ZeroK-RTS / CrashReports

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Spring crash [104.0.1-151-g11de57d] #3455

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\programy\hry\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\programy\hry\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-151-g11de57d\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, Path, Texture, Sound, Net, BumpWater, AutohostInterface, Font, Shader, ArchiveScanner, CSMFGroundTextures, GroundMoveType, ModelRenderContainer, LuaSocket, CregSerializer, DynWater, GameServer, KeyBindings, DecalsDrawerGL4, Piece, SkyBox, VFS, Model
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1200
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-151-g11de57d maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16310MB RAM, 18742MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz}
    display=1 modes=44 bounds={x=0, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@60Hz
        [ 3] 1920x1080x24bpp@60Hz
        [ 9] 1680x1050x24bpp@60Hz
        [12] 1600x1024x24bpp@60Hz
        [14] 1600x900x24bpp@60Hz
        [16] 1440x900x24bpp@60Hz
        [24] 1280x800x24bpp@60Hz
        [26] 1280x720x24bpp@60Hz
        [36] 1024x576x24bpp@60Hz
    display=2 modes=61 bounds={x=1920, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@60Hz
        [ 3] 1920x1080x24bpp@60Hz
        [ 9] 1680x1050x24bpp@60Hz
        [12] 1600x1024x24bpp@60Hz
        [14] 1600x900x24bpp@60Hz
        [16] 1440x900x24bpp@75Hz
        [32] 1280x800x24bpp@76Hz
        [40] 1280x720x24bpp@60Hz
        [48] 1024x576x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.6.0 NVIDIA 388.13
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 970/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 4096MB (total) / 3151MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\programy\hry\Steam\steamapps\common\Zero-K\
Using read-only data directory: D:\programy\hry\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-151-g11de57d\
Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-151-g11de57d\base
Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\maps
Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\games
Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=07db25b0 context=07d8ecd8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [BenQ BL2411-C (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (2- HTC Vive)]
[f=-000001] [Sound]     [PLB2403WS-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: D:\programy\hry\Steam\steamapps\common\Zero-K
[Info] Free disk space: 816523 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 1257
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000BB9D8B08DD0AB9FD2AAD1F0001001001F25A7D5A1800000001000000020000009BD93D560000000018C4200202000000B800000038000000040000002AAD1F0001001001481C05009BD93D566E00A8C000000000AAF47B5A2AA4975A0100D3D700000100E8210500000000002F3FAB8624F9105652CFCE32698F56784B0FD78F7D2FCEC350729E41C16679A04F5402FB2627C529B2E3B533D29BB28FF592C3F65679A15388C0526A39E73B33972E1700A9EB2E21428D6BC7F503D41829E31191E5B82FFE5EDB8205E97BC49684BD34E1490C45CA9F60A74841C360FF6B0C2ED07E1C4A4E8E3BE8ADBA5C8193","Friends":["76561197960316098","76561197960346015","76561197960407979","76561197960478324","76561197960592273","76561197960596851","76561197960879482","76561197961018239","76561197969443963","76561197970819976","76561197978858100","76561197986648420","76561197987213948","76561197988094846","76561197994557935","76561197994944436","76561197996027600","76561198000240943","76561198000627763","76561198002227766","76561198005614529","76561198006545309","76561198009856880","76561198010637484","76561198011963210","76561198012143646","76561198019417413","76561198020057980","76561198025147592","76561198030304871","76561198034380788","76561198034997640","76561198065674962","76561198069797979","76561198078468646","76561198086709830","76561198132621338","76561198154889477","76561198209438663","76561198244151506"],"SuggestedName":"Licho"}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"130052100","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07fabb48
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] [ChiliFX] ChiliFX disabled.
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
[f=-000001] Connecting to battle, Zero-K v1.6.2.8, TitanDuel 2, 104.0.1-151-g11de57d
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8455;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=Licho;
    MyPasswd=6dec35c13603b717ea4f3caab7198957;
}
[f=-000001] [ReloadOrRestart] Spring "D:\programy\hry\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=60 {sum,avg}{exec,wait}time={{-2.000, 26815622284787879049526752592180653434074088524671621945563984308587591554833110489662893698375278216015160592859518205246006861733587944287176672520699904.000}, {-0.000, -26815622240789175401649426522894653900790485647343215514512538517664293751572565342845187051388287378807159470729890067910508654778104580007593499334541312.000}}ms
[f=-000001]         thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 26815622257949426372956691016372109829275274576322751726937801295867780782301625001597040106595622874557810943382905154252626389033958072430539114004086784.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=30 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 26815622257949426372956691016372109829275274576322751726937801295867780782301625001597040106595622874557810943382905154252626389033958072430539114004086784.000}, {-0.000, 0.000, -0.000, -26815622240789175401649426522894653900790485647343215514512538517664293751572565342845187051388287378807159470729890067910508654778104580007593499334541312.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=07895e34
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=07e8a8f8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=07d8ecd8 dev=07db25b0
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=082c45d0 context=15f17cd8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [BenQ BL2411-C (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (2- HTC Vive)]
[f=-000001] [Sound]     [PLB2403WS-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] [SpringApp::Reload][12] #script=139
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8455
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8455 using name Licho
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.8 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive TitanDuel 2 (checksum 0xa42a1724) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0xcdb49dc) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\programy\hry\Steam\steamapps\common\Zero-K\demos\20180209_192015_TitanDuel 2_104.0.1-151-g11de57d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 419ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 315ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 420ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2260ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 189ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 103ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 618ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 2
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] TableEcho = {
[f=-000001]     b = 0.80000001
[f=-000001]     radius = 200
[f=-000001]     g = 0.80000001
[f=-000001]     r = 0.80000001
[f=-000001] },
[f=-000001] light_color = [[0.80 0.80 0.80]]
[f=-000001] light_radius = 200.00,
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8f31a7ec
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=34688db1
[f=-000001] [Path] [PathEstimator::ReadFile] hash=34688db1 file="cache\104dev-maintenance/paths/TitanDuel 2.pe-34688db1.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (38 MB)
[f=-000001] [EstimatePathCosts] precached 7 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 112 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 216 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 321 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 425 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 528 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 632 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 752 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 855 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 959 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1062 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1162 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1262 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1364 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1465 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1566 of 1600 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=34688db1 file="cache\104dev-maintenance/paths/TitanDuel 2.pe-34688db1.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8f31a7ec
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=34688dc1
[f=-000001] [Path] [PathEstimator::ReadFile] hash=34688dc1 file="cache\104dev-maintenance/paths/TitanDuel 2.pe2-34688dc1.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (11 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 37 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 66 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 93 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 118 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 147 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 187 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 214 of 400 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=34688dc1 file="cache\104dev-maintenance/paths/TitanDuel 2.pe2-34688dc1.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (802ms, checksum 7fe6f7d8)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11224,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 0ee67d5ad7c5e68c8c34a8774e5162e7
[f=-000001] Connection attempt from Licho
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Danecek
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danecek" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa42a1724}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danecek" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xcdb49dc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danecek" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=48fffa1b7de5c9376194391e3ec063ee9dee8aff725900ecfe4396dda3732eab85cb50b5728e3ed344358a62e29b309b48cf48a28a2a6042ea028df01f561e56]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danecek" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f7b3d12fdbc51da85fb5e5dce184a412c66d30abbba25a7beebd7ede10df70b8e30c55a870e947cfc6cfc340cb2b2ab4702a2afffbea6301693362adb1f56f8]"
[f=-000001] Player Licho left the game:  timeout
[f=-000001] > SPRINGIE:User Licho|zk_logo|7_3|dev_adv|True|DOOP|Federation|CZ
[f=-000001] Connection attempt from Licho
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa42a1724}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xcdb49dc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=48fffa1b7de5c9376194391e3ec063ee9dee8aff725900ecfe4396dda3732eab85cb50b5728e3ed344358a62e29b309b48cf48a28a2a6042ea028df01f561e56]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f7b3d12fdbc51da85fb5e5dce184a412c66d30abbba25a7beebd7ede10df70b8e30c55a870e947cfc6cfc340cb2b2ab4702a2afffbea6301693362adb1f56f8]"
[f=-000001] <Licho> Allies: I choose: Recon!
[f=-000001] > Game will be force started in 60 seconds
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000147] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000147] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000147] !transmitlobby @voice@buildUnit@reload
[f=0000900] [i18n] Warning: "User is now offline" is not translated in en
[f=0000900] [i18n] Error: No translation found for "User is now offline"
[f=0003722] [liblobby] Warning: Duplicate user(regos) added to channel (zk)
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0006653] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0006653] !transmitlobby @voice@buildUnit@reload
[f=0007433] Upgrade UI Debug - Upgrade Command Sent
[f=0007894] game_message: Morph complete: Recon lvl 1
[f=0009246] game_message: Metal Extractor is under attack
[f=0010403] game_message: Added Ronin to autogroup #2.
[f=0011072] Upgrade UI Debug - Upgrade Command Sent
[f=0012954] game_message: Morph complete: Recon lvl 2
[f=0013314] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0013314] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0013314] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0013314] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0013314] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0013314] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0013314] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0013314] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0013314] !transmitlobby @voice@buildUnit@reload
[f=0013662] game_message: Glaive is under attack
[f=0015574] Upgrade UI Debug - Upgrade Command Sent
[f=0017415] game_message: Morph complete: Advanced Geothermal
[f=0018396] game_message: Morph complete: Recon lvl 3
[f=0018653] [liblobby] Warning: Duplicate user(Atlas) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"704.661011","EventID":"events_22_10_2017:game_v2:unit:first_start_building:staticshield"}
[f=0020667] Upgrade UI Debug - Upgrade Command Sent
[f=0021163] game_message: Morph complete: Advanced Geothermal
[f=0021952] game_message: Morph complete: Recon lvl 4
[f=0022110] game_message: Swift is under attack
[f=0022260] game_message: Wind/Tidal Generator is under attack
[f=0022419] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"796.968994","EventID":"events_22_10_2017:game_v2:unit:first_start_building:turretantiheavy"}
[f=0023579] game_message: Ronin is under attack
[f=0023732] game_message: Ronin is under attack
[f=0025194] [liblobby] Warning: Duplicate user(lamer) added to channel (zk)
[f=0026277] game_message: Swift is under attack
[f=0029012] Upgrade UI Debug - Upgrade Command Sent
[f=0029265] [liblobby] Warning: Duplicate user(Demid65) added to channel (zk)
[f=0029916] [liblobby] Warning: Duplicate user(Demid65) added to channel (zk)
[f=0030072] game_message: Morph complete: Recon lvl 5
[f=0030358] game_message: Swift is under attack
[f=0030508] game_message: Swift is under attack
[f=0031291] game_message: Morph complete: Advanced Geothermal
[f=0031358] game_message: Morph complete: Advanced Geothermal
[f=0031385] [liblobby] Warning: Duplicate user(EpsiloNYT) added to channel (zk)
[f=0033161] [liblobby] Warning: Duplicate user(sfirecracker) added to channel (zk)
[f=0035515] [liblobby] Warning: Duplicate user(PanzerGunGod) added to channel (zk)
[f=0036000] useRapidReaim, false
[f=0036164] SendLuaMenuMsg showLobby
[f=0036164] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0036164] Input grabbing is disabled!
[f=0036190] Input grabbing is enabled!
[f=0036253] SendLuaMenuMsg showLobby
[f=0036253] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0036253] Input grabbing is disabled!
[f=0036400] Input grabbing is enabled!
[f=0036503] Input grabbing is enabled!
[f=0036534] Input grabbing is enabled!
[f=0036568] SendLuaMenuMsg showLobby
[f=0036568] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0036568] Input grabbing is disabled!
[f=0036670] [liblobby] Warning: Duplicate user([ffc]) added to channel (zk)
[f=0037533] Input grabbing is enabled!
[f=0037569] SendLuaMenuMsg showLobby
[f=0037569] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0037569] Input grabbing is disabled!
[f=0037732] [liblobby] Warning: Duplicate user(Znack) added to channel (zk)
[f=0037800] useRapidReaim, true
[f=0037809] [liblobby] Warning: Duplicate user(Znack) added to channel (zk)
[f=0037867] Input grabbing is enabled!
[f=0037878] SendLuaMenuMsg showLobby
[f=0037878] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0037878] Input grabbing is disabled!
[f=0037898] Input grabbing is enabled!
[f=0037906] SendLuaMenuMsg showLobby
[f=0037906] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0037906] Input grabbing is disabled!
[f=0037927] Input grabbing is enabled!
[f=0038642] Input grabbing is enabled!
[f=0038672] Input grabbing is enabled!
[f=0038715] Input grabbing is enabled!
[f=0038745] Input grabbing is enabled!
[f=0038774] Input grabbing is enabled!
[f=0038875] SendLuaMenuMsg showLobby
[f=0038875] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0038875] Input grabbing is disabled!
[f=0039171] Opening URL, https://i.imgur.com/AxDsnSq.png
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"https://i.imgur.com/AxDsnSq.png"}
[f=0039439] Input grabbing is enabled!
[f=0039600] useRapidReaim, false
[f=0040785] [liblobby] Warning: Duplicate user(ivand) added to channel (zk)
[f=0041400] useRapidReaim, true
[f=0041684] game_message: Wind/Tidal Generator is under attack
[f=0041895] game_message: Wind/Tidal Generator is under attack
[f=0042630] Input grabbing is enabled!
[f=0042660] Input grabbing is enabled!
[f=0042690] Input grabbing is enabled!
[f=0042721] Input grabbing is enabled!
[f=0042750] Input grabbing is enabled!
[f=0042779] Input grabbing is enabled!
[f=0042808] Input grabbing is enabled!
[f=0042837] Input grabbing is enabled!
[f=0042866] Input grabbing is enabled!
[f=0042896] Input grabbing is enabled!
[f=0043200] useRapidReaim, false
[f=0043227] Input grabbing is enabled!
[f=0043257] Input grabbing is enabled!
[f=0043287] Input grabbing is enabled!
[f=0043317] Input grabbing is enabled!
[f=0043347] Input grabbing is enabled!
[f=0043377] Input grabbing is enabled!
[f=0043408] Input grabbing is enabled!
[f=0043438] Input grabbing is enabled!
[f=0045000] useRapidReaim, true
[f=0046800] useRapidReaim, false
[f=0047655] [liblobby] Warning: Duplicate user(exploit) added to channel (zk)
[f=0048600] useRapidReaim, true
[f=0050400] useRapidReaim, false
[f=0052200] useRapidReaim, true
[f=0052653] [liblobby] Warning: Duplicate user(2plus2is5) added to channel (zk)
[f=0054000] useRapidReaim, false
[f=0055800] useRapidReaim, true
[f=0056199] [liblobby] Warning: Duplicate user(Michelnator) added to channel (zk)
[f=0057066] SendLuaMenuMsg showLobby
[f=0057066] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0057066] Input grabbing is disabled!
[f=0057600] useRapidReaim, false
[f=0057628] [liblobby] Warning: Duplicate user(Chesti) added to channel (zk)
[f=0057845] Input grabbing is enabled!
[f=0058618] Upgrade UI Debug - Upgrade Command Sent
[f=0059400] useRapidReaim, true
[f=0059604] game_message: Morph complete: Recon lvl 6
[f=0059683] SendLuaMenuMsg showLobby
[f=0059683] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0059683] Input grabbing is disabled!
[f=0059979] Input grabbing is enabled!
[f=0060042] SendLuaMenuMsg showLobby
[f=0060042] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0060042] Input grabbing is disabled!
[f=0060148] [liblobby] Warning: Duplicate user(ElTorero) added to channel (zk)
[f=0060226] Input grabbing is enabled!
[f=0060267] SendLuaMenuMsg showLobby
[f=0060267] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0060267] Input grabbing is disabled!
[f=0060280] Input grabbing is enabled!
[f=0060307] SendLuaMenuMsg showLobby
[f=0060307] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0060307] Input grabbing is disabled!
[f=0060349] Input grabbing is enabled!
[f=0060447] SendLuaMenuMsg showLobby
[f=0060447] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0060447] Input grabbing is disabled!
[f=0060472] Input grabbing is enabled!
[f=0060726] [liblobby] Warning: Duplicate user(Masuk) added to channel (zk)
[f=0061200] useRapidReaim, false
[f=0063000] useRapidReaim, true
[f=0064800] useRapidReaim, false
[f=0066600] useRapidReaim, true
[f=0066919] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk)
[f=0067643] [liblobby] Warning: Duplicate user(Richi) added to channel (zk)
[f=0068400] useRapidReaim, false
[f=0070200] useRapidReaim, true
[f=0071365] Input grabbing is enabled!
[f=0071395] Input grabbing is enabled!
[f=0071424] Input grabbing is enabled!
[f=0071453] Input grabbing is enabled!
[f=0071482] Input grabbing is enabled!
[f=0071511] Input grabbing is enabled!
[f=0071540] Input grabbing is enabled!
[f=0071569] Input grabbing is enabled!
[f=0071600] Input grabbing is enabled!
[f=0071630] Input grabbing is enabled!
[f=0072000] useRapidReaim, false
[f=0072026] Input grabbing is enabled!
[f=0072055] Input grabbing is enabled!
[f=0072085] Input grabbing is enabled!
[f=0072113] Input grabbing is enabled!
[f=0072143] Input grabbing is enabled!
[f=0072172] Input grabbing is enabled!
[f=0072202] Input grabbing is enabled!
[f=0072232] Input grabbing is enabled!
[f=0072262] Input grabbing is enabled!
[f=0072292] Input grabbing is enabled!
[f=0073800] useRapidReaim, true
[f=0073802] Input grabbing is enabled!
[f=0073831] Input grabbing is enabled!
[f=0073861] Input grabbing is enabled!
[f=0073891] Input grabbing is enabled!
[f=0073921] Input grabbing is enabled!
[f=0073951] Input grabbing is enabled!
[f=0073981] Input grabbing is enabled!
[f=0074011] Input grabbing is enabled!
[f=0074042] Input grabbing is enabled!
[f=0074072] Input grabbing is enabled!
[f=0074751] game_message: Wind/Tidal Generator is under attack
[f=0074765] Input grabbing is enabled!
[f=0074795] Input grabbing is enabled!
[f=0074826] Input grabbing is enabled!
[f=0074856] Input grabbing is enabled!
[f=0074888] Input grabbing is enabled!
[f=0074919] Input grabbing is enabled!
[f=0074950] Input grabbing is enabled!
[f=0074981] Input grabbing is enabled!
[f=0075012] Input grabbing is enabled!
[f=0075032] game_message: Advanced Radar is under attack
[f=0075044] Input grabbing is enabled!
[f=0075074] Input grabbing is enabled!
[f=0075104] Input grabbing is enabled!
[f=0075133] Input grabbing is enabled!
[f=0075162] Input grabbing is enabled!
[f=0075191] Input grabbing is enabled!
[f=0075220] Input grabbing is enabled!
[f=0075249] Input grabbing is enabled!
[f=0075278] Input grabbing is enabled!
[f=0075308] Input grabbing is enabled!
[f=0075395] game_message: Energy Pylon is under attack
[f=0075398] Input grabbing is enabled!
[f=0075429] Input grabbing is enabled!
[f=0075460] Input grabbing is enabled!
[f=0075491] Input grabbing is enabled!
[f=0075522] Input grabbing is enabled!
[f=0075554] Input grabbing is enabled!
[f=0075585] Input grabbing is enabled!
[f=0075600] useRapidReaim, false
[f=0075616] Input grabbing is enabled!
[f=0075647] Input grabbing is enabled!
[f=0075677] Input grabbing is enabled!
[f=0075706] Input grabbing is enabled!
[f=0075736] Input grabbing is enabled!
[f=0075765] Input grabbing is enabled!
[f=0075794] Input grabbing is enabled!
[f=0075823] Input grabbing is enabled!
[f=0075852] Input grabbing is enabled!
[f=0075882] Input grabbing is enabled!
[f=0077072] [liblobby] Warning: Duplicate user(PanzerGunGod) added to channel (zk)
[f=0077400] useRapidReaim, true
[f=0078960] <Licho> !cheats
[f=0078961] > Poll: do you want to enable cheats? [!y=1/1, !n=0/1]
[f=0078961] > Poll: do you want to enable cheats? [END:SUCCESS]
[f=0078961] Cheating is enabled!
[f=0078961] > Cheats!
[f=0078962] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en
[f=0078962] [i18n] Error: No translation found for "pw_warpgate_alt.name"
[f=0078962] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0078962] [i18n] Error: No translation found for "pw_metal.name"
[f=0078962] [i18n] Warning: "tiptest.name" is not translated in en
[f=0078962] [i18n] Error: No translation found for "tiptest.name"
[f=0078962] [i18n] Warning: "pw_generic.name" is not translated in en
[f=0078962] [i18n] Error: No translation found for "pw_generic.name"
[f=0079190] <Licho> !hostsay /alllos
[f=0079190] > Poll: do you want to host say /alllos ? [!y=1/1, !n=0/1]
[f=0079191] > Poll: do you want to host say /alllos ? [END:SUCCESS]
[f=0079191] > Host executing /alllos
[f=0079200] useRapidReaim, false
[f=0079416] Input grabbing is enabled!
[f=0079447] Input grabbing is enabled!
[f=0079477] Input grabbing is enabled!
[f=0079507] Input grabbing is enabled!
[f=0079536] Input grabbing is enabled!
[f=0079565] Input grabbing is enabled!
[f=0079594] Input grabbing is enabled!
[f=0079623] Input grabbing is enabled!
[f=0079652] Input grabbing is enabled!
[f=0079681] Input grabbing is enabled!
[f=0079958] <Licho> !hostsay /GlobalLOS
[f=0079958] > Poll: do you want to host say /GlobalLOS ? [!y=1/1, !n=0/1]
[f=0079958] > Poll: do you want to host say /GlobalLOS ? [END:SUCCESS]
[f=0079959] [GlobalLosActionExecutor] global LOS toggled for all allyteams
[f=0079959] > Host executing /GlobalLOS
[f=0079989] Input grabbing is enabled!
[f=0080019] Input grabbing is enabled!
[f=0080049] Input grabbing is enabled!
[f=0080079] Input grabbing is enabled!
[f=0080110] Input grabbing is enabled!
[f=0080433] game_message: Owl is under attack
[f=0080583] game_message: Firefly is under attack
[f=0081000] useRapidReaim, true
[f=0081145] game_message: Singularity Reactor is under attack
[f=0082800] useRapidReaim, false
[f=0084292] [liblobby] Warning: Duplicate user(Emblis) added to channel (zk)
[f=0084600] useRapidReaim, true
[f=0086400] useRapidReaim, false
[f=0087311] game_message: Wind/Tidal Generator is under attack
[f=0088200] useRapidReaim, true
[f=0088827] game_message: Wind/Tidal Generator is under attack
[f=0090000] useRapidReaim, false
[f=0090050] game_message: Wind/Tidal Generator is under attack
[f=0090510] game_message: Energy Pylon is under attack
[f=0091087] [liblobby] Warning: Duplicate user(Sakal) added to channel (zk)
[f=0091237] game_message: Metal Extractor is under attack
[f=0091387] game_message: Energy Pylon is under attack
[f=0091537] game_message: Advanced Geothermal is under attack
[f=0091687] game_message: Advanced Geothermal is under attack
[f=0091800] useRapidReaim, true
[f=0091837] game_message: Advanced Geothermal is under attack
[f=0093552] [cawidgets.lua] Error: Error in MousePress(): [string "LuaUI/Widgets/gui_persistent_build_height.l..."]:366: bad argument #2 to 'TestBuildOrder' (number expected, got boolean)
[f=0093552] [cawidgets.lua] Error: Removed widget: Persistent Build Height
[f=0093600] useRapidReaim, false
[f=0095400] useRapidReaim, true
[f=0095422] game_message: Wind/Tidal Generator is under attack
[f=0095573] game_message: Wind/Tidal Generator is under attack
[f=0095723] game_message: Wind/Tidal Generator is under attack
[f=0095874] game_message: Metal Extractor is under attack
[f=0097200] useRapidReaim, false
[f=0097341] [liblobby] Warning: Duplicate user(Radavvadra) added to channel (zk)
[f=0098164] SendLuaMenuMsg showLobby
[f=0098164] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0098164] Input grabbing is disabled!
[f=0098608] Input grabbing is enabled!
[f=0099000] useRapidReaim, true
[f=0099173] Input grabbing is enabled!
[f=0099203] Input grabbing is enabled!
[f=0099234] Input grabbing is enabled!
[f=0099264] Input grabbing is enabled!
[f=0099294] Input grabbing is enabled!
[f=0099324] Input grabbing is enabled!
[f=0099354] Input grabbing is enabled!
[f=0099384] Input grabbing is enabled!
[f=0099414] Input grabbing is enabled!
[f=0099445] Input grabbing is enabled!
[f=0100800] useRapidReaim, false
[f=0100803] Input grabbing is enabled!
[f=0100833] Input grabbing is enabled!
[f=0100863] Input grabbing is enabled!
[f=0100893] Input grabbing is enabled!
[f=0100923] Input grabbing is enabled!
[f=0100953] Input grabbing is enabled!
[f=0100983] Input grabbing is enabled!
[f=0101014] Input grabbing is enabled!
[f=0101044] Input grabbing is enabled!
[f=0101074] Input grabbing is enabled!
[f=0101456] game_message: Advanced Geothermal is under attack
[f=0101466] Input grabbing is enabled!
[f=0101496] Input grabbing is enabled!
[f=0101526] Input grabbing is enabled!
[f=0101556] Input grabbing is enabled!
[f=0101586] Input grabbing is enabled!
[f=0101606] game_message: Advanced Geothermal is under attack
[f=0101616] Input grabbing is enabled!
[f=0101647] Input grabbing is enabled!
[f=0101677] Input grabbing is enabled!
[f=0101707] Input grabbing is enabled!
[f=0101737] Input grabbing is enabled!
[f=0101756] game_message: Advanced Geothermal is under attack
[f=0101767] Input grabbing is enabled!
[f=0101797] Input grabbing is enabled!
[f=0101827] Input grabbing is enabled!
[f=0102027] Input grabbing is enabled!
[f=0102057] Input grabbing is enabled!
[f=0102087] Input grabbing is enabled!
[f=0102118] Input grabbing is enabled!
[f=0102148] Input grabbing is enabled!
[f=0102178] Input grabbing is enabled!
[f=0102209] Input grabbing is enabled!
[f=0102600] useRapidReaim, true
[f=0102602] Input grabbing is enabled!
[f=0102632] Input grabbing is enabled!
[f=0102662] Input grabbing is enabled!
[f=0102692] Input grabbing is enabled!
[f=0102722] Input grabbing is enabled!
[f=0102753] Input grabbing is enabled!
[f=0102783] Input grabbing is enabled!
[f=0102814] Input grabbing is enabled!
[f=0102844] Input grabbing is enabled!
[f=0102874] Input grabbing is enabled!
[f=0102881] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk)
[f=0102904] Input grabbing is enabled!
[f=0102935] Input grabbing is enabled!
[f=0102965] Input grabbing is enabled!
[f=0102995] Input grabbing is enabled!
[f=0103025] Input grabbing is enabled!
[f=0103056] Input grabbing is enabled!
[f=0103086] Input grabbing is enabled!
[f=0103116] Input grabbing is enabled!
[f=0103146] Input grabbing is enabled!
[f=0103176] Input grabbing is enabled!
[f=0103296] game_message: Wind/Tidal Generator is under attack
[f=0103297] Input grabbing is enabled!
[f=0103327] Input grabbing is enabled!
[f=0103357] Input grabbing is enabled!
[f=0103387] Input grabbing is enabled!
[f=0103418] Input grabbing is enabled!
[f=0103446] game_message: Energy Pylon is under attack
[f=0103448] Input grabbing is enabled!
[f=0103478] Input grabbing is enabled!
[f=0103509] Input grabbing is enabled!
[f=0103539] Input grabbing is enabled!
[f=0103569] Input grabbing is enabled!
[f=0103596] game_message: Energy Pylon is under attack
[f=0103599] Input grabbing is enabled!
[f=0103630] Input grabbing is enabled!
[f=0103660] Input grabbing is enabled!
[f=0103690] Input grabbing is enabled!
[f=0103721] Input grabbing is enabled!
[f=0103751] Input grabbing is enabled!
[f=0103781] Input grabbing is enabled!
[f=0103811] Input grabbing is enabled!
[f=0103841] Input grabbing is enabled!
[f=0103871] Input grabbing is enabled!
[f=0103901] game_message: Advanced Geothermal is under attack
[f=0103902] Input grabbing is enabled!
[f=0103932] Input grabbing is enabled!
[f=0103962] Input grabbing is enabled!
[f=0103992] Input grabbing is enabled!
[f=0104022] Input grabbing is enabled!
[f=0104051] game_message: Advanced Geothermal is under attack
[f=0104052] Input grabbing is enabled!
[f=0104083] Input grabbing is enabled!
[f=0104113] Input grabbing is enabled!
[f=0104143] Input grabbing is enabled!
[f=0104173] Input grabbing is enabled!
[f=0104201] game_message: Advanced Geothermal is under attack
[f=0104203] Input grabbing is enabled!
[f=0104233] Input grabbing is enabled!
[f=0104263] Input grabbing is enabled!
[f=0104294] Input grabbing is enabled!
[f=0104324] Input grabbing is enabled!
[f=0104354] Input grabbing is enabled!
[f=0104385] Input grabbing is enabled!
[f=0104400] useRapidReaim, false
[f=0104415] Input grabbing is enabled!
[f=0104445] Input grabbing is enabled!
[f=0104476] Input grabbing is enabled!
[f=0104506] Input grabbing is enabled!
[f=0104537] Input grabbing is enabled!
[f=0104567] Input grabbing is enabled!
[f=0104597] Input grabbing is enabled!
[f=0104628] Input grabbing is enabled!
[f=0104658] Input grabbing is enabled!
[f=0104688] Input grabbing is enabled!
[f=0105422] [liblobby] Warning: Duplicate user(Sap_ru) added to channel (zk)
[f=0105444] Input grabbing is enabled!
[f=0105475] Input grabbing is enabled!
[f=0105505] Input grabbing is enabled!
[f=0105535] Input grabbing is enabled!
[f=0105565] Input grabbing is enabled!
[f=0105596] Input grabbing is enabled!
[f=0105626] Input grabbing is enabled!
[f=0105656] Input grabbing is enabled!
[f=0105686] Input grabbing is enabled!
[f=0105716] Input grabbing is enabled!
[f=0106064] game_message: Metal Extractor is under attack
[f=0106080] Input grabbing is enabled!
[f=0106110] Input grabbing is enabled!
[f=0106140] Input grabbing is enabled!
[f=0106171] Input grabbing is enabled!
[f=0106200] useRapidReaim, true
[f=0106201] Input grabbing is enabled!
[f=0106218] game_message: Wind/Tidal Generator is under attack
[f=0106232] Input grabbing is enabled!
[f=0106262] Input grabbing is enabled!
[f=0106292] Input grabbing is enabled!
[f=0106322] Input grabbing is enabled!
[f=0106352] Input grabbing is enabled!
[f=0106383] Input grabbing is enabled!
[f=0106386] game_message: Wind/Tidal Generator is under attack
[f=0106413] Input grabbing is enabled!
[f=0106443] Input grabbing is enabled!
[f=0106474] Input grabbing is enabled!
[f=0106504] Input grabbing is enabled!
[f=0106535] Input grabbing is enabled!
[f=0106565] Input grabbing is enabled!
[f=0106595] Input grabbing is enabled!
[f=0106625] Input grabbing is enabled!
[f=0106655] Input grabbing is enabled!
[f=0106686] Input grabbing is enabled!
[f=0108000] useRapidReaim, false
[f=0108012] Input grabbing is enabled!
[f=0108042] Input grabbing is enabled!
[f=0108073] Input grabbing is enabled!
[f=0108103] Input grabbing is enabled!
[f=0108133] Input grabbing is enabled!
[f=0108163] Input grabbing is enabled!
[f=0108193] Input grabbing is enabled!
[f=0108223] Input grabbing is enabled!
[f=0108253] Input grabbing is enabled!
[f=0108279] [liblobby] Warning: Duplicate user(FartyMcFartson) added to channel (zk)
[f=0108284] Input grabbing is enabled!
[f=0108314] Input grabbing is enabled!
[f=0108344] Input grabbing is enabled!
[f=0108374] Input grabbing is enabled!
[f=0108404] Input grabbing is enabled!
[f=0108434] Input grabbing is enabled!
[f=0108465] Input grabbing is enabled!
[f=0108495] Input grabbing is enabled!
[f=0108525] Input grabbing is enabled!
[f=0108555] Input grabbing is enabled!
[f=0108782] game_message: Wind/Tidal Generator is under attack
[f=0108797] Input grabbing is enabled!
[f=0108827] Input grabbing is enabled!
[f=0108857] Input grabbing is enabled!
[f=0108887] Input grabbing is enabled!
[f=0108917] Input grabbing is enabled!
[f=0108947] Input grabbing is enabled!
[f=0108978] Input grabbing is enabled!
[f=0109008] Input grabbing is enabled!
[f=0109038] Input grabbing is enabled!
[f=0109068] Input grabbing is enabled!
[f=0109800] useRapidReaim, true
[f=0109821] Input grabbing is enabled!
[f=0109852] Input grabbing is enabled!
[f=0109882] Input grabbing is enabled!
[f=0109912] Input grabbing is enabled!
[f=0109942] Input grabbing is enabled!
[f=0109972] Input grabbing is enabled!
[f=0109985] game_message: Firefly is under attack
[f=0110003] Input grabbing is enabled!
[f=0110033] Input grabbing is enabled!
[f=0110063] Input grabbing is enabled!
[f=0110093] Input grabbing is enabled!
[f=0110123] Input grabbing is enabled!
[f=0110136] game_message: Firefly is under attack
[f=0110153] Input grabbing is enabled!
[f=0110183] Input grabbing is enabled!
[f=0110213] Input grabbing is enabled!
[f=0110243] Input grabbing is enabled!
[f=0110273] Input grabbing is enabled!
[f=0110286] game_message: Firefly is under attack
[f=0110304] Input grabbing is enabled!
[f=0110334] Input grabbing is enabled!
[f=0110364] Input grabbing is enabled!
[f=0110394] Input grabbing is enabled!
[f=0110424] Input grabbing is enabled!
[f=0110454] Input grabbing is enabled!
[f=0110472] game_message: Singularity Reactor is under attack
[f=0110484] Input grabbing is enabled!
[f=0110515] Input grabbing is enabled!
[f=0110545] Input grabbing is enabled!
[f=0110575] Input grabbing is enabled!
[f=0110605] Input grabbing is enabled!
[f=0110635] Input grabbing is enabled!
[f=0110666] Input grabbing is enabled!
[f=0110696] Input grabbing is enabled!
[f=0110706] game_message: Singularity Reactor is under attack
[f=0110726] Input grabbing is enabled!
[f=0110736] [liblobby] Warning: Duplicate user(noname42) added to channel (zk)
[f=0110756] Input grabbing is enabled!
[f=0110786] Input grabbing is enabled!
[f=0110817] Input grabbing is enabled!
[f=0110847] Input grabbing is enabled!
[f=0110856] game_message: Singularity Reactor is under attack
[f=0110877] Input grabbing is enabled!
[f=0110907] Input grabbing is enabled!
[f=0110937] Input grabbing is enabled!
[f=0110967] Input grabbing is enabled!
[f=0110997] Input grabbing is enabled!
[f=0111006] game_message: Singularity Reactor is under attack
[f=0111028] Input grabbing is enabled!
[f=0111058] Input grabbing is enabled!
[f=0111088] Input grabbing is enabled!
[f=0111118] Input grabbing is enabled!
[f=0111149] Input grabbing is enabled!
[f=0111179] Input grabbing is enabled!
[f=0111209] Input grabbing is enabled!
[f=0111239] Input grabbing is enabled!
[f=0111269] Input grabbing is enabled!
[f=0111299] Input grabbing is enabled!
[f=0111600] useRapidReaim, false
[f=0111601] Input grabbing is enabled!
[f=0111631] Input grabbing is enabled!
[f=0111661] Input grabbing is enabled!
[f=0111691] Input grabbing is enabled!
[f=0111721] Input grabbing is enabled!
[f=0111751] Input grabbing is enabled!
[f=0111781] Input grabbing is enabled!
[f=0111810] Input grabbing is enabled!
[f=0111839] Input grabbing is enabled!
[f=0111868] Input grabbing is enabled!
[f=0111982] SendLuaMenuMsg showLobby
[f=0111982] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0111982] Input grabbing is disabled!
[f=0112008] Input grabbing is enabled!
[f=0112014] Input grabbing is enabled!
[f=0112045] Input grabbing is enabled!
[f=0112077] Input grabbing is enabled!
[f=0112108] Input grabbing is enabled!
[f=0112139] Input grabbing is enabled!
[f=0112170] Input grabbing is enabled!
[f=0112201] Input grabbing is enabled!
[f=0112232] Input grabbing is enabled!
[f=0112261] Input grabbing is enabled!
[f=0113400] useRapidReaim, true
[f=0113407] Input grabbing is enabled!
[f=0113436] Input grabbing is enabled!
[f=0113465] Input grabbing is enabled!
[f=0113494] Input grabbing is enabled!
[f=0113524] Input grabbing is enabled!
[f=0113553] Input grabbing is enabled!
[f=0113582] Input grabbing is enabled!
[f=0113612] Input grabbing is enabled!
[f=0113643] Input grabbing is enabled!
[f=0113649] [liblobby] Warning: Duplicate user(Fernsicles) added to channel (zk)
[f=0113675] Input grabbing is enabled!
[f=0113708] Input grabbing is enabled!
[f=0113806] Input grabbing is enabled!
[f=0113834] Input grabbing is enabled!
[f=0113862] Input grabbing is enabled!
[f=0113890] Input grabbing is enabled!
[f=0113935] Input grabbing is enabled!
[f=0113965] Input grabbing is enabled!
[f=0113996] Input grabbing is enabled!
[f=0114027] Input grabbing is enabled!
[f=0115200] useRapidReaim, false
[f=0115203] Input grabbing is enabled!
[f=0115234] Input grabbing is enabled!
[f=0115947] game_message: Advanced Geothermal is under attack
[f=0116097] game_message: Advanced Geothermal is under attack
[f=0116398] game_message: Advanced Geothermal is under attack
[f=0116697] game_message: Advanced Geothermal is under attack
[f=0116998] game_message: Advanced Geothermal is under attack
[f=0117000] useRapidReaim, true
[f=0118800] useRapidReaim, false
[f=0120600] useRapidReaim, true
[f=0122400] useRapidReaim, false
[f=0122935] [liblobby] Warning: Duplicate user(mushroomraider) added to channel (zk)
[f=0124184] SendLuaMenuMsg showLobby
[f=0124184] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0124184] Input grabbing is disabled!
[f=0124200] useRapidReaim, true
[f=0126000] useRapidReaim, false
[f=0127683] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk)
[f=0127800] useRapidReaim, true
[f=0127860] Input grabbing is enabled!
[f=0128989] SendLuaMenuMsg showLobby
[f=0128989] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0128989] Input grabbing is disabled!
[f=0129031] Input grabbing is enabled!
[f=0129080] Input grabbing is enabled!
[f=0129111] Input grabbing is enabled!
[f=0129142] Input grabbing is enabled!
[f=0129173] Input grabbing is enabled!
[f=0129202] Input grabbing is enabled!
[f=0129232] Input grabbing is enabled!
[f=0129261] Input grabbing is enabled!
[f=0129290] Input grabbing is enabled!
[f=0129319] Input grabbing is enabled!
[f=0129600] useRapidReaim, false
[f=0129626] Input grabbing is enabled!
[f=0129656] Input grabbing is enabled!
[f=0129686] Input grabbing is enabled!
[f=0129716] Input grabbing is enabled!
[f=0129745] Input grabbing is enabled!
[f=0129774] Input grabbing is enabled!
[f=0129803] Input grabbing is enabled!
[f=0129833] Input grabbing is enabled!
[f=0129862] Input grabbing is enabled!
[f=0129891] Input grabbing is enabled!
[f=0131400] useRapidReaim, true
[f=0131786] [liblobby] Warning: Duplicate user(Waka123) added to channel (zk)
[f=0132079] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk)
[f=0133200] useRapidReaim, false
[f=0133489] Input grabbing is enabled!
[f=0133519] Input grabbing is enabled!
[f=0133549] Input grabbing is enabled!
[f=0133580] Input grabbing is enabled!
[f=0133609] Input grabbing is enabled!
[f=0133638] Input grabbing is enabled!
[f=0133667] Input grabbing is enabled!
[f=0133697] Input grabbing is enabled!
[f=0133726] Input grabbing is enabled!
[f=0133755] Input grabbing is enabled!
[f=0135000] useRapidReaim, true
[f=0135024] Input grabbing is enabled!
[f=0135055] Input grabbing is enabled!
[f=0135086] Input grabbing is enabled!
[f=0135117] Input grabbing is enabled!
[f=0135149] Input grabbing is enabled!
[f=0135179] Input grabbing is enabled!
[f=0135209] Input grabbing is enabled!
[f=0135238] Input grabbing is enabled!
[f=0135267] Input grabbing is enabled!
[f=0135296] Input grabbing is enabled!
[f=0136800] useRapidReaim, false
[f=0136800] Input grabbing is enabled!
[f=0136831] Input grabbing is enabled!
[f=0136861] Input grabbing is enabled!
[f=0136891] Input grabbing is enabled!
[f=0136909] game_message: Lucifer is under attack
[f=0136921] Input grabbing is enabled!
[f=0138600] useRapidReaim, true
[f=0140400] useRapidReaim, false
[f=0140824] game_message: Metal Extractor is under attack
[f=0140824] !transmitlobby @voice@buildUnit@remove;planecon
[f=0140824] !transmitlobby @voice@buildUnit@remove;planefighter
[f=0140824] !transmitlobby @voice@buildUnit@remove;planeheavyfighter
[f=0140824] !transmitlobby @voice@buildUnit@remove;bomberprec
[f=0140824] !transmitlobby @voice@buildUnit@remove;bomberriot
[f=0140824] !transmitlobby @voice@buildUnit@remove;bomberdisarm
[f=0140824] !transmitlobby @voice@buildUnit@remove;bomberheavy
[f=0140824] !transmitlobby @voice@buildUnit@remove;planescout
[f=0140824] !transmitlobby @voice@buildUnit@reload
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0140824] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0140824] !transmitlobby @voice@buildUnit@reload
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipcon
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipbomb
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipemp
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipraid
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipskirm
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipassault
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipkrow
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipaa
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshiptrans
[f=0140824] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans
[f=0140824] !transmitlobby @voice@buildUnit@reload
[f=0142200] useRapidReaim, true
[f=0143610] game_message: Metal Extractor is under attack
[f=0144000] useRapidReaim, false
[f=0145786] game_message: Energy Pylon is under attack
[f=0145800] useRapidReaim, true
[f=0147115] game_message: Energy Pylon is under attack
[f=0147533] game_message: Metal Extractor is under attack
[f=0147600] useRapidReaim, false
[f=0147784] game_message: Energy Pylon is under attack
[f=0147918] game_message: Game Over: DEBUG
[f=0147918] game_message: Game Over: Allyteam 0 has met the game over conditions.
[f=0147918] game_message: Game Over: If this is true, then please resign.
[f=0148558] <Ghost Site> Spectator mode. Widget removed.
[f=0148856] [Licho] !cheats
[f=0148856] > Poll: do you want to enable cheats? [!y=1/1, !n=0/1]
[f=0148857] > Poll: do you want to enable cheats? [END:SUCCESS]
[f=0148857] Cheating is disabled!
[f=0148857] > Cheats!
[f=0148905] game_message: Danecek wins!
[f=0148905] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0148907] <autoquit> Autoquit canceled.
[f=0149139] [liblobby] Warning: Duplicate user(Daksad) added to channel (zk)
[f=0149216] Server shutdown
[f=0149216] [ReloadOrRestart] Spring "D:\programy\hry\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0149216] [SpringApp::Reload][1]
[f=0149216] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0149216]     [async=0] threads=3 tasks=949002 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, -2.000}}ms
[f=0149216]         thread=1 tasks=474501 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0149216]         thread=2 tasks=474501 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622291327946073166967151876553953729577835076148126466315989963637273867599762680413536499023750353712238616078233155963015760370417505177816868585472.000}, {-0.000, 0.000, -0.000, 26815622272744173761650988824190062649058358875820977435365648390625957186499068336827130951346539210764545662628623328651344118450332735794089948136603648.000}}ms
[f=0149216]     [async=1] threads=3 tasks=4836 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=0149216]         thread=1 tasks=2428 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-26815622253007501355523872511667959724025942217749739880305386629193674274987275519714243076808422366961337002123131296908807361557863242294676057197903872.000, 0.000, 0.000, -26815622316227637184109282308793323395481129424476319743112292338674164525764133341670787499140204150724482456106111222779428310019212173072757873992269824.000}}ms
[f=0149216]         thread=2 tasks=2408 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 2.000}, {0.000, 0.000, -0.000, -26815622316319183975111762587871791827732239371587229579773581423002738779331333221287246194378984565943982404715620383900780747662296723217085147144781824.000}}ms
[f=0149216] [ThreadPool::SetThreadCount][2] workers=0
[f=0149216] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0149216] [ThreadPool::SetThreadCount][2] workers=2
[f=0149216] [Threading] Main thread CPU affinity mask set: 252
[f=0149216] [SpringApp::Reload][2]
[f=0149216] [~CDemoRecorder] writing demo "D:\programy\hry\Steam\steamapps\common\Zero-K\demos\20180209_192015_TitanDuel 2_104.0.1-151-g11de57d maintenance.sdfz"
[f=0149216] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0149216] [Game::KillLua][3] dtor=0 luaUI=29bb95c8
[f=0149216] Start widgetHandler:Shutdown
[f=0149216] Shutdown - SaveOrderList Complete
[f=0149216] Writing last game win data
[f=0149216] Shutdown - SaveConfigData Complete
[f=0149216] Shutdown Widget - Chili Highlight
[f=0149216] Shutdown Widget - Deferred rendering
[f=0149216] Shutdown Widget - EPIC Menu
[f=0149216] Shutdown Widget - Custom Markers
[f=0149216] Shutdown Widget - Chili Minimap
[f=0149216] Shutdown Widget - Chili Widget Selector
[f=0149216] Shutdown Widget - Local Team Colors
[f=0149216] Shutdown Widget - Display Keys 2
[f=0149216] Shutdown Widget - Save Game Menu
[f=0149216] Shutdown Widget - HealthBars
[f=0149216] Shutdown Widget - Unit Icons
[f=0149216] Shutdown Widget - Noises
[f=0149216] Shutdown Widget - Win Counter
[f=0149216] Shutdown Widget - BuildETA
[f=0149216] Shutdown Widget - Depth of Field Shader
[f=0149216] Shutdown Widget - Modular Comm Info
[f=0149216] Shutdown Widget - CameraShake
[f=0149216] Shutdown Widget - Chili Economy Panel Default
[f=0149216] Shutdown Widget - Chili EndGame Window
[f=0149216] Shutdown Widget - Chili Nuke Warning
[f=0149216] Shutdown Widget - Chili Spectator Panels
[f=0149216] Shutdown Widget - Context Menu
[f=0149216] Shutdown Widget - Darkening
[f=0149216] Shutdown Widget - Grab Input
[f=0149216] Input grabbing is disabled!
[f=0149216] Shutdown Widget - Highlight Geos
[f=0149216] Shutdown Widget - Local Widgets Config
[f=0149216] Shutdown Widget - Mex Placement Handler
[f=0149216] Shutdown Widget - MinimapEvents
[f=0149216] Shutdown Widget - Missile Silo Range
[f=0149216] Shutdown Widget - Morph Finished notification
[f=0149216] Shutdown Widget - Point Tracker
[f=0149216] Shutdown Widget - Showeco and Grid Drawer
[f=0149216] Shutdown Widget - Stereo3D
[f=0149216] Shutdown Widget - Chili Selections & CursorTip v2
[f=0149216] Shutdown Widget - Startup Info and Selector
[f=0149216] Shutdown Widget - Transport AI
[f=0149216] Shutdown Widget - Attack AoE
[f=0149216] Shutdown Widget - UnitShapes
[f=0149216] Shutdown Widget - Selection Send
[f=0149216] Shutdown Widget - Newton Firezone
[f=0149216] Shutdown Widget - Chili Pro Console
[f=0149216] Shutdown Widget - Chili Crude Player List
[f=0149216] Shutdown Widget - Lasso Terraform GUI
[f=0149216] Shutdown Widget - Chili Framework
[f=0149216] Shutdown Widget - Chili Core Selector
[f=0149216] Shutdown Widget - Pause Screen
[f=0149216] Shutdown Widget - Chili Gesture Menu
[f=0149216] Shutdown Widget - Layout Handler
[f=0149216] Shutdown Widget - Text To Speech Control
[f=0149216] Shutdown Widget - Color Blindness Correction
[f=0149216] End widgetHandler:Shutdown
[f=0149216] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,479638960,0} {chunk,block}Bytes={0,0}
[f=0149216] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0149216] [Game::KillLua][2] dtor=0 luaRules=15f88b38
[f=0149216] Start gadgetHandler:Shutdown
[f=0149216] Shutdown - StartSetup
[f=0149216] Shutdown - UnitMorph
[f=0149216] Shutdown - LupsNanoSpray
[f=0149216] Shutdown - Missile Silo Controller
[f=0149216] Shutdown - Modular Comm Info
[f=0149216] Shutdown - Puppy Handler
[f=0149216] Shutdown - Terrain Texture Handler
[f=0149216] Shutdown - UnitCloakShield
[f=0149216] End gadgetHandler:Shutdown
[f=0149216] Start gadgetHandler:Shutdown
[f=0149216] Shutdown - UnitMorph
[f=0149216] Shutdown - Modular Comm Info
[f=0149216] Shutdown - Shockwaves
[f=0149216] Shutdown - Teleport Throw
[f=0149216] Shutdown - UnitCloakShield
[f=0149216] Shutdown - Lups Cloak FX
[f=0149216] Shutdown - Lups
[f=0149216] End gadgetHandler:Shutdown
[f=0149216] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,479639381,0} {chunk,block}Bytes={0,0}
[f=0149216] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,479639381,0} {chunk,block}Bytes={0,0}
[f=0149216] [Game::KillLua][4] dtor=0
[f=0149216] [SpringApp::Reload][3]
[f=0149216] [Sound] [~CSound][1] soundThread=159300fc
[f=0149216] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0149216] [Sound] [Sound::UpdateThread][3] efx=15eeded0
[f=0149216] [Sound] [Sound::UpdateThread][4] ctx=15f17cd8 dev=082c45d0
[f=0149216] [Sound] [Sound::UpdateThread][5]
[f=0149216] [Sound] [~CSound][2]
[f=0149216] [Sound] [~CSound][3]
[f=0149216] [SpringApp::Reload][4]
[f=0149216] [Game::~CGame][1]
[f=0149216] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0149216] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0149216] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0149216] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0149216] [Game::KillLua][4] dtor=1
[f=0149216] [Game::KillMisc][1]
[f=0149216] [Game::KillMisc][2]
[f=0149216] [Game::KillMisc][3]
[f=0149216] [Game::KillRendering][1]
[f=0149216] [Game::KillInterface][1]
[f=0149216] [Game::KillInterface][2]
[f=0149216] [Game::KillSimulation][1]
[f=0149216] [Game::KillSimulation][2] unitHandler=14737c90
[f=0149216] [CCollisionHandler] dis-/continuous tests: 0/31470783
[f=0149216] [Game::KillSimulation][3]
[f=0149216] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0149216] [~CPathCache(20x20)] cacheHits=941 hitPercentage=16% numHashColls=0 maxCacheSize=12
[f=0149216] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0149216] [~CPathCache(40x40)] cacheHits=2631 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0149216] Statistics for RectangleOptimizer: 52%
[f=0149216] Statistics for RectangleOptimizer: 52%
[f=0149216] LosHandler stats: total instances=432340; shared=3%; from cache=69%
[f=0149216] [Game::KillSimulation][4]
[f=0149216] [Game::~CGame][2]
[f=0149216] [Game::~CGame][3]
[f=0149216] [UDPConnection::Statistics]
    Received: 1225233 bytes in 46102 packets (0.000000 bytes/package)
    Sent: 2669646 bytes in 80738 packets (0.000000 bytes/package)
    Relative protocol overhead: 0.000000 up, 0.000000 down
    11 incoming chunks dropped, 6 outgoing chunks resent

[f=0149216] [SpringApp::Reload][5]
[f=0149216] [SpringApp::Reload][6]
[f=0149216] Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0149216] Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\maps
[f=0149216] Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\games
[f=0149216] Scanning: D:\programy\hry\Steam\steamapps\common\Zero-K\packages
[f=0149216] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[f=0149216] [SpringApp::Reload][7]
[f=0149216] [SpringApp::Reload][8]
[f=0149216] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0149216] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0149216] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0149216] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0149216] [Sound] [Sound::InitThread][1]
[f=0149216] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0149216] [Sound] [Sound::InitThread][3] device=082c45d0 context=2c2bf270
[f=0149216] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0149216] [Sound]   Vendor:         OpenAL Community
[f=0149216] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0149216] [Sound]   Renderer:       OpenAL Soft
[f=0149216] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0149216] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0149216] [Sound]   Devices:
[f=0149216] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0149216] [Sound]     [BenQ BL2411-C (NVIDIA High Definition Audio)]
[f=0149216] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0149216] [Sound]     [Speakers (2- HTC Vive)]
[f=0149216] [Sound]     [PLB2403WS-0 (NVIDIA High Definition Audio)]
[f=0149216] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0149216] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0149216] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0149216] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0149216] [Sound] Error:   Initializing EFX failed!
[f=0149216] [Sound] [Sound::UpdateThread][2]
[f=0149216] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0149216] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07fabb48
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] [GR::LogDisplayMode] display-mode set to 960x900x24bpp@60Hz (windowed::decorated)

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Licho1 commented 6 years ago

crash on game exit