ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-271-g2e1a220] #3711

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, Sound, Texture, Path, AutohostInterface, ArchiveScanner, Shader, KeyBindings, Net, DecalsDrawerGL4, Piece, CSMFGroundTextures, ModelRenderContainer, LuaSocket, SkyBox, Model, DynWater, CregSerializer, GameServer, BumpWater, Font, GroundMoveType, VFS
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 2
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 2560
  XResolutionWindowed = 2560
  YResolution = 1440
  YResolutionWindowed = 1440
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-271-g2e1a220 maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16322MB RAM, 18754MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 6
    Logical CPU Cores: 12
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz}
    display=1 modes=60 bounds={x=0, y=0, w=2560, h=1440}
        [ 1] 5120x2880x24bpp@60Hz
        [ 5] 3840x2160x24bpp@60Hz
        [15] 2560x1440x24bpp@60Hz
        [17] 2048x1280x24bpp@60Hz
        [20] 1920x1200x24bpp@60Hz
        [21] 1920x1080x24bpp@60Hz
        [30] 1680x1050x24bpp@60Hz
        [33] 1600x1024x24bpp@60Hz
        [35] 1600x1000x24bpp@60Hz
        [36] 1600x900x24bpp@60Hz
        [37] 1440x900x24bpp@60Hz
        [42] 1280x800x24bpp@60Hz
        [44] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.6.0 NVIDIA 391.01
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1080 Ti/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 11264MB (total) / 10225MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\Games\Zero-K\
Using read-only data directory: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\
Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
Scanning: D:\Games\Zero-K\maps
Scanning: D:\Games\Zero-K\games
Scanning: D:\Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0773c580 context=0782ef18
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: D:\Games\Zero-K
[Info] Free disk space: 764421 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0
[f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[f=-000001] gl.GetViewSizes, 2560, 1440
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 52384
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"992743236","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0799e288
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [liblobby] Error: No such function: PwStatus, for command: PwStatus {"PlanetWarsMode":0,"MinLevel":5}
[f=-000001] [chobby] Showing battle with ID, 3
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] Connecting to battle, Zero-K v1.6.3.2, Comet Catcher Redux v3.1, 104.0.1-271-g2e1a220
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 2560
[f=-000001] SetSettings Int, YResolution, 1440
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8457;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=tommyknocker;
    MyPasswd=91dd6f856b008f23eacaae7c7ed0254a;
}
[f=-000001] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Cooperative"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0782ef18 dev=0773c580
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0782ef18 dev=0773c580
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=-000001] Scanning: D:\Games\Zero-K\maps
[f=-000001] Scanning: D:\Games\Zero-K\games
[f=-000001] Scanning: D:\Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=16f716d0 context=16a521e8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=146
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name tommyknocker
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Comet Catcher Redux v3.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.2 (archive: 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Redux v3.1 (checksum 0xa3d175c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz (checksum 0x6be28522) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Games\Zero-K\demos\20180311_145622_Comet Catcher Redux v3_104.0.1-271-g2e1a220 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 185ms
[f=-000001] [PreGame::UpdateClientNet] received user number 3 (team 7, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (77 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 210ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 290ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1858ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 46ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 19ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3a1cd46c
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=a7333af9
[f=-000001] [Path] [PathEstimator::ReadFile] hash=a7333af9 file="cache\104dev-maintenance/paths/Comet Catcher Redux v3.1.pe-a7333af9.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3a1cd46c
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=a7333b09
[f=-000001] [Path] [PathEstimator::ReadFile] hash=a7333b09 file="cache\104dev-maintenance/paths/Comet Catcher Redux v3.1.pe2-a7333b09.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (371ms, checksum 668a4d9e)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11338,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 80 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 8b35a55a8551d3d54794fb9ba375b8ef
[f=-000001] Connection attempt from tommyknocker
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from zenfur
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from ATOSTIC
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from zefiro
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] Connection attempt from Astran
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zefiro" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zefiro" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] Connection attempt from AveragePlan
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AveragePlan" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AveragePlan" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]"
[f=-000001] [liblobby] Warning: Duplicate user(ansehelm) added to channel (zk)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AveragePlan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AveragePlan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zefiro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]"
[f=-000001] <tommyknocker> Allies: I choose: Commander 2!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zefiro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]"
[f=-000001] <zefiro> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]"
[f=-000001] <ATOSTIC> Allies: I choose: Builder!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]"
[f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0) took over control of team 1
[f=-000001] Skirmish AI "AI: Brutal (6)" (ID:1) took over control of team 2
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2) took over control of team 3
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3) took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (4)" (ID:4) took over control of team 5
[f=-000001] [AveragePlan] lol i alt tab for a second and u guys start coop?
[f=-000001] <zenfur> Allies: I choose: Necromancer!
[f=-000001] [AveragePlan] would u consider restart?
[f=-000001] <zenfur> ok
[f=-000001] [liblobby] Warning: Duplicate user(WutPotatoPower) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(WutPotatoPower) added to channel (zk)
[f=-000001] <zenfur> !exit
[f=-000001] > Poll: do you want to exit the game? [!y=1/3, !n=0/3]
[f=-000001] > Poll: do you want to exit the game? [!y=0/3, !n=0/3]
[f=-000001] <ATOSTIC> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=2/3, !n=0/3]
[f=-000001] [Game::ClientReadNet] added new player WutPotatoPower with number 7 to team 0
[f=-000001] > SPRINGIE:User WutPotatoPower|commrecon2_1|3_2||False|Loaf|Federation|NO
[f=-000001] [AveragePlan] thanks guys
[f=-000001] [liblobby] Warning: Duplicate user(majin83) added to channel (zk)
[f=-000001] <tommyknocker> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=3/3, !n=0/3]
[f=-000001] > Poll: do you want to exit the game? [END:SUCCESS]
[f=-000001] > exiting game
[f=-000001] Server shutdown
[f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=-000001] <autoquit> Autoquit canceled.
[f=-000001] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=1488 {sum,avg}{exec,wait}time={{-2.000, 26815622308627818553561526608873424924026157147782755867988851466600993421468026574416093579976548641647911958094744071962119339303553315868567674019643392.000}, {0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=744 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-2.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=744 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, 26815622297742574641779588082997098736003985307706005199795094686653499331119962215282978231039329479331014751536441220588291084985405754600216836760928256.000}, {-26815622242279324942919457711437872155473821063516156079187281540661039386905823558916253836599904900454208195198665334069623396838865427254436383418220544.000, 0.000, 0.000, -26815622250116962785137461530165777628720115772571141078609164514663809467574452628074100714887601291760505356456367795738830755320536643308355078804471808.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [WriteDemoFile] writing client-demo "D:\Games\Zero-K\demos\20180311_145622_Comet Catcher Redux v3_104.0.1-271-g2e1a220 maintenance.sdfz" (40842 bytes)
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=37a07208
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Display Keys 2
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Attack Warning
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Morph Finished notification
[f=-000001] Shutdown Widget - Music Player
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Startup Info and Selector
[f=-000001] Shutdown Widget - Transport AI
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Receive Units Indicator
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Chili Crude Player List
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Color Blindness Correction
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,21990074,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=16199840
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Puppy Handler
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - Teleport Throw
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,21990096,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,21990096,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=16a521e8 dev=16f716d0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=16a521e8 dev=16f716d0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2]
[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] [UDPConnection::Statistics]
    25771 bytes sent   in 495 packets (52.063 bytes/packet)
    7121 bytes recv'd in 394 packets (18.074 bytes/packet)
    {0.000x, 0.115x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent

[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=-000001] Scanning: D:\Games\Zero-K\maps
[f=-000001] Scanning: D:\Games\Zero-K\games
[f=-000001] Scanning: D:\Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=16f716d0 context=3e1d6568
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0799e288
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Loaf.png"!
[f=-000001] Connecting to battle, Zero-K v1.6.3.2, Comet Catcher Redux v3.1, 104.0.1-271-g2e1a220
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 2560
[f=-000001] SetSettings Int, YResolution, 1440
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8457;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=tommyknocker;
    MyPasswd=91dd6f856b008f23eacaae7c7ed0254a;
}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Cooperative"}
[f=-000001] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=3e1d6568 dev=16f716d0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=3e1d6568 dev=16f716d0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=-000001] Scanning: D:\Games\Zero-K\maps
[f=-000001] Scanning: D:\Games\Zero-K\games
[f=-000001] Scanning: D:\Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=16f716d0 context=3e1d60c8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=146
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name tommyknocker
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Comet Catcher Redux v3.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.2 (archive: 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz)
------- TRUNCATED -------
[f=0000093] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000094] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000094] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000096] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000096] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000097] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000097] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000097] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000098] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000099] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000099] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000099] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000099] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000101] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000101] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000101] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000101] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000104] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000105] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000105] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000107] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000108] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000109] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000110] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000111] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000112] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000113] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000113] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000113] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000113] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000113] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000114] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000115] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000115] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000116] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000116] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000116] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000118] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000118] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000119] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000120] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000122] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000123] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000124] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000126] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000127] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000128] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000128] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000128] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000128] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000128] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000129] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000129] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000129] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000129] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000130] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000131] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000131] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000133] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000134] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000134] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000135] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000137] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000138] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000140] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000142] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000143] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000143] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000143] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000144] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000144] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000145] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000145] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000146] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000146] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000146] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000146] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000147] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000147] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000147] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000147] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000148] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000150] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000152] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000153] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000155] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000158] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000159] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000159] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000159] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000160] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000160] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000160] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000161] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000161] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000161] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000162] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000162] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000163] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000163] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000163] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000163] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000164] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000165] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000167] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000169] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000172] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000172] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000174] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000175] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000175] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000176] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000176] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000177] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000177] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000178] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000178] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000178] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000178] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000180] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000180] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000182] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000183] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000185] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000189] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000189] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000190] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000192] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000192] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000193] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000193] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000194] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000194] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000195] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000195] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000195] Player Connetable left the game:  normal quit
[f=0000195] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000197] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000198] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000201] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000201] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000201] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000201] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000203] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000204] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000204] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000205] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000206] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000206] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000206] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000207] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000207] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000207] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000209] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000209] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000209] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000210] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000212] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000212] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000213] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000213] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000213] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000214] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000214] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000215] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000217] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000217] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000219] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000220] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000220] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000221] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000221] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000223] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000223] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000223] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000224] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000225] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000227] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000228] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000228] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000229] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000230] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000231] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000232] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000232] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000235] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000236] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000236] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000237] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000238] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000238] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000238] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000239] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000240] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000241] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000242] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000245] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000245] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000247] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000248] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000249] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000249] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000251] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000252] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000253] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000255] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000255] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000255] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000255] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000257] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000258] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000259] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000260] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000263] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000263] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000263] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000265] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000265] Player [tre]PAK left the game:  normal quit
[f=0000270] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000271] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000271] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000271] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000271] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000271] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000271] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000272] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000273] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000273] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000274] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000276] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000276] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000277] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000278] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000278] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000279] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000280] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000285] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000287] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)
[f=0000288] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000290] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000290] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000291] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000291] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000291] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000292] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000293] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000295] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)"
[f=0000299] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
[f=0000299] [SpringApp::Reload][1]
[f=0000299] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0000299]     [async=0] threads=3 tasks=3988 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {-26815622244182039401377837261416407431441524422802451549385540619855676499014217544661779583398504938533382574249832812582389459345264348969590970231291904.000, -0.000}}ms
[f=0000299]         thread=1 tasks=1994 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -26815622304443764017584167933871103696421428125025732693221295156447835736432723276425465372783328544455886306845737372071827529264017036072233981857234944.000}, {-2.000, 0.000, 0.000, 2.000}}ms
[f=0000299]         thread=2 tasks=1994 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {-0.000, 0.000, 2.000, 0.000}}ms
[f=0000299]     [async=1] threads=3 tasks=190 {sum,avg}{exec,wait}time={{0.000, 26815622316721733822221010342516215587029851741949979584792103122137822978415410116326590780330739202155021951098910520871920536393094588687493859731570688.000}, {-0.000, -0.000}}ms
[f=0000299]         thread=1 tasks=95 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622295422115057471256409450025786000143881469835047950046607952622150327264076431037811118284228153635696420587352799884978732589339969559345420566528.000}, {-0.000, -0.000, 0.000, -0.000}}ms
[f=0000299]         thread=2 tasks=95 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, -0.000, -0.000, 2.000}}ms
[f=0000299] [ThreadPool::SetThreadCount][2] workers=0
[f=0000299] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0000299] [ThreadPool::SetThreadCount][2] workers=2
[f=0000299] [Threading] Main thread CPU affinity mask set: 4092
[f=0000299] [SpringApp::Reload][2]
[f=0000299] [WriteDemoFile] writing client-demo "D:\Games\Zero-K\demos\20180311_162714_AstroTurf v2_3_104.0.1-271-g2e1a220 maintenance.sdfz" (165868 bytes)
[f=0000299] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000299] [Game::KillLua][3] dtor=0 luaUI=3c289df8
[f=0000299] Start widgetHandler:Shutdown
[f=0000299] Shutdown - SaveOrderList Complete
[f=0000299] Writing last game win data
[f=0000299] Shutdown - SaveConfigData Complete
[f=0000299] Shutdown Widget - Chili Highlight
[f=0000299] Shutdown Widget - Deferred rendering
[f=0000299] Shutdown Widget - EPIC Menu
[f=0000299] Shutdown Widget - Custom Markers
[f=0000299] Shutdown Widget - Chili Minimap
[f=0000299] Shutdown Widget - Chili Widget Selector
[f=0000299] Shutdown Widget - Local Team Colors
[f=0000299] Shutdown Widget - Display Keys 2
[f=0000299] Shutdown Widget - Save Game Menu
[f=0000299] Shutdown Widget - HealthBars
[f=0000299] Shutdown Widget - Noises
[f=0000299] Shutdown Widget - Unit Icons
[f=0000299] Shutdown Widget - Win Counter
[f=0000299] Shutdown Widget - BuildETA
[f=0000299] Shutdown Widget - Depth of Field Shader
[f=0000299] Shutdown Widget - Modular Comm Info
[f=0000299] Shutdown Widget - CameraShake
[f=0000299] Shutdown Widget - Chili Economy Panel Default
[f=0000299] Shutdown Widget - Chili EndGame Window
[f=0000299] Shutdown Widget - Chili Nuke Warning
[f=0000299] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000299] Shutdown Widget - Chili Spectator Panels
[f=0000299] Shutdown Widget - Context Menu
[f=0000299] Shutdown Widget - Attack Warning
[f=0000299] Shutdown Widget - Darkening
[f=0000299] Shutdown Widget - Grab Input
[f=0000299] Input grabbing is disabled!
[f=0000299] Shutdown Widget - Highlight Geos
[f=0000299] Shutdown Widget - Local Widgets Config
[f=0000299] Shutdown Widget - Mex Placement Handler
[f=0000299] Shutdown Widget - MinimapEvents
[f=0000299] Shutdown Widget - Missile Silo Range
[f=0000299] Shutdown Widget - Morph Finished notification
[f=0000299] Shutdown Widget - Music Player
[f=0000299] Shutdown Widget - Point Tracker
[f=0000299] Shutdown Widget - Showeco and Grid Drawer
[f=0000299] Shutdown Widget - Stereo3D
[f=0000299] Shutdown Widget - Startup Info and Selector
[f=0000299] Shutdown Widget - Transport AI
[f=0000299] Shutdown Widget - *Apophis Intro Music*
[f=0000299] Shutdown Widget - Attack AoE
[f=0000299] Shutdown Widget - UnitShapes
[f=0000299] Shutdown Widget - Map Edge Extension
[f=0000299] Shutdown Widget - Selection Send
[f=0000299] Shutdown Widget - LupsManager
[f=0000299] Shutdown Widget - Newton Firezone
[f=0000299] Shutdown Widget - Receive Units Indicator
[f=0000299] Shutdown Widget - Chili Pro Console
[f=0000299] Shutdown Widget - Chili Crude Player List
[f=0000299] Shutdown Widget - Lasso Terraform GUI
[f=0000299] Shutdown Widget - Chili Framework
[f=0000299] Shutdown Widget - Lups
[f=0000299] Shutdown Widget - Chili Core Selector
[f=0000299] Shutdown Widget - Pause Screen
[f=0000299] Shutdown Widget - Color Blindness Correction
[f=0000299] Shutdown Widget - Layout Handler
[f=0000299] Shutdown Widget - Persistent Build Height
[f=0000299] Shutdown Widget - Text To Speech Control
[f=0000299] End widgetHandler:Shutdown
[f=0000299] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885099,0} {chunk,block}Bytes={0,0}
[f=0000299] [Game::KillLua][1] dtor=0 luaGaia=56ab0930
[f=0000299] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885100,0} {chunk,block}Bytes={0,0}
[f=0000299] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885100,0} {chunk,block}Bytes={0,0}
[f=0000299] [Game::KillLua][2] dtor=0 luaRules=4ab63ba8
[f=0000299] Start gadgetHandler:Shutdown
[f=0000299] Shutdown - StartSetup
[f=0000299] Shutdown - UnitMorph
[f=0000299] Shutdown - LupsNanoSpray
[f=0000299] Shutdown - Missile Silo Controller
[f=0000299] Shutdown - Modular Comm Info
[f=0000299] Shutdown - Puppy Handler
[f=0000299] Shutdown - Terrain Texture Handler
[f=0000299] Shutdown - UnitCloakShield
[f=0000299] End gadgetHandler:Shutdown
[f=0000299] Start gadgetHandler:Shutdown
[f=0000299] Shutdown - Precipitation, v0.2
[f=0000299] Shutdown - UnitMorph
[f=0000299] Shutdown - Modular Comm Info
[f=0000299] Shutdown - Shockwaves
[f=0000299] Shutdown - Teleport Throw
[f=0000299] Shutdown - UnitCloakShield
[f=0000299] Shutdown - Lups Cloak FX
[f=0000299] Shutdown - Lups
[f=0000299] End gadgetHandler:Shutdown
[f=0000299] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885142,0} {chunk,block}Bytes={0,0}
[f=0000299] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885142,0} {chunk,block}Bytes={0,0}
[f=0000299] [Game::KillLua][4] dtor=0
[f=0000299] [SpringApp::Reload][3]
[f=0000299] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000299] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000299] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19
[f=0000299] [Sound] [Sound::UpdateThread][4] ctx=3e1da3d8 dev=16f716d0
[f=0000299] [Sound] [Sound::UpdateThread][5] ctx=3e1da3d8 dev=16f716d0
[f=0000299] [Sound] [Sound::UpdateThread][6]
[f=0000299] [SpringApp::Reload][4]
[f=0000299] [Game::~CGame][1]
[f=0000299] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000299] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000299] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000299] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000299] [Game::KillLua][4] dtor=1
[f=0000299] [Game::KillMisc][1]
[f=0000299] [Game::KillMisc][2]
[f=0000299] [Game::KillMisc][3]
[f=0000299] [Game::KillRendering][1]
[f=0000299] Statistics for RectangleOptimizer: 3%
[f=0000299] [Game::KillInterface][1]
[f=0000299] [Game::KillInterface][2]
[f=0000299] [Game::KillSimulation][1]
[f=0000299] [Game::KillSimulation][2]
[f=0000299] [CCollisionHandler] dis-/continuous tests: 1488/68548495
[f=0000299] [Game::KillSimulation][3]
[f=0000299] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000299] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0000299] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000299] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0000299] Statistics for RectangleOptimizer: 3%
[f=0000299] Statistics for RectangleOptimizer: 3%
[f=0000299] LosHandler stats: total instances=7; shared=0%; from cache=14%
[f=0000299] [Game::KillSimulation][4]
[f=0000299] [Game::~CGame][2]
[f=0000299] [Game::~CGame][3]
[f=0000299] [UDPConnection::Statistics]
    146372 bytes sent   in 1289 packets (113.555 bytes/packet)
    36536 bytes recv'd in 986 packets (37.055 bytes/packet)
    {0.000x, 0.053x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent

[f=0000299] [SpringApp::Reload][5]
[f=0000299] [SpringApp::Reload][6]
[f=0000299] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=0000299] Scanning: D:\Games\Zero-K\maps
[f=0000299] Scanning: D:\Games\Zero-K\games
[f=0000299] Scanning: D:\Games\Zero-K\packages
[f=0000299] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[f=0000299] [SpringApp::Reload][7]
[f=0000299] [SpringApp::Reload][8]
[f=0000299] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0000299] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0000299] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0000299] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000299] [Sound] [Sound::InitThread][1]
[f=0000299] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0000299] [Sound] [Sound::OpenLoopbackDevice] device=64ddecc0 context=1ac7c5f0
[f=0000299] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0000299] [Sound]   Vendor:         OpenAL Community
[f=0000299] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0000299] [Sound]   Renderer:       OpenAL Soft
[f=0000299] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000299] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000299] [Sound]   Devices:
[f=0000299] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=0000299] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0000299] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=0000299] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0000299] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0000299] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0000299] [Sound] Error:   Initializing EFX failed!
[f=0000299] [Sound] [Sound::UpdateThread][2]
[f=0000299] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0000299] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0799e288
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=12

Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"AquariusCrossing","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download AquariusCrossing
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"0.78","SecondsRemaining":68,"TotalLength":18517868,"CurrentSpeed":267971}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"4.55","SecondsRemaining":21,"TotalLength":18517868,"CurrentSpeed":808278}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"8.47","SecondsRemaining":16,"TotalLength":18517868,"CurrentSpeed":1007585}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"12.47","SecondsRemaining":14,"TotalLength":18517868,"CurrentSpeed":1121924}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"15.26","SecondsRemaining":14,"TotalLength":18517868,"CurrentSpeed":1104921}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"18.36","SecondsRemaining":13,"TotalLength":18517868,"CurrentSpeed":1111919}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"21.40","SecondsRemaining":13,"TotalLength":18517868,"CurrentSpeed":1113251}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"26.98","SecondsRemaining":11,"TotalLength":18517868,"CurrentSpeed":1226756}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"30.60","SecondsRemaining":10,"TotalLength":18517868,"CurrentSpeed":1239113}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"33.60","SecondsRemaining":10,"TotalLength":18517868,"CurrentSpeed":1223203}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"38.08","SecondsRemaining":9,"TotalLength":18517868,"CurrentSpeed":1261931}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"42.95","SecondsRemaining":8,"TotalLength":18517868,"CurrentSpeed":1306581}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"47.25","SecondsRemaining":7,"TotalLength":18517868,"CurrentSpeed":1328248}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"51.08","SecondsRemaining":6,"TotalLength":18517868,"CurrentSpeed":1334114}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"55.75","SecondsRemaining":6,"TotalLength":18517868,"CurrentSpeed":1358143}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"60.57","SecondsRemaining":5,"TotalLength":18517868,"CurrentSpeed":1384197}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"64.87","SecondsRemaining":4,"TotalLength":18517868,"CurrentSpeed":1396262}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"68.30","SecondsRemaining":4,"TotalLength":18517868,"CurrentSpeed":1387198}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"71.71","SecondsRemaining":3,"TotalLength":18517868,"CurrentSpeed":1380519}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"76.27","SecondsRemaining":3,"TotalLength":18517868,"CurrentSpeed":1395833}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"78.35","SecondsRemaining":2,"TotalLength":18517868,"CurrentSpeed":1366266}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"83.45","SecondsRemaining":2,"TotalLength":18517868,"CurrentSpeed":1389769}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"86.85","SecondsRemaining":1,"TotalLength":18517868,"CurrentSpeed":1384298}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"91.60","SecondsRemaining":1,"TotalLength":18517868,"CurrentSpeed":1399541}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"95.36","SecondsRemaining":0,"TotalLength":18517868,"CurrentSpeed":1399250}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"99.29","SecondsRemaining":0,"TotalLength":18517868,"CurrentSpeed":1401372}

Zero-K.exe Information: 0 : aquariuscrossing.sd7 Completed - 17,66M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"AquariusCrossing"}

[f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=-000001] Scanning: D:\Games\Zero-K\maps
[f=-000001] Scanning: D:\Games\Zero-K\games
[f=-000001] Scanning: D:\Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[f=-000001] Connecting to battle, Zero-K v1.6.3.2, AquariusCrossing, 104.0.1-271-g2e1a220
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 2560
[f=-000001] SetSettings Int, YResolution, 1440
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Team"}
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8457;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=tommyknocker;
    MyPasswd=91dd6f856b008f23eacaae7c7ed0254a;
}
[f=-000001] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=1ac7c5f0 dev=64ddecc0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=1ac7c5f0 dev=64ddecc0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=-000001] Scanning: D:\Games\Zero-K\maps
[f=-000001] Scanning: D:\Games\Zero-K\games
[f=-000001] Scanning: D:\Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=64ddecc0 context=1ac7cf30
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=146
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name tommyknocker
[f=-000001] [SpringApp::Reload][13] numReloads=13

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AquariusCrossing
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.2 (archive: 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive AquariusCrossing (checksum 0xecbbdc58) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz (checksum 0x6be28522) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Games\Zero-K\demos\20180311_163053_AquariusCrossing_104.0.1-271-g2e1a220 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 202ms
[f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 1, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (56 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 221ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 302ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1842ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 46ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 17ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 5
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 4, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 1
[f=-000001] Connetable was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=67714559
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=2494db
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=755453b0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e491a736
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e491a736 file="cache\104dev-maintenance/paths/AquariusCrossing.pe-e491a736.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (74 MB)
[f=-000001] [EstimatePathCosts] precached 10 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 160 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 305 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 450 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 600 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 745 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 895 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 1044 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 1190 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 1332 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 1479 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 1623 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 1768 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 1910 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 2052 of 2240 blocks
[f=-000001] [EstimatePathCosts] precached 2194 of 2240 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=e491a736 file="cache\104dev-maintenance/paths/AquariusCrossing.pe-e491a736.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=67714559
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=2494db
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=755453b0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e491a746
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e491a746 file="cache\104dev-maintenance/paths/AquariusCrossing.pe2-e491a746.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (17 MB)
[f=-000001] [EstimatePathCosts] precached 8 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 53 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 92 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 137 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 181 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 223 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 266 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 309 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 353 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 402 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 443 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 484 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 520 of 560 blocks
[f=-000001] [EstimatePathCosts] precached 558 of 560 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=e491a746 file="cache\104dev-maintenance/paths/AquariusCrossing.pe2-e491a746.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (776ms, checksum 6b3fc27e)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11634,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 58 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: b24ba55a1967794dc29aa18cdb88560c
[f=-000001] Connection attempt from tommyknocker
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Anarchid
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from zenfur
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from ATOSTIC
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] Connection attempt from [tre]PAK
[f=-000001]  -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]"
[f=-000001] <tommyknocker> Allies: I choose: Commander 2!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]"
[f=-000001] <zenfur> Allies: I choose: Pikatchu pusher!
[f=0000106] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0000106] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0000106] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0000106] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0000106] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0000106] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0000106] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0000106] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0000106] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0000106] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0000106] !transmitlobby @voice@buildUnit@reload
[f=0003880] game_message: Duck is under attack
[f=0004973] [Game::ClientReadNet] added new player rincewind with number 6 to team 0
[f=0004973] > SPRINGIE:User rincewind|chickenqueenlite2|4_0||False|||US
[f=0005408] [liblobby] Warning: Duplicate user(mjaumjauww) added to channel (zk)
[f=0005738] [liblobby] Warning: Duplicate user(Jharod) added to channel (zk)
[f=0005935] [Game::ClientReadNet] added new player Jharod with number 7 to team 0
[f=0005935] > SPRINGIE:User Jharod|corpre|4_2||False||Dynasty|US
[f=0006060] > <Jharod>!notify
[f=0008350] Upgrade UI Debug - Upgrade Command Sent
[f=0008813] game_message: Morph complete: Commander 2 lvl 1
[f=0009285] [liblobby] Warning: Duplicate user(domino) added to channel (zk)
[f=0009904] game_message: Metal Extractor is under attack
[f=0009976] Upgrade UI Debug - Upgrade Command Sent
[f=0010325] [Game::ClientReadNet] added new player domino with number 8 to team 0
[f=0010325] > SPRINGIE:User domino|armkam|2_0||False||Federation|US
[f=0011992] game_message: Morph complete: Commander 2 lvl 2
[f=0013413] game_message: Limpet is under attack
[f=0013571] game_message: Limpet is under attack
[f=0013721] game_message: Archer is under attack
[f=0014578] game_message: Buoy is under attack
[f=0016693] game_message: Grizzly is under attack
[f=0016975] <zenfur> Allies: I cant fight them both
[f=0016995] <zenfur> Allies: help
[f=0018446] game_message: Limpet is under attack
[f=0018890] game_message: Morph complete: Advanced Geothermal
[f=0018933] game_message: Duck is under attack
[f=0019423] <zenfur> Allies: man are you even here
[f=0019469] <zenfur> Allies: use your army
[f=0019715] game_message: Metal Extractor is under attack
[f=0019949] <zenfur> Allies: come south
[f=0019953] game_message: Metal Extractor is under attack
[f=0020106] game_message: Archer is under attack
[f=0020397] game_message: Lobster is under attack
[f=0020662] <zenfur> thats it
[f=0020759] game_message: Duck is under attack
[f=0020822] <zenfur> I wont play with tommy again today
[f=0021120] game_message: Giving all units of Unknown Player on team 0 to tommyknocker due to lag/AFK
[f=0021121] game_message: Wind/Tidal Generator is under attack
[f=0021125] tommyknocker added point: 41 units received from zenfur
[f=0021125] tommyknocker added point: 3 units received from zenfur
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"771.445984","EventID":"events_22_10_2017:game_v2:unit:first_start_building:shipscout"}
[f=0021271] game_message: Swift is under attack
[f=0021421] game_message: Swift is under attack
[f=0021574] game_message: Cutter is under attack
[f=0021802] game_message: Swift is under attack
[f=0021956] game_message: Swift is under attack
[f=0022126] game_message: Buoy is under attack
[f=0022459] game_message: Angler is under attack
[f=0022709] game_message: Buoy is under attack
[f=0022943] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading
[f=0022943] [SpringApp::Reload][1]
[f=0022943] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0022943]     [async=0] threads=3 tasks=217126 {sum,avg}{exec,wait}time={{0.000, -26815622328476050028060836125220840665101292242866676785630310774958815664026001957024524226156537996641530442154562194291300601671198882961745193562275840.000}, {2.000, -26815622332115009664792402142740459481825217211759474736538938187354055482959422498641302405835960976949031748990252785357107754220558817258063999526764544.000}}ms
[f=0022943]         thread=1 tasks=108563 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0022943]         thread=2 tasks=108563 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0022943]     [async=1] threads=3 tasks=1688 {sum,avg}{exec,wait}time={{0.000, -26815622322164108676204558276571012408524617592862819780142871365965252245929407252315647119134151424794341497606205385245889224452188661430222801493557248.000}, {-0.000, -0.000}}ms
[f=0022943]         thread=1 tasks=843 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 2.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0022943]         thread=2 tasks=845 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -0.000, -26815622310495510038057201183142070683343387095107661311569764048623554191496272937923960136830790539738722194204699655468980033470659663668344503389913088.000}}ms
[f=0022943] [ThreadPool::SetThreadCount][2] workers=0
[f=0022943] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0022943] [ThreadPool::SetThreadCount][2] workers=2
[f=0022943] [Threading] Main thread CPU affinity mask set: 4092
[f=0022943] [SpringApp::Reload][2]
[f=0022943] [WriteDemoFile] writing client-demo "D:\Games\Zero-K\demos\20180311_163053_AquariusCrossing_104.0.1-271-g2e1a220 maintenance.sdfz" (690009 bytes)
[f=0022943] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0022943] [Game::KillLua][3] dtor=0 luaUI=3c289990
[f=0022943] Start widgetHandler:Shutdown
[f=0022943] Shutdown - SaveOrderList Complete
[f=0022943] Writing last game win data
[f=0022943] Shutdown - SaveConfigData Complete
[f=0022943] Shutdown Widget - Chili Highlight
[f=0022943] Shutdown Widget - Deferred rendering
[f=0022943] Shutdown Widget - EPIC Menu
[f=0022943] Shutdown Widget - Custom Markers
[f=0022943] Shutdown Widget - Chili Minimap
[f=0022943] Shutdown Widget - Chili Widget Selector
[f=0022943] Shutdown Widget - Local Team Colors
[f=0022943] Shutdown Widget - Display Keys 2
[f=0022943] Shutdown Widget - Save Game Menu
[f=0022943] Shutdown Widget - HealthBars
[f=0022943] Shutdown Widget - Noises
[f=0022943] Shutdown Widget - Unit Icons
[f=0022943] Shutdown Widget - Win Counter
[f=0022943] Shutdown Widget - BuildETA
[f=0022943] Shutdown Widget - Depth of Field Shader
[f=0022943] Shutdown Widget - Modular Comm Info
[f=0022943] Shutdown Widget - CameraShake
[f=0022943] Shutdown Widget - Chili Economy Panel Default
[f=0022943] Shutdown Widget - Chili EndGame Window
[f=0022943] Shutdown Widget - Chili Nuke Warning
[f=0022943] Shutdown Widget - Chili Selections & CursorTip v2
[f=0022943] Shutdown Widget - Chili Spectator Panels
[f=0022943] Shutdown Widget - Context Menu
[f=0022943] Shutdown Widget - Attack Warning
[f=0022943] Shutdown Widget - Darkening
[f=0022943] Shutdown Widget - Grab Input
[f=0022943] Input grabbing is disabled!
[f=0022943] Shutdown Widget - Highlight Geos
[f=0022943] Shutdown Widget - Local Widgets Config
[f=0022943] Shutdown Widget - Mex Placement Handler
[f=0022943] Shutdown Widget - MinimapEvents
[f=0022943] Shutdown Widget - Missile Silo Range
[f=0022943] Shutdown Widget - Morph Finished notification
[f=0022943] Shutdown Widget - Music Player
[f=0022943] Shutdown Widget - Point Tracker
[f=0022943] Shutdown Widget - Showeco and Grid Drawer
[f=0022943] Shutdown Widget - Stereo3D
[f=0022943] Shutdown Widget - Startup Info and Selector
[f=0022943] Shutdown Widget - Transport AI
[f=0022943] Shutdown Widget - Attack AoE
[f=0022943] Shutdown Widget - UnitShapes
[f=0022943] Shutdown Widget - Map Edge Extension
[f=0022943] Shutdown Widget - Selection Send
[f=0022943] Shutdown Widget - LupsManager
[f=0022943] Shutdown Widget - Newton Firezone
[f=0022943] Shutdown Widget - Receive Units Indicator
[f=0022943] Shutdown Widget - Chili Pro Console
[f=0022943] Shutdown Widget - Chili Crude Player List
[f=0022943] Shutdown Widget - Lasso Terraform GUI
[f=0022943] Shutdown Widget - Chili Framework
[f=0022943] Shutdown Widget - Lups
[f=0022943] Shutdown Widget - Chili Core Selector
[f=0022943] Shutdown Widget - Pause Screen
[f=0022943] Shutdown Widget - Color Blindness Correction
[f=0022943] Shutdown Widget - Layout Handler
[f=0022943] Shutdown Widget - Persistent Build Height
[f=0022943] Shutdown Widget - Text To Speech Control
[f=0022943] End widgetHandler:Shutdown
[f=0022943] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,105247958,0} {chunk,block}Bytes={0,0}
[f=0022943] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0022943] [Game::KillLua][2] dtor=0 luaRules=4ab658b8
[f=0022943] Start gadgetHandler:Shutdown
[f=0022943] Shutdown - StartSetup
[f=0022943] Shutdown - UnitMorph
[f=0022943] Shutdown - LupsNanoSpray
[f=0022943] Shutdown - Missile Silo Controller
[f=0022943] Shutdown - Modular Comm Info
[f=0022943] Shutdown - Puppy Handler
[f=0022943] Shutdown - Terrain Texture Handler
[f=0022943] Shutdown - UnitCloakShield
[f=0022943] End gadgetHandler:Shutdown
[f=0022943] Start gadgetHandler:Shutdown
[f=0022943] Shutdown - UnitMorph
[f=0022943] Shutdown - Modular Comm Info
[f=0022943] Shutdown - Shockwaves
[f=0022943] Shutdown - Teleport Throw
[f=0022943] Shutdown - UnitCloakShield
[f=0022943] Shutdown - Lups Cloak FX
[f=0022943] Shutdown - Lups
[f=0022943] End gadgetHandler:Shutdown
[f=0022943] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,105247989,0} {chunk,block}Bytes={0,0}
[f=0022943] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,105247989,0} {chunk,block}Bytes={0,0}
[f=0022943] [Game::KillLua][4] dtor=0
[f=0022943] [SpringApp::Reload][3]
[f=0022943] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0022943] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0022943] [Sound] [Sound::UpdateThread][3] #sources=32 #items=68
[f=0022943] [Sound] [Sound::UpdateThread][4] ctx=1ac7cf30 dev=64ddecc0
[f=0022943] [Sound] [Sound::UpdateThread][5] ctx=1ac7cf30 dev=64ddecc0
[f=0022943] [Sound] [Sound::UpdateThread][6]
[f=0022943] [SpringApp::Reload][4]
[f=0022943] [Game::~CGame][1]
[f=0022943] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0022943] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0022943] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0022943] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0022943] [Game::KillLua][4] dtor=1
[f=0022943] [Game::KillMisc][1]
[f=0022943] [Game::KillMisc][2]
[f=0022943] [Game::KillMisc][3]
[f=0022943] [Game::KillRendering][1]
[f=0022943] Statistics for RectangleOptimizer: 3%
[f=0022943] [Game::KillInterface][1]
[f=0022943] [Game::KillInterface][2]
[f=0022943] [Game::KillSimulation][1]
[f=0022943] [Game::KillSimulation][2]
[f=0022943] [CCollisionHandler] dis-/continuous tests: 1488/85385527
[f=0022943] [Game::KillSimulation][3]
[f=0022943] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0022943] [~CPathCache(28x20)] cacheHits=733 hitPercentage=47% numHashColls=0 maxCacheSize=32
[f=0022943] [~CPathCache(56x40)] cacheHits=3 hitPercentage=11% numHashColls=0 maxCacheSize=2
[f=0022943] [~CPathCache(56x40)] cacheHits=1099 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0022943] Statistics for RectangleOptimizer: 3%
[f=0022943] Statistics for RectangleOptimizer: 3%
[f=0022943] LosHandler stats: total instances=104903; shared=1%; from cache=31%
[f=0022943] [Game::KillSimulation][4]
[f=0022943] [Game::~CGame][2]
[f=0022943] [Game::~CGame][3]
[f=0022943] [UDPConnection::Statistics]
    464895 bytes sent   in 10584 packets (43.924 bytes/packet)
    429901 bytes recv'd in 13167 packets (32.650 bytes/packet)
    {0.000x, 0.137x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent

[f=0022943] [SpringApp::Reload][5]
[f=0022943] [SpringApp::Reload][6]
[f=0022943] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base
[f=0022943] Scanning: D:\Games\Zero-K\maps
[f=0022943] Scanning: D:\Games\Zero-K\games
[f=0022943] Scanning: D:\Games\Zero-K\packages
[f=0022943] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[f=0022943] [SpringApp::Reload][7]
[f=0022943] [SpringApp::Reload][8]
[f=0022943] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0022943] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0022943] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0022943] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0022943] [Sound] [Sound::InitThread][1]
[f=0022943] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0022943] [Sound] [Sound::OpenLoopbackDevice] device=64ddecc0 context=640b55f0
[f=0022943] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0022943] [Sound]   Vendor:         OpenAL Community
[f=0022943] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0022943] [Sound]   Renderer:       OpenAL Soft
[f=0022943] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0022943] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0022943] [Sound]   Devices:
[f=0022943] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=0022943] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0022943] [Sound]     [PL2783Q (NVIDIA High Definition Audio)]
[f=0022943] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0022943] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0022943] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0022943] [Sound] Error:   Initializing EFX failed!
[f=0022943] [Sound] [Sound::UpdateThread][2]
[f=0022943] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0022943] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0799e288
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=14

[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=640b55f0 dev=64ddecc0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=640b55f0 dev=64ddecc0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1227807984,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=0716c288
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8457
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fd5110 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
GoogleFrog commented 6 years ago

Map error, but truncated.