Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting Using writeable configuration source: "D:\Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, Sound, Texture, Path, AutohostInterface, ArchiveScanner, Shader, KeyBindings, Net, DecalsDrawerGL4, Piece, CSMFGroundTextures, ModelRenderContainer, LuaSocket, SkyBox, Model, DynWater, CregSerializer, GameServer, BumpWater, Font, GroundMoveType, VFS Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 1024 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1024 CubeTexSizeSpecular = 1024 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 16 GroundDecals = 10 GroundDetail = 180 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 2 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 2500 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 2560 XResolutionWindowed = 2560 YResolution = 1440 YResolutionWindowed = 1440 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-271-g2e1a220 maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16322MB RAM, 18754MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 6 Logical CPU Cores: 12 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz} display=1 modes=60 bounds={x=0, y=0, w=2560, h=1440} [ 1] 5120x2880x24bpp@60Hz [ 5] 3840x2160x24bpp@60Hz [15] 2560x1440x24bpp@60Hz [17] 2048x1280x24bpp@60Hz [20] 1920x1200x24bpp@60Hz [21] 1920x1080x24bpp@60Hz [30] 1680x1050x24bpp@60Hz [33] 1600x1024x24bpp@60Hz [35] 1600x1000x24bpp@60Hz [36] 1600x900x24bpp@60Hz [37] 1440x900x24bpp@60Hz [42] 1280x800x24bpp@60Hz [44] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.6.0 NVIDIA 391.01 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1080 Ti/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 11264MB (total) / 10225MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\Games\Zero-K\ Using read-only data directory: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\ Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base Scanning: D:\Games\Zero-K\maps Scanning: D:\Games\Zero-K\games Scanning: D:\Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0773c580 context=0782ef18 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] Using filesystem-writepath: D:\Games\Zero-K [Info] Free disk space: 764421 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0 [f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [f=-000001] gl.GetViewSizes, 2560, 1440 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 52384 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"992743236","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0799e288 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [liblobby] Error: No such function: PwStatus, for command: PwStatus {"PlanetWarsMode":0,"MinLevel":5} [f=-000001] [chobby] Showing battle with ID, 3 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] Connecting to battle, Zero-K v1.6.3.2, Comet Catcher Redux v3.1, 104.0.1-271-g2e1a220 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 2560 [f=-000001] SetSettings Int, YResolution, 1440 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8457; SourcePort=0; IsHost=0; MyPlayerName=tommyknocker; MyPasswd=91dd6f856b008f23eacaae7c7ed0254a; } [f=-000001] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Cooperative"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0782ef18 dev=0773c580 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0782ef18 dev=0773c580 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base [f=-000001] Scanning: D:\Games\Zero-K\maps [f=-000001] Scanning: D:\Games\Zero-K\games [f=-000001] Scanning: D:\Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=16f716d0 context=16a521e8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18" [f=-000001] [SpringApp::Reload][12] #script=146 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name tommyknocker [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Comet Catcher Redux v3.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.2 (archive: 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Redux v3.1 (checksum 0xa3d175c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz (checksum 0x6be28522) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Games\Zero-K\demos\20180311_145622_Comet Catcher Redux v3_104.0.1-271-g2e1a220 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 185ms [f=-000001] [PreGame::UpdateClientNet] received user number 3 (team 7, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (77 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 210ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 290ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1858ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 46ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 19ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3a1cd46c [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=a7333af9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a7333af9 file="cache\104dev-maintenance/paths/Comet Catcher Redux v3.1.pe-a7333af9.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3a1cd46c [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=a7333b09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a7333b09 file="cache\104dev-maintenance/paths/Comet Catcher Redux v3.1.pe2-a7333b09.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (371ms, checksum 668a4d9e) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11338,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 80 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 8b35a55a8551d3d54794fb9ba375b8ef [f=-000001] Connection attempt from tommyknocker [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from zenfur [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from zefiro [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] Connection attempt from Astran [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zefiro" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zefiro" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] Connection attempt from AveragePlan [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AveragePlan" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa3d175c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AveragePlan" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]" [f=-000001] [liblobby] Warning: Duplicate user(ansehelm) added to channel (zk) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AveragePlan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AveragePlan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zefiro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]" [f=-000001] <tommyknocker> Allies: I choose: Commander 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zefiro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]" [f=-000001] <zefiro> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]" [f=-000001] <ATOSTIC> Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6fc48fff7315435ec20c6d00b5a0a51b8fe426624e88f283cb0e0d63855a4ff2fdfd24b96e6d0c394368ecd1aebc45bc990b7ed214861820222ec6fc40123f25]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a78544b7184662793e1a971906b33cd15b22254bffceaf526c73bbd70d50ef7782d4ae9cbb50cee72bd0c44331ff52151d6bc0fcceaf766ea249b30967807b9]" [f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0) took over control of team 1 [f=-000001] Skirmish AI "AI: Brutal (6)" (ID:1) took over control of team 2 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2) took over control of team 3 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3) took over control of team 4 [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:4) took over control of team 5 [f=-000001] [AveragePlan] lol i alt tab for a second and u guys start coop? [f=-000001] <zenfur> Allies: I choose: Necromancer! [f=-000001] [AveragePlan] would u consider restart? [f=-000001] <zenfur> ok [f=-000001] [liblobby] Warning: Duplicate user(WutPotatoPower) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(WutPotatoPower) added to channel (zk) [f=-000001] <zenfur> !exit [f=-000001] > Poll: do you want to exit the game? [!y=1/3, !n=0/3] [f=-000001] > Poll: do you want to exit the game? [!y=0/3, !n=0/3] [f=-000001] <ATOSTIC> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=2/3, !n=0/3] [f=-000001] [Game::ClientReadNet] added new player WutPotatoPower with number 7 to team 0 [f=-000001] > SPRINGIE:User WutPotatoPower|commrecon2_1|3_2||False|Loaf|Federation|NO [f=-000001] [AveragePlan] thanks guys [f=-000001] [liblobby] Warning: Duplicate user(majin83) added to channel (zk) [f=-000001] <tommyknocker> !vote 1 [f=-000001] > Poll: do you want to exit the game? [!y=3/3, !n=0/3] [f=-000001] > Poll: do you want to exit the game? [END:SUCCESS] [f=-000001] > exiting game [f=-000001] Server shutdown [f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=-000001] <autoquit> Autoquit canceled. [f=-000001] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=1488 {sum,avg}{exec,wait}time={{-2.000, 26815622308627818553561526608873424924026157147782755867988851466600993421468026574416093579976548641647911958094744071962119339303553315868567674019643392.000}, {0.000, -0.000}}ms [f=-000001] thread=1 tasks=744 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-2.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=744 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, 26815622297742574641779588082997098736003985307706005199795094686653499331119962215282978231039329479331014751536441220588291084985405754600216836760928256.000}, {-26815622242279324942919457711437872155473821063516156079187281540661039386905823558916253836599904900454208195198665334069623396838865427254436383418220544.000, 0.000, 0.000, -26815622250116962785137461530165777628720115772571141078609164514663809467574452628074100714887601291760505356456367795738830755320536643308355078804471808.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [WriteDemoFile] writing client-demo "D:\Games\Zero-K\demos\20180311_145622_Comet Catcher Redux v3_104.0.1-271-g2e1a220 maintenance.sdfz" (40842 bytes) [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=37a07208 [f=-000001] Start widgetHandler:Shutdown [f=-000001] Shutdown - SaveOrderList Complete [f=-000001] Writing last game win data [f=-000001] Shutdown - SaveConfigData Complete [f=-000001] Shutdown Widget - Chili Highlight [f=-000001] Shutdown Widget - Deferred rendering [f=-000001] Shutdown Widget - EPIC Menu [f=-000001] Shutdown Widget - Custom Markers [f=-000001] Shutdown Widget - Chili Minimap [f=-000001] Shutdown Widget - Chili Widget Selector [f=-000001] Shutdown Widget - Local Team Colors [f=-000001] Shutdown Widget - Display Keys 2 [f=-000001] Shutdown Widget - Save Game Menu [f=-000001] Shutdown Widget - HealthBars [f=-000001] Shutdown Widget - Noises [f=-000001] Shutdown Widget - Unit Icons [f=-000001] Shutdown Widget - Win Counter [f=-000001] Shutdown Widget - BuildETA [f=-000001] Shutdown Widget - Depth of Field Shader [f=-000001] Shutdown Widget - Initial Queue ZK [f=-000001] Shutdown Widget - Modular Comm Info [f=-000001] Shutdown Widget - CameraShake [f=-000001] Shutdown Widget - Chili Economy Panel Default [f=-000001] Shutdown Widget - Chili EndGame Window [f=-000001] Shutdown Widget - Chili Nuke Warning [f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [f=-000001] Shutdown Widget - Attack Warning [f=-000001] Shutdown Widget - Chili Spectator Panels [f=-000001] Shutdown Widget - Context Menu [f=-000001] Shutdown Widget - Darkening [f=-000001] Shutdown Widget - Grab Input [f=-000001] Input grabbing is disabled! [f=-000001] Shutdown Widget - Highlight Geos [f=-000001] Shutdown Widget - Local Widgets Config [f=-000001] Shutdown Widget - Mex Placement Handler [f=-000001] Shutdown Widget - MinimapEvents [f=-000001] Shutdown Widget - Missile Silo Range [f=-000001] Shutdown Widget - Morph Finished notification [f=-000001] Shutdown Widget - Music Player [f=-000001] Shutdown Widget - Point Tracker [f=-000001] Shutdown Widget - Showeco and Grid Drawer [f=-000001] Shutdown Widget - Stereo3D [f=-000001] Shutdown Widget - Startup Info and Selector [f=-000001] Shutdown Widget - Transport AI [f=-000001] Shutdown Widget - Attack AoE [f=-000001] Shutdown Widget - UnitShapes [f=-000001] Shutdown Widget - Map Edge Extension [f=-000001] Shutdown Widget - Selection Send [f=-000001] Shutdown Widget - LupsManager [f=-000001] Shutdown Widget - Newton Firezone [f=-000001] Shutdown Widget - Receive Units Indicator [f=-000001] Shutdown Widget - Chili Pro Console [f=-000001] Shutdown Widget - Chili Crude Player List [f=-000001] Shutdown Widget - Lasso Terraform GUI [f=-000001] Shutdown Widget - Chili Framework [f=-000001] Shutdown Widget - Lups [f=-000001] Shutdown Widget - Chili Core Selector [f=-000001] Shutdown Widget - Start Boxes [f=-000001] Shutdown Widget - Pause Screen [f=-000001] Shutdown Widget - Color Blindness Correction [f=-000001] Shutdown Widget - Layout Handler [f=-000001] Shutdown Widget - Persistent Build Height [f=-000001] Shutdown Widget - Text To Speech Control [f=-000001] End widgetHandler:Shutdown [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,21990074,0} {chunk,block}Bytes={0,0} [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=16199840 [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - StartSetup [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - LupsNanoSpray [f=-000001] Shutdown - Missile Silo Controller [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Puppy Handler [f=-000001] Shutdown - Terrain Texture Handler [f=-000001] Shutdown - UnitCloakShield [f=-000001] End gadgetHandler:Shutdown [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Shockwaves [f=-000001] Shutdown - Teleport Throw [f=-000001] Shutdown - UnitCloakShield [f=-000001] Shutdown - Lups Cloak FX [f=-000001] Shutdown - Lups [f=-000001] End gadgetHandler:Shutdown [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,21990096,0} {chunk,block}Bytes={0,0} [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,21990096,0} {chunk,block}Bytes={0,0} [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=16a521e8 dev=16f716d0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=16a521e8 dev=16f716d0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [Game::~CGame][1] [f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=1 [f=-000001] [Game::KillMisc][1] [f=-000001] [Game::KillMisc][2] [f=-000001] [Game::KillMisc][3] [f=-000001] [Game::KillRendering][1] [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] [Game::KillInterface][1] [f=-000001] [Game::KillInterface][2] [f=-000001] [Game::KillSimulation][1] [f=-000001] [Game::KillSimulation][2] [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [f=-000001] [Game::KillSimulation][3] [f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50% [f=-000001] [Game::KillSimulation][4] [f=-000001] [Game::~CGame][2] [f=-000001] [Game::~CGame][3] [f=-000001] [UDPConnection::Statistics] 25771 bytes sent in 495 packets (52.063 bytes/packet) 7121 bytes recv'd in 394 packets (18.074 bytes/packet) {0.000x, 0.115x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base [f=-000001] Scanning: D:\Games\Zero-K\maps [f=-000001] Scanning: D:\Games\Zero-K\games [f=-000001] Scanning: D:\Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=16f716d0 context=3e1d6568 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0799e288 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Loaf.png"! [f=-000001] Connecting to battle, Zero-K v1.6.3.2, Comet Catcher Redux v3.1, 104.0.1-271-g2e1a220 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 2560 [f=-000001] SetSettings Int, YResolution, 1440 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8457; SourcePort=0; IsHost=0; MyPlayerName=tommyknocker; MyPasswd=91dd6f856b008f23eacaae7c7ed0254a; } Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Cooperative"} [f=-000001] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=3e1d6568 dev=16f716d0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=3e1d6568 dev=16f716d0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base [f=-000001] Scanning: D:\Games\Zero-K\maps [f=-000001] Scanning: D:\Games\Zero-K\games [f=-000001] Scanning: D:\Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=16f716d0 context=3e1d60c8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18" [f=-000001] [SpringApp::Reload][12] #script=146 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8457 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name tommyknocker [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Comet Catcher Redux v3.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.2 (archive: 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz) ------- TRUNCATED ------- [f=0000093] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000094] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000094] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000096] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000096] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000097] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000097] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000097] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000098] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000099] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000099] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000099] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000099] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000101] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000101] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000101] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000101] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000104] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000105] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000105] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000107] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000108] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000109] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000110] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000111] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000112] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000113] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000113] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000113] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000113] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000113] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000114] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000115] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000115] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000116] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000116] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000116] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000118] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000118] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000119] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000120] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000122] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000123] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000124] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000126] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000127] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000128] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000128] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000128] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000128] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000128] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000129] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000129] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000129] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000129] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000130] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000131] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000131] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000133] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000134] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000134] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000135] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000137] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000138] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000140] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000142] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000143] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000143] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000143] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000144] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000144] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000145] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000145] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000146] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000146] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000146] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000146] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000147] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000147] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000147] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000147] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000148] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000150] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000152] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000153] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000155] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000158] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000159] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000159] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000159] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000160] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000160] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000160] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000161] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000161] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000161] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000162] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000162] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000163] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000163] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000163] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000163] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000164] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000165] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000167] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000169] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000172] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000172] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000174] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000175] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000175] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000176] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000176] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000177] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000177] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000178] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000178] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000178] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000178] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000180] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000180] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000182] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000183] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000185] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000189] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000189] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000190] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000192] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000192] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000193] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000193] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000194] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000194] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000195] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000195] [Game::ClientReadNet][LOGMSG] sender="Connetable" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000195] Player Connetable left the game: normal quit [f=0000195] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000197] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000198] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000201] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000201] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000201] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000201] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000203] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000204] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000204] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000205] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000206] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000206] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000206] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000207] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000207] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000207] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000209] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000209] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000209] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000210] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000212] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000212] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000213] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000213] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000213] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000214] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000214] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000215] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000217] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000217] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000219] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000220] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000220] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000221] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000221] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000223] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000223] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000223] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000224] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000225] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000227] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000228] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000228] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000229] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000230] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000231] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000232] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000232] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000235] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000236] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000236] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000237] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000238] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000238] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000238] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000239] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000240] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000241] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000242] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000245] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000245] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000247] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000248] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000249] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000249] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000251] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000252] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000253] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000255] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000255] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000255] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000255] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000257] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000258] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000259] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000260] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000263] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000263] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000263] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000265] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000265] Player [tre]PAK left the game: normal quit [f=0000270] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000271] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000271] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000271] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000271] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000271] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000271] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000272] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000273] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000273] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000274] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000276] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000276] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000277] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000278] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000278] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000279] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000280] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000285] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000287] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowUnitCreation trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value) [f=0000288] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000290] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000290] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000291] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000291] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000291] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000292] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000293] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000295] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:67: attempt to index global 'windGen' (a nil value)" [f=0000299] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading [f=0000299] [SpringApp::Reload][1] [f=0000299] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0000299] [async=0] threads=3 tasks=3988 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {-26815622244182039401377837261416407431441524422802451549385540619855676499014217544661779583398504938533382574249832812582389459345264348969590970231291904.000, -0.000}}ms [f=0000299] thread=1 tasks=1994 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -26815622304443764017584167933871103696421428125025732693221295156447835736432723276425465372783328544455886306845737372071827529264017036072233981857234944.000}, {-2.000, 0.000, 0.000, 2.000}}ms [f=0000299] thread=2 tasks=1994 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {-0.000, 0.000, 2.000, 0.000}}ms [f=0000299] [async=1] threads=3 tasks=190 {sum,avg}{exec,wait}time={{0.000, 26815622316721733822221010342516215587029851741949979584792103122137822978415410116326590780330739202155021951098910520871920536393094588687493859731570688.000}, {-0.000, -0.000}}ms [f=0000299] thread=1 tasks=95 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622295422115057471256409450025786000143881469835047950046607952622150327264076431037811118284228153635696420587352799884978732589339969559345420566528.000}, {-0.000, -0.000, 0.000, -0.000}}ms [f=0000299] thread=2 tasks=95 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, -0.000, -0.000, 2.000}}ms [f=0000299] [ThreadPool::SetThreadCount][2] workers=0 [f=0000299] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=0000299] [ThreadPool::SetThreadCount][2] workers=2 [f=0000299] [Threading] Main thread CPU affinity mask set: 4092 [f=0000299] [SpringApp::Reload][2] [f=0000299] [WriteDemoFile] writing client-demo "D:\Games\Zero-K\demos\20180311_162714_AstroTurf v2_3_104.0.1-271-g2e1a220 maintenance.sdfz" (165868 bytes) [f=0000299] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0000299] [Game::KillLua][3] dtor=0 luaUI=3c289df8 [f=0000299] Start widgetHandler:Shutdown [f=0000299] Shutdown - SaveOrderList Complete [f=0000299] Writing last game win data [f=0000299] Shutdown - SaveConfigData Complete [f=0000299] Shutdown Widget - Chili Highlight [f=0000299] Shutdown Widget - Deferred rendering [f=0000299] Shutdown Widget - EPIC Menu [f=0000299] Shutdown Widget - Custom Markers [f=0000299] Shutdown Widget - Chili Minimap [f=0000299] Shutdown Widget - Chili Widget Selector [f=0000299] Shutdown Widget - Local Team Colors [f=0000299] Shutdown Widget - Display Keys 2 [f=0000299] Shutdown Widget - Save Game Menu [f=0000299] Shutdown Widget - HealthBars [f=0000299] Shutdown Widget - Noises [f=0000299] Shutdown Widget - Unit Icons [f=0000299] Shutdown Widget - Win Counter [f=0000299] Shutdown Widget - BuildETA [f=0000299] Shutdown Widget - Depth of Field Shader [f=0000299] Shutdown Widget - Modular Comm Info [f=0000299] Shutdown Widget - CameraShake [f=0000299] Shutdown Widget - Chili Economy Panel Default [f=0000299] Shutdown Widget - Chili EndGame Window [f=0000299] Shutdown Widget - Chili Nuke Warning [f=0000299] Shutdown Widget - Chili Selections & CursorTip v2 [f=0000299] Shutdown Widget - Chili Spectator Panels [f=0000299] Shutdown Widget - Context Menu [f=0000299] Shutdown Widget - Attack Warning [f=0000299] Shutdown Widget - Darkening [f=0000299] Shutdown Widget - Grab Input [f=0000299] Input grabbing is disabled! [f=0000299] Shutdown Widget - Highlight Geos [f=0000299] Shutdown Widget - Local Widgets Config [f=0000299] Shutdown Widget - Mex Placement Handler [f=0000299] Shutdown Widget - MinimapEvents [f=0000299] Shutdown Widget - Missile Silo Range [f=0000299] Shutdown Widget - Morph Finished notification [f=0000299] Shutdown Widget - Music Player [f=0000299] Shutdown Widget - Point Tracker [f=0000299] Shutdown Widget - Showeco and Grid Drawer [f=0000299] Shutdown Widget - Stereo3D [f=0000299] Shutdown Widget - Startup Info and Selector [f=0000299] Shutdown Widget - Transport AI [f=0000299] Shutdown Widget - *Apophis Intro Music* [f=0000299] Shutdown Widget - Attack AoE [f=0000299] Shutdown Widget - UnitShapes [f=0000299] Shutdown Widget - Map Edge Extension [f=0000299] Shutdown Widget - Selection Send [f=0000299] Shutdown Widget - LupsManager [f=0000299] Shutdown Widget - Newton Firezone [f=0000299] Shutdown Widget - Receive Units Indicator [f=0000299] Shutdown Widget - Chili Pro Console [f=0000299] Shutdown Widget - Chili Crude Player List [f=0000299] Shutdown Widget - Lasso Terraform GUI [f=0000299] Shutdown Widget - Chili Framework [f=0000299] Shutdown Widget - Lups [f=0000299] Shutdown Widget - Chili Core Selector [f=0000299] Shutdown Widget - Pause Screen [f=0000299] Shutdown Widget - Color Blindness Correction [f=0000299] Shutdown Widget - Layout Handler [f=0000299] Shutdown Widget - Persistent Build Height [f=0000299] Shutdown Widget - Text To Speech Control [f=0000299] End widgetHandler:Shutdown [f=0000299] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885099,0} {chunk,block}Bytes={0,0} [f=0000299] [Game::KillLua][1] dtor=0 luaGaia=56ab0930 [f=0000299] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885100,0} {chunk,block}Bytes={0,0} [f=0000299] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885100,0} {chunk,block}Bytes={0,0} [f=0000299] [Game::KillLua][2] dtor=0 luaRules=4ab63ba8 [f=0000299] Start gadgetHandler:Shutdown [f=0000299] Shutdown - StartSetup [f=0000299] Shutdown - UnitMorph [f=0000299] Shutdown - LupsNanoSpray [f=0000299] Shutdown - Missile Silo Controller [f=0000299] Shutdown - Modular Comm Info [f=0000299] Shutdown - Puppy Handler [f=0000299] Shutdown - Terrain Texture Handler [f=0000299] Shutdown - UnitCloakShield [f=0000299] End gadgetHandler:Shutdown [f=0000299] Start gadgetHandler:Shutdown [f=0000299] Shutdown - Precipitation, v0.2 [f=0000299] Shutdown - UnitMorph [f=0000299] Shutdown - Modular Comm Info [f=0000299] Shutdown - Shockwaves [f=0000299] Shutdown - Teleport Throw [f=0000299] Shutdown - UnitCloakShield [f=0000299] Shutdown - Lups Cloak FX [f=0000299] Shutdown - Lups [f=0000299] End gadgetHandler:Shutdown [f=0000299] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885142,0} {chunk,block}Bytes={0,0} [f=0000299] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32885142,0} {chunk,block}Bytes={0,0} [f=0000299] [Game::KillLua][4] dtor=0 [f=0000299] [SpringApp::Reload][3] [f=0000299] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0000299] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0000299] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19 [f=0000299] [Sound] [Sound::UpdateThread][4] ctx=3e1da3d8 dev=16f716d0 [f=0000299] [Sound] [Sound::UpdateThread][5] ctx=3e1da3d8 dev=16f716d0 [f=0000299] [Sound] [Sound::UpdateThread][6] [f=0000299] [SpringApp::Reload][4] [f=0000299] [Game::~CGame][1] [f=0000299] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0000299] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0000299] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0000299] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0000299] [Game::KillLua][4] dtor=1 [f=0000299] [Game::KillMisc][1] [f=0000299] [Game::KillMisc][2] [f=0000299] [Game::KillMisc][3] [f=0000299] [Game::KillRendering][1] [f=0000299] Statistics for RectangleOptimizer: 3% [f=0000299] [Game::KillInterface][1] [f=0000299] [Game::KillInterface][2] [f=0000299] [Game::KillSimulation][1] [f=0000299] [Game::KillSimulation][2] [f=0000299] [CCollisionHandler] dis-/continuous tests: 1488/68548495 [f=0000299] [Game::KillSimulation][3] [f=0000299] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000299] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0000299] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000299] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0000299] Statistics for RectangleOptimizer: 3% [f=0000299] Statistics for RectangleOptimizer: 3% [f=0000299] LosHandler stats: total instances=7; shared=0%; from cache=14% [f=0000299] [Game::KillSimulation][4] [f=0000299] [Game::~CGame][2] [f=0000299] [Game::~CGame][3] [f=0000299] [UDPConnection::Statistics] 146372 bytes sent in 1289 packets (113.555 bytes/packet) 36536 bytes recv'd in 986 packets (37.055 bytes/packet) {0.000x, 0.053x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent [f=0000299] [SpringApp::Reload][5] [f=0000299] [SpringApp::Reload][6] [f=0000299] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base [f=0000299] Scanning: D:\Games\Zero-K\maps [f=0000299] Scanning: D:\Games\Zero-K\games [f=0000299] Scanning: D:\Games\Zero-K\packages [f=0000299] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [f=0000299] [SpringApp::Reload][7] [f=0000299] [SpringApp::Reload][8] [f=0000299] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0000299] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0000299] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0000299] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0000299] [Sound] [Sound::InitThread][1] [f=0000299] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0000299] [Sound] [Sound::OpenLoopbackDevice] device=64ddecc0 context=1ac7c5f0 [f=0000299] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0000299] [Sound] Vendor: OpenAL Community [f=0000299] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0000299] [Sound] Renderer: OpenAL Soft [f=0000299] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0000299] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0000299] [Sound] Devices: [f=0000299] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=0000299] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0000299] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=0000299] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0000299] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0000299] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0000299] [Sound] Error: Initializing EFX failed! [f=0000299] [Sound] [Sound::UpdateThread][2] [f=0000299] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0000299] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0799e288 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=12 Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"AquariusCrossing","FileType":"MAP"} Zero-K.exe Information: 0 : starting download AquariusCrossing Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"0.78","SecondsRemaining":68,"TotalLength":18517868,"CurrentSpeed":267971} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"4.55","SecondsRemaining":21,"TotalLength":18517868,"CurrentSpeed":808278} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"8.47","SecondsRemaining":16,"TotalLength":18517868,"CurrentSpeed":1007585} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"12.47","SecondsRemaining":14,"TotalLength":18517868,"CurrentSpeed":1121924} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"15.26","SecondsRemaining":14,"TotalLength":18517868,"CurrentSpeed":1104921} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"18.36","SecondsRemaining":13,"TotalLength":18517868,"CurrentSpeed":1111919} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"21.40","SecondsRemaining":13,"TotalLength":18517868,"CurrentSpeed":1113251} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"26.98","SecondsRemaining":11,"TotalLength":18517868,"CurrentSpeed":1226756} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"30.60","SecondsRemaining":10,"TotalLength":18517868,"CurrentSpeed":1239113} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"33.60","SecondsRemaining":10,"TotalLength":18517868,"CurrentSpeed":1223203} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"38.08","SecondsRemaining":9,"TotalLength":18517868,"CurrentSpeed":1261931} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"42.95","SecondsRemaining":8,"TotalLength":18517868,"CurrentSpeed":1306581} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"47.25","SecondsRemaining":7,"TotalLength":18517868,"CurrentSpeed":1328248} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"51.08","SecondsRemaining":6,"TotalLength":18517868,"CurrentSpeed":1334114} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"55.75","SecondsRemaining":6,"TotalLength":18517868,"CurrentSpeed":1358143} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"60.57","SecondsRemaining":5,"TotalLength":18517868,"CurrentSpeed":1384197} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"64.87","SecondsRemaining":4,"TotalLength":18517868,"CurrentSpeed":1396262} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"68.30","SecondsRemaining":4,"TotalLength":18517868,"CurrentSpeed":1387198} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"71.71","SecondsRemaining":3,"TotalLength":18517868,"CurrentSpeed":1380519} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"76.27","SecondsRemaining":3,"TotalLength":18517868,"CurrentSpeed":1395833} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"78.35","SecondsRemaining":2,"TotalLength":18517868,"CurrentSpeed":1366266} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"83.45","SecondsRemaining":2,"TotalLength":18517868,"CurrentSpeed":1389769} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"86.85","SecondsRemaining":1,"TotalLength":18517868,"CurrentSpeed":1384298} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"91.60","SecondsRemaining":1,"TotalLength":18517868,"CurrentSpeed":1399541} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"95.36","SecondsRemaining":0,"TotalLength":18517868,"CurrentSpeed":1399250} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AquariusCrossing","Progress":"99.29","SecondsRemaining":0,"TotalLength":18517868,"CurrentSpeed":1401372} Zero-K.exe Information: 0 : aquariuscrossing.sd7 Completed - 17,66M Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"AquariusCrossing"} [f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base [f=-000001] Scanning: D:\Games\Zero-K\maps [f=-000001] Scanning: D:\Games\Zero-K\games [f=-000001] Scanning: D:\Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [f=-000001] Connecting to battle, Zero-K v1.6.3.2, AquariusCrossing, 104.0.1-271-g2e1a220 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 2560 [f=-000001] SetSettings Int, YResolution, 1440 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Team"} [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8457; SourcePort=0; IsHost=0; MyPlayerName=tommyknocker; MyPasswd=91dd6f856b008f23eacaae7c7ed0254a; } [f=-000001] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=1ac7c5f0 dev=64ddecc0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=1ac7c5f0 dev=64ddecc0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base [f=-000001] Scanning: D:\Games\Zero-K\maps [f=-000001] Scanning: D:\Games\Zero-K\games [f=-000001] Scanning: D:\Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=64ddecc0 context=1ac7cf30 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18" [f=-000001] [SpringApp::Reload][12] #script=146 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8457 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name tommyknocker [f=-000001] [SpringApp::Reload][13] numReloads=13 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AquariusCrossing [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.2 (archive: 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive AquariusCrossing (checksum 0xecbbdc58) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8e2dd2115a1a26f6e4c3c6130b0b4b50.sdz (checksum 0x6be28522) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Games\Zero-K\demos\20180311_163053_AquariusCrossing_104.0.1-271-g2e1a220 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 202ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 1, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (56 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 221ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 302ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1842ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 46ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 17ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 5 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Connetable was in last game but is now absent, resetting scores [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=67714559 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=2494db [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=755453b0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e491a736 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e491a736 file="cache\104dev-maintenance/paths/AquariusCrossing.pe-e491a736.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (74 MB) [f=-000001] [EstimatePathCosts] precached 10 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 160 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 305 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 450 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 600 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 745 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 895 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 1044 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 1190 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 1332 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 1479 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 1623 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 1768 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 1910 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 2052 of 2240 blocks [f=-000001] [EstimatePathCosts] precached 2194 of 2240 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=e491a736 file="cache\104dev-maintenance/paths/AquariusCrossing.pe-e491a736.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=67714559 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=2494db [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=755453b0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e491a746 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e491a746 file="cache\104dev-maintenance/paths/AquariusCrossing.pe2-e491a746.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (17 MB) [f=-000001] [EstimatePathCosts] precached 8 of 560 blocks [f=-000001] [EstimatePathCosts] precached 53 of 560 blocks [f=-000001] [EstimatePathCosts] precached 92 of 560 blocks [f=-000001] [EstimatePathCosts] precached 137 of 560 blocks [f=-000001] [EstimatePathCosts] precached 181 of 560 blocks [f=-000001] [EstimatePathCosts] precached 223 of 560 blocks [f=-000001] [EstimatePathCosts] precached 266 of 560 blocks [f=-000001] [EstimatePathCosts] precached 309 of 560 blocks [f=-000001] [EstimatePathCosts] precached 353 of 560 blocks [f=-000001] [EstimatePathCosts] precached 402 of 560 blocks [f=-000001] [EstimatePathCosts] precached 443 of 560 blocks [f=-000001] [EstimatePathCosts] precached 484 of 560 blocks [f=-000001] [EstimatePathCosts] precached 520 of 560 blocks [f=-000001] [EstimatePathCosts] precached 558 of 560 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=e491a746 file="cache\104dev-maintenance/paths/AquariusCrossing.pe2-e491a746.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (776ms, checksum 6b3fc27e) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11634,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 58 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: b24ba55a1967794dc29aa18cdb88560c [f=-000001] Connection attempt from tommyknocker [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from zenfur [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 104.0.1-271-g2e1a220 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums={0x1,0xecbbdc58}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6be28522}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]" [f=-000001] <tommyknocker> Allies: I choose: Commander 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ec112d034f0c4ac12c5f5bcc1188384304c7f1f4f6ddaf32e241a13ca211843db67bed02cca534f74377211bbe9f22e8914cfeee2f61b7e72df1768025d8a3cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d388d48b1da16624469fea318733ffcd4340f27e7b467922892735ec4c1eaeaf1c0afc5a74e96dc0209a00ead47c6e8ebbc098e2e0d9f589643bcc67dd5e65cc]" [f=-000001] <zenfur> Allies: I choose: Pikatchu pusher! [f=0000106] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000106] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000106] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000106] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000106] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000106] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000106] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000106] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000106] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000106] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000106] !transmitlobby @voice@buildUnit@reload [f=0003880] game_message: Duck is under attack [f=0004973] [Game::ClientReadNet] added new player rincewind with number 6 to team 0 [f=0004973] > SPRINGIE:User rincewind|chickenqueenlite2|4_0||False|||US [f=0005408] [liblobby] Warning: Duplicate user(mjaumjauww) added to channel (zk) [f=0005738] [liblobby] Warning: Duplicate user(Jharod) added to channel (zk) [f=0005935] [Game::ClientReadNet] added new player Jharod with number 7 to team 0 [f=0005935] > SPRINGIE:User Jharod|corpre|4_2||False||Dynasty|US [f=0006060] > <Jharod>!notify [f=0008350] Upgrade UI Debug - Upgrade Command Sent [f=0008813] game_message: Morph complete: Commander 2 lvl 1 [f=0009285] [liblobby] Warning: Duplicate user(domino) added to channel (zk) [f=0009904] game_message: Metal Extractor is under attack [f=0009976] Upgrade UI Debug - Upgrade Command Sent [f=0010325] [Game::ClientReadNet] added new player domino with number 8 to team 0 [f=0010325] > SPRINGIE:User domino|armkam|2_0||False||Federation|US [f=0011992] game_message: Morph complete: Commander 2 lvl 2 [f=0013413] game_message: Limpet is under attack [f=0013571] game_message: Limpet is under attack [f=0013721] game_message: Archer is under attack [f=0014578] game_message: Buoy is under attack [f=0016693] game_message: Grizzly is under attack [f=0016975] <zenfur> Allies: I cant fight them both [f=0016995] <zenfur> Allies: help [f=0018446] game_message: Limpet is under attack [f=0018890] game_message: Morph complete: Advanced Geothermal [f=0018933] game_message: Duck is under attack [f=0019423] <zenfur> Allies: man are you even here [f=0019469] <zenfur> Allies: use your army [f=0019715] game_message: Metal Extractor is under attack [f=0019949] <zenfur> Allies: come south [f=0019953] game_message: Metal Extractor is under attack [f=0020106] game_message: Archer is under attack [f=0020397] game_message: Lobster is under attack [f=0020662] <zenfur> thats it [f=0020759] game_message: Duck is under attack [f=0020822] <zenfur> I wont play with tommy again today [f=0021120] game_message: Giving all units of Unknown Player on team 0 to tommyknocker due to lag/AFK [f=0021121] game_message: Wind/Tidal Generator is under attack [f=0021125] tommyknocker added point: 41 units received from zenfur [f=0021125] tommyknocker added point: 3 units received from zenfur Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"771.445984","EventID":"events_22_10_2017:game_v2:unit:first_start_building:shipscout"} [f=0021271] game_message: Swift is under attack [f=0021421] game_message: Swift is under attack [f=0021574] game_message: Cutter is under attack [f=0021802] game_message: Swift is under attack [f=0021956] game_message: Swift is under attack [f=0022126] game_message: Buoy is under attack [f=0022459] game_message: Angler is under attack [f=0022709] game_message: Buoy is under attack [f=0022943] [ReloadOrRestart] Spring "D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\spring.exe" should be reloading [f=0022943] [SpringApp::Reload][1] [f=0022943] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0022943] [async=0] threads=3 tasks=217126 {sum,avg}{exec,wait}time={{0.000, -26815622328476050028060836125220840665101292242866676785630310774958815664026001957024524226156537996641530442154562194291300601671198882961745193562275840.000}, {2.000, -26815622332115009664792402142740459481825217211759474736538938187354055482959422498641302405835960976949031748990252785357107754220558817258063999526764544.000}}ms [f=0022943] thread=1 tasks=108563 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0022943] thread=2 tasks=108563 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0022943] [async=1] threads=3 tasks=1688 {sum,avg}{exec,wait}time={{0.000, -26815622322164108676204558276571012408524617592862819780142871365965252245929407252315647119134151424794341497606205385245889224452188661430222801493557248.000}, {-0.000, -0.000}}ms [f=0022943] thread=1 tasks=843 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 2.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0022943] thread=2 tasks=845 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -0.000, -26815622310495510038057201183142070683343387095107661311569764048623554191496272937923960136830790539738722194204699655468980033470659663668344503389913088.000}}ms [f=0022943] [ThreadPool::SetThreadCount][2] workers=0 [f=0022943] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=0022943] [ThreadPool::SetThreadCount][2] workers=2 [f=0022943] [Threading] Main thread CPU affinity mask set: 4092 [f=0022943] [SpringApp::Reload][2] [f=0022943] [WriteDemoFile] writing client-demo "D:\Games\Zero-K\demos\20180311_163053_AquariusCrossing_104.0.1-271-g2e1a220 maintenance.sdfz" (690009 bytes) [f=0022943] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0022943] [Game::KillLua][3] dtor=0 luaUI=3c289990 [f=0022943] Start widgetHandler:Shutdown [f=0022943] Shutdown - SaveOrderList Complete [f=0022943] Writing last game win data [f=0022943] Shutdown - SaveConfigData Complete [f=0022943] Shutdown Widget - Chili Highlight [f=0022943] Shutdown Widget - Deferred rendering [f=0022943] Shutdown Widget - EPIC Menu [f=0022943] Shutdown Widget - Custom Markers [f=0022943] Shutdown Widget - Chili Minimap [f=0022943] Shutdown Widget - Chili Widget Selector [f=0022943] Shutdown Widget - Local Team Colors [f=0022943] Shutdown Widget - Display Keys 2 [f=0022943] Shutdown Widget - Save Game Menu [f=0022943] Shutdown Widget - HealthBars [f=0022943] Shutdown Widget - Noises [f=0022943] Shutdown Widget - Unit Icons [f=0022943] Shutdown Widget - Win Counter [f=0022943] Shutdown Widget - BuildETA [f=0022943] Shutdown Widget - Depth of Field Shader [f=0022943] Shutdown Widget - Modular Comm Info [f=0022943] Shutdown Widget - CameraShake [f=0022943] Shutdown Widget - Chili Economy Panel Default [f=0022943] Shutdown Widget - Chili EndGame Window [f=0022943] Shutdown Widget - Chili Nuke Warning [f=0022943] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022943] Shutdown Widget - Chili Spectator Panels [f=0022943] Shutdown Widget - Context Menu [f=0022943] Shutdown Widget - Attack Warning [f=0022943] Shutdown Widget - Darkening [f=0022943] Shutdown Widget - Grab Input [f=0022943] Input grabbing is disabled! [f=0022943] Shutdown Widget - Highlight Geos [f=0022943] Shutdown Widget - Local Widgets Config [f=0022943] Shutdown Widget - Mex Placement Handler [f=0022943] Shutdown Widget - MinimapEvents [f=0022943] Shutdown Widget - Missile Silo Range [f=0022943] Shutdown Widget - Morph Finished notification [f=0022943] Shutdown Widget - Music Player [f=0022943] Shutdown Widget - Point Tracker [f=0022943] Shutdown Widget - Showeco and Grid Drawer [f=0022943] Shutdown Widget - Stereo3D [f=0022943] Shutdown Widget - Startup Info and Selector [f=0022943] Shutdown Widget - Transport AI [f=0022943] Shutdown Widget - Attack AoE [f=0022943] Shutdown Widget - UnitShapes [f=0022943] Shutdown Widget - Map Edge Extension [f=0022943] Shutdown Widget - Selection Send [f=0022943] Shutdown Widget - LupsManager [f=0022943] Shutdown Widget - Newton Firezone [f=0022943] Shutdown Widget - Receive Units Indicator [f=0022943] Shutdown Widget - Chili Pro Console [f=0022943] Shutdown Widget - Chili Crude Player List [f=0022943] Shutdown Widget - Lasso Terraform GUI [f=0022943] Shutdown Widget - Chili Framework [f=0022943] Shutdown Widget - Lups [f=0022943] Shutdown Widget - Chili Core Selector [f=0022943] Shutdown Widget - Pause Screen [f=0022943] Shutdown Widget - Color Blindness Correction [f=0022943] Shutdown Widget - Layout Handler [f=0022943] Shutdown Widget - Persistent Build Height [f=0022943] Shutdown Widget - Text To Speech Control [f=0022943] End widgetHandler:Shutdown [f=0022943] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,105247958,0} {chunk,block}Bytes={0,0} [f=0022943] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0022943] [Game::KillLua][2] dtor=0 luaRules=4ab658b8 [f=0022943] Start gadgetHandler:Shutdown [f=0022943] Shutdown - StartSetup [f=0022943] Shutdown - UnitMorph [f=0022943] Shutdown - LupsNanoSpray [f=0022943] Shutdown - Missile Silo Controller [f=0022943] Shutdown - Modular Comm Info [f=0022943] Shutdown - Puppy Handler [f=0022943] Shutdown - Terrain Texture Handler [f=0022943] Shutdown - UnitCloakShield [f=0022943] End gadgetHandler:Shutdown [f=0022943] Start gadgetHandler:Shutdown [f=0022943] Shutdown - UnitMorph [f=0022943] Shutdown - Modular Comm Info [f=0022943] Shutdown - Shockwaves [f=0022943] Shutdown - Teleport Throw [f=0022943] Shutdown - UnitCloakShield [f=0022943] Shutdown - Lups Cloak FX [f=0022943] Shutdown - Lups [f=0022943] End gadgetHandler:Shutdown [f=0022943] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,105247989,0} {chunk,block}Bytes={0,0} [f=0022943] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,105247989,0} {chunk,block}Bytes={0,0} [f=0022943] [Game::KillLua][4] dtor=0 [f=0022943] [SpringApp::Reload][3] [f=0022943] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0022943] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0022943] [Sound] [Sound::UpdateThread][3] #sources=32 #items=68 [f=0022943] [Sound] [Sound::UpdateThread][4] ctx=1ac7cf30 dev=64ddecc0 [f=0022943] [Sound] [Sound::UpdateThread][5] ctx=1ac7cf30 dev=64ddecc0 [f=0022943] [Sound] [Sound::UpdateThread][6] [f=0022943] [SpringApp::Reload][4] [f=0022943] [Game::~CGame][1] [f=0022943] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0022943] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0022943] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0022943] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0022943] [Game::KillLua][4] dtor=1 [f=0022943] [Game::KillMisc][1] [f=0022943] [Game::KillMisc][2] [f=0022943] [Game::KillMisc][3] [f=0022943] [Game::KillRendering][1] [f=0022943] Statistics for RectangleOptimizer: 3% [f=0022943] [Game::KillInterface][1] [f=0022943] [Game::KillInterface][2] [f=0022943] [Game::KillSimulation][1] [f=0022943] [Game::KillSimulation][2] [f=0022943] [CCollisionHandler] dis-/continuous tests: 1488/85385527 [f=0022943] [Game::KillSimulation][3] [f=0022943] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022943] [~CPathCache(28x20)] cacheHits=733 hitPercentage=47% numHashColls=0 maxCacheSize=32 [f=0022943] [~CPathCache(56x40)] cacheHits=3 hitPercentage=11% numHashColls=0 maxCacheSize=2 [f=0022943] [~CPathCache(56x40)] cacheHits=1099 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022943] Statistics for RectangleOptimizer: 3% [f=0022943] Statistics for RectangleOptimizer: 3% [f=0022943] LosHandler stats: total instances=104903; shared=1%; from cache=31% [f=0022943] [Game::KillSimulation][4] [f=0022943] [Game::~CGame][2] [f=0022943] [Game::~CGame][3] [f=0022943] [UDPConnection::Statistics] 464895 bytes sent in 10584 packets (43.924 bytes/packet) 429901 bytes recv'd in 13167 packets (32.650 bytes/packet) {0.000x, 0.137x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent [f=0022943] [SpringApp::Reload][5] [f=0022943] [SpringApp::Reload][6] [f=0022943] Scanning: D:\Games\Zero-K\engine\win32\104.0.1-271-g2e1a220\base [f=0022943] Scanning: D:\Games\Zero-K\maps [f=0022943] Scanning: D:\Games\Zero-K\games [f=0022943] Scanning: D:\Games\Zero-K\packages [f=0022943] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [f=0022943] [SpringApp::Reload][7] [f=0022943] [SpringApp::Reload][8] [f=0022943] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0022943] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0022943] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0022943] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0022943] [Sound] [Sound::InitThread][1] [f=0022943] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0022943] [Sound] [Sound::OpenLoopbackDevice] device=64ddecc0 context=640b55f0 [f=0022943] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0022943] [Sound] Vendor: OpenAL Community [f=0022943] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0022943] [Sound] Renderer: OpenAL Soft [f=0022943] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0022943] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0022943] [Sound] Devices: [f=0022943] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=0022943] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0022943] [Sound] [PL2783Q (NVIDIA High Definition Audio)] [f=0022943] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0022943] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0022943] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0022943] [Sound] Error: Initializing EFX failed! [f=0022943] [Sound] [Sound::UpdateThread][2] [f=0022943] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0022943] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.18" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0799e288 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=14 [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=640b55f0 dev=64ddecc0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=640b55f0 dev=64ddecc0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1227807984,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=0716c288 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8457 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fd5110 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
Map error, but truncated.