ZeroK-RTS / CrashReports

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Spring Desync [104.0.1-1544-ge1f249f] #37350

Open Chobbyla opened 3 years ago

Chobbyla commented 3 years ago

Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
[f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: FeatureDamaged
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_torpedo_stay_underwater.lua  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 1
[f=-000001] Tallstrength was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Deferred Rendering (gfx_deferred_rendering.lua) requires  AllowDeferredMapRendering and AllowDeferredModelRendering to be enabled in springsettings.cfg!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Mex Placement Initialised with 18 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a
[f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache\104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (30 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 249 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 316 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 451 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 522 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 588 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 661 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 726 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 792 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 856 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 923 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 987 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-ce9e488a"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=ce9e488a file="cache\104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-ce9e488a"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a
[f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache\104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (12 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 27 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 49 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 92 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 122 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 170 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 189 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 205 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 227 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 245 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-ce9e489a"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=ce9e489a file="cache\104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-ce9e489a"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (464ms, checksum 5a3443ee)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11412,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1610526720,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: dcaffe5f7cd4b4501339d1ea4596f592
[f=-000001] Connection attempt from Levitime
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from TheArtificer
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Athorgo
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[Game::Load][lua{Rules,Gaia}={00000001056e0d80,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[Game::Load][lua{Rules,Gaia}={000000005b1da840,0000000000000000}]"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Game::Load][lua{Rules,Gaia}={0000000068a79030,0000000000000000}]"
[f=-000001] <Athorgo> Allies: I choose: Hylat!
[f=0005790] Jumpbot Factory: self-destruct in 5s
[f=0005820] Jumpbot Factory: self-destruct in 4s
[f=0005850] Jumpbot Factory: self-destruct in 3s
[f=0005880] Jumpbot Factory: self-destruct in 2s
[f=0005910] Jumpbot Factory: self-destruct in 1s
[f=0007573] game_message: Puppy is under attack
[f=0010233] game_message: Picket is under attack
[f=0012023] game_message: Knight is under attack
[f=0012220] SendLuaMenuMsg showLobby
[f=0012220] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0012220] Input grabbing is disabled!
[f=0012220] TotalHideLobbyInterface, false
[f=0012220] [liblobby] Warning: Duplicate user(WaterWitch) added to channel (zk)
[f=0012220] [liblobby] Warning: Duplicate user(NT) added to channel (zk)
[f=0012220] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0012220] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0012220] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0012220] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0012220] [liblobby] Warning: Duplicate user(NotSdnksaj32) added to channel (zk)
[f=0012225] [liblobby] Warning: Duplicate user(AsseptSneakyDoiDoi) added to channel (zk)
[f=0012225] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 841
[f=0012225] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 841
[f=0012225] [liblobby] Warning: Duplicate user(Whostyn) added to channel (zk)
[f=0012226] [liblobby] Warning: Duplicate user(niktu) added to channel (zk)
[f=0012226] [liblobby] Warning: Duplicate user(AlterzeroZ) added to channel (zk)
[f=0012290] Input grabbing is enabled!
[f=0012290] TotalHideLobbyInterface, true
[f=0012326] game_message: Solar Collector is under attack
[f=0013343] game_message: Solar Collector is under attack
[f=0013876] game_message: Solar Collector is under attack
[f=0014795] game_message: Glaive is under attack
[f=0014947] game_message: Glaive is under attack
[f=0015097] game_message: Glaive is under attack
[f=0015351] game_message: Wind/Tidal Generator is under attack
[f=0015506] game_message: Wind/Tidal Generator is under attack
[f=0015712] game_message: Athorgo has been destroyed!
[f=0015712] game_message: Team TheArtificer wins!
[f=0015712] Submitting stats
[f=0015712] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0015720] <Easy Facing> Spectator mode. Widget removed.
[f=0015720] <autoquit> Autoquit canceled.
[f=0015730] <Ghost Site> Spectator mode. Widget removed.
[f=0015971] Player TheArtificer left the game:  normal quit
[f=0015996] No clients connected, shutting down server
[f=0015996] Server shutdown
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1610526720,"state":"In  battle lobby"}
[f=0015996] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=0015996] [SpringApp::Reload][1]
[f=0015996] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0015996]     [async=0] threads=3 tasks=73390 {sum,avg}{exec,wait}time={{2413.160, 0.033}, {5977.331, 0.081}}ms
[f=0015996]         thread=1 tasks=36695 {sum,min,max,avg}{exec,wait}time={{1475.158, 0.000, 385.968, 0.040}, {1104.519, 0.000, 1.999, 0.030}}ms
[f=0015996]         thread=2 tasks=36695 {sum,min,max,avg}{exec,wait}time={{938.002, 0.000, 333.145, 0.026}, {4872.812, 0.000, 14.960, 0.133}}ms
[f=0015996]     [async=1] threads=3 tasks=660 {sum,avg}{exec,wait}time={{3918.134, 5.937}, {252038.953, 381.877}}ms
[f=0015996]         thread=1 tasks=327 {sum,min,max,avg}{exec,wait}time={{1941.238, 0.000, 275.117, 5.937}, {124848.172, 0.000, 1630.941, 381.799}}ms
[f=0015996]         thread=2 tasks=333 {sum,min,max,avg}{exec,wait}time={{1976.896, 0.000, 384.845, 5.937}, {127190.797, 0.000, 1651.886, 381.954}}ms
[f=0015996] [ThreadPool::SetThreadCount][2] workers=0
[f=0015996] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0015996] [ThreadPool::SetThreadCount][2] workers=2
[f=0015996] [Threading] Main thread CPU affinity mask set: 252
[f=0015996] [SpringApp::Reload][2]
[f=0015996] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20210113_033123_Calayo2_104.0.1-1544-ge1f249f maintenance.sdfz" (392118 bytes)
[f=0015996] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0015996] [Game::KillLua][3] dtor=0 luaUI=00000000e1314520
[f=0015996] Start widgetHandler:Shutdown
[f=0015996] Shutdown - SaveOrderList Complete
[f=0015996] Writing last game win data
[f=0015996] Shutdown - SaveConfigData Complete
[f=0015996] Shutdown Widget - Chili Highlight
[f=0015996] Shutdown Widget - Save/Load API
[f=0015996] Shutdown Widget - Draw After Chili
[f=0015996] Shutdown Widget - EPIC Menu
[f=0015996] Shutdown Widget - Chili Minimap
[f=0015996] Shutdown Widget - Chili Widget Selector
[f=0015996] Shutdown Widget - Depth of Field Shader
[f=0015996] Shutdown Widget - Local Team Colors
[f=0015996] Shutdown Widget - Display Keys 2
[f=0015996] Shutdown Widget - Save Game Menu
[f=0015996] Shutdown Widget - HealthBars
[f=0015996] Shutdown Widget - Noises
[f=0015996] Shutdown Widget - Unit Icons
[f=0015996] Shutdown Widget - Win Counter
[f=0015996] Shutdown Widget - BuildETA
[f=0015996] Shutdown Widget - Modular Comm Info
[f=0015996] Shutdown Widget - Transport AI
[f=0015996] Shutdown Widget - Startup Info and Selector
[f=0015996] Shutdown Widget - CameraShake
[f=0015996] Shutdown Widget - Chili Economy Panel Default
[f=0015996] Shutdown Widget - Chili EndGame Window
[f=0015996] Shutdown Widget - Chili Nuke Warning
[f=0015996] Shutdown Widget - Chili Selections & CursorTip v2
[f=0015996] Shutdown Widget - Chili Spectator Panels
[f=0015996] Shutdown Widget - Context Menu
[f=0015996] Shutdown Widget - Darkening
[f=0015996] Shutdown Widget - Defense Range Zero-K
[f=0015996] Shutdown Widget - Grab Input
[f=0015996] Input grabbing is disabled!
[f=0015996] Shutdown Widget - Highlight Geos
[f=0015996] Shutdown Widget - Local Widgets Config
[f=0015996] Shutdown Widget - MetalFeatures (new)
[f=0015996] Shutdown Widget - MinimapEvents
[f=0015996] Shutdown Widget - Missile Silo Range
[f=0015996] Shutdown Widget - Music Player v2
[f=0015996] Shutdown Widget - Outline Shader
[f=0015996] Shutdown Widget - Point Tracker
[f=0015996] Shutdown Widget - Showeco and Grid Drawer
[f=0015996] Shutdown Widget - State Reverse and Latency
[f=0015996] Shutdown Widget - Stereo3D
[f=0015996] Shutdown Widget - Attack AoE
[f=0015996] Shutdown Widget - UnitShapes
[f=0015996] Shutdown Widget - Map Edge Extension
[f=0015996] Shutdown Widget - Selection Send
[f=0015996] Shutdown Widget - LupsManager
[f=0015996] Shutdown Widget - Newton Firezone
[f=0015996] Shutdown Widget - Chili Pro Console
[f=0015996] Shutdown Widget - Lasso Terraform GUI
[f=0015996] Shutdown Widget - Chili Framework
[f=0015996] Shutdown Widget - Lups
[f=0015996] Shutdown Widget - Chili Core Selector
[f=0015996] Shutdown Widget - Custom Markers
[f=0015996] Shutdown Widget - Mex Placement Handler
[f=0015996] Shutdown Widget - Select Keys
[f=0015996] Shutdown Widget - Pause Screen
[f=0015996] Shutdown Widget - Color Blindness Correction
[f=0015996] Shutdown Widget - Layout Handler
[f=0015996] Shutdown Widget - Persistent Build Height
[f=0015996] Shutdown Widget - Text To Speech Control
[f=0015996] End widgetHandler:Shutdown
[f=0015996] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,38626319,0} {chunk,block}Bytes={0,0}
[f=0015996] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0015996] [Game::KillLua][2] dtor=0 luaRules=0000000068a79030
[f=0015996] Start gadgetHandler:Shutdown
[f=0015996] Shutdown - StartSetup
[f=0015996] Shutdown - UnitMorph
[f=0015996] Shutdown - Carrier Drones
[f=0015996] Shutdown - LupsNanoSpray
[f=0015996] Shutdown - Missile Silo Controller
[f=0015996] Shutdown - Modular Comm Info
[f=0015996] Shutdown - Terrain Texture Handler
[f=0015996] Shutdown - UnitCloakShield
[f=0015996] Shutdown - Starlight Handler
[f=0015996] End gadgetHandler:Shutdown
[f=0015996] Start gadgetHandler:Shutdown
[f=0015996] Shutdown - Save/Load
[f=0015996] Shutdown - Teleport Throw
[f=0015996] Shutdown - UnitMorph
[f=0015996] Shutdown - Modular Comm Info
[f=0015996] Shutdown - Retreat Command
[f=0015996] Shutdown - Shockwaves
[f=0015996] Shutdown - CustomUnitShaders
[f=0015996] Shutdown - UnitCloakShield
[f=0015996] Shutdown - Lups Cloak FX
[f=0015996] Shutdown - Lups
[f=0015996] Shutdown - Lups Shield
[f=0015996] End gadgetHandler:Shutdown
[f=0015996] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,38626405,0} {chunk,block}Bytes={0,0}
[f=0015996] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,38626405,0} {chunk,block}Bytes={0,0}
[f=0015996] [Game::KillLua][4] dtor=0
[f=0015996] [SpringApp::Reload][3]
[f=0015996] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0015996] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0015996] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[f=0015996] [Sound] [Sound::UpdateThread][4] ctx=00000000684e5ba0 dev=00000000673a2830
[f=0015996] [Sound] [Sound::UpdateThread][5] ctx=00000000684e5ba0 dev=00000000673a2830
[f=0015996] [Sound] [Sound::Cleanup][alcDestroyContext(00000000684e5ba0)]
[f=0015996] [Sound] [Sound::Cleanup][alcCloseDevice(00000000673a2830)]
[f=0015996] [Sound] [Sound::UpdateThread][6]
[f=0015996] [SpringApp::Reload][4]
[f=0015996] [Game::~CGame][1]
[f=0015996] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0015996] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0015996] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0015996] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0015996] [Game::KillLua][4] dtor=1
[f=0015996] [Game::KillMisc][1]
[f=0015996] [Game::KillMisc][2]
[f=0015996] [Game::KillMisc][3]
[f=0015996] [Game::KillRendering][1]
[f=0015996] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0015996] [3DOParser::Kill] allocated 171 pieces
[f=0015996] [S3OParser::Kill] allocated 3331 pieces
[f=0015996] [AssParser::Kill] allocated 433 pieces
[f=0015996] [Game::KillInterface][1]
[f=0015996] [Game::KillInterface][2]
[f=0015996] [Game::KillSimulation][1]
[f=0015996] [Game::KillSimulation][2]
[f=0015996] [CCollisionHandler] dis-/continuous tests: 0/3434316
[f=0015996] [Game::KillSimulation][3]
[f=0015996] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0015996] [~CPathCache(16x16)] cacheHits=12 hitPercentage=15% numHashColls=0 maxCacheSize=11
[f=0015996] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0015996] [~CPathCache(32x32)] cacheHits=1760 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0015996] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0015996] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0015996] [LosHandler::Kill] raycast instance cache-{hits,misses}={3201,8529}; shared=5%; cached=23%
[f=0015996] [Game::KillSimulation][4]
[f=0015996] [CommonDefHandler::KillStatic] 3172 sound-set data items added
[f=0015996] [Game::~CGame][2]
[f=0015996] [Game::~CGame][3]
[f=0015996] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    752168 bytes sent   in 15269 packets (49.261 bytes/packet)
    642562 bytes recv'd in 15110 packets (42.526 bytes/packet)
    {0.163x, 0.141x} relative protocol overhead {up, down}
    15109 incoming chunks dropped, 16558 outgoing chunks resent
    13578 incoming chunks processed

[f=0015996] [SpringApp::Reload][5]
[f=0015996] [SpringApp::Reload][6]
[f=0015996] [VFS] [SpringVFS::UnMapArchives<this=0000000047cae880>(reload=1)] (#mod=7811 #map=4 #menu=2669)
[f=0015996] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=0015996] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0015996] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0015996] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0015996] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[f=0015996] [SpringApp::Reload][7]
[f=0015996] [SpringApp::Reload][8]
[f=0015996] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0015996] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0015996] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0015996] [Sound] [Sound::InitThread][1]
[f=0015996] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0015996] [Sound] [Sound::OpenOpenALDevice] device=00000000673a2830 context=00000000e5c3d9e0
[f=0015996] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0015996] [Sound]   Vendor:         OpenAL Community
[f=0015996] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0015996] [Sound]   Renderer:       OpenAL Soft
[f=0015996] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0015996] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0015996] [Sound]   Devices:
[f=0015996] [Sound]     [Headphones (Xbox Controller)]
[f=0015996] [Sound]     [Headphones (Xbox Controller)]
[f=0015996] [Sound]     [Speakers / Headphones (Realtek Audio)]
[f=0015996] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0015996] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0015996] [Sound]   EFX Enabled: yes
[f=0015996] [Sound] [Sound::UpdateThread][2]
[f=0015996] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0015996] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.12.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Chobby v1.8.12.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000000047e88da0
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.08
[f=-000001] [SpringApp::Reload][13] reloadCount=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(jwdegames) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(RP_Reese) added to channel (zk)
[f=-000001] entry.AwardKey, reclaim, LuaMenu/configs/gameConfig/zk/awards/trophy_reclaim.png, Spoils of War
[f=-000001] entry.AwardKey, ouch, LuaMenu/configs/gameConfig/zk/awards/trophy_ouch.png, Big Purple Heart
[f=-000001] entry.AwardKey, slow, LuaMenu/configs/gameConfig/zk/awards/trophy_slow.png, Traffic Cop
[f=-000001] entry.AwardKey, navy, LuaMenu/configs/gameConfig/zk/awards/trophy_navy.png, Fleet Admiral
[f=-000001] entry.AwardKey, pwn, LuaMenu/configs/gameConfig/zk/awards/trophy_pwn.png, Complete Annihilation
[f=-000001] entry.AwardKey, vet, LuaMenu/configs/gameConfig/zk/awards/trophy_vet.png, Decorated Veteran
[f=-000001] entry.AwardKey, mexkill, LuaMenu/configs/gameConfig/zk/awards/trophy_mexkill.png, Loot & Pillage
[f=-000001] entry.AwardKey, share, LuaMenu/configs/gameConfig/zk/awards/trophy_share.png, Share Bear
[f=-000001] entry.AwardKey, fire, LuaMenu/configs/gameConfig/zk/awards/trophy_fire.png, Master Grill-Chef
[f=-000001] entry.AwardKey, mex, LuaMenu/configs/gameConfig/zk/awards/trophy_mex.png, Mineral Prospector
[f=-000001] entry.AwardKey, terra, LuaMenu/configs/gameConfig/zk/awards/trophy_terra.png, Legendary Landscaper
[f=-000001] entry.AwardKey, shell, LuaMenu/configs/gameConfig/zk/awards/trophy_shell.png, Turtle Shell
[f=-000001] entry.AwardKey, cap, LuaMenu/configs/gameConfig/zk/awards/trophy_cap.png, Master of Puppets
[f=-000001] entry.AwardKey, kam, LuaMenu/configs/gameConfig/zk/awards/trophy_kam.png, Kamikaze Award
[f=-000001] entry.AwardKey, emp, LuaMenu/configs/gameConfig/zk/awards/trophy_emp.png, EMP Wizard
[f=-000001] entry.AwardKey, sweeper, LuaMenu/configs/gameConfig/zk/awards/trophy_sweeper.png, Land Sweeper
[f=-000001] entry.AwardKey, comm, LuaMenu/configs/gameConfig/zk/awards/trophy_comm.png, Master and Commander
[f=-000001] entry.AwardKey, rezz, LuaMenu/configs/gameConfig/zk/awards/trophy_rezz.png, Vile Necromancer
[f=-000001] entry.AwardKey, air, LuaMenu/configs/gameConfig/zk/awards/trophy_air.png, Airforce General
[f=-000001] entry.AwardKey, nux, LuaMenu/configs/gameConfig/zk/awards/trophy_nux.png, Apocalyptic Achievement Award
[f=-000001] entry.AwardKey, friend, LuaMenu/configs/gameConfig/zk/awards/trophy_friend.png, Friendly Fire Award
[f=-000001] [liblobby] Warning: Duplicate user(zhaohaipeng113) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ymirrin) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Sabre8) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.8.12.1, TandemCraters, 104.0.1-1544-ge1f249f
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 2
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=198.27.68.168;
    HostPort=8470;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=Athorgo;
    MyPasswd=b76c6f36af7f48beb1fca6cf6168e2c6;
}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In  battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {1.828, 0.914}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.914, 0.914, 0.914, 0.914}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.914, 0.914, 0.914, 0.914}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000e5c3d9e0 dev=00000000673a2830
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000e5c3d9e0 dev=00000000673a2830
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000e5c3d9e0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000673a2830)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0000000047cae880>(reload=1)] (#mod=0 #map=0 #menu=2669)
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000673a2830 context=00000000e5c3b0a0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Headphones (Xbox Controller)]
[f=-000001] [Sound]     [Headphones (Xbox Controller)]
[f=-000001] [Sound]     [Speakers / Headphones (Realtek Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.12.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Chobby v1.8.12.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=142
[f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8470
[f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8470
[f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8470 using name Athorgo
[f=-000001] [SpringApp::Reload][13] reloadCount=3

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TandemCraters" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="TandemCraters", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.8.12.1" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] Warning: [PreGame::GameDataReceived] Archive TandemCraters (checksum 6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20210113_034354_TandemCraters_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 1), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (64 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 245ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 309ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 350 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock1" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock1a" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock2" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock2a" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock3" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock3a" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock4" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock4a" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock4a" (only "treetype" and "geovent" are recognized)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
[f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: FeatureDamaged
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_torpedo_stay_underwater.lua  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 844
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Deferred Rendering (gfx_deferred_rendering.lua) requires  AllowDeferredMapRendering and AllowDeferredModelRendering to be enabled in springsettings.cfg!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Mex Placement Initialised with 34 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ffb0051
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1fa2344
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1fa2344 file="cache\104dev-maintenance/paths/TandemCraters.pe-1fa2344.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ffb0051
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1fa2354
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1fa2354 file="cache\104dev-maintenance/paths/TandemCraters.pe2-1fa2354.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum f6930ccc)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11292,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1610527488,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: cbb2fe5f7d25a6ef1b0cd79e017610c6
[f=-000001] Connection attempt from Levitime
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from TheArtificer
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Athorgo
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2d098432b8db3d163c8b837f0807c73b7a66a2b21b531dca6dc1930faa39e6faa254784a896681c703a315f9f41838be0a3e2d90994338d759f387ae541549c4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2d098432b8db3d163c8b837f0807c73b7a66a2b21b531dca6dc1930faa39e6faa254784a896681c703a315f9f41838be0a3e2d90994338d759f387ae541549c4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c989889a8c9ac519628a77a089f1f0e76b68be5e72b41d549c27bf0795668995494d1d9ebaab15ea235ffe2cd9d080879fc4620e119a9985447f473b50427994]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[Game::Load][lua{Rules,Gaia}={00000000597ae220,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c989889a8c9ac519628a77a089f1f0e76b68be5e72b41d549c27bf0795668995494d1d9ebaab15ea235ffe2cd9d080879fc4620e119a9985447f473b50427994]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[Game::Load][lua{Rules,Gaia}={00000000f145e070,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2d098432b8db3d163c8b837f0807c73b7a66a2b21b531dca6dc1930faa39e6faa254784a896681c703a315f9f41838be0a3e2d90994338d759f387ae541549c4]"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c989889a8c9ac519628a77a089f1f0e76b68be5e72b41d549c27bf0795668995494d1d9ebaab15ea235ffe2cd9d080879fc4620e119a9985447f473b50427994]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Game::Load][lua{Rules,Gaia}={00000000e122ae80,0000000000000000}]"
[f=-000001] <Athorgo> Allies: I choose: Hylat!
[f=0001094] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 845
[f=0002311] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 846
[f=0003941] game_message: Picket is under attack
[f=0004470] game_message: Engineer Commander is under attack
[f=0005568] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 847
[f=0009491] game_message: Duck is under attack
[f=0009641] game_message: Duck is under attack
[f=0009792] game_message: Archer is under attack
[f=0009942] game_message: Archer is under attack
[f=0011776] game_message: Scallop is under attack
[f=0011928] game_message: Scallop is under attack
[f=0012275] game_message: Metal Extractor is under attack
[f=0014344] game_message: Metal Extractor is under attack
[f=0014963] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 848
[f=0015274] game_message: Solar Collector is under attack
[f=0017115] game_message: Morph complete: Hylat lvl 1 -> Hylat lvl 2
[f=0017842] game_message: Bulkhead is under attack
[f=0018436] game_message: Archer is under attack
[f=0018588] game_message: Archer is under attack
[f=0018746] game_message: Metal Extractor is under attack
[f=0019675] game_message: Buoy is under attack
[f=0022852] game_message: Grizzly is under attack
[f=0023038] game_message: Conch is under attack
[f=0023188] game_message: Conch is under attack
[f=0023624] game_message: Buoy is under attack
[f=0024617] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 850
[f=0024687] game_message: Duck is under attack
[f=0024853] game_message: Duck is under attack
[f=0025068] game_message: Duck is under attack
[f=0026338] game_message: Duck is under attack
[f=0027515] Warning: [BufferedArchive::GetFile(fid=6217)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0027515] [Sound] Error: [LoadWAV(sounds/weapon/laser/small_laser_fire2.wav)] invalid header
[f=0027515] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/weapon/laser/small_laser_fire2.wav"
[f=0027521] game_message: Conch is under attack
[f=0027732] game_message: Metal Extractor is under attack
[f=0028978] Warning: [BufferedArchive::GetFile(fid=3075)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0028978] Error: [BMP::Load] invalid bitmap "LuaUI/Images/Commands/Bold/bomb.png" (loaded=0)
[f=0028978] Warning: Couldn't find texture "LuaUI/Images/Commands/Bold/bomb.png"!
[f=0029220] game_message: Bulkhead is under attack
[f=0029401] game_message: Bulkhead is under attack
[f=0029628] game_message: Buoy is under attack
[f=0030074] game_message: Metal Extractor is under attack
[f=0030467] game_message: Bulkhead is under attack
[f=0030632] game_message: Bulkhead is under attack
[f=0031245] game_message: Bulkhead is under attack
[f=0031396] game_message: Bulkhead is under attack
[f=0031546] game_message: Bulkhead is under attack
[f=0031948] game_message: Bulkhead is under attack
[f=0032187] game_message: Bulkhead is under attack
[f=0032703] Warning: [BufferedArchive::GetFile(fid=5956)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0032703] [Sound] Error: [LoadWAV(sounds/explosion/mini_nuke.wav)] invalid header
[f=0032703] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/explosion/mini_nuke.wav"
[f=0032846] Warning: [BufferedArchive::GetFile(fid=6249)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0032846] [Sound] Error: [LoadWAV(sounds/weapon/missile/missile_fire7.wav)] invalid header
[f=0032846] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/weapon/missile/missile_fire7.wav"
[f=0032994] game_message: Engineer Commander is under attack
[f=0033196] game_message: Engineer Commander is under attack
[f=0033346] game_message: Engineer Commander is under attack
[f=0033556] game_message: Engineer Commander is under attack
[f=0034315] game_message: Blastwing is under attack
[f=0034315] Warning: [BufferedArchive::GetFile(fid=6212)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0034315] [Sound] Error: [LoadWAV(sounds/weapon/laser/pulse_laser2.wav)] invalid header
[f=0034315] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/weapon/laser/pulse_laser2.wav"
[f=0034466] game_message: Blastwing is under attack
[f=0034620] game_message: Blastwing is under attack
[f=0034936] game_message: Krow is under attack
[f=0036165] Warning: [BufferedArchive::GetFile(fid=5164)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0036166] Warning: [BufferedArchive::GetFile(fid=599)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0036166] Error: [BMP::Load] invalid bitmap "bitmaps/tracks/stdtank.bmp" (loaded=0)
[f=0036166] Warning: Could not load track decal from file bitmaps/tracks/stdtank.bmp
[f=0036166] Error: could not load model "gatorwreck.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/gatorwreck.s3o)
[f=0036179] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "gatorwreck.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/gatorwreck.s3o)"
[f=0036469] Warning: [BufferedArchive::GetFile(fid=4914)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0036470] Error: could not load model "behethud_dead.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/behethud_dead.s3o)
[f=0036483] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "behethud_dead.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/behethud_dead.s3o)"
[f=0036694] Warning: [BufferedArchive::GetFile(fid=3259)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0036694] Error: [BMP::Load] invalid bitmap "LuaUI/Images/dynamic_comm_menu/cross.png" (loaded=0)
[f=0036694] Warning: Couldn't find texture "LuaUI/Images/dynamic_comm_menu/cross.png"!
[f=0037228] Warning: [BufferedArchive::GetFile(fid=7402)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0037228] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/staticshield_aoplane.dds"
[f=0037229] Warning: [BufferedArchive::GetFile(fid=5398)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0037230] Error: could not load model "shield_dead.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/shield_dead.s3o)
[f=0037243] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "shield_dead.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/shield_dead.s3o)"
[f=0037639] Warning: [BufferedArchive::GetFile(fid=5008)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0037640] Error: could not load model "conbot_dead.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/conbot_dead.s3o)
[f=0037652] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "conbot_dead.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/conbot_dead.s3o)"
[f=0039135] game_message: Buoy is under attack
[f=0039349] game_message: Morph complete: Hylat lvl 2 -> Hylat lvl 3
[f=0039839] Sync error for Levitime in frame 39833 (got 5ddfe9ac, correct is b62b83a)
[f=0040240] Sync error for Athorgo in frame 40234 (got f65995f6, correct is 30a27e7b)
[f=0040641] Sync error for Levitime in frame 40635 (got 5c7bd694, correct is 8837761)
[f=0041042] Sync error for Athorgo in frame 41036 (got b02353b7, correct is 5963c3b4)
[f=0041442] Sync error for Levitime in frame 41437 (got 338c0e6d, correct is 9fa6034c)
[f=0041442] Sync error for Levitime in frame 41436 (got f719e37c, correct is e70a9dd1)
[f=0041786] game_message: Bulkhead is under attack
[f=0041843] Sync error for Levitime in frame 41837 (got b0055fac, correct is 1ac58155)
[f=0041905] Warning: [BufferedArchive::GetFile(fid=5212)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0041906] Error: could not load model "leveler_d.dae" (reason: [AssimpParser] Model Import: Invalid parameters passed to ReadFileFromMemory())
[f=0041911] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "leveler_d.dae" (reason: [AssimpParser] Model Import: Invalid parameters passed to ReadFileFromMemory())"
[f=0041976] Warning: [BufferedArchive::GetFile(fid=4896)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0041977] Error: could not load model "banshee_dead.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/banshee_dead.s3o)
[f=0041982] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "banshee_dead.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/banshee_dead.s3o)"
[f=0042063] game_message: Archer is under attack
[f=0042244] Sync error for Levitime in frame 42238 (got 1f771bb2, correct is f730e7b)
[f=0042311] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 851
[f=0042425] game_message: Buoy is under attack
[f=0042556] Warning: [BufferedArchive::GetFile(fid=6053)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0042556] [Sound] Error: [LoadWAV(sounds/reply/gunship_select.wav)] invalid header
[f=0042556] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/reply/gunship_select.wav"
[f=0042645] Sync error for Levitime in frame 42639 (got 9bff2de8, correct is 75ae38e2)
[f=0042731] game_message: Buoy is under attack
[f=0042985] Warning: [BufferedArchive::GetFile(fid=6141)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0042985] [Sound] Error: [LoadWAV(sounds/weapon/cannon/outlaw_gun.wav)] invalid header
[f=0042985] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/weapon/cannon/outlaw_gun.wav"
[f=0042994] game_message: Bulkhead is under attack
[f=0043045] Sync error for Levitime in frame 43040 (got 7696108c, correct is 292fb2c6)
[f=0043045] Sync error for Levitime in frame 43039 (got 729da7b5, correct is 5ac4f2e1)
[f=0043078] Warning: [BufferedArchive::GetFile(fid=6240)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0043078] [Sound] Error: [LoadWAV(sounds/weapon/missile/missile_fire.wav)] invalid header
[f=0043078] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/weapon/missile/missile_fire.wav"
[f=0043446] Sync error for Levitime in frame 43440 (got 60cbfc20, correct is 7ba1a208)
[f=0043649] Warning: [BufferedArchive::GetFile(fid=4932)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0043650] Error: could not load model "brawler_d.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/brawler_d.s3o)
[f=0043655] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "brawler_d.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/brawler_d.s3o)"
[f=0043846] Sync error for Levitime in frame 43841 (got f31443d0, correct is a89f7a85)
[f=0043860] game_message: Levitime resigned, giving all units to TheArtificer
[f=0044247] Sync error for Levitime in frame 44242 (got e62d0883, correct is d9f9f0b4)
[f=0044247] Sync error for Levitime in frame 44241 (got 679c5033, correct is 6e1df591)
[f=0044255] game_message: Buoy is under attack
[f=0044648] Sync error for Athorgo in frame 44642 (got 68b8ec14, correct is 337be63f)
[f=0045048] Sync error for Levitime in frame 45043 (got c08572f3, correct is 210e59b0)
[f=0045373] game_message: Buoy is under attack
[f=0045450] Sync error for Levitime in frame 45444 (got 18dc405f, correct is 21b78caa)
[f=0045851] Sync error for Athorgo in frame 45845 (got 5f886881, correct is de90de38)
[f=0045974] game_message: Buoy is under attack
[f=0046105] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 852
[f=0046251] Sync error for Levitime in frame 46246 (got d3b819a7, correct is bd5162d2)
[f=0046252] game_message: Bulkhead is under attack
[f=0046652] Sync error for Levitime in frame 46647 (got 88f2a1cb, correct is 70fabaf6)
[f=0047053] game_message: Northwest has been destroyed!
[f=0047053] game_message: Athorgo wins!
[f=0047053] Submitting stats
[f=0047053] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0047054] Sync error for Athorgo in frame 47048 (got 2490c4ac, correct is 50913cbb)
[f=0047063] <autoquit> Autoquit canceled.
[f=0047325] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=0047325] [SpringApp::Reload][1]
[f=0047325] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0047325]     [async=0] threads=3 tasks=305838 {sum,avg}{exec,wait}time={{6571.396, 0.021}, {21133.504, 0.069}}ms
[f=0047325]         thread=1 tasks=152919 {sum,min,max,avg}{exec,wait}time={{3880.366, 0.000, 99.733, 0.025}, {5732.713, 0.000, 5.984, 0.037}}ms
[f=0047325]         thread=2 tasks=152919 {sum,min,max,avg}{exec,wait}time={{2691.030, 0.000, 107.710, 0.018}, {15400.792, 0.000, 18.950, 0.101}}ms
[f=0047325]     [async=1] threads=3 tasks=2206 {sum,avg}{exec,wait}time={{4272.219, 1.937}, {309051.031, 140.096}}ms
[f=0047325]         thread=1 tasks=1102 {sum,min,max,avg}{exec,wait}time={{2180.752, 0.000, 477.945, 1.979}, {152011.078, 0.000, 1795.710, 137.941}}ms
[f=0047325]         thread=2 tasks=1104 {sum,min,max,avg}{exec,wait}time={{2091.467, 0.000, 310.699, 1.894}, {157039.938, 0.000, 1828.624, 142.246}}ms
[f=0047325] [ThreadPool::SetThreadCount][2] workers=0
[f=0047325] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0047325] [ThreadPool::SetThreadCount][2] workers=2
[f=0047325] [Threading] Main thread CPU affinity mask set: 252
[f=0047325] [SpringApp::Reload][2]
[f=0047325] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20210113_034354_TandemCraters_104.0.1-1544-ge1f249f maintenance.sdfz" (1166615 bytes)
[f=0047325] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0047325] [Game::KillLua][3] dtor=0 luaUI=0000000097866610
[f=0047325] Start widgetHandler:Shutdown
[f=0047325] Shutdown - SaveOrderList Complete
[f=0047325] Writing last game win data
[f=0047325] Shutdown - SaveConfigData Complete
[f=0047325] Shutdown Widget - Save/Load API
[f=0047325] Shutdown Widget - Chili Highlight
[f=0047325] Shutdown Widget - Draw After Chili
[f=0047325] Shutdown Widget - EPIC Menu
[f=0047325] Shutdown Widget - Depth of Field Shader
[f=0047325] Shutdown Widget - Chili Widget Selector
[f=0047325] Shutdown Widget - Chili Minimap
[f=0047325] Shutdown Widget - Local Team Colors
[f=0047325] Shutdown Widget - Display Keys 2
[f=0047325] Shutdown Widget - Save Game Menu
[f=0047325] Shutdown Widget - Unit Icons
[f=0047325] Shutdown Widget - Noises
[f=0047325] Shutdown Widget - HealthBars
[f=0047325] Shutdown Widget - Win Counter
[f=0047325] Shutdown Widget - BuildETA
[f=0047325] Shutdown Widget - Modular Comm Info
[f=0047325] Shutdown Widget - Stereo3D
[f=0047325] Shutdown Widget - State Reverse and Latency
[f=0047325] Shutdown Widget - Attack Warning
[f=0047325] Shutdown Widget - Showeco and Grid Drawer
[f=0047325] Shutdown Widget - Point Tracker
[f=0047325] Shutdown Widget - Outline Shader
[f=0047325] Shutdown Widget - Music Player v2
[f=0047325] Shutdown Widget - Missile Silo Range
[f=0047325] Shutdown Widget - MinimapEvents
[f=0047325] Shutdown Widget - MetalFeatures (new)
[f=0047325] Shutdown Widget - Local Widgets Config
[f=0047325] Shutdown Widget - Highlight Geos
[f=0047325] Shutdown Widget - Grab Input
[f=0047325] Input grabbing is disabled!
[f=0047325] Shutdown Widget - Defense Range Zero-K
[f=0047325] Shutdown Widget - Darkening
[f=0047325] Shutdown Widget - Context Menu
[f=0047325] Shutdown Widget - Chili Spectator Panels
[f=0047325] Shutdown Widget - Chili Selections & CursorTip v2
[f=0047325] Shutdown Widget - Chili Nuke Warning
[f=0047325] Shutdown Widget - Chili EndGame Window
[f=0047325] Shutdown Widget - Chili Economy Panel Default
[f=0047325] Shutdown Widget - CameraShake
[f=0047325] Shutdown Widget - Startup Info and Selector
[f=0047325] Shutdown Widget - Transport AI
[f=0047325] Shutdown Widget - Attack AoE
[f=0047325] Shutdown Widget - UnitShapes
[f=0047325] Shutdown Widget - Map Edge Extension
[f=0047325] Shutdown Widget - Selection Send
[f=0047325] Shutdown Widget - LupsManager
[f=0047325] Shutdown Widget - Newton Firezone
[f=0047325] Shutdown Widget - Receive Units Indicator
[f=0047325] Shutdown Widget - Chili Pro Console
[f=0047325] Shutdown Widget - Lasso Terraform GUI
[f=0047325] Shutdown Widget - Lups
[f=0047325] Shutdown Widget - Chili Framework
[f=0047325] Shutdown Widget - Mex Placement Handler
[f=0047325] Shutdown Widget - Custom Markers
[f=0047325] Shutdown Widget - Chili Core Selector
[f=0047325] Shutdown Widget - Select Keys
[f=0047325] Shutdown Widget - Pause Screen
[f=0047325] Shutdown Widget - Text To Speech Control
[f=0047325] Shutdown Widget - Persistent Build Height
[f=0047325] Shutdown Widget - Layout Handler
[f=0047325] Shutdown Widget - Color Blindness Correction
[f=0047325] End widgetHandler:Shutdown
[f=0047325] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,73709686,0} {chunk,block}Bytes={0,0}
[f=0047325] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0047325] [Game::KillLua][2] dtor=0 luaRules=00000000e122ae80
[f=0047325] Start gadgetHandler:Shutdown
[f=0047325] Shutdown - StartSetup
[f=0047325] Shutdown - UnitMorph
[f=0047325] Shutdown - Carrier Drones
[f=0047325] Shutdown - LupsNanoSpray
[f=0047325] Shutdown - Missile Silo Controller
[f=0047325] Shutdown - Modular Comm Info
[f=0047325] Shutdown - Terrain Texture Handler
[f=0047325] Shutdown - UnitCloakShield
[f=0047325] Shutdown - Starlight Handler
[f=0047325] End gadgetHandler:Shutdown
[f=0047325] Start gadgetHandler:Shutdown
[f=0047325] Shutdown - Save/Load
[f=0047325] Shutdown - Teleport Throw
[f=0047325] Shutdown - UnitMorph
[f=0047325] Shutdown - Modular Comm Info
[f=0047325] Shutdown - Retreat Command
[f=0047325] Shutdown - Shockwaves
[f=0047325] Shutdown - CustomUnitShaders
[f=0047325] Shutdown - UnitCloakShield
[f=0047325] Shutdown - Lups Cloak FX
[f=0047325] Shutdown - Lups
[f=0047325] Shutdown - Lups Shield
[f=0047325] End gadgetHandler:Shutdown
[f=0047325] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,73709771,0} {chunk,block}Bytes={0,0}
[f=0047325] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,73709771,0} {chunk,block}Bytes={0,0}
[f=0047325] [Game::KillLua][4] dtor=0
[f=0047325] [SpringApp::Reload][3]
[f=0047325] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0047325] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0047325] [Sound] [Sound::UpdateThread][3] #sources=32 #items=68
[f=0047325] [Sound] [Sound::UpdateThread][4] ctx=00000000e5c3b0a0 dev=00000000673a2830
[f=0047325] [Sound] [Sound::UpdateThread][5] ctx=00000000e5c3b0a0 dev=00000000673a2830
[f=0047325] [Sound] [Sound::Cleanup][alcDestroyContext(00000000e5c3b0a0)]
[f=0047325] [Sound] [Sound::Cleanup][alcCloseDevice(00000000673a2830)]
[f=0047325] [Sound] [Sound::UpdateThread][6]
[f=0047325] [SpringApp::Reload][4]
[f=0047325] [Game::~CGame][1]
[f=0047325] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0047325] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0047325] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0047325] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0047325] [Game::KillLua][4] dtor=1
[f=0047325] [Game::KillMisc][1]
[f=0047325] [Game::KillMisc][2]
[f=0047325] [Game::KillMisc][3]
[f=0047325] [Game::KillRendering][1]
[f=0047325] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0047325] [3DOParser::Kill] allocated 172 pieces
[f=0047325] [S3OParser::Kill] allocated 3603 pieces
[f=0047325] [AssParser::Kill] allocated 374 pieces
[f=0047325] [Game::KillInterface][1]
[f=0047325] [Game::KillInterface][2]
[f=0047325] [Game::KillSimulation][1]
[f=0047325] [Game::KillSimulation][2]
[f=0047325] [CCollisionHandler] dis-/continuous tests: 0/8638169
[f=0047325] [Game::KillSimulation][3]
[f=0047325] [~CPathCache(32x20)] cacheHits=18 hitPercentage=35% numHashColls=0 maxCacheSize=2
[f=0047325] [~CPathCache(32x20)] cacheHits=1065 hitPercentage=21% numHashColls=0 maxCacheSize=50
[f=0047325] [~CPathCache(64x40)] cacheHits=18 hitPercentage=33% numHashColls=0 maxCacheSize=2
[f=0047325] [~CPathCache(64x40)] cacheHits=6549 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0047325] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0047325] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0047325] [LosHandler::Kill] raycast instance cache-{hits,misses}={28935,57514}; shared=5%; cached=29%
[f=0047325] [Game::KillSimulation][4]
[f=0047325] [CommonDefHandler::KillStatic] 3172 sound-set data items added
[f=0047325] [Game::~CGame][2]
[f=0047325] [Game::~CGame][3]
[f=0047325] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2140229 bytes sent   in 40306 packets (53.100 bytes/packet)
    1850675 bytes recv'd in 40483 packets (45.715 bytes/packet)
    {0.170x, 0.131x} relative protocol overhead {up, down}
    44976 incoming chunks dropped, 44272 outgoing chunks resent
    39522 incoming chunks processed

[f=0047325] [SpringApp::Reload][5]
[f=0047325] [SpringApp::Reload][6]
[f=0047325] [VFS] [SpringVFS::UnMapArchives<this=0000000047cae880>(reload=1)] (#mod=7811 #map=7 #menu=2669)
[f=0047325] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=0047325] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0047325] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0047325] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0047325] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[f=0047325] [SpringApp::Reload][7]
[f=0047325] [SpringApp::Reload][8]
[f=0047325] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0047325] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0047325] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0047325] [Sound] [Sound::InitThread][1]
[f=0047325] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0047325] [Sound] [Sound::OpenOpenALDevice] device=00000000673a2830 context=00000000f8042f60
[f=0047325] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0047325] [Sound]   Vendor:         OpenAL Community
[f=0047325] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0047325] [Sound]   Renderer:       OpenAL Soft
[f=0047325] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0047325] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0047325] [Sound]   Devices:
[f=0047325] [Sound]     [Headphones (Xbox Controller)]
[f=0047325] [Sound]     [Headphones (Xbox Controller)]
[f=0047325] [Sound]     [Speakers / Headphones (Realtek Audio)]
[f=0047325] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0047325] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0047325] [Sound]   EFX Enabled: yes
[f=0047325] [Sound] [Sound::UpdateThread][2]
[f=0047325] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0047325] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.12.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Chobby v1.8.12.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000000047e88da0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.08
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][13] reloadCount=4

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Apricot) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(zhende) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(zhende) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Fonessa) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Fonessa) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 840
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Figgis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Figgis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(abcpea) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(AgentAlCapwn) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AgentAlCapwn) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Stug3g) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Narivex) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 840
[f=-000001] [liblobby] Warning: Duplicate user(Figgis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Figgis) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user([CSF]Hexxyz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user([OSF]5by5) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user([CSF]Hexxyz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user([OSF]5by5) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(QINGFENG) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 840
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(QINGFENG) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 840
[f=-000001] [liblobby] Warning: Duplicate user(QINGFENG) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 840
[f=-000001] [liblobby] Warning: Duplicate user(Theryian) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Theryian) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Piro) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ontheheavens) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Querk) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(teddmcfred) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Bigozphilpy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Just_Average) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Just_Average) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(tomicaST) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TryKulla) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(shauny) added to channel (zk)
[f=-000001] entry.AwardKey, mex, LuaMenu/configs/gameConfig/zk/awards/trophy_mex.png, Mineral Prospector
[f=-000001] entry.AwardKey, reclaim, LuaMenu/configs/gameConfig/zk/awards/trophy_reclaim.png, Spoils of War
[f=-000001] entry.AwardKey, slow, LuaMenu/configs/gameConfig/zk/awards/trophy_slow.png, Traffic Cop
[f=-000001] entry.AwardKey, pwn, LuaMenu/configs/gameConfig/zk/awards/trophy_pwn.png, Complete Annihilation
[f=-000001] entry.AwardKey, ouch, LuaMenu/configs/gameConfig/zk/awards/trophy_ouch.png, Big Purple Heart
[f=-000001] entry.AwardKey, navy, LuaMenu/configs/gameConfig/zk/awards/trophy_navy.png, Fleet Admiral
[f=-000001] entry.AwardKey, vet, LuaMenu/configs/gameConfig/zk/awards/trophy_vet.png, Decorated Veteran
[f=-000001] entry.AwardKey, mexkill, LuaMenu/configs/gameConfig/zk/awards/trophy_mexkill.png, Loot & Pillage
[f=-000001] entry.AwardKey, share, LuaMenu/configs/gameConfig/zk/awards/trophy_share.png, Share Bear
[f=-000001] entry.AwardKey, fire, LuaMenu/configs/gameConfig/zk/awards/trophy_fire.png, Master Grill-Chef
[f=-000001] entry.AwardKey, terra, LuaMenu/configs/gameConfig/zk/awards/trophy_terra.png, Legendary Landscaper
[f=-000001] entry.AwardKey, shell, LuaMenu/configs/gameConfig/zk/awards/trophy_shell.png, Turtle Shell
[f=-000001] entry.AwardKey, cap, LuaMenu/configs/gameConfig/zk/awards/trophy_cap.png, Master of Puppets
[f=-000001] entry.AwardKey, kam, LuaMenu/configs/gameConfig/zk/awards/trophy_kam.png, Kamikaze Award
[f=-000001] entry.AwardKey, emp, LuaMenu/configs/gameConfig/zk/awards/trophy_emp.png, EMP Wizard
[f=-000001] entry.AwardKey, sweeper, LuaMenu/configs/gameConfig/zk/awards/trophy_sweeper.png, Land Sweeper
[f=-000001] entry.AwardKey, comm, LuaMenu/configs/gameConfig/zk/awards/trophy_comm.png, Master and Commander
[f=-000001] entry.AwardKey, rezz, LuaMenu/configs/gameConfig/zk/awards/trophy_rezz.png, Vile Necromancer
[f=-000001] entry.AwardKey, air, LuaMenu/configs/gameConfig/zk/awards/trophy_air.png, Airforce General
[f=-000001] entry.AwardKey, nux, LuaMenu/configs/gameConfig/zk/awards/trophy_nux.png, Apocalyptic Achievement Award
[f=-000001] entry.AwardKey, friend, LuaMenu/configs/gameConfig/zk/awards/trophy_friend.png, Friendly Fire Award
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[f=-000001] [liblobby] Warning: Duplicate user(brianfreeman) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"https://zero-k.info/Maps?asmallcake=46483665-d4b8-4f02-be40-240a1af225fc"}
[f=-000001] Opening URL, https://zero-k.info/Maps?asmallcake=46483665-d4b8-4f02-be40-240a1af225fc
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"https://zero-k.info/Maps?asmallcake=46483665-d4b8-4f02-be40-240a1af225fc"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 6ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextLost] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2]

Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Azure Rampart 1.1 acidic","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download Azure Rampart 1.1 acidic
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Azure Rampart 1.1 acidic","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Azure Rampart 1.1 acidic","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Azure Rampart 1.1 acidic","Progress":"0.00","SecondsRemaining":720296,"TotalLength":610728,"CurrentSpeed":0}

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Azure Rampart 1.1 acidic","Progress":"58.72","SecondsRemaining":1,"TotalLength":610728,"CurrentSpeed":211818}

Zero-K.exe Information: 0 : azure_rampart_1.1_acidic.sd7 Completed - 596.41k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Azure Rampart 1.1 acidic"}

[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[f=-000001] Campaign Listener Error, [string "LuaMenu/widgets/chobby/components/battle/ba..."]:643: attempt to index local 'battle' (a nil value)
[f=-000001] [liblobby] Warning: Duplicate user(brianfreeman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Graze) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Graze) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.8.12.1, Intersection v4.1, 104.0.1-1544-ge1f249f
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 2
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 262144
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 2048
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 262144
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=198.27.68.168;
    HostPort=8470;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=Athorgo;
    MyPasswd=b76c6f36af7f48beb1fca6cf6168e2c6;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In  battle lobby"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000f8042f60 dev=00000000673a2830
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000f8042f60 dev=00000000673a2830
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000f8042f60)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000673a2830)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0000000047cae880>(reload=1)] (#mod=0 #map=0 #menu=2669)
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000673a2830 context=00000000f803f5e0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Headphones (Xbox Controller)]
[f=-000001] [Sound]     [Headphones (Xbox Controller)]
[f=-000001] [Sound]     [Speakers / Headphones (Realtek Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.12.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Chobby v1.8.12.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000047cae880>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=142
[f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8470
[f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8470
[f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8470 using name Athorgo
[f=-000001] [SpringApp::Reload][13] reloadCount=5

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Intersection v4.1" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Intersection v4.1", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.8.12.1" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000047cae880>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection v4.1 (checksum 6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20210113_041445_Intersection v4_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3111ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 1), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 248ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 317ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 350 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "streetlamp_1" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
[f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: FeatureDamaged
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_torpedo_stay_underwater.lua  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Deferred Rendering (gfx_deferred_rendering.lua) requires  AllowDeferredMapRendering and AllowDeferredModelRendering to be enabled in springsettings.cfg!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Mex Placement Initialised with 25 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 50 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache\104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 104 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 204 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 322 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 422 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 527 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 627 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 727 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 833 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 934 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1037 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1142 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1242 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1347 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1457 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1560 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-c64f1707"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=c64f1707 file="cache\104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-c64f1707"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache\104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (13 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 34 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 65 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 92 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 126 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 185 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 218 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 251 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 308 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 335 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 363 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-c64f1717"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=c64f1717 file="cache\104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-c64f1717"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (902ms, checksum 8738f38d)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11441,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1610529280,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 04bafe5fcdb1401223b3117c4596f592
[f=-000001] Connection attempt from Levitime
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Athorgo
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from TheArtificer
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Levitime" string="[Game::Load][lua{Rules,Gaia}={00000000e2b25050,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheArtificer" string="[Game::Load][lua{Rules,Gaia}={00000000f1462210,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Game::Load][lua{Rules,Gaia}={000000006f6662f0,0000000000000000}]"
[f=-000001] <Athorgo> Allies: I choose: Guardian!
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 853
[f=-000001] > Game will be force started in 56 seconds
[f=0005762] game_message: Blitz is under attack
[f=0005918] game_message: Blitz is under attack
[f=0006048] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2
[f=0007519] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3
[f=0008847] game_message: Kodachi is under attack
[f=0009000] game_message: Kodachi is under attack
[f=0009275] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 854
[f=0010289] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"458.911987","EventID":"events_2020_05_27:game_v2:unit:first_start_building:droneheavyslow"}
[f=0014795] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"602.422974","EventID":"events_2020_05_27:game_v2:unit:first_start_building:tankheavyarty"}
[f=0017369] game_message: Metal Extractor is under attack
[f=0017921] game_message: Metal Extractor is under attack
[f=0018079] game_message: Metal Extractor is under attack
[f=0018238] game_message: Metal Extractor is under attack
[f=0018643] game_message: Viper is under attack
[f=0018808] game_message: Radar Tower is under attack
[f=0019063] game_message: Radar Tower is under attack
[f=0019744] Warning: [BufferedArchive::GetFile(fid=6246)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0019744] [Sound] Error: [LoadWAV(sounds/weapon/missile/missile_fire4.wav)] invalid header
[f=0019744] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/weapon/missile/missile_fire4.wav"
[f=0020316] game_message: Stardust is under attack
[f=0020538] game_message: Lotus is under attack
[f=0020688] game_message: Metal Extractor is under attack
[f=0020837] Warning: [BufferedArchive::GetFile(fid=6123)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0020837] [Sound] Error: [LoadWAV(sounds/weapon/cannon/cannon_hit2.wav)] invalid header
[f=0020837] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/weapon/cannon/cannon_hit2.wav"
[f=0020968] game_message: Blitz is under attack
[f=0021118] game_message: Blitz is under attack
[f=0021274] game_message: Blitz is under attack
[f=0021445] game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6
[f=0021451] game_message: Blitz is under attack
[f=0021603] game_message: Blitz is under attack
[f=0021801] game_message: Welder is under attack
[f=0021951] game_message: Welder is under attack
[f=0022101] game_message: Welder is under attack
[f=0022251] game_message: Welder is under attack
[f=0022401] game_message: Welder is under attack
[f=0022488] Warning: [BufferedArchive::GetFile(fid=7007)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0022488] Error: [BMP::Load] invalid bitmap "unittextures/bumblebee2.png" (loaded=0)
[f=0022488] Warning: [BufferedArchive::GetFile(fid=7372)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0022488] [Texture] Warning: [LoadAndCacheTexture] could not load primary texture "smallTransport1.dds" from model "objects3d/smalltransport.s3o"
[f=0022488] Warning: [BufferedArchive::GetFile(fid=7373)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0022489] Warning: [BufferedArchive::GetFile(fid=7239)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0022489] [Texture] Warning: [LoadAndCacheTexture] could not load primary texture "marshmellow1.dds" from model "objects3d/marshmellow.s3o"
[f=0022489] Warning: [BufferedArchive::GetFile(fid=5374)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0022489] Warning: [BufferedArchive::GetFile(fid=4927)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0022489] Warning: [BufferedArchive::GetFile(fid=5502)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0022489] Error: could not load model "rapier.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/rapier.s3o)
[f=0022489] Error: could not load model "black_dawn.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/black_dawn.s3o)
[f=0022489] Error: could not load model "trifighter.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/trifighter.s3o)
[f=0022489] Warning: [BufferedArchive::GetFile(fid=5210)][!vfsCache] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[f=0022490] Error: could not load model "largetransport.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/largetransport.s3o)
[f=0022495] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "rapier.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/rapier.s3o)"
[f=0022495] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "black_dawn.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/black_dawn.s3o)"
[f=0022495] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "trifighter.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/trifighter.s3o)"
[f=0022495] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="could not load model "largetransport.s3o" (reason: [S3OParser] corrupted header for model-file objects3d/largetransport.s3o)"
[f=0022552] game_message: Picket is under attack
[f=0022932] game_message: Picket is under attack
[f=0026862] game_message: Blitz is under attack
[f=0027085] game_message: Blitz is under attack
[f=0027293] game_message: Blitz is under attack
[f=0027300] GroundDetail set to 71
[f=0027322] GroundDetail set to 70
[f=0027344] GroundDetail set to 71
[f=0027366] GroundDetail set to 70
[f=0027388] GroundDetail set to 71
[f=0027410] GroundDetail set to 70
[f=0027432] GroundDetail set to 71
[f=0027443] game_message: Blitz is under attack
[f=0027454] GroundDetail set to 70
[f=0027476] GroundDetail set to 71
[f=0027498] GroundDetail set to 70
[f=0027520] GroundDetail set to 71
[f=0027542] GroundDetail set to 70
[f=0027564] GroundDetail set to 71
[f=0027586] GroundDetail set to 70
[f=0027596] game_message: Blitz is under attack
[f=0027608] GroundDetail set to 71
[f=0027630] GroundDetail set to 70
[f=0027652] GroundDetail set to 71
[f=0027674] GroundDetail set to 70
[f=0027696] GroundDetail set to 71
[f=0027718] GroundDetail set to 70
[f=0027740] GroundDetail set to 71
[f=0027762] GroundDetail set to 70
[f=0027765] game_message: Blitz is under attack
[f=0027784] GroundDetail set to 71
[f=0027806] GroundDetail set to 70
[f=0027828] GroundDetail set to 71
[f=0027850] GroundDetail set to 70
[f=0027872] GroundDetail set to 71
[f=0027894] GroundDetail set to 70
[f=0027916] GroundDetail set to 71
[f=0027938] GroundDetail set to 70
[f=0027960] GroundDetail set to 71
[f=0027968] game_message: Blitz is under attack
[f=0027982] GroundDetail set to 70
[f=0028004] GroundDetail set to 71
[f=0028026] GroundDetail set to 70
[f=0028048] GroundDetail set to 71
[f=0028070] GroundDetail set to 70
[f=0028092] GroundDetail set to 71
[f=0028114] GroundDetail set to 70
[f=0028118] game_message: Blitz is under attack
[f=0028136] GroundDetail set to 71
[f=0028158] GroundDetail set to 70
[f=0028180] GroundDetail set to 71
[f=0028202] GroundDetail set to 70
[f=0028224] GroundDetail set to 71
[f=0028246] GroundDetail set to 70
[f=0028268] GroundDetail set to 71
[f=0028268] game_message: Blitz is under attack
[f=0028290] GroundDetail set to 70
[f=0028601] GroundDetail set to 71
[f=0028623] GroundDetail set to 70
[f=0028645] GroundDetail set to 71
[f=0028667] GroundDetail set to 70
[f=0029768] GroundDetail set to 71
[f=0029790] GroundDetail set to 70
[f=0030116] GroundDetail set to 71
[f=0030138] GroundDetail set to 70
[f=0030188] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/gunshipassault.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:778: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1368: in function <[string "LuaRules/gadgets.lua"]:1363>
    (tail call): ?
[f=0030193] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "scripts/gunshipassault.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:778: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1368: in function <[string "LuaRules/gadgets.lua"]:1363>
    (tail call): ?"
[f=0030193] Sync error for Levitime in frame 30188 (got 3302e274, correct is 3669b732)
[f=0030595] Sync error for Athorgo in frame 30589 (got 8bdbd1c4, correct is 143315ef)
[f=0030995] Sync error for Levitime in frame 30990 (got 600d9c61, correct is 6b6a8cc9)
[f=0030995] Sync error for Levitime in frame 30989 (got 53133f9e, correct is affcc7d1)
[f=0031320] game_message: Viper is under attack
[f=0031342] GroundDetail set to 71
[f=0031364] GroundDetail set to 70
[f=0031386] GroundDetail set to 71
[f=0031402] Sync error for Athorgo in frame 31390 (got 6b46a8b3, correct is 65118edf)
[f=0031408] GroundDetail set to 70
[f=0031430] GroundDetail set to 71
[f=0031452] GroundDetail set to 70
[f=0031474] GroundDetail set to 71
[f=0031496] GroundDetail set to 70
[f=0031518] GroundDetail set to 71
[f=0031540] GroundDetail set to 70
[f=0031562] GroundDetail set to 71
[f=0031584] GroundDetail set to 70
[f=0031706] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?
[f=0031709] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?
    [C]: in function 'resume'
    [string "LuaRules/Gadgets/unit_carrier_drones.lua"]:282: in function 'UpdateCoroutines'
    [string "LuaRules/Gadgets/unit_carrier_drones.lua"]:847: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:957: in function <[string "LuaRules/gadgets.lua"]:955>
    (tail call): ?
[f=0031718] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/gunshipassault.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:778: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1368: in function <[string "LuaRules/gadgets.lua"]:1363>
    (tail call): ?
[f=0031718] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?"
[f=0031721] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?
    [C]: in function 'resume'
    [string "LuaRules/Gadgets/unit_carrier_drones.lua"]:282: in function 'UpdateCoroutines'
    [string "LuaRules/Gadgets/unit_carrier_drones.lua"]:847: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:957: in function <[string "LuaRules/gadgets.lua"]:955>
    (tail call): ?"
[f=0031730] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "scripts/gunshipassault.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:778: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1368: in function <[string "LuaRules/gadgets.lua"]:1363>
    (tail call): ?"
[f=0031804] Sync error for Athorgo in frame 31791 (got 87130923, correct is 936dedd4)
[f=0031844] GroundDetail set to 71
[f=0031866] GroundDetail set to 70
[f=0031888] GroundDetail set to 71
[f=0031910] GroundDetail set to 70
[f=0032204] Sync error for Athorgo in frame 32192 (got a3958b6, correct is 6d638b8d)
[f=0032308] GroundDetail set to 71
[f=0032330] GroundDetail set to 70
[f=0032352] GroundDetail set to 71
[f=0032374] GroundDetail set to 70
[f=0032396] GroundDetail set to 71
[f=0032418] GroundDetail set to 70
[f=0032524] game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7
[f=0032605] Sync error for Athorgo in frame 32593 (got b8d9ef01, correct is b7db6d03)
[f=0032652] GroundDetail set to 71
[f=0032671] game_message: Firefly is under attack
[f=0032674] GroundDetail set to 70
[f=0032696] GroundDetail set to 71
[f=0032718] GroundDetail set to 70
[f=0032740] GroundDetail set to 71
[f=0032762] GroundDetail set to 70
[f=0032860] GroundDetail set to 71
[f=0032877] game_message: Blitz is under attack
[f=0032882] GroundDetail set to 70
[f=0032904] GroundDetail set to 71
[f=0032926] GroundDetail set to 70
[f=0032948] GroundDetail set to 71
[f=0032970] GroundDetail set to 70
[f=0033006] Sync error for Athorgo in frame 32994 (got 624b968a, correct is 8d19573b)
[f=0033289] game_message: Blitz is under attack
[f=0033408] Sync error for Athorgo in frame 33395 (got d3440e6c, correct is 5720d056)
[f=0033599] GroundDetail set to 71
[f=0033621] GroundDetail set to 70
[f=0033643] GroundDetail set to 71
[f=0033665] GroundDetail set to 70
[f=0033808] Sync error for Athorgo in frame 33796 (got 4f9becbb, correct is af26c8c6)
[f=0034048] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?
[f=0034058] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/gunshipaa.lua"]:9: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:778: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1368: in function <[string "LuaRules/gadgets.lua"]:1363>
    (tail call): ?
[f=0034060] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?"
[f=0034070] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "scripts/gunshipaa.lua"]:9: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:778: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1368: in function <[string "LuaRules/gadgets.lua"]:1363>
    (tail call): ?"
[f=0034209] Sync error for Athorgo in frame 34197 (got f399cce, correct is cd191b64)
[f=0034250] game_message: Firefly is under attack
[f=0034364] GroundDetail set to 71
[f=0034386] GroundDetail set to 70
[f=0034408] GroundDetail set to 71
[f=0034430] GroundDetail set to 70
[f=0034610] Sync error for Athorgo in frame 34598 (got 68ab8f6a, correct is 4a915ce2)
[f=0034658] game_message: Morph complete: Guardian lvl 7 -> Guardian lvl 8
[f=0034897] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?
[f=0034909] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?"
[f=0034946] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?
[f=0034958] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1385: in function <[string "LuaRules/gadgets.lua"]:1378>
    (tail call): ?"
[f=0035011] Sync error for Athorgo in frame 34999 (got 4c553719, correct is a4d1ce1f)
[f=0035337] game_message: Lotus is under attack
[f=0035382] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0035395] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0035413] Sync error for Athorgo in frame 35400 (got e3c03e8e, correct is bcf5aace)
[f=0035807] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0035813] Sync error for Athorgo in frame 35801 (got c002ea1a, correct is 1c588e1e)
[f=0035820] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0035882] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0035895] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0035907] game_message: Metal Extractor is under attack
[f=0035944] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0035956] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0035957] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0035969] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0035989] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036001] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0036019] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036032] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0036039] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036049] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036051] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0036056] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036057] game_message: Lotus is under attack
[f=0036061] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0036064] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036068] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0036076] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0036094] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036099] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036106] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0036111] [Game::ClientReadNet][LOGMSG] sender="Athorgo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?"
[f=0036114] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
    (tail call): ?
[f=0036124] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:375: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1334: in function <[string "LuaRules/gadgets.lua"]:1310>
------- TRUNCATED -------```
Athorgo commented 3 years ago

I keep Desyncing, And now so does my buddy. I haven't been able to figure out how to fix it within the past few months, but it's a consistent problem now. I have some friends that don't have this problem at all though in our little group, which is the odd thing.