upgrade UI Debug - Upgrade Command Sent [f=0009228] game_message: Morph complete: Commander 2 lvl 2 [f=0011247] Upgrade UI Debug - Upgrade Command Sent [f=0012895] [liblobby] Warning: Duplicate user(lamer) added to channel (zk) [f=0013031] game_message: Morph complete: Commander 2 lvl 3 [f=0015466] game_message: Picket is under attack [f=0015750] game_message: Lotus is under attack [f=0018156] Upgrade UI Debug - Upgrade Command Sent [f=0019005] game_message: Morph complete: Commander 2 lvl 4 [f=0019079] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0019079] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0019079] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0019079] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0019079] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0019079] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0019079] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0019079] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0019079] !transmitlobby @voice@buildUnit@reload [f=0020318] game_message: Dagger is under attack [f=0022675] game_message: Solar Collector is under attack [f=0022850] game_message: Metal Extractor is under attack [f=0023061] game_message: Solar Collector is under attack [f=0023254] game_message: Metal Extractor is under attack [f=0023412] game_message: Solar Collector is under attack [f=0023689] game_message: Solar Collector is under attack [f=0023905] game_message: Solar Collector is under attack [f=0024121] game_message: Solar Collector is under attack [f=0024337] game_message: Solar Collector is under attack [f=0024553] game_message: Solar Collector is under attack [f=0024769] game_message: Solar Collector is under attack [f=0024985] game_message: Solar Collector is under attack [f=0025201] game_message: Solar Collector is under attack [f=0025417] game_message: Solar Collector is under attack [f=0028396] game_message: Halberd is under attack [f=0028585] game_message: Solar Collector is under attack [f=0028801] game_message: Solar Collector is under attack [f=0028969] game_message: Scalpel is under attack [f=0029119] game_message: Scalpel is under attack [f=0029305] game_message: Solar Collector is under attack [f=0029391] Upgrade UI Debug - Upgrade Command Sent [f=0029521] game_message: Solar Collector is under attack [f=0029737] game_message: Solar Collector is under attack [f=0029887] game_message: Quill is under attack [f=0030049] game_message: Halberd is under attack [f=0030194] game_message: Morph complete: Commander 2 lvl 5 [f=0030232] game_message: Solar Collector is under attack [f=0030389] game_message: Halberd is under attack [f=0030569] game_message: Halberd is under attack [f=0030750] game_message: Halberd is under attack [f=0030900] game_message: Halberd is under attack [f=0031051] game_message: Quill is under attack [f=0031225] game_message: Quill is under attack [f=0031446] game_message: Solar Collector is under attack [f=0031601] game_message: Metal Extractor is under attack [f=0031806] game_message: Solar Collector is under attack [f=0031901] Upgrade UI Debug - Upgrade Command Sent [f=0031981] game_message: Quill is under attack [f=0032166] game_message: Solar Collector is under attack [f=0032353] game_message: Quill is under attack [f=0032526] game_message: Solar Collector is under attack [f=0032687] game_message: Morph complete: Commander 2 lvl 6 [f=0032693] game_message: Quill is under attack [f=0032850] game_message: Picket is under attack [f=0033010] game_message: Dagger is under attack [f=0033174] game_message: Solar Collector is under attack [f=0033339] game_message: Dagger is under attack [f=0033503] game_message: Quill is under attack [f=0033664] game_message: Storage is under attack [f=0033814] game_message: Dagger is under attack [f=0033966] game_message: Solar Collector is under attack [f=0034116] game_message: Dagger is under attack [f=0034293] game_message: Quill is under attack [f=0034454] game_message: Dagger is under attack [f=0034614] game_message: Solar Collector is under attack [f=0034768] game_message: Dagger is under attack [f=0034937] game_message: Metal Extractor is under attack [f=0035091] game_message: Caretaker is under attack [f=0035262] game_message: Solar Collector is under attack [f=0035478] game_message: Solar Collector is under attack [f=0035667] game_message: Dagger is under attack [f=0035838] game_message: Solar Collector is under attack [f=0036054] game_message: Solar Collector is under attack [f=0036243] game_message: Dagger is under attack [f=0036404] game_message: Hovercraft Platform is under attack [f=0036558] game_message: Solar Collector is under attack [f=0036774] game_message: Solar Collector is under attack [f=0036935] game_message: Dagger is under attack [f=0037115] game_message: Caretaker is under attack [f=0037278] game_message: Solar Collector is under attack [f=0037494] game_message: Solar Collector is under attack [f=0037691] game_message: Caretaker is under attack [f=0037854] game_message: Solar Collector is under attack [f=0038070] game_message: Solar Collector is under attack [f=0038267] game_message: Caretaker is under attack [f=0038430] game_message: Solar Collector is under attack [f=0038646] game_message: Solar Collector is under attack [f=0038843] game_message: Hovercraft Platform is under attack [f=0039006] game_message: Solar Collector is under attack [f=0039156] game_message: Halberd is under attack [f=0039306] game_message: Halberd is under attack [f=0039456] game_message: Halberd is under attack [f=0039614] game_message: Metal Extractor is under attack [f=0039798] game_message: Solar Collector is under attack [f=0040014] game_message: Solar Collector is under attack [f=0040220] game_message: Solar Collector is under attack [f=0040374] game_message: Solar Collector is under attack [f=0040589] game_message: Metal Extractor is under attack [f=0040758] game_message: Halberd is under attack [f=0040950] game_message: Solar Collector is under attack [f=0041166] game_message: Solar Collector is under attack [f=0041382] game_message: Solar Collector is under attack [f=0041546] game_message: Solar Collector is under attack [f=0041742] game_message: Solar Collector is under attack [f=0041896] game_message: Halberd is under attack [f=0042050] game_message: Solar Collector is under attack [f=0042237] game_message: Hovercraft Platform is under attack [f=0042389] game_message: Faraday is under attack [f=0042592] game_message: Hovercraft Platform is under attack [f=0042772] game_message: Halberd is under attack [f=0042881] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0042881] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0042881] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0042881] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0042881] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0042881] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0042881] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0042881] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0042881] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0042881] !transmitlobby @voice@buildUnit@reload [f=0042936] game_message: Quill is under attack [f=0043119] game_message: Hovercraft Platform is under attack [f=0043119] !transmitlobby @voice@buildUnit@remove;hovercon [f=0043119] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0043119] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0043119] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0043119] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0043119] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0043119] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0043119] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0043119] !transmitlobby @voice@buildUnit@reload [f=0043287] game_message: Solar Collector is under attack [f=0043461] game_message: Solar Collector is under attack [f=0043620] game_message: Solar Collector is under attack [f=0043791] game_message: Solar Collector is under attack [f=0044079] game_message: Solar Collector is under attack [f=0044451] game_message: Solar Collector is under attack [f=0044620] game_message: Geothermal Generator is under attack [f=0044828] game_message: Solar Collector is under attack [f=0045067] game_message: Solar Collector is under attack [f=0045628] game_message: Blitz is under attack [f=0045821] game_message: Blitz is under attack [f=0046635] No featureID, 806 [f=0050142] game_message: Metal Extractor is under attack [f=0050655] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk) [f=0051675] game_message: Picket is under attack [f=0052444] game_message: Kodachi is under attack [f=0052594] game_message: Kodachi is under attack [f=0052744] game_message: Kodachi is under attack [f=0052922] game_message: Stinger is under attack [f=0053269] game_message: Kodachi is under attack [f=0053420] game_message: Kodachi is under attack [f=0053681] game_message: Solar Collector is under attack [f=0053838] game_message: Solar Collector is under attack [f=0053988] game_message: Kodachi is under attack [f=0054138] game_message: Minotaur is under attack [f=0054288] game_message: Minotaur is under attack [f=0054438] game_message: Minotaur is under attack [f=0054610] game_message: Stinger is under attack [f=0054762] game_message: Minotaur is under attack [f=0054912] game_message: Minotaur is under attack [f=0055023] rincewind paused the game [f=0055023] rincewind unpaused the game [f=0055073] <Ghost Site> Spectator mode. Widget removed. [f=0055080] game_message: rincewind has been destroyed! [f=0055080] game_message: AI wins! [f=0055080] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0055127] !transmitlobby @voice@buildUnit@remove;tankcon [f=0055127] !transmitlobby @voice@buildUnit@remove;tankraid [f=0055127] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0055127] !transmitlobby @voice@buildUnit@remove;tankriot [f=0055127] !transmitlobby @voice@buildUnit@remove;tankassault [f=0055127] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0055127] !transmitlobby @voice@buildUnit@remove;tankarty [f=0055127] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0055127] !transmitlobby @voice@buildUnit@remove;tankaa [f=0055127] !transmitlobby @voice@buildUnit@reload [f=0055140] <autoquit> Autoquit canceled. [f=0055189] [ReloadOrRestart] Spring "C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=0055189] [SpringApp::Reload][1] [f=0055189] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0055189] [async=0] threads=3 tasks=414414 {sum,avg}{exec,wait}time={{-0.000, 26815622334509290199660002141491750423572100011932624410655639083453675011441625945297135827615243599696580583804363211167141666775746760518924387292807168.000}, {-0.000, -0.000}}ms [f=0055189] thread=1 tasks=207207 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {0.000, 0.000, -2.000, 26815622268430697368813148110420288423508255816614995807936643004897782267282519082196285105147782131119768734438069238443412205346725836034367793584406528.000}}ms [f=0055189] thread=2 tasks=207207 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -26815622303134248947770542873874454341198380348885551264468082341664160483568937759406399071308874044370721806179672962559117268554687473230493958627393536.000}, {0.000, 0.000, -2.000, 2.000}}ms [f=0055189] [async=1] threads=3 tasks=2488 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {26815622253161669128703464016441924253967128477951084757758010822457768230978295960886883632068422530269518639157109261120453365815082440495451455992365056.000, -2.000}}ms [f=0055189] thread=1 tasks=1240 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -26815622298143159582155124065797887075292305562130764944904788717637140960859182137296408581581081023703196738047137014589021357981425219969966817631272960.000}, {-0.000, 0.000, 0.000, 26815622314081530323972308523504833380968475085804485320510552680611291331505077275984970234600099915381730880351795387898693233299065794040551843624386560.000}}ms [f=0055189] thread=2 tasks=1248 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0055189] [ThreadPool::SetThreadCount][2] workers=0 [f=0055189] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0055189] [ThreadPool::SetThreadCount][2] workers=2 [f=0055189] [Threading] Main thread CPU affinity mask set: 12 [f=0055189] [SpringApp::Reload][2] [f=0055189] [~CDemoRecorder] writing demo "C:\Users\5mutt\Documents\My Games\Zero-K\demos\20180206_170427_Tangerine_104.0.1-151-g11de57d maintenance.sdfz" [f=0055189] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0055189] [Game::KillLua][3] dtor=0 luaUI=370e6240 [f=0055189] Start widgetHandler:Shutdown [f=0055189] Shutdown - SaveOrderList Complete [f=0055189] Writing last game win data [f=0055189] Shutdown - SaveConfigData Complete [f=0055189] Shutdown Widget - Chili Highlight [f=0055189] Shutdown Widget - EPIC Menu [f=0055189] Shutdown Widget - Custom Markers [f=0055189] Shutdown Widget - Chili Minimap [f=0055189] Shutdown Widget - Chili Widget Selector [f=0055189] Shutdown Widget - Local Team Colors [f=0055189] Shutdown Widget - Display Keys 2 [f=0055189] Shutdown Widget - Save Game Menu [f=0055189] Shutdown Widget - HealthBars [f=0055189] Shutdown Widget - Noises [f=0055189] Shutdown Widget - Unit Icons [f=0055189] Shutdown Widget - Win Counter [f=0055189] Shutdown Widget - BuildETA [f=0055189] Shutdown Widget - Modular Comm Info [f=0055189] Shutdown Widget - CameraShake [f=0055189] Shutdown Widget - Chili Economy Panel Default [f=0055189] Shutdown Widget - Chili EndGame Window [f=0055189] Shutdown Widget - Chili Nuke Warning [f=0055189] Shutdown Widget - Chili Spectator Panels [f=0055189] Shutdown Widget - Context Menu [f=0055189] Shutdown Widget - Chili Selections & CursorTip v2 [f=0055189] Shutdown Widget - Darkening [f=0055189] Shutdown Widget - Grab Input [f=0055189] Input grabbing is disabled! [f=0055189] Shutdown Widget - Highlight Geos [f=0055189] Shutdown Widget - Local Widgets Config [f=0055189] Shutdown Widget - Mex Placement Handler [f=0055189] Shutdown Widget - MinimapEvents [f=0055189] Shutdown Widget - Missile Silo Range [f=0055189] Shutdown Widget - Morph Finished notification [f=0055189] Shutdown Widget - Point Tracker [f=0055189] Shutdown Widget - Showeco and Grid Drawer [f=0055189] Shutdown Widget - Stereo3D [f=0055189] Shutdown Widget - Music Player [f=0055189] Shutdown Widget - Startup Info and Selector [f=0055189] Shutdown Widget - Transport AI [f=0055189] Shutdown Widget - Attack AoE [f=0055189] Shutdown Widget - UnitShapes [f=0055189] Shutdown Widget - Selection Send [f=0055189] Shutdown Widget - Newton Firezone [f=0055189] Shutdown Widget - Chili Crude Player List [f=0055189] Shutdown Widget - Chili Pro Console [f=0055189] Shutdown Widget - Lasso Terraform GUI [f=0055189] Shutdown Widget - Chili Framework [f=0055189] Shutdown Widget - Chili Core Selector [f=0055189] Shutdown Widget - Pause Screen [f=0055189] Shutdown Widget - Chili Gesture Menu [f=0055189] Shutdown Widget - Layout Handler [f=0055189] Shutdown Widget - Persistent Build Height [f=0055189] Shutdown Widget - Text To Speech Control [f=0055189] End widgetHandler:Shutdown [f=0055189] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,113277053,0} {chunk,block}Bytes={0,0} [f=0055189] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0055189] [Game::KillLua][2] dtor=0 luaRules=7bebc318 [f=0055189] Start gadgetHandler:Shutdown [f=0055189] Shutdown - StartSetup [f=0055189] Shutdown - UnitMorph [f=0055189] Shutdown - LupsNanoSpray [f=0055189] Shutdown - Missile Silo Controller [f=0055189] Shutdown - Modular Comm Info [f=0055189] Shutdown - Puppy Handler [f=0055189] Shutdown - Terrain Texture Handler [f=0055189] Shutdown - UnitCloakShield [f=0055189] End gadgetHandler:Shutdown [f=0055189] Start gadgetHandler:Shutdown [f=0055189] Shutdown - UnitMorph [f=0055189] Shutdown - Modular Comm Info [f=0055189] Shutdown - Shockwaves [f=0055189] Shutdown - Teleport Throw [f=0055189] Shutdown - UnitCloakShield [f=0055189] Shutdown - Lups Cloak FX [f=0055189] Shutdown - Lups [f=0055189] End gadgetHandler:Shutdown [f=0055189] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,113277077,0} {chunk,block}Bytes={0,0} [f=0055189] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,113277077,0} {chunk,block}Bytes={0,0} [f=0055189] [Game::KillLua][4] dtor=0 [f=0055189] [SpringApp::Reload][3] [f=0055189] [Sound] [~CSound][1] soundThread=334c8b94 [f=0055189] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0055189] [Sound] [Sound::UpdateThread][3] efx=65fbbf10 [f=0055189] [Sound] [Sound::UpdateThread][4] ctx=075ea6a0 dev=32d3a030 [f=0055189] [Sound] [Sound::UpdateThread][5] [f=0055189] [Sound] [~CSound][2] [f=0055189] [Sound] [~CSound][3] [f=0055189] [SpringApp::Reload][4] [f=0055189] [Game::~CGame][1] [f=0055189] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0055189] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0055189] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0055189] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0055189] [Game::KillLua][4] dtor=1 [f=0055189] [Game::KillMisc][1] [f=0055189] [Game::KillMisc][2] [f=0055189] [Game::KillMisc][3] [f=0055189] [Game::KillRendering][1] [f=0055189] [Game::KillInterface][1] [f=0055189] [Game::KillInterface][2] [f=0055189] [Game::KillSimulation][1] [f=0055189] [Game::KillSimulation][2] unitHandler=6a64ffd8 [f=0055189] [CCollisionHandler] dis-/continuous tests: 55/81025123 [f=0055189] [Game::KillSimulation][3] [f=0055189] [~CPathCache(32x32)] cacheHits=5 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0055189] [~CPathCache(32x32)] cacheHits=2688 hitPercentage=30% numHashColls=0 maxCacheSize=107 [f=0055189] [~CPathCache(64x64)] cacheHits=430 hitPercentage=63% numHashColls=0 maxCacheSize=201 [f=0055189] [~CPathCache(64x64)] cacheHits=3234 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0055189] Statistics for RectangleOptimizer: 3% [f=0055189] Statistics for RectangleOptimizer: 3% [f=0055189] LosHandler stats: total instances=838372; shared=4%; from cache=33% [f=0055189] [Game::KillSimulation][4] [f=0055189] [Game::~CGame][2] [f=0055189] [Game::~CGame][3] [f=0055189] [UDPConnection::Statistics] Received: 2136633 bytes in 26322 packets (0.000000 bytes/package) Sent: 2714158 bytes in 34400 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 1 incoming chunks dropped, 5 outgoing chunks resent [f=0055189] [SpringApp::Reload][5] [f=0055189] [SpringApp::Reload][6] [f=0055189] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=0055189] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\maps [f=0055189] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\games [f=0055189] Scanning: C:\Users\5mutt\Documents\My Games\Zero-K\packages [f=0055189] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [f=0055189] [SpringApp::Reload][7] [f=0055189] [SpringApp::Reload][8] [f=0055189] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0055189] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0055189] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0055189] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0055189] [Sound] [Sound::InitThread][1] [f=0055189] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0055189] [Sound] [Sound::InitThread][3] device=36b15020 context=075ea450 [f=0055189] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0055189] [Sound] Vendor: OpenAL Community [f=0055189] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0055189] [Sound] Renderer: OpenAL Soft [f=0055189] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0055189] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0055189] [Sound] Devices: [f=0055189] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=0055189] [Sound] [Digital Audio (S/PDIF) (Cirrus Logic CS4208 (AB 129))] [f=0055189] [Sound] [Speakers (Cirrus Logic CS4208 (AB 129))] [f=0055189] [Sound] [Headphones (Cirrus Logic CS4208 (AB 129))] [f=0055189] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0055189] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0055189] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0055189] [Sound] Error: Initializing EFX failed! [f=0055189] [Sound] [Sound::UpdateThread][2] [f=0055189] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0055189] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=072ef270 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.31999999 [f=-000001] [SpringApp::Reload][13] numReloads=14 [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Sprung.png"! [f=-000001] Logout [f=-000001] LeaveBattle sent while not in battle [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [~CSound][1] soundThread=327506dc [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=28aadf20 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=075ea450 dev=36b15020 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [Chobby] Chobby Shutdown Chobby.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,747241899,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=06bd8008 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8455 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8457 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fdfe10 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Chobby.exe Information: 0 : Spring exited
False report, except perhaps for the CAI error.
------- TRUNCATED -------
I believe there was an error inside.