Open Chobbyla opened 6 years ago
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (38 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 356ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 494ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3121ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 258ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 81ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Chicken configured for 3 players LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Chicken Spawner <unit_spawner.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 3 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] GroundDetail set to 30 [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 70 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.05 [f=-000001] radius = 200 [f=-000001] g = 0.05 [f=-000001] r = 0.05 [f=-000001] }, [f=-000001] light_color = [[0.05 0.05 0.05]] [f=-000001] light_radius = 200.00, [f=-000001] TableEcho = { [f=-000001] b = 0.04 [f=-000001] radius = 200 [f=-000001] g = 0.04 [f=-000001] r = 0.04 [f=-000001] }, [f=-000001] light_color = [[0.04 0.04 0.04]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=9afb6b2c [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=403250f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=403250f1 file="cache\104dev-maintenance/paths/Chicken Nuggets v5.pe-403250f1.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (37 MB) [f=-000001] [EstimatePathCosts] precached 1 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 100 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 201 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 299 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 396 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 492 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 591 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 690 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 788 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 887 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 989 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 1090 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 1193 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 1294 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 1391 of 1536 blocks [f=-000001] [EstimatePathCosts] precached 1496 of 1536 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=403250f1 file="cache\104dev-maintenance/paths/Chicken Nuggets v5.pe-403250f1.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=9afb6b2c [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=40325101 [f=-000001] [Path] [PathEstimator::ReadFile] hash=40325101 file="cache\104dev-maintenance/paths/Chicken Nuggets v5.pe2-40325101.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (11 MB) [f=-000001] [EstimatePathCosts] precached 4 of 384 blocks [f=-000001] [EstimatePathCosts] precached 37 of 384 blocks [f=-000001] [EstimatePathCosts] precached 81 of 384 blocks [f=-000001] [EstimatePathCosts] precached 110 of 384 blocks [f=-000001] [EstimatePathCosts] precached 137 of 384 blocks [f=-000001] [EstimatePathCosts] precached 169 of 384 blocks [f=-000001] [EstimatePathCosts] precached 193 of 384 blocks [f=-000001] [EstimatePathCosts] precached 221 of 384 blocks [f=-000001] [EstimatePathCosts] precached 248 of 384 blocks [f=-000001] [EstimatePathCosts] precached 276 of 384 blocks [f=-000001] [EstimatePathCosts] precached 301 of 384 blocks [f=-000001] [EstimatePathCosts] precached 333 of 384 blocks [f=-000001] [EstimatePathCosts] precached 360 of 384 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=40325101 file="cache\104dev-maintenance/paths/Chicken Nuggets v5.pe2-40325101.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (1430ms, checksum ba7a17dc) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12342,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Mex Placement Initialised with 19 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] GameID: a4267a5ae83da20723af50f9017610c6 [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Nebeloun [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from wesley_bos [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] Connection attempt from hokomoko [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nebeloun" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nebeloun" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hokomoko" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hokomoko" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet] added new player katastrophe with number 5 to team 0 [f=-000001] > SPRINGIE:User katastrophe|cormist|7_3||False|MC|Federation|DE [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]" [f=-000001] Skirmish AI "Chicken: Suicidal (1)" (ID:0) took over control of team 3 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hokomoko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hokomoko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]" [f=-000001] <Fealthas> Allies: I choose: .-=~LobsterChef~=-.! [f=-000001] <wesley_bos> Allies: I choose: ??! [f=-000001] Spectator Anarchid left the game: normal quit [f=-000001] Spectator hokomoko left the game: normal quit [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nebeloun" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nebeloun" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]" [f=-000001] <Nebeloun> Allies: I choose: Guardian! [f=0000014] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000014] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000014] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000014] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000014] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000014] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000014] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000014] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000014] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000014] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000014] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000014] !transmitlobby @voice@buildUnit@reload [f=0001074] <wesley_bos> Allies: on a llt [f=0001664] Fealthas added point: nope its good [f=0001953] wesley_bos added point: [f=0002046] <wesley_bos> Allies: hm [f=0003256] <wesley_bos> Allies: idk then [f=0003426] <wesley_bos> Allies: i only use standard widgets [f=0004334] Upgrade UI Debug - Upgrade Command Sent [f=0004742] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=0004763] game_message: Morph complete: ?? lvl 1 [f=0006614] <Fealthas> Allies: they dont attack lul? [f=0006813] game_message: Stardust is under attack [f=0007244] Fealthas added point: no kodaschi pls [f=0008098] game_message: Stardust is under attack [f=0009018] Fealthas added point: ? [f=0009264] Fealthas added point: mooove [f=0009323] <wesley_bos> Allies: singu [f=0009639] <Fealthas> Allies: not on front lines lobster [f=0010153] <wesley_bos> Allies: why not? [f=0010202] game_message: Engineer Commander is under attack [f=0010384] game_message: Engineer Commander is under attack [f=0010542] game_message: Engineer Commander is under attack [f=0010944] game_message: Engineer Commander is under attack [f=0011094] game_message: Engineer Commander is under attack [f=0011249] game_message: Geothermal Generator is under attack [f=0011444] game_message: Geothermal Generator is under attack [f=0012007] game_message: Stardust is under attack [f=0012222] game_message: Stardust is under attack [f=0014113] [liblobby] Warning: Duplicate user(lamer) added to channel (zk) [f=0014222] game_message: Stardust is under attack [f=0014409] wesley_bos added point: plox [f=0017325] game_message: Stardust is under attack [f=0017622] game_message: Stardust is under attack [f=0018861] game_message: Stardust is under attack [f=0021407] game_message: Stardust is under attack [f=0021564] game_message: Stardust is under attack [f=0021727] game_message: Stardust is under attack [f=0021912] game_message: Morph complete: Advanced Geothermal [f=0022754] game_message: Stinger is under attack [f=0022927] game_message: Caretaker is under attack [f=0023219] game_message: Caretaker is under attack [f=0024168] game_message: Stardust is under attack [f=0025456] game_message: Stardust is under attack [f=0025627] game_message: Convict is under attack [f=0025906] game_message: Stardust is under attack [f=0027919] Chickens unleashing plot: Digger Ambush!! [f=0029450] game_message: Stardust is under attack [f=0029616] game_message: Stinger is under attack [f=0030150] game_message: Stardust is under attack [f=0030656] <wesley_bos> Allies: wait [f=0030841] <wesley_bos> Allies: no chicken actually does something [f=0030851] game_message: Stinger is under attack [f=0031011] game_message: Stardust is under attack [f=0031229] game_message: Stinger is under attack [f=0031470] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK [f=0031530] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units. [f=0031920] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK [f=0031950] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units. [f=0031972] Chickens unleashing plot: Digger Ambush!! [f=0031980] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK [f=0032361] game_message: Chainsaw is under attack [f=0032512] game_message: Stinger is under attack [f=0032701] game_message: Chainsaw is under attack [f=0032820] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units. [f=0032850] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK [f=0032924] <Fealthas> Allies: you just notices? [f=0032992] Fealthas paused the game [f=0032992] <Fealthas> Allies: the lob is 20 sec behind [f=0032992] <wesley_bos> Allies: i thought just no melee attacks [f=0032992] Fealthas unpaused the game [f=0033000] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units. [f=0033681] <Nebeloun> Allies: sorry bad connexion [f=0033722] game_message: Stinger is under attack [f=0033910] game_message: Stinger is under attack [f=0036345] game_message: Caretaker is under attack [f=0037245] game_message: Caretaker is under attack [f=0037548] game_message: Convict is under attack [f=0037698] game_message: Convict is under attack [f=0037848] game_message: Convict is under attack [f=0038004] game_message: Convict is under attack [f=0038154] game_message: Convict is under attack [f=0038304] game_message: Convict is under attack [f=0038454] game_message: Caretaker is under attack [f=0038604] game_message: Caretaker is under attack [f=0038770] game_message: Convict is under attack [f=0038920] game_message: Convict is under attack [f=0039094] game_message: Convict is under attack [f=0039298] game_message: Caretaker is under attack [f=0040680] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK [f=0040710] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units. [f=0040740] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK [f=0041750] game_message: Caretaker is under attack [f=0041904] game_message: Stardust is under attack [f=0043026] game_message: Stinger is under attack [f=0043349] game_message: Caretaker is under attack [f=0043524] game_message: Caretaker is under attack Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1571.05103","EventID":"events_22_10_2017:game_v2:unit:first_start_building:zenith"} [f=0045822] game_message: Stinger is under attack [f=0047333] game_message: Stinger is under attack [f=0047527] game_message: Chainsaw is under attack [f=0047680] game_message: Chainsaw is under attack [f=0047835] game_message: Lotus is under attack [f=0048544] game_message: Convict is under attack [f=0048711] game_message: Convict is under attack [f=0049821] game_message: Stinger is under attack [f=0049971] game_message: Convict is under attack [f=0050604] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk) [f=0051920] game_message: Convict is under attack [f=0052416] game_message: Convict is under attack [f=0052674] game_message: Convict is under attack [f=0052824] game_message: Convict is under attack [f=0053050] game_message: Convict is under attack [f=0053254] game_message: Convict is under attack [f=0054928] game_message: Convict is under attack [f=0055078] game_message: Convict is under attack [f=0055228] game_message: Convict is under attack [f=0055378] game_message: Convict is under attack [f=0056304] game_message: Chainsaw is under attack [f=0056553] game_message: Stinger is under attack [f=0056711] game_message: Chainsaw is under attack [f=0056905] game_message: Chainsaw is under attack [f=0057590] [liblobby] Warning: Duplicate user(Nebeloun) added to channel (zk) [f=0058095] Player Nebeloun left the game: normal quit [f=0058123] [liblobby] Warning: Duplicate user(Phytophyte) added to channel (zk) [f=0058248] <wesley_bos> Allies: lol [f=0059691] game_message: Stinger is under attack [f=0059875] game_message: Stinger is under attack [f=0064663] Next morph in: 95 seconds [f=0066242] game_message: Chainsaw is under attack [f=0066424] game_message: Stinger is under attack [f=0066574] game_message: Caretaker is under attack [f=0066727] game_message: Stinger is under attack [f=0067017] game_message: Wind/Tidal Generator is under attack [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0067143] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0067143] !transmitlobby @voice@buildUnit@reload [f=0067167] game_message: Storage is under attack [f=0067511] Next morph in: 90 seconds [f=0067739] game_message: Artemis is under attack [f=0067998] game_message: Stardust is under attack [f=0068157] game_message: Lotus is under attack [f=0068425] game_message: Caretaker is under attack [f=0068704] game_message: Lotus is under attack [f=0068907] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=0069824] <wesley_bos> Allies: oh oh [f=0069835] game_message: Metal Extractor is under attack [f=0070076] game_message: Metal Extractor is under attack [f=0070210] Next morph in: 118 seconds [f=0070794] <Fealthas> Allies: resignable [f=0071063] game_message: Metal Extractor is under attack [f=0071214] game_message: Convict is under attack [f=0071527] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=0072079] game_message: Stardust is under attack [f=0072233] game_message: Caretaker is under attack [f=0072568] <Fealthas> Allies: we will win i believe [f=0072675] game_message: Caretaker is under attack [f=0073077] game_message: Caretaker is under attack [f=0073221] Upgrade UI Debug - Upgrade Command Sent [f=0073228] game_message: Stinger is under attack [f=0073378] game_message: Stinger is under attack [f=0073679] game_message: Faraday is under attack [f=0073738] Next morph in: 65 seconds [f=0073750] <wesley_bos> Allies: rip [f=0073830] game_message: Stinger is under attack [f=0074028] game_message: Morph complete: ?? lvl 2 [f=0074091] game_message: Stinger is under attack [f=0074093] <Fealthas> !resign [f=0074093] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0074093] > Poll: Resign team 1? [!y=0/2, !n=0/2] [f=0074138] <Fealthas> !vote 1 [f=0074138] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0074167] <wesley_bos> !vote 2 [f=0074167] > Poll: Resign team 1? [!y=1/2, !n=1/2] [f=0074242] game_message: Stinger is under attack [f=0074312] Upgrade UI Debug - Upgrade Command Sent [f=0074396] game_message: Stinger is under attack [f=0074400] game_message: Giving all units of Unknown Player on team 2 to wesley_bos due to lag/AFK [f=0074405] wesley_bos added point: 7 units received from Fealthas [f=0074405] wesley_bos added point: Unit received from Fealthas [f=0074405] wesley_bos added point: Unit received from Fealthas [f=0074405] wesley_bos added point: Unit received from Fealthas [f=0074405] wesley_bos added point: Unit received from Fealthas [f=0074546] game_message: Desolator is under attack [f=0074631] Spectator Fealthas left the game: normal quit [f=0074637] wesley_bos paused the game [f=0074637] wesley_bos unpaused the game [f=0074661] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=0074670] <Easy Facing> Spectator mode. Widget removed. [f=0074679] <Ghost Site> Spectator mode. Widget removed. [f=0074700] game_message: Robot Defenders has been destroyed! [f=0074700] game_message: AI wins! [f=0074862] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=0074862] [SpringApp::Reload][1] [f=0074862] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0074862] [async=0] threads=3 tasks=740320 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, 26815622343466192505765696068859217554656891926065170279416002591104081024650192040189165220042792095829930872851965092680802174579961357547165542867009536.000}}ms [f=0074862] thread=1 tasks=370160 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622220892035612269182176475658341665879521002773400231350523864201010230786395282636618366584701497250087295860026917861446212065744954383184886235136.000, 0.000, -0.000, -0.000}}ms [f=0074862] thread=2 tasks=370160 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -26815622296647353491197134746189657763006462539469670601704632710568060656199820514029528088370969752823073220005741670181758010017514433039409402848739328.000}, {26815622219353704176183406570481840636330447734617053492580142377590263644174550525497333490919376212698579015890619841617674578921526674633205582470840320.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622267278773773306036581894847133091069957234778648901435926369350901843974489652588708511363484668067982705200208924122105099153592780914595624648704.000}}ms [f=0074862] [async=1] threads=3 tasks=4925 {sum,avg}{exec,wait}time={{-0.000, 26815622329594885785024807301821790958574125713557767052806865271918864126890697461371234543479662154158287375063168302942209856651608794823196657739366400.000}, {0.000, -0.000}}ms [f=0074862] thread=1 tasks=2444 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -26815622301132991439485103251131779061734360266042471547327102329419903605832110732512750306220725006494297075942334647197025492682886970709575705429016576.000}, {-26815622252864390648418531795723179966682499773599449283612438132163607141036859317660156264446530511364544724735843317230647632208169768296698430516887552.000, 0.000, -2.000, -0.000}}ms [f=0074862] thread=2 tasks=2481 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {26815622253706662805481156370526621203817150816751837756106484961553339055629080024710913835333825548483556382001231115913129048252255050232705134798831616.000, 0.000, 0.000, 2.000}}ms [f=0074862] [ThreadPool::SetThreadCount][2] workers=0 [f=0074862] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0074862] [ThreadPool::SetThreadCount][2] workers=2 [f=0074862] [Threading] Main thread CPU affinity mask set: 252 [f=0074862] [SpringApp::Reload][2] [f=0074862] [~CDemoRecorder] writing demo "C:\Users\W_B\Documents\My Games\Zero-K\demos\20180206_230520_Chicken Nuggets v5_104.0.1-151-g11de57d maintenance.sdfz" [f=0074862] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0074862] [Game::KillLua][3] dtor=0 luaUI=10334268 [f=0074862] Start widgetHandler:Shutdown [f=0074862] Shutdown - SaveOrderList Complete [f=0074862] Writing last game win data [f=0074862] Shutdown - SaveConfigData Complete [f=0074862] Shutdown Widget - Chili Highlight [f=0074862] Shutdown Widget - EPIC Menu [f=0074862] Shutdown Widget - Custom Markers [f=0074862] Shutdown Widget - Chili Minimap [f=0074862] Shutdown Widget - Chili Widget Selector [f=0074862] Shutdown Widget - Local Team Colors [f=0074862] Shutdown Widget - Display Keys 2 [f=0074862] Shutdown Widget - Save Game Menu [f=0074862] Shutdown Widget - HealthBars [f=0074862] Shutdown Widget - Noises [f=0074862] Shutdown Widget - Unit Icons [f=0074862] Shutdown Widget - Attrition Counter [f=0074862] Shutdown Widget - Chili Chicken Panel [f=0074862] Shutdown Widget - Win Counter [f=0074862] Shutdown Widget - BuildETA [f=0074862] Shutdown Widget - Modular Comm Info [f=0074862] Shutdown Widget - CameraShake [f=0074862] Shutdown Widget - Chili Economy Panel Default [f=0074862] Shutdown Widget - Chili EndGame Window [f=0074862] Shutdown Widget - Chili Nuke Warning [f=0074862] Shutdown Widget - Chili Spectator Panels [f=0074862] Shutdown Widget - Context Menu [f=0074862] Shutdown Widget - Darkening [f=0074862] Shutdown Widget - Highlight Geos [f=0074862] Shutdown Widget - Local Widgets Config [f=0074862] Shutdown Widget - Mex Placement Handler [f=0074862] Shutdown Widget - MinimapEvents [f=0074862] Shutdown Widget - Missile Silo Range [f=0074862] Shutdown Widget - Morph Finished notification [f=0074862] Shutdown Widget - Point Tracker [f=0074862] Shutdown Widget - Chili Selections & CursorTip v2 [f=0074862] Shutdown Widget - Showeco and Grid Drawer [f=0074862] Shutdown Widget - Stereo3D [f=0074862] Shutdown Widget - Grab Input [f=0074862] Input grabbing is disabled! [f=0074862] Shutdown Widget - Startup Info and Selector [f=0074862] Shutdown Widget - Transport AI [f=0074862] Shutdown Widget - Attack AoE [f=0074862] Shutdown Widget - UnitShapes [f=0074862] Shutdown Widget - Selection Send [f=0074862] Shutdown Widget - LupsManager [f=0074862] Shutdown Widget - Newton Firezone [f=0074862] Shutdown Widget - Chili Pro Console [f=0074862] Shutdown Widget - Chili Crude Player List [f=0074862] Shutdown Widget - Lasso Terraform GUI [f=0074862] Shutdown Widget - Chili Framework [f=0074862] Shutdown Widget - Lups [f=0074862] Shutdown Widget - Chili Core Selector [f=0074862] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0074862] Switching to Overhead (TA) style camera [f=0074862] Shutdown Widget - Pause Screen [f=0074862] Shutdown Widget - Text To Speech Control [f=0074862] Shutdown Widget - Layout Handler [f=0074862] Shutdown Widget - Persistent Build Height [f=0074862] End widgetHandler:Shutdown [f=0074862] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,334171543,0} {chunk,block}Bytes={0,0} [f=0074862] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0074862] [Game::KillLua][2] dtor=0 luaRules=718b24c0 [f=0074862] Start gadgetHandler:Shutdown [f=0074862] Shutdown - StartSetup [f=0074862] Shutdown - UnitMorph [f=0074862] Shutdown - LupsNanoSpray [f=0074862] Shutdown - Missile Silo Controller [f=0074862] Shutdown - Modular Comm Info [f=0074862] Shutdown - Puppy Handler [f=0074862] Shutdown - Terrain Texture Handler [f=0074862] Shutdown - UnitCloakShield [f=0074862] End gadgetHandler:Shutdown [f=0074862] Start gadgetHandler:Shutdown [f=0074862] Shutdown - UnitMorph [f=0074862] Shutdown - Modular Comm Info [f=0074862] Shutdown - Shockwaves [f=0074862] Shutdown - Teleport Throw [f=0074862] Shutdown - UnitCloakShield [f=0074862] Shutdown - Lups Cloak FX [f=0074862] Shutdown - Lups [f=0074862] End gadgetHandler:Shutdown [f=0074862] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,334171693,0} {chunk,block}Bytes={0,0} [f=0074862] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,334171693,0} {chunk,block}Bytes={0,0} [f=0074862] [Game::KillLua][4] dtor=0 [f=0074862] [SpringApp::Reload][3] [f=0074862] [Sound] [~CSound][1] soundThread=2e35d5fc [f=0074862] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0074862] [Sound] [Sound::UpdateThread][3] efx=6e5bac68 [f=0074862] [Sound] [Sound::UpdateThread][4] ctx=27da9940 dev=24884e60 [f=0074862] [Sound] [Sound::UpdateThread][5] [f=0074862] [Sound] [~CSound][2] [f=0074862] [Sound] [~CSound][3] [f=0074862] [SpringApp::Reload][4] [f=0074862] [Game::~CGame][1] [f=0074862] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0074862] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0074862] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0074862] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0074862] [Game::KillLua][4] dtor=1 [f=0074862] [Game::KillMisc][1] [f=0074862] [Game::KillMisc][2] [f=0074862] [Game::KillMisc][3] [f=0074862] [Game::KillRendering][1] [f=0074862] [Game::KillInterface][1] [f=0074862] [Game::KillInterface][2] [f=0074862] [Game::KillSimulation][1] [f=0074862] [Game::KillSimulation][2] unitHandler=23615a20 [f=0074862] [CCollisionHandler] dis-/continuous tests: 3494/48645286 [f=0074862] [Game::KillSimulation][3] [f=0074862] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0074862] [~CPathCache(32x12)] cacheHits=9812 hitPercentage=62% numHashColls=0 maxCacheSize=105 [f=0074862] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0074862] [~CPathCache(64x24)] cacheHits=4342 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0074862] Statistics for RectangleOptimizer: 14% [f=0074862] Statistics for RectangleOptimizer: 14% [f=0074862] LosHandler stats: total instances=919520; shared=8%; from cache=36% [f=0074862] [Game::KillSimulation][4] [f=0074862] [Game::~CGame][2] [f=0074862] [Game::~CGame][3] [f=0074862] [UDPConnection::Statistics] Received: 840115 bytes in 26431 packets (949674431599477963681513374910147615979370513662451904578104893641003390495839442303380289806533165512486634120204644452707932040480730847539193402653050643326675611287552.000000 bytes/package) Sent: 1370837 bytes in 39991 packets (949674431599478285468903693532478005755970470602758964082884587858444455861314091625717011571660608757469790125886909013472528516145951337632380889370729357734251757305856.000000 bytes/package) Relative protocol overhead: 0.000000 up, 949674431599478285468903693532478005755970470602758964082884587858444455861314091625717011571660608757469790125886909013472528516145951337632380889370729357734251757305856.000000 down 0 incoming chunks dropped, 12 outgoing chunks resent [f=0074862] [SpringApp::Reload][5] [f=0074862] [SpringApp::Reload][6] [f=0074862] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=0074862] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps [f=0074862] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games [f=0074862] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages [f=0074862] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [f=0074862] [SpringApp::Reload][7] [f=0074862] [SpringApp::Reload][8] [f=0074862] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0074862] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0074862] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0074862] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0074862] [Sound] [Sound::InitThread][1] [f=0074862] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0074862] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce8580 [f=0074862] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0074862] [Sound] Vendor: OpenAL Community [f=0074862] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0074862] [Sound] Renderer: OpenAL Soft [f=0074862] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0074862] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0074862] [Sound] Devices: [f=0074862] [Sound] [Speakers (Realtek High Definition Audio)] [f=0074862] [Sound] [Speakers (Realtek High Definition Audio)] [f=0074862] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0074862] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0074862] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0074862] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0074862] [Sound] Error: Initializing EFX failed! [f=0074862] [Sound] [Sound::UpdateThread][2] [f=0074862] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0074862] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0498cca8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=12 [f=-000001] [GR::LogDisplayMode] display-mode set to 1690x792x24bpp@60Hz (windowed::decorated) [f=-000001] Opening URL, http://zero-k.info/Users/Detail/220940?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Users/Detail/220940?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd"} Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"} [f=-000001] OnMatchMakerReadyResult, true, false [f=-000001] MatchMakingComplete, true [f=-000001] Connecting to battle, Zero-K v1.6.2.3, Living Lands 3.32, 104.0.1-151-g11de57d [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false [f=-000001] MatchMakingComplete, true [f=-000001] Game starts! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8453; SourcePort=0; IsHost=0; MyPlayerName=wesley_bos; MyPasswd=9d3369a7576c3eb9f2c247f45bdc9f81; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=43 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, -26815622305258843056304787472280960196639603127302965053583172408723512456485665814356979570587338368156526824904645278797156647245275186918215147505844224.000}}ms [f=-000001] thread=1 tasks=22 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, -2.000, -26815622277303096776843576989288137734072218308347669650557363281017058146726811961379905925033621901868069054661856224696309539490409965703370402128986112.000}}ms [f=-000001] thread=2 tasks=21 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, -2.000, -26815622277595760703435701260980162474365327649511600726432204326410104111691690561894258951919900599030271426958089999488941410386858213423303678876450816.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=27c14364 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=6dbc3330 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=39ce8580 dev=24884e60 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce8208 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=144 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name wesley_bos [f=-000001] [SpringApp::Reload][13] numReloads=13 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Living Lands 3.32 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.3 (archive: 8b52df0611d289bcf06c2394c9d7f5e7.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Living Lands 3.32 (checksum 0x6ea86f0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8b52df0611d289bcf06c2394c9d7f5e7.sdz (checksum 0x84ed5129) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\W_B\Documents\My Games\Zero-K\demos\20180206_235237_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 339ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (25 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 355ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 496ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3122ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 281ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 82ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Map Lua Metal Spot Placer <map_lua_metal_spots.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: map_lua_metal_spots.lua <map_lua_metal_spots.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loaded SYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] Loaded UNSYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 3, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] GroundDetail set to 30 [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 70 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.05 [f=-000001] radius = 200 [f=-000001] g = 0.05 [f=-000001] r = 0.05 [f=-000001] }, [f=-000001] light_color = [[0.05 0.05 0.05]] [f=-000001] light_radius = 200.00, [f=-000001] TableEcho = { [f=-000001] b = 0.04 [f=-000001] radius = 200 [f=-000001] g = 0.04 [f=-000001] r = 0.04 [f=-000001] }, [f=-000001] light_color = [[0.04 0.04 0.04]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27ea49f6 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c1755cce [f=-000001] [Path] [PathEstimator::ReadFile] hash=c1755cce file="cache\104dev-maintenance/paths/Living Lands 3.32.pe-c1755cce.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27ea49f6 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c1755cde [f=-000001] [Path] [PathEstimator::ReadFile] hash=c1755cde file="cache\104dev-maintenance/paths/Living Lands 3.32.pe2-c1755cde.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (300ms, checksum 386420fd) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12070,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] GameID: b9317a5a1ee85666374c3fc95ad7d57b [f=-000001] Connection attempt from wesley_bos [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=-000001] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K v1.6.2.4","FileType":"RAPID"} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} [f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 3 to team 0 [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=-000001] Spectator katastrophe left the game: normal quit [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 3) Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} [f=-000001] <Fealthas> resign Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : PackageRefresh complete - packages changed [f=-000001] <wesley_bos> do u have custom con settings? Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} [f=-000001] <wesley_bos> Allies: I choose: ??! Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} [f=-000001] <Fealthas> yes Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/00e16bd8e794b82bad3726cc381fb4d0.sdp Completed - 224.07k Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"5.00","SecondsRemaining":395,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Zero-K v1.6.2.4 download complete - 239.32k Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K v1.6.2.4"} [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages [f=-000001] [~CPoolArchive] name="C:\Users\W_B\Documents\My Games\Zero-K\packages\00e16bd8e794b82bad3726cc381fb4d0.sdp" numZipFiles=7904 sumInflSize=621148kb sumReadTime=0ms [f=-000001] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms [f=-000001] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms [f=-000001] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [f=-000001] <wesley_bos> i dont [f=-000001] <wesley_bos> hmm [f=-000001] <Fealthas> priorities and such [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=-000001] <Fealthas> !force [f=-000001] > Poll: do you want to force start? [!y=1/2, !n=0/2] [f=-000001] > Poll: do you want to force start? [!y=0/2, !n=0/2] [f=-000001] <wesley_bos> dude [f=-000001] <wesley_bos> !vote 1 [f=-000001] > Poll: do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] <Fealthas> gl hf [f=0000016] <wesley_bos> u2 [f=0000016] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000016] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000016] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000016] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000016] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000016] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000016] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000016] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000016] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000322] Sync error for GoogleFrog in frame 300 (got 98316e66, correct is a9a2d3) [f=0000719] Sync error for GoogleFrog in frame 701 (got a4ca093c, correct is e1d22fde) [f=0001028] <wesley_bos> lul [f=0001050] <Fealthas> we got ourselves a dysyncing frog [f=0001057] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE [f=0001070] Connection attempt from katastrophe [f=0001070] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=0001070] -> Connection established (given id 2) [f=0001083] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=0001083] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=0001123] Sync error for GoogleFrog in frame 1102 (got 77d66d4, correct is 3e20b5c2) [f=0001123] Sync error for GoogleFrog in frame 1049 (got 6b828f76, correct is 9e8bba5e) [f=0001201] <wesley_bos> yep [f=0001383] [GoogleFrog] yea I have the wrong game version [f=0001473] Sync error for GoogleFrog in frame 1450 (got 9a2db17b, correct is d589e061) [f=0001473] Sync error for GoogleFrog in frame 1173 (got 985fcedf, correct is 6a30aa60) [f=0001597] Sync error for GoogleFrog in frame 1574 (got f68d1b0c, correct is bc4d7df6) [f=0001597] Sync error for GoogleFrog in frame 1297 (got 881aa99d, correct is edbbc709) [f=0001611] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=0001620] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=0001690] <wesley_bos> sigh [f=0001718] Sync error for GoogleFrog in frame 1698 (got d216573b, correct is a03454b1) [f=0001718] Sync error for GoogleFrog in frame 1418 (got f00f8426, correct is e769f24f) [f=0001837] Sync error for GoogleFrog in frame 1819 (got 8356b708, correct is eb31d953) [f=0001837] Sync error for GoogleFrog in frame 1537 (got d5029e83, correct is ab4b793b) [f=0001903] <Fealthas> !kick goog [f=0001904] > Poll: do you want to kick goog? [!y=1/2, !n=0/2] [f=0001904] > Poll: do you want to kick goog? [!y=0/2, !n=0/2] [f=0001954] Sync error for GoogleFrog in frame 1938 (got 8be6bcb1, correct is e3f157af) [f=0001964] <wesley_bos> its not only shield con that is bugged for me [f=0002014] <wesley_bos> !vote 2 [f=0002014] > Poll: do you want to kick goog? [!y=1/2, !n=1/2] [f=0002312] Spectator GoogleFrog left the game: normal quit [f=0002356] [liblobby] Warning: Duplicate user(skomac) added to channel (zk) [f=0002677] <Fealthas> hmmm [f=0003484] [liblobby] Warning: Duplicate user(Phytophyte) added to channel (zk) [f=0003679] > Poll: do you want to kick goog? [END:FAILED] [f=0003859] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=0004801] <wesley_bos> wtf are u rushing [f=0005023] <Fealthas> dante [f=0005664] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=0007864] game_message: Glaive is under attack [f=0008221] game_message: Solar Collector is under attack [f=0008376] game_message: Solar Collector is under attack [f=0009122] game_message: Ronin is under attack [f=0010702] game_message: Ronin is under attack [f=0013354] game_message: Reaver is under attack [f=0013539] [liblobby] Warning: Duplicate user(hunterGreg) added to channel (zk) [f=0013562] game_message: Reaver is under attack [f=0014506] <Fealthas> lul [f=0014642] <wesley_bos> kek [f=0014688] game_message: Scythe is under attack [f=0014794] [katastrophe] gg fealthas has firewalker [f=0016039] game_message: Glaive is under attack [f=0016208] <Fealthas> welp [f=0016221] game_message: Glaive is under attack [f=0016255] <Fealthas> resign time [f=0016298] <Fealthas> !resign [f=0016299] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0016299] > Poll: Resign team 1? [END:SUCCESS] [f=0016299] game_message: Fealthas has been destroyed! [f=0016299] game_message: wesley_bos wins! [f=0016299] > Team 1 resigned [f=0016418] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=0016418] [SpringApp::Reload][1] [f=0016418] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0016418] [async=0] threads=3 tasks=113186 {sum,avg}{exec,wait}time={{0.000, -2.000}, {-0.000, -26815622321540024526263552390974166113270270478291386107949070208519343092164274180300044828138230015987743246314596689010942034423920631883726900294582272.000}}ms [f=0016418] thread=1 tasks=56593 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622292692931055499558473980195953821005465999109134948736551713491241933468797000743526093444321865534399200593852099991605515747178340059490614771712.000}, {0.000, 0.000, 2.000, -0.000}}ms [f=0016418] thread=2 tasks=56593 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms [f=0016418] [async=1] threads=3 tasks=1217 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {0.000, -0.000}}ms [f=0016418] thread=1 tasks=612 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -2.000}, {-26815622263699047143201636341043365159556350956072668896698922582975779809706424153071552389009851891066490935301535447766296354154567974246271738494058496.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0016418] thread=2 tasks=605 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms [f=0016418] [ThreadPool::SetThreadCount][2] workers=0 [f=0016418] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0016418] [ThreadPool::SetThreadCount][2] workers=2 [f=0016418] [Threading] Main thread CPU affinity mask set: 252 [f=0016418] [SpringApp::Reload][2] [f=0016418] [~CDemoRecorder] writing demo "C:\Users\W_B\Documents\My Games\Zero-K\demos\20180206_235237_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz" [f=0016418] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0016418] [Game::KillLua][3] dtor=0 luaUI=3a328468 [f=0016418] Start widgetHandler:Shutdown [f=0016418] Shutdown - SaveOrderList Complete [f=0016418] Writing last game win data [f=0016418] Shutdown - SaveConfigData Complete [f=0016418] Shutdown Widget - Chili Highlight [f=0016418] Shutdown Widget - EPIC Menu [f=0016418] Shutdown Widget - Custom Markers [f=0016418] Shutdown Widget - Chili Minimap [f=0016418] Shutdown Widget - Chili Widget Selector [f=0016418] Shutdown Widget - Local Team Colors [f=0016418] Shutdown Widget - Display Keys 2 [f=0016418] Shutdown Widget - Save Game Menu [f=0016418] Shutdown Widget - HealthBars [f=0016418] Shutdown Widget - Noises [f=0016418] Shutdown Widget - Unit Icons [f=0016418] Shutdown Widget - Attrition Counter [f=0016418] Shutdown Widget - Win Counter [f=0016418] Shutdown Widget - BuildETA [f=0016418] Shutdown Widget - Modular Comm Info [f=0016418] Shutdown Widget - CameraShake [f=0016418] Shutdown Widget - Chili Economy Panel Default [f=0016418] Shutdown Widget - Chili EndGame Window [f=0016418] Shutdown Widget - Chili Nuke Warning [f=0016418] Shutdown Widget - Chili Spectator Panels [f=0016418] Shutdown Widget - Context Menu [f=0016418] Shutdown Widget - Darkening [f=0016418] Shutdown Widget - Highlight Geos [f=0016418] Shutdown Widget - Local Widgets Config [f=0016418] Shutdown Widget - Mex Placement Handler [f=0016418] Shutdown Widget - MinimapEvents [f=0016418] Shutdown Widget - Missile Silo Range [f=0016418] Shutdown Widget - Morph Finished notification [f=0016418] Shutdown Widget - Point Tracker [f=0016418] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016418] Shutdown Widget - Showeco and Grid Drawer [f=0016418] Shutdown Widget - Stereo3D [f=0016418] Shutdown Widget - Grab Input [f=0016418] Input grabbing is disabled! [f=0016418] Shutdown Widget - Startup Info and Selector [f=0016418] Shutdown Widget - Transport AI [f=0016418] Shutdown Widget - Attack Warning [f=0016418] Shutdown Widget - Attack AoE [f=0016418] Shutdown Widget - UnitShapes [f=0016418] Shutdown Widget - Selection Send [f=0016418] Shutdown Widget - LupsManager [f=0016418] Shutdown Widget - Newton Firezone [f=0016418] Shutdown Widget - Receive Units Indicator [f=0016418] Shutdown Widget - Chili Pro Console [f=0016418] Shutdown Widget - Chili Crude Player List [f=0016418] Shutdown Widget - Lasso Terraform GUI [f=0016418] Shutdown Widget - Chili Framework [f=0016418] Shutdown Widget - Lups [f=0016418] Shutdown Widget - Chili Core Selector [f=0016418] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0016418] Switching to Overhead (TA) style camera [f=0016418] Shutdown Widget - Pause Screen [f=0016418] Shutdown Widget - Text To Speech Control [f=0016418] Shutdown Widget - Layout Handler [f=0016418] Shutdown Widget - Persistent Build Height [f=0016418] End widgetHandler:Shutdown [f=0016418] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310723,0} {chunk,block}Bytes={0,0} [f=0016418] [Game::KillLua][1] dtor=0 luaGaia=5aa2d638 [f=0016418] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310723,0} {chunk,block}Bytes={0,0} [f=0016418] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310723,0} {chunk,block}Bytes={0,0} [f=0016418] [Game::KillLua][2] dtor=0 luaRules=32982658 [f=0016418] Start gadgetHandler:Shutdown [f=0016418] Shutdown - StartSetup [f=0016418] Shutdown - UnitMorph [f=0016418] Shutdown - LupsNanoSpray [f=0016418] Shutdown - Missile Silo Controller [f=0016418] Shutdown - Modular Comm Info [f=0016418] Shutdown - Puppy Handler [f=0016418] Shutdown - Terrain Texture Handler [f=0016418] Shutdown - UnitCloakShield [f=0016418] End gadgetHandler:Shutdown [f=0016418] Start gadgetHandler:Shutdown [f=0016418] Shutdown - UnitMorph [f=0016418] Shutdown - Modular Comm Info [f=0016418] Shutdown - Shockwaves [f=0016418] Shutdown - Teleport Throw [f=0016418] Shutdown - UnitCloakShield [f=0016418] Shutdown - Lups Cloak FX [f=0016418] Shutdown - Lups [f=0016418] End gadgetHandler:Shutdown [f=0016418] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310789,0} {chunk,block}Bytes={0,0} [f=0016418] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310789,0} {chunk,block}Bytes={0,0} [f=0016418] [Game::KillLua][4] dtor=0 [f=0016418] [SpringApp::Reload][3] [f=0016418] [Sound] [~CSound][1] soundThread=27c145bc [f=0016418] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0016418] [Sound] [Sound::UpdateThread][3] efx=6dbc4d30 [f=0016418] [Sound] [Sound::UpdateThread][4] ctx=39ce8208 dev=24884e60 [f=0016418] [Sound] [Sound::UpdateThread][5] [f=0016418] [Sound] [~CSound][2] [f=0016418] [Sound] [~CSound][3] [f=0016418] [SpringApp::Reload][4] [f=0016418] [Game::~CGame][1] [f=0016418] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0016418] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0016418] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0016418] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0016418] [Game::KillLua][4] dtor=1 [f=0016418] [Game::KillMisc][1] [f=0016418] [Game::KillMisc][2] [f=0016418] [Game::KillMisc][3] [f=0016418] [Game::KillRendering][1] [f=0016418] [Game::KillInterface][1] [f=0016418] [Game::KillInterface][2] [f=0016418] [Game::KillSimulation][1] [f=0016418] [Game::KillSimulation][2] unitHandler=32970ad8 [f=0016418] [CCollisionHandler] dis-/continuous tests: 3585/52606529 [f=0016418] [Game::KillSimulation][3] [f=0016418] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016418] [~CPathCache(16x16)] cacheHits=49 hitPercentage=29% numHashColls=0 maxCacheSize=12 [f=0016418] [~CPathCache(32x32)] cacheHits=18 hitPercentage=35% numHashColls=0 maxCacheSize=2 [f=0016418] [~CPathCache(32x32)] cacheHits=880 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016418] Statistics for RectangleOptimizer: 14% [f=0016418] Statistics for RectangleOptimizer: 14% [f=0016418] LosHandler stats: total instances=935701; shared=8%; from cache=36% [f=0016418] [Game::KillSimulation][4] [f=0016418] [Game::~CGame][2] [f=0016418] [Game::~CGame][3] [f=0016418] [UDPConnection::Statistics] Received: 216748 bytes in 6432 packets (0.000000 bytes/package) Sent: 335504 bytes in 9568 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 1 incoming chunks dropped, 4 outgoing chunks resent [f=0016418] [SpringApp::Reload][5] [f=0016418] [SpringApp::Reload][6] [f=0016418] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=0016418] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps [f=0016418] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games [f=0016418] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages [f=0016418] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [f=0016418] [SpringApp::Reload][7] [f=0016418] [SpringApp::Reload][8] [f=0016418] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0016418] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0016418] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0016418] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0016418] [Sound] [Sound::InitThread][1] [f=0016418] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0016418] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce9360 [f=0016418] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0016418] [Sound] Vendor: OpenAL Community [f=0016418] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0016418] [Sound] Renderer: OpenAL Soft [f=0016418] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0016418] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0016418] [Sound] Devices: [f=0016418] [Sound] [Speakers (Realtek High Definition Audio)] [f=0016418] [Sound] [Speakers (Realtek High Definition Audio)] [f=0016418] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0016418] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0016418] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0016418] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0016418] [Sound] Error: Initializing EFX failed! [f=0016418] [Sound] [Sound::UpdateThread][2] [f=0016418] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0016418] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0498cca8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=14 [f=-000001] [GR::LogDisplayMode] display-mode set to 1690x792x24bpp@60Hz (windowed::decorated) [f=-000001] Opening URL, http://zero-k.info/Users/Detail/218372?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Users/Detail/218372?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd"} [f=-000001] [liblobby] Warning: Duplicate user(skomac) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Akainu) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TwitchSwitch) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(THOL) added to channel (zk) [f=-000001] Opening URL, https://pastebin.com/ARmQirj9 Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"https://pastebin.com/ARmQirj9"} [f=-000001] Opening URL, http://zero-k.info/?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd"} [f=-000001] [liblobby] Warning: Duplicate user(TropicParadox) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TwitchSwitch) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(AnimeSkeleton) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TropicParadox) added to channel (zk) [f=-000001] LeaveBattle sent while not in battle [f=-000001] [chobby] Showing battle with ID, 392 [f=-000001] [delay_api] Error: Error with delayed call: [string "libs/chiliui/LuaMenu/chili/chili/controls/o..."]:471: attempt to index field 'parent' (a nil value) [f=-000001] Opening URL, http://zero-k.info/?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd"} [f=-000001] http://zero-k.info/replays/20180206_235241_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz,Zero-K v1.6.2.3,Living Lands 3.32,104.0.1-151-g11de57d [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20180206_235241_Living%20Lands%203_104.0.1-151-g11de57d%20maintenance.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"} [f=-000001] [GAME] { DemoFile=demos/20180206_235241_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz; HostIP=127.0.0.1; HostPort=0; MyPlayerName=wesley_bos; IsHost=1; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=160 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms [f=-000001] thread=1 tasks=80 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=-000001] thread=2 tasks=80 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 26815622277703074382410511151700893307175848272391596042604328760026617527759439728094417330085008854217331431757386494506185962168407016496553138650611712.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=71472b3c [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=11d5a068 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=39ce9360 dev=24884e60 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce80e0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=166 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 51180 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 129ms [f=-000001] [SpringApp::Reload][13] numReloads=15 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [PreGame::UpdateClientNet] added new player wesley_bos (spec) with number 4 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Living Lands 3.32 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.3 (archive: 8b52df0611d289bcf06c2394c9d7f5e7.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Living Lands 3.32 (checksum 0x6ea86f0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8b52df0611d289bcf06c2394c9d7f5e7.sdz (checksum 0x84ed5129) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 180ms [f=-000001] [PreGame::UpdateClientNet] received user number 4 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (25 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 354ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 527ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 37ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3186ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 281ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 352ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 79ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Map Lua Metal Spot Placer <map_lua_metal_spots.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: map_lua_metal_spots.lua <map_lua_metal_spots.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loaded SYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] Loaded UNSYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] GroundDetail set to 30 [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 70 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.05 [f=-000001] radius = 200 [f=-000001] g = 0.05 [f=-000001] r = 0.05 [f=-000001] }, [f=-000001] light_color = [[0.05 0.05 0.05]] [f=-000001] light_radius = 200.00, [f=-000001] TableEcho = { [f=-000001] b = 0.04 [f=-000001] radius = 200 [f=-000001] g = 0.04 [f=-000001] r = 0.04 [f=-000001] }, [f=-000001] light_color = [[0.04 0.04 0.04]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27ea49f6 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c1755cce [f=-000001] [Path] [PathEstimator::ReadFile] hash=c1755cce file="cache\104dev-maintenance/paths/Living Lands 3.32.pe-c1755cce.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27ea49f6 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c1755cde [f=-000001] [Path] [PathEstimator::ReadFile] hash=c1755cde file="cache\104dev-maintenance/paths/Living Lands 3.32.pe2-c1755cde.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (193ms, checksum 386420fd) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12073,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/20180206_235241_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz [f=-000001] Connection attempt from wesley_bos (spec) [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] [Game::ClientReadNet] added new player wesley_bos (spec) with number 4 to team 0 [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=-000001] Spectator wesley_bos (spec) finished loading and is now ingame [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] Input grabbing is enabled! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Beginning demo playback [f=-000001] Input grabbing is enabled! [f=-000001] GameID: b9317a5a1ee85666374c3fc95ad7d57b [f=-000001] Connection attempt from wesley_bos [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=-000001] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 3 to team 0 [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=-000001] Spectator katastrophe left the game: normal quit [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=-000001] <Fealthas> resign [f=-000001] <Fealthas> Allies: I choose: Best Def is Lobfence! [f=-000001] <wesley_bos> do u have custom con settings? [f=-000001] <wesley_bos> Allies: I choose: ??! [f=-000001] <Fealthas> yes [f=-000001] <wesley_bos> i dont [f=-000001] <wesley_bos> hmm [f=-000001] <Fealthas> priorities and such [f=-000001] <Fealthas> Allies: I choose: Make Expansion Great! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=-000001] Input grabbing is enabled! [f=-000001] <Fealthas> !force [f=-000001] > Poll: do you want to force start? [!y=1/2, !n=0/2] [f=-000001] > Poll: do you want to force start? [!y=0/2, !n=0/2] AL lib: (EE) ALCmmdevPlayback_mixerProc: WaitForSingleObjectEx error: 0x102 AL lib: (EE) ALCmmdevPlayback_mixerProc: WaitForSingleObjectEx error: 0x102 [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-151-g11de57d maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77810000 ntdll [f=-000001] Error: 0x753a0000 KERNEL32 [f=-000001] Error: 0x76b00000 KERNELBASE [f=-000001] Error: 0x771a0000 ADVAPI32 [f=-000001] Error: 0x6be50000 GLU32 [f=-000001] Error: 0x754e0000 IMAGEHLP [f=-000001] Error: 0x77670000 msvcrt [f=-000001] Error: 0x6bd70000 OPENGL32 [f=-000001] Error: 0x75500000 SHELL32 [f=-000001] Error: 0x75350000 SHLWAPI [f=-000001] Error: 0x77220000 USER32 [f=-000001] Error: 0x76f20000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x76850000 sechost [f=-000001] Error: 0x751b0000 RPCRT4 [f=-000001] Error: 0x76be0000 GDI32 [f=-000001] Error: 0x6bc80000 DDRAW [f=-000001] Error: 0x75030000 combase [f=-000001] Error: 0x76af0000 NSI [f=-000001] Error: 0x6bbf0000 MSVCP80 [f=-000001] Error: 0x6bb50000 MSVCR80 [f=-000001] Error: 0x77540000 ole32 [f=-000001] Error: 0x74db0000 WINMM [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x76ac0000 IMM32 [f=-000001] Error: 0x75270000 OLEAUT32 [f=-000001] Error: 0x74f90000 VERSION [f=-000001] Error: 0x75010000 SspiCli [f=-000001] Error: 0x73430000 DCIMAN32 [f=-000001] Error: 0x74c10000 WINMMBASE [f=-000001] Error: 0x76fe0000 MSCTF [f=-000001] Error: 0x75000000 CRYPTBASE [f=-000001] Error: 0x767b0000 cfgmgr32 [f=-000001] Error: 0x6b710000 DEVOBJ [f=-000001] Error: 0x74fa0000 bcryptPrimitives [f=-000001] Error: 0x05260000 nvapi [f=-000001] Error: 0x77380000 SETUPAPI [f=-000001] Error: 0x75310000 WINTRUST [f=-000001] Error: 0x76d90000 CRYPT32 [f=-000001] Error: 0x76d80000 MSASN1 [f=-000001] Error: 0x744b0000 SHCORE [f=-000001] Error: 0x74a60000 uxtheme [f=-000001] Error: 0x74c70000 dwmapi [f=-000001] Error: 0x072d0000 nvoglv32 [f=-000001] Error: 0x72200000 WTSAPI32 [f=-000001] Error: 0x6b770000 ntmarta [f=-000001] Error: 0x68ca0000 nvspcap [f=-000001] Error: 0x74c40000 kernel.appcore [f=-000001] Error: 0x74c90000 powrprof [f=-000001] Error: 0x68c50000 WINSTA [f=-000001] Error: 0x768a0000 clbcatq [f=-000001] Error: 0x6d840000 shfolder [f=-000001] Error: 0x67a10000 MMDevApi [f=-000001] Error: 0x67980000 dsound [f=-000001] Error: 0x67920000 AUDIOSES [f=-000001] Error: 0x6d7f0000 mswsock [f=-000001] Error: 0x67870000 napinsp [f=-000001] Error: 0x67850000 pnrpnsp [f=-000001] Error: 0x67830000 NLAapi [f=-000001] Error: 0x6d6b0000 DNSAPI [f=-000001] Error: 0x67820000 winrnr [f=-000001] Error: 0x67810000 wshbth [f=-000001] Error: 0x74ce0000 IPHLPAPI [f=-000001] Error: 0x74cd0000 WINNSI [f=-000001] Error: 0x74bc0000 fwpuclnt [f=-000001] Error: 0x74c60000 rasadhlp [f=-000001] Error: 0x68460000 igd10iumd32 [f=-000001] Error: 0x6b740000 d3d10_1 [f=-000001] Error: 0x74b50000 bcrypt [f=-000001] Error: 0x6d570000 ncrypt [f=-000001] Error: 0x68400000 d3d10_1core [f=-000001] Error: 0x68390000 dxgi [f=-000001] Error: 0x681b0000 d3d11 [f=-000001] Error: 0x6d540000 NTASN1 [f=-000001] Error: 0x66f90000 igdusc32 [f=-000001] Error: 0x0b9a0000 dbghelp [f=-000001] Warning: Stacktrace (main) for Spring 104.0.1-151-g11de57d maintenance: [f=-000001] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first. [f=-000001] Warning: [ProgCtr=76be831c StackPtr=0028c938 FramePtr=0028cb20] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\GDI32.dll [0x0000831C] [f=-000001] Warning: (1) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B247D9] [f=-000001] Warning: (2) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B245F7] [f=-000001] Warning: (3) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B29759] [f=-000001] Warning: (4) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B2A659] [f=-000001] Warning: (5) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B157E5] [f=-000001] Warning: (6) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B2BC06] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B161F3] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000C7E1D] [f=-000001] Warning: (9) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000AF308] [f=-000001] Warning: (10) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AE6B8F] [f=-000001] Warning: (11) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00BAECF1] [f=-000001] Warning: (12) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B9DCC9] [f=-000001] Warning: (13) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000C7DB2] [f=-000001] Warning: (14) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B9E4C9] [f=-000001] Warning: (15) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000D20A1] [f=-000001] Warning: (16) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AF4D5F] [f=-000001] Warning: (17) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AF4EAC] [f=-000001] Warning: (18) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AF4CDB] [f=-000001] Warning: (19) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AF487B] [f=-000001] Warning: (20) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AE1BD2] [f=-000001] Warning: (21) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AE1A3D] [f=-000001] Warning: (22) C:\WINDOWS\SYSTEM32\OPENGL32.DLL [0x00020807] [f=-000001] Warning: (23) C:\WINDOWS\SYSTEM32\OPENGL32.DLL [0x0002D8F7] [f=-000001] Warning: (24) C:\WINDOWS\SYSTEM32\GDI32.dll [0x000B4A96] [f=-000001] Warning: (25) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\SDL2.dll [0x000CB4DB] [f=-000001] Warning: (26) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\SDL2.dll [0x000C00C4] [f=-000001] Warning: (27) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0083C55A] [f=-000001] Warning: (28) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0083FDEB] [f=-000001] Warning: (29) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00826463] [f=-000001] Warning: (30) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00E45A4B] [f=-000001] Warning: (31) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00401402] [f=-000001] Warning: (32) C:\WINDOWS\SYSTEM32\KERNEL32.DLL [0x00017C04] [f=-000001] Warning: (33) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0005B90F] [f=-000001] Warning: (34) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0005B8DA] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-151-g11de57d maintenance: [f=-000001] Warning: [ProgCtr=7784cc7c StackPtr=0ae6fdb4 FramePtr=0ae6fe18] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003CC7C] [f=-000001] Warning: (1) C:\WINDOWS\SYSTEM32\KERNELBASE.dll [0x0000104F] [f=-000001] Warning: (2) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x008EAED4] [f=-000001] Warning: (3) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D432A7] [f=-000001] Warning: (4) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D77EA3] [f=-000001] Warning: (5) C:\WINDOWS\SYSTEM32\msvcrt.dll [0x000180F5] [f=-000001] Warning: (6) C:\WINDOWS\SYSTEM32\KERNEL32.DLL [0x00017C04] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0005B90F] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0005B8DA] [f=-000001] <wesley_bos> dude [f=-000001] <wesley_bos> !vote 1 [f=-000001] > Poll: do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] <Fealthas> gl hf [f=-000001] Input grabbing is enabled! [f=0000016] <wesley_bos> u2 [f=0000016] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000016] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000016] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000016] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000016] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000016] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000016] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000016] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000016] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000072] Error: [DESYNC WARNING] checksum e465b31c from demo spectator 3 (GoogleFrog) does not match our checksum d4a282c2 for frame-number 60 [f=0000115] Input grabbing is enabled! [f=0000138] Error: [DESYNC WARNING] checksum d4e0679e from demo spectator 3 (GoogleFrog) does not match our checksum 3a45af16 for frame-number 120 [f=0000202] Error: [DESYNC WARNING] checksum 73964008 from demo spectator 3 (GoogleFrog) does not match our checksum 45eaa1c9 for frame-number 180 [f=0000262] Error: [DESYNC WARNING] checksum a294726 from demo spectator 3 (GoogleFrog) does not match our checksum 5c25543f for frame-number 240 [f=0000286] Input grabbing is enabled! [f=0000322] Error: [DESYNC WARNING] checksum 98316e66 from demo spectator 3 (GoogleFrog) does not match our checksum a9a2d3 for frame-number 300 [f=0000322] Sync error for GoogleFrog in frame 300 (got 98316e66, correct is a9a2d3) [f=0000382] Error: [DESYNC WARNING] checksum 31e3aff8 from demo spectator 3 (GoogleFrog) does not match our checksum 154feb92 for frame-number 360 [f=0000444] Error: [DESYNC WARNING] checksum d53fa19c from demo spectator 3 (GoogleFrog) does not match our checksum b7b425a7 for frame-number 420 [f=0000501] Error: [DESYNC WARNING] checksum 741202d3 from demo spectator 3 (GoogleFrog) does not match our checksum 28dc49d7 for frame-number 480 [f=0000561] Error: [DESYNC WARNING] checksum 340aab0d from demo spectator 3 (GoogleFrog) does not match our checksum 4600db1d for frame-number 540 [f=0000621] Error: [DESYNC WARNING] checksum 8816c4e from demo spectator 3 (GoogleFrog) does not match our checksum a767ca89 for frame-number 600 [f=0000680] Error: [DESYNC WARNING] checksum 1e5b14eb from demo spectator 3 (GoogleFrog) does not match our checksum c093fc64 for frame-number 660 [f=0000695] Input grabbing is enabled! [f=0000719] Sync error for GoogleFrog in frame 701 (got a4ca093c, correct is e1d22fde) [f=0000737] Error: [DESYNC WARNING] checksum b87173d8 from demo spectator 3 (GoogleFrog) does not match our checksum 954b7fef for frame-number 720 [f=0000795] Error: [DESYNC WARNING] checksum 5a1852d2 from demo spectator 3 (GoogleFrog) does not match our checksum 60debf36 for frame-number 780 [f=0000855] Error: [DESYNC WARNING] checksum cd65b13 from demo spectator 3 (GoogleFrog) does not match our checksum 1bdeb9a4 for frame-number 840 [f=0000917] Error: [DESYNC WARNING] checksum 65ef6084 from demo spectator 3 (GoogleFrog) does not match our checksum f86cecca for frame-number 900 [f=0000979] Error: [DESYNC WARNING] checksum d69ab679 from demo spectator 3 (GoogleFrog) does not match our checksum 6deaedb7 for frame-number 960 [f=0001028] <wesley_bos> lul [f=0001042] Error: [DESYNC WARNING] checksum 4453cdf1 from demo spectator 3 (GoogleFrog) does not match our checksum 1f11d9aa for frame-number 1020 [f=0001050] <Fealthas> we got ourselves a dysyncing frog [f=0001057] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE [f=0001070] Connection attempt from katastrophe [f=0001070] -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated] [f=0001070] -> Connection established (given id 2) [f=0001083] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]" [f=0001083] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]" [f=0001102] Error: [DESYNC WARNING] checksum 8e4aab9f from demo spectator 3 (GoogleFrog) does not match our checksum a2be12c for frame-number 1080 [f=0001123] Sync error for GoogleFrog in frame 1102 (got 77d66d4, correct is 3e20b5c2) [f=0001123] Sync error for GoogleFrog in frame 1049 (got 6b828f76, correct is 9e8bba5e) [f=0001162] Error: [DESYNC WARNING] checksum 5931209b from demo spectator 3 (GoogleFrog) does not match our checksum 32eb4c85 for frame-number 1140 [f=0001201] <wesley_bos> yep [f=0001218] Error: [DESYNC WARNING] checksum 2947f72e from demo spectator 3 (GoogleFrog) does not match our checksum 8569a32d for frame-number 1200 [f=0001276] Error: [DESYNC WARNING] checksum e22f347a from demo spectator 3 (GoogleFrog) does not match our checksum a905a0d4 for frame-number 1260 [f=0001336] Error: [DESYNC WARNING] checksum feb9f83e from demo spectator 3 (GoogleFrog) does not match our checksum b7d48efa for frame-number 1320 [f=0001383] [GoogleFrog] yea I have the wrong game version [f=0001399] Error: [DESYNC WARNING] checksum 71be0e47 from demo spectator 3 (GoogleFrog) does not match our checksum 1de0df6d for frame-number 1380 [f=0001460] Error: [DESYNC WARNING] checksum 3d179215 from demo spectator 3 (GoogleFrog) does not match our checksum d757cdac for frame-number 1440 [f=0001473] Sync error for GoogleFrog in frame 1450 (got 9a2db17b, correct is d589e061) [f=0001473] Sync error for GoogleFrog in frame 1173 (got 985fcedf, correct is 6a30aa60) [f=0001522] Error: [DESYNC WARNING] checksum 8f49cdc8 from demo spectator 3 (GoogleFrog) does not match our checksum 54b65d68 for frame-number 1500 [f=0001583] Error: [DESYNC WARNING] checksum 1ba69ea2 from demo spectator 3 (GoogleFrog) does not match our checksum 6a741595 for frame-number 1560 [f=0001597] Sync error for GoogleFrog in frame 1574 (got f68d1b0c, correct is bc4d7df6) [f=0001597] Sync error for GoogleFrog in frame 1297 (got 881aa99d, correct is edbbc709) [f=0001611] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]" [f=0001620] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]" [f=0001645] Error: [DESYNC WARNING] checksum 11cf4dbd from demo spectator 3 (GoogleFrog) does not match our checksum e81a279f for frame-number 1620 [f=0001690] <wesley_bos> sigh [f=0001701] Error: [DESYNC WARNING] checksum 1a74c046 from demo spectator 3 (GoogleFrog) does not match our checksum a58ed9c8 for frame-number 1680 [f=0001718] Sync error for GoogleFrog in frame 1698 (got d216573b, correct is a03454b1) [f=0001718] Sync error for GoogleFrog in frame 1418 (got f00f8426, correct is e769f24f) [f=0001758] Error: [DESYNC WARNING] checksum b74badf from demo spectator 3 (GoogleFrog) does not match our checksum 917f5e23 for frame-number 1740 [f=0001817] Error: [DESYNC WARNING] checksum e95bed57 from demo spectator 3 (GoogleFrog) does not match our checksum 4599b4c4 for frame-number 1800 [f=0001837] Sync error for GoogleFrog in frame 1819 (got 8356b708, correct is eb31d953) [f=0001837] Sync error for GoogleFrog in frame 1537 (got d5029e83, correct is ab4b793b) [f=0001876] Error: [DESYNC WARNING] checksum f00c05c from demo spectator 3 (GoogleFrog) does not match our checksum 6842122e for frame-number 1860 [f=0001903] <Fealthas> !kick goog [f=0001904] > Poll: do you want to kick goog? [!y=1/2, !n=0/2] [f=0001904] > Poll: do you want to kick goog? [!y=0/2, !n=0/2] [f=0001937] Error: [DESYNC WARNING] checksum 1ce59b94 from demo spectator 3 (GoogleFrog) does not match our checksum 29c56684 for frame-number 1920 [f=0001954] Sync error for GoogleFrog in frame 1938 (got 8be6bcb1, correct is e3f157af) [f=0001964] <wesley_bos> its not only shield con that is bugged for me [f=0001998] Error: [DESYNC WARNING] checksum 1bfdf860 from demo spectator 3 (GoogleFrog) does not match our checksum f07e0566 for frame-number 1980 [f=0002014] <wesley_bos> !vote 2 [f=0002014] > Poll: do you want to kick goog? [!y=1/2, !n=1/2] [f=0002060] Error: [DESYNC WARNING] checksum e3aa573 from demo spectator 3 (GoogleFrog) does not match our checksum 1c1a3e92 for frame-number 2040 [f=0002122] Error: [DESYNC WARNING] checksum 8c909465 from demo spectator 3 (GoogleFrog) does not match our checksum d01289ee for frame-number 2100 [f=0002182] Error: [DESYNC WARNING] checksum c0f195a9 from demo spectator 3 (GoogleFrog) does not match our checksum 8684888 for frame-number 2160 [f=0002242] Error: [DESYNC WARNING] checksum f057ae18 from demo spectator 3 (GoogleFrog) does not match our checksum ffbe5f92 for frame-number 2220 [f=0002312] Spectator GoogleFrog left the game: normal quit [f=0002677] <Fealthas> hmmm [f=0003679] > Poll: do you want to kick goog? [END:FAILED] [f=0004801] <wesley_bos> wtf are u rushing [f=0005023] <Fealthas> dante [f=0014506] <Fealthas> lul [f=0014642] <wesley_bos> kek [f=0014794] [katastrophe] gg fealthas has firewalker [f=0016208] <Fealthas> welp [f=0016255] <Fealthas> resign time [f=0016298] <Fealthas> !resign [f=0016299] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0016299] > Poll: Resign team 1? [END:SUCCESS] [f=0016299] game_message: Fealthas has been destroyed! [f=0016299] game_message: wesley_bos wins! [f=0016299] > Team 1 resigned [f=0016424] Spectator katastrophe left the game: normal quit [f=0016425] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading [f=0016425] [SpringApp::Reload][1] [f=0016425] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0016425] [async=0] threads=3 tasks=92446 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, -2.000}}ms [f=0016425] thread=1 tasks=46223 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 26815622292254667539939391908674786590839350333830099799829765296298550888514688495266145655325936519443986840345119263200014618672219483161314193678794752.000}, {0.000, 0.000, -0.000, -0.000}}ms [f=0016425] thread=2 tasks=46223 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {26815622215975833010259499594088190098356371225617997683314498058445342683430928196648171397583061032518547838913684841186676079263979061590779888731684864.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0016425] [async=1] threads=3 tasks=1184 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, 2.000}}ms [f=0016425] thread=1 tasks=585 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 26815622297814156789514990874221901824948560513180304910776689312461507114949872911396738649521320903836304402410166042376967443056635833418760087352115200.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms [f=0016425] thread=2 tasks=599 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms [f=0016425] [ThreadPool::SetThreadCount][2] workers=0 [f=0016425] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0016425] [ThreadPool::SetThreadCount][2] workers=2 [f=0016425] [Threading] Main thread CPU affinity mask set: 252 [f=0016425] [SpringApp::Reload][2] [f=0016425] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0016425] [Game::KillLua][3] dtor=0 luaUI=22a3e958 [f=0016425] Start widgetHandler:Shutdown [f=0016425] Shutdown - SaveOrderList Complete [f=0016425] Writing last game win data [f=0016425] Shutdown - SaveConfigData Complete [f=0016425] Shutdown Widget - Chili Highlight [f=0016425] Shutdown Widget - EPIC Menu [f=0016425] Shutdown Widget - Custom Markers [f=0016425] Shutdown Widget - Chili Minimap [f=0016425] Shutdown Widget - Chili Widget Selector [f=0016425] Shutdown Widget - Local Team Colors [f=0016425] Shutdown Widget - Display Keys 2 [f=0016425] Shutdown Widget - Save Game Menu [f=0016425] Shutdown Widget - HealthBars [f=0016425] Shutdown Widget - Noises [f=0016425] Shutdown Widget - Unit Icons [f=0016425] Shutdown Widget - Attrition Counter [f=0016425] Shutdown Widget - Win Counter [f=0016425] Shutdown Widget - BuildETA [f=0016425] Shutdown Widget - Modular Comm Info [f=0016425] Shutdown Widget - CameraShake [f=0016425] Shutdown Widget - Chili Economy Panel Default [f=0016425] Shutdown Widget - Chili EndGame Window [f=0016425] Shutdown Widget - Chili Nuke Warning [f=0016425] Shutdown Widget - Chili Spectator Panels [f=0016425] Shutdown Widget - Context Menu [f=0016425] Shutdown Widget - Darkening [f=0016425] Shutdown Widget - Highlight Geos [f=0016425] Shutdown Widget - Local Widgets Config [f=0016425] Shutdown Widget - Mex Placement Handler [f=0016425] Shutdown Widget - MinimapEvents [f=0016425] Shutdown Widget - Missile Silo Range [f=0016425] Shutdown Widget - Morph Finished notification [f=0016425] Shutdown Widget - Point Tracker [f=0016425] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016425] Shutdown Widget - Showeco and Grid Drawer [f=0016425] Shutdown Widget - Stereo3D [f=0016425] Shutdown Widget - Grab Input [f=0016425] Input grabbing is disabled! [f=0016425] Shutdown Widget - Attack AoE [f=0016425] Shutdown Widget - UnitShapes [f=0016425] Shutdown Widget - Selection Send [f=0016425] Shutdown Widget - LupsManager [f=0016425] Shutdown Widget - Newton Firezone [f=0016425] Shutdown Widget - Chili Pro Console [f=0016425] Shutdown Widget - Chili Crude Player List [f=0016425] Shutdown Widget - Lasso Terraform GUI [f=0016425] Shutdown Widget - Chili Framework [f=0016425] Shutdown Widget - Lups [f=0016425] Shutdown Widget - Chili Core Selector [f=0016425] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0016425] Switching to Overhead (TA) style camera [f=0016425] Shutdown Widget - Pause Screen [f=0016425] Shutdown Widget - Text To Speech Control [f=0016425] Shutdown Widget - Layout Handler [f=0016425] Shutdown Widget - Persistent Build Height [f=0016425] End widgetHandler:Shutdown [f=0016425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351696,0} {chunk,block}Bytes={0,0} [f=0016425] [Game::KillLua][1] dtor=0 luaGaia=39ddceb8 [f=0016425] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351696,0} {chunk,block}Bytes={0,0} [f=0016425] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351696,0} {chunk,block}Bytes={0,0} [f=0016425] [Game::KillLua][2] dtor=0 luaRules=270adbd8 [f=0016425] Start gadgetHandler:Shutdown [f=0016425] Shutdown - StartSetup [f=0016425] Shutdown - UnitMorph [f=0016425] Shutdown - LupsNanoSpray [f=0016425] Shutdown - Missile Silo Controller [f=0016425] Shutdown - Modular Comm Info [f=0016425] Shutdown - Puppy Handler [f=0016425] Shutdown - Terrain Texture Handler [f=0016425] Shutdown - UnitCloakShield [f=0016425] End gadgetHandler:Shutdown [f=0016425] Start gadgetHandler:Shutdown [f=0016425] Shutdown - UnitMorph [f=0016425] Shutdown - Modular Comm Info [f=0016425] Shutdown - Shockwaves [f=0016425] Shutdown - Teleport Throw [f=0016425] Shutdown - UnitCloakShield [f=0016425] Shutdown - Lups Cloak FX [f=0016425] Shutdown - Lups [f=0016425] End gadgetHandler:Shutdown [f=0016425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351762,0} {chunk,block}Bytes={0,0} [f=0016425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351762,0} {chunk,block}Bytes={0,0} [f=0016425] [Game::KillLua][4] dtor=0 [f=0016425] [SpringApp::Reload][3] [f=0016425] [Sound] [~CSound][1] soundThread=71472114 [f=0016425] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0016425] [Sound] [Sound::UpdateThread][3] efx=11d59b88 [f=0016425] [Sound] [Sound::UpdateThread][4] ctx=39ce80e0 dev=24884e60 [f=0016425] [Sound] [Sound::UpdateThread][5] [f=0016425] [Sound] [~CSound][2] [f=0016425] [Sound] [~CSound][3] [f=0016425] [SpringApp::Reload][4] [f=0016425] [Game::~CGame][1] [f=0016425] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0016425] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0016425] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0016425] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0016425] [Game::KillLua][4] dtor=1 [f=0016425] [Game::KillMisc][1] [f=0016425] [Game::KillMisc][2] [f=0016425] [Game::KillMisc][3] [f=0016425] [Game::KillRendering][1] [f=0016425] [Game::KillInterface][1] [f=0016425] [Game::KillInterface][2] [f=0016425] [Game::KillSimulation][1] [f=0016425] [Game::KillSimulation][2] unitHandler=11669448 [f=0016425] [CCollisionHandler] dis-/continuous tests: 3676/56094852 [f=0016425] [Game::KillSimulation][3] [f=0016425] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016425] [~CPathCache(16x16)] cacheHits=49 hitPercentage=29% numHashColls=0 maxCacheSize=12 [f=0016425] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016425] [~CPathCache(32x32)] cacheHits=880 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016425] Statistics for RectangleOptimizer: 14% [f=0016425] Statistics for RectangleOptimizer: 14% [f=0016425] LosHandler stats: total instances=951911; shared=8%; from cache=36% [f=0016425] [Game::KillSimulation][4] [f=0016425] [Game::~CGame][2] [f=0016425] [Game::~CGame][3] [f=0016425] [LocalConnection::Statistics] Received: 154683 bytes Sent: 177137 bytes [f=0016425] [SpringApp::Reload][5] [f=0016425] [SpringApp::Reload][6] [f=0016425] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base [f=0016425] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps [f=0016425] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games [f=0016425] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages [f=0016425] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [f=0016425] [SpringApp::Reload][7] [f=0016425] [SpringApp::Reload][8] [f=0016425] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0016425] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0016425] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0016425] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0016425] [Sound] [Sound::InitThread][1] [f=0016425] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0016425] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce7c40 [f=0016425] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0016425] [Sound] Vendor: OpenAL Community [f=0016425] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0016425] [Sound] Renderer: OpenAL Soft [f=0016425] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0016425] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0016425] [Sound] Devices: [f=0016425] [Sound] [Speakers (Realtek High Definition Audio)] [f=0016425] [Sound] [Speakers (Realtek High Definition Audio)] [f=0016425] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0016425] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0016425] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0016425] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0016425] [Sound] Error: Initializing EFX failed! [f=0016425] [Sound] [Sound::UpdateThread][2] [f=0016425] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0016425] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0498cca8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=16 [f=-000001] [GR::LogDisplayMode] display-mode set to 1690x792x24bpp@60Hz (windowed::decorated) [f=-000001] Logout [f=-000001] LeaveBattle sent while not in battle [f=-000001] steamMode, false, true [f=-000001] OnConnected [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=17 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {2.000, -2.000}}ms [f=-000001] thread=1 tasks=9 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -26815622246957750013098698182298865057416446456271528647015879157717147519107141270226903672949902904302795910392408725314949365748647172376506975437979648.000}, {-26815622226842588935956059175799401198109294520278203633275194506240627144034201945946548258798887467078921641216213647338923890077620767366569023022039040.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=8 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, 2.000, -2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [~CSound][1] soundThread=7147236c [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=1049f2b8 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=39ce7c40 dev=24884e60 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,713237016,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=04248008 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8453 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8452 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fdfe10 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Sync error detected
Me with broken content.