Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting Using writeable configuration source: "C:\Users\Maciej Trębiński\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, Texture, AutohostInterface, Font, Shader, DecalsDrawerGL4, Piece, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Net, GameServer, Sound, Path, BumpWater, ArchiveScanner, KeyBindings, CSMFGroundTextures, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== 3DTrees = 0 AdvMapShading = 0 AdvUnitShading = 0 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1 CubeTexSizeSpecular = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 1 FontSize = 18 ForceDisableShaders = 1 Fullscreen = 0 GrassDetail = 0 GroundDecals = 0 GroundDetail = 50 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LuaShaders = 0 MaxDynamicMapLights = 0 MaxDynamicModelLights = 0 MaxParticles = 2000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 1024 Shadows = 0 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-311-g5adac5b maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft , 64-bit (build 9200) Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz; 3965MB RAM, 9341MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} display=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 7] 1680x1050x24bpp@60Hz [10] 1600x900x24bpp@60Hz [13] 1440x900x24bpp@60Hz [32] 1280x800x24bpp@60Hz [38] 1280x720x24bpp@60Hz [69] 640x400x24bpp@60Hz [81] 320x200x24bpp@60Hz display=2 modes=26 bounds={x=1920, y=309, w=1366, h=768} [ 7] 1280x720x24bpp@60Hz [17] 640x400x24bpp@60Hz [25] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.0 - Build 22.20.16.4836 GL vendor : Intel GL renderer : Intel(R) HD Graphics 620 GLSL version: 1.30 - Build 22.20.16.4836 GLEW version: 2.1.0 GPU memory : unknown SDL swap-int: 1 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (1) frag-depth layout support : 0 (-) max. FBO samples : 16 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 16/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Users\Maciej Trębiński\Zero-K\ Using read-only data directory: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\ Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base Scanning: C:\Users\Maciej Trębiński\Zero-K\maps Scanning: C:\Users\Maciej Trębiński\Zero-K\games Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.7ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.9ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (403.6ms) [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=07513c70 context=075d86d0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=-000001] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 504ms [Info] Using filesystem-writepath: C:\Users\Maciej Trębiński\Zero-K [Info] Free disk space: 0 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.4" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [Error] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:724:getMBsFree(): Error getting free disk space on C:\Users\Maciej Trębiński\Zero-K: 3 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 56898 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3752344592","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Vendor and GL, Intel, 3 [f=-000001] Applying Intel gl version 3.x compatibility profile. [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0776f6c8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system. Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsOtago_1.1.jpg","ImageUrl":"http://zero-k.info/Resources/Otago_1.1.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Otago_1.1.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsOtago_1.1.jpg"} Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsAdamantine_Mountain_2.jpg","ImageUrl":"http://zero-k.info/Resources/Adamantine_Mountain_2.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Adamantine_Mountain_2.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsAdamantine_Mountain_2.jpg"} [f=-000001] [liblobby] Error: No such function: PwStatus, for command: PwStatus {"PlanetWarsMode":0,"MinLevel":5} [f=-000001] [chobby] Showing battle with ID, 672 Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/Minimaps/Otago_1.1.jpg","ImageUrl":"http://zero-k.info/Resources/Otago_1.1.minimap.jpg"} [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] Warning: Couldn't find texture "LuaMenu/Images/Minimaps/Otago_1.1.jpg"! Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Otago_1.1.minimap.jpg","TargetPath":"LuaMenu/Images/Minimaps/Otago_1.1.jpg"} Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Otago 1.1","FileType":"MAP"} Zero-K.exe Information: 0 : starting download Otago 1.1 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Otago 1.1","Progress":"92.98","SecondsRemaining":0,"TotalLength":25199681,"CurrentSpeed":5629436} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Otago 1.1","Progress":"93.26","SecondsRemaining":0,"TotalLength":25199681,"CurrentSpeed":5643906} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Otago 1.1","Progress":"93.26","SecondsRemaining":0,"TotalLength":25199681,"CurrentSpeed":5643906} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Otago 1.1","Progress":"93.26","SecondsRemaining":0,"TotalLength":25199681,"CurrentSpeed":5643226} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Otago 1.1","Progress":"99.74","SecondsRemaining":0,"TotalLength":25199681,"CurrentSpeed":5659658} Zero-K.exe Information: 0 : otago_1.1.sd7 Completed - 24,03M Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Otago 1.1"} [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Users\Maciej Trębiński\Zero-K\maps\otago_1.1.sd7" for faster loading! [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [f=-000001] Connecting to battle, Zero-K v1.6.3.4, Otago 1.1, 104.0.1-311-g5adac5b [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8461; SourcePort=0; IsHost=0; MyPlayerName=KnightOfNee; MyPasswd=728766f20ef0b8e97d2dd7b615ebdfcd; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Cooperative"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=36 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622253235585347468003215432500326680317348418391080510091648009307794151188273443548233219266112353087573273430999407313148637928073372959018198237184.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622253235585347468003215432500326680317348418391080510091648009307794151188273443548233219266112353087573273430999407313148637928073372959018198237184.000, -26815622253235585347468003215432500326680317348418391080510091648009307794151188273443548233219266112353087573273430999407313148637928073372959018198237184.000, -26815622253235585347468003215432500326680317348418391080510091648009307794151188273443548233219266112353087573273430999407313148637928073372959018198237184.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=075d86d0 dev=07513c70 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=075d86d0 dev=07513c70 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.1ms) [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=178ef440 context=18208fd8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=-000001] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.4" [f=-000001] [SpringApp::Reload][12] #script=145 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8461 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8461 using name KnightOfNee [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player KnightOfNee with number 3 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Otago 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.4 (archive: c3d29d8b157e3a60e7a0873d8cb15014.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.1 (checksum 0xe5d9be8) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive c3d29d8b157e3a60e7a0873d8cb15014.sdz (checksum 0x6247b2fa) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Maciej Trębiński\Zero-K\demos\20180318_154347_Otago 1_104.0.1-311-g5adac5b maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 290ms [f=-000001] [PreGame::UpdateClientNet] received user number 3 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (87 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 274ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 387ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2699ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 216ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 114ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 140ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Mexes <mexes.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Mexes <mexes.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loaded SYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] Loaded UNSYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 13, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Cannot load locale "pl" for missions [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] [i18n] Warning: "amphlaunch.name" is not translated in pl [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Debug Mouse to Mexes Portable <dbg_mouse_to_mex_portable.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua GeoVents V1.01 <luageovents.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1669 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=5da192fe [f=-000001] [Path] [PathEstimator::ReadFile] hash=5da192fe file="cache\104dev-maintenance/paths/Otago 1.1.pe-5da192fe.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (35 MB) [f=-000001] [EstimatePathCosts] precached 2 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 218 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 438 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 657 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 873 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1089 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1316 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1533 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1750 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 1969 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 2187 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 2405 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 2621 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 2843 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 3060 of 3456 blocks [f=-000001] [EstimatePathCosts] precached 3284 of 3456 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=5da192fe file="cache\104dev-maintenance/paths/Otago 1.1.pe-5da192fe.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=5da1930e [f=-000001] [Path] [PathEstimator::ReadFile] hash=5da1930e file="cache\104dev-maintenance/paths/Otago 1.1.pe2-5da1930e.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB) [f=-000001] [EstimatePathCosts] precached 2 of 864 blocks [f=-000001] [EstimatePathCosts] precached 56 of 864 blocks [f=-000001] [EstimatePathCosts] precached 113 of 864 blocks [f=-000001] [EstimatePathCosts] precached 169 of 864 blocks [f=-000001] [EstimatePathCosts] precached 230 of 864 blocks [f=-000001] [EstimatePathCosts] precached 285 of 864 blocks [f=-000001] [EstimatePathCosts] precached 339 of 864 blocks [f=-000001] [EstimatePathCosts] precached 400 of 864 blocks [f=-000001] [EstimatePathCosts] precached 456 of 864 blocks [f=-000001] [EstimatePathCosts] precached 511 of 864 blocks [f=-000001] [EstimatePathCosts] precached 566 of 864 blocks [f=-000001] [EstimatePathCosts] precached 626 of 864 blocks [f=-000001] [EstimatePathCosts] precached 681 of 864 blocks [f=-000001] [EstimatePathCosts] precached 744 of 864 blocks [f=-000001] [EstimatePathCosts] precached 804 of 864 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=5da1930e file="cache\104dev-maintenance/paths/Otago 1.1.pe2-5da1930e.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (3651ms, checksum 71747d04) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11514,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] GameID: aa77ae5a94649e052bbbacf85fdaa0bf [f=-000001] Connection attempt from tommyknocker [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe5d9be8}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69aba286bc76fc6715be45b57268f7518a4280f9166bba54f660638d139350f787f87efcb6ac373caab88992b6c48625c3b623379947dfe5813f08b27aafb3dc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d4c4d7b542c4eebec52d87fb57cbcfc0b63b368f9a29c1864d3d2318ecf7155565c9579fdf25b544192a30fe2c3bda644b6aba2ba81c27d089b893ae9e5ba25]" [f=-000001] Skirmish AI "AI: Normal (1)" (ID:0) took over control of team 1 [f=-000001] <tommyknocker> Allies: I choose: Commander 2! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=0000165] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000165] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000165] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000165] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000165] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000165] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000165] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000165] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000165] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000165] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000165] !transmitlobby @voice@buildUnit@reload [f=0002816] [i18n] Warning: "burst_damage" is not translated in pl [f=0003785] [Game::ClientReadNet] added new player zenfur with number 1 to team 0 [f=0003785] > SPRINGIE:User zenfur|raveparty|5_5||False|MC|Federation|PL [f=0007875] [Game::ClientReadNet] added new player Lynx with number 2 to team 0 [f=0007875] > SPRINGIE:User Lynx|corsy|6_2||False|MC|Federation|GB [f=0008514] game_message: Ulepszenie zakoĹ„czone: Commander 2 poz. 1 [f=0017661] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0017661] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0017661] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0017661] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0017661] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0017661] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0017661] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0017661] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0017661] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0017661] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0017661] !transmitlobby @voice@buildUnit@reload [f=0024978] [Game::ClientReadNet] added new player KnightOfNee with number 3 to team 0 [f=0024978] > SPRINGIE:User KnightOfNee|chickens|1_1||False|||PL [f=0025701] > <KnightOfNee>hi [f=0025917] > SPRINGIE:User KnightOfNee|chickens|1_1||False|||PL [f=0025939] Connection attempt from KnightOfNee [f=0025939] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=0025939] -> Connection established (given id 3) [f=0025950] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe5d9be8}]" [f=0025950] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=0026527] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69aba286bc76fc6715be45b57268f7518a4280f9166bba54f660638d139350f787f87efcb6ac373caab88992b6c48625c3b623379947dfe5813f08b27aafb3dc]" [f=0026600] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d4c4d7b542c4eebec52d87fb57cbcfc0b63b368f9a29c1864d3d2318ecf7155565c9579fdf25b544192a30fe2c3bda644b6aba2ba81c27d089b893ae9e5ba25]" [f=0033111] [ReloadOrRestart] Spring "C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe" should be reloading [f=0033111] [SpringApp::Reload][1] [f=0033111] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0033111] [async=0] threads=2 tasks=87034 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {26815622220146841756377577989971101613111527442253394617293444002174831673209923531306138726645018177531976782038890918506764104531092691021830910619156480.000, 26815622320879428836652484126755585286206895318472206151631234926513901104391071536784727108250978427920919064299507656125839842923952149557717838837317632.000}}ms [f=0033111] thread=1 tasks=87034 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {26815622220146841756377577989971101613111527442253394617293444002174831673209923531306138726645018177531976782038890918506764104531092691021830910619156480.000, 0.000, 0.000, 26815622256369825941200138772050300923684074136706090936171185367903999634035681010470489810582561568986043667502054692807262692780542968480071603932102656.000}}ms [f=0033111] [async=1] threads=2 tasks=1562 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {26815622255998619333625008493117685803564988124820858289213478351039199328985928679093001391898250191683325924662208863097443179285725400372897933028229120.000, -0.000}}ms [f=0033111] thread=1 tasks=1562 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {26815622255998619333625008493117685803564988124820858289213478351039199328985928679093001391898250191683325924662208863097443179285725400372897933028229120.000, 0.000, -0.000, -0.000}}ms [f=0033111] [ThreadPool::SetThreadCount][2] workers=0 [f=0033111] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0033111] [ThreadPool::SetThreadCount][2] workers=1 [f=0033111] [Threading] Main thread CPU affinity mask set: 14 [f=0033111] [SpringApp::Reload][2] [f=0033111] [WriteDemoFile] writing client-demo "C:\Users\Maciej Trębiński\Zero-K\demos\20180318_154347_Otago 1_104.0.1-311-g5adac5b maintenance.sdfz" (1589390 bytes) [f=0033111] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0033111] [Game::KillLua][3] dtor=0 luaUI=3684d3b0 [f=0033111] Start widgetHandler:Shutdown [f=0033111] Shutdown - SaveOrderList Complete [f=0033111] Writing last game win data [f=0033111] Shutdown - SaveConfigData Complete [f=0033111] Shutdown Widget - Chili Highlight [f=0033111] Shutdown Widget - EPIC Menu [f=0033111] Shutdown Widget - Custom Markers [f=0033111] Shutdown Widget - Chili Minimap [f=0033111] Shutdown Widget - Chili Widget Selector [f=0033111] Shutdown Widget - Local Team Colors [f=0033111] Shutdown Widget - Display Keys 2 [f=0033111] Shutdown Widget - Save Game Menu [f=0033111] Shutdown Widget - HealthBars [f=0033111] Shutdown Widget - Noises [f=0033111] Shutdown Widget - Unit Icons [f=0033111] Shutdown Widget - Win Counter [f=0033111] Shutdown Widget - BuildETA [f=0033111] Shutdown Widget - Modular Comm Info [f=0033111] Shutdown Widget - CameraShake [f=0033111] Shutdown Widget - Chili Economy Panel Default [f=0033111] Shutdown Widget - Chili EndGame Window [f=0033111] Shutdown Widget - Chili Nuke Warning [f=0033111] Shutdown Widget - Chili Selections & CursorTip v2 [f=0033111] Shutdown Widget - Chili Spectator Panels [f=0033111] Shutdown Widget - Context Menu [f=0033111] Shutdown Widget - Darkening [f=0033111] Shutdown Widget - Grab Input [f=0033111] Input grabbing is disabled! [f=0033111] Shutdown Widget - Highlight Geos [f=0033111] Shutdown Widget - Local Widgets Config [f=0033111] Shutdown Widget - Mex Placement Handler [f=0033111] Shutdown Widget - MinimapEvents [f=0033111] Shutdown Widget - Missile Silo Range [f=0033111] Shutdown Widget - Morph Finished notification [f=0033111] Shutdown Widget - Music Player [f=0033111] Shutdown Widget - Point Tracker [f=0033111] Shutdown Widget - Showeco and Grid Drawer [f=0033111] Shutdown Widget - Stereo3D [f=0033111] Shutdown Widget - Attack AoE [f=0033111] Shutdown Widget - UnitShapes [f=0033111] Shutdown Widget - Map Edge Extension [f=0033111] Shutdown Widget - Selection Send [f=0033111] Shutdown Widget - LupsManager [f=0033111] Shutdown Widget - Newton Firezone [f=0033111] Shutdown Widget - Chili Pro Console [f=0033111] Shutdown Widget - Chili Crude Player List [f=0033111] Shutdown Widget - Lasso Terraform GUI [f=0033111] Shutdown Widget - Chili Framework [f=0033111] Shutdown Widget - Lups [f=0033111] Shutdown Widget - Chili Core Selector [f=0033111] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0033111] Switching to Overhead (TA) style camera [f=0033111] Shutdown Widget - Pause Screen [f=0033111] Shutdown Widget - Layout Handler [f=0033111] Shutdown Widget - Persistent Build Height [f=0033111] Shutdown Widget - Text To Speech Control [f=0033111] End widgetHandler:Shutdown [f=0033111] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,22181598,0} {chunk,block}Bytes={0,0} [f=0033111] [Game::KillLua][1] dtor=0 luaGaia=19919e98 [f=0033111] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,22181598,0} {chunk,block}Bytes={0,0} [f=0033111] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,22181598,0} {chunk,block}Bytes={0,0} [f=0033111] [Game::KillLua][2] dtor=0 luaRules=165ddc40 [f=0033111] Start gadgetHandler:Shutdown [f=0033111] Shutdown - StartSetup [f=0033111] Shutdown - UnitMorph [f=0033111] Shutdown - LupsNanoSpray [f=0033111] Shutdown - Missile Silo Controller [f=0033111] Shutdown - Modular Comm Info [f=0033111] Shutdown - Puppy Handler [f=0033111] Shutdown - Terrain Texture Handler [f=0033111] Shutdown - UnitCloakShield [f=0033111] End gadgetHandler:Shutdown [f=0033111] Start gadgetHandler:Shutdown [f=0033111] Shutdown - UnitMorph [f=0033111] Shutdown - Modular Comm Info [f=0033111] Shutdown - Shockwaves [f=0033111] Shutdown - Teleport Throw [f=0033111] Shutdown - UnitCloakShield [f=0033111] Shutdown - Lups Cloak FX [f=0033111] Shutdown - Lups [f=0033111] End gadgetHandler:Shutdown [f=0033111] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,22181759,0} {chunk,block}Bytes={0,0} [f=0033111] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,22181759,0} {chunk,block}Bytes={0,0} [f=0033111] [Game::KillLua][4] dtor=0 [f=0033111] [SpringApp::Reload][3] [f=0033111] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0033111] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0033111] [Sound] [Sound::UpdateThread][3] #sources=32 #items=47 [f=0033111] [Sound] [Sound::UpdateThread][4] ctx=18208fd8 dev=178ef440 [f=0033111] [Sound] [Sound::UpdateThread][5] ctx=18208fd8 dev=178ef440 [f=0033111] [Sound] [Sound::UpdateThread][6] [f=0033111] [SpringApp::Reload][4] [f=0033111] [Game::~CGame][1] [f=0033111] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0033111] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0033111] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0033111] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0033111] [Game::KillLua][4] dtor=1 [f=0033111] [Game::KillMisc][1] [f=0033111] [Game::KillMisc][2] [f=0033111] [Game::KillMisc][3] [f=0033111] [Game::KillRendering][1] [f=0033111] [Game::KillInterface][1] [f=0033111] [Game::KillInterface][2] [f=0033111] [Game::KillSimulation][1] [f=0033111] [Game::KillSimulation][2] [f=0033111] [CCollisionHandler] dis-/continuous tests: 0/438010 [f=0033111] [Game::KillSimulation][3] [f=0033111] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033111] [~CPathCache(36x24)] cacheHits=149 hitPercentage=18% numHashColls=0 maxCacheSize=20 [f=0033111] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033111] [~CPathCache(72x48)] cacheHits=672 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0033111] Statistics for RectangleOptimizer: 30% [f=0033111] Statistics for RectangleOptimizer: 30% [f=0033111] LosHandler stats: total instances=67677; shared=13%; from cache=40% [f=0033111] [Game::KillSimulation][4] [f=0033111] [Game::~CGame][2] [f=0033111] [Game::~CGame][3] [f=0033111] [UDPConnection::Statistics] 1027759 bytes sent in 4200 packets (244.705 bytes/packet) 368699 bytes recv'd in 1629 packets (226.335 bytes/packet) {0.000x, 0.025x} relative protocol overhead {up, down} 2 incoming chunks dropped, 0 outgoing chunks resent [f=0033111] [SpringApp::Reload][5] [f=0033111] [SpringApp::Reload][6] [f=0033111] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=0033111] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=0033111] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=0033111] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=0033111] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [f=0033111] [SpringApp::Reload][7] [f=0033111] [SpringApp::Reload][8] [f=0033111] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0033111] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0033111] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0033111] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0033111] [Sound] [Sound::InitThread][1] [f=0033111] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0033111] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms) [f=0033111] [Sound] [ISound::Initialize] spawning sound-thread (201.2ms) [f=0033111] [Sound] [Sound::OpenLoopbackDevice] device=3cbb7010 context=3dc8cde0 [f=0033111] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0033111] [Sound] Vendor: OpenAL Community [f=0033111] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0033111] [Sound] Renderer: OpenAL Soft [f=0033111] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0033111] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0033111] [Sound] Devices: [f=0033111] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=0033111] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=0033111] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0033111] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0033111] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0033111] [Sound] Error: Initializing EFX failed! [f=0033111] [Sound] [Sound::UpdateThread][2] [f=0033111] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [f=0033111] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0776f6c8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] LeaveBattle sent while not in battle [f=-000001] [chobby] Showing battle with ID, 673 Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsAstroTurf_v2_3.jpg","ImageUrl":"http://zero-k.info/Resources/AstroTurf_v2_3.thumbnail.jpg"} [f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailsAstroTurf_v2_3.jpg"! Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/AstroTurf_v2_3.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsAstroTurf_v2_3.jpg"} Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/Minimaps/AstroTurf_v2_3.jpg","ImageUrl":"http://zero-k.info/Resources/AstroTurf_v2_3.minimap.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/AstroTurf_v2_3.minimap.jpg","TargetPath":"LuaMenu/Images/Minimaps/AstroTurf_v2_3.jpg"} Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"AstroTurf v2_3","FileType":"MAP"} Zero-K.exe Information: 0 : starting download AstroTurf v2_3 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"0.65","SecondsRemaining":68,"TotalLength":57250226,"CurrentSpeed":825762} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"8.39","SecondsRemaining":10,"TotalLength":57250226,"CurrentSpeed":4982653} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"15.94","SecondsRemaining":7,"TotalLength":57250226,"CurrentSpeed":6240002} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"22.49","SecondsRemaining":6,"TotalLength":57250226,"CurrentSpeed":6556344} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"27.06","SecondsRemaining":6,"TotalLength":57250226,"CurrentSpeed":6286164} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"31.10","SecondsRemaining":6,"TotalLength":57250226,"CurrentSpeed":5971702} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"37.17","SecondsRemaining":5,"TotalLength":57250226,"CurrentSpeed":6091679} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"41.92","SecondsRemaining":5,"TotalLength":57250226,"CurrentSpeed":6008411} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"47.18","SecondsRemaining":5,"TotalLength":57250226,"CurrentSpeed":6005542} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"53.85","SecondsRemaining":4,"TotalLength":57250226,"CurrentSpeed":6151654} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"60.32","SecondsRemaining":3,"TotalLength":57250226,"CurrentSpeed":6265066} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"64.86","SecondsRemaining":3,"TotalLength":57250226,"CurrentSpeed":6175577} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"69.86","SecondsRemaining":2,"TotalLength":57250226,"CurrentSpeed":6129389} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"75.07","SecondsRemaining":2,"TotalLength":57250226,"CurrentSpeed":6117736} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"81.51","SecondsRemaining":1,"TotalLength":57250226,"CurrentSpeed":6198725} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"87.92","SecondsRemaining":1,"TotalLength":57250226,"CurrentSpeed":6269198} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"94.66","SecondsRemaining":0,"TotalLength":57250226,"CurrentSpeed":6354101} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"99.54","SecondsRemaining":0,"TotalLength":57250226,"CurrentSpeed":6304004} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"99.54","SecondsRemaining":0,"TotalLength":57250226,"CurrentSpeed":5973189} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"99.54","SecondsRemaining":0,"TotalLength":57250226,"CurrentSpeed":5675428} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"99.54","SecondsRemaining":0,"TotalLength":57250226,"CurrentSpeed":5406214} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"AstroTurf v2_3","Progress":"99.54","SecondsRemaining":0,"TotalLength":57250226,"CurrentSpeed":5161269} Zero-K.exe Information: 0 : astroturf_v2_3.sd7 Completed - 54,60M Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"AstroTurf v2_3"} [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Users\Maciej Trębiński\Zero-K\maps\astroturf_v2_3.sd7" for faster loading! [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [f=-000001] Connecting to battle, Zero-K v1.6.3.4, AstroTurf v2_3, 104.0.1-311-g5adac5b [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8462; SourcePort=0; IsHost=0; MyPlayerName=KnightOfNee; MyPasswd=cc7b723ace6411087a70df94b32f6ca6; } Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Cooperative"} [f=-000001] [ReloadOrRestart] Spring "C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=3dc8cde0 dev=3cbb7010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=3dc8cde0 dev=3cbb7010 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (200.9ms) [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=3cbb7010 context=3dc8cde0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=-000001] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.4" [f=-000001] [SpringApp::Reload][12] #script=145 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8462 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8462 using name KnightOfNee [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AstroTurf v2_3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.4 (archive: c3d29d8b157e3a60e7a0873d8cb15014.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive AstroTurf v2_3 (checksum 0x56cc201d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive c3d29d8b157e3a60e7a0873d8cb15014.sdz (checksum 0x6247b2fa) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Maciej Trębiński\Zero-K\demos\20180318_154850_AstroTurf v2_3_104.0.1-311-g5adac5b maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 266ms [f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 3, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (233 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 274ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 391ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 215ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2681ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 215ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [f=-000001] [IPathManager::GetInstance] using HAPFS ------- TRUNCATED ------- [f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 47.98% of the map. (used by 349 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 47.98% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 47.98% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 60.73% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 60.73% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 60.73% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 36.68% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 47.98% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 36.68% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Zed_2.2.json) [f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (2) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11568,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 20 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] GameID: fc85ae5a9dc11bb1afa90d3318df2838 [f=-000001] Connection attempt from zenfur [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Linux 64-bit (native)] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jummy [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from KnightOfNee [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd425ca07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd425ca07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd425ca07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd425ca07}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11b7fb8b44926bcc1847ddc61d0d6b055d3904af4b72e04eabb168d8f94ef7a9fc5f50099e0788dd9ad94daa676efcfe1bfbbce30ffc463c7552464e66a52e1d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a9e6412468651d7e1dec06f3fd636b26df675e08455e9c97c852b0cc20b6c62412382600ed3019aa86a8970f500e326d1ab80ee688a8c5beb220635807dd014]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11b7fb8b44926bcc1847ddc61d0d6b055d3904af4b72e04eabb168d8f94ef7a9fc5f50099e0788dd9ad94daa676efcfe1bfbbce30ffc463c7552464e66a52e1d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a9e6412468651d7e1dec06f3fd636b26df675e08455e9c97c852b0cc20b6c62412382600ed3019aa86a8970f500e326d1ab80ee688a8c5beb220635807dd014]" [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 3 [f=-000001] Skirmish AI "AI: Hard (1)" (ID:2, Short-Name:"CircuitAIHard32", Version:"") took over control of team 4 [f=-000001] <KnightOfNee> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11b7fb8b44926bcc1847ddc61d0d6b055d3904af4b72e04eabb168d8f94ef7a9fc5f50099e0788dd9ad94daa676efcfe1bfbbce30ffc463c7552464e66a52e1d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11b7fb8b44926bcc1847ddc61d0d6b055d3904af4b72e04eabb168d8f94ef7a9fc5f50099e0788dd9ad94daa676efcfe1bfbbce30ffc463c7552464e66a52e1d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a9e6412468651d7e1dec06f3fd636b26df675e08455e9c97c852b0cc20b6c62412382600ed3019aa86a8970f500e326d1ab80ee688a8c5beb220635807dd014]" [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:0) took over control of team 1 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a9e6412468651d7e1dec06f3fd636b26df675e08455e9c97c852b0cc20b6c62412382600ed3019aa86a8970f500e326d1ab80ee688a8c5beb220635807dd014]" [f=-000001] <zenfur> Allies: I choose: Necromancer! [f=-000001] [liblobby] Warning: Duplicate user(xox) added to channel (zk) [f=0000122] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000122] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000122] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000122] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000122] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000122] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000122] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000122] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000122] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000122] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000122] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000122] !transmitlobby @voice@buildUnit@reload [f=0001423] game_message: Glaive jest pod ostrzaĹ‚em [f=0001862] game_message: Glaive jest pod ostrzaĹ‚em [f=0002493] [liblobby] Warning: Duplicate user(knarfi) added to channel (zk) [f=0002726] [liblobby] Warning: Duplicate user(Shakaro) added to channel (zk) [f=0002807] game_message: Glaive jest pod ostrzaĹ‚em [f=0003753] game_message: Kopalnia jest pod ostrzaĹ‚em [f=0004092] game_message: Lotus jest pod ostrzaĹ‚em [f=0004491] [liblobby] Warning: Duplicate user(noname42) added to channel (zk) [f=0004912] [Game::ClientReadNet] added new player noname42 with number 4 to team 0 [f=0004913] > SPRINGIE:User noname42|commsupport2_1|3_0||False|GDEF|Dynasty|GB [f=0005331] > SPRINGIE:User noname42|commsupport2_1|3_0||False|GDEF|Dynasty|GB [f=0005348] Connection attempt from noname42 [f=0005348] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=0005348] -> Connection established (given id 4) [f=0005359] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd425ca07}]" [f=0005359] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=0005417] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk) [f=0005875] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11b7fb8b44926bcc1847ddc61d0d6b055d3904af4b72e04eabb168d8f94ef7a9fc5f50099e0788dd9ad94daa676efcfe1bfbbce30ffc463c7552464e66a52e1d]" [f=0005917] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a9e6412468651d7e1dec06f3fd636b26df675e08455e9c97c852b0cc20b6c62412382600ed3019aa86a8970f500e326d1ab80ee688a8c5beb220635807dd014]" [f=0006558] [Game::ClientReadNet] added new player TechAUmNu with number 5 to team 0 [f=0006558] > SPRINGIE:User TechAUmNu|armca|6_3||False|NAR|Empire|GB Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsSpeedMetalDuoV2.jpg","ImageUrl":"http://zero-k.info/Resources/SpeedMetalDuoV2.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/SpeedMetalDuoV2.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsSpeedMetalDuoV2.jpg"} [f=0008067] game_message: Lotus jest pod ostrzaĹ‚em [f=0009393] game_message: Glaive jest pod ostrzaĹ‚em [f=0009651] zenfur added point: [f=0009801] game_message: Lotus jest pod ostrzaĹ‚em [f=0009955] game_message: Lotus jest pod ostrzaĹ‚em [f=0010031] Spectator Jummy left the game: normal quit [f=0010155] game_message: Conjurer jest pod ostrzaĹ‚em [f=0010311] game_message: Conjurer jest pod ostrzaĹ‚em [f=0010790] game_message: Glaive jest pod ostrzaĹ‚em [f=0011424] game_message: Glaive jest pod ostrzaĹ‚em [f=0011600] [i18n] Warning: "burst_damage" is not translated in pl [f=0012099] game_message: Glaive jest pod ostrzaĹ‚em [f=0012815] zenfur added point: [f=0012829] zenfur added point: [f=0012858] zenfur added point: [f=0012865] zenfur added point: [f=0013323] zenfur added point: [f=0013603] zenfur added point: [f=0013614] zenfur added point: [f=0014293] game_message: Glaive jest pod ostrzaĹ‚em [f=0014654] game_message: Stardust jest pod ostrzaĹ‚em [f=0015084] game_message: Ronin jest pod ostrzaĹ‚em [f=0015141] zenfur added point: [f=0015152] zenfur added point: [f=0015161] zenfur added point: [f=0015564] game_message: Glaive jest pod ostrzaĹ‚em [f=0015620] zenfur added point: [f=0015806] game_message: Glaive jest pod ostrzaĹ‚em [f=0016067] game_message: Glaive jest pod ostrzaĹ‚em [f=0016217] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0016534] game_message: Glaive jest pod ostrzaĹ‚em [f=0016771] game_message: Reaver jest pod ostrzaĹ‚em [f=0017276] game_message: Geotermia jest pod ostrzaĹ‚em [f=0017430] game_message: Geotermia jest pod ostrzaĹ‚em [f=0017584] game_message: Geotermia jest pod ostrzaĹ‚em [f=0017738] game_message: Geotermia jest pod ostrzaĹ‚em [f=0017888] game_message: Ronin jest pod ostrzaĹ‚em [f=0018038] game_message: Geotermia jest pod ostrzaĹ‚em [f=0018126] [liblobby] Warning: Duplicate user(FartyMcFartson) added to channel (zk) [f=0018126] zenfur added point: [f=0018923] game_message: Reaver jest pod ostrzaĹ‚em [f=0019130] game_message: Ronin jest pod ostrzaĹ‚em [f=0019713] game_message: Glaive jest pod ostrzaĹ‚em [f=0019813] Spectator noname42 left the game: normal quit [f=0019863] game_message: Ronin jest pod ostrzaĹ‚em [f=0019930] > <noname42>!notify [f=0020031] game_message: Reaver jest pod ostrzaĹ‚em [f=0020212] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk) [f=0020755] > SPRINGIE:User TechAUmNu|armca|6_3||False|NAR|Empire|GB [f=0021469] game_message: Ronin jest pod ostrzaĹ‚em [f=0021897] [liblobby] Warning: Duplicate user(ivand) added to channel (zk) [f=0022097] [Game::ClientReadNet] added new player cleanrock with number 6 to team 0 [f=0022097] > SPRINGIE:User cleanrock|chicken_drone|6_0||False|||SE [f=0022425] game_message: Reaver jest pod ostrzaĹ‚em [f=0022591] > SPRINGIE:User cleanrock|chicken_drone|6_0||False|||SE [f=0022644] Connection attempt from cleanrock [f=0022644] -> Version: 104.0.1-311-g5adac5b maintenance [Linux 64-bit (native)] [f=0022644] -> Connection established (given id 6) [f=0022648] [Game::ClientReadNet][LOGMSG] sender="cleanrock" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd425ca07}]" [f=0022648] [Game::ClientReadNet][LOGMSG] sender="cleanrock" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=0022737] game_message: Reaver jest pod ostrzaĹ‚em [f=0023039] [Game::ClientReadNet][LOGMSG] sender="cleanrock" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11b7fb8b44926bcc1847ddc61d0d6b055d3904af4b72e04eabb168d8f94ef7a9fc5f50099e0788dd9ad94daa676efcfe1bfbbce30ffc463c7552464e66a52e1d]" [f=0023064] [Game::ClientReadNet][LOGMSG] sender="cleanrock" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a9e6412468651d7e1dec06f3fd636b26df675e08455e9c97c852b0cc20b6c62412382600ed3019aa86a8970f500e326d1ab80ee688a8c5beb220635807dd014]" [f=0023359] > SPRINGIE:User noname42|commsupport2_1|3_0||False|GDEF|Dynasty|GB [f=0023374] Connection attempt from noname42 [f=0023374] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=0023374] -> Connection established (given id 4) [f=0023385] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd425ca07}]" [f=0023385] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=0023402] game_message: Reaver jest pod ostrzaĹ‚em [f=0023898] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11b7fb8b44926bcc1847ddc61d0d6b055d3904af4b72e04eabb168d8f94ef7a9fc5f50099e0788dd9ad94daa676efcfe1bfbbce30ffc463c7552464e66a52e1d]" [f=0023921] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a9e6412468651d7e1dec06f3fd636b26df675e08455e9c97c852b0cc20b6c62412382600ed3019aa86a8970f500e326d1ab80ee688a8c5beb220635807dd014]" [f=0024274] [liblobby] Warning: Duplicate user(playerO1) added to channel (zk) [f=0024363] game_message: Conjurer jest pod ostrzaĹ‚em [f=0024586] [Game::ClientReadNet] added new player playerO1 with number 7 to team 0 [f=0024586] > SPRINGIE:User playerO1|commsupport1_1|5_1||False||Federation|RU [f=0024835] [liblobby] Warning: Duplicate user(DaThrill) added to channel (zk) [f=0027945] game_message: Stardust jest pod ostrzaĹ‚em [f=0028095] game_message: Stardust jest pod ostrzaĹ‚em [f=0029225] game_message: WieĹĽa radarowa jest pod ostrzaĹ‚em [f=0030254] game_message: Stardust jest pod ostrzaĹ‚em [f=0030411] game_message: Stardust jest pod ostrzaĹ‚em [f=0030958] game_message: Stardust jest pod ostrzaĹ‚em [f=0031139] game_message: Stardust jest pod ostrzaĹ‚em [f=0031475] game_message: Stardust jest pod ostrzaĹ‚em [f=0031660] game_message: Stardust jest pod ostrzaĹ‚em [f=0032019] game_message: Stardust jest pod ostrzaĹ‚em [f=0032184] game_message: Glaive jest pod ostrzaĹ‚em [f=0034461] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0034629] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0034797] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0034947] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0035097] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0035249] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0035674] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0036006] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0038316] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0038467] game_message: Conjurer jest pod ostrzaĹ‚em [f=0038619] game_message: Pylon jest pod ostrzaĹ‚em [f=0038769] game_message: Pylon jest pod ostrzaĹ‚em [f=0039456] Spectator cleanrock left the game: normal quit [f=0040148] [liblobby] Warning: Duplicate user(Jummy) added to channel (zk) [f=0040230] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0041624] zenfur added point: [f=0043020] game_message: AI has been destroyed! [f=0043020] game_message: South-West wins! [f=0043020] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0043028] <autoquit> Autoquit canceled. [f=0043050] Skirmish AI "AI: Brutal (1)" (ID:1), which controlled team 3 is now dead [f=0043050] Skirmish AI "AI: Hard (1)" (ID:2), which controlled team 4 is now dead [f=0043055] Skirmish AI "AI: Brutal (2)" (ID:0), which controlled team 1 is now dead [f=0043175] Spectator noname42 left the game: normal quit [f=0043306] [ReloadOrRestart] Spring "C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe" should be reloading [f=0043306] [SpringApp::Reload][1] [f=0043306] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0043306] [async=0] threads=2 tasks=226897 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-2.000, 2.000}}ms [f=0043306] thread=1 tasks=226897 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, 0.000, -2.000, 2.000}}ms [f=0043306] [async=1] threads=2 tasks=3160 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, -0.000}}ms [f=0043306] thread=1 tasks=3160 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, 0.000, -2.000, -0.000}}ms [f=0043306] [ThreadPool::SetThreadCount][2] workers=0 [f=0043306] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0043306] [ThreadPool::SetThreadCount][2] workers=1 [f=0043306] [Threading] Main thread CPU affinity mask set: 14 [f=0043306] [SpringApp::Reload][2] [f=0043306] [WriteDemoFile] writing client-demo "C:\Users\Maciej Trębiński\Zero-K\demos\20180318_163001_Zed 2_104.0.1-311-g5adac5b maintenance.sdfz" (4231328 bytes) [f=0043306] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0043306] [Game::KillLua][3] dtor=0 luaUI=3e2cf790 [f=0043306] Start widgetHandler:Shutdown [f=0043306] Shutdown - SaveOrderList Complete [f=0043306] Writing last game win data [f=0043306] Shutdown - SaveConfigData Complete [f=0043306] Shutdown Widget - Chili Highlight [f=0043306] Shutdown Widget - EPIC Menu [f=0043306] Shutdown Widget - Custom Markers [f=0043306] Shutdown Widget - Chili Minimap [f=0043306] Shutdown Widget - Chili Widget Selector [f=0043306] Shutdown Widget - Local Team Colors [f=0043306] Shutdown Widget - Display Keys 2 [f=0043306] Shutdown Widget - Save Game Menu [f=0043306] Shutdown Widget - HealthBars [f=0043306] Shutdown Widget - Noises [f=0043306] Shutdown Widget - Unit Icons [f=0043306] Shutdown Widget - Win Counter [f=0043306] Shutdown Widget - BuildETA [f=0043306] Shutdown Widget - Modular Comm Info [f=0043306] Shutdown Widget - CameraShake [f=0043306] Shutdown Widget - Chili Economy Panel Default [f=0043306] Shutdown Widget - Chili EndGame Window [f=0043306] Shutdown Widget - Chili Nuke Warning [f=0043306] Shutdown Widget - Chili Selections & CursorTip v2 [f=0043306] Shutdown Widget - Chili Spectator Panels [f=0043306] Shutdown Widget - Context Menu [f=0043306] Shutdown Widget - Darkening [f=0043306] Shutdown Widget - Attack Warning [f=0043306] Shutdown Widget - Grab Input [f=0043306] Input grabbing is disabled! [f=0043306] Shutdown Widget - Highlight Geos [f=0043306] Shutdown Widget - Local Widgets Config [f=0043306] Shutdown Widget - Mex Placement Handler [f=0043306] Shutdown Widget - MinimapEvents [f=0043306] Shutdown Widget - Missile Silo Range [f=0043306] Shutdown Widget - Morph Finished notification [f=0043306] Shutdown Widget - Music Player [f=0043306] Shutdown Widget - Point Tracker [f=0043306] Shutdown Widget - Showeco and Grid Drawer [f=0043306] Shutdown Widget - Stereo3D [f=0043306] Shutdown Widget - Startup Info and Selector [f=0043306] Shutdown Widget - Transport AI [f=0043306] Shutdown Widget - Attack AoE [f=0043306] Shutdown Widget - UnitShapes [f=0043306] Shutdown Widget - Map Edge Extension [f=0043306] Shutdown Widget - Selection Send [f=0043306] Shutdown Widget - LupsManager [f=0043306] Shutdown Widget - Newton Firezone [f=0043306] Shutdown Widget - Receive Units Indicator [f=0043306] Shutdown Widget - Chili Pro Console [f=0043306] Shutdown Widget - Chili Crude Player List [f=0043306] Shutdown Widget - Lasso Terraform GUI [f=0043306] Shutdown Widget - Chili Framework [f=0043306] Shutdown Widget - Lups [f=0043306] Shutdown Widget - Chili Core Selector [f=0043306] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0043306] Switching to Overhead (TA) style camera [f=0043306] Shutdown Widget - Pause Screen [f=0043306] Shutdown Widget - Layout Handler [f=0043306] Shutdown Widget - Persistent Build Height [f=0043306] Shutdown Widget - Text To Speech Control [f=0043306] End widgetHandler:Shutdown [f=0043306] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,79283936,0} {chunk,block}Bytes={0,0} [f=0043306] [Game::KillLua][1] dtor=0 luaGaia=2ee83cf8 [f=0043306] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,79283936,0} {chunk,block}Bytes={0,0} [f=0043306] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,79283936,0} {chunk,block}Bytes={0,0} [f=0043306] [Game::KillLua][2] dtor=0 luaRules=36b1d0a0 [f=0043306] Start gadgetHandler:Shutdown [f=0043306] Shutdown - StartSetup [f=0043306] Shutdown - UnitMorph [f=0043306] Shutdown - LupsNanoSpray [f=0043306] Shutdown - Missile Silo Controller [f=0043306] Shutdown - Modular Comm Info [f=0043306] Shutdown - Puppy Handler [f=0043306] Shutdown - Terrain Texture Handler [f=0043306] Shutdown - UnitCloakShield [f=0043306] End gadgetHandler:Shutdown [f=0043306] Start gadgetHandler:Shutdown [f=0043306] Shutdown - UnitMorph [f=0043306] Shutdown - Modular Comm Info [f=0043306] Shutdown - Shockwaves [f=0043306] Shutdown - Teleport Throw [f=0043306] Shutdown - we require more minerals [f=0043306] Shutdown - UnitCloakShield [f=0043306] Shutdown - Lups Cloak FX [f=0043306] Shutdown - Lups [f=0043306] End gadgetHandler:Shutdown [f=0043306] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,79283996,0} {chunk,block}Bytes={0,0} [f=0043306] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,79283996,0} {chunk,block}Bytes={0,0} [f=0043306] [Game::KillLua][4] dtor=0 [f=0043306] [SpringApp::Reload][3] [f=0043306] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0043306] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0043306] [Sound] [Sound::UpdateThread][3] #sources=32 #items=79 [f=0043306] [Sound] [Sound::UpdateThread][4] ctx=585ab798 dev=3cbb7010 [f=0043306] [Sound] [Sound::UpdateThread][5] ctx=585ab798 dev=3cbb7010 [f=0043306] [Sound] [Sound::UpdateThread][6] [f=0043306] [SpringApp::Reload][4] [f=0043306] [Game::~CGame][1] [f=0043306] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0043306] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0043306] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0043306] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0043306] [Game::KillLua][4] dtor=1 [f=0043306] [Game::KillMisc][1] [f=0043306] [Game::KillMisc][2] [f=0043306] [Game::KillMisc][3] [f=0043306] [Game::KillRendering][1] [f=0043306] [Game::KillInterface][1] [f=0043306] [Game::KillInterface][2] [f=0043306] [Game::KillSimulation][1] [f=0043306] [Game::KillSimulation][2] [f=0043306] [CCollisionHandler] dis-/continuous tests: 10/8927079 [f=0043306] [Game::KillSimulation][3] [f=0043306] [~CPathCache(24x24)] cacheHits=125 hitPercentage=42% numHashColls=0 maxCacheSize=121 [f=0043306] [~CPathCache(24x24)] cacheHits=2696 hitPercentage=39% numHashColls=0 maxCacheSize=35 [f=0043306] [~CPathCache(48x48)] cacheHits=216 hitPercentage=58% numHashColls=0 maxCacheSize=77 [f=0043306] [~CPathCache(48x48)] cacheHits=1811 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0043306] Statistics for RectangleOptimizer: 5% [f=0043306] Statistics for RectangleOptimizer: 5% [f=0043306] LosHandler stats: total instances=212815; shared=2%; from cache=34% [f=0043306] [Game::KillSimulation][4] [f=0043306] [Game::~CGame][2] [f=0043306] [Game::~CGame][3] [f=0043306] [UDPConnection::Statistics] 3074555 bytes sent in 26070 packets (117.935 bytes/packet) 2525062 bytes recv'd in 21346 packets (118.292 bytes/packet) {0.000x, 0.051x} relative protocol overhead {up, down} 6 incoming chunks dropped, 8 outgoing chunks resent [f=0043306] [SpringApp::Reload][5] [f=0043306] [SpringApp::Reload][6] [f=0043306] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=0043306] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=0043306] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=0043306] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=0043306] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [f=0043306] [SpringApp::Reload][7] [f=0043306] [SpringApp::Reload][8] [f=0043306] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0043306] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0043306] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0043306] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0043306] [Sound] [Sound::InitThread][1] [f=0043306] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0043306] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms) [f=0043306] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms) [f=0043306] [Sound] [Sound::OpenLoopbackDevice] device=3cbb7010 context=585acfe0 [f=0043306] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0043306] [Sound] Vendor: OpenAL Community [f=0043306] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0043306] [Sound] Renderer: OpenAL Soft [f=0043306] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0043306] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0043306] [Sound] Devices: [f=0043306] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=0043306] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=0043306] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0043306] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0043306] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0043306] [Sound] Error: Initializing EFX failed! [f=0043306] [Sound] [Sound::UpdateThread][2] [f=0043306] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [f=0043306] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0776f6c8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=12 Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailscold_snap_v1.jpg","ImageUrl":"http://zero-k.info/Resources/cold_snap_v1.thumbnail.jpg"} [f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailscold_snap_v1.jpg"! [f=-000001] Warning: Couldn't find texture "LuaMenu/Images/Minimaps/cold_snap_v1.jpg"! Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/cold_snap_v1.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailscold_snap_v1.jpg"} Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/Minimaps/cold_snap_v1.jpg","ImageUrl":"http://zero-k.info/Resources/cold_snap_v1.minimap.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/cold_snap_v1.minimap.jpg","TargetPath":"LuaMenu/Images/Minimaps/cold_snap_v1.jpg"} Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"cold_snap_v1","FileType":"MAP"} Zero-K.exe Information: 0 : starting download cold_snap_v1 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"cold_snap_v1","Progress":"92.71","SecondsRemaining":0,"TotalLength":12030633,"CurrentSpeed":1941533} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"cold_snap_v1","Progress":"92.71","SecondsRemaining":0,"TotalLength":12030633,"CurrentSpeed":1941363} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"cold_snap_v1","Progress":"92.71","SecondsRemaining":0,"TotalLength":12030633,"CurrentSpeed":1941363} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"cold_snap_v1","Progress":"92.71","SecondsRemaining":0,"TotalLength":12030633,"CurrentSpeed":1941363} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"cold_snap_v1","Progress":"92.71","SecondsRemaining":0,"TotalLength":12030633,"CurrentSpeed":1941194} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"cold_snap_v1","Progress":"92.71","SecondsRemaining":0,"TotalLength":12030633,"CurrentSpeed":1941194} Zero-K.exe Information: 0 : cold_snap_v1.sd7 Completed - 11,47M Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"cold_snap_v1"} [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=-000001] Connecting to battle, Zero-K v1.6.3.4, cold_snap_v1, 104.0.1-311-g5adac5b [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8462; SourcePort=0; IsHost=0; MyPlayerName=KnightOfNee; MyPasswd=cc7b723ace6411087a70df94b32f6ca6; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_Cooperative"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=585acfe0 dev=3cbb7010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=585acfe0 dev=3cbb7010 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=-000001] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.4ms) [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=3cbb7010 context=585acb40 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=-000001] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.4" [f=-000001] [SpringApp::Reload][12] #script=145 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8462 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8462 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8462 using name KnightOfNee [f=-000001] [SpringApp::Reload][13] numReloads=13 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: cold_snap_v1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.4 (archive: c3d29d8b157e3a60e7a0873d8cb15014.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive cold_snap_v1 (checksum 0x6d167df3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive c3d29d8b157e3a60e7a0873d8cb15014.sdz (checksum 0x6247b2fa) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Maciej Trębiński\Zero-K\demos\20180318_165631_cold_snap_v1_104.0.1-311-g5adac5b maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 414ms [f=-000001] [PreGame::UpdateClientNet] received user number 5 (team 4, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (48 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 309ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 425ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2677ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 220ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 118ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 6 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-311-g5adac5b maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77900000 ntdll [f=-000001] Error: 0x76a70000 KERNEL32 [f=-000001] Error: 0x74d40000 KERNELBASE [f=-000001] Error: 0x751f0000 ADVAPI32 [f=-000001] Error: 0x77120000 msvcrt [f=-000001] Error: 0x745f0000 sechost [f=-000001] Error: 0x769b0000 RPCRT4 [f=-000001] Error: 0x74320000 SspiCli [f=-000001] Error: 0x74310000 CRYPTBASE [f=-000001] Error: 0x76d60000 bcryptPrimitives [f=-000001] Error: 0x767e0000 IMAGEHLP [f=-000001] Error: 0x74340000 ucrtbase [f=-000001] Error: 0x75270000 SHELL32 [f=-000001] Error: 0x76970000 cfgmgr32 [f=-000001] Error: 0x667f0000 GLU32 [f=-000001] Error: 0x77010000 shcore [f=-000001] Error: 0x74690000 USER32 [f=-000001] Error: 0x66710000 OPENGL32 [f=-000001] Error: 0x74fa0000 combase [f=-000001] Error: 0x74810000 win32u [f=-000001] Error: 0x778d0000 GDI32 [f=-000001] Error: 0x74460000 gdi32full [f=-000001] Error: 0x77290000 windows.storage [f=-000001] Error: 0x770a0000 msvcp_win [f=-000001] Error: 0x77860000 shlwapi [f=-000001] Error: 0x771e0000 kernel.appcore [f=-000001] Error: 0x765b0000 powrprof [f=-000001] Error: 0x778b0000 profapi [f=-000001] Error: 0x74f20000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x76f10000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x66680000 MSVCP80 [f=-000001] Error: 0x665e0000 MSVCR80 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x70c90000 WINMM [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x70bd0000 WINMMBASE [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x745c0000 IMM32 [f=-000001] Error: 0x771f0000 OLEAUT32 [f=-000001] Error: 0x72c50000 VERSION [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x72630000 uxtheme [f=-000001] Error: 0x76dc0000 MSCTF [f=-000001] Error: 0x727c0000 dwmapi [f=-000001] Error: 0x65a70000 ig9icd32 [f=-000001] Error: 0x659c0000 dxgi [f=-000001] Error: 0x65a60000 WTSAPI32 [f=-000001] Error: 0x0e510000 igc32 [f=-000001] Error: 0x76670000 clbcatq [f=-000001] Error: 0x689a0000 TextInputFramework [f=-000001] Error: 0x686d0000 CoreUIComponents [f=-000001] Error: 0x68910000 CoreMessaging [f=-000001] Error: 0x70480000 ntmarta [f=-000001] Error: 0x70540000 wintypes [f=-000001] Error: 0x64700000 shfolder [f=-000001] Error: 0x64670000 XAudio2_7 [f=-000001] Error: 0x669d0000 MMDevApi [f=-000001] Error: 0x669a0000 DEVOBJ [f=-000001] Error: 0x72e00000 PROPSYS [f=-000001] Error: 0x66840000 AUDIOSES [f=-000001] Error: 0x66950000 AVRT [f=-000001] Error: 0x645a0000 Windows.UI [f=-000001] Error: 0x64520000 dsound [f=-000001] Error: 0x70c30000 mswsock [f=-000001] Error: 0x64470000 napinsp [f=-000001] Error: 0x64450000 pnrpnsp [f=-000001] Error: 0x64430000 NLAapi [f=-000001] Error: 0x70b30000 DNSAPI [f=-000001] Error: 0x74f90000 NSI [f=-000001] Error: 0x73d80000 IPHLPAPI [f=-000001] Error: 0x64420000 winrnr [f=-000001] Error: 0x6fcc0000 fwpuclnt [f=-000001] Error: 0x73c80000 bcrypt [f=-000001] Error: 0x6fd10000 rasadhlp [f=-000001] Error: 0x64410000 wshqos [f=-000001] Error: 0x64400000 wshtcpip [f=-000001] Error: 0x643f0000 wship6 [f=-000001] Error: 0x21a70000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-311-g5adac5b maintenance: [f=-000001] Warning: [ProgCtr=009173c2 StackPtr=018aeb58 FramePtr=30239b58] [f=-000001] Warning: (0) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x009173C2] [f=-000001] Warning: (1) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x009179AE] [f=-000001] Warning: (2) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x009175E8] [f=-000001] Warning: (3) C:\WINDOWS\System32\msvcrt.dll [0x00047065] [f=-000001] Warning: (4) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x00905D30] [f=-000001] Warning: (5) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x0091553A] [f=-000001] Warning: (6) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x0091612C] [f=-000001] Warning: (7) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x00913510] [f=-000001] Warning: (8) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x00BDFC38] [f=-000001] Warning: (9) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x009054F0] [f=-000001] Warning: (10) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x009129CC] [f=-000001] Warning: (11) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x009088AC] [f=-000001] Warning: (12) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x009058BF] [f=-000001] Warning: (13) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x009136B3] [f=-000001] Warning: (14) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x00906B8A] [f=-000001] Warning: (15) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x0062865E] [f=-000001] Warning: (16) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00048CFB] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-311-g5adac5b maintenance: [f=-000001] Warning: [ProgCtr=7796eacc StackPtr=040ffda4 FramePtr=040ffe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0010287F] [f=-000001] Warning: (2) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x008E3D46] [f=-000001] Warning: (3) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x00D32287] [f=-000001] Warning: (4) C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe [0x00D63063] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47] >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 5 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Cannot load locale "pl" for missions [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] [i18n] Warning: "amphlaunch.name" is not translated in pl [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=ee87a6b2 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=476c9b4e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=6bb4a7fb [f=-000001] [Path] [PathEstimator::ReadFile] hash=6bb4a7fb file="cache\104dev-maintenance/paths/cold_snap_v1.pe-6bb4a7fb.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (21 MB) [f=-000001] [EstimatePathCosts] precached 4 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 124 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 245 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 370 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 493 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 616 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 737 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 867 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 987 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 1109 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 1231 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 1352 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 1472 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 1593 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 1714 of 1920 blocks [f=-000001] [EstimatePathCosts] precached 1836 of 1920 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=6bb4a7fb file="cache\104dev-maintenance/paths/cold_snap_v1.pe-6bb4a7fb.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=ee87a6b2 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=476c9b4e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=6bb4a80b [f=-000001] [Path] [PathEstimator::ReadFile] hash=6bb4a80b file="cache\104dev-maintenance/paths/cold_snap_v1.pe2-6bb4a80b.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB) [f=-000001] [EstimatePathCosts] precached 0 of 480 blocks [f=-000001] [EstimatePathCosts] precached 33 of 480 blocks [f=-000001] [EstimatePathCosts] precached 63 of 480 blocks [f=-000001] [EstimatePathCosts] precached 96 of 480 blocks [f=-000001] [EstimatePathCosts] precached 129 of 480 blocks [f=-000001] [EstimatePathCosts] precached 165 of 480 blocks [f=-000001] [EstimatePathCosts] precached 205 of 480 blocks [f=-000001] [EstimatePathCosts] precached 237 of 480 blocks [f=-000001] [EstimatePathCosts] precached 267 of 480 blocks [f=-000001] [EstimatePathCosts] precached 305 of 480 blocks [f=-000001] [EstimatePathCosts] precached 336 of 480 blocks [f=-000001] [EstimatePathCosts] precached 367 of 480 blocks [f=-000001] [EstimatePathCosts] precached 398 of 480 blocks [f=-000001] [EstimatePathCosts] precached 429 of 480 blocks [f=-000001] [EstimatePathCosts] precached 462 of 480 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=6bb4a80b file="cache\104dev-maintenance/paths/cold_snap_v1.pe2-6bb4a80b.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2102ms, checksum 3168e4cc) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 7680 (x96, z80) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 0.00 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 74.34% of the map. (used by 355 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 74.34% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 74.34% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 63.71% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 74.34% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 63.71% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/cold_snap_v1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (1) Initialized! [f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 7680 (x96, z80) [f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 0.00 [f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 74.34% of the map. (used by 355 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 74.34% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 74.34% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 63.71% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 74.34% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 63.71% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/cold_snap_v1.json) [f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (2) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/cold_snap_v1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (3) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/cold_snap_v1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (4) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11567,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 43 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] GameID: 338cae5a184808182d99b095db88560c [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Linux 64-bit (native)] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from noname42 [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from zenfur [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from TechAUmNu [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6d167df3}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6d167df3}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] Connection attempt from KnightOfNee [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6d167df3}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6d167df3}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6d167df3}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6d167df3}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5b0aab3de924d976a94333fd34a9f234300c5e1b31225f47e9732dd098d9ff34e737e9d557499f799577baf37f7a865920c69a1394b3dc10c95188b00ce6379]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be7761fafc07999709c88270da66ee374a1dc6b8e99e59d1c3b43c55745b5974635aa95ef35036be7470cda2bef666b50e3a9e3c090c23e52f1925792eb115dd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5b0aab3de924d976a94333fd34a9f234300c5e1b31225f47e9732dd098d9ff34e737e9d557499f799577baf37f7a865920c69a1394b3dc10c95188b00ce6379]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be7761fafc07999709c88270da66ee374a1dc6b8e99e59d1c3b43c55745b5974635aa95ef35036be7470cda2bef666b50e3a9e3c090c23e52f1925792eb115dd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5b0aab3de924d976a94333fd34a9f234300c5e1b31225f47e9732dd098d9ff34e737e9d557499f799577baf37f7a865920c69a1394b3dc10c95188b00ce6379]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noname42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be7761fafc07999709c88270da66ee374a1dc6b8e99e59d1c3b43c55745b5974635aa95ef35036be7470cda2bef666b50e3a9e3c090c23e52f1925792eb115dd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5b0aab3de924d976a94333fd34a9f234300c5e1b31225f47e9732dd098d9ff34e737e9d557499f799577baf37f7a865920c69a1394b3dc10c95188b00ce6379]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be7761fafc07999709c88270da66ee374a1dc6b8e99e59d1c3b43c55745b5974635aa95ef35036be7470cda2bef666b50e3a9e3c090c23e52f1925792eb115dd]" [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 5 [f=-000001] Skirmish AI "AI: Hard (1)" (ID:2, Short-Name:"CircuitAIHard32", Version:"") took over control of team 6 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 7 [f=-000001] <noname42> Allies: I choose: Maker! [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:4, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 8 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5b0aab3de924d976a94333fd34a9f234300c5e1b31225f47e9732dd098d9ff34e737e9d557499f799577baf37f7a865920c69a1394b3dc10c95188b00ce6379]" [f=-000001] <KnightOfNee> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be7761fafc07999709c88270da66ee374a1dc6b8e99e59d1c3b43c55745b5974635aa95ef35036be7470cda2bef666b50e3a9e3c090c23e52f1925792eb115dd]" [f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5b0aab3de924d976a94333fd34a9f234300c5e1b31225f47e9732dd098d9ff34e737e9d557499f799577baf37f7a865920c69a1394b3dc10c95188b00ce6379]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be7761fafc07999709c88270da66ee374a1dc6b8e99e59d1c3b43c55745b5974635aa95ef35036be7470cda2bef666b50e3a9e3c090c23e52f1925792eb115dd]" [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:0) took over control of team 2 [f=-000001] <zenfur> Allies: I choose: Necromancer! [f=-000001] [liblobby] Warning: Duplicate user(LordOfTrolls) added to channel (zk) [f=-000001] <playerO1> Allies: I choose: Flying man! [f=-000001] [Game::ClientReadNet] added new player LordOfTrolls with number 7 to team 0 [f=-000001] > SPRINGIE:User LordOfTrolls|armpt|4_0||False|Gods|Dynasty|FR [f=-000001] > SPRINGIE:User LordOfTrolls|armpt|4_0||False|Gods|Dynasty|FR [f=-000001] Connection attempt from LordOfTrolls [f=-000001] -> Version: 104.0.1-311-g5adac5b maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6d167df3}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x6247b2fa}]" [f=0000031] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000031] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000031] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000031] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000031] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000031] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000031] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000031] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000031] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000031] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000031] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000031] !transmitlobby @voice@buildUnit@reload [f=0000398] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5b0aab3de924d976a94333fd34a9f234300c5e1b31225f47e9732dd098d9ff34e737e9d557499f799577baf37f7a865920c69a1394b3dc10c95188b00ce6379]" [f=0000474] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be7761fafc07999709c88270da66ee374a1dc6b8e99e59d1c3b43c55745b5974635aa95ef35036be7470cda2bef666b50e3a9e3c090c23e52f1925792eb115dd]" [f=0000783] [liblobby] Warning: Duplicate user(FartyMcFartson) added to channel (zk) [f=0004445] game_message: Glaive jest pod ostrzaĹ‚em [f=0005907] game_message: Glaive jest pod ostrzaĹ‚em [f=0007427] Upgrade UI Debug - Upgrade Command Sent [f=0008612] game_message: Glaive jest pod ostrzaĹ‚em [f=0008772] game_message: Ulepszenie zakoĹ„czone: Engineer poz. 1 [f=0009141] game_message: Glaive jest pod ostrzaĹ‚em [f=0009199] [i18n] Warning: "burst_damage" is not translated in pl [f=0010166] game_message: Glaive jest pod ostrzaĹ‚em [f=0010317] game_message: Stardust jest pod ostrzaĹ‚em [f=0010751] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0010856] zenfur added point: help [f=0010958] TechAUmNu added point: hjs [f=0011040] game_message: Kopalnia jest pod ostrzaĹ‚em [f=0011190] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0011340] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0011493] game_message: Ronin jest pod ostrzaĹ‚em [f=0011732] game_message: Lotus jest pod ostrzaĹ‚em [f=0011886] game_message: Panel sĹ‚oneczny jest pod ostrzaĹ‚em [f=0012036] game_message: Glaive jest pod ostrzaĹ‚em [f=0012193] game_message: Kopalnia jest pod ostrzaĹ‚em [f=0013100] [LordOfTrolls] well played Tech [f=0013383] <noname42> Allies: I gave 2 units to TechAUmNu. [f=0013529] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk) [f=0016883] game_message: Glaive jest pod ostrzaĹ‚em [f=0017276] game_message: Glaive jest pod ostrzaĹ‚em [f=0017441] game_message: Ronin jest pod ostrzaĹ‚em [f=0017591] game_message: Ronin jest pod ostrzaĹ‚em [f=0018182] game_message: Glaive jest pod ostrzaĹ‚em [f=0018334] game_message: Ronin jest pod ostrzaĹ‚em [f=0018492] game_message: Ronin jest pod ostrzaĹ‚em [f=0018989] game_message: Ronin jest pod ostrzaĹ‚em [f=0019139] game_message: Glaive jest pod ostrzaĹ‚em [f=0019325] game_message: Glaive jest pod ostrzaĹ‚em [f=0019476] game_message: Glaive jest pod ostrzaĹ‚em [f=0019627] game_message: Ronin jest pod ostrzaĹ‚em [f=0020267] game_message: Glaive jest pod ostrzaĹ‚em [f=0021370] game_message: Ronin jest pod ostrzaĹ‚em [f=0021546] game_message: Ronin jest pod ostrzaĹ‚em [f=0021728] [liblobby] Warning: Duplicate user(raaar) added to channel (zk) [f=0022300] game_message: Stinger jest pod ostrzaĹ‚em [f=0023134] game_message: Ronin jest pod ostrzaĹ‚em [f=0023896] game_message: Ronin jest pod ostrzaĹ‚em [f=0024824] game_message: Lotus jest pod ostrzaĹ‚em [f=0025832] [liblobby] Warning: Duplicate user(DrDuck) added to channel (zk) [f=0027143] [liblobby] Warning: Duplicate user(Jonas_der_Grose) added to channel (zk) [f=0028171] game_message: Lotus jest pod ostrzaĹ‚em [f=0028227] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk) [f=0029903] game_message: Ronin jest pod ostrzaĹ‚em [f=0030399] game_message: Ronin jest pod ostrzaĹ‚em [f=0031426] game_message: Lotus jest pod ostrzaĹ‚em [f=0032700] <TechAUmNu> Allies: ok time to kill them [f=0033199] game_message: Stardust jest pod ostrzaĹ‚em [f=0033497] game_message: Lotus jest pod ostrzaĹ‚em [f=0033759] game_message: Conjurer jest pod ostrzaĹ‚em [f=0034007] TechAUmNu added point: wow they rebuilt that quick! [f=0035062] [liblobby] Warning: Duplicate user(ShredBaron) added to channel (zk) [f=0035835] [liblobby] Warning: Duplicate user(Koba11) added to channel (zk) [f=0036528] game_message: Glaive jest pod ostrzaĹ‚em [f=0036715] game_message: Glaive jest pod ostrzaĹ‚em [f=0036892] game_message: Ronin jest pod ostrzaĹ‚em [f=0038057] game_message: Ronin jest pod ostrzaĹ‚em [f=0038472] Speed set to 0.9 [zenfur] [f=0038762] Speed set to 0.8 [zenfur] [f=0039717] TechAUmNu added point: wtf [f=0039820] game_message: Kopalnia jest pod ostrzaĹ‚em [f=0039971] game_message: Conjurer jest pod ostrzaĹ‚em [f=0041098] game_message: Reaver jest pod ostrzaĹ‚em [f=0043060] game_message: Ronin jest pod ostrzaĹ‚em [f=0043391] game_message: Ronin jest pod ostrzaĹ‚em [f=0043874] [liblobby] Warning: Duplicate user(MULTIPLAYERS) added to channel (zk) [f=0044280] game_message: Ronin jest pod ostrzaĹ‚em [f=0045652] game_message: Glaive jest pod ostrzaĹ‚em [f=0045810] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0047930] game_message: AI has been destroyed! [f=0047930] game_message: East wins! [f=0047930] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0047939] <autoquit> Autoquit canceled. [f=0047961] Skirmish AI "AI: Brutal (1)" (ID:1), which controlled team 5 is now dead [f=0047961] Skirmish AI "AI: Hard (1)" (ID:2), which controlled team 6 is now dead [f=0047961] Skirmish AI "AI: Brutal (3)" (ID:3), which controlled team 7 is now dead [f=0047961] Skirmish AI "AI: Brutal (4)" (ID:4), which controlled team 8 is now dead [f=0047982] Skirmish AI "AI: Brutal (2)" (ID:0), which controlled team 2 is now dead [f=0048035] Player noname42 left the game: normal quit [f=0048061] Spectator LordOfTrolls left the game: normal quit [f=0048087] Player playerO1 left the game: normal quit [f=0048112] [ReloadOrRestart] Spring "C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\spring.exe" should be reloading [f=0048112] [SpringApp::Reload][1] [f=0048112] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0048112] [async=0] threads=2 tasks=297853 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622222157411731728245525330279307407465310935919081396261811355016364447830272783211322585424293093168856642100604795281585279236883716780243831226368.000, 26815622333129199252529147894638705209651659962419720100995352478975912563291204969865459125186950773653905000805387446417267799992694844970796645775048704.000}}ms [f=0048112] thread=1 tasks=297853 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {-26815622222157411731728245525330279307407465310935919081396261811355016364447830272783211322585424293093168856642100604795281585279236883716780243831226368.000, 0.000, -0.000, 26815622268082623072330351872737744838953108805999739402632861717634055846792673842351150639699416244101783173734674991885231990729526705475858282433216512.000}}ms [f=0048112] [async=1] threads=2 tasks=4173 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, 0.000}}ms [f=0048112] thread=1 tasks=4173 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0048112] [ThreadPool::SetThreadCount][2] workers=0 [f=0048112] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0048112] [ThreadPool::SetThreadCount][2] workers=1 [f=0048112] [Threading] Main thread CPU affinity mask set: 14 [f=0048112] [SpringApp::Reload][2] [f=0048112] [WriteDemoFile] writing client-demo "C:\Users\Maciej Trębiński\Zero-K\demos\20180318_165631_cold_snap_v1_104.0.1-311-g5adac5b maintenance.sdfz" (8856430 bytes) [f=0048112] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0048112] [Game::KillLua][3] dtor=0 luaUI=377f6d90 [f=0048112] Start widgetHandler:Shutdown [f=0048112] Shutdown - SaveOrderList Complete [f=0048112] Writing last game win data [f=0048112] Shutdown - SaveConfigData Complete [f=0048112] Shutdown Widget - Chili Highlight [f=0048112] Shutdown Widget - EPIC Menu [f=0048112] Shutdown Widget - Custom Markers [f=0048112] Shutdown Widget - Chili Minimap [f=0048112] Shutdown Widget - Chili Widget Selector [f=0048112] Shutdown Widget - Local Team Colors [f=0048112] Shutdown Widget - Display Keys 2 [f=0048112] Shutdown Widget - Save Game Menu [f=0048112] Shutdown Widget - HealthBars [f=0048112] Shutdown Widget - Noises [f=0048112] Shutdown Widget - Unit Icons [f=0048112] Shutdown Widget - Win Counter [f=0048112] Shutdown Widget - BuildETA [f=0048112] Shutdown Widget - Modular Comm Info [f=0048112] Shutdown Widget - CameraShake [f=0048112] Shutdown Widget - Chili Economy Panel Default [f=0048112] Shutdown Widget - Chili EndGame Window [f=0048112] Shutdown Widget - Chili Nuke Warning [f=0048112] Shutdown Widget - Chili Selections & CursorTip v2 [f=0048112] Shutdown Widget - Chili Spectator Panels [f=0048112] Shutdown Widget - Context Menu [f=0048112] Shutdown Widget - Darkening [f=0048112] Shutdown Widget - Attack Warning [f=0048112] Shutdown Widget - Grab Input [f=0048112] Input grabbing is disabled! [f=0048112] Shutdown Widget - Highlight Geos [f=0048112] Shutdown Widget - Local Widgets Config [f=0048112] Shutdown Widget - Mex Placement Handler [f=0048112] Shutdown Widget - MinimapEvents [f=0048112] Shutdown Widget - Missile Silo Range [f=0048112] Shutdown Widget - Morph Finished notification [f=0048112] Shutdown Widget - Music Player [f=0048112] Shutdown Widget - Point Tracker [f=0048112] Shutdown Widget - Showeco and Grid Drawer [f=0048112] Shutdown Widget - Stereo3D [f=0048112] Shutdown Widget - Startup Info and Selector [f=0048112] Shutdown Widget - Transport AI [f=0048112] Shutdown Widget - Attack AoE [f=0048112] Shutdown Widget - UnitShapes [f=0048112] Shutdown Widget - Map Edge Extension [f=0048112] Shutdown Widget - Selection Send [f=0048112] Shutdown Widget - LupsManager [f=0048112] Shutdown Widget - Newton Firezone [f=0048112] Shutdown Widget - Receive Units Indicator [f=0048112] Shutdown Widget - Chili Pro Console [f=0048112] Shutdown Widget - Chili Crude Player List [f=0048112] Shutdown Widget - Lasso Terraform GUI [f=0048112] Shutdown Widget - Chili Framework [f=0048112] Shutdown Widget - Lups [f=0048112] Shutdown Widget - Chili Core Selector [f=0048112] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0048112] Switching to Overhead (TA) style camera [f=0048112] Shutdown Widget - Pause Screen [f=0048112] Shutdown Widget - Layout Handler [f=0048112] Shutdown Widget - Persistent Build Height [f=0048112] Shutdown Widget - Text To Speech Control [f=0048112] End widgetHandler:Shutdown [f=0048112] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,109691668,0} {chunk,block}Bytes={0,0} [f=0048112] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0048112] [Game::KillLua][2] dtor=0 luaRules=1991b008 [f=0048112] Start gadgetHandler:Shutdown [f=0048112] Shutdown - StartSetup [f=0048112] Shutdown - UnitMorph [f=0048112] Shutdown - LupsNanoSpray [f=0048112] Shutdown - Missile Silo Controller [f=0048112] Shutdown - Modular Comm Info [f=0048112] Shutdown - Puppy Handler [f=0048112] Shutdown - Terrain Texture Handler [f=0048112] Shutdown - UnitCloakShield [f=0048112] End gadgetHandler:Shutdown [f=0048112] Start gadgetHandler:Shutdown [f=0048112] Shutdown - UnitMorph [f=0048112] Shutdown - Modular Comm Info [f=0048112] Shutdown - Shockwaves [f=0048112] Shutdown - Teleport Throw [f=0048112] Shutdown - UnitCloakShield [f=0048112] Shutdown - Lups Cloak FX [f=0048112] Shutdown - Lups [f=0048112] End gadgetHandler:Shutdown [f=0048112] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,109691887,0} {chunk,block}Bytes={0,0} [f=0048112] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,109691887,0} {chunk,block}Bytes={0,0} [f=0048112] [Game::KillLua][4] dtor=0 [f=0048112] [SpringApp::Reload][3] [f=0048112] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0048112] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0048112] [Sound] [Sound::UpdateThread][3] #sources=32 #items=97 [f=0048112] [Sound] [Sound::UpdateThread][4] ctx=585acb40 dev=3cbb7010 [f=0048112] [Sound] [Sound::UpdateThread][5] ctx=585acb40 dev=3cbb7010 [f=0048112] [Sound] [Sound::UpdateThread][6] [f=0048112] [SpringApp::Reload][4] [f=0048112] [Game::~CGame][1] [f=0048112] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0048112] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0048112] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0048112] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0048112] [Game::KillLua][4] dtor=1 [f=0048112] [Game::KillMisc][1] [f=0048112] [Game::KillMisc][2] [f=0048112] [Game::KillMisc][3] [f=0048112] [Game::KillRendering][1] [f=0048112] [Game::KillInterface][1] [f=0048112] [Game::KillInterface][2] [f=0048112] [Game::KillSimulation][1] [f=0048112] [Game::KillSimulation][2] [f=0048112] [CCollisionHandler] dis-/continuous tests: 151/13720994 [f=0048112] [Game::KillSimulation][3] [f=0048112] [~CPathCache(24x20)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0048112] [~CPathCache(24x20)] cacheHits=4499 hitPercentage=44% numHashColls=0 maxCacheSize=53 [f=0048112] [~CPathCache(48x40)] cacheHits=777 hitPercentage=59% numHashColls=0 maxCacheSize=201 [f=0048112] [~CPathCache(48x40)] cacheHits=1860 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0048112] Statistics for RectangleOptimizer: 7% [f=0048112] Statistics for RectangleOptimizer: 7% [f=0048112] LosHandler stats: total instances=396653; shared=2%; from cache=25% [f=0048112] [Game::KillSimulation][4] [f=0048112] [Game::~CGame][2] [f=0048112] [Game::~CGame][3] [f=0048112] [UDPConnection::Statistics] 6485764 bytes sent in 32687 packets (198.420 bytes/packet) 5290405 bytes recv'd in 26169 packets (202.163 bytes/packet) {0.000x, 0.030x} relative protocol overhead {up, down} 14 incoming chunks dropped, 19 outgoing chunks resent [f=0048112] [SpringApp::Reload][5] [f=0048112] [SpringApp::Reload][6] [f=0048112] Scanning: C:\Users\Maciej Trębiński\Zero-K\engine\win32\104.0.1-311-g5adac5b\base [f=0048112] Scanning: C:\Users\Maciej Trębiński\Zero-K\maps [f=0048112] Scanning: C:\Users\Maciej Trębiński\Zero-K\games [f=0048112] Scanning: C:\Users\Maciej Trębiński\Zero-K\packages [f=0048112] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=0048112] [SpringApp::Reload][7] [f=0048112] [SpringApp::Reload][8] [f=0048112] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0048112] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0048112] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0048112] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0048112] [Sound] [Sound::InitThread][1] [f=0048112] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0048112] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms) [f=0048112] [Sound] [ISound::Initialize] spawning sound-thread (201.6ms) [f=0048112] [Sound] [Sound::OpenLoopbackDevice] device=3cbb7010 context=9d3ad5d0 [f=0048112] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0048112] [Sound] Vendor: OpenAL Community [f=0048112] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0048112] [Sound] Renderer: OpenAL Soft [f=0048112] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0048112] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0048112] [Sound] Devices: [f=0048112] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=0048112] [Sound] [GĹ‚oĹ›niki / SĹ‚uchawki (Realtek Audio)] [f=0048112] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0048112] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0048112] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0048112] [Sound] Error: Initializing EFX failed! [f=0048112] [Sound] [Sound::UpdateThread][2] [f=0048112] [~ScopedOnceTimer][ISound::Init::Dev] 302ms [f=0048112] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0776f6c8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [SpringApp::Reload][13] numReloads=14 [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Gods.png"! [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=9d3ad5d0 dev=3cbb7010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=9d3ad5d0 dev=3cbb7010 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,161167056,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=06f3c670 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8462 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8461 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fd9f90 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
Cannot find error