Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting Using writeable configuration source: "D:\Installed_Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\springsettings.cfg" Available log sections: GameServer, Sound, Path, BumpWater, ArchiveScanner, KeyBindings, CSMFGroundTextures, LuaSocket, CregSerializer, RoamMeshDrawer, FarTextureHandler, GroundMoveType, Texture, AutohostInterface, Font, Shader, DecalsDrawerGL4, Piece, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Net Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 64 CubeTexSizeSpecular = 64 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 4 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 1 GroundDecals = 1 GroundDetail = 70 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 12000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 snd_volmaster = 23 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-309-ga8b5ffc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz; 8141MB RAM, 9421MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=46 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [13] 1680x1050x24bpp@60Hz [16] 1600x900x24bpp@60Hz [23] 1280x720x24bpp@60Hz [29] 1152x648x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.13399 Compatibility Profile Context 15.201.1151.1008 GL vendor : ATI Technologies Inc. GL renderer : AMD Radeon HD 6700 Series GLSL version: 4.40 GLEW version: 2.1.0 GPU memory : unknown SDL swap-int: 0 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 0 (-) primitive-restart support : 1 (1) clip-space control support: 0 (1) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 32/29 max. draw-buffers : 8 max. rec. indices/vertices : 16777215/2147483647 max. uniform buffer-bindings : 90 max. uniform block-size : 64KB enable ATI-hacks : 1 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\Installed_Games\Zero-K\ Using read-only data directory: D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\ Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\base Scanning: D:\Installed_Games\Zero-K\maps Scanning: D:\Installed_Games\Zero-K\games Scanning: D:\Installed_Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=077675e0 context=069dee58 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [AMD HDMI Output (AMD High Definition Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] Using filesystem-writepath: D:\Installed_Games\Zero-K [Info] Free disk space: 64135 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.3" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 56807 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2543351300","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Vendor and GL, ATI, 3 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0796d230 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [liblobby] Error: No such function: PwStatus, for command: PwStatus {"PlanetWarsMode":0,"MinLevel":5} [f=-000001] [chobby] Showing battle with ID, 605 Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/Minimaps/Shimmershore_v1.0.jpg","ImageUrl":"http://zero-k.info/Resources/Shimmershore_v1.0.minimap.jpg"} [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Shimmershore_v1.0.minimap.jpg","TargetPath":"LuaMenu/Images/Minimaps/Shimmershore_v1.0.jpg"} [f=-000001] [liblobby] Warning: Duplicate user(Klokancz) added to channel (zk) [f=-000001] LeaveBattle sent while not in battle [f=-000001] SetLobbyFullscreenMode, 1 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_other_skirmish"} [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"} [f=-000001] [Game] { [allyTeam0] { numallies = 0; } [ai1] { Host = 0; IsFromDemo = 0; Name = AI: Normal (1); ShortName = CircuitAINormal32; Team = 2; Version = stable; } [team1] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [allyTeam1] { numallies = 0; } [team4] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [team0] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [team3] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [team2] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [modoptions] { } [ai3] { Host = 0; IsFromDemo = 0; Name = AI: Brutal (2); ShortName = CircuitAIBrutal32; Team = 4; Version = stable; } [ai2] { Host = 0; IsFromDemo = 0; Name = AI: Novice (1); ShortName = CircuitAINovice32; Team = 3; Version = stable; } [ai0] { Host = 0; IsFromDemo = 0; Name = AI: Brutal (1); ShortName = CircuitAIBrutal32; Team = 1; Version = stable; } [player0] { IsFromDemo = 0; Name = FartyMcFartson; Team = 0; rank = 0; } hostip = 127.0.0.1; hostport = 0; numplayers = 1; startpostype = 2; mapname = TitanDuel 2; ishost = 1; numusers = 5; gametype = Zero-K v1.6.3.4; GameStartDelay = 0; nohelperais = 0; myplayername = FartyMcFartson; } [f=-000001] [ReloadOrRestart] Spring "D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=84 {sum,avg}{exec,wait}time={{-0.000, 26815622288447154631032332444641133017681967128656610098923884459566837575598809794808215427202975588305031579347608487872533007274050609321215456110968832.000}, {-26815622248546424741407301154771281175414195940401817183543262862234863442165697464054948801583705761275832644593967607023658825577220705882743901073178624.000, -2.000}}ms [f=-000001] thread=1 tasks=42 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622254793339588903378214620071789804569989924487436108559956434777466882949737200161166446565769571011251661709811281669229040125147113375356550119424.000}, {-2.000, 0.000, -2.000, -0.000}}ms [f=-000001] thread=2 tasks=42 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622254793339588903378214620071789804569989924487436108559956434777466882949737200161166446565769571011251661709811281669229040125147113375356550119424.000}, {-26815622248472097678507531312577035878517245991147476533719336251524385887220698693501956678483497896353229857049739778842986144009830498438734967690231808.000, 0.000, 0.000, 2.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=069dee58 dev=077675e0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=069dee58 dev=077675e0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\base [f=-000001] Scanning: D:\Installed_Games\Zero-K\maps [f=-000001] Scanning: D:\Installed_Games\Zero-K\games [f=-000001] Scanning: D:\Installed_Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=10797f10 context=11f92aa8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [AMD HDMI Output (AMD High Definition Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.3" [f=-000001] [SpringApp::Reload][12] #script=1381 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2 [f=-000001] [PreGame::StartServer] checksums: game=0x6247B2FA map=0xA42A1724 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 57355 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 185ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.4 (archive: c3d29d8b157e3a60e7a0873d8cb15014.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Installed_Games\Zero-K\demos\20180318_041349_TitanDuel 2_104.0.1-309-ga8b5ffc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 165ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 249ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 364ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2576ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 210ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 82ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player FartyMcFartson is empty or in invalid format LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player FartyMcFartson is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-309-ga8b5ffc maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77ae0000 ntdll [f=-000001] Error: 0x76290000 KERNEL32 [f=-000001] Error: 0x76ed0000 KERNELBASE [f=-000001] Error: 0x76360000 ADVAPI32 [f=-000001] Error: 0x76b10000 msvcrt [f=-000001] Error: 0x76dd0000 sechost [f=-000001] Error: 0x746f0000 RPCRT4 [f=-000001] Error: 0x74500000 SspiCli [f=-000001] Error: 0x744f0000 CRYPTBASE [f=-000001] Error: 0x76530000 bcryptPrimitives [f=-000001] Error: 0x76470000 IMAGEHLP [f=-000001] Error: 0x74840000 ucrtbase [f=-000001] Error: 0x74f50000 SHELL32 [f=-000001] Error: 0x76c30000 cfgmgr32 [f=-000001] Error: 0x64eb0000 GLU32 [f=-000001] Error: 0x64dd0000 OPENGL32 [f=-000001] Error: 0x770b0000 shcore [f=-000001] Error: 0x74520000 USER32 [f=-000001] Error: 0x76ea0000 GDI32 [f=-000001] Error: 0x775b0000 combase [f=-000001] Error: 0x74960000 win32u [f=-000001] Error: 0x76c70000 gdi32full [f=-000001] Error: 0x76e20000 msvcp_win [f=-000001] Error: 0x74980000 windows.storage [f=-000001] Error: 0x746a0000 shlwapi [f=-000001] Error: 0x76490000 kernel.appcore [f=-000001] Error: 0x77300000 powrprof [f=-000001] Error: 0x76510000 profapi [f=-000001] Error: 0x764a0000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x77350000 ole32 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x77800000 IMM32 [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x77890000 OLEAUT32 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x73a70000 WINMM [f=-000001] Error: 0x739d0000 VERSION [f=-000001] Error: 0x73240000 WINMMBASE [f=-000001] Error: 0x64d40000 MSVCP80 [f=-000001] Error: 0x64ca0000 MSVCR80 [f=-000001] Error: 0x72fc0000 uxtheme [f=-000001] Error: 0x77460000 MSCTF [f=-000001] Error: 0x720c0000 dwmapi [f=-000001] Error: 0x64c80000 atiglpxx [f=-000001] Error: 0x633c0000 atioglxx [f=-000001] Error: 0x766d0000 SETUPAPI [f=-000001] Error: 0x632c0000 atiadlxy [f=-000001] Error: 0x77940000 PSAPI [f=-000001] Error: 0x72ac0000 PROPSYS [f=-000001] Error: 0x73e20000 USERENV [f=-000001] Error: 0x739c0000 WTSAPI32 [f=-000001] Error: 0x744a0000 IPHLPAPI [f=-000001] Error: 0x731e0000 DEVOBJ [f=-000001] Error: 0x77140000 WINTRUST [f=-000001] Error: 0x76b00000 MSASN1 [f=-000001] Error: 0x77950000 CRYPT32 [f=-000001] Error: 0x63290000 atigktxx [f=-000001] Error: 0x763e0000 clbcatq [f=-000001] Error: 0x729f0000 TextInputFramework [f=-000001] Error: 0x6dca0000 CoreUIComponents [f=-000001] Error: 0x72880000 CoreMessaging [f=-000001] Error: 0x72e60000 ntmarta [f=-000001] Error: 0x727b0000 wintypes [f=-000001] Error: 0x73e10000 shfolder [f=-000001] Error: 0x63200000 XAudio2_7 [f=-000001] Error: 0x631a0000 MMDevApi [f=-000001] Error: 0x630a0000 AUDIOSES [f=-000001] Error: 0x71ea0000 AVRT [f=-000001] Error: 0x62fd0000 Windows.UI [f=-000001] Error: 0x62f50000 dsound [f=-000001] Error: 0x73180000 mswsock [f=-000001] Error: 0x6dfa0000 napinsp [f=-000001] Error: 0x6def0000 pnrpnsp [f=-000001] Error: 0x6aee0000 NLAapi [f=-000001] Error: 0x73d70000 DNSAPI [f=-000001] Error: 0x77930000 NSI [f=-000001] Error: 0x6aed0000 winrnr [f=-000001] Error: 0x0d3d0000 mdnsNSP [f=-000001] Error: 0x70570000 fwpuclnt [f=-000001] Error: 0x73220000 bcrypt [f=-000001] Error: 0x6dee0000 rasadhlp [f=-000001] Error: 0x72560000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-309-ga8b5ffc maintenance: [f=-000001] Warning: [ProgCtr=77b4eabc StackPtr=018ada94 FramePtr=018add94] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EABC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000EBB7B] [f=-000001] Warning: (2) C:\WINDOWS\System32\KERNELBASE.dll [0x0010B51A] [f=-000001] Warning: (3) C:\WINDOWS\System32\msvcrt.dll [0x000366E8] [f=-000001] Warning: (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00BE793A] [f=-000001] Warning: (5) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00873257] [f=-000001] Warning: (6) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0087349F] [f=-000001] Warning: (7) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00876991] [f=-000001] Warning: (8) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00628C3E] [f=-000001] Warning: (9) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00628D57] [f=-000001] Warning: (10) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00916210] [f=-000001] Warning: (11) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00917DB9] [f=-000001] Warning: (12) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x009195F9] [f=-000001] Warning: (13) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x009164D0] [f=-000001] Warning: (14) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00BE2BC8] [f=-000001] Warning: (15) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x009084B0] [f=-000001] Warning: (16) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091598C] [f=-000001] Warning: (17) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0090887F] [f=-000001] Warning: (18) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00916673] [f=-000001] Warning: (19) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00909B4A] [f=-000001] Warning: (20) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0062864E] [f=-000001] Warning: (21) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00041659] [f=-000001] Warning: (22) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000413EE] [f=-000001] Warning: (23) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00BE2C26] [f=-000001] Warning: (24) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00E143A3] [f=-000001] Warning: (25) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00BE903D] [f=-000001] Warning: (26) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00BE908D] [f=-000001] Warning: (27) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091B21F] [f=-000001] Warning: (28) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091A806] [f=-000001] Warning: (29) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091B21F] [f=-000001] Warning: (30) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091A96E] [f=-000001] Warning: (31) C:\WINDOWS\System32\msvcrt.dll [0x00085A72] [f=-000001] Warning: (32) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091A5EA] [f=-000001] Warning: (33) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091A96E] [f=-000001] Warning: (34) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091A806] [f=-000001] Warning: (35) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00919FEA] [f=-000001] Warning: (36) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00908F60] [f=-000001] Warning: (37) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0090D4A8] [f=-000001] Warning: (38) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00628947] [f=-000001] Warning: (39) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00916210] [f=-000001] Warning: (40) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x009195F9] [f=-000001] Warning: (41) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x009164D0] [f=-000001] Warning: (42) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00BE2BC8] [f=-000001] Warning: (43) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x009084B0] [f=-000001] Warning: (44) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0091598C] [f=-000001] Warning: (45) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0090B86C] [f=-000001] Warning: (46) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0090887F] [f=-000001] Warning: (47) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00916673] [f=-000001] Warning: (48) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00909B4A] [f=-000001] Warning: (49) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x0062864E] [f=-000001] Warning: (50) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00048CFB] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-309-ga8b5ffc maintenance: [f=-000001] Warning: [ProgCtr=77b4eacc StackPtr=0cccfda4 FramePtr=0cccfe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF] [f=-000001] Warning: (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x008E6D06] [f=-000001] Warning: (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00D35237] [f=-000001] Warning: (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe [0x00D66373] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47] >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player FartyMcFartson is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 12000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8f31a7ec [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=34688db2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=34688db2 file="cache\104dev-maintenance/paths/TitanDuel 2.pe-34688db2.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8f31a7ec [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=34688dc2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=34688dc2 file="cache\104dev-maintenance/paths/TitanDuel 2.pe2-34688dc2.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (210ms, checksum 7fe6f7d8) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 6400 (x80, z80) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 98.41% [f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -55.00 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 96.125000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 96.578125% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 344 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/TitanDuel_2.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (0) Initialized! [f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6400 (x80, z80) [f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 98.41% [f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -55.00 [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 96.125000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 96.578125% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 344 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TitanDuel_2.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (1) Initialized! [f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Novice-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Size: 6400 (x80, z80) [f=-000001] Skirmish AI <Circuit Novice-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Novice-stable>: Map Land Percent: 98.41% [f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: -55.00 [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 96.125000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 96.578125% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.234375% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 344 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 87.31% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.97% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/CircuitAINovice32/stable/TitanDuel_2.json) [f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/CircuitAINovice32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 0.9.24 (2) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/TitanDuel_2.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (3) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11704,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 259aad5a31ce83393acdd21c3f5b0c0c [f=-000001] Connection attempt from FartyMcFartson [f=-000001] -> Version: 104.0.1-309-ga8b5ffc maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PreGame::GameDataReceived][map-checksums={0xa42a1724,0xa42a1724}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PreGame::GameDataReceived][mod-checksums={0x6247b2fa,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=48fffa1b7de5c9376194391e3ec063ee9dee8aff725900ecfe4396dda3732eab85cb50b5728e3ed344358a62e29b309b48cf48a28a2a6042ea028df01f561e56]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f7b3d12fdbc51da85fb5e5dce184a412c66d30abbba25a7beebd7ede10df70b8e30c55a870e947cfc6cfc340cb2b2ab4702a2afffbea6301693362adb1f56f8]" [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 1 [f=-000001] Skirmish AI "AI: Normal (1)" (ID:1, Short-Name:"CircuitAINormal32", Version:"stable") took over control of team 2 [f=-000001] Skirmish AI "AI: Novice (1)" (ID:2, Short-Name:"CircuitAINovice32", Version:"stable") took over control of team 3 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:3, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 4 [f=-000001] Player FartyMcFartson finished loading and is now ingame [f=-000001] <FartyMcFartson> Allies: I choose: Engineer! [f=0000150] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000150] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000150] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000150] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000150] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000150] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000150] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000150] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000150] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000150] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000150] !transmitlobby @voice@buildUnit@reload [f=0009428] game_message: Dart is under attack [f=0009892] game_message: Dart is under attack [f=0015762] game_message: Wind/Tidal Generator is under attack [f=0016630] [liblobby] Warning: Duplicate user(NorthChileanG) added to channel (zk) [f=0016672] game_message: Ripper is under attack [f=0016822] game_message: Ripper is under attack [f=0017050] game_message: Ripper is under attack [f=0017093] [liblobby] Warning: Duplicate user(cannajuice) added to channel (zk) [f=0018746] game_message: Dart is under attack [f=0019021] game_message: Ripper is under attack [f=0019258] [liblobby] Warning: Duplicate user(maackey) added to channel (zk) [f=0019345] [i18n] Warning: "User is now offline" is not translated in en [f=0019345] [i18n] Error: No translation found for "User is now offline" [f=0019728] game_message: Ripper is under attack [f=0019961] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk) [f=0020050] game_message: Ripper is under attack [f=0020429] [liblobby] Warning: Duplicate user(TurBoss) added to channel (zk) [f=0021822] game_message: Ripper is under attack [f=0021974] game_message: Ripper is under attack [f=0023170] [liblobby] Warning: Duplicate user(Treize) added to channel (zk) [f=0023237] !transmitlobby @voice@buildUnit@add;tacnuke;Eos [f=0023237] !transmitlobby @voice@buildUnit@add;seismic;Quake [f=0023237] !transmitlobby @voice@buildUnit@add;empmissile;Shockley [f=0023237] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno [f=0023237] !transmitlobby @voice@buildUnit@reload [f=0023733] game_message: Ripper is under attack [f=0023894] game_message: Ripper is under attack [f=0031680] FartyMcFartson added point: Unit received from AI: Brutal (2) [f=0031880] [liblobby] Warning: Duplicate user(gabilien) added to channel (zk) [f=0031939] [liblobby] Warning: Duplicate user(griffonrl2) added to channel (zk) [f=0032373] [liblobby] Warning: Duplicate user(NorthChileanG) added to channel (zk) [f=0033390] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0033445] game_message: AI has been destroyed! [f=0033445] game_message: FartyMcFartson wins! [f=0033445] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0033450] Skirmish AI "AI: Novice (1)" (ID:2), which controlled team 3 is now dead [f=0033450] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawWorldReflection trace=[Internal Lua error: Call failure] [string "lups/lups.lua"]:502: attempt to compare number with nil [f=0033450] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawWorld trace=[Internal Lua error: Call failure] [string "lups/lups.lua"]:502: attempt to compare number with nil [f=0033450] Skirmish AI "AI: Brutal (2)" (ID:3), which controlled team 4 is now dead [f=0033456] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawWorldReflection trace=[Internal Lua error: Call failure] [string "lups/lups.lua"]:502: attempt to compare number with nil [f=0033456] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawWorld trace=[Internal Lua error: Call failure] [string "lups/lups.lua"]:502: attempt to compare number with nil [f=0033524] <autoquit> Autoquit canceled. [f=0033597] [ReloadOrRestart] Spring "D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\spring.exe" should be reloading [f=0033597] [SpringApp::Reload][1] [f=0033597] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0033597] [async=0] threads=3 tasks=333316 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {-0.000, 0.000}}ms [f=0033597] thread=1 tasks=166658 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622266888555204516537552972147479366924169016203881068314532511956281890803022300118005996325221785131486310221842533946277237222595821003559961362432.000}}ms [f=0033597] thread=2 tasks=166658 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, 26815622292424066317436664360042749315882867601817441904090817292991099669912206321288145647491354588581858289967267922315622869140236097899923034081329152.000}, {0.000, 0.000, -2.000, -0.000}}ms [f=0033597] [async=1] threads=3 tasks=2908 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-0.000, -26815622362908325392509417782020371020296420405031667874142996896635122791367924600717509206621445472988391308455565113158952522829148675957835549510729728.000}}ms [f=0033597] thread=1 tasks=1457 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622303349197835912951854344874530093669395435394848433775736412877917960867232847319975251636515227563961939235935988764292874385181211646125183860736.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms [f=0033597] thread=2 tasks=1451 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 2.000, -0.000}}ms [f=0033597] [ThreadPool::SetThreadCount][2] workers=0 [f=0033597] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0033597] [ThreadPool::SetThreadCount][2] workers=2 [f=0033597] [Threading] Main thread CPU affinity mask set: 12 [f=0033597] [SpringApp::Reload][2] [f=0033597] [WriteDemoFile] writing client-demo "D:\Installed_Games\Zero-K\demos\20180318_041349_TitanDuel 2_104.0.1-309-ga8b5ffc maintenance.sdfz" (4502955 bytes) [f=0033597] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0033597] [Game::KillLua][3] dtor=0 luaUI=2ba62d78 [f=0033597] Start widgetHandler:Shutdown [f=0033597] Shutdown - SaveOrderList Complete [f=0033597] Writing last game win data [f=0033597] Shutdown - SaveConfigData Complete [f=0033597] Shutdown Widget - Chili Highlight [f=0033597] Shutdown Widget - Deferred rendering [f=0033597] Shutdown Widget - EPIC Menu [f=0033597] Shutdown Widget - Custom Markers [f=0033597] Shutdown Widget - Chili Minimap [f=0033597] Shutdown Widget - Chili Widget Selector [f=0033597] Shutdown Widget - Local Team Colors [f=0033597] Shutdown Widget - Display Keys 2 [f=0033597] Shutdown Widget - Save Game Menu [f=0033597] Shutdown Widget - HealthBars [f=0033597] Shutdown Widget - Noises [f=0033597] Shutdown Widget - Unit Icons [f=0033597] Shutdown Widget - Win Counter [f=0033597] Shutdown Widget - BuildETA [f=0033597] Shutdown Widget - Depth of Field Shader [f=0033597] Shutdown Widget - Modular Comm Info [f=0033597] Shutdown Widget - CameraShake [f=0033597] Shutdown Widget - Chili Economy Panel Default [f=0033597] Shutdown Widget - Chili EndGame Window [f=0033597] Shutdown Widget - Chili Nuke Warning [f=0033597] Shutdown Widget - Chili Selections & CursorTip v2 [f=0033597] Shutdown Widget - Chili Spectator Panels [f=0033597] Shutdown Widget - Attack Warning [f=0033597] Shutdown Widget - Context Menu [f=0033597] Shutdown Widget - Darkening [f=0033597] Shutdown Widget - Grab Input [f=0033597] Input grabbing is disabled! [f=0033597] Shutdown Widget - Highlight Geos [f=0033597] Shutdown Widget - Local Widgets Config [f=0033597] Shutdown Widget - Mex Placement Handler [f=0033597] Shutdown Widget - MinimapEvents [f=0033597] Shutdown Widget - Missile Silo Range [f=0033597] Shutdown Widget - Morph Finished notification [f=0033597] Shutdown Widget - Music Player [f=0033597] Shutdown Widget - Point Tracker [f=0033597] Shutdown Widget - Showeco and Grid Drawer [f=0033597] Shutdown Widget - Stereo3D [f=0033597] Shutdown Widget - Startup Info and Selector [f=0033597] Shutdown Widget - Transport AI [f=0033597] Shutdown Widget - Attack AoE [f=0033597] Shutdown Widget - UnitShapes [f=0033597] Shutdown Widget - Map Edge Extension [f=0033597] Shutdown Widget - Selection Send [f=0033597] Shutdown Widget - LupsManager [f=0033597] Shutdown Widget - Newton Firezone [f=0033597] Shutdown Widget - Receive Units Indicator [f=0033597] Shutdown Widget - Chili Pro Console [f=0033597] Shutdown Widget - Chili Crude Player List [f=0033597] Shutdown Widget - Lasso Terraform GUI [f=0033597] Shutdown Widget - Chili Framework [f=0033597] Shutdown Widget - Lups [f=0033597] Shutdown Widget - Chili Core Selector [f=0033597] Shutdown Widget - Pause Screen [f=0033597] Shutdown Widget - Layout Handler [f=0033597] Shutdown Widget - Persistent Build Height [f=0033597] Shutdown Widget - Color Blindness Correction [f=0033597] Shutdown Widget - Text To Speech Control [f=0033597] End widgetHandler:Shutdown [f=0033597] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,76393398,0} {chunk,block}Bytes={0,0} [f=0033597] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0033597] [Game::KillLua][2] dtor=0 luaRules=0efd7a90 [f=0033597] Start gadgetHandler:Shutdown [f=0033597] Shutdown - StartSetup [f=0033597] Shutdown - UnitMorph [f=0033597] Shutdown - LupsNanoSpray [f=0033597] Shutdown - Missile Silo Controller [f=0033597] Shutdown - Modular Comm Info [f=0033597] Shutdown - Puppy Handler [f=0033597] Shutdown - Terrain Texture Handler [f=0033597] Shutdown - UnitCloakShield [f=0033597] End gadgetHandler:Shutdown [f=0033597] Start gadgetHandler:Shutdown [f=0033597] Shutdown - UnitMorph [f=0033597] Shutdown - Modular Comm Info [f=0033597] Shutdown - Shockwaves [f=0033597] Shutdown - Teleport Throw [f=0033597] Shutdown - UnitCloakShield [f=0033597] Shutdown - Lups Cloak FX [f=0033597] Shutdown - Lups [f=0033597] End gadgetHandler:Shutdown [f=0033597] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,76393459,0} {chunk,block}Bytes={0,0} [f=0033597] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,76393459,0} {chunk,block}Bytes={0,0} [f=0033597] [Game::KillLua][4] dtor=0 [f=0033597] [SpringApp::Reload][3] [f=0033597] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0033597] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0033597] [Sound] [Sound::UpdateThread][3] #sources=32 #items=70 [f=0033597] [Sound] [Sound::UpdateThread][4] ctx=11f92aa8 dev=10797f10 [f=0033597] [Sound] [Sound::UpdateThread][5] ctx=11f92aa8 dev=10797f10 [f=0033597] [Sound] [Sound::UpdateThread][6] [f=0033597] [SpringApp::Reload][4] [f=0033597] [Game::~CGame][1] [f=0033597] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0033597] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0033597] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0033597] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0033597] [Game::KillLua][4] dtor=1 [f=0033597] [Game::KillMisc][1] [f=0033597] [Game::KillMisc][2] [f=0033597] [Game::KillMisc][3] [f=0033597] [Game::KillRendering][1] [f=0033597] [Game::KillInterface][1] [f=0033597] [Game::KillInterface][2] [f=0033597] [Game::KillSimulation][1] [f=0033597] [Game::KillSimulation][2] [f=0033597] [CCollisionHandler] dis-/continuous tests: 0/6353528 [f=0033597] [Game::KillSimulation][3] [f=0033597] [~CPathCache(20x20)] cacheHits=8 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0033597] [~CPathCache(20x20)] cacheHits=1395 hitPercentage=40% numHashColls=0 maxCacheSize=39 [f=0033597] [~CPathCache(40x40)] cacheHits=970 hitPercentage=82% numHashColls=0 maxCacheSize=181 [f=0033597] [~CPathCache(40x40)] cacheHits=1245 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0033597] Statistics for RectangleOptimizer: 5% [f=0033597] Statistics for RectangleOptimizer: 5% [f=0033597] LosHandler stats: total instances=182773; shared=3%; from cache=25% [f=0033597] [Game::KillSimulation][4] [f=0033597] [Game::~CGame][2] [f=0033597] [Game::~CGame][3] [f=0033597] [LocalConnection::Statistics] 3057070 bytes sent 3355042 bytes recv'd [f=0033597] [SpringApp::Reload][5] [f=0033597] [SpringApp::Reload][6] [f=0033597] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-309-ga8b5ffc\base [f=0033597] Scanning: D:\Installed_Games\Zero-K\maps [f=0033597] Scanning: D:\Installed_Games\Zero-K\games [f=0033597] Scanning: D:\Installed_Games\Zero-K\packages [f=0033597] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=0033597] [SpringApp::Reload][7] [f=0033597] [SpringApp::Reload][8] [f=0033597] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0033597] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0033597] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0033597] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0033597] [Sound] [Sound::InitThread][1] [f=0033597] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0033597] [Sound] [Sound::OpenLoopbackDevice] device=2b95e020 context=2b8e7d40 [f=0033597] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0033597] [Sound] Vendor: OpenAL Community [f=0033597] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0033597] [Sound] Renderer: OpenAL Soft [f=0033597] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0033597] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0033597] [Sound] Devices: [f=0033597] [Sound] [Speakers (Realtek High Definition Audio)] [f=0033597] [Sound] [Speakers (Realtek High Definition Audio)] [f=0033597] [Sound] [AMD HDMI Output (AMD High Definition Audio Device)] [f=0033597] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0033597] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0033597] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0033597] [Sound] Error: Initializing EFX failed! [f=0033597] [Sound] [Sound::UpdateThread][2] [f=0033597] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0033597] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.3" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0796d230 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2b8e7d40 dev=2b95e020 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=2b8e7d40 dev=2b95e020 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,28280344,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=0719c900 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fdc3f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
Spring exited (code 0)
Because it's a Lua error not a crash.
Ah, oops, thought I was looking at a crash report (I was checking those specifically).