ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring desync [104.0.1-151-g11de57d] #3414

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (38 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 356ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 494ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3121ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 258ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1"
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 81ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 3 players
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] GroundDetail set to 30
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 70
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] TableEcho = {
[f=-000001]     b = 0.05
[f=-000001]     radius = 200
[f=-000001]     g = 0.05
[f=-000001]     r = 0.05
[f=-000001] },
[f=-000001] light_color = [[0.05 0.05 0.05]]
[f=-000001] light_radius = 200.00,
[f=-000001] TableEcho = {
[f=-000001]     b = 0.04
[f=-000001]     radius = 200
[f=-000001]     g = 0.04
[f=-000001]     r = 0.04
[f=-000001] },
[f=-000001] light_color = [[0.04 0.04 0.04]]
[f=-000001] light_radius = 200.00,
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=9afb6b2c
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=403250f1
[f=-000001] [Path] [PathEstimator::ReadFile] hash=403250f1 file="cache\104dev-maintenance/paths/Chicken Nuggets v5.pe-403250f1.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (37 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 100 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 201 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 299 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 396 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 492 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 591 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 690 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 788 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 887 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 989 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 1090 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 1193 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 1294 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 1391 of 1536 blocks
[f=-000001] [EstimatePathCosts] precached 1496 of 1536 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=403250f1 file="cache\104dev-maintenance/paths/Chicken Nuggets v5.pe-403250f1.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=9afb6b2c
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=40325101
[f=-000001] [Path] [PathEstimator::ReadFile] hash=40325101 file="cache\104dev-maintenance/paths/Chicken Nuggets v5.pe2-40325101.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (11 MB)
[f=-000001] [EstimatePathCosts] precached 4 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 37 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 81 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 110 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 137 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 169 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 193 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 221 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 248 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 276 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 301 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 333 of 384 blocks
[f=-000001] [EstimatePathCosts] precached 360 of 384 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=40325101 file="cache\104dev-maintenance/paths/Chicken Nuggets v5.pe2-40325101.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1430ms, checksum ba7a17dc)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12342,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Mex Placement Initialised with 19 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] GameID: a4267a5ae83da20723af50f9017610c6
[f=-000001] Connection attempt from Anarchid
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Nebeloun
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)]
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from wesley_bos
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] Connection attempt from hokomoko
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Fealthas
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nebeloun" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nebeloun" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hokomoko" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hokomoko" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3eefca5c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet] added new player katastrophe with number 5 to team 0
[f=-000001] > SPRINGIE:User katastrophe|cormist|7_3||False|MC|Federation|DE
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]"
[f=-000001] Skirmish AI "Chicken: Suicidal (1)" (ID:0) took over control of team 3
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hokomoko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hokomoko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]"
[f=-000001] <Fealthas> Allies: I choose: .-=~LobsterChef~=-.!
[f=-000001] <wesley_bos> Allies: I choose: ??!
[f=-000001] Spectator Anarchid left the game:  normal quit
[f=-000001] Spectator hokomoko left the game:  normal quit
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nebeloun" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9bb4abfc2076d2b66dc93e57348a4233ba56e0882bf77af79551ea6da39f479e305f42eedb1d0770ffa8a90eb2134d1b30ee6f3a89a92921e55580f777c014d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nebeloun" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=45d3cf48edaa24d8474b1c1d413ba9a4b2055c06a52ca530ca9f948a19bc80a04ba46b76b24d8a778086d293afe6f8fc1fcc15ceec5489e1221daf423376ab11]"
[f=-000001] <Nebeloun> Allies: I choose: Guardian!
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldcon;Convict
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldassault;Thug
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch
[f=0000014] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis
[f=0000014] !transmitlobby @voice@buildUnit@reload
[f=0001074] <wesley_bos> Allies: on a llt
[f=0001664] Fealthas added point: nope its good
[f=0001953] wesley_bos added point: 
[f=0002046] <wesley_bos> Allies: hm
[f=0003256] <wesley_bos> Allies: idk then
[f=0003426] <wesley_bos> Allies: i only use standard widgets
[f=0004334] Upgrade UI Debug - Upgrade Command Sent
[f=0004742] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0004763] game_message: Morph complete: ?? lvl 1
[f=0006614] <Fealthas> Allies: they dont attack lul?
[f=0006813] game_message: Stardust is under attack
[f=0007244] Fealthas added point: no kodaschi pls
[f=0008098] game_message: Stardust is under attack
[f=0009018] Fealthas added point: ?
[f=0009264] Fealthas added point: mooove
[f=0009323] <wesley_bos> Allies: singu
[f=0009639] <Fealthas> Allies: not on front lines lobster
[f=0010153] <wesley_bos> Allies: why not?
[f=0010202] game_message: Engineer Commander is under attack
[f=0010384] game_message: Engineer Commander is under attack
[f=0010542] game_message: Engineer Commander is under attack
[f=0010944] game_message: Engineer Commander is under attack
[f=0011094] game_message: Engineer Commander is under attack
[f=0011249] game_message: Geothermal Generator is under attack
[f=0011444] game_message: Geothermal Generator is under attack
[f=0012007] game_message: Stardust is under attack
[f=0012222] game_message: Stardust is under attack
[f=0014113] [liblobby] Warning: Duplicate user(lamer) added to channel (zk)
[f=0014222] game_message: Stardust is under attack
[f=0014409] wesley_bos added point: plox
[f=0017325] game_message: Stardust is under attack
[f=0017622] game_message: Stardust is under attack
[f=0018861] game_message: Stardust is under attack
[f=0021407] game_message: Stardust is under attack
[f=0021564] game_message: Stardust is under attack
[f=0021727] game_message: Stardust is under attack
[f=0021912] game_message: Morph complete: Advanced Geothermal
[f=0022754] game_message: Stinger is under attack
[f=0022927] game_message: Caretaker is under attack
[f=0023219] game_message: Caretaker is under attack
[f=0024168] game_message: Stardust is under attack
[f=0025456] game_message: Stardust is under attack
[f=0025627] game_message: Convict is under attack
[f=0025906] game_message: Stardust is under attack
[f=0027919] Chickens unleashing plot: Digger Ambush!!
[f=0029450] game_message: Stardust is under attack
[f=0029616] game_message: Stinger is under attack
[f=0030150] game_message: Stardust is under attack
[f=0030656] <wesley_bos> Allies: wait
[f=0030841] <wesley_bos> Allies: no chicken actually does something
[f=0030851] game_message: Stinger is under attack
[f=0031011] game_message: Stardust is under attack
[f=0031229] game_message: Stinger is under attack
[f=0031470] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK
[f=0031530] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units.
[f=0031920] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK
[f=0031950] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units.
[f=0031972] Chickens unleashing plot: Digger Ambush!!
[f=0031980] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK
[f=0032361] game_message: Chainsaw is under attack
[f=0032512] game_message: Stinger is under attack
[f=0032701] game_message: Chainsaw is under attack
[f=0032820] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units.
[f=0032850] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK
[f=0032924] <Fealthas> Allies: you just notices?
[f=0032992] Fealthas paused the game
[f=0032992] <Fealthas> Allies: the lob is 20 sec behind
[f=0032992] <wesley_bos> Allies: i thought just no melee attacks
[f=0032992] Fealthas unpaused the game
[f=0033000] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units.
[f=0033681] <Nebeloun> Allies: sorry bad connexion
[f=0033722] game_message: Stinger is under attack
[f=0033910] game_message: Stinger is under attack
[f=0036345] game_message: Caretaker is under attack
[f=0037245] game_message: Caretaker is under attack
[f=0037548] game_message: Convict is under attack
[f=0037698] game_message: Convict is under attack
[f=0037848] game_message: Convict is under attack
[f=0038004] game_message: Convict is under attack
[f=0038154] game_message: Convict is under attack
[f=0038304] game_message: Convict is under attack
[f=0038454] game_message: Caretaker is under attack
[f=0038604] game_message: Caretaker is under attack
[f=0038770] game_message: Convict is under attack
[f=0038920] game_message: Convict is under attack
[f=0039094] game_message: Convict is under attack
[f=0039298] game_message: Caretaker is under attack
[f=0040680] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK
[f=0040710] game_message: Player Nebeloun is no longer lagging or AFK; returning all their units.
[f=0040740] game_message: Giving all units of Nebeloun to Fealthas due to lag/AFK
[f=0041750] game_message: Caretaker is under attack
[f=0041904] game_message: Stardust is under attack
[f=0043026] game_message: Stinger is under attack
[f=0043349] game_message: Caretaker is under attack
[f=0043524] game_message: Caretaker is under attack
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1571.05103","EventID":"events_22_10_2017:game_v2:unit:first_start_building:zenith"}
[f=0045822] game_message: Stinger is under attack
[f=0047333] game_message: Stinger is under attack
[f=0047527] game_message: Chainsaw is under attack
[f=0047680] game_message: Chainsaw is under attack
[f=0047835] game_message: Lotus is under attack
[f=0048544] game_message: Convict is under attack
[f=0048711] game_message: Convict is under attack
[f=0049821] game_message: Stinger is under attack
[f=0049971] game_message: Convict is under attack
[f=0050604] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk)
[f=0051920] game_message: Convict is under attack
[f=0052416] game_message: Convict is under attack
[f=0052674] game_message: Convict is under attack
[f=0052824] game_message: Convict is under attack
[f=0053050] game_message: Convict is under attack
[f=0053254] game_message: Convict is under attack
[f=0054928] game_message: Convict is under attack
[f=0055078] game_message: Convict is under attack
[f=0055228] game_message: Convict is under attack
[f=0055378] game_message: Convict is under attack
[f=0056304] game_message: Chainsaw is under attack
[f=0056553] game_message: Stinger is under attack
[f=0056711] game_message: Chainsaw is under attack
[f=0056905] game_message: Chainsaw is under attack
[f=0057590] [liblobby] Warning: Duplicate user(Nebeloun) added to channel (zk)
[f=0058095] Player Nebeloun left the game:  normal quit
[f=0058123] [liblobby] Warning: Duplicate user(Phytophyte) added to channel (zk)
[f=0058248] <wesley_bos> Allies: lol
[f=0059691] game_message: Stinger is under attack
[f=0059875] game_message: Stinger is under attack
[f=0064663] Next morph in: 95 seconds
[f=0066242] game_message: Chainsaw is under attack
[f=0066424] game_message: Stinger is under attack
[f=0066574] game_message: Caretaker is under attack
[f=0066727] game_message: Stinger is under attack
[f=0067017] game_message: Wind/Tidal Generator is under attack
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldcon
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldscout
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldraid
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldskirm
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldassault
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldriot
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldfelon
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldarty
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldaa
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldbomb
[f=0067143] !transmitlobby @voice@buildUnit@remove;shieldshield
[f=0067143] !transmitlobby @voice@buildUnit@reload
[f=0067167] game_message: Storage is under attack
[f=0067511] Next morph in: 90 seconds
[f=0067739] game_message: Artemis is under attack
[f=0067998] game_message: Stardust is under attack
[f=0068157] game_message: Lotus is under attack
[f=0068425] game_message: Caretaker is under attack
[f=0068704] game_message: Lotus is under attack
[f=0068907] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0069824] <wesley_bos> Allies: oh oh
[f=0069835] game_message: Metal Extractor is under attack
[f=0070076] game_message: Metal Extractor is under attack
[f=0070210] Next morph in: 118 seconds
[f=0070794] <Fealthas> Allies: resignable
[f=0071063] game_message: Metal Extractor is under attack
[f=0071214] game_message: Convict is under attack
[f=0071527] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0072079] game_message: Stardust is under attack
[f=0072233] game_message: Caretaker is under attack
[f=0072568] <Fealthas> Allies: we will win i believe
[f=0072675] game_message: Caretaker is under attack
[f=0073077] game_message: Caretaker is under attack
[f=0073221] Upgrade UI Debug - Upgrade Command Sent
[f=0073228] game_message: Stinger is under attack
[f=0073378] game_message: Stinger is under attack
[f=0073679] game_message: Faraday is under attack
[f=0073738] Next morph in: 65 seconds
[f=0073750] <wesley_bos> Allies: rip
[f=0073830] game_message: Stinger is under attack
[f=0074028] game_message: Morph complete: ?? lvl 2
[f=0074091] game_message: Stinger is under attack
[f=0074093] <Fealthas> !resign
[f=0074093] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0074093] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[f=0074138] <Fealthas> !vote 1
[f=0074138] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0074167] <wesley_bos> !vote 2
[f=0074167] > Poll: Resign team 1? [!y=1/2, !n=1/2]
[f=0074242] game_message: Stinger is under attack
[f=0074312] Upgrade UI Debug - Upgrade Command Sent
[f=0074396] game_message: Stinger is under attack
[f=0074400] game_message: Giving all units of Unknown Player on team 2 to wesley_bos due to lag/AFK
[f=0074405] wesley_bos added point: 7 units received from Fealthas
[f=0074405] wesley_bos added point: Unit received from Fealthas
[f=0074405] wesley_bos added point: Unit received from Fealthas
[f=0074405] wesley_bos added point: Unit received from Fealthas
[f=0074405] wesley_bos added point: Unit received from Fealthas
[f=0074546] game_message: Desolator is under attack
[f=0074631] Spectator Fealthas left the game:  normal quit
[f=0074637] wesley_bos paused the game
[f=0074637] wesley_bos unpaused the game
[f=0074661] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=0074670] <Easy Facing> Spectator mode. Widget removed.
[f=0074679] <Ghost Site> Spectator mode. Widget removed.
[f=0074700] game_message: Robot Defenders has been destroyed!
[f=0074700] game_message: AI wins!
[f=0074862] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0074862] [SpringApp::Reload][1]
[f=0074862] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0074862]     [async=0] threads=3 tasks=740320 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, 26815622343466192505765696068859217554656891926065170279416002591104081024650192040189165220042792095829930872851965092680802174579961357547165542867009536.000}}ms
[f=0074862]         thread=1 tasks=370160 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622220892035612269182176475658341665879521002773400231350523864201010230786395282636618366584701497250087295860026917861446212065744954383184886235136.000, 0.000, -0.000, -0.000}}ms
[f=0074862]         thread=2 tasks=370160 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -26815622296647353491197134746189657763006462539469670601704632710568060656199820514029528088370969752823073220005741670181758010017514433039409402848739328.000}, {26815622219353704176183406570481840636330447734617053492580142377590263644174550525497333490919376212698579015890619841617674578921526674633205582470840320.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622267278773773306036581894847133091069957234778648901435926369350901843974489652588708511363484668067982705200208924122105099153592780914595624648704.000}}ms
[f=0074862]     [async=1] threads=3 tasks=4925 {sum,avg}{exec,wait}time={{-0.000, 26815622329594885785024807301821790958574125713557767052806865271918864126890697461371234543479662154158287375063168302942209856651608794823196657739366400.000}, {0.000, -0.000}}ms
[f=0074862]         thread=1 tasks=2444 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -26815622301132991439485103251131779061734360266042471547327102329419903605832110732512750306220725006494297075942334647197025492682886970709575705429016576.000}, {-26815622252864390648418531795723179966682499773599449283612438132163607141036859317660156264446530511364544724735843317230647632208169768296698430516887552.000, 0.000, -2.000, -0.000}}ms
[f=0074862]         thread=2 tasks=2481 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {26815622253706662805481156370526621203817150816751837756106484961553339055629080024710913835333825548483556382001231115913129048252255050232705134798831616.000, 0.000, 0.000, 2.000}}ms
[f=0074862] [ThreadPool::SetThreadCount][2] workers=0
[f=0074862] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0074862] [ThreadPool::SetThreadCount][2] workers=2
[f=0074862] [Threading] Main thread CPU affinity mask set: 252
[f=0074862] [SpringApp::Reload][2]
[f=0074862] [~CDemoRecorder] writing demo "C:\Users\W_B\Documents\My Games\Zero-K\demos\20180206_230520_Chicken Nuggets v5_104.0.1-151-g11de57d maintenance.sdfz"
[f=0074862] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0074862] [Game::KillLua][3] dtor=0 luaUI=10334268
[f=0074862] Start widgetHandler:Shutdown
[f=0074862] Shutdown - SaveOrderList Complete
[f=0074862] Writing last game win data
[f=0074862] Shutdown - SaveConfigData Complete
[f=0074862] Shutdown Widget - Chili Highlight
[f=0074862] Shutdown Widget - EPIC Menu
[f=0074862] Shutdown Widget - Custom Markers
[f=0074862] Shutdown Widget - Chili Minimap
[f=0074862] Shutdown Widget - Chili Widget Selector
[f=0074862] Shutdown Widget - Local Team Colors
[f=0074862] Shutdown Widget - Display Keys 2
[f=0074862] Shutdown Widget - Save Game Menu
[f=0074862] Shutdown Widget - HealthBars
[f=0074862] Shutdown Widget - Noises
[f=0074862] Shutdown Widget - Unit Icons
[f=0074862] Shutdown Widget - Attrition Counter
[f=0074862] Shutdown Widget - Chili Chicken Panel
[f=0074862] Shutdown Widget - Win Counter
[f=0074862] Shutdown Widget - BuildETA
[f=0074862] Shutdown Widget - Modular Comm Info
[f=0074862] Shutdown Widget - CameraShake
[f=0074862] Shutdown Widget - Chili Economy Panel Default
[f=0074862] Shutdown Widget - Chili EndGame Window
[f=0074862] Shutdown Widget - Chili Nuke Warning
[f=0074862] Shutdown Widget - Chili Spectator Panels
[f=0074862] Shutdown Widget - Context Menu
[f=0074862] Shutdown Widget - Darkening
[f=0074862] Shutdown Widget - Highlight Geos
[f=0074862] Shutdown Widget - Local Widgets Config
[f=0074862] Shutdown Widget - Mex Placement Handler
[f=0074862] Shutdown Widget - MinimapEvents
[f=0074862] Shutdown Widget - Missile Silo Range
[f=0074862] Shutdown Widget - Morph Finished notification
[f=0074862] Shutdown Widget - Point Tracker
[f=0074862] Shutdown Widget - Chili Selections & CursorTip v2
[f=0074862] Shutdown Widget - Showeco and Grid Drawer
[f=0074862] Shutdown Widget - Stereo3D
[f=0074862] Shutdown Widget - Grab Input
[f=0074862] Input grabbing is disabled!
[f=0074862] Shutdown Widget - Startup Info and Selector
[f=0074862] Shutdown Widget - Transport AI
[f=0074862] Shutdown Widget - Attack AoE
[f=0074862] Shutdown Widget - UnitShapes
[f=0074862] Shutdown Widget - Selection Send
[f=0074862] Shutdown Widget - LupsManager
[f=0074862] Shutdown Widget - Newton Firezone
[f=0074862] Shutdown Widget - Chili Pro Console
[f=0074862] Shutdown Widget - Chili Crude Player List
[f=0074862] Shutdown Widget - Lasso Terraform GUI
[f=0074862] Shutdown Widget - Chili Framework
[f=0074862] Shutdown Widget - Lups
[f=0074862] Shutdown Widget - Chili Core Selector
[f=0074862] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0074862] Switching to Overhead (TA) style camera
[f=0074862] Shutdown Widget - Pause Screen
[f=0074862] Shutdown Widget - Text To Speech Control
[f=0074862] Shutdown Widget - Layout Handler
[f=0074862] Shutdown Widget - Persistent Build Height
[f=0074862] End widgetHandler:Shutdown
[f=0074862] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,334171543,0} {chunk,block}Bytes={0,0}
[f=0074862] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0074862] [Game::KillLua][2] dtor=0 luaRules=718b24c0
[f=0074862] Start gadgetHandler:Shutdown
[f=0074862] Shutdown - StartSetup
[f=0074862] Shutdown - UnitMorph
[f=0074862] Shutdown - LupsNanoSpray
[f=0074862] Shutdown - Missile Silo Controller
[f=0074862] Shutdown - Modular Comm Info
[f=0074862] Shutdown - Puppy Handler
[f=0074862] Shutdown - Terrain Texture Handler
[f=0074862] Shutdown - UnitCloakShield
[f=0074862] End gadgetHandler:Shutdown
[f=0074862] Start gadgetHandler:Shutdown
[f=0074862] Shutdown - UnitMorph
[f=0074862] Shutdown - Modular Comm Info
[f=0074862] Shutdown - Shockwaves
[f=0074862] Shutdown - Teleport Throw
[f=0074862] Shutdown - UnitCloakShield
[f=0074862] Shutdown - Lups Cloak FX
[f=0074862] Shutdown - Lups
[f=0074862] End gadgetHandler:Shutdown
[f=0074862] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,334171693,0} {chunk,block}Bytes={0,0}
[f=0074862] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,334171693,0} {chunk,block}Bytes={0,0}
[f=0074862] [Game::KillLua][4] dtor=0
[f=0074862] [SpringApp::Reload][3]
[f=0074862] [Sound] [~CSound][1] soundThread=2e35d5fc
[f=0074862] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0074862] [Sound] [Sound::UpdateThread][3] efx=6e5bac68
[f=0074862] [Sound] [Sound::UpdateThread][4] ctx=27da9940 dev=24884e60
[f=0074862] [Sound] [Sound::UpdateThread][5]
[f=0074862] [Sound] [~CSound][2]
[f=0074862] [Sound] [~CSound][3]
[f=0074862] [SpringApp::Reload][4]
[f=0074862] [Game::~CGame][1]
[f=0074862] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0074862] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0074862] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0074862] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0074862] [Game::KillLua][4] dtor=1
[f=0074862] [Game::KillMisc][1]
[f=0074862] [Game::KillMisc][2]
[f=0074862] [Game::KillMisc][3]
[f=0074862] [Game::KillRendering][1]
[f=0074862] [Game::KillInterface][1]
[f=0074862] [Game::KillInterface][2]
[f=0074862] [Game::KillSimulation][1]
[f=0074862] [Game::KillSimulation][2] unitHandler=23615a20
[f=0074862] [CCollisionHandler] dis-/continuous tests: 3494/48645286
[f=0074862] [Game::KillSimulation][3]
[f=0074862] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0074862] [~CPathCache(32x12)] cacheHits=9812 hitPercentage=62% numHashColls=0 maxCacheSize=105
[f=0074862] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0074862] [~CPathCache(64x24)] cacheHits=4342 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0074862] Statistics for RectangleOptimizer: 14%
[f=0074862] Statistics for RectangleOptimizer: 14%
[f=0074862] LosHandler stats: total instances=919520; shared=8%; from cache=36%
[f=0074862] [Game::KillSimulation][4]
[f=0074862] [Game::~CGame][2]
[f=0074862] [Game::~CGame][3]
[f=0074862] [UDPConnection::Statistics]
    Received: 840115 bytes in 26431 packets (949674431599477963681513374910147615979370513662451904578104893641003390495839442303380289806533165512486634120204644452707932040480730847539193402653050643326675611287552.000000 bytes/package)
    Sent: 1370837 bytes in 39991 packets (949674431599478285468903693532478005755970470602758964082884587858444455861314091625717011571660608757469790125886909013472528516145951337632380889370729357734251757305856.000000 bytes/package)
    Relative protocol overhead: 0.000000 up, 949674431599478285468903693532478005755970470602758964082884587858444455861314091625717011571660608757469790125886909013472528516145951337632380889370729357734251757305856.000000 down
    0 incoming chunks dropped, 12 outgoing chunks resent

[f=0074862] [SpringApp::Reload][5]
[f=0074862] [SpringApp::Reload][6]
[f=0074862] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0074862] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps
[f=0074862] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games
[f=0074862] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages
[f=0074862] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[f=0074862] [SpringApp::Reload][7]
[f=0074862] [SpringApp::Reload][8]
[f=0074862] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0074862] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0074862] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0074862] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0074862] [Sound] [Sound::InitThread][1]
[f=0074862] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0074862] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce8580
[f=0074862] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0074862] [Sound]   Vendor:         OpenAL Community
[f=0074862] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0074862] [Sound]   Renderer:       OpenAL Soft
[f=0074862] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0074862] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0074862] [Sound]   Devices:
[f=0074862] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0074862] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0074862] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0074862] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0074862] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0074862] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0074862] [Sound] Error:   Initializing EFX failed!
[f=0074862] [Sound] [Sound::UpdateThread][2]
[f=0074862] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0074862] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0498cca8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=12

[f=-000001] [GR::LogDisplayMode] display-mode set to 1690x792x24bpp@60Hz (windowed::decorated)
[f=-000001] Opening URL, http://zero-k.info/Users/Detail/220940?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Users/Detail/220940?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd"}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=-000001] OnMatchMakerReadyResult, true, false
[f=-000001] MatchMakingComplete, true
[f=-000001] Connecting to battle, Zero-K v1.6.2.3, Living Lands 3.32, 104.0.1-151-g11de57d
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] MatchMakingComplete, true
[f=-000001] Game starts!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8453;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=wesley_bos;
    MyPasswd=9d3369a7576c3eb9f2c247f45bdc9f81;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=43 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, -26815622305258843056304787472280960196639603127302965053583172408723512456485665814356979570587338368156526824904645278797156647245275186918215147505844224.000}}ms
[f=-000001]         thread=1 tasks=22 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, -2.000, -26815622277303096776843576989288137734072218308347669650557363281017058146726811961379905925033621901868069054661856224696309539490409965703370402128986112.000}}ms
[f=-000001]         thread=2 tasks=21 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, -2.000, -26815622277595760703435701260980162474365327649511600726432204326410104111691690561894258951919900599030271426958089999488941410386858213423303678876450816.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=27c14364
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=6dbc3330
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=39ce8580 dev=24884e60
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce8208
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4"
[f=-000001] [SpringApp::Reload][12] #script=144
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name wesley_bos
[f=-000001] [SpringApp::Reload][13] numReloads=13

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Living Lands 3.32
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.3 (archive: 8b52df0611d289bcf06c2394c9d7f5e7.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Living Lands 3.32 (checksum 0x6ea86f0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8b52df0611d289bcf06c2394c9d7f5e7.sdz (checksum 0x84ed5129) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\W_B\Documents\My Games\Zero-K\demos\20180206_235237_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 339ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (25 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 355ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 496ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3122ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 281ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 82ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Map Lua Metal Spot Placer  <map_lua_metal_spots.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  map_lua_metal_spots.lua  <map_lua_metal_spots.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loaded SYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] Loaded UNSYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] GroundDetail set to 30
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 70
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] TableEcho = {
[f=-000001]     b = 0.05
[f=-000001]     radius = 200
[f=-000001]     g = 0.05
[f=-000001]     r = 0.05
[f=-000001] },
[f=-000001] light_color = [[0.05 0.05 0.05]]
[f=-000001] light_radius = 200.00,
[f=-000001] TableEcho = {
[f=-000001]     b = 0.04
[f=-000001]     radius = 200
[f=-000001]     g = 0.04
[f=-000001]     r = 0.04
[f=-000001] },
[f=-000001] light_color = [[0.04 0.04 0.04]]
[f=-000001] light_radius = 200.00,
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 121 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27ea49f6
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=aefd8a55
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=b4cd2523
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c1755cce
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c1755cce file="cache\104dev-maintenance/paths/Living Lands 3.32.pe-c1755cce.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27ea49f6
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=aefd8a55
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=b4cd2523
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c1755cde
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c1755cde file="cache\104dev-maintenance/paths/Living Lands 3.32.pe2-c1755cde.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (300ms, checksum 386420fd)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12070,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Mex Placement Initialised with 26 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] GameID: b9317a5a1ee85666374c3fc95ad7d57b
[f=-000001] Connection attempt from wesley_bos
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Fealthas
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0
[f=-000001] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K v1.6.2.4","FileType":"RAPID"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

[f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 3 to team 0
[f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=-000001] Spectator katastrophe left the game:  normal quit
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 3)
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

[f=-000001] <Fealthas> resign
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
[f=-000001] <wesley_bos> do u have custom con settings? 
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

[f=-000001] <wesley_bos> Allies: I choose: ??!
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

[f=-000001] <Fealthas> yes
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/00e16bd8e794b82bad3726cc381fb4d0.sdp Completed - 224.07k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.2.4","Progress":"5.00","SecondsRemaining":395,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Zero-K v1.6.2.4 download complete - 239.32k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K v1.6.2.4"}

[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages
[f=-000001] [~CPoolArchive] name="C:\Users\W_B\Documents\My Games\Zero-K\packages\00e16bd8e794b82bad3726cc381fb4d0.sdp" numZipFiles=7904 sumInflSize=621148kb sumReadTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[f=-000001] <wesley_bos> i dont
[f=-000001] <wesley_bos> hmm
[f=-000001] <Fealthas> priorities and such
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=-000001] <Fealthas> !force
[f=-000001] > Poll: do you want to force start? [!y=1/2, !n=0/2]
[f=-000001] > Poll: do you want to force start? [!y=0/2, !n=0/2]
[f=-000001] <wesley_bos> dude
[f=-000001] <wesley_bos> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=2/2, !n=0/2]
[f=-000001] > Poll: do you want to force start? [END:SUCCESS]
[f=-000001] > Force starting game
[f=-000001] <Fealthas> gl hf
[f=0000016] <wesley_bos> u2
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000016] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000016] !transmitlobby @voice@buildUnit@reload
[f=0000322] Sync error for GoogleFrog in frame 300 (got 98316e66, correct is a9a2d3)
[f=0000719] Sync error for GoogleFrog in frame 701 (got a4ca093c, correct is e1d22fde)
[f=0001028] <wesley_bos> lul
[f=0001050] <Fealthas> we got ourselves a dysyncing frog
[f=0001057] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE
[f=0001070] Connection attempt from katastrophe
[f=0001070]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0001070]  -> Connection established (given id 2)
[f=0001083] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=0001083] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=0001123] Sync error for GoogleFrog in frame 1102 (got 77d66d4, correct is 3e20b5c2)
[f=0001123] Sync error for GoogleFrog in frame 1049 (got 6b828f76, correct is 9e8bba5e)
[f=0001201] <wesley_bos> yep
[f=0001383] [GoogleFrog] yea I have the wrong game version
[f=0001473] Sync error for GoogleFrog in frame 1450 (got 9a2db17b, correct is d589e061)
[f=0001473] Sync error for GoogleFrog in frame 1173 (got 985fcedf, correct is 6a30aa60)
[f=0001597] Sync error for GoogleFrog in frame 1574 (got f68d1b0c, correct is bc4d7df6)
[f=0001597] Sync error for GoogleFrog in frame 1297 (got 881aa99d, correct is edbbc709)
[f=0001611] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=0001620] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=0001690] <wesley_bos> sigh
[f=0001718] Sync error for GoogleFrog in frame 1698 (got d216573b, correct is a03454b1)
[f=0001718] Sync error for GoogleFrog in frame 1418 (got f00f8426, correct is e769f24f)
[f=0001837] Sync error for GoogleFrog in frame 1819 (got 8356b708, correct is eb31d953)
[f=0001837] Sync error for GoogleFrog in frame 1537 (got d5029e83, correct is ab4b793b)
[f=0001903] <Fealthas> !kick goog
[f=0001904] > Poll: do you want to kick goog? [!y=1/2, !n=0/2]
[f=0001904] > Poll: do you want to kick goog? [!y=0/2, !n=0/2]
[f=0001954] Sync error for GoogleFrog in frame 1938 (got 8be6bcb1, correct is e3f157af)
[f=0001964] <wesley_bos> its not only shield con that is bugged for me
[f=0002014] <wesley_bos> !vote 2
[f=0002014] > Poll: do you want to kick goog? [!y=1/2, !n=1/2]
[f=0002312] Spectator GoogleFrog left the game:  normal quit
[f=0002356] [liblobby] Warning: Duplicate user(skomac) added to channel (zk)
[f=0002677] <Fealthas> hmmm
[f=0003484] [liblobby] Warning: Duplicate user(Phytophyte) added to channel (zk)
[f=0003679] > Poll: do you want to kick goog? [END:FAILED]
[f=0003859] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0004801] <wesley_bos> wtf are u rushing
[f=0005023] <Fealthas> dante
[f=0005664] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0007864] game_message: Glaive is under attack
[f=0008221] game_message: Solar Collector is under attack
[f=0008376] game_message: Solar Collector is under attack
[f=0009122] game_message: Ronin is under attack
[f=0010702] game_message: Ronin is under attack
[f=0013354] game_message: Reaver is under attack
[f=0013539] [liblobby] Warning: Duplicate user(hunterGreg) added to channel (zk)
[f=0013562] game_message: Reaver is under attack
[f=0014506] <Fealthas> lul
[f=0014642] <wesley_bos> kek
[f=0014688] game_message: Scythe is under attack
[f=0014794] [katastrophe] gg fealthas has firewalker
[f=0016039] game_message: Glaive is under attack
[f=0016208] <Fealthas> welp
[f=0016221] game_message: Glaive is under attack
[f=0016255] <Fealthas> resign time
[f=0016298] <Fealthas> !resign
[f=0016299] > Poll: Resign team 1? [!y=1/1, !n=0/1]
[f=0016299] > Poll: Resign team 1? [END:SUCCESS]
[f=0016299] game_message: Fealthas has been destroyed!
[f=0016299] game_message: wesley_bos wins!
[f=0016299] > Team 1 resigned
[f=0016418] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0016418] [SpringApp::Reload][1]
[f=0016418] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0016418]     [async=0] threads=3 tasks=113186 {sum,avg}{exec,wait}time={{0.000, -2.000}, {-0.000, -26815622321540024526263552390974166113270270478291386107949070208519343092164274180300044828138230015987743246314596689010942034423920631883726900294582272.000}}ms
[f=0016418]         thread=1 tasks=56593 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622292692931055499558473980195953821005465999109134948736551713491241933468797000743526093444321865534399200593852099991605515747178340059490614771712.000}, {0.000, 0.000, 2.000, -0.000}}ms
[f=0016418]         thread=2 tasks=56593 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=0016418]     [async=1] threads=3 tasks=1217 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {0.000, -0.000}}ms
[f=0016418]         thread=1 tasks=612 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -2.000}, {-26815622263699047143201636341043365159556350956072668896698922582975779809706424153071552389009851891066490935301535447766296354154567974246271738494058496.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0016418]         thread=2 tasks=605 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0016418] [ThreadPool::SetThreadCount][2] workers=0
[f=0016418] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0016418] [ThreadPool::SetThreadCount][2] workers=2
[f=0016418] [Threading] Main thread CPU affinity mask set: 252
[f=0016418] [SpringApp::Reload][2]
[f=0016418] [~CDemoRecorder] writing demo "C:\Users\W_B\Documents\My Games\Zero-K\demos\20180206_235237_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz"
[f=0016418] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0016418] [Game::KillLua][3] dtor=0 luaUI=3a328468
[f=0016418] Start widgetHandler:Shutdown
[f=0016418] Shutdown - SaveOrderList Complete
[f=0016418] Writing last game win data
[f=0016418] Shutdown - SaveConfigData Complete
[f=0016418] Shutdown Widget - Chili Highlight
[f=0016418] Shutdown Widget - EPIC Menu
[f=0016418] Shutdown Widget - Custom Markers
[f=0016418] Shutdown Widget - Chili Minimap
[f=0016418] Shutdown Widget - Chili Widget Selector
[f=0016418] Shutdown Widget - Local Team Colors
[f=0016418] Shutdown Widget - Display Keys 2
[f=0016418] Shutdown Widget - Save Game Menu
[f=0016418] Shutdown Widget - HealthBars
[f=0016418] Shutdown Widget - Noises
[f=0016418] Shutdown Widget - Unit Icons
[f=0016418] Shutdown Widget - Attrition Counter
[f=0016418] Shutdown Widget - Win Counter
[f=0016418] Shutdown Widget - BuildETA
[f=0016418] Shutdown Widget - Modular Comm Info
[f=0016418] Shutdown Widget - CameraShake
[f=0016418] Shutdown Widget - Chili Economy Panel Default
[f=0016418] Shutdown Widget - Chili EndGame Window
[f=0016418] Shutdown Widget - Chili Nuke Warning
[f=0016418] Shutdown Widget - Chili Spectator Panels
[f=0016418] Shutdown Widget - Context Menu
[f=0016418] Shutdown Widget - Darkening
[f=0016418] Shutdown Widget - Highlight Geos
[f=0016418] Shutdown Widget - Local Widgets Config
[f=0016418] Shutdown Widget - Mex Placement Handler
[f=0016418] Shutdown Widget - MinimapEvents
[f=0016418] Shutdown Widget - Missile Silo Range
[f=0016418] Shutdown Widget - Morph Finished notification
[f=0016418] Shutdown Widget - Point Tracker
[f=0016418] Shutdown Widget - Chili Selections & CursorTip v2
[f=0016418] Shutdown Widget - Showeco and Grid Drawer
[f=0016418] Shutdown Widget - Stereo3D
[f=0016418] Shutdown Widget - Grab Input
[f=0016418] Input grabbing is disabled!
[f=0016418] Shutdown Widget - Startup Info and Selector
[f=0016418] Shutdown Widget - Transport AI
[f=0016418] Shutdown Widget - Attack Warning
[f=0016418] Shutdown Widget - Attack AoE
[f=0016418] Shutdown Widget - UnitShapes
[f=0016418] Shutdown Widget - Selection Send
[f=0016418] Shutdown Widget - LupsManager
[f=0016418] Shutdown Widget - Newton Firezone
[f=0016418] Shutdown Widget - Receive Units Indicator
[f=0016418] Shutdown Widget - Chili Pro Console
[f=0016418] Shutdown Widget - Chili Crude Player List
[f=0016418] Shutdown Widget - Lasso Terraform GUI
[f=0016418] Shutdown Widget - Chili Framework
[f=0016418] Shutdown Widget - Lups
[f=0016418] Shutdown Widget - Chili Core Selector
[f=0016418] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0016418] Switching to Overhead (TA) style camera
[f=0016418] Shutdown Widget - Pause Screen
[f=0016418] Shutdown Widget - Text To Speech Control
[f=0016418] Shutdown Widget - Layout Handler
[f=0016418] Shutdown Widget - Persistent Build Height
[f=0016418] End widgetHandler:Shutdown
[f=0016418] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310723,0} {chunk,block}Bytes={0,0}
[f=0016418] [Game::KillLua][1] dtor=0 luaGaia=5aa2d638
[f=0016418] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310723,0} {chunk,block}Bytes={0,0}
[f=0016418] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310723,0} {chunk,block}Bytes={0,0}
[f=0016418] [Game::KillLua][2] dtor=0 luaRules=32982658
[f=0016418] Start gadgetHandler:Shutdown
[f=0016418] Shutdown - StartSetup
[f=0016418] Shutdown - UnitMorph
[f=0016418] Shutdown - LupsNanoSpray
[f=0016418] Shutdown - Missile Silo Controller
[f=0016418] Shutdown - Modular Comm Info
[f=0016418] Shutdown - Puppy Handler
[f=0016418] Shutdown - Terrain Texture Handler
[f=0016418] Shutdown - UnitCloakShield
[f=0016418] End gadgetHandler:Shutdown
[f=0016418] Start gadgetHandler:Shutdown
[f=0016418] Shutdown - UnitMorph
[f=0016418] Shutdown - Modular Comm Info
[f=0016418] Shutdown - Shockwaves
[f=0016418] Shutdown - Teleport Throw
[f=0016418] Shutdown - UnitCloakShield
[f=0016418] Shutdown - Lups Cloak FX
[f=0016418] Shutdown - Lups
[f=0016418] End gadgetHandler:Shutdown
[f=0016418] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310789,0} {chunk,block}Bytes={0,0}
[f=0016418] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48310789,0} {chunk,block}Bytes={0,0}
[f=0016418] [Game::KillLua][4] dtor=0
[f=0016418] [SpringApp::Reload][3]
[f=0016418] [Sound] [~CSound][1] soundThread=27c145bc
[f=0016418] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0016418] [Sound] [Sound::UpdateThread][3] efx=6dbc4d30
[f=0016418] [Sound] [Sound::UpdateThread][4] ctx=39ce8208 dev=24884e60
[f=0016418] [Sound] [Sound::UpdateThread][5]
[f=0016418] [Sound] [~CSound][2]
[f=0016418] [Sound] [~CSound][3]
[f=0016418] [SpringApp::Reload][4]
[f=0016418] [Game::~CGame][1]
[f=0016418] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0016418] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0016418] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0016418] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0016418] [Game::KillLua][4] dtor=1
[f=0016418] [Game::KillMisc][1]
[f=0016418] [Game::KillMisc][2]
[f=0016418] [Game::KillMisc][3]
[f=0016418] [Game::KillRendering][1]
[f=0016418] [Game::KillInterface][1]
[f=0016418] [Game::KillInterface][2]
[f=0016418] [Game::KillSimulation][1]
[f=0016418] [Game::KillSimulation][2] unitHandler=32970ad8
[f=0016418] [CCollisionHandler] dis-/continuous tests: 3585/52606529
[f=0016418] [Game::KillSimulation][3]
[f=0016418] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016418] [~CPathCache(16x16)] cacheHits=49 hitPercentage=29% numHashColls=0 maxCacheSize=12
[f=0016418] [~CPathCache(32x32)] cacheHits=18 hitPercentage=35% numHashColls=0 maxCacheSize=2
[f=0016418] [~CPathCache(32x32)] cacheHits=880 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0016418] Statistics for RectangleOptimizer: 14%
[f=0016418] Statistics for RectangleOptimizer: 14%
[f=0016418] LosHandler stats: total instances=935701; shared=8%; from cache=36%
[f=0016418] [Game::KillSimulation][4]
[f=0016418] [Game::~CGame][2]
[f=0016418] [Game::~CGame][3]
[f=0016418] [UDPConnection::Statistics]
    Received: 216748 bytes in 6432 packets (0.000000 bytes/package)
    Sent: 335504 bytes in 9568 packets (0.000000 bytes/package)
    Relative protocol overhead: 0.000000 up, 0.000000 down
    1 incoming chunks dropped, 4 outgoing chunks resent

[f=0016418] [SpringApp::Reload][5]
[f=0016418] [SpringApp::Reload][6]
[f=0016418] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0016418] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps
[f=0016418] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games
[f=0016418] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages
[f=0016418] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[f=0016418] [SpringApp::Reload][7]
[f=0016418] [SpringApp::Reload][8]
[f=0016418] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0016418] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0016418] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0016418] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0016418] [Sound] [Sound::InitThread][1]
[f=0016418] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0016418] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce9360
[f=0016418] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0016418] [Sound]   Vendor:         OpenAL Community
[f=0016418] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0016418] [Sound]   Renderer:       OpenAL Soft
[f=0016418] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0016418] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0016418] [Sound]   Devices:
[f=0016418] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0016418] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0016418] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0016418] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0016418] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0016418] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0016418] [Sound] Error:   Initializing EFX failed!
[f=0016418] [Sound] [Sound::UpdateThread][2]
[f=0016418] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0016418] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0498cca8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=14

[f=-000001] [GR::LogDisplayMode] display-mode set to 1690x792x24bpp@60Hz (windowed::decorated)
[f=-000001] Opening URL, http://zero-k.info/Users/Detail/218372?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Users/Detail/218372?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd"}
[f=-000001] [liblobby] Warning: Duplicate user(skomac) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Akainu) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TwitchSwitch) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(THOL) added to channel (zk)
[f=-000001] Opening URL, https://pastebin.com/ARmQirj9
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"https://pastebin.com/ARmQirj9"}
[f=-000001] Opening URL, http://zero-k.info/?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd"}
[f=-000001] [liblobby] Warning: Duplicate user(TropicParadox) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TwitchSwitch) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AnimeSkeleton) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TropicParadox) added to channel (zk)
[f=-000001] LeaveBattle sent while not in battle
[f=-000001] [chobby] Showing battle with ID, 392
[f=-000001] [delay_api] Error: Error with delayed call: [string "libs/chiliui/LuaMenu/chili/chili/controls/o..."]:471: attempt to index field 'parent' (a nil value)
[f=-000001] Opening URL, http://zero-k.info/?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/?asmallcake=429ce3b7-3ac3-4ccb-9676-af2d500897bd"}
[f=-000001] http://zero-k.info/replays/20180206_235241_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz,Zero-K v1.6.2.3,Living Lands 3.32,104.0.1-151-g11de57d
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20180206_235241_Living%20Lands%203_104.0.1-151-g11de57d%20maintenance.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"}
[f=-000001] [GAME]
{
    DemoFile=demos/20180206_235241_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz;
    HostIP=127.0.0.1;
    HostPort=0;
    MyPlayerName=wesley_bos;
    IsHost=1;
}

[f=-000001] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=160 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=-000001]         thread=1 tasks=80 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=-000001]         thread=2 tasks=80 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 26815622277703074382410511151700893307175848272391596042604328760026617527759439728094417330085008854217331431757386494506185962168407016496553138650611712.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=71472b3c
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=11d5a068
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=39ce9360 dev=24884e60
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce80e0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4"
[f=-000001] [SpringApp::Reload][12] #script=166
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 51180
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 129ms
[f=-000001] [SpringApp::Reload][13] numReloads=15

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [PreGame::UpdateClientNet] added new player wesley_bos (spec) with number 4 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Living Lands 3.32
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.3 (archive: 8b52df0611d289bcf06c2394c9d7f5e7.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Living Lands 3.32 (checksum 0x6ea86f0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8b52df0611d289bcf06c2394c9d7f5e7.sdz (checksum 0x84ed5129) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 180ms
[f=-000001] [PreGame::UpdateClientNet] received user number 4 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (25 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 354ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 527ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 37ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3186ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 281ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 352ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 79ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Map Lua Metal Spot Placer  <map_lua_metal_spots.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  map_lua_metal_spots.lua  <map_lua_metal_spots.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loaded SYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] Loaded UNSYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] GroundDetail set to 30
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 70
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] TableEcho = {
[f=-000001]     b = 0.05
[f=-000001]     radius = 200
[f=-000001]     g = 0.05
[f=-000001]     r = 0.05
[f=-000001] },
[f=-000001] light_color = [[0.05 0.05 0.05]]
[f=-000001] light_radius = 200.00,
[f=-000001] TableEcho = {
[f=-000001]     b = 0.04
[f=-000001]     radius = 200
[f=-000001]     g = 0.04
[f=-000001]     r = 0.04
[f=-000001] },
[f=-000001] light_color = [[0.04 0.04 0.04]]
[f=-000001] light_radius = 200.00,
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 121 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27ea49f6
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=aefd8a55
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=b4cd2523
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c1755cce
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c1755cce file="cache\104dev-maintenance/paths/Living Lands 3.32.pe-c1755cce.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27ea49f6
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=aefd8a55
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=b4cd2523
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c1755cde
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c1755cde file="cache\104dev-maintenance/paths/Living Lands 3.32.pe2-c1755cde.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (193ms, checksum 386420fd)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12073,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Mex Placement Initialised with 26 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Opening demofile demos/20180206_235241_Living Lands 3_104.0.1-151-g11de57d maintenance.sdfz
[f=-000001] Connection attempt from wesley_bos (spec)
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] [Game::ClientReadNet] added new player wesley_bos (spec) with number 4 to team 0
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=-000001] Spectator wesley_bos (spec) finished loading and is now ingame
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001] Input grabbing is enabled!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Beginning demo playback
[f=-000001] Input grabbing is enabled!
[f=-000001] GameID: b9317a5a1ee85666374c3fc95ad7d57b
[f=-000001] Connection attempt from wesley_bos
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Fealthas
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0
[f=-000001] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="wesley_bos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 3 to team 0
[f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=-000001] Spectator katastrophe left the game:  normal quit
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=-000001] <Fealthas> resign
[f=-000001] <Fealthas> Allies: I choose: Best Def is Lobfence!
[f=-000001] <wesley_bos> do u have custom con settings? 
[f=-000001] <wesley_bos> Allies: I choose: ??!
[f=-000001] <Fealthas> yes
[f=-000001] <wesley_bos> i dont
[f=-000001] <wesley_bos> hmm
[f=-000001] <Fealthas> priorities and such
[f=-000001] <Fealthas> Allies: I choose: Make Expansion Great!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=-000001] Input grabbing is enabled!
[f=-000001] <Fealthas> !force
[f=-000001] > Poll: do you want to force start? [!y=1/2, !n=0/2]
[f=-000001] > Poll: do you want to force start? [!y=0/2, !n=0/2]
AL lib: (EE) ALCmmdevPlayback_mixerProc: WaitForSingleObjectEx error: 0x102
AL lib: (EE) ALCmmdevPlayback_mixerProc: WaitForSingleObjectEx error: 0x102
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-151-g11de57d maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={1,0,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77810000   ntdll
[f=-000001] Error: 0x753a0000   KERNEL32
[f=-000001] Error: 0x76b00000   KERNELBASE
[f=-000001] Error: 0x771a0000   ADVAPI32
[f=-000001] Error: 0x6be50000   GLU32
[f=-000001] Error: 0x754e0000   IMAGEHLP
[f=-000001] Error: 0x77670000   msvcrt
[f=-000001] Error: 0x6bd70000   OPENGL32
[f=-000001] Error: 0x75500000   SHELL32
[f=-000001] Error: 0x75350000   SHLWAPI
[f=-000001] Error: 0x77220000   USER32
[f=-000001] Error: 0x76f20000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76850000   sechost
[f=-000001] Error: 0x751b0000   RPCRT4
[f=-000001] Error: 0x76be0000   GDI32
[f=-000001] Error: 0x6bc80000   DDRAW
[f=-000001] Error: 0x75030000   combase
[f=-000001] Error: 0x76af0000   NSI
[f=-000001] Error: 0x6bbf0000   MSVCP80
[f=-000001] Error: 0x6bb50000   MSVCR80
[f=-000001] Error: 0x77540000   ole32
[f=-000001] Error: 0x74db0000   WINMM
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x76ac0000   IMM32
[f=-000001] Error: 0x75270000   OLEAUT32
[f=-000001] Error: 0x74f90000   VERSION
[f=-000001] Error: 0x75010000   SspiCli
[f=-000001] Error: 0x73430000   DCIMAN32
[f=-000001] Error: 0x74c10000   WINMMBASE
[f=-000001] Error: 0x76fe0000   MSCTF
[f=-000001] Error: 0x75000000   CRYPTBASE
[f=-000001] Error: 0x767b0000   cfgmgr32
[f=-000001] Error: 0x6b710000   DEVOBJ
[f=-000001] Error: 0x74fa0000   bcryptPrimitives
[f=-000001] Error: 0x05260000   nvapi
[f=-000001] Error: 0x77380000   SETUPAPI
[f=-000001] Error: 0x75310000   WINTRUST
[f=-000001] Error: 0x76d90000   CRYPT32
[f=-000001] Error: 0x76d80000   MSASN1
[f=-000001] Error: 0x744b0000   SHCORE
[f=-000001] Error: 0x74a60000   uxtheme
[f=-000001] Error: 0x74c70000   dwmapi
[f=-000001] Error: 0x072d0000   nvoglv32
[f=-000001] Error: 0x72200000   WTSAPI32
[f=-000001] Error: 0x6b770000   ntmarta
[f=-000001] Error: 0x68ca0000   nvspcap
[f=-000001] Error: 0x74c40000   kernel.appcore
[f=-000001] Error: 0x74c90000   powrprof
[f=-000001] Error: 0x68c50000   WINSTA
[f=-000001] Error: 0x768a0000   clbcatq
[f=-000001] Error: 0x6d840000   shfolder
[f=-000001] Error: 0x67a10000   MMDevApi
[f=-000001] Error: 0x67980000   dsound
[f=-000001] Error: 0x67920000   AUDIOSES
[f=-000001] Error: 0x6d7f0000   mswsock
[f=-000001] Error: 0x67870000   napinsp
[f=-000001] Error: 0x67850000   pnrpnsp
[f=-000001] Error: 0x67830000   NLAapi
[f=-000001] Error: 0x6d6b0000   DNSAPI
[f=-000001] Error: 0x67820000   winrnr
[f=-000001] Error: 0x67810000   wshbth
[f=-000001] Error: 0x74ce0000   IPHLPAPI
[f=-000001] Error: 0x74cd0000   WINNSI
[f=-000001] Error: 0x74bc0000   fwpuclnt
[f=-000001] Error: 0x74c60000   rasadhlp
[f=-000001] Error: 0x68460000   igd10iumd32
[f=-000001] Error: 0x6b740000   d3d10_1
[f=-000001] Error: 0x74b50000   bcrypt
[f=-000001] Error: 0x6d570000   ncrypt
[f=-000001] Error: 0x68400000   d3d10_1core
[f=-000001] Error: 0x68390000   dxgi
[f=-000001] Error: 0x681b0000   d3d11
[f=-000001] Error: 0x6d540000   NTASN1
[f=-000001] Error: 0x66f90000   igdusc32
[f=-000001] Error: 0x0b9a0000   dbghelp
[f=-000001] Warning: Stacktrace (main) for Spring 104.0.1-151-g11de57d maintenance:
[f=-000001] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first.
[f=-000001] Warning:    [ProgCtr=76be831c StackPtr=0028c938 FramePtr=0028cb20]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\GDI32.dll [0x0000831C]
[f=-000001] Warning:    (1) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B247D9]
[f=-000001] Warning:    (2) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B245F7]
[f=-000001] Warning:    (3) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B29759]
[f=-000001] Warning:    (4) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B2A659]
[f=-000001] Warning:    (5) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B157E5]
[f=-000001] Warning:    (6) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B2BC06]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B161F3]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000C7E1D]
[f=-000001] Warning:    (9) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000AF308]
[f=-000001] Warning:    (10) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AE6B8F]
[f=-000001] Warning:    (11) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00BAECF1]
[f=-000001] Warning:    (12) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B9DCC9]
[f=-000001] Warning:    (13) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000C7DB2]
[f=-000001] Warning:    (14) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B9E4C9]
[f=-000001] Warning:    (15) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x000D20A1]
[f=-000001] Warning:    (16) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AF4D5F]
[f=-000001] Warning:    (17) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AF4EAC]
[f=-000001] Warning:    (18) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AF4CDB]
[f=-000001] Warning:    (19) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AF487B]
[f=-000001] Warning:    (20) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AE1BD2]
[f=-000001] Warning:    (21) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00AE1A3D]
[f=-000001] Warning:    (22) C:\WINDOWS\SYSTEM32\OPENGL32.DLL [0x00020807]
[f=-000001] Warning:    (23) C:\WINDOWS\SYSTEM32\OPENGL32.DLL [0x0002D8F7]
[f=-000001] Warning:    (24) C:\WINDOWS\SYSTEM32\GDI32.dll [0x000B4A96]
[f=-000001] Warning:    (25) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\SDL2.dll [0x000CB4DB]
[f=-000001] Warning:    (26) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\SDL2.dll [0x000C00C4]
[f=-000001] Warning:    (27) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0083C55A]
[f=-000001] Warning:    (28) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0083FDEB]
[f=-000001] Warning:    (29) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00826463]
[f=-000001] Warning:    (30) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00E45A4B]
[f=-000001] Warning:    (31) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00401402]
[f=-000001] Warning:    (32) C:\WINDOWS\SYSTEM32\KERNEL32.DLL [0x00017C04]
[f=-000001] Warning:    (33) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0005B90F]
[f=-000001] Warning:    (34) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0005B8DA]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-151-g11de57d maintenance:
[f=-000001] Warning:    [ProgCtr=7784cc7c StackPtr=0ae6fdb4 FramePtr=0ae6fe18]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003CC7C]
[f=-000001] Warning:    (1) C:\WINDOWS\SYSTEM32\KERNELBASE.dll [0x0000104F]
[f=-000001] Warning:    (2) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x008EAED4]
[f=-000001] Warning:    (3) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D432A7]
[f=-000001] Warning:    (4) C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D77EA3]
[f=-000001] Warning:    (5) C:\WINDOWS\SYSTEM32\msvcrt.dll [0x000180F5]
[f=-000001] Warning:    (6) C:\WINDOWS\SYSTEM32\KERNEL32.DLL [0x00017C04]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0005B90F]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0005B8DA]
[f=-000001] <wesley_bos> dude
[f=-000001] <wesley_bos> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=2/2, !n=0/2]
[f=-000001] > Poll: do you want to force start? [END:SUCCESS]
[f=-000001] > Force starting game
[f=-000001] <Fealthas> gl hf
[f=-000001] Input grabbing is enabled!
[f=0000016] <wesley_bos> u2
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000016] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000016] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000016] !transmitlobby @voice@buildUnit@reload
[f=0000072] Error: [DESYNC WARNING] checksum e465b31c from demo spectator 3 (GoogleFrog) does not match our checksum d4a282c2 for frame-number 60
[f=0000115] Input grabbing is enabled!
[f=0000138] Error: [DESYNC WARNING] checksum d4e0679e from demo spectator 3 (GoogleFrog) does not match our checksum 3a45af16 for frame-number 120
[f=0000202] Error: [DESYNC WARNING] checksum 73964008 from demo spectator 3 (GoogleFrog) does not match our checksum 45eaa1c9 for frame-number 180
[f=0000262] Error: [DESYNC WARNING] checksum a294726 from demo spectator 3 (GoogleFrog) does not match our checksum 5c25543f for frame-number 240
[f=0000286] Input grabbing is enabled!
[f=0000322] Error: [DESYNC WARNING] checksum 98316e66 from demo spectator 3 (GoogleFrog) does not match our checksum a9a2d3 for frame-number 300
[f=0000322] Sync error for GoogleFrog in frame 300 (got 98316e66, correct is a9a2d3)
[f=0000382] Error: [DESYNC WARNING] checksum 31e3aff8 from demo spectator 3 (GoogleFrog) does not match our checksum 154feb92 for frame-number 360
[f=0000444] Error: [DESYNC WARNING] checksum d53fa19c from demo spectator 3 (GoogleFrog) does not match our checksum b7b425a7 for frame-number 420
[f=0000501] Error: [DESYNC WARNING] checksum 741202d3 from demo spectator 3 (GoogleFrog) does not match our checksum 28dc49d7 for frame-number 480
[f=0000561] Error: [DESYNC WARNING] checksum 340aab0d from demo spectator 3 (GoogleFrog) does not match our checksum 4600db1d for frame-number 540
[f=0000621] Error: [DESYNC WARNING] checksum 8816c4e from demo spectator 3 (GoogleFrog) does not match our checksum a767ca89 for frame-number 600
[f=0000680] Error: [DESYNC WARNING] checksum 1e5b14eb from demo spectator 3 (GoogleFrog) does not match our checksum c093fc64 for frame-number 660
[f=0000695] Input grabbing is enabled!
[f=0000719] Sync error for GoogleFrog in frame 701 (got a4ca093c, correct is e1d22fde)
[f=0000737] Error: [DESYNC WARNING] checksum b87173d8 from demo spectator 3 (GoogleFrog) does not match our checksum 954b7fef for frame-number 720
[f=0000795] Error: [DESYNC WARNING] checksum 5a1852d2 from demo spectator 3 (GoogleFrog) does not match our checksum 60debf36 for frame-number 780
[f=0000855] Error: [DESYNC WARNING] checksum cd65b13 from demo spectator 3 (GoogleFrog) does not match our checksum 1bdeb9a4 for frame-number 840
[f=0000917] Error: [DESYNC WARNING] checksum 65ef6084 from demo spectator 3 (GoogleFrog) does not match our checksum f86cecca for frame-number 900
[f=0000979] Error: [DESYNC WARNING] checksum d69ab679 from demo spectator 3 (GoogleFrog) does not match our checksum 6deaedb7 for frame-number 960
[f=0001028] <wesley_bos> lul
[f=0001042] Error: [DESYNC WARNING] checksum 4453cdf1 from demo spectator 3 (GoogleFrog) does not match our checksum 1f11d9aa for frame-number 1020
[f=0001050] <Fealthas> we got ourselves a dysyncing frog
[f=0001057] > SPRINGIE:User katastrophe|cormist|7_4||False|MC|Federation|DE
[f=0001070] Connection attempt from katastrophe
[f=0001070]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0001070]  -> Connection established (given id 2)
[f=0001083] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6ea86f0}]"
[f=0001083] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x84ed5129}]"
[f=0001102] Error: [DESYNC WARNING] checksum 8e4aab9f from demo spectator 3 (GoogleFrog) does not match our checksum a2be12c for frame-number 1080
[f=0001123] Sync error for GoogleFrog in frame 1102 (got 77d66d4, correct is 3e20b5c2)
[f=0001123] Sync error for GoogleFrog in frame 1049 (got 6b828f76, correct is 9e8bba5e)
[f=0001162] Error: [DESYNC WARNING] checksum 5931209b from demo spectator 3 (GoogleFrog) does not match our checksum 32eb4c85 for frame-number 1140
[f=0001201] <wesley_bos> yep
[f=0001218] Error: [DESYNC WARNING] checksum 2947f72e from demo spectator 3 (GoogleFrog) does not match our checksum 8569a32d for frame-number 1200
[f=0001276] Error: [DESYNC WARNING] checksum e22f347a from demo spectator 3 (GoogleFrog) does not match our checksum a905a0d4 for frame-number 1260
[f=0001336] Error: [DESYNC WARNING] checksum feb9f83e from demo spectator 3 (GoogleFrog) does not match our checksum b7d48efa for frame-number 1320
[f=0001383] [GoogleFrog] yea I have the wrong game version
[f=0001399] Error: [DESYNC WARNING] checksum 71be0e47 from demo spectator 3 (GoogleFrog) does not match our checksum 1de0df6d for frame-number 1380
[f=0001460] Error: [DESYNC WARNING] checksum 3d179215 from demo spectator 3 (GoogleFrog) does not match our checksum d757cdac for frame-number 1440
[f=0001473] Sync error for GoogleFrog in frame 1450 (got 9a2db17b, correct is d589e061)
[f=0001473] Sync error for GoogleFrog in frame 1173 (got 985fcedf, correct is 6a30aa60)
[f=0001522] Error: [DESYNC WARNING] checksum 8f49cdc8 from demo spectator 3 (GoogleFrog) does not match our checksum 54b65d68 for frame-number 1500
[f=0001583] Error: [DESYNC WARNING] checksum 1ba69ea2 from demo spectator 3 (GoogleFrog) does not match our checksum 6a741595 for frame-number 1560
[f=0001597] Sync error for GoogleFrog in frame 1574 (got f68d1b0c, correct is bc4d7df6)
[f=0001597] Sync error for GoogleFrog in frame 1297 (got 881aa99d, correct is edbbc709)
[f=0001611] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941e45900693278577aaab0ebc4c9a61ad73b1d4a7a5f6cead6de120952b29438c7d2866079d30a62e1d5211aa979eb709fbc3692f65d34940c555567d7c2ab2]"
[f=0001620] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6bf2889aadd16e4e191355a45b07b60c02fa1ef4e953578cff1d5e7ad218320ed90de407d6692c762b13932933f183c96f78ea32039c170d2ba33b3e4b830550]"
[f=0001645] Error: [DESYNC WARNING] checksum 11cf4dbd from demo spectator 3 (GoogleFrog) does not match our checksum e81a279f for frame-number 1620
[f=0001690] <wesley_bos> sigh
[f=0001701] Error: [DESYNC WARNING] checksum 1a74c046 from demo spectator 3 (GoogleFrog) does not match our checksum a58ed9c8 for frame-number 1680
[f=0001718] Sync error for GoogleFrog in frame 1698 (got d216573b, correct is a03454b1)
[f=0001718] Sync error for GoogleFrog in frame 1418 (got f00f8426, correct is e769f24f)
[f=0001758] Error: [DESYNC WARNING] checksum b74badf from demo spectator 3 (GoogleFrog) does not match our checksum 917f5e23 for frame-number 1740
[f=0001817] Error: [DESYNC WARNING] checksum e95bed57 from demo spectator 3 (GoogleFrog) does not match our checksum 4599b4c4 for frame-number 1800
[f=0001837] Sync error for GoogleFrog in frame 1819 (got 8356b708, correct is eb31d953)
[f=0001837] Sync error for GoogleFrog in frame 1537 (got d5029e83, correct is ab4b793b)
[f=0001876] Error: [DESYNC WARNING] checksum f00c05c from demo spectator 3 (GoogleFrog) does not match our checksum 6842122e for frame-number 1860
[f=0001903] <Fealthas> !kick goog
[f=0001904] > Poll: do you want to kick goog? [!y=1/2, !n=0/2]
[f=0001904] > Poll: do you want to kick goog? [!y=0/2, !n=0/2]
[f=0001937] Error: [DESYNC WARNING] checksum 1ce59b94 from demo spectator 3 (GoogleFrog) does not match our checksum 29c56684 for frame-number 1920
[f=0001954] Sync error for GoogleFrog in frame 1938 (got 8be6bcb1, correct is e3f157af)
[f=0001964] <wesley_bos> its not only shield con that is bugged for me
[f=0001998] Error: [DESYNC WARNING] checksum 1bfdf860 from demo spectator 3 (GoogleFrog) does not match our checksum f07e0566 for frame-number 1980
[f=0002014] <wesley_bos> !vote 2
[f=0002014] > Poll: do you want to kick goog? [!y=1/2, !n=1/2]
[f=0002060] Error: [DESYNC WARNING] checksum e3aa573 from demo spectator 3 (GoogleFrog) does not match our checksum 1c1a3e92 for frame-number 2040
[f=0002122] Error: [DESYNC WARNING] checksum 8c909465 from demo spectator 3 (GoogleFrog) does not match our checksum d01289ee for frame-number 2100
[f=0002182] Error: [DESYNC WARNING] checksum c0f195a9 from demo spectator 3 (GoogleFrog) does not match our checksum 8684888 for frame-number 2160
[f=0002242] Error: [DESYNC WARNING] checksum f057ae18 from demo spectator 3 (GoogleFrog) does not match our checksum ffbe5f92 for frame-number 2220
[f=0002312] Spectator GoogleFrog left the game:  normal quit
[f=0002677] <Fealthas> hmmm
[f=0003679] > Poll: do you want to kick goog? [END:FAILED]
[f=0004801] <wesley_bos> wtf are u rushing
[f=0005023] <Fealthas> dante
[f=0014506] <Fealthas> lul
[f=0014642] <wesley_bos> kek
[f=0014794] [katastrophe] gg fealthas has firewalker
[f=0016208] <Fealthas> welp
[f=0016255] <Fealthas> resign time
[f=0016298] <Fealthas> !resign
[f=0016299] > Poll: Resign team 1? [!y=1/1, !n=0/1]
[f=0016299] > Poll: Resign team 1? [END:SUCCESS]
[f=0016299] game_message: Fealthas has been destroyed!
[f=0016299] game_message: wesley_bos wins!
[f=0016299] > Team 1 resigned
[f=0016424] Spectator katastrophe left the game:  normal quit
[f=0016425] [ReloadOrRestart] Spring "C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0016425] [SpringApp::Reload][1]
[f=0016425] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0016425]     [async=0] threads=3 tasks=92446 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, -2.000}}ms
[f=0016425]         thread=1 tasks=46223 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 26815622292254667539939391908674786590839350333830099799829765296298550888514688495266145655325936519443986840345119263200014618672219483161314193678794752.000}, {0.000, 0.000, -0.000, -0.000}}ms
[f=0016425]         thread=2 tasks=46223 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {26815622215975833010259499594088190098356371225617997683314498058445342683430928196648171397583061032518547838913684841186676079263979061590779888731684864.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0016425]     [async=1] threads=3 tasks=1184 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, 2.000}}ms
[f=0016425]         thread=1 tasks=585 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 26815622297814156789514990874221901824948560513180304910776689312461507114949872911396738649521320903836304402410166042376967443056635833418760087352115200.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0016425]         thread=2 tasks=599 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0016425] [ThreadPool::SetThreadCount][2] workers=0
[f=0016425] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0016425] [ThreadPool::SetThreadCount][2] workers=2
[f=0016425] [Threading] Main thread CPU affinity mask set: 252
[f=0016425] [SpringApp::Reload][2]
[f=0016425] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0016425] [Game::KillLua][3] dtor=0 luaUI=22a3e958
[f=0016425] Start widgetHandler:Shutdown
[f=0016425] Shutdown - SaveOrderList Complete
[f=0016425] Writing last game win data
[f=0016425] Shutdown - SaveConfigData Complete
[f=0016425] Shutdown Widget - Chili Highlight
[f=0016425] Shutdown Widget - EPIC Menu
[f=0016425] Shutdown Widget - Custom Markers
[f=0016425] Shutdown Widget - Chili Minimap
[f=0016425] Shutdown Widget - Chili Widget Selector
[f=0016425] Shutdown Widget - Local Team Colors
[f=0016425] Shutdown Widget - Display Keys 2
[f=0016425] Shutdown Widget - Save Game Menu
[f=0016425] Shutdown Widget - HealthBars
[f=0016425] Shutdown Widget - Noises
[f=0016425] Shutdown Widget - Unit Icons
[f=0016425] Shutdown Widget - Attrition Counter
[f=0016425] Shutdown Widget - Win Counter
[f=0016425] Shutdown Widget - BuildETA
[f=0016425] Shutdown Widget - Modular Comm Info
[f=0016425] Shutdown Widget - CameraShake
[f=0016425] Shutdown Widget - Chili Economy Panel Default
[f=0016425] Shutdown Widget - Chili EndGame Window
[f=0016425] Shutdown Widget - Chili Nuke Warning
[f=0016425] Shutdown Widget - Chili Spectator Panels
[f=0016425] Shutdown Widget - Context Menu
[f=0016425] Shutdown Widget - Darkening
[f=0016425] Shutdown Widget - Highlight Geos
[f=0016425] Shutdown Widget - Local Widgets Config
[f=0016425] Shutdown Widget - Mex Placement Handler
[f=0016425] Shutdown Widget - MinimapEvents
[f=0016425] Shutdown Widget - Missile Silo Range
[f=0016425] Shutdown Widget - Morph Finished notification
[f=0016425] Shutdown Widget - Point Tracker
[f=0016425] Shutdown Widget - Chili Selections & CursorTip v2
[f=0016425] Shutdown Widget - Showeco and Grid Drawer
[f=0016425] Shutdown Widget - Stereo3D
[f=0016425] Shutdown Widget - Grab Input
[f=0016425] Input grabbing is disabled!
[f=0016425] Shutdown Widget - Attack AoE
[f=0016425] Shutdown Widget - UnitShapes
[f=0016425] Shutdown Widget - Selection Send
[f=0016425] Shutdown Widget - LupsManager
[f=0016425] Shutdown Widget - Newton Firezone
[f=0016425] Shutdown Widget - Chili Pro Console
[f=0016425] Shutdown Widget - Chili Crude Player List
[f=0016425] Shutdown Widget - Lasso Terraform GUI
[f=0016425] Shutdown Widget - Chili Framework
[f=0016425] Shutdown Widget - Lups
[f=0016425] Shutdown Widget - Chili Core Selector
[f=0016425] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0016425] Switching to Overhead (TA) style camera
[f=0016425] Shutdown Widget - Pause Screen
[f=0016425] Shutdown Widget - Text To Speech Control
[f=0016425] Shutdown Widget - Layout Handler
[f=0016425] Shutdown Widget - Persistent Build Height
[f=0016425] End widgetHandler:Shutdown
[f=0016425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351696,0} {chunk,block}Bytes={0,0}
[f=0016425] [Game::KillLua][1] dtor=0 luaGaia=39ddceb8
[f=0016425] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351696,0} {chunk,block}Bytes={0,0}
[f=0016425] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351696,0} {chunk,block}Bytes={0,0}
[f=0016425] [Game::KillLua][2] dtor=0 luaRules=270adbd8
[f=0016425] Start gadgetHandler:Shutdown
[f=0016425] Shutdown - StartSetup
[f=0016425] Shutdown - UnitMorph
[f=0016425] Shutdown - LupsNanoSpray
[f=0016425] Shutdown - Missile Silo Controller
[f=0016425] Shutdown - Modular Comm Info
[f=0016425] Shutdown - Puppy Handler
[f=0016425] Shutdown - Terrain Texture Handler
[f=0016425] Shutdown - UnitCloakShield
[f=0016425] End gadgetHandler:Shutdown
[f=0016425] Start gadgetHandler:Shutdown
[f=0016425] Shutdown - UnitMorph
[f=0016425] Shutdown - Modular Comm Info
[f=0016425] Shutdown - Shockwaves
[f=0016425] Shutdown - Teleport Throw
[f=0016425] Shutdown - UnitCloakShield
[f=0016425] Shutdown - Lups Cloak FX
[f=0016425] Shutdown - Lups
[f=0016425] End gadgetHandler:Shutdown
[f=0016425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351762,0} {chunk,block}Bytes={0,0}
[f=0016425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,35351762,0} {chunk,block}Bytes={0,0}
[f=0016425] [Game::KillLua][4] dtor=0
[f=0016425] [SpringApp::Reload][3]
[f=0016425] [Sound] [~CSound][1] soundThread=71472114
[f=0016425] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0016425] [Sound] [Sound::UpdateThread][3] efx=11d59b88
[f=0016425] [Sound] [Sound::UpdateThread][4] ctx=39ce80e0 dev=24884e60
[f=0016425] [Sound] [Sound::UpdateThread][5]
[f=0016425] [Sound] [~CSound][2]
[f=0016425] [Sound] [~CSound][3]
[f=0016425] [SpringApp::Reload][4]
[f=0016425] [Game::~CGame][1]
[f=0016425] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0016425] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0016425] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0016425] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0016425] [Game::KillLua][4] dtor=1
[f=0016425] [Game::KillMisc][1]
[f=0016425] [Game::KillMisc][2]
[f=0016425] [Game::KillMisc][3]
[f=0016425] [Game::KillRendering][1]
[f=0016425] [Game::KillInterface][1]
[f=0016425] [Game::KillInterface][2]
[f=0016425] [Game::KillSimulation][1]
[f=0016425] [Game::KillSimulation][2] unitHandler=11669448
[f=0016425] [CCollisionHandler] dis-/continuous tests: 3676/56094852
[f=0016425] [Game::KillSimulation][3]
[f=0016425] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016425] [~CPathCache(16x16)] cacheHits=49 hitPercentage=29% numHashColls=0 maxCacheSize=12
[f=0016425] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016425] [~CPathCache(32x32)] cacheHits=880 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0016425] Statistics for RectangleOptimizer: 14%
[f=0016425] Statistics for RectangleOptimizer: 14%
[f=0016425] LosHandler stats: total instances=951911; shared=8%; from cache=36%
[f=0016425] [Game::KillSimulation][4]
[f=0016425] [Game::~CGame][2]
[f=0016425] [Game::~CGame][3]
[f=0016425] [LocalConnection::Statistics]
    Received: 154683 bytes
    Sent: 177137 bytes

[f=0016425] [SpringApp::Reload][5]
[f=0016425] [SpringApp::Reload][6]
[f=0016425] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0016425] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\maps
[f=0016425] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\games
[f=0016425] Scanning: C:\Users\W_B\Documents\My Games\Zero-K\packages
[f=0016425] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[f=0016425] [SpringApp::Reload][7]
[f=0016425] [SpringApp::Reload][8]
[f=0016425] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0016425] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0016425] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0016425] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0016425] [Sound] [Sound::InitThread][1]
[f=0016425] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0016425] [Sound] [Sound::InitThread][3] device=24884e60 context=39ce7c40
[f=0016425] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0016425] [Sound]   Vendor:         OpenAL Community
[f=0016425] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0016425] [Sound]   Renderer:       OpenAL Soft
[f=0016425] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0016425] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0016425] [Sound]   Devices:
[f=0016425] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0016425] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0016425] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0016425] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0016425] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0016425] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0016425] [Sound] Error:   Initializing EFX failed!
[f=0016425] [Sound] [Sound::UpdateThread][2]
[f=0016425] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0016425] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0498cca8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=16

[f=-000001] [GR::LogDisplayMode] display-mode set to 1690x792x24bpp@60Hz (windowed::decorated)
[f=-000001] Logout
[f=-000001] LeaveBattle sent while not in battle
[f=-000001] steamMode, false, true
[f=-000001] OnConnected
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=17 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {2.000, -2.000}}ms
[f=-000001]         thread=1 tasks=9 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -26815622246957750013098698182298865057416446456271528647015879157717147519107141270226903672949902904302795910392408725314949365748647172376506975437979648.000}, {-26815622226842588935956059175799401198109294520278203633275194506240627144034201945946548258798887467078921641216213647338923890077620767366569023022039040.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=8 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, 2.000, -2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [~CSound][1] soundThread=7147236c
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=1049f2b8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=39ce7c40 dev=24884e60
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,713237016,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=04248008
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8453
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8452
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fdfe10 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Sync error detected
GoogleFrog commented 6 years ago

Me with broken content.