Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/5e08907ad6e625a05e580893ee0f8d83.sdp Completed - 217.38k Zero-K.exe Information: 0 : zk:stable download complete - 403.39k Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Downloading http://zero-k.info/engine/win32/104.0.1-325-g9ad8116.zip Zero-K.exe Information: 0 : Installing http://zero-k.info/engine/win32/104.0.1-325-g9ad8116.zip Zero-K.exe Information: 0 : Install of 104.0.1-325-g9ad8116 complete Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting Using writeable configuration source: "D:\Installed_Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, Path, Font, KeyBindings, VFS, Sound, Texture, AutohostInterface, BumpWater, ArchiveScanner, Shader, DecalsDrawerGL4, CSMFGroundTextures, Piece, Net, ModelRenderContainer, LuaSocket, CregSerializer, SkyBox, Model, GameServer, DynWater Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 64 CubeTexSizeSpecular = 64 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 4 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 ForceDisableShaders = 1 GrassDetail = 1 GroundDecals = 1 GroundDetail = 70 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 12000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 1 ScrollWheelSpeed = -25 Shadows = 0 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1366 XResolutionWindowed = 1366 YResolution = 768 YResolutionWindowed = 768 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-325-g9ad8116 maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz; 8067MB RAM, 9347MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} display=1 modes=26 bounds={x=0, y=0, w=1366, h=768} [ 7] 1280x720x24bpp@60Hz [17] 640x400x24bpp@60Hz [25] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.0 - Build 10.18.10.4358 GL vendor : Intel GL renderer : Intel(R) HD Graphics 4000 GLSL version: 1.30 - Build 10.18.10.4358 GLEW version: 2.1.0 GPU memory : unknown SDL swap-int: 1 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 0 (-) max. FBO samples : 8 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 16/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 70 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\Installed_Games\Zero-K\ Using read-only data directory: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\ Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base Scanning: D:\Installed_Games\Zero-K\maps Scanning: D:\Installed_Games\Zero-K\games Scanning: D:\Installed_Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 194ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0759f3a0 context=0756e338 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (IDT High Definition Audio CODEC)] [f=-000001] [Sound] [Speakers (IDT High Definition Audio CODEC)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] Using filesystem-writepath: D:\Installed_Games\Zero-K [Info] Free disk space: 111891 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.5" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1366, 768, 0, 0 [f=-000001] Spring.GetViewGeometry, 1366, 768, 0, 0 [f=-000001] gl.GetViewSizes, 1366, 768 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 61763 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] Deleting path cache, 0 [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2039595535","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Vendor and GL, Intel, 3 [f=-000001] Applying Intel gl version 3.x compatibility profile. [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0789c290 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::borderless) Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/24.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/24.jpg"} [f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system. Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/24.jpg","TargetPath":"news/24.jpg"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/RhR.png","ImageUrl":"https://zero-k.info/img/clans/RhR.png"} [f=-000001] [liblobby] Error: No such function: PwStatus, for command: PwStatus {"PlanetWarsMode":0,"MinLevel":5} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/RhR.png","TargetPath":"LuaUI/Configs/Clans/RhR.png"} [f=-000001] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:campaign:planet_45:difficulty_1:started_2"} [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1366 [f=-000001] SetSettings Int, YResolution, 768 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Value, CamTimeExponent, 4 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_campaign_45"} [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"} [f=-000001] [Game] { [allyTeam0] { numallies = 0; } [team1] { extrastartunits_1 = 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extrastartunits_2 = 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rgbcolor = 0 0 0; extrastartunits_5 = e1sxXT17eD01OTAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFsyXT17eD02MDAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFszXT17eD02MTAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFs0XT17eD00MTAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTIxMDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFs1XT17eD0xMzUwLG5hbWU9ImVuZXJneXNpbmd1Iix6PTI3NTAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LH0=; extrastartunits_4 = 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defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImVuZXJneWdlbyIsfSxpZ25vcmVVbml0TG9zc0RlZmVhdD1mYWxzZSxhbGx5VGVhbUxvc3NPYmplY3RpdmVJRD0xLHZpdGFsQ29tbWFuZGVycz1mYWxzZSxsb3NlQWZ0ZXJTZWNvbmRzPWZhbHNlLH0sfQ==; planetmissiondifficulty = 1; initalterraform = e1sxXT17dGVycmFmb3JtU2hhcGU9Myx3aWR0aD0xMjAscG9zaXRpb249e1sxXT00MjM1LFsyXT00MzEsWzNdPTU1NjEsWzRdPTQzODMsWzVdPTIxNCxbNl09NTc2OSx9LH0sfQ==; bonusobjectiveconfig = 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fixedstartpos = 1; } [allyTeam1] { numallies = 0; } [ai0] { comm_merge = 0; IsFromDemo = 0; Name = Geode Hunters; ShortName = CircuitAIEasy32; Team = 1; [Options] { comm_merge = 0; disabledunits = cloakcon+energyfusion+energysingu+energygeo+energyheavygeo+staticstorage+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factoryhover+hovercon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+shieldraid+hoverassault+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpbomb+spidercrabe+amphassault+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch; } Host = 0; } [player0] { Team = 0; IsFromDemo = 0; Name = sameerdhiman; rank = 0; } hostip = 127.0.0.1; hostport = 0; numplayers = 1; startpostype = 2; mapname = Hide_and_Seek_v03; ishost = 1; numusers = 1; gametype = Zero-K v1.6.3.5; GameStartDelay = 0; myplayername = sameerdhiman; nohelperais = 0; } [f=-000001] [ReloadOrRestart] Spring "D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=30 {sum,avg}{exec,wait}time={{2.000, -2.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0756e338 dev=0759f3a0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0756e338 dev=0759f3a0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base [f=-000001] Scanning: D:\Installed_Games\Zero-K\maps [f=-000001] Scanning: D:\Installed_Games\Zero-K\games [f=-000001] Scanning: D:\Installed_Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=11832d20 context=14fd5048 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (IDT High Definition Audio CODEC)] [f=-000001] [Sound] [Speakers (IDT High Definition Audio CODEC)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.5" [f=-000001] [SpringApp::Reload][12] #script=31322 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03 [f=-000001] [PreGame::StartServer] checksums: game=0x91CE766F map=0xBD2C2FF [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 55824 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 692ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.5 (archive: 5e08907ad6e625a05e580893ee0f8d83.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Installed_Games\Zero-K\demos\20180322_225424_Hide_and_Seek_v03_104.0.1-325-g9ad8116 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 217ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] [liblobby] Warning: Duplicate user(atom2) added to channel (zk) [f=-000001] Loading Map (79 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 310ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 443ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3086ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 247ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 113ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-325-g9ad8116 maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77440000 ntdll [f=-000001] Error: 0x77160000 KERNEL32 [f=-000001] Error: 0x76550000 KERNELBASE [f=-000001] Error: 0x70dd0000 apphelp [f=-000001] Error: 0x76f40000 ADVAPI32 [f=-000001] Error: 0x76230000 msvcrt [f=-000001] Error: 0x76880000 sechost [f=-000001] Error: 0x75960000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76760000 bcryptPrimitives [f=-000001] Error: 0x75940000 IMAGEHLP [f=-000001] Error: 0x76900000 ucrtbase [f=-000001] Error: 0x73e80000 SHELL32 [f=-000001] Error: 0x664b0000 GLU32 [f=-000001] Error: 0x76a30000 USER32 [f=-000001] Error: 0x75a20000 cfgmgr32 [f=-000001] Error: 0x76210000 win32u [f=-000001] Error: 0x76300000 shcore [f=-000001] Error: 0x663d0000 OPENGL32 [f=-000001] Error: 0x768d0000 GDI32 [f=-000001] Error: 0x76c90000 combase [f=-000001] Error: 0x75af0000 gdi32full [f=-000001] Error: 0x76bb0000 msvcp_win [f=-000001] Error: 0x75310000 windows.storage [f=-000001] Error: 0x76080000 shlwapi [f=-000001] Error: 0x75930000 kernel.appcore [f=-000001] Error: 0x767c0000 powrprof [f=-000001] Error: 0x76730000 profapi [f=-000001] Error: 0x76810000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x77060000 ole32 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x76520000 IMM32 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x773a0000 OLEAUT32 [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x73890000 WINMM [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x737a0000 VERSION [f=-000001] Error: 0x73850000 winmmbase [f=-000001] Error: 0x66340000 MSVCP80 [f=-000001] Error: 0x654b0000 MSVCR80 [f=-000001] Error: 0x03940000 libfreetype-6 [f=-000001] Error: 0x72ba0000 uxtheme [f=-000001] Error: 0x751c0000 MSCTF [f=-000001] Error: 0x72b70000 dwmapi [f=-000001] Error: 0x08420000 ig7icd32 [f=-000001] Error: 0x73b90000 WTSAPI32 [f=-000001] Error: 0x64ae0000 igdusc32 [f=-000001] Error: 0x76fd0000 clbcatq [f=-000001] Error: 0x68630000 TextInputFramework [f=-000001] Error: 0x68360000 CoreUIComponents [f=-000001] Error: 0x685a0000 CoreMessaging [f=-000001] Error: 0x72650000 ntmarta [f=-000001] Error: 0x68290000 wintypes [f=-000001] Error: 0x728a0000 shfolder [f=-000001] Error: 0x662c0000 DSOUND [f=-000001] Error: 0x64a80000 MMDevAPI [f=-000001] Error: 0x723e0000 PROPSYS [f=-000001] Error: 0x64a50000 DEVOBJ [f=-000001] Error: 0x64a10000 wdmaud [f=-000001] Error: 0x673f0000 AVRT [f=-000001] Error: 0x662b0000 ksuser [f=-000001] Error: 0x64910000 AUDIOSES [f=-000001] Error: 0x64900000 msacm32 [f=-000001] Error: 0x664e0000 MSACM32 [f=-000001] Error: 0x648f0000 midimap [f=-000001] Error: 0x64820000 Windows.UI [f=-000001] Error: 0x72b10000 mswsock [f=-000001] Error: 0x64770000 napinsp [f=-000001] Error: 0x64750000 pnrpnsp [f=-000001] Error: 0x64730000 NLAapi [f=-000001] Error: 0x68c80000 DNSAPI [f=-000001] Error: 0x76750000 NSI [f=-000001] Error: 0x73ba0000 IPHLPAPI [f=-000001] Error: 0x64720000 winrnr [f=-000001] Error: 0x64710000 wshbth [f=-000001] Error: 0x68c30000 fwpuclnt [f=-000001] Error: 0x731d0000 bcrypt [f=-000001] Error: 0x722b0000 rasadhlp [f=-000001] Error: 0x722e0000 dxgi [f=-000001] Error: 0x71be0000 d3d11 [f=-000001] Error: 0x63bd0000 igd10iumd32 [f=-000001] Error: 0x67570000 ncrypt [f=-000001] Error: 0x67540000 NTASN1 [f=-000001] Error: 0x73010000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-325-g9ad8116 maintenance: [f=-000001] Warning: [ProgCtr=7664f5dc StackPtr=018ae518 FramePtr=018ae518] [f=-000001] Warning: (0) C:\WINDOWS\System32\KERNELBASE.dll [0x000FF5DC] [f=-000001] Warning: (1) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBEAF] [f=-000001] Warning: (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00E0F0C4] [f=-000001] Warning: (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0058A9BC] [f=-000001] Warning: (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00901745] [f=-000001] Warning: (5) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0091539F] [f=-000001] Warning: (6) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913FEF] [f=-000001] Warning: (7) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009147B0] [f=-000001] Warning: (8) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913F9B] [f=-000001] Warning: (9) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00914AA9] [f=-000001] Warning: (10) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009038B9] [f=-000001] Warning: (11) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x005F1CFB] [f=-000001] Warning: (12) C:\WINDOWS\System32\msvcrt.dll [0x00047084] [f=-000001] Warning: (13) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x005F0E6D] [f=-000001] Warning: (14) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910390] [f=-000001] Warning: (15) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0091060F] [f=-000001] Warning: (16) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009125D7] [f=-000001] Warning: (17) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00911F39] [f=-000001] Warning: (18) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0091335D] [f=-000001] Warning: (19) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910650] [f=-000001] Warning: (20) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBED8] [f=-000001] Warning: (21) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00902630] [f=-000001] Warning: (22) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0090FB0C] [f=-000001] Warning: (23) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00902BCE] [f=-000001] Warning: (24) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009107F3] [f=-000001] Warning: (25) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009017C2] [f=-000001] Warning: (26) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0090782F] [f=-000001] Warning: (27) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910390] [f=-000001] Warning: (28) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009109BC] [f=-000001] Warning: (29) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913779] [f=-000001] Warning: (30) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910650] [f=-000001] Warning: (31) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBED8] [f=-000001] Warning: (32) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00902630] [f=-000001] Warning: (33) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0090FB0C] [f=-000001] Warning: (34) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009059EC] [f=-000001] Warning: (35) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009029FF] [f=-000001] Warning: (36) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009107F3] [f=-000001] Warning: (37) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00903CCA] [f=-000001] Warning: (38) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00623E3E] [f=-000001] Warning: (39) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00048CFB] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-325-g9ad8116 maintenance: [f=-000001] Warning: [ProgCtr=774aeacc StackPtr=0bfefda4 FramePtr=0bfefe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF] [f=-000001] Warning: (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x008E0E86] [f=-000001] Warning: (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D2F957] [f=-000001] Warning: (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5FFF3] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47] [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 12000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.80000001 [f=-000001] radius = 200 [f=-000001] g = 0.80000001 [f=-000001] r = 0.80000001 [f=-000001] }, [f=-000001] light_color = [[0.80 0.80 0.80]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-325-g9ad8116 maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77440000 ntdll [f=-000001] Error: 0x77160000 KERNEL32 [f=-000001] Error: 0x76550000 KERNELBASE [f=-000001] Error: 0x70dd0000 apphelp [f=-000001] Error: 0x76f40000 ADVAPI32 [f=-000001] Error: 0x76230000 msvcrt [f=-000001] Error: 0x76880000 sechost [f=-000001] Error: 0x75960000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76760000 bcryptPrimitives [f=-000001] Error: 0x75940000 IMAGEHLP [f=-000001] Error: 0x76900000 ucrtbase [f=-000001] Error: 0x73e80000 SHELL32 [f=-000001] Error: 0x664b0000 GLU32 [f=-000001] Error: 0x76a30000 USER32 [f=-000001] Error: 0x75a20000 cfgmgr32 [f=-000001] Error: 0x76210000 win32u [f=-000001] Error: 0x76300000 shcore [f=-000001] Error: 0x663d0000 OPENGL32 [f=-000001] Error: 0x768d0000 GDI32 [f=-000001] Error: 0x76c90000 combase [f=-000001] Error: 0x75af0000 gdi32full [f=-000001] Error: 0x76bb0000 msvcp_win [f=-000001] Error: 0x75310000 windows.storage [f=-000001] Error: 0x76080000 shlwapi [f=-000001] Error: 0x75930000 kernel.appcore [f=-000001] Error: 0x767c0000 powrprof [f=-000001] Error: 0x76730000 profapi [f=-000001] Error: 0x76810000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x77060000 ole32 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x76520000 IMM32 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x773a0000 OLEAUT32 [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x73890000 WINMM [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x737a0000 VERSION [f=-000001] Error: 0x73850000 winmmbase [f=-000001] Error: 0x66340000 MSVCP80 [f=-000001] Error: 0x654b0000 MSVCR80 [f=-000001] Error: 0x03940000 libfreetype-6 [f=-000001] Error: 0x72ba0000 uxtheme [f=-000001] Error: 0x751c0000 MSCTF [f=-000001] Error: 0x72b70000 dwmapi [f=-000001] Error: 0x08420000 ig7icd32 [f=-000001] Error: 0x73b90000 WTSAPI32 [f=-000001] Error: 0x64ae0000 igdusc32 [f=-000001] Error: 0x76fd0000 clbcatq [f=-000001] Error: 0x68630000 TextInputFramework [f=-000001] Error: 0x68360000 CoreUIComponents [f=-000001] Error: 0x685a0000 CoreMessaging [f=-000001] Error: 0x72650000 ntmarta [f=-000001] Error: 0x68290000 wintypes [f=-000001] Error: 0x728a0000 shfolder [f=-000001] Error: 0x662c0000 DSOUND [f=-000001] Error: 0x64a80000 MMDevAPI [f=-000001] Error: 0x723e0000 PROPSYS [f=-000001] Error: 0x64a50000 DEVOBJ [f=-000001] Error: 0x64a10000 wdmaud [f=-000001] Error: 0x673f0000 AVRT [f=-000001] Error: 0x662b0000 ksuser [f=-000001] Error: 0x64910000 AUDIOSES [f=-000001] Error: 0x64900000 msacm32 [f=-000001] Error: 0x664e0000 MSACM32 [f=-000001] Error: 0x648f0000 midimap [f=-000001] Error: 0x64820000 Windows.UI [f=-000001] Error: 0x72b10000 mswsock [f=-000001] Error: 0x64770000 napinsp [f=-000001] Error: 0x64750000 pnrpnsp [f=-000001] Error: 0x64730000 NLAapi [f=-000001] Error: 0x68c80000 DNSAPI [f=-000001] Error: 0x76750000 NSI [f=-000001] Error: 0x73ba0000 IPHLPAPI [f=-000001] Error: 0x64720000 winrnr [f=-000001] Error: 0x64710000 wshbth [f=-000001] Error: 0x68c30000 fwpuclnt [f=-000001] Error: 0x731d0000 bcrypt [f=-000001] Error: 0x722b0000 rasadhlp [f=-000001] Error: 0x722e0000 dxgi [f=-000001] Error: 0x71be0000 d3d11 [f=-000001] Error: 0x63bd0000 igd10iumd32 [f=-000001] Error: 0x67570000 ncrypt [f=-000001] Error: 0x67540000 NTASN1 [f=-000001] Error: 0x73010000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-325-g9ad8116 maintenance: [f=-000001] Warning: [ProgCtr=774b03ec StackPtr=018aeeb4 FramePtr=018aeed0] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000703EC] [f=-000001] Warning: (1) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0002D11D] [f=-000001] Warning: (2) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0002D016] [f=-000001] Warning: (3) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004A38A] [f=-000001] Warning: (4) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004A259] [f=-000001] Warning: (5) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00884D0F] [f=-000001] Warning: (6) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00777952] [f=-000001] Warning: (7) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00A752EF] [f=-000001] Warning: (8) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00B308EA] [f=-000001] Warning: (9) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00B4C255] [f=-000001] Warning: (10) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x005BE83A] [f=-000001] Warning: (11) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910390] [f=-000001] Warning: (12) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00911F39] [f=-000001] Warning: (13) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913779] [f=-000001] Warning: (14) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910650] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-325-g9ad8116 maintenance: [f=-000001] Warning: [ProgCtr=774aeacc StackPtr=0bfefda4 FramePtr=0bfefe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF] [f=-000001] Warning: (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x008E0E86] [f=-000001] Warning: (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D2F957] [f=-000001] Warning: (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5FFF3] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47] [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a97de054 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=415e93f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=415e93f3 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-415e93f3.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a97de054 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=415e9403 [f=-000001] [Path] [PathEstimator::ReadFile] hash=415e9403 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-415e9403.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (672ms, checksum 5272f528) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 12544 (x112, z112) [f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 100.00% [f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: 0.00 [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 3 Map-Area(s) occupying 85.40% of the map. (used by 346 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 3 Map-Area(s) occupying 85.40% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 85.40% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 10 Map-Area(s) occupying 70.18% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 85.40% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 10 Map-Area(s) occupying 70.18% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Hide_and_Seek_v03.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 0.9.24 (0) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11508,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: c8e6b35a98d1ab698ebda46747a286b9 [f=-000001] Connection attempt from sameerdhiman [f=-000001] -> Version: 104.0.1-325-g9ad8116 maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PreGame::GameDataReceived][map-checksums={0xbd2c2ff,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PreGame::GameDataReceived][mod-checksums={0x91ce766f,0x91ce766f}]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=153bd211cc3b8b3d95e64239a1c8023aed0dab5f367eb4a775b2760e4b1d345ba99c6c09d2d4b0f0e3d63a5c6ccc3af779dcfea5c7d719ec7147e790db60670c]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d7dc19464f0fc5ac1fbff5eb12258f0d6224cd9c589051e98ea0bc867e59aa5255a0123c9d04fd9a06c3810e3d0e2e05424492ae5c291f78bbe54134899f53f]" [f=0000030] Skirmish AI "Geode Hunters" (ID:0, Short-Name:"CircuitAIEasy32", Version:"") took over control of team 1 [f=0000030] Player sameerdhiman finished loading and is now ingame [f=0000030] sameerdhiman paused the game [f=0000030] sameerdhiman unpaused the game [f=0000083] sameerdhiman paused the game [f=0000083] [i18n] Warning: "time_ingame" is not translated in en [f=0000083] [i18n] Error: No translation found for "time_ingame" [f=0000083] [i18n] Warning: "delete" is not translated in en [f=0000083] [i18n] Error: No translation found for "delete" [f=0000083] [i18n] Warning: "load_confirm" is not translated in en [f=0000083] [i18n] Error: No translation found for "load_confirm" [f=0000083] sameerdhiman unpaused the game [f=0000169] My [f=0000169] Retry when complete [f=0000170] TotalHideLobbyInterface, false Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K v1.6.3.4","FileType":"RAPID"} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/c3d29d8b157e3a60e7a0873d8cb15014.sdp Completed - 224.20k Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"5.00","SecondsRemaining":36,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"5.00","SecondsRemaining":46,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Zero-K v1.6.3.4 download complete - 224.20k Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K v1.6.3.4"} [f=0000254] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base [f=0000254] Scanning: D:\Installed_Games\Zero-K\maps [f=0000254] Scanning: D:\Installed_Games\Zero-K\games [f=0000254] Scanning: D:\Installed_Games\Zero-K\packages [f=0000254] [~CPoolArchive] name="D:\Installed_Games\Zero-K\packages\c3d29d8b157e3a60e7a0873d8cb15014.sdp" numZipFiles=7908 sumInflSize=621183kb sumReadTime=4ms [f=0000254] file="modinfo.lua" indx=5038 inflSize=0kb readTime=4ms [f=0000254] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms [f=0000254] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms [f=0000254] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms [f=0000254] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms [f=0000254] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms [f=0000254] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms [f=0000254] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms [f=0000254] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms [f=0000254] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms [f=0000254] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [f=0000320] TotalHideLobbyInterface, true [f=0000556] My [f=0000556] SetSettings Int, XResolution, 1366 [f=0000556] SetSettings Int, YResolution, 768 [f=0000556] SetSettings Value, Fullscreen, 1 [f=0000556] SetSettings Int, MaxDynamicMapLights, 1 [f=0000556] SetSettings Value, DynamicSky, 0 [f=0000556] SetSettings Value, CamTimeFactor, 1 [f=0000556] SetSettings Value, LODScale, 1 [f=0000556] SetSettings Int, BumpWaterDepthBits, 16 [f=0000556] SetSettings Value, HardwareCursor, 1 [f=0000556] SetSettings Int, FSAALevel, 4 [f=0000556] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=0000556] SetSettings Int, GroundDetail, 70 [f=0000556] SetSettings Value, CamTimeExponent, 4 [f=0000556] SetSettings Int, ShadowMapSize, 2048 [f=0000556] SetSettings Int, InitialNetworkTimeout, 0 [f=0000556] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0000556] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=0000556] SetSettings Int, GrassDetail, 1 [f=0000556] SetSettings Int, BumpWaterReflection, 0 [f=0000556] SetSettings Value, LODScaleRefraction, 1 [f=0000556] SetSettings Int, MaximumTransmissionUnit, 0 [f=0000556] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=0000556] SetSettings Value, AdvSky, 0 [f=0000556] SetSettings Int, CamMode, 1 [f=0000556] SetSettings Int, MaxDynamicModelLights, 1 [f=0000556] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=0000556] SetSettings Int, HangTimeout, 5 [f=0000556] SetSettings Int, Water, 1 [f=0000556] SetSettings Value, MouseDragScrollThreshold, 0 [f=0000556] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=0000556] SetSettings Value, FeatureDrawDistance, 600000 [f=0000556] SetSettings Value, UsePBO, 0 [f=0000556] SetSettings Value, LuaShaders, 1 [f=0000556] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=0000556] SetSettings Int, GroundScarAlphaFade, 0 [f=0000556] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=0000556] SetSettings Int, OverheadScrollSpeed, 50 [f=0000556] SetSettings Value, EdgeMoveWidth, 0.003 [f=0000556] SetSettings Int, FontSize, 18 [f=0000556] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=0000556] SetSettings Value, BumpWaterBlurReflection, 0 [f=0000556] SetSettings Value, LODScaleShadow, 1 [f=0000556] SetSettings Int, UnitLodDist, 9999 [f=0000556] SetSettings Value, AdvMapShading, 1 [f=0000556] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=0000556] SetSettings Int, CubeTexSizeReflection, 64 [f=0000556] SetSettings Value, AllowDeferredMapRendering, 0 [f=0000556] SetSettings Value, AdvUnitShading, 1 [f=0000556] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=0000556] SetSettings Value, 3DTrees, 1 [f=0000556] SetSettings Value, ShowClock, 0 [f=0000556] SetSettings Int, LoadingMT, 0 [f=0000556] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=0000556] SetSettings Value, UseLuaMemPools, 0 [f=0000556] SetSettings Int, TreeRadius, 1000 [f=0000556] SetSettings Value, ScrollWheelSpeed, -25 [f=0000556] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=0000556] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0000556] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=0000556] SetSettings Value, FeatureFadeDistance, 600000 [f=0000556] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=0000556] SetSettings Int, GroundDecals, 1 [f=0000556] SetSettings Int, ReconnectTimeout, 0 [f=0000556] SetSettings Int, BumpWaterRefraction, 0 [f=0000556] SetSettings Int, MaxParticles, 12000 [f=0000556] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=0000556] SetSettings Value, RotateLogFiles, 1 [f=0000556] SetSettings Int, ROAM, 1 [f=0000556] SetSettings Value, BumpWaterShoreWaves, 0 [f=0000556] SetSettings Value, MiniMapMarker, 0 [f=0000556] SetSettings Int, MaxSounds, 32 [f=0000556] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=0000556] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=0000556] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=0000556] SetSettings Value, FPSFOV, 90 [f=0000556] SetSettings Value, BumpWaterAnisotropy, 0 [f=0000556] SetSettings Value, LODScaleReflection, 1 [f=0000556] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=0000556] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0000556] SetSettings Int, CubeTexSizeSpecular, 64 [f=0000556] SetSettings Value, EdgeMoveDynamic, 0 [f=0000556] SetSettings Value, AllowDeferredModelRendering, 0 [f=0000556] compatProfile = { [f=0000556] ForceDisableShaders = 1 [f=0000556] Shadows = 0 [f=0000556] }, [f=0000556] SetSettings Int, ForceDisableShaders, 1 [f=0000556] SetSettings Int, Shadows, 0 [f=0000556] [ReloadOrRestart] Spring "D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=0000556] [SpringApp::Reload][1] [f=0000556] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0000556] [async=0] threads=2 tasks=1856 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {-0.000, -2.000}}ms [f=0000556] thread=1 tasks=1856 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {-0.000, 0.000, 2.000, -2.000}}ms [f=0000556] [async=1] threads=2 tasks=722 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, -0.000}}ms [f=0000556] thread=1 tasks=722 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, 0.000, -0.000}}ms [f=0000556] [ThreadPool::SetThreadCount][2] workers=0 [f=0000556] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0000556] [ThreadPool::SetThreadCount][2] workers=1 [f=0000556] [Threading] Main thread CPU affinity mask set: 14 [f=0000556] [SpringApp::Reload][2] [f=0000556] [WriteDemoFile] writing client-demo "D:\Installed_Games\Zero-K\demos\20180322_225424_Hide_and_Seek_v03_104.0.1-325-g9ad8116 maintenance.sdfz" (66771 bytes) [f=0000556] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0000556] [Game::KillLua][3] dtor=0 luaUI=30953530 [f=0000556] Start widgetHandler:Shutdown [f=0000556] Shutdown - SaveOrderList Complete [f=0000556] Writing last game win data [f=0000556] Shutdown - SaveConfigData Complete [f=0000556] Shutdown Widget - Chili Highlight [f=0000556] Shutdown Widget - EPIC Menu [f=0000556] Shutdown Widget - Custom Markers [f=0000556] Shutdown Widget - Chili Minimap [f=0000556] Shutdown Widget - Chili Widget Selector [f=0000556] Shutdown Widget - Local Team Colors [f=0000556] Shutdown Widget - Display Keys 2 [f=0000556] Shutdown Widget - Save Game Menu [f=0000556] Shutdown Widget - HealthBars [f=0000556] Shutdown Widget - Noises [f=0000556] Shutdown Widget - Unit Icons [f=0000556] Shutdown Widget - Win Counter [f=0000556] Shutdown Widget - BuildETA [f=0000556] Shutdown Widget - Modular Comm Info [f=0000556] Shutdown Widget - Attack Warning [f=0000556] Shutdown Widget - CameraShake [f=0000556] Shutdown Widget - Chili Economy Panel Default [f=0000556] Shutdown Widget - Chili EndGame Window [f=0000556] Shutdown Widget - Chili Nuke Warning [f=0000556] Shutdown Widget - Chili Selections & CursorTip v2 [f=0000556] Shutdown Widget - Chili Spectator Panels [f=0000556] Shutdown Widget - Context Menu [f=0000556] Shutdown Widget - Darkening [f=0000556] Shutdown Widget - Galaxy Battle Handler [f=0000556] msg, Campaign_PlanetBattleResign 45 556 [f=0000556] data = { [f=0000556] 1 = Campaign_PlanetBattleResign [f=0000556] 2 = 45 [f=0000556] 3 = 556 [f=0000556] }, ------- TRUNCATED ------- [f=0000683] Shutdown Widget - Selection Send [f=0000683] Shutdown Widget - Newton Firezone [f=0000683] Shutdown Widget - Receive Units Indicator [f=0000683] Shutdown Widget - Chili Pro Console [f=0000683] Shutdown Widget - Lasso Terraform GUI [f=0000683] Shutdown Widget - Chili Framework [f=0000683] Shutdown Widget - Chili Core Selector [f=0000683] Shutdown Widget - Pause Screen [f=0000683] Shutdown Widget - Layout Handler [f=0000683] Shutdown Widget - Persistent Build Height [f=0000683] Shutdown Widget - Text To Speech Control [f=0000683] End widgetHandler:Shutdown [f=0000683] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14051042,0} {chunk,block}Bytes={0,0} [f=0000683] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0000683] [Game::KillLua][2] dtor=0 luaRules=370249d0 [f=0000683] Start gadgetHandler:Shutdown [f=0000683] Shutdown - StartSetup [f=0000683] Shutdown - UnitMorph [f=0000683] Shutdown - LupsNanoSpray [f=0000683] Shutdown - Missile Silo Controller [f=0000683] Shutdown - Modular Comm Info [f=0000683] Shutdown - Puppy Handler [f=0000683] Shutdown - Terrain Texture Handler [f=0000683] Shutdown - UnitCloakShield [f=0000683] End gadgetHandler:Shutdown [f=0000683] Start gadgetHandler:Shutdown [f=0000683] Shutdown - UnitMorph [f=0000683] Shutdown - Galaxy Campaign Battle Handler [f=0000683] Shutdown - Modular Comm Info [f=0000683] Shutdown - Shockwaves [f=0000683] Shutdown - Teleport Throw [f=0000683] Shutdown - UnitCloakShield [f=0000683] Shutdown - Lups Cloak FX [f=0000683] Shutdown - Lups [f=0000683] End gadgetHandler:Shutdown [f=0000683] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14051063,0} {chunk,block}Bytes={0,0} [f=0000683] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14051063,0} {chunk,block}Bytes={0,0} [f=0000683] [Game::KillLua][4] dtor=0 [f=0000683] [SpringApp::Reload][3] [f=0000683] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0000683] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0000683] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6 [f=0000683] [Sound] [Sound::UpdateThread][4] ctx=37338f60 dev=10f48ac0 [f=0000683] [Sound] [Sound::UpdateThread][5] ctx=37338f60 dev=10f48ac0 [f=0000683] [Sound] [Sound::UpdateThread][6] [f=0000683] [SpringApp::Reload][4] [f=0000683] [Game::~CGame][1] [f=0000683] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0000683] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0000683] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0000683] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0000683] [Game::KillLua][4] dtor=1 [f=0000683] [Game::KillMisc][1] [f=0000683] [Game::KillMisc][2] [f=0000683] [Game::KillMisc][3] [f=0000683] [Game::KillRendering][1] [f=0000683] [Game::KillInterface][1] [f=0000683] [Game::KillInterface][2] [f=0000683] [Game::KillSimulation][1] [f=0000683] [Game::KillSimulation][2] [f=0000683] [CCollisionHandler] dis-/continuous tests: 0/58411 [f=0000683] [Game::KillSimulation][3] [f=0000683] [~CPathCache(28x28)] cacheHits=21 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0000683] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000683] [~CPathCache(56x56)] cacheHits=831 hitPercentage=67% numHashColls=0 maxCacheSize=201 [f=0000683] [~CPathCache(56x56)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0000683] Statistics for RectangleOptimizer: 0% [f=0000683] Statistics for RectangleOptimizer: 0% [f=0000683] LosHandler stats: total instances=2; shared=0%; from cache=50% [f=0000683] [Game::KillSimulation][4] [f=0000683] [Game::~CGame][2] [f=0000683] [Game::~CGame][3] [f=0000683] [LocalConnection::Statistics] 13068 bytes sent 10287 bytes recv'd [f=0000683] [SpringApp::Reload][5] [f=0000683] [SpringApp::Reload][6] [f=0000683] [~CPoolArchive] name="D:\Installed_Games\Zero-K\packages\c3d29d8b157e3a60e7a0873d8cb15014.sdp" numZipFiles=7908 sumInflSize=621183kb sumReadTime=2026ms [f=0000683] file="lups/lups.lua" indx=5000 inflSize=32kb readTime=123ms [f=0000683] file="units/cloakaa.lua" indx=6843 inflSize=3kb readTime=116ms [f=0000683] file="luarules/configs/tactical_ai_defs.lua" indx=1529 inflSize=32kb readTime=78ms [f=0000683] file="luarules/gadgets/unit_overkill_prevention.lua" indx=1688 inflSize=13kb readTime=78ms [f=0000683] file="luarules/configs/dynamic_comm_defs.lua" indx=1183 inflSize=52kb readTime=77ms [f=0000683] file="units/amphassault.lua" indx=6793 inflSize=5kb readTime=75ms [f=0000683] file="units/tankcon.lua" indx=7004 inflSize=3kb readTime=68ms [f=0000683] file="luaui/widgets/dbg_chili_profiler.lua" indx=4788 inflSize=4kb readTime=65ms [f=0000683] file="units/bomberriot.lua" indx=6811 inflSize=3kb readTime=51ms [f=0000683] file="units/shieldscout.lua" indx=6950 inflSize=4kb readTime=49ms [f=0000683] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base [f=0000683] Scanning: D:\Installed_Games\Zero-K\maps [f=0000683] Scanning: D:\Installed_Games\Zero-K\games [f=0000683] Scanning: D:\Installed_Games\Zero-K\packages [f=0000683] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=0000683] [SpringApp::Reload][7] [f=0000683] [SpringApp::Reload][8] [f=0000683] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0000683] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0000683] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0000683] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0000683] [Sound] [Sound::InitThread][1] [f=0000683] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0000683] [Sound] [Sound::OpenLoopbackDevice] device=10f48ac0 context=37338d10 [f=0000683] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0000683] [Sound] Vendor: OpenAL Community [f=0000683] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0000683] [Sound] Renderer: OpenAL Soft [f=0000683] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0000683] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0000683] [Sound] Devices: [f=0000683] [Sound] [Speakers (IDT High Definition Audio CODEC)] [f=0000683] [Sound] [Speakers (IDT High Definition Audio CODEC)] [f=0000683] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0000683] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0000683] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0000683] [Sound] Error: Initializing EFX failed! [f=0000683] [Sound] [Sound::UpdateThread][2] [f=0000683] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0000683] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.5" [f=-000001] [SpringApp::Reload][12] #script=31322 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03 [f=-000001] [PreGame::StartServer] checksums: game=0x91CE766F map=0xBD2C2FF [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 59346 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 62ms [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.5 (archive: 5e08907ad6e625a05e580893ee0f8d83.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Installed_Games\Zero-K\demos\20180322_225617_Hide_and_Seek_v03_104.0.1-325-g9ad8116 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 181ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (79 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 318ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 454ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2998ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 242ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GreenNuke) added to channel (zk) [f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB" [f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 109ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk) [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-325-g9ad8116 maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77440000 ntdll [f=-000001] Error: 0x77160000 KERNEL32 [f=-000001] Error: 0x76550000 KERNELBASE [f=-000001] Error: 0x70dd0000 apphelp [f=-000001] Error: 0x76f40000 ADVAPI32 [f=-000001] Error: 0x76230000 msvcrt [f=-000001] Error: 0x76880000 sechost [f=-000001] Error: 0x75960000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76760000 bcryptPrimitives [f=-000001] Error: 0x75940000 IMAGEHLP [f=-000001] Error: 0x76900000 ucrtbase [f=-000001] Error: 0x73e80000 SHELL32 [f=-000001] Error: 0x664b0000 GLU32 [f=-000001] Error: 0x76a30000 USER32 [f=-000001] Error: 0x75a20000 cfgmgr32 [f=-000001] Error: 0x76210000 win32u [f=-000001] Error: 0x76300000 shcore [f=-000001] Error: 0x663d0000 OPENGL32 [f=-000001] Error: 0x768d0000 GDI32 [f=-000001] Error: 0x76c90000 combase [f=-000001] Error: 0x75af0000 gdi32full [f=-000001] Error: 0x76bb0000 msvcp_win [f=-000001] Error: 0x75310000 windows.storage [f=-000001] Error: 0x76080000 shlwapi [f=-000001] Error: 0x75930000 kernel.appcore [f=-000001] Error: 0x767c0000 powrprof [f=-000001] Error: 0x76730000 profapi [f=-000001] Error: 0x76810000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x77060000 ole32 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x76520000 IMM32 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x773a0000 OLEAUT32 [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x73890000 WINMM [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x737a0000 VERSION [f=-000001] Error: 0x73850000 winmmbase [f=-000001] Error: 0x66340000 MSVCP80 [f=-000001] Error: 0x654b0000 MSVCR80 [f=-000001] Error: 0x03940000 libfreetype-6 [f=-000001] Error: 0x72ba0000 uxtheme [f=-000001] Error: 0x751c0000 MSCTF [f=-000001] Error: 0x72b70000 dwmapi [f=-000001] Error: 0x08420000 ig7icd32 [f=-000001] Error: 0x73b90000 WTSAPI32 [f=-000001] Error: 0x64ae0000 igdusc32 [f=-000001] Error: 0x76fd0000 clbcatq [f=-000001] Error: 0x68630000 TextInputFramework [f=-000001] Error: 0x68360000 CoreUIComponents [f=-000001] Error: 0x685a0000 CoreMessaging [f=-000001] Error: 0x72650000 ntmarta [f=-000001] Error: 0x68290000 wintypes [f=-000001] Error: 0x728a0000 shfolder [f=-000001] Error: 0x662c0000 DSOUND [f=-000001] Error: 0x64a80000 MMDevAPI [f=-000001] Error: 0x723e0000 PROPSYS [f=-000001] Error: 0x64a50000 DEVOBJ [f=-000001] Error: 0x64a10000 wdmaud [f=-000001] Error: 0x673f0000 AVRT [f=-000001] Error: 0x662b0000 ksuser [f=-000001] Error: 0x64910000 AUDIOSES [f=-000001] Error: 0x64900000 msacm32 [f=-000001] Error: 0x664e0000 MSACM32 [f=-000001] Error: 0x648f0000 midimap [f=-000001] Error: 0x64820000 Windows.UI [f=-000001] Error: 0x72b10000 mswsock [f=-000001] Error: 0x64770000 napinsp [f=-000001] Error: 0x64750000 pnrpnsp [f=-000001] Error: 0x64730000 NLAapi [f=-000001] Error: 0x68c80000 DNSAPI [f=-000001] Error: 0x76750000 NSI [f=-000001] Error: 0x73ba0000 IPHLPAPI [f=-000001] Error: 0x64720000 winrnr [f=-000001] Error: 0x64710000 wshbth [f=-000001] Error: 0x68c30000 fwpuclnt [f=-000001] Error: 0x731d0000 bcrypt [f=-000001] Error: 0x722b0000 rasadhlp [f=-000001] Error: 0x722e0000 dxgi [f=-000001] Error: 0x71be0000 d3d11 [f=-000001] Error: 0x63bd0000 igd10iumd32 [f=-000001] Error: 0x67570000 ncrypt [f=-000001] Error: 0x67540000 NTASN1 [f=-000001] Error: 0x73010000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-325-g9ad8116 maintenance: [f=-000001] Warning: [ProgCtr=009016d6 StackPtr=018ae2d0 FramePtr=018ae328] [f=-000001] Warning: (0) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009016D6] [f=-000001] Warning: (1) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0091539F] [f=-000001] Warning: (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00917338] [f=-000001] Warning: (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00918B36] [f=-000001] Warning: (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBF36] [f=-000001] Warning: (5) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5D506] [f=-000001] Warning: (6) C:\WINDOWS\System32\msvcrt.dll [0x00047084] [f=-000001] Warning: (7) C:\WINDOWS\System32\msvcrt.dll [0x00089913] [f=-000001] Warning: (8) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009017C2] [f=-000001] Warning: (9) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00914986] [f=-000001] Warning: (10) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00914AEE] [f=-000001] Warning: (11) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00914B91] [f=-000001] Warning: (12) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00042ABF] [f=-000001] Warning: (13) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004334D] [f=-000001] Warning: (14) Unknown [0x0A4A7AA9] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-325-g9ad8116 maintenance: [f=-000001] Warning: [ProgCtr=774aeacc StackPtr=03e8fda4 FramePtr=03e8fe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF] [f=-000001] Warning: (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x008E0E86] [f=-000001] Warning: (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D2F957] [f=-000001] Warning: (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5FFF3] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47] [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 12000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.80000001 [f=-000001] radius = 200 [f=-000001] g = 0.80000001 [f=-000001] r = 0.80000001 [f=-000001] }, [f=-000001] light_color = [[0.80 0.80 0.80]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-325-g9ad8116 maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77440000 ntdll [f=-000001] Error: 0x77160000 KERNEL32 [f=-000001] Error: 0x76550000 KERNELBASE [f=-000001] Error: 0x70dd0000 apphelp [f=-000001] Error: 0x76f40000 ADVAPI32 [f=-000001] Error: 0x76230000 msvcrt [f=-000001] Error: 0x76880000 sechost [f=-000001] Error: 0x75960000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76760000 bcryptPrimitives [f=-000001] Error: 0x75940000 IMAGEHLP [f=-000001] Error: 0x76900000 ucrtbase [f=-000001] Error: 0x73e80000 SHELL32 [f=-000001] Error: 0x664b0000 GLU32 [f=-000001] Error: 0x76a30000 USER32 [f=-000001] Error: 0x75a20000 cfgmgr32 [f=-000001] Error: 0x76210000 win32u [f=-000001] Error: 0x76300000 shcore [f=-000001] Error: 0x663d0000 OPENGL32 [f=-000001] Error: 0x768d0000 GDI32 [f=-000001] Error: 0x76c90000 combase [f=-000001] Error: 0x75af0000 gdi32full [f=-000001] Error: 0x76bb0000 msvcp_win [f=-000001] Error: 0x75310000 windows.storage [f=-000001] Error: 0x76080000 shlwapi [f=-000001] Error: 0x75930000 kernel.appcore [f=-000001] Error: 0x767c0000 powrprof [f=-000001] Error: 0x76730000 profapi [f=-000001] Error: 0x76810000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x77060000 ole32 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x76520000 IMM32 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x773a0000 OLEAUT32 [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x73890000 WINMM [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x737a0000 VERSION [f=-000001] Error: 0x73850000 winmmbase [f=-000001] Error: 0x66340000 MSVCP80 [f=-000001] Error: 0x654b0000 MSVCR80 [f=-000001] Error: 0x03940000 libfreetype-6 [f=-000001] Error: 0x72ba0000 uxtheme [f=-000001] Error: 0x751c0000 MSCTF [f=-000001] Error: 0x72b70000 dwmapi [f=-000001] Error: 0x08420000 ig7icd32 [f=-000001] Error: 0x73b90000 WTSAPI32 [f=-000001] Error: 0x64ae0000 igdusc32 [f=-000001] Error: 0x76fd0000 clbcatq [f=-000001] Error: 0x68630000 TextInputFramework [f=-000001] Error: 0x68360000 CoreUIComponents [f=-000001] Error: 0x685a0000 CoreMessaging [f=-000001] Error: 0x72650000 ntmarta [f=-000001] Error: 0x68290000 wintypes [f=-000001] Error: 0x728a0000 shfolder [f=-000001] Error: 0x662c0000 DSOUND [f=-000001] Error: 0x64a80000 MMDevAPI [f=-000001] Error: 0x723e0000 PROPSYS [f=-000001] Error: 0x64a50000 DEVOBJ [f=-000001] Error: 0x64a10000 wdmaud [f=-000001] Error: 0x673f0000 AVRT [f=-000001] Error: 0x662b0000 ksuser [f=-000001] Error: 0x64910000 AUDIOSES [f=-000001] Error: 0x64900000 msacm32 [f=-000001] Error: 0x664e0000 MSACM32 [f=-000001] Error: 0x648f0000 midimap [f=-000001] Error: 0x64820000 Windows.UI [f=-000001] Error: 0x72b10000 mswsock [f=-000001] Error: 0x64770000 napinsp [f=-000001] Error: 0x64750000 pnrpnsp [f=-000001] Error: 0x64730000 NLAapi [f=-000001] Error: 0x68c80000 DNSAPI [f=-000001] Error: 0x76750000 NSI [f=-000001] Error: 0x73ba0000 IPHLPAPI [f=-000001] Error: 0x64720000 winrnr [f=-000001] Error: 0x64710000 wshbth [f=-000001] Error: 0x68c30000 fwpuclnt [f=-000001] Error: 0x731d0000 bcrypt [f=-000001] Error: 0x722b0000 rasadhlp [f=-000001] Error: 0x722e0000 dxgi [f=-000001] Error: 0x71be0000 d3d11 [f=-000001] Error: 0x63bd0000 igd10iumd32 [f=-000001] Error: 0x67570000 ncrypt [f=-000001] Error: 0x67540000 NTASN1 [f=-000001] Error: 0x73010000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-325-g9ad8116 maintenance: [f=-000001] Warning: [ProgCtr=00910274 StackPtr=018aed00 FramePtr=18419cd4] [f=-000001] Warning: (0) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910274] [f=-000001] Warning: (1) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913779] [f=-000001] Warning: (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910650] [f=-000001] Warning: (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBED8] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-325-g9ad8116 maintenance: [f=-000001] Warning: [ProgCtr=774aeacc StackPtr=03e8fda4 FramePtr=03e8fe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF] [f=-000001] Warning: (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x008E0E86] [f=-000001] Warning: (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D2F957] [f=-000001] Warning: (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5FFF3] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47] [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a97de054 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=415e93f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=415e93f3 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-415e93f3.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a97de054 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=415e9403 [f=-000001] [Path] [PathEstimator::ReadFile] hash=415e9403 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-415e9403.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (554ms, checksum 5272f528) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 12544 (x112, z112) [f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 100.00% [f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: 0.00 [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 3 Map-Area(s) occupying 85.40% of the map. (used by 346 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 3 Map-Area(s) occupying 85.40% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 85.40% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 10 Map-Area(s) occupying 70.18% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 85.40% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 10 Map-Area(s) occupying 70.18% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Hide_and_Seek_v03.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 0.9.24 (0) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11506,0} {chunk,block}Bytes={0,0} [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 39e7b35a9fefb488c35b4cd11edff22d [f=-000001] Connection attempt from sameerdhiman [f=-000001] -> Version: 104.0.1-325-g9ad8116 maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PreGame::GameDataReceived][map-checksums={0xbd2c2ff,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PreGame::GameDataReceived][mod-checksums={0x91ce766f,0x91ce766f}]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=153bd211cc3b8b3d95e64239a1c8023aed0dab5f367eb4a775b2760e4b1d345ba99c6c09d2d4b0f0e3d63a5c6ccc3af779dcfea5c7d719ec7147e790db60670c]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d7dc19464f0fc5ac1fbff5eb12258f0d6224cd9c589051e98ea0bc867e59aa5255a0123c9d04fd9a06c3810e3d0e2e05424492ae5c291f78bbe54134899f53f]" [f=0000030] Skirmish AI "Geode Hunters" (ID:0, Short-Name:"CircuitAIEasy32", Version:"") took over control of team 1 [f=0000030] Player sameerdhiman finished loading and is now ingame [f=0000030] sameerdhiman paused the game [f=0000030] sameerdhiman unpaused the game [f=0000671] [liblobby] Warning: Duplicate user(intello21) added to channel (zk) [f=0002958] [liblobby] Warning: Duplicate user(Jummy) added to channel (zk) [f=0005246] [liblobby] Warning: Duplicate user(duser1) added to channel (zk) [f=0006201] game_message: Firefly is under attack [f=0008147] game_message: Metal Extractor is under attack [f=0008373] game_message: Hermit is under attack [f=0008387] [liblobby] Warning: Duplicate user(sammojr) added to channel (zk) [f=0009198] [i18n] Warning: "pw_metal.description" is not translated in en [f=0009198] [i18n] Error: No translation found for "pw_metal.description" [f=0009198] [i18n] Warning: "pw_metal.name" is not translated in en [f=0009198] [i18n] Error: No translation found for "pw_metal.name" [f=0009732] [liblobby] Warning: Duplicate user(happydroid) added to channel (zk) [f=0013517] game_message: Wind/Tidal Generator is under attack [f=0013683] game_message: Wind/Tidal Generator is under attack [f=0014653] game_message: Crab is under attack [f=0014833] game_message: Crab is under attack [f=0016007] game_message: Hermit is under attack [f=0016918] game_message: Crab is under attack [f=0017078] [liblobby] Warning: Duplicate user(exploit) added to channel (zk) [f=0019048] game_message: Crab is under attack [f=0019345] game_message: Crab is under attack [f=0019501] game_message: Crab is under attack [f=0019738] game_message: Crab is under attack [f=0019890] game_message: Crab is under attack [f=0020040] game_message: Crab is under attack [f=0020066] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0020066] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0020066] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0020066] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0020066] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0020066] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0020066] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0020066] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0020066] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0020066] !transmitlobby @voice@buildUnit@reload [f=0020190] game_message: Crab is under attack [f=0020362] game_message: Crab is under attack [f=0020516] game_message: Crab is under attack [f=0020697] game_message: Crab is under attack [f=0020861] game_message: Crab is under attack [f=0021465] game_message: Crab is under attack [f=0021645] game_message: Crab is under attack [f=0022618] game_message: Crab is under attack [f=0022798] game_message: Crab is under attack [f=0023654] game_message: Crab is under attack [f=0025335] game_message: Recluse is under attack [f=0025494] game_message: Recluse is under attack [f=0025685] game_message: Tremor is under attack [f=0025910] game_message: Crab is under attack [f=0026090] game_message: Crab is under attack [f=0026246] game_message: Crab is under attack [f=0026594] game_message: Recluse is under attack [f=0028214] game_message: Crab is under attack [f=0028370] game_message: Crab is under attack [f=0028586] game_message: Crab is under attack [f=0028782] game_message: Crab is under attack [f=0028962] game_message: Crab is under attack [f=0029405] game_message: Crab is under attack [f=0029593] game_message: Crab is under attack [f=0029773] game_message: Crab is under attack [f=0029940] game_message: Crab is under attack [f=0030139] [liblobby] Warning: Duplicate user([pikts]wolas) added to channel (zk) [f=0030575] game_message: Crab is under attack [f=0030755] game_message: Crab is under attack [f=0031764] game_message: Crab is under attack [f=0032053] [liblobby] Warning: Duplicate user(tinlay) added to channel (zk) [f=0033185] game_message: Cyclops is under attack [f=0033361] game_message: Cyclops is under attack [f=0035279] game_message: Crab is under attack [f=0035609] game_message: Recluse is under attack [f=0035797] game_message: Hermit is under attack [f=0035965] game_message: Hermit is under attack [f=0036254] game_message: Recluse is under attack [f=0036469] game_message: Crab is under attack [f=0036628] game_message: Recluse is under attack [f=0036793] game_message: Crab is under attack [f=0036999] game_message: Hermit is under attack [f=0037160] game_message: Commander is under attack [f=0037956] game_message: Recluse is under attack [f=0038120] game_message: Hermit is under attack [f=0038474] game_message: Hermit is under attack [f=0039107] game_message: Stardust is under attack [f=0039259] game_message: Stinger is under attack [f=0040640] game_message: Cyclops is under attack [f=0040750] !transmitlobby @voice@buildUnit@add;tacnuke;Eos [f=0040750] !transmitlobby @voice@buildUnit@add;seismic;Quake [f=0040750] !transmitlobby @voice@buildUnit@add;empmissile;Shockley [f=0040750] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno [f=0040750] !transmitlobby @voice@buildUnit@reload [f=0040793] game_message: Cyclops is under attack [f=0040950] game_message: Cyclops is under attack [f=0041115] game_message: Cyclops is under attack [f=0041280] game_message: Cyclops is under attack [f=0041435] game_message: Cyclops is under attack [f=0041880] game_message: Picket is under attack [f=0042211] game_message: Caretaker is under attack [f=0042361] game_message: Tank Foundry is under attack [f=0042779] game_message: Crab is under attack [f=0042942] game_message: Crab is under attack [f=0043702] game_message: Picket is under attack [f=0043860] game_message: Picket is under attack [f=0044899] [liblobby] Warning: Duplicate user(sammojr) added to channel (zk) [f=0045080] game_message: Crab is under attack [f=0045235] game_message: Crab is under attack [f=0045732] [liblobby] Warning: Duplicate user(Robin) added to channel (zk) [f=0046175] game_message: Crab is under attack [f=0046733] [liblobby] Warning: Duplicate user(Ivol) added to channel (zk) [f=0047045] game_message: Picket is under attack [f=0048023] game_message: Cyclops is under attack [f=0048336] game_message: Cyclops is under attack [f=0048519] game_message: Cyclops is under attack [f=0048672] game_message: Cyclops is under attack [f=0048824] game_message: Cyclops is under attack [f=0049013] game_message: Cyclops is under attack [f=0049183] game_message: Cyclops is under attack [f=0049343] game_message: Cyclops is under attack [f=0049503] game_message: Cyclops is under attack [f=0049662] game_message: Cyclops is under attack [f=0050025] game_message: Picket is under attack [f=0050772] game_message: Tarantula is under attack [f=0050934] game_message: Tarantula is under attack [f=0051084] game_message: Tarantula is under attack [f=0051275] game_message: Cyclops is under attack [f=0051425] game_message: Cyclops is under attack [f=0051575] game_message: Cyclops is under attack [f=0051578] [liblobby] Warning: Duplicate user(tommyknocker) added to channel (zk) [f=0051725] game_message: Cyclops is under attack [f=0051875] game_message: Cyclops is under attack [f=0051911] [liblobby] Warning: Duplicate user(psyb0t) added to channel (zk) [f=0052028] game_message: Crab is under attack [f=0052291] [liblobby] Warning: Duplicate user(zenfur) added to channel (zk) [f=0052709] game_message: Crab is under attack [f=0053283] game_message: Crab is under attack [f=0057505] [liblobby] Warning: Duplicate user(swappan) added to channel (zk) [f=0057680] game_message: Crab is under attack [f=0057860] game_message: Crab is under attack [f=0058107] game_message: Redback is under attack [f=0058771] game_message: Crab is under attack [f=0059135] game_message: Crab is under attack [f=0059286] game_message: Crab is under attack [f=0059457] game_message: Crab is under attack [f=0059838] game_message: Picket is under attack [f=0060875] game_message: Crab is under attack [f=0061350] game_message: Picket is under attack [f=0061903] game_message: Crab is under attack [f=0062591] [liblobby] Warning: Duplicate user(lafender) added to channel (zk) [f=0063123] game_message: Crab is under attack [f=0063850] game_message: Picket is under attack [f=0064265] game_message: Crab is under attack [f=0064995] game_message: Crab is under attack [f=0066000] [liblobby] Warning: Duplicate user(Majinarius) added to channel (zk) [f=0066178] game_message: Ogre is under attack [f=0066328] game_message: Ogre is under attack [f=0066480] game_message: Ogre is under attack [f=0066630] game_message: Ogre is under attack [f=0067544] game_message: Crab is under attack [f=0067724] game_message: Crab is under attack [f=0068254] game_message: Energy Pylon is under attack [f=0068795] [liblobby] Warning: Duplicate user(xeolide) added to channel (zk) [f=0070733] game_message: Wind/Tidal Generator is under attack [f=0071026] game_message: Crab is under attack [f=0071729] game_message: Tarantula is under attack [f=0072383] game_message: Crab is under attack [f=0072671] game_message: Crab is under attack [f=0073335] [liblobby] Warning: Duplicate user(Arull) added to channel (zk) [f=0073409] game_message: Crab is under attack [f=0073589] game_message: Crab is under attack [f=0073992] game_message: Crab is under attack [f=0075288] game_message: Flea is under attack [f=0077820] game_message: Crab is under attack [f=0078104] game_message: Crab is under attack [f=0078566] game_message: Crab is under attack [f=0078848] game_message: Crab is under attack [f=0079979] game_message: Crab is under attack [f=0080400] game_message: Crab is under attack [f=0081344] game_message: Crab is under attack [f=0082409] game_message: Crab is under attack [f=0083579] game_message: Crab is under attack [f=0085859] game_message: Crab is under attack [f=0086770] game_message: Picket is under attack [f=0086991] game_message: Crab is under attack [f=0087244] game_message: Tremor is under attack [f=0087452] game_message: Crab is under attack [f=0088565] game_message: Crab is under attack [f=0089358] game_message: Crab is under attack [f=0090930] game_message: Picket is under attack [f=0091656] game_message: Crab is under attack [f=0092684] game_message: Crab is under attack [f=0093944] game_message: Crab is under attack [f=0095313] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk) [f=0095341] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk) [f=0096134] game_message: Crab is under attack [f=0096872] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk) [f=0096891] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk) [f=0096937] game_message: Crab is under attack [f=0097942] game_message: Crab is under attack [f=0099389] game_message: Crab is under attack [f=0100084] [liblobby] Warning: Duplicate user(wiko) added to channel (zk) [f=0100205] game_message: Tremor is under attack [f=0100589] game_message: Crab is under attack [f=0101276] game_message: Tremor is under attack [f=0101436] game_message: Tremor is under attack [f=0101601] game_message: Tremor is under attack [f=0102580] game_message: Crab is under attack [f=0102896] game_message: Tremor is under attack [f=0103054] game_message: Tremor is under attack Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsSpeedWaterDuoV2.jpg","ImageUrl":"http://zero-k.info/Resources/SpeedWaterDuoV2.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/SpeedWaterDuoV2.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsSpeedWaterDuoV2.jpg"} [f=0105449] game_message: Crab is under attack [f=0105648] game_message: Ogre is under attack [f=0105798] game_message: Ogre is under attack [f=0105948] game_message: Ogre is under attack [f=0106046] [liblobby] Warning: Duplicate user(Oflameo) added to channel (zk) [f=0106098] game_message: Ogre is under attack [f=0106430] game_message: Stinger is under attack [f=0106592] game_message: Crab is under attack [f=0107036] game_message: Redback is under attack [f=0107237] [liblobby] Warning: Duplicate user(Astran) added to channel (zk) [f=0107287] game_message: Crab is under attack [f=0108447] game_message: Crab is under attack [f=0109529] game_message: Crab is under attack [f=0109960] game_message: Crab is under attack [f=0111836] game_message: Cyclops is under attack [f=0111990] game_message: Cyclops is under attack [f=0112156] game_message: Cyclops is under attack [f=0114625] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk) [f=0116063] game_message: Crab is under attack [f=0118589] game_message: Crab is under attack [f=0118767] game_message: Crab is under attack [f=0122111] game_message: Crab is under attack [f=0123321] [liblobby] Warning: Duplicate user(Ampul) added to channel (zk) [f=0124454] game_message: Crab is under attack [f=0125547] [liblobby] Warning: Duplicate user(beckerden) added to channel (zk) [f=0126805] game_message: Recluse is under attack [f=0127773] [liblobby] Warning: Duplicate user(FartyMcFartson) added to channel (zk) [f=0129540] game_message: Crab is under attack [f=0130724] game_message: Ogre is under attack [f=0130878] game_message: Ogre is under attack [f=0131028] game_message: Ogre is under attack [f=0132030] game_message: Ogre is under attack [f=0132180] game_message: Ogre is under attack [f=0132657] [liblobby] Warning: Duplicate user(Arull) added to channel (zk) [f=0132730] game_message: Crab is under attack [f=0133890] game_message: Crab is under attack [f=0135045] game_message: Metal Extractor is under attack [f=0135206] game_message: Crab is under attack [f=0135386] game_message: Crab is under attack [f=0137870] game_message: Crab is under attack [f=0140039] game_message: Crab is under attack [f=0140315] [liblobby] Warning: Duplicate user(Fealthas) added to channel (zk) [f=0140962] game_message: Tremor is under attack [f=0141295] game_message: Crab is under attack [f=0141506] [liblobby] Warning: Duplicate user(Jummy) added to channel (zk) [f=0142079] game_message: Crab is under attack [f=0142480] game_message: Crab is under attack [f=0143144] game_message: Crab is under attack [f=0143579] game_message: Crab is under attack [f=0144195] game_message: Crab is under attack [f=0144761] game_message: Crab is under attack [f=0145451] game_message: Crab is under attack [f=0147428] game_message: Crab is under attack [f=0147992] game_message: Crab is under attack [f=0148151] game_message: Crab is under attack [f=0148510] game_message: Big Bertha is under attack [f=0148886] [liblobby] Warning: Duplicate user(psaniac) added to channel (zk) [f=0149184] game_message: Crab is under attack [f=0150179] game_message: Crab is under attack [f=0151364] game_message: Crab is under attack [f=0152556] game_message: Crab is under attack [f=0152714] game_message: Crab is under attack [f=0153669] [liblobby] Warning: Duplicate user(jakoo) added to channel (zk) [f=0153689] game_message: Crab is under attack [f=0153899] game_message: Crab is under attack [f=0155385] game_message: Dante is under attack [f=0157243] game_message: Big Bertha is under attack [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0158253] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0158253] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0158253] !transmitlobby @voice@buildUnit@reload [f=0158473] [liblobby] Warning: Duplicate user(Setokaiva[IVL]) added to channel (zk) [f=0160154] game_message: Crab is under attack [f=0161084] game_message: Crab is under attack [f=0161294] game_message: Crab is under attack [f=0162243] [liblobby] Warning: Duplicate user(Archetherial) added to channel (zk) [f=0162494] game_message: Crab is under attack [f=0163682] game_message: Crab is under attack [f=0166007] [liblobby] Warning: Duplicate user([ffc]) added to channel (zk) [f=0168961] [liblobby] Warning: Duplicate user(flaser36) added to channel (zk) [f=0172080] [liblobby] Warning: Duplicate user(Shyrka) added to channel (zk) [f=0173328] [liblobby] Warning: Duplicate user(Inperpetuammemoriam) added to channel (zk) [f=0173603] [liblobby] Warning: Duplicate user(playerO1) added to channel (zk) [f=0174548] [liblobby] Warning: Duplicate user(osisti) added to channel (zk) [f=0176930] game_message: Crab is under attack [f=0177100] game_message: Crab is under attack [f=0177899] game_message: Crab is under attack [f=0178062] game_message: Crab is under attack [f=0179122] [liblobby] Warning: Duplicate user(noname42) added to channel (zk) [f=0179124] game_message: Crab is under attack [f=0179594] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk) [f=0181364] game_message: Crab is under attack [f=0182708] [liblobby] Warning: Duplicate user(Calpal) added to channel (zk) [f=0184010] [liblobby] Warning: Duplicate user(napalm) added to channel (zk) [f=0185425] [liblobby] Warning: Duplicate user(n2o) added to channel (zk) [f=0186032] [liblobby] Warning: Duplicate user(Thinky) added to channel (zk) [f=0186913] game_message: Picket is under attack Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsCastel_godsV21_fix.jpg","ImageUrl":"http://zero-k.info/Resources/Castel_godsV21_fix.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Castel_godsV21_fix.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsCastel_godsV21_fix.jpg"} [f=0187468] [liblobby] Warning: Duplicate user(Phosphoros) added to channel (zk) [f=0187779] [liblobby] Warning: Duplicate user(Fine) added to channel (zk) [f=0187800] [liblobby] Warning: Duplicate user(Fine) added to channel (zk) [f=0191114] game_message: Harpy is under attack [f=0191295] game_message: Gnat is under attack [f=0191445] game_message: Gnat is under attack [f=0193145] game_message: Crab is under attack [f=0193295] game_message: Harpy is under attack [f=0193779] game_message: Harpy is under attack [f=0193929] game_message: Harpy is under attack [f=0194451] [liblobby] Warning: Duplicate user(kasatka) added to channel (zk) [f=0194771] game_message: Harpy is under attack [f=0194921] game_message: Harpy is under attack [f=0195162] game_message: Cerberus is under attack [f=0195689] game_message: Crab is under attack [f=0196235] game_message: Crab is under attack [f=0196859] game_message: Crab is under attack [f=0197354] game_message: Crab is under attack [f=0197504] game_message: Harpy is under attack [f=0197655] game_message: Harpy is under attack [f=0197807] game_message: Harpy is under attack [f=0198028] game_message: Crab is under attack [f=0198605] game_message: Crab is under attack [f=0199273] game_message: Nimbus is under attack [f=0200556] game_message: Nimbus is under attack [f=0200734] game_message: Nimbus is under attack [f=0200905] game_message: Nimbus is under attack [f=0201055] game_message: Nimbus is under attack [f=0202194] game_message: Nimbus is under attack [f=0202388] game_message: Nimbus is under attack [f=0202964] game_message: Tremor is under attack [f=0204110] game_message: Tremor is under attack [f=0204785] [liblobby] Warning: Duplicate user(TheRockObama) added to channel (zk) [f=0205098] game_message: Tremor is under attack [f=0205419] [liblobby] Warning: Duplicate user(Wajkse) added to channel (zk) [f=0205575] [liblobby] Warning: Duplicate user(Phosphoros) added to channel (zk) [f=0206368] game_message: Tarantula is under attack [f=0207470] game_message: Tremor is under attack [f=0208110] game_message: Nimbus is under attack [f=0208286] game_message: Nimbus is under attack [f=0208488] game_message: Nimbus is under attack [f=0208638] game_message: Nimbus is under attack [f=0208790] game_message: Nimbus is under attack [f=0208942] game_message: Nimbus is under attack [f=0209092] game_message: Nimbus is under attack [f=0209925] game_message: Tremor is under attack [f=0210057] [liblobby] Warning: Duplicate user(Rifotsazir) added to channel (zk) [f=0211611] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk) [f=0211650] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk) [f=0214866] [liblobby] Warning: Duplicate user(Masuk) added to channel (zk) [f=0215291] [liblobby] Warning: Duplicate user(Sippio) added to channel (zk) [f=0215534] game_message: Crab is under attack [f=0216554] game_message: Tremor is under attack [f=0216704] game_message: Tremor is under attack [f=0217083] game_message: Tremor is under attack [f=0217120] [liblobby] Warning: Duplicate user(Anir) added to channel (zk) [f=0217577] game_message: Tremor is under attack [f=0217817] game_message: Tremor is under attack [f=0218056] game_message: Tremor is under attack [f=0219157] game_message: Crab is under attack [f=0219969] game_message: Tremor is under attack [f=0220184] game_message: Crab is under attack [f=0220425] game_message: Harpy is under attack [f=0220592] game_message: Harpy is under attack [f=0221335] game_message: Tremor is under attack [f=0221664] game_message: Cyclops is under attack [f=0222495] game_message: Crab is under attack [f=0223580] game_message: Crab is under attack [f=0224195] game_message: Tremor is under attack [f=0224443] game_message: Tremor is under attack [f=0224605] [liblobby] Warning: Duplicate user(ThaMichl) added to channel (zk) [f=0224605] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk) [f=0224613] game_message: Tremor is under attack [f=0224640] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk) [f=0226099] game_message: Harpy is under attack [f=0226401] game_message: Harpy is under attack [f=0226553] [liblobby] Warning: Duplicate user(Ampul) added to channel (zk) [f=0226612] game_message: Tremor is under attack [f=0227848] [liblobby] Warning: Duplicate user(ATOSTIC) added to channel (zk) [f=0230900] game_message: Crab is under attack [f=0231921] game_message: Flea is under attack [f=0232508] game_message: Tremor is under attack [f=0232658] game_message: Tremor is under attack [f=0232810] game_message: Tremor is under attack [f=0232962] game_message: Tremor is under attack [f=0233159] game_message: Crab is under attack [f=0234254] game_message: Crab is under attack [f=0234258] [liblobby] Warning: Duplicate user(Orfelius) added to channel (zk) [f=0235259] game_message: Tremor is under attack [f=0235444] game_message: Tremor is under attack [f=0235604] game_message: Tremor is under attack [f=0235754] game_message: Tremor is under attack [f=0236429] game_message: Crab is under attack [f=0237539] game_message: Crab is under attack [f=0237689] game_message: Crab is under attack [f=0237965] game_message: Radar Tower is under attack [f=0238586] game_message: Radar Tower is under attack [f=0239950] game_message: Tremor is under attack [f=0240896] game_message: Crab is under attack [f=0241894] game_message: Tremor is under attack [f=0244063] game_message: Crab is under attack [f=0245789] game_message: Radar Tower is under attack [f=0246168] game_message: Spider Factory is under attack [f=0246318] game_message: Crab is under attack [f=0246468] game_message: Weaver is under attack [f=0246621] game_message: Weaver is under attack [f=0246774] game_message: Spider Factory is under attack [f=0246928] game_message: Spider Factory is under attack [f=0247082] game_message: Spider Factory is under attack [f=0247236] game_message: Spider Factory is under attack [f=0247390] game_message: Spider Factory is under attack [f=0247544] game_message: Spider Factory is under attack [f=0247698] game_message: Spider Factory is under attack [f=0247852] game_message: Spider Factory is under attack [f=0248006] game_message: Spider Factory is under attack [f=0248160] game_message: Spider Factory is under attack [f=0248926] game_message: Radar Tower is under attack [f=0249077] game_message: Spider Factory is under attack [f=0249228] game_message: Spider Factory is under attack [f=0249650] game_message: Crab is under attack [f=0249655] [liblobby] Warning: Duplicate user(filch) added to channel (zk) [f=0250046] game_message: Radar Tower is under attack [f=0250257] [liblobby] Warning: Duplicate user(osisti) added to channel (zk) [f=0250692] game_message: Crab is under attack [f=0251643] game_message: Radar Tower is under attack [f=0252106] game_message: Weaver is under attack [f=0252333] game_message: Weaver is under attack [f=0252649] game_message: Weaver is under attack [f=0252860] game_message: Weaver is under attack [f=0253145] game_message: Crab is under attack [f=0254507] game_message: Cyclops is under attack [f=0254537] [liblobby] Warning: Duplicate user(MULTIPLAYERS) added to channel (zk) [f=0254756] game_message: Cyclops is under attack [f=0255110] game_message: Cyclops is under attack [f=0255296] game_message: Cyclops is under attack [f=0255483] game_message: Cyclops is under attack [f=0255646] game_message: Cyclops is under attack [f=0255827] game_message: Cyclops is under attack [f=0256481] game_message: Cyclops is under attack [f=0256664] game_message: Cyclops is under attack [f=0256919] game_message: Cyclops is under attack [f=0257072] game_message: Cyclops is under attack [f=0259608] game_message: Tremor is under attack [f=0259758] game_message: Tremor is under attack [f=0259908] game_message: Tremor is under attack [f=0260700] game_message: Cyclops is under attack [f=0261354] game_message: Cyclops is under attack [f=0261504] game_message: Cyclops is under attack [f=0261654] game_message: Cyclops is under attack [f=0261752] [liblobby] Warning: Duplicate user(ivand) added to channel (zk) [f=0261804] game_message: Cyclops is under attack [f=0261957] game_message: Cyclops is under attack [f=0262114] game_message: Tremor is under attack [f=0262332] game_message: Radar Tower is under attack [f=0262905] game_message: Stinger is under attack [f=0265184] game_message: Tremor is under attack [f=0265963] game_message: Crab is under attack [f=0266118] game_message: Crab is under attack [f=0266864] game_message: Crab is under attack [f=0267252] game_message: Tremor is under attack [f=0267949] [liblobby] Warning: Duplicate user(Ivol) added to channel (zk) [f=0269379] game_message: Weaver is under attack [f=0269665] game_message: Weaver is under attack [f=0270462] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0270462] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0270462] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0270462] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0270462] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0270462] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0270462] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0270462] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0270462] !transmitlobby @voice@buildUnit@reload [f=0270743] game_message: Crab is under attack [f=0271566] game_message: Crab is under attack [f=0271806] game_message: Crab is under attack [f=0271970] game_message: Crab is under attack [f=0272123] game_message: Crab is under attack [f=0272394] game_message: Weaver is under attack [f=0272556] game_message: Weaver is under attack [f=0272596] [liblobby] Warning: Duplicate user(tousapoil) added to channel (zk) [f=0272811] game_message: Crab is under attack [f=0273150] game_message: Owl is under attack [f=0273353] game_message: Owl is under attack [f=0273515] game_message: Weaver is under attack [f=0273667] game_message: Owl is under attack [f=0273899] game_message: Owl is under attack [f=0274210] game_message: Owl is under attack [f=0274369] game_message: Owl is under attack [f=0274619] game_message: Owl is under attack [f=0274800] game_message: Owl is under attack [f=0274951] game_message: Owl is under attack [f=0275116] game_message: Owl is under attack [f=0275274] game_message: Owl is under attack [f=0275435] game_message: Owl is under attack [f=0277689] [liblobby] Warning: Duplicate user(psaniac) added to channel (zk) [f=0277996] game_message: Dante is under attack [f=0278229] [liblobby] Warning: Duplicate user(LordOfTrolls) added to channel (zk) [f=0278655] game_message: Dante is under attack [f=0278817] game_message: Dante is under attack [f=0278970] game_message: Cyclops is under attack [f=0279120] game_message: Cyclops is under attack [f=0279145] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk) [f=0279293] [liblobby] Warning: Duplicate user(Majinarius) added to channel (zk) [f=0279317] game_message: Cyclops is under attack [f=0279557] game_message: Cyclops is under attack [f=0279707] game_message: Cyclops is under attack [f=0279784] !transmitlobby @voice@buildUnit@reload [f=0279857] game_message: Cyclops is under attack [f=0280007] game_message: Cyclops is under attack [f=0280176] game_message: Cyclops is under attack [f=0281090] game_message: Dante is under attack [f=0281936] game_message: Owl is under attack [f=0282960] game_message: Owl is under attack [f=0283113] game_message: Dante is under attack [f=0283263] game_message: Dante is under attack [f=0283440] game_message: Dante is under attack [f=0283590] game_message: Dante is under attack [f=0283740] game_message: Dante is under attack [f=0283890] game_message: Dante is under attack [f=0285260] game_message: Stinger is under attack [f=0285475] game_message: Stinger is under attack [f=0285875] game_message: Owl is under attack [f=0285900] ====== Bonus Objectives ====== [f=0285900] Objective, 1, Succeed, true, Terminated, true [f=0285900] Objective, 2, Succeed, false, Terminated, true [f=0285900] set MissionGameOver_frames, 285900 [f=0286100] msg, Campaign_PlanetBattleWon 45 285900 10 1 [f=0286100] data = { [f=0286100] 1 = Campaign_PlanetBattleWon [f=0286100] 2 = 45 [f=0286100] 3 = 285900 [f=0286100] 4 = 10 [f=0286100] 5 = 1 [f=0286100] }, [f=0286100] [ReloadOrRestart] Spring "D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":9530,"EventID":"events_22_10_2017:campaign:planet_45:difficulty_1:win_1:bonus_10"} [f=0286100] [SpringApp::Reload][1] [f=0286100] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":260432,"EventID":"events_22_10_2017:campaign:planets_owned_54"} [f=0286100] [async=0] threads=2 tasks=1659799 {sum,avg}{exec,wait}time={{-0.000, 26815622352126250992773006137158199142883353088765696701222746195657463243560274701038987666620964408525690889510723415264777841651926383004981210587856896.000}, {0.000, 2.000}}ms [f=0286100] thread=1 tasks=1659799 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 26815622301449651045279828857762745446383370295782465494209747928298748220675091155131449904932192976718911467288735701294961449673750225719371675562147840.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms [f=0286100] [async=1] threads=2 tasks=12644 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0286100] thread=1 tasks=12644 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0286100] [ThreadPool::SetThreadCount][2] workers=0 [f=0286100] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0286100] [ThreadPool::SetThreadCount][2] workers=1 [f=0286100] [Threading] Main thread CPU affinity mask set: 14 [f=0286100] [SpringApp::Reload][2] [f=0286100] [WriteDemoFile] writing client-demo "D:\Installed_Games\Zero-K\demos\20180322_225617_Hide_and_Seek_v03_104.0.1-325-g9ad8116 maintenance.sdfz" (12988602 bytes) [f=0286100] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0286100] [Game::KillLua][3] dtor=0 luaUI=11f56ba8 [f=0286100] Start widgetHandler:Shutdown [f=0286100] Shutdown - SaveOrderList Complete [f=0286100] Writing last game win data [f=0286100] Shutdown - SaveConfigData Complete [f=0286100] Shutdown Widget - Chili Highlight [f=0286100] Shutdown Widget - EPIC Menu [f=0286100] Shutdown Widget - Custom Markers [f=0286100] Shutdown Widget - Chili Minimap [f=0286100] Shutdown Widget - Chili Widget Selector [f=0286100] Shutdown Widget - Local Team Colors [f=0286100] Shutdown Widget - Display Keys 2 [f=0286100] Shutdown Widget - Save Game Menu [f=0286100] Shutdown Widget - HealthBars [f=0286100] Shutdown Widget - Noises [f=0286100] Shutdown Widget - Unit Icons [f=0286100] Shutdown Widget - Win Counter [f=0286100] Shutdown Widget - BuildETA [f=0286100] Shutdown Widget - Modular Comm Info [f=0286100] Shutdown Widget - Attack Warning [f=0286100] Shutdown Widget - CameraShake [f=0286100] Shutdown Widget - Chili Economy Panel Default [f=0286100] Shutdown Widget - Chili EndGame Window [f=0286100] Shutdown Widget - Chili Nuke Warning [f=0286100] Shutdown Widget - Chili Selections & CursorTip v2 [f=0286100] Shutdown Widget - Chili Spectator Panels [f=0286100] Shutdown Widget - Context Menu [f=0286100] Shutdown Widget - Darkening [f=0286100] Shutdown Widget - Galaxy Battle Handler [f=0286100] Shutdown Widget - Grab Input [f=0286100] Input grabbing is disabled! [f=0286100] Shutdown Widget - Highlight Geos [f=0286100] Shutdown Widget - Local Widgets Config [f=0286100] Shutdown Widget - Mex Placement Handler [f=0286100] Shutdown Widget - MinimapEvents [f=0286100] Shutdown Widget - Missile Silo Range [f=0286100] Shutdown Widget - Morph Finished notification [f=0286100] Shutdown Widget - Music Player [f=0286100] Shutdown Widget - Point Tracker [f=0286100] Shutdown Widget - Showeco and Grid Drawer [f=0286100] Shutdown Widget - Startup Info and Selector [f=0286100] Shutdown Widget - Stereo3D [f=0286100] Shutdown Widget - Transport AI [f=0286100] Shutdown Widget - Attack AoE [f=0286100] Shutdown Widget - UnitShapes [f=0286100] Shutdown Widget - Selection Send [f=0286100] Shutdown Widget - Newton Firezone [f=0286100] Shutdown Widget - Receive Units Indicator [f=0286100] Shutdown Widget - Chili Pro Console [f=0286100] Shutdown Widget - Lasso Terraform GUI [f=0286100] Shutdown Widget - Chili Framework [f=0286100] Shutdown Widget - Chili Core Selector [f=0286100] Shutdown Widget - Pause Screen [f=0286100] Shutdown Widget - Layout Handler [f=0286100] Shutdown Widget - Persistent Build Height [f=0286100] Shutdown Widget - Text To Speech Control [f=0286100] End widgetHandler:Shutdown [f=0286100] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,456447892,0} {chunk,block}Bytes={0,0} [f=0286100] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0286100] [Game::KillLua][2] dtor=0 luaRules=10a93bb8 [f=0286100] Start gadgetHandler:Shutdown [f=0286100] Shutdown - StartSetup [f=0286100] Shutdown - UnitMorph [f=0286100] Shutdown - LupsNanoSpray [f=0286100] Shutdown - Missile Silo Controller [f=0286100] Shutdown - Modular Comm Info [f=0286100] Shutdown - Puppy Handler [f=0286100] Shutdown - Terrain Texture Handler [f=0286100] Shutdown - UnitCloakShield [f=0286100] End gadgetHandler:Shutdown [f=0286100] Start gadgetHandler:Shutdown [f=0286100] Shutdown - UnitMorph [f=0286100] Shutdown - Galaxy Campaign Battle Handler [f=0286100] Shutdown - Modular Comm Info [f=0286100] Shutdown - Shockwaves [f=0286100] Shutdown - Teleport Throw [f=0286100] Shutdown - UnitCloakShield [f=0286100] Shutdown - Lups Cloak FX [f=0286100] Shutdown - Lups [f=0286100] End gadgetHandler:Shutdown [f=0286100] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,456447922,0} {chunk,block}Bytes={0,0} [f=0286100] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,456447922,0} {chunk,block}Bytes={0,0} [f=0286100] [Game::KillLua][4] dtor=0 [f=0286100] [SpringApp::Reload][3] [f=0286100] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0286100] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0286100] [Sound] [Sound::UpdateThread][3] #sources=32 #items=97 [f=0286100] [Sound] [Sound::UpdateThread][4] ctx=37338d10 dev=10f48ac0 [f=0286100] [Sound] [Sound::UpdateThread][5] ctx=37338d10 dev=10f48ac0 [f=0286100] [Sound] [Sound::UpdateThread][6] [f=0286100] [SpringApp::Reload][4] [f=0286100] [Game::~CGame][1] [f=0286100] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0286100] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0286100] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0286100] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0286100] [Game::KillLua][4] dtor=1 [f=0286100] [Game::KillMisc][1] [f=0286100] [Game::KillMisc][2] [f=0286100] [Game::KillMisc][3] [f=0286100] [Game::KillRendering][1] [f=0286100] [Game::KillInterface][1] [f=0286100] [Game::KillInterface][2] [f=0286100] [Game::KillSimulation][1] [f=0286100] [Game::KillSimulation][2] [f=0286100] [CCollisionHandler] dis-/continuous tests: 32/28481285 [f=0286100] [Game::KillSimulation][3] [f=0286100] [~CPathCache(28x28)] cacheHits=16 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0286100] [~CPathCache(28x28)] cacheHits=4229 hitPercentage=36% numHashColls=0 maxCacheSize=27 [f=0286100] [~CPathCache(56x56)] cacheHits=363 hitPercentage=28% numHashColls=0 maxCacheSize=201 [f=0286100] [~CPathCache(56x56)] cacheHits=4026 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0286100] Statistics for RectangleOptimizer: 3% [f=0286100] Statistics for RectangleOptimizer: 3% [f=0286100] LosHandler stats: total instances=1030930; shared=2%; from cache=34% [f=0286100] [Game::KillSimulation][4] [f=0286100] [Game::~CGame][2] [f=0286100] [Game::~CGame][3] [f=0286100] [LocalConnection::Statistics] 7806989 bytes sent 10337179 bytes recv'd [f=0286100] [SpringApp::Reload][5] [f=0286100] [SpringApp::Reload][6] [f=0286100] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base [f=0286100] Scanning: D:\Installed_Games\Zero-K\maps [f=0286100] Scanning: D:\Installed_Games\Zero-K\games [f=0286100] Scanning: D:\Installed_Games\Zero-K\packages [f=0286100] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [f=0286100] [SpringApp::Reload][7] [f=0286100] [SpringApp::Reload][8] [f=0286100] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0286100] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0286100] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0286100] [Sound] [Sound::InitThread][1] [f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (202.1ms) [f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (303.2ms) [f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (404.3ms) [f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (505.3ms) [f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (606.4ms) [f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (707.5ms) [f=0286100] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0286100] [Sound] [Sound::OpenLoopbackDevice] device=10f48ac0 context=31c17ee8 [f=0286100] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0286100] [Sound] Vendor: OpenAL Community [f=0286100] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0286100] [Sound] Renderer: OpenAL Soft [f=0286100] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0286100] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0286100] [Sound] Devices: [f=0286100] [Sound] [Speakers (IDT High Definition Audio CODEC)] [f=0286100] [Sound] [Speakers (IDT High Definition Audio CODEC)] [f=0286100] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0286100] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0286100] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0286100] [Sound] Error: Initializing EFX failed! [f=0286100] [Sound] [Sound::UpdateThread][2] [f=0286100] [~ScopedOnceTimer][ISound::Init::Dev] 807ms [f=0286100] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.5" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0789c290 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=4 [f=-000001] TotalHideLobbyInterface, false [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=31c17ee8 dev=10f48ac0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=31c17ee8 dev=10f48ac0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,52367167,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=07021168 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fd7310 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
Cannot find error.