ZeroK-RTS / CrashReports

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Spring desync [104.0.1-151-g11de57d] #3521

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Users\Asiaticosido\Documents\My Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, Path, Texture, Sound, Net, BumpWater, AutohostInterface, Font, Shader, ArchiveScanner, CSMFGroundTextures, GroundMoveType, ModelRenderContainer, LuaSocket, CregSerializer, DynWater, GameServer, KeyBindings, DecalsDrawerGL4, Piece, SkyBox, VFS, Model
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LastSelectedMap = AavikkoV2
  LastSelectedMod = Zero-K v1.5.8.3
  LastSelectedScript = Player vs. AI: CircuitAIEasy32 stable
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1680
  YResolutionWindowed = 1050
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-151-g11de57d maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
Intel(R) Core(TM) i3-4130T CPU @ 2.90GHz; 10140MB RAM, 20380MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 2
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@59Hz} current={1680x1050x24bpp@59Hz}
    display=1 modes=70 bounds={x=0, y=0, w=1680, h=1050}
        [ 1] 1680x1050x24bpp@60Hz
        [ 7] 1600x1024x24bpp@60Hz
        [11] 1600x900x24bpp@60Hz
        [15] 1440x900x24bpp@60Hz
        [27] 1280x800x24bpp@60Hz
        [31] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 3.3.0
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce 210/PCIe/SSE2
    GLSL version: 3.30 NVIDIA via Cg compiler
    GLEW version: 2.1.0
    GPU memory  : 1024MB (total) / 636MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (0)
    frag-depth layout support : 0 (-)

    max. FBO samples             : 16
    max. texture size            : 8192
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 15/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 36
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Users\Asiaticosido\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\
Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=07830070 context=07451c18
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: C:\Users\Asiaticosido\Documents\My Games\Zero-K
[Info] Free disk space: 265145 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 52014
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3143984264","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, Nvidia, 3
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07c90d98
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: Niklas1110
[f=-000001] [chobby] Showing battle with ID, 384
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Koom Gorge v1","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download Koom Gorge v1
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"4.98","SecondsRemaining":16,"TotalLength":28138452,"CurrentSpeed":1625594}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"10.14","SecondsRemaining":12,"TotalLength":28138452,"CurrentSpeed":2082433}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"15.84","SecondsRemaining":9,"TotalLength":28138452,"CurrentSpeed":2383129}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"22.21","SecondsRemaining":8,"TotalLength":28138452,"CurrentSpeed":2635579}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"27.82","SecondsRemaining":7,"TotalLength":28138452,"CurrentSpeed":2726476}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"34.17","SecondsRemaining":6,"TotalLength":28138452,"CurrentSpeed":2851800}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"42.59","SecondsRemaining":5,"TotalLength":28138452,"CurrentSpeed":3095884}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"48.49","SecondsRemaining":4,"TotalLength":28138452,"CurrentSpeed":3111259}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"56.57","SecondsRemaining":3,"TotalLength":28138452,"CurrentSpeed":3258000}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"64.02","SecondsRemaining":3,"TotalLength":28138452,"CurrentSpeed":3344225}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"70.98","SecondsRemaining":2,"TotalLength":28138452,"CurrentSpeed":3392966}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"79.35","SecondsRemaining":1,"TotalLength":28138452,"CurrentSpeed":3488238}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"87.95","SecondsRemaining":0,"TotalLength":28138452,"CurrentSpeed":3585537}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Koom Gorge v1","Progress":"99.46","SecondsRemaining":0,"TotalLength":28138452,"CurrentSpeed":3674948}

Zero-K.exe Information: 0 : koom_gorge_v1.sd7 Completed - 26,83M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Koom Gorge v1"}

[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[f=-000001] Connecting to battle, Zero-K v1.6.2.9, Koom Gorge v1, 104.0.1-151-g11de57d
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1680
[f=-000001] SetSettings Int, YResolutionWindowed, 1050
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8455;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=MULTIPLAYERS;
    MyPasswd=0d81fadf97647b73424c10b2990d72c8;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=36 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=07451b3c
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=075bce78
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=07451c18 dev=07830070
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=143de010 context=13e66230
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] [SpringApp::Reload][12] #script=146
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8455
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8455 using name MULTIPLAYERS
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Koom Gorge v1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.9 (archive: 2447e9d0ebbbdb25cc5d7feb0cd073ad.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Koom Gorge v1 (checksum 0xa72f21b8) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 2447e9d0ebbbdb25cc5d7feb0cd073ad.sdz (checksum 0xfb2a382a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Asiaticosido\Documents\My Games\Zero-K\demos\20180213_221432_Koom Gorge v1_104.0.1-151-g11de57d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 497ms
[f=-000001] [PreGame::UpdateClientNet] received user number 9 (team 6, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (87 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 975ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1377ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 44ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-151-g11de57d maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x76f00000   ntdll
[f=-000001] Error: 0x73970000   KERNEL32
[f=-000001] Error: 0x768a0000   KERNELBASE
[f=-000001] Error: 0x69d10000   apphelp
[f=-000001] Error: 0x54690000   AcLayers
[f=-000001] Error: 0x73bd0000   msvcrt
[f=-000001] Error: 0x76270000   USER32
[f=-000001] Error: 0x73850000   win32u
[f=-000001] Error: 0x758d0000   GDI32
[f=-000001] Error: 0x732a0000   gdi32full
[f=-000001] Error: 0x76790000   msvcp_win
[f=-000001] Error: 0x76670000   ucrtbase
[f=-000001] Error: 0x74450000   SHELL32
[f=-000001] Error: 0x75890000   cfgmgr32
[f=-000001] Error: 0x76540000   shcore
[f=-000001] Error: 0x73cf0000   RPCRT4
[f=-000001] Error: 0x73280000   SspiCli
[f=-000001] Error: 0x73270000   CRYPTBASE
[f=-000001] Error: 0x73c90000   bcryptPrimitives
[f=-000001] Error: 0x74250000   sechost
[f=-000001] Error: 0x73410000   combase
[f=-000001] Error: 0x75b70000   windows.storage
[f=-000001] Error: 0x73660000   advapi32
[f=-000001] Error: 0x764f0000   shlwapi
[f=-000001] Error: 0x742b0000   kernel.appcore
[f=-000001] Error: 0x75900000   powrprof
[f=-000001] Error: 0x76250000   profapi
[f=-000001] Error: 0x765d0000   OLEAUT32
[f=-000001] Error: 0x76aa0000   SETUPAPI
[f=-000001] Error: 0x726e0000   MPR
[f=-000001] Error: 0x66680000   sfc
[f=-000001] Error: 0x72f90000   WINSPOOL
[f=-000001] Error: 0x731c0000   IPHLPAPI
[f=-000001] Error: 0x72de0000   bcrypt
[f=-000001] Error: 0x71280000   sfc_os
[f=-000001] Error: 0x663d0000   SortWindows61
[f=-000001] Error: 0x76ed0000   IMM32
[f=-000001] Error: 0x76a80000   IMAGEHLP
[f=-000001] Error: 0x73db0000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x64070000   OPENGL32
[f=-000001] Error: 0x64040000   GLU32
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x763f0000   ole32
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x526d0000   MSVCP80
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x52630000   MSVCR80
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x73200000   WINMM
[f=-000001] Error: 0x731f0000   VERSION
[f=-000001] Error: 0x73190000   winmmbase
[f=-000001] Error: 0x52100000   nvapi
[f=-000001] Error: 0x708b0000   uxtheme
[f=-000001] Error: 0x73e20000   MSCTF
[f=-000001] Error: 0x6a3e0000   safemon
[f=-000001] Error: 0x73400000   PSAPI
[f=-000001] Error: 0x73170000   NETAPI32
[f=-000001] Error: 0x72ae0000   NETUTILS
[f=-000001] Error: 0x72ad0000   WKSCLI
[f=-000001] Error: 0x70860000   dwmapi
[f=-000001] Error: 0x509c0000   nvoglv32
[f=-000001] Error: 0x73230000   WTSAPI32
[f=-000001] Error: 0x6c4b0000   DEVOBJ
[f=-000001] Error: 0x76200000   WINTRUST
[f=-000001] Error: 0x74240000   MSASN1
[f=-000001] Error: 0x73a40000   CRYPT32
[f=-000001] Error: 0x70f70000   ntmarta
[f=-000001] Error: 0x72c70000   WINSTA
[f=-000001] Error: 0x75790000   clbcatq
[f=-000001] Error: 0x698d0000   TextInputFramework
[f=-000001] Error: 0x69600000   CoreMessaging
[f=-000001] Error: 0x69690000   CoreUIComponents
[f=-000001] Error: 0x69530000   wintypes
[f=-000001] Error: 0x6e980000   dxgi
[f=-000001] Error: 0x6eb20000   d3d11
[f=-000001] Error: 0x52620000   shfolder
[f=-000001] Error: 0x54e80000   nvwgf2um
[f=-000001] Error: 0x663f0000   MMDevApi
[f=-000001] Error: 0x6d2b0000   PROPSYS
[f=-000001] Error: 0x5d050000   dsound
[f=-000001] Error: 0x66450000   AUDIOSES
[f=-000001] Error: 0x69a80000   AVRT
[f=-000001] Error: 0x70cd0000   mswsock
[f=-000001] Error: 0x6c490000   napinsp
[f=-000001] Error: 0x6c470000   pnrpnsp
[f=-000001] Error: 0x6bfe0000   NLAapi
[f=-000001] Error: 0x72990000   DNSAPI
[f=-000001] Error: 0x742a0000   NSI
[f=-000001] Error: 0x6c460000   winrnr
[f=-000001] Error: 0x6c2f0000   fwpuclnt
[f=-000001] Error: 0x6bfd0000   rasadhlp
[f=-000001] Error: 0x72e00000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-151-g11de57d maintenance:
[f=-000001] Warning:    [ProgCtr=73c5861c StackPtr=018af52c FramePtr=018af598]
[f=-000001] Warning:    (0) C:\WINDOWS\System32\msvcrt.dll [0x0008861C]
[f=-000001] Warning:    (1) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00C3DDA6]
[f=-000001] Warning:    (2) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00A29535]
[f=-000001] Warning:    (3) C:\WINDOWS\SYSTEM32\AcLayers.DLL [0x00022DEE]
[f=-000001] Warning:    (4) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00B86E8F]
[f=-000001] Warning:    (5) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00B88E96]
[f=-000001] Warning:    (6) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0042CB49]
[f=-000001] Warning:    (7) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00436A6B]
[f=-000001] Warning:    (8) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0045247D]
[f=-000001] Warning:    (9) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00452982]
[f=-000001] Warning:    (10) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0045303F]
[f=-000001] Warning:    (11) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0045A859]
[f=-000001] Warning:    (12) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0083FDEB]
[f=-000001] Warning:    (13) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00826463]
[f=-000001] Warning:    (14) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00E45A4B]
[f=-000001] Warning:    (15) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00401402]
[f=-000001] Warning:    (16) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (17) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Warning:    (18) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-151-g11de57d maintenance:
[f=-000001] Warning:    [ProgCtr=76f6eacc StackPtr=05b4fdb4 FramePtr=05b4fe18]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0010285F]
[f=-000001] Warning:    (2) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x008EAED4]
[f=-000001] Warning:    (3) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D432A7]
[f=-000001] Warning:    (4) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D77EA3]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 9866ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 624ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 148ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 282ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 611ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 16
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 12
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 5
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-151-g11de57d maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x76f00000   ntdll
[f=-000001] Error: 0x73970000   KERNEL32
[f=-000001] Error: 0x768a0000   KERNELBASE
[f=-000001] Error: 0x69d10000   apphelp
[f=-000001] Error: 0x54690000   AcLayers
[f=-000001] Error: 0x73bd0000   msvcrt
[f=-000001] Error: 0x76270000   USER32
[f=-000001] Error: 0x73850000   win32u
[f=-000001] Error: 0x758d0000   GDI32
[f=-000001] Error: 0x732a0000   gdi32full
[f=-000001] Error: 0x76790000   msvcp_win
[f=-000001] Error: 0x76670000   ucrtbase
[f=-000001] Error: 0x74450000   SHELL32
[f=-000001] Error: 0x75890000   cfgmgr32
[f=-000001] Error: 0x76540000   shcore
[f=-000001] Error: 0x73cf0000   RPCRT4
[f=-000001] Error: 0x73280000   SspiCli
[f=-000001] Error: 0x73270000   CRYPTBASE
[f=-000001] Error: 0x73c90000   bcryptPrimitives
[f=-000001] Error: 0x74250000   sechost
[f=-000001] Error: 0x73410000   combase
[f=-000001] Error: 0x75b70000   windows.storage
[f=-000001] Error: 0x73660000   advapi32
[f=-000001] Error: 0x764f0000   shlwapi
[f=-000001] Error: 0x742b0000   kernel.appcore
[f=-000001] Error: 0x75900000   powrprof
[f=-000001] Error: 0x76250000   profapi
[f=-000001] Error: 0x765d0000   OLEAUT32
[f=-000001] Error: 0x76aa0000   SETUPAPI
[f=-000001] Error: 0x726e0000   MPR
[f=-000001] Error: 0x66680000   sfc
[f=-000001] Error: 0x72f90000   WINSPOOL
[f=-000001] Error: 0x731c0000   IPHLPAPI
[f=-000001] Error: 0x72de0000   bcrypt
[f=-000001] Error: 0x71280000   sfc_os
[f=-000001] Error: 0x663d0000   SortWindows61
[f=-000001] Error: 0x76ed0000   IMM32
[f=-000001] Error: 0x76a80000   IMAGEHLP
[f=-000001] Error: 0x73db0000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x64070000   OPENGL32
[f=-000001] Error: 0x64040000   GLU32
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x763f0000   ole32
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x526d0000   MSVCP80
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x52630000   MSVCR80
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x73200000   WINMM
[f=-000001] Error: 0x731f0000   VERSION
[f=-000001] Error: 0x73190000   winmmbase
[f=-000001] Error: 0x52100000   nvapi
[f=-000001] Error: 0x708b0000   uxtheme
[f=-000001] Error: 0x73e20000   MSCTF
[f=-000001] Error: 0x6a3e0000   safemon
[f=-000001] Error: 0x73400000   PSAPI
[f=-000001] Error: 0x73170000   NETAPI32
[f=-000001] Error: 0x72ae0000   NETUTILS
[f=-000001] Error: 0x72ad0000   WKSCLI
[f=-000001] Error: 0x70860000   dwmapi
[f=-000001] Error: 0x509c0000   nvoglv32
[f=-000001] Error: 0x73230000   WTSAPI32
[f=-000001] Error: 0x6c4b0000   DEVOBJ
[f=-000001] Error: 0x76200000   WINTRUST
[f=-000001] Error: 0x74240000   MSASN1
[f=-000001] Error: 0x73a40000   CRYPT32
[f=-000001] Error: 0x70f70000   ntmarta
[f=-000001] Error: 0x72c70000   WINSTA
[f=-000001] Error: 0x75790000   clbcatq
[f=-000001] Error: 0x698d0000   TextInputFramework
[f=-000001] Error: 0x69600000   CoreMessaging
[f=-000001] Error: 0x69690000   CoreUIComponents
[f=-000001] Error: 0x69530000   wintypes
[f=-000001] Error: 0x6e980000   dxgi
[f=-000001] Error: 0x6eb20000   d3d11
[f=-000001] Error: 0x52620000   shfolder
[f=-000001] Error: 0x54e80000   nvwgf2um
[f=-000001] Error: 0x663f0000   MMDevApi
[f=-000001] Error: 0x6d2b0000   PROPSYS
[f=-000001] Error: 0x5d050000   dsound
[f=-000001] Error: 0x66450000   AUDIOSES
[f=-000001] Error: 0x69a80000   AVRT
[f=-000001] Error: 0x70cd0000   mswsock
[f=-000001] Error: 0x6c490000   napinsp
[f=-000001] Error: 0x6c470000   pnrpnsp
[f=-000001] Error: 0x6bfe0000   NLAapi
[f=-000001] Error: 0x72990000   DNSAPI
[f=-000001] Error: 0x742a0000   NSI
[f=-000001] Error: 0x6c460000   winrnr
[f=-000001] Error: 0x6c2f0000   fwpuclnt
[f=-000001] Error: 0x6bfd0000   rasadhlp
[f=-000001] Error: 0x72e00000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-151-g11de57d maintenance:
[f=-000001] Warning:    [ProgCtr=546b2789 StackPtr=018ae118 FramePtr=018ae144]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\AcLayers.DLL [0x00022789]
[f=-000001] Warning:    (1) C:\WINDOWS\SYSTEM32\AcLayers.DLL [0x0002304B]
[f=-000001] Warning:    (2) C:\WINDOWS\System32\msvcrt.dll [0x00047065]
[f=-000001] Warning:    (3) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0058F344]
[f=-000001] Warning:    (4) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x009279C9]
[f=-000001] Warning:    (5) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0092C713]
[f=-000001] Warning:    (6) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00590E63]
[f=-000001] Warning:    (7) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00914755]
[f=-000001] Warning:    (8) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x009281FF]
[f=-000001] Warning:    (9) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x009279F1]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-151-g11de57d maintenance:
[f=-000001] Warning:    [ProgCtr=76f6eacc StackPtr=05b4fdb4 FramePtr=05b4fe18]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0010285F]
[f=-000001] Warning:    (2) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x008EAED4]
[f=-000001] Warning:    (3) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D432A7]
[f=-000001] Warning:    (4) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D77EA3]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 12
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 200
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-151-g11de57d maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x76f00000   ntdll
[f=-000001] Error: 0x73970000   KERNEL32
[f=-000001] Error: 0x768a0000   KERNELBASE
[f=-000001] Error: 0x69d10000   apphelp
[f=-000001] Error: 0x54690000   AcLayers
[f=-000001] Error: 0x73bd0000   msvcrt
[f=-000001] Error: 0x76270000   USER32
[f=-000001] Error: 0x73850000   win32u
[f=-000001] Error: 0x758d0000   GDI32
[f=-000001] Error: 0x732a0000   gdi32full
[f=-000001] Error: 0x76790000   msvcp_win
[f=-000001] Error: 0x76670000   ucrtbase
[f=-000001] Error: 0x74450000   SHELL32
[f=-000001] Error: 0x75890000   cfgmgr32
[f=-000001] Error: 0x76540000   shcore
[f=-000001] Error: 0x73cf0000   RPCRT4
[f=-000001] Error: 0x73280000   SspiCli
[f=-000001] Error: 0x73270000   CRYPTBASE
[f=-000001] Error: 0x73c90000   bcryptPrimitives
[f=-000001] Error: 0x74250000   sechost
[f=-000001] Error: 0x73410000   combase
[f=-000001] Error: 0x75b70000   windows.storage
[f=-000001] Error: 0x73660000   advapi32
[f=-000001] Error: 0x764f0000   shlwapi
[f=-000001] Error: 0x742b0000   kernel.appcore
[f=-000001] Error: 0x75900000   powrprof
[f=-000001] Error: 0x76250000   profapi
[f=-000001] Error: 0x765d0000   OLEAUT32
[f=-000001] Error: 0x76aa0000   SETUPAPI
[f=-000001] Error: 0x726e0000   MPR
[f=-000001] Error: 0x66680000   sfc
[f=-000001] Error: 0x72f90000   WINSPOOL
[f=-000001] Error: 0x731c0000   IPHLPAPI
[f=-000001] Error: 0x72de0000   bcrypt
[f=-000001] Error: 0x71280000   sfc_os
[f=-000001] Error: 0x663d0000   SortWindows61
[f=-000001] Error: 0x76ed0000   IMM32
[f=-000001] Error: 0x76a80000   IMAGEHLP
[f=-000001] Error: 0x73db0000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x64070000   OPENGL32
[f=-000001] Error: 0x64040000   GLU32
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x763f0000   ole32
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x526d0000   MSVCP80
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x52630000   MSVCR80
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x73200000   WINMM
[f=-000001] Error: 0x731f0000   VERSION
[f=-000001] Error: 0x73190000   winmmbase
[f=-000001] Error: 0x52100000   nvapi
[f=-000001] Error: 0x708b0000   uxtheme
[f=-000001] Error: 0x73e20000   MSCTF
[f=-000001] Error: 0x6a3e0000   safemon
[f=-000001] Error: 0x73400000   PSAPI
[f=-000001] Error: 0x73170000   NETAPI32
[f=-000001] Error: 0x72ae0000   NETUTILS
[f=-000001] Error: 0x72ad0000   WKSCLI
[f=-000001] Error: 0x70860000   dwmapi
[f=-000001] Error: 0x509c0000   nvoglv32
[f=-000001] Error: 0x73230000   WTSAPI32
[f=-000001] Error: 0x6c4b0000   DEVOBJ
[f=-000001] Error: 0x76200000   WINTRUST
[f=-000001] Error: 0x74240000   MSASN1
[f=-000001] Error: 0x73a40000   CRYPT32
[f=-000001] Error: 0x70f70000   ntmarta
[f=-000001] Error: 0x72c70000   WINSTA
[f=-000001] Error: 0x75790000   clbcatq
[f=-000001] Error: 0x698d0000   TextInputFramework
[f=-000001] Error: 0x69600000   CoreMessaging
[f=-000001] Error: 0x69690000   CoreUIComponents
[f=-000001] Error: 0x69530000   wintypes
[f=-000001] Error: 0x6e980000   dxgi
[f=-000001] Error: 0x6eb20000   d3d11
[f=-000001] Error: 0x52620000   shfolder
[f=-000001] Error: 0x54e80000   nvwgf2um
[f=-000001] Error: 0x663f0000   MMDevApi
[f=-000001] Error: 0x6d2b0000   PROPSYS
[f=-000001] Error: 0x5d050000   dsound
[f=-000001] Error: 0x66450000   AUDIOSES
[f=-000001] Error: 0x69a80000   AVRT
[f=-000001] Error: 0x70cd0000   mswsock
[f=-000001] Error: 0x6c490000   napinsp
[f=-000001] Error: 0x6c470000   pnrpnsp
[f=-000001] Error: 0x6bfe0000   NLAapi
[f=-000001] Error: 0x72990000   DNSAPI
[f=-000001] Error: 0x742a0000   NSI
[f=-000001] Error: 0x6c460000   winrnr
[f=-000001] Error: 0x6c2f0000   fwpuclnt
[f=-000001] Error: 0x6bfd0000   rasadhlp
[f=-000001] Error: 0x72e00000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-151-g11de57d maintenance:
[f=-000001] Warning:    [ProgCtr=00915d61 StackPtr=018a3f80 FramePtr=15054808]
[f=-000001] Warning:    (0) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00915D61]
[f=-000001] Warning:    (1) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x005FAEAD]
[f=-000001] Warning:    (2) C:\WINDOWS\System32\msvcrt.dll [0x00047084]
[f=-000001] Warning:    (3) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x005FA0BD]
[f=-000001] Warning:    (4) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x009231F0]
[f=-000001] Warning:    (5) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0092346F]
[f=-000001] Warning:    (6) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00925437]
[f=-000001] Warning:    (7) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00924D99]
[f=-000001] Warning:    (8) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x009261BD]
[f=-000001] Warning:    (9) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x009234B0]
[f=-000001] Warning:    (10) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00BF6A18]
[f=-000001] Warning:    (11) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00915280]
[f=-000001] Warning:    (12) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0092296C]
[f=-000001] Warning:    (13) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00923653]
[f=-000001] Warning:    (14) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00916819]
[f=-000001] Warning:    (15) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x0091584D]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-151-g11de57d maintenance:
[f=-000001] Warning:    [ProgCtr=76f6eacc StackPtr=05b4fdb4 FramePtr=05b4fe18]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0010285F]
[f=-000001] Warning:    (2) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x008EAED4]
[f=-000001] Warning:    (3) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D432A7]
[f=-000001] Warning:    (4) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00D77EA3]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=94ffeb2
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f1f6816
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=aee91053
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=37d4ca29
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=5f2d41ad
[f=-000001] [Path] [PathEstimator::ReadFile] hash=5f2d41ad file="cache\104dev-maintenance/paths/Koom Gorge v1.pe-5f2d41ad.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (35 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 219 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 436 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 656 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 872 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 1090 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 1306 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 1525 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 1742 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 1961 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 2177 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 2395 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 2613 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 2830 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 3046 of 3456 blocks
[f=-000001] [EstimatePathCosts] precached 3265 of 3456 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=5f2d41ad file="cache\104dev-maintenance/paths/Koom Gorge v1.pe-5f2d41ad.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=94ffeb2
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f1f6816
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=aee91053
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=37d4ca29
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=5f2d41bd
[f=-000001] [Path] [PathEstimator::ReadFile] hash=5f2d41bd file="cache\104dev-maintenance/paths/Koom Gorge v1.pe2-5f2d41bd.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 56 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 111 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 165 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 225 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 283 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 339 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 393 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 449 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 503 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 558 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 612 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 667 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 722 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 776 of 864 blocks
[f=-000001] [EstimatePathCosts] precached 831 of 864 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=5f2d41bd file="cache\104dev-maintenance/paths/Koom Gorge v1.pe2-5f2d41bd.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (3670ms, checksum 41adf425)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12545,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 158 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 3d55835a7a692b1403828d737c591a82
[f=-000001] Connection attempt from swappan
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from raaar
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from ATOSTIC
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from clarthur
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from mushroomraider
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Pyrostasis
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Archetherial
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from MULTIPLAYERS
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Radavvadra
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from Prototypestill
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Captaintoottoot
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clarthur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clarthur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] Connection attempt from Fealthas
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] > SPRINGIE:User [pikts]wolas|corthud|6_4||False|BOS||LT
[f=-000001] Connection attempt from [pikts]wolas
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clarthur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clarthur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] <Pyrostasis> Allies: I choose: Nanite!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] <Captaintoottoot> Allies: I choose: Recon!
[f=-000001] <Prototypestill> Allies: I choose: Recon!
[f=-000001] <ATOSTIC> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=-000001] [Game::ClientReadNet] added new player Sigero with number 17 to team 0
[f=-000001] > SPRINGIE:User Sigero|corhurc2|7_7|player_elo|False|MC|Federation|RO
[f=-000001] <MULTIPLAYERS> Allies: I choose:   .....m(O_O)m....!
[f=-000001] ATOSTIC added point: ^this is almost nothing here
[f=-000001] ATOSTIC added point: metal
[f=-000001] <Fealthas> Allies: I choose: .-=~LobsterChef~=-.!
[f=-000001] <ATOSTIC> Allies: I choose: Guardian!
[f=-000001] <ATOSTIC> Allies: I choose: Recon!
[f=-000001] <Captaintoottoot> Allies: one more at top?
[f=-000001] Fealthas added point: lets cook!
[f=-000001] > Game will be force started in 53 seconds
[f=0000765] Upgrade UI Debug - Upgrade Command Sent
[f=0001320] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0001320] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0001320] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0001320] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0001320] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0001320] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0001320] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0001320] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0001320] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0001320] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"130.132004","EventID":"events_22_10_2017:game_v2:unit:first_start_building:factoryspider"}
[f=0001453] game_message: Morph complete:   .....m(O_O)m.... lvl 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"141.845001","EventID":"events_22_10_2017:game_v2:unit:first_start_building:spidercon"}
[f=0001749] [Game::ClientReadNet] added new player TheMooseIsLoose with number 18 to team 0
[f=0001749] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA
[f=0001770] Fealthas added point: ...
[f=0001865] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA
[f=0001865] Fealthas added point: wtf is this for
[f=0001894] Connection attempt from TheMooseIsLoose
[f=0001894]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0001894]  -> Connection established (given id 18)
[f=0001916] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=0001916] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=0002148] <Captaintoottoot> Allies: uhhh
[f=0002522] Captaintoottoot added point: at least have put it here...
[f=0002689] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=0002693] <Fealthas> Allies: loblob
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"178.214996","EventID":"events_22_10_2017:game_v2:unit:first_start_building:spiderriot"}
[f=0002780] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
[f=0003413] <Fealthas> Allies: build singer before making a single mex
[f=0003678] <Fealthas> Allies: great plan
[f=0004400] [katastrophe] fealthas this is the way of the cluster, you will learn it as well
[f=0004417] ATOSTIC added point: 
[f=0005541] ATOSTIC added point: 
[f=0005607] ATOSTIC added point: 
[f=0006887] Upgrade UI Debug - Upgrade Command Sent
[f=0007377] Pyrostasis added point: 
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"340.80899","EventID":"events_22_10_2017:game_v2:unit:first_start_building:spiderscout"}
[f=0007702] game_message: Morph complete:   .....m(O_O)m.... lvl 2
[f=0007889] Pyrostasis added point: np i take
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"374.77298","EventID":"events_22_10_2017:game_v2:unit:first_start_building:spiderskirm"}
[f=0008795] game_message: Flea is under attack
[f=0009831] game_message: Flea is under attack
[f=0010054] game_message: Flea is under attack
[f=0010583] game_message: Flea is under attack
[f=0011548] game_message: Recluse is under attack
[f=0012378] game_message: Recluse is under attack
[f=0012528] game_message: Recluse is under attack
[f=0012776] game_message: Redback is under attack
[f=0013489] Pyrostasis added point: aa
[f=0015970] [liblobby] Warning: Duplicate user(regos) added to channel (zk)
[f=0016028] game_message: Recluse is under attack
[f=0016416] game_message: Redback is under attack
[f=0016596] game_message: Redback is under attack
[f=0017048] [Game::ClientReadNet] added new player regos with number 19 to team 0
[f=0017048] > SPRINGIE:User regos|puppy|5_5||False||Federation|SK
[f=0017190] > SPRINGIE:User regos|puppy|5_5||False||Federation|SK
[f=0017205] Connection attempt from regos
[f=0017205]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0017205]  -> Connection established (given id 19)
[f=0017222] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa72f21b8}]"
[f=0017222] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xfb2a382a}]"
[f=0017368] game_message: Recluse is under attack
[f=0017711] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63f945adc38ebe4a5d22fe00aa56867f3d375c727010b6139ef36b7cad049d2bca14ed19df6d0209de85f4e64fd09702bee86afd4636ab59442656df06fa22ef]"
[f=0017745] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a34eeebf5fa16739bede029f60d0c0553dbe2d0aac1fd126088366b7b05a5106061d493fd7d1421d1b3805c15d4e02115bdb3a35ad0c349dd39fd7936296168]"
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"686.547974","EventID":"events_22_10_2017:game_v2:unit:first_start_building:turretimpulse"}
[f=0018822] Spectator TheMooseIsLoose left the game:  normal quit
[f=0020603] Captaintoottoot added point: gotta take this hill
[f=0020815] <Captaintoottoot> Allies: krow going there
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"787.240967","EventID":"events_22_10_2017:game_v2:unit:first_start_building:staticmissilesilo"}
[f=0021081] Fealthas added point: just make like 2 stingers vs that comm
[f=0021473] Captaintoottoot added point: 
[f=0022038] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
[f=0022038] !transmitlobby @voice@buildUnit@add;seismic;Quake
[f=0022038] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
[f=0022038] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
[f=0022038] !transmitlobby @voice@buildUnit@reload
[f=0022104] Fealthas added point: stinger
[f=0022121] game_message: Flea is under attack
[f=0022633] game_message: Redback is under attack
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"896.124939","EventID":"events_22_10_2017:game_v2:unit:first_start_building:staticradar"}
[f=0024928] game_message: Flea is under attack
[f=0025380] game_message: Giving all units of MULTIPLAYERS to Fealthas due to lag/AFK
[f=0025402] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=RecvFromSynced trace=[Internal Lua error: Call failure] not enough memory
[f=0025405] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805306422,805306368}bytes
[f=0025410] game_message: Player MULTIPLAYERS is no longer lagging or AFK; returning all their units.
[f=0025440] game_message: Giving all units of MULTIPLAYERS to Fealthas due to lag/AFK
[f=0025511] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory
[f=0025514] Fealthas paused the game
[f=0025514] Spectator [pikts]wolas left the game:  normal quit
[f=0025514] <Captaintoottoot> Allies: how long the pause?
[f=0025514] ATOSTIC added point: need to kill those noob
[f=0025514] ATOSTIC added point: 
[f=0025514] Fealthas added point: stop making lveh
[f=0025514] Fealthas added point: grizzly spam is good
[f=0025514] <Captaintoottoot> Allies: i'm going to krow that top hill, land rush in after
[f=0025514] Fatal: [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805306422,805306368}bytes"
[f=0025514] ATOSTIC added point: ^what about that?
[f=0025514] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306370,805306368}bytes
[f=0025514] Fatal: [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306370,805306368}bytes"
[f=0025514] Sync error for MULTIPLAYERS in frame 25512 (got a8afab90, correct is 49e639a5)
[f=0025514] Fealthas added point: SWITCH TO GRIZZLY
[f=0025514] <Captaintoottoot> Allies: ok krow that first
[f=0025514] Pyrostasis added point: emp it_
[f=0025514] <MULTIPLAYERS> Allies: 30 lost
[f=0025514] Fealthas unpaused the game
[f=0025552] Sync error for MULTIPLAYERS in frame 25515 (got 4818525a, correct is 74bb1430)
[f=0026352] [liblobby] Warning: Duplicate user(Brynnlow) added to channel (zk)
[f=0026489] Input grabbing is enabled!
[f=0026495] Input grabbing is enabled!
[f=0026501] Input grabbing is enabled!
[f=0026507] Input grabbing is enabled!
[f=0026518] Input grabbing is enabled!
[f=0026530] Input grabbing is enabled!
[f=0026542] Input grabbing is enabled!
[f=0026554] Input grabbing is enabled!
[f=0026565] Input grabbing is enabled!
[f=0026575] Input grabbing is enabled!
[f=0026994] Fealthas added point: dont suicide
[f=0027007] Player mushroomraider left the game:  timeout
[f=0027138] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Update trace=[Internal Lua error: Call failure] not enough memory
[f=0027140] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306369,805306368}bytes
[f=0027140] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306369,805306368}bytes
[f=0027140] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306369,805306368}bytes
[f=0027140] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306369,805306368}bytes
[f=0027140] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306369,805306368}bytes
[f=0027140] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306369,805306368}bytes
[f=0027140] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306369,805306368}bytes
[f=0027140] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306369,805306368}bytes
[f=0027243] [unit_script.lua] Error: not enough memory
[f=0027243] [unit_script.lua] Error: not enough memory
[f=0027243] [unit_script.lua] Error: not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027243] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::ChangeHeading] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: turretlaser: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: spiderassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: turretlaser: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: turretlaser: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: spiderassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: turretaaheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: gunshipaa: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: spiderscout: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Warning: dynrecon2_0: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon7: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon8: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon9: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon10: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon11: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon12: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon13: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon14: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon15: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon16: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Warning: dynrecon2_0: weapon17: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryBuildInfo] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaUnitScript::RawRunCallIn][LuaRules::TurnFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0027244] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] not enough memory
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027247] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306625,805306368}bytes
[f=0027301] <Fealthas> Allies: save krow
[f=0028332] [unit_script.lua] Error: not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::StopBuilding] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028332] Error: [LuaUnitScript::RawRunCallIn][LuaRules::StopBuilding] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: shieldaa: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: gunshipemp: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: shieldskirm: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: shieldskirm: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: shieldaa: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: cloakarty: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: turretgauss: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: shieldskirm: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: cloakarty: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: turretaafar: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: turretriot: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: shieldaa: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028333] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Warning: wolverine_mine: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Warning: spiderscout: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028334] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Warning: spiderscout: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Warning: amphraid: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028334] Warning: amphraid: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] Error: [LuaUnitScript::RawRunCallIn][LuaRules::MoveFinished] error=1 trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=0028334] Error: [ExitSpringProcess] errorMsg="not enough memory" msgCaption="Spring: caught content_error: " mainThread=1
[f=0028334] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=0028334] [SpringApp::Kill][1] fromRun=0
[f=0028334] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0028334]     [async=0] threads=2 tasks=150155 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, 26815622333439809327289173015835933452696303962483962217370819560152133994939110590683162168817924376277673086604649553672973247933452480276746338866036736.000}}ms
[f=0028334]         thread=1 tasks=150155 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, 0.000, -0.000, 26815622269622425211334996592808465419265192570072379292700677239766800226873696598007365331226233107701053691468796397529937495554884760114801662830313472.000}}ms
[f=0028334]     [async=1] threads=2 tasks=3834 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, -2.000}}ms
[f=0028334]         thread=1 tasks=3834 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0028334] [ThreadPool::SetThreadCount][2] workers=0
[f=0028334] [SpringApp::Kill][2]
[f=0028334] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0028334] [Game::KillLua][3] dtor=0 luaUI=41923030
[f=0028334] Start widgetHandler:Shutdown
[f=0028334] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Shutdown trace=[Internal Lua error: Call failure] not enough memory
[f=0028334] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,50459205,0} {chunk,block}Bytes={0,0}
[f=0028334] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0028334] [Game::KillLua][2] dtor=0 luaRules=11a2baa0
[f=0028334] Start gadgetHandler:Shutdown
[f=0028334] Shutdown - StartSetup
[f=0028334] Shutdown - UnitMorph
[f=0028334] Shutdown - LupsNanoSpray
[f=0028334] Shutdown - Missile Silo Controller
[f=0028334] Shutdown - Modular Comm Info
[f=0028334] Shutdown - Puppy Handler
[f=0028334] Shutdown - Terrain Texture Handler
[f=0028334] Shutdown - UnitCloakShield
[f=0028334] End gadgetHandler:Shutdown
[f=0028334] Start gadgetHandler:Shutdown
[f=0028334] Shutdown - UnitMorph
[f=0028334] Shutdown - Modular Comm Info
[f=0028334] Shutdown - Shockwaves
[f=0028334] Shutdown - Teleport Throw
[f=0028334] Shutdown - UnitCloakShield
[f=0028334] Shutdown - Lups Cloak FX
[f=0028334] Shutdown - Lups
[f=0028334] End gadgetHandler:Shutdown
[f=0028334] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,50459460,0} {chunk,block}Bytes={0,0}
[f=0028334] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,50459460,0} {chunk,block}Bytes={0,0}
[f=0028334] [Game::KillLua][4] dtor=0
[f=0028334] [~CDemoRecorder] writing demo "C:\Users\Asiaticosido\Documents\My Games\Zero-K\demos\20180213_221432_Koom Gorge v1_104.0.1-151-g11de57d maintenance.sdfz"
[f=0028334] [Sound] [~CSound][1] soundThread=10b4a8fc
[f=0028334] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0028334] [Sound] [Sound::UpdateThread][3] efx=13b2a088
[f=0028334] [Sound] [Sound::UpdateThread][4] ctx=13e66230 dev=143de010
[f=0028334] [Sound] [Sound::UpdateThread][5]
[f=0028334] [Sound] [~CSound][2]
[f=0028334] [Sound] [~CSound][3]
[f=0028334] [Game::~CGame][1]
[f=0028334] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0028334] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0028334] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0028334] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0028334] [Game::KillLua][4] dtor=1
[f=0028334] [Game::KillMisc][1]
[f=0028334] [Game::KillMisc][2]
[f=0028334] [Game::KillMisc][3]
[f=0028334] [Game::KillRendering][1]
[f=0028334] Statistics for RectangleOptimizer: 46%
[f=0028334] [Game::KillInterface][1]
[f=0028334] [Game::KillInterface][2]
[f=0028334] [Game::KillSimulation][1]
[f=0028334] [Game::KillSimulation][2] unitHandler=265b8740
[f=0028334] [CCollisionHandler] dis-/continuous tests: 0/1287208
[f=0028334] [Game::KillSimulation][3]
[f=0028334] [~CPathCache(36x24)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=5
[f=0028334] [~CPathCache(36x24)] cacheHits=589 hitPercentage=42% numHashColls=0 maxCacheSize=25
[f=0028334] [~CPathCache(72x48)] cacheHits=9 hitPercentage=31% numHashColls=0 maxCacheSize=3
[f=0028334] [~CPathCache(72x48)] cacheHits=388 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0028334] Statistics for RectangleOptimizer: 46%
[f=0028334] Statistics for RectangleOptimizer: 46%
[f=0028334] LosHandler stats: total instances=179233; shared=3%; from cache=26%
[f=0028334] [Game::KillSimulation][4]
[f=0028334] [Game::~CGame][2]
[f=0028334] [Game::~CGame][3]
[f=0028334] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=0028334] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=0028334] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,15319600,0} {chunk,block}Bytes={0,0}
terminate called without an active exception
[f=0028334] Error: Spring 104.0.1-151-g11de57d maintenance has crashed.
[f=0028334] Error: DLL information:
[f=0028334] Error: 0x00400000   spring
[f=0028334] Error: 0x76f00000   ntdll
[f=0028334] Error: 0x73970000   KERNEL32
[f=0028334] Error: 0x768a0000   KERNELBASE
[f=0028334] Error: 0x69d10000   apphelp
[f=0028334] Error: 0x54690000   AcLayers
[f=0028334] Error: 0x73bd0000   msvcrt
[f=0028334] Error: 0x76270000   USER32
[f=0028334] Error: 0x73850000   win32u
[f=0028334] Error: 0x758d0000   GDI32
[f=0028334] Error: 0x732a0000   gdi32full
[f=0028334] Error: 0x76790000   msvcp_win
[f=0028334] Error: 0x76670000   ucrtbase
[f=0028334] Error: 0x74450000   SHELL32
[f=0028334] Error: 0x75890000   cfgmgr32
[f=0028334] Error: 0x76540000   shcore
[f=0028334] Error: 0x73cf0000   RPCRT4
[f=0028334] Error: 0x73280000   SspiCli
[f=0028334] Error: 0x73270000   CRYPTBASE
[f=0028334] Error: 0x73c90000   bcryptPrimitives
[f=0028334] Error: 0x74250000   sechost
[f=0028334] Error: 0x73410000   combase
[f=0028334] Error: 0x75b70000   windows.storage
[f=0028334] Error: 0x73660000   advapi32
[f=0028334] Error: 0x764f0000   shlwapi
[f=0028334] Error: 0x742b0000   kernel.appcore
[f=0028334] Error: 0x75900000   powrprof
[f=0028334] Error: 0x76250000   profapi
[f=0028334] Error: 0x765d0000   OLEAUT32
[f=0028334] Error: 0x76aa0000   SETUPAPI
[f=0028334] Error: 0x726e0000   MPR
[f=0028334] Error: 0x66680000   sfc
[f=0028334] Error: 0x72f90000   WINSPOOL
[f=0028334] Error: 0x731c0000   IPHLPAPI
[f=0028334] Error: 0x72de0000   bcrypt
[f=0028334] Error: 0x71280000   sfc_os
[f=0028334] Error: 0x663d0000   SortWindows61
[f=0028334] Error: 0x76ed0000   IMM32
[f=0028334] Error: 0x76a80000   IMAGEHLP
[f=0028334] Error: 0x73db0000   WS2_32
[f=0028334] Error: 0x10000000   DevIL
[f=0028334] Error: 0x64070000   OPENGL32
[f=0028334] Error: 0x64040000   GLU32
[f=0028334] Error: 0x62e80000   zlib1
[f=0028334] Error: 0x70780000   vorbisfile
[f=0028334] Error: 0x70e40000   libfreetype-6
[f=0028334] Error: 0x6b800000   OpenAL32
[f=0028334] Error: 0x763f0000   ole32
[f=0028334] Error: 0x65180000   libfontconfig-1
[f=0028334] Error: 0x6ef80000   glew32
[f=0028334] Error: 0x6c740000   SDL2
[f=0028334] Error: 0x68140000   ogg
[f=0028334] Error: 0x526d0000   MSVCP80
[f=0028334] Error: 0x64cc0000   vorbis
[f=0028334] Error: 0x52630000   MSVCR80
[f=0028334] Error: 0x68f40000   libexpat-1
[f=0028334] Error: 0x73200000   WINMM
[f=0028334] Error: 0x731f0000   VERSION
[f=0028334] Error: 0x73190000   winmmbase
[f=0028334] Error: 0x52100000   nvapi
[f=0028334] Error: 0x708b0000   uxtheme
[f=0028334] Error: 0x73e20000   MSCTF
[f=0028334] Error: 0x6a3e0000   safemon
[f=0028334] Error: 0x73400000   PSAPI
[f=0028334] Error: 0x73170000   NETAPI32
[f=0028334] Error: 0x72ae0000   NETUTILS
[f=0028334] Error: 0x72ad0000   WKSCLI
[f=0028334] Error: 0x70860000   dwmapi
[f=0028334] Error: 0x509c0000   nvoglv32
[f=0028334] Error: 0x73230000   WTSAPI32
[f=0028334] Error: 0x6c4b0000   DEVOBJ
[f=0028334] Error: 0x76200000   WINTRUST
[f=0028334] Error: 0x74240000   MSASN1
[f=0028334] Error: 0x73a40000   CRYPT32
[f=0028334] Error: 0x70f70000   ntmarta
[f=0028334] Error: 0x72c70000   WINSTA
[f=0028334] Error: 0x75790000   clbcatq
[f=0028334] Error: 0x698d0000   TextInputFramework
[f=0028334] Error: 0x69600000   CoreMessaging
[f=0028334] Error: 0x69690000   CoreUIComponents
[f=0028334] Error: 0x69530000   wintypes
[f=0028334] Error: 0x6e980000   dxgi
[f=0028334] Error: 0x6eb20000   d3d11
[f=0028334] Error: 0x52620000   shfolder
[f=0028334] Error: 0x54e80000   nvwgf2um
[f=0028334] Error: 0x663f0000   MMDevApi
[f=0028334] Error: 0x6d2b0000   PROPSYS
[f=0028334] Error: 0x5d050000   dsound
[f=0028334] Error: 0x66450000   AUDIOSES
[f=0028334] Error: 0x69a80000   AVRT
[f=0028334] Error: 0x70cd0000   mswsock
[f=0028334] Error: 0x6c490000   napinsp
[f=0028334] Error: 0x6c470000   pnrpnsp
[f=0028334] Error: 0x6bfe0000   NLAapi
[f=0028334] Error: 0x72990000   DNSAPI
[f=0028334] Error: 0x742a0000   NSI
[f=0028334] Error: 0x6c460000   winrnr
[f=0028334] Error: 0x6c2f0000   fwpuclnt
[f=0028334] Error: 0x6bfd0000   rasadhlp
[f=0028334] Error: 0x72e00000   dbghelp
[f=0028334] Error: Exception: Access violation (0xc0000005)
[f=0028334] Error: Exception Address: 0x76f2cfd6
[f=0028334] Error: Stacktrace for Spring 104.0.1-151-g11de57d maintenance:
[f=0028334] Error:  [ProgCtr=76f2cfd6 StackPtr=018afa08 FramePtr=018afa30]
[f=0028334] Error:  (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0002CFD6]
[f=0028334] Error:  (1) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004A38A]
[f=0028334] Error:  (2) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004A259]
[f=0028334] Error:  (3) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x008957FF]
[f=0028334] Error:  (4) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00590EAD]
[f=0028334] Error:  (5) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x005630A9]
[f=0028334] Error:  (6) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00590F4B]
[f=0028334] Error:  (7) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x007EA886]
[f=0028334] Error:  (8) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x007EA91B]
[f=0028334] Error:  (9) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00834660]
[f=0028334] Error:  (10) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x008410D5]
[f=0028334] Error:  (11) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00826463]
[f=0028334] Error:  (12) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00E45A4B]
[f=0028334] Error:  (13) C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe [0x00401402]
[f=0028334] Error:  (14) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=0028334] Error:  (15) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=0028334] Error:  (16) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=0028334] Error: [Watchdog::DeregisterThread] Invalid thread number 0
[f=0028334] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Users\Asiaticosido\Documents\My Games\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1

Zero-K.exe Warning: 0 : Spring exit code is: 3, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Zero-K.exe Warning: 0 : Sync error detected
GoogleFrog commented 6 years ago

[f=0025514] Fatal: [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805306422,805306368}bytes" [f=0025514] ATOSTIC added point: ^what about that? [f=0025514] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306370,805306368}bytes [f=0025514] Fatal: [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306370,805306368}bytes" [f=0025514] Sync error for MULTIPLAYERS in frame 25512 (got a8afab90, correct is 49e639a5) [f=0025514] Fealthas added point: SWITCH TO GRIZZLY

GoogleFrog commented 6 years ago

https://github.com/ZeroK-RTS/CrashReports/issues/3521 https://github.com/ZeroK-RTS/CrashReports/issues/3522 https://github.com/ZeroK-RTS/CrashReports/issues/3523 https://github.com/ZeroK-RTS/CrashReports/issues/3524 https://github.com/ZeroK-RTS/CrashReports/issues/3525 https://github.com/ZeroK-RTS/CrashReports/issues/3526

GoogleFrog commented 6 years ago

http://zero-k.info/Battles/Detail/487127

GoogleFrog commented 6 years ago

MULTIPLAYERS computer seems too weak. image

They were possibly desynced by the fact that they fell behind the game. My lua allocated memory was always around 120 MB, nowhere near the 768 MB limit that MULTIPLAYERS apparently hit. image

My framerate around this time is around 20 FPS with 930 units, which is quite decent. Drawing the debug screen costs a lot of performance.

GoogleFrog commented 6 years ago

Here is their system:

Spring 104.0.1-151-g11de57d maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i3-4130T CPU @ 2.90GHz; 10140MB RAM, 20380MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@59Hz} current={1680x1050x24bpp@59Hz} display=1 modes=70 bounds={x=0, y=0, w=1680, h=1050} [ 1] 1680x1050x24bpp@60Hz [ 7] 1600x1024x24bpp@60Hz [11] 1600x900x24bpp@60Hz [15] 1440x900x24bpp@60Hz [27] 1280x800x24bpp@60Hz [31] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.3.0 GL vendor : NVIDIA Corporation GL renderer : GeForce 210/PCIe/SSE2 GLSL version: 3.30 NVIDIA via Cg compiler GLEW version: 2.1.0 GPU memory : 1024MB (total) / 636MB (available) SDL swap-int: 1

ARB shader support        : 1
GLSL shader support       : 1
FBO extension support     : 1
NVX GPU mem-info support  : 1
ATI GPU mem-info support  : 0
NPOT-texture support      : 1 (1)
texture query-LOD support : 1 (1)
24-bit Z-buffer support   : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 0 (0)
frag-depth layout support : 0 (-)

max. FBO samples             : 16
max. texture size            : 8192
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 15/16
max. draw-buffers            : 8
max. rec. indices/vertices   : 1048576/1048576
max. uniform buffer-bindings : 36
max. uniform block-size      : 64KB

enable ATI-hacks : 0
compress MIP-maps: 0