ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-325-g9ad8116] #3884

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/5e08907ad6e625a05e580893ee0f8d83.sdp Completed - 217.38k
Zero-K.exe Information: 0 : zk:stable download complete - 403.39k
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : Downloading http://zero-k.info/engine/win32/104.0.1-325-g9ad8116.zip
Zero-K.exe Information: 0 : Installing http://zero-k.info/engine/win32/104.0.1-325-g9ad8116.zip
Zero-K.exe Information: 0 : Install of 104.0.1-325-g9ad8116 complete
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\Installed_Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, Path, Font, KeyBindings, VFS, Sound, Texture, AutohostInterface, BumpWater, ArchiveScanner, Shader, DecalsDrawerGL4, CSMFGroundTextures, Piece, Net, ModelRenderContainer, LuaSocket, CregSerializer, SkyBox, Model, GameServer, DynWater
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 64
  CubeTexSizeSpecular = 64
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  ForceDisableShaders = 1
  GrassDetail = 1
  GroundDecals = 1
  GroundDetail = 70
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 12000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 1
  ScrollWheelSpeed = -25
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1366
  XResolutionWindowed = 1366
  YResolution = 768
  YResolutionWindowed = 768
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-325-g9ad8116 maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz; 8067MB RAM, 9347MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 2
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
    display=1 modes=26 bounds={x=0, y=0, w=1366, h=768}
        [ 7] 1280x720x24bpp@60Hz
        [17] 640x400x24bpp@60Hz
        [25] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 3.0.0 - Build 10.18.10.4358
    GL vendor   : Intel
    GL renderer : Intel(R) HD Graphics 4000
    GLSL version: 1.30 - Build 10.18.10.4358
    GLEW version: 2.1.0
    GPU memory  : unknown
    SDL swap-int: 1

    ARB shader support        : 0
    GLSL shader support       : 0
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (0)
    frag-depth layout support : 0 (-)

    max. FBO samples             : 8
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 16/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 70
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\Installed_Games\Zero-K\
Using read-only data directory: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\
Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base
Scanning: D:\Installed_Games\Zero-K\maps
Scanning: D:\Installed_Games\Zero-K\games
Scanning: D:\Installed_Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 194ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0759f3a0 context=0756e338
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (IDT High Definition Audio CODEC)]
[f=-000001] [Sound]     [Speakers (IDT High Definition Audio CODEC)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: D:\Installed_Games\Zero-K
[Info] Free disk space: 111891 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.5"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1366, 768, 0, 0
[f=-000001] Spring.GetViewGeometry, 1366, 768, 0, 0
[f=-000001] gl.GetViewSizes, 1366, 768
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 61763
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] Deleting path cache, 0
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2039595535","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Vendor and GL, Intel, 3
[f=-000001] Applying Intel gl version 3.x compatibility profile.
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0789c290
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::borderless)
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/24.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/24.jpg"}
[f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system.
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/24.jpg","TargetPath":"news/24.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/RhR.png","ImageUrl":"https://zero-k.info/img/clans/RhR.png"}
[f=-000001] [liblobby] Error: No such function: PwStatus, for command: PwStatus {"PlanetWarsMode":0,"MinLevel":5}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/RhR.png","TargetPath":"LuaUI/Configs/Clans/RhR.png"}

[f=-000001] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:campaign:planet_45:difficulty_1:started_2"}
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1366
[f=-000001] SetSettings Int, YResolution, 768
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_campaign_45"}
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [team1]
    {
        extrastartunits_1 = 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;
        extrastartunits_2 = 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;
        rgbcolor = 0 0 0;
        extrastartunits_5 = e1sxXT17eD01OTAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFsyXT17eD02MDAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFszXT17eD02MTAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFs0XT17eD00MTAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTIxMDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFs1XT17eD0xMzUwLG5hbWU9ImVuZXJneXNpbmd1Iix6PTI3NTAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LH0=;
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        AllyTeam = 1;
        TeamLeader = 0;
        staticcomm = ai_commander_1;
        commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
        start_metal = 0;
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        start_energy = 100;
        static_level = 4;
        start_z = 2800;
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    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e1sxXT0idGVycmFmb3JtIix9;
        campaignunlocks = 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;
        start_energy = 100;
        static_level = 4;
        start_x = 4250;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD03MDk2LG5hbWU9InN0YXRpY21leCIsej02ODQwLH0sWzJdPXtmYWNpbmc9Myx4PTY4MDgsbmFtZT0iZW5lcmd5d2luZCIsej03MDk2LH0sWzNdPXtmYWNpbmc9Myx4PTY4ODgsbmFtZT0iZW5lcmd5d2luZCIsej03MDk2LH0sWzRdPXtmYWNpbmc9Myx4PTcwOTYsbmFtZT0iZW5lcmd5d2luZCIsej02OTIwLH0sWzVdPXtmYWNpbmc9Myx4PTY2OTYsbmFtZT0idHVycmV0YWFsYXNlciIsej02NzYwLH0sWzZdPXtmYWNpbmc9Myx4PTcwNjksbmFtZT0ic3BpZGVyY3JhYmUiLHo9NTczNCx9LFs3XT17ZmFjaW5nPTMseD02NTA0LG5hbWU9InNwaWRlcmNyYWJlIix6PTY4MTcsfSxbOF09e2ZhY2luZz0wLHg9Njg4MyxuYW1lPSJzcGlkZXJjb24iLHo9Njg4MCx9LFs5XT17ZmFjaW5nPTMseD03MTA0LG5hbWU9InN0YXRpY3JhZGFyIix6PTYxMjgsfSxbMTBdPXtmYWNpbmc9Myx4PTcxNDQsbmFtZT0iZW5lcmd5d2luZCIsej02MjY0LH0sfQ==;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = 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;
        start_z = 5450;
        retinuestartunits = e30=;
        commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
    }

    [modoptions]
    {
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJJbiB0aGlzIGJhdHRsZSB5b3Ugc3RhcnQgYXQgYSBsYXJnZSBudW1lcmljYWwgYW5kIGVjb25vbWljYWwgZGlzYWR2YW50YWdlLiBIb3dldmVyLCB0aGUgaGlnaCBwbGF0ZWF1cyBvbiB0aGlzIG1hcCB3aWxsIGdpdmUgeW91ciBTcGlkZXJzIGFuIGVkZ2UsIGVzcGVjaWFsbHkgdGhlIGhlYXZ5IENyYWIgcmlvdC9za2lybWlzaGVyLiIsbmFtZT0iT2xkIEZhbHNlbGwiLHRpcHM9e1sxXT17dGV4dD0iVGhlIENyYWIgY3VybHMgdXAgaW50byBhIG11Y2ggbW9yZSBkdXJhYmxlIGZvcm0gd2hlbiBzdGF0aW9uYXJ5LiBEbyBub3QgbW92ZSBDcmFicyB3aGVuIHRoZXkgYXJlIGF0dGFja2VkLiIsaW1hZ2U9InVuaXRwaWNzL3NwaWRlcmNyYWJlLnBuZyIsfSxbMl09e3RleHQ9IkR1ZSB0byB0aGVpciBiYWxsaXN0aWMgcHJvamVjdGlsZSwgQ3JhYnMgZ2FpbiByYW5nZSB3aGVuIHNob290aW5nIGRvd253YXJkcy4gUGxhY2UgdGhlbSBvbiB0aGUgZWRnZSBvZiBjbGlmZnMgKG9yIHRlcnJhZm9ybSkgdG8gdGFrZSBhZHZhbnRhZ2Ugb2YgdGhpcy4iLGltYWdlPSJsdWF1aS9pbWFnZXMvY29tbWFuZHMvbGV2ZWwucG5nIix9LFszXT17dGV4dD0iVGhlIFNwaWRlciBmYWN0b3J5J3MgV2VhdmVyIGNvbnN0cnVjdG9ycyBhcmUgc2xvdywgYnV0IHRoZXkgaGF2ZSBoaWdoIGJ1aWxkcG93ZXIsIGFsbC10ZXJyYWluIG1vdmVtZW50IChvYnZpb3VzbHkpLCBhbmQgYSBzaG9ydC1yYW5nZSByYWRhci4iLGltYWdlPSJ1bml0cGljcy9zcGlkZXJjb24ucG5nIix9LH0sfQ==;
        campaignpartialsavedata = 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        defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImVuZXJneWdlbyIsfSxpZ25vcmVVbml0TG9zc0RlZmVhdD1mYWxzZSxhbGx5VGVhbUxvc3NPYmplY3RpdmVJRD0xLHZpdGFsQ29tbWFuZGVycz1mYWxzZSxsb3NlQWZ0ZXJTZWNvbmRzPWZhbHNlLH0sfQ==;
        planetmissiondifficulty = 1;
        initalterraform = e1sxXT17dGVycmFmb3JtU2hhcGU9Myx3aWR0aD0xMjAscG9zaXRpb249e1sxXT00MjM1LFsyXT00MzEsWzNdPTU1NjEsWzRdPTQzODMsWzVdPTIxNCxbNl09NTc2OSx9LH0sfQ==;
        bonusobjectiveconfig = e1sxXT17c2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3Mvc3BpZGVyY3JhYmUucG5nIixkZXNjcmlwdGlvbj0iSGF2ZSAxMCBDcmFicyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9yZXBhaXIucG5nIixleHBlcmllbmNlPTI1LHVuaXRUeXBlcz17WzFdPSJzcGlkZXJjcmFiZSIsfSxjb21wYXJpc2lvblR5cGU9MSx0YXJnZXROdW1iZXI9MTAsfSxbMl09e3NhdGlzZnlCeVRpbWU9NzIwLGRlc2NyaXB0aW9uPSJEZXN0cm95IGFuIGVuZW15IGZhY3RvcnkgYmVmb3JlIDEyOjAwIixpbWFnZU92ZXJsYXk9Ikx1YU1lbnUvaW1hZ2VzL2F0dGFjay5wbmciLGVuZW15VW5pdFR5cGVzPXtbMV09ImZhY3RvcnlhbXBoIixbMl09ImZhY3RvcnlzcGlkZXIiLFszXT0iZmFjdG9yeWd1bnNoaXAiLFs0XT0iZmFjdG9yeWp1bXAiLH0saW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL2ZhY3Rvcnl2ZWgucG5nIixleHBlcmllbmNlPTI1LHRhcmdldE51bWJlcj0xLGNvbXBhcmlzaW9uVHlwZT0xLG9ubHlDb3VudFJlbW92ZWRVbml0cz10cnVlLH0sfQ==;
        singleplayercampaignbattleid = 45;
        objectiveconfig = e1syXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBDb21tYW5kZXIiLH0sWzFdPXtkZXNjcmlwdGlvbj0iRGVzdHJveSBhbGwgZW5lbXkgR2VvdGhlcm1hbCBHZW5lcmF0b3JzIix9LFszXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBNZXRhbCBGYWJyaWNhdG9yIix9LH0=;
        commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9taXNzaWxlbGF1bmNoZXIiLFsyXT0ibW9kdWxlX2FibGF0aXZlX2FybW9yIixbM109Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzRdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLFs1XT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbNl09Im1vZHVsZV9iYXR0bGVfZHJvbmUiLFs3XT0ibW9kdWxlX2JhdHRsZV9kcm9uZSIsWzhdPSJtb2R1bGVfYWR2X25hbm8iLFs5XT0ibW9kdWxlX2Fkdl9uYW5vIixbMTBdPSJtb2R1bGVfYWR2X25hbm8iLFsxMV09ImNvbW13ZWFwb25fcGVyc29uYWxfc2hpZWxkIix9LH0sZGVjb3JhdGlvbnM9e1sxXT0ic2tpbl9zdXBwb3J0X3plYnJhIix9LG5hbWU9IllhcnJhbCIsY2hhc3Npcz0iZW5naW5lZXIiLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9kbWdfYm9vc3RlciIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfdGFyZ2V0aW5nIixbMl09Im1vZHVsZV9hZHZfbmFubyIsfSxbM109e1sxXT0iY29tbXdlYXBvbl9taXNzaWxlbGF1bmNoZXIiLFsyXT0ibW9kdWxlX2F1dG9yZXBhaXIiLFszXT0ibW9kdWxlX3BlcnNvbmFsX2Nsb2FrIix9LFs0XT17WzFdPSJtb2R1bGVfaGVhdnlfYXJtb3IiLFsyXT0ibW9kdWxlX2phbW1lciIsWzNdPSJtb2R1bGVfY29tcGFuaW9uX2Ryb25lIix9LFswXT17WzFdPSJjb21td2VhcG9uX2JlYW1sYXNlciIsWzJdPSJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLH0sfSxuYW1lPSJzYW1lZXJkaGltYW4iLGNoYXNzaXM9ImtuaWdodCIsfSx9;
        fixedstartpos = 1;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [ai0]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Geode Hunters;
        ShortName = CircuitAIEasy32;
        Team = 1;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+energyfusion+energysingu+energygeo+energyheavygeo+staticstorage+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factoryhover+hovercon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+shieldraid+hoverassault+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpbomb+spidercrabe+amphassault+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;
    }

        Host = 0;
    }

    [player0]
    {
        Team = 0;
        IsFromDemo = 0;
        Name = sameerdhiman;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = Hide_and_Seek_v03;
    ishost = 1;
    numusers = 1;
    gametype = Zero-K v1.6.3.5;
    GameStartDelay = 0;
    myplayername = sameerdhiman;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=30 {sum,avg}{exec,wait}time={{2.000, -2.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0756e338 dev=0759f3a0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0756e338 dev=0759f3a0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base
[f=-000001] Scanning: D:\Installed_Games\Zero-K\maps
[f=-000001] Scanning: D:\Installed_Games\Zero-K\games
[f=-000001] Scanning: D:\Installed_Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=11832d20 context=14fd5048
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (IDT High Definition Audio CODEC)]
[f=-000001] [Sound]     [Speakers (IDT High Definition Audio CODEC)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.5"
[f=-000001] [SpringApp::Reload][12] #script=31322
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03
[f=-000001] [PreGame::StartServer] checksums: game=0x91CE766F map=0xBD2C2FF
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 55824
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 692ms
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.5 (archive: 5e08907ad6e625a05e580893ee0f8d83.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Installed_Games\Zero-K\demos\20180322_225424_Hide_and_Seek_v03_104.0.1-325-g9ad8116 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 217ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] [liblobby] Warning: Duplicate user(atom2) added to channel (zk)
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 310ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 443ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3086ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 247ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 113ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-325-g9ad8116 maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77440000   ntdll
[f=-000001] Error: 0x77160000   KERNEL32
[f=-000001] Error: 0x76550000   KERNELBASE
[f=-000001] Error: 0x70dd0000   apphelp
[f=-000001] Error: 0x76f40000   ADVAPI32
[f=-000001] Error: 0x76230000   msvcrt
[f=-000001] Error: 0x76880000   sechost
[f=-000001] Error: 0x75960000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76760000   bcryptPrimitives
[f=-000001] Error: 0x75940000   IMAGEHLP
[f=-000001] Error: 0x76900000   ucrtbase
[f=-000001] Error: 0x73e80000   SHELL32
[f=-000001] Error: 0x664b0000   GLU32
[f=-000001] Error: 0x76a30000   USER32
[f=-000001] Error: 0x75a20000   cfgmgr32
[f=-000001] Error: 0x76210000   win32u
[f=-000001] Error: 0x76300000   shcore
[f=-000001] Error: 0x663d0000   OPENGL32
[f=-000001] Error: 0x768d0000   GDI32
[f=-000001] Error: 0x76c90000   combase
[f=-000001] Error: 0x75af0000   gdi32full
[f=-000001] Error: 0x76bb0000   msvcp_win
[f=-000001] Error: 0x75310000   windows.storage
[f=-000001] Error: 0x76080000   shlwapi
[f=-000001] Error: 0x75930000   kernel.appcore
[f=-000001] Error: 0x767c0000   powrprof
[f=-000001] Error: 0x76730000   profapi
[f=-000001] Error: 0x76810000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x77060000   ole32
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76520000   IMM32
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x773a0000   OLEAUT32
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x73890000   WINMM
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x737a0000   VERSION
[f=-000001] Error: 0x73850000   winmmbase
[f=-000001] Error: 0x66340000   MSVCP80
[f=-000001] Error: 0x654b0000   MSVCR80
[f=-000001] Error: 0x03940000   libfreetype-6
[f=-000001] Error: 0x72ba0000   uxtheme
[f=-000001] Error: 0x751c0000   MSCTF
[f=-000001] Error: 0x72b70000   dwmapi
[f=-000001] Error: 0x08420000   ig7icd32
[f=-000001] Error: 0x73b90000   WTSAPI32
[f=-000001] Error: 0x64ae0000   igdusc32
[f=-000001] Error: 0x76fd0000   clbcatq
[f=-000001] Error: 0x68630000   TextInputFramework
[f=-000001] Error: 0x68360000   CoreUIComponents
[f=-000001] Error: 0x685a0000   CoreMessaging
[f=-000001] Error: 0x72650000   ntmarta
[f=-000001] Error: 0x68290000   wintypes
[f=-000001] Error: 0x728a0000   shfolder
[f=-000001] Error: 0x662c0000   DSOUND
[f=-000001] Error: 0x64a80000   MMDevAPI
[f=-000001] Error: 0x723e0000   PROPSYS
[f=-000001] Error: 0x64a50000   DEVOBJ
[f=-000001] Error: 0x64a10000   wdmaud
[f=-000001] Error: 0x673f0000   AVRT
[f=-000001] Error: 0x662b0000   ksuser
[f=-000001] Error: 0x64910000   AUDIOSES
[f=-000001] Error: 0x64900000   msacm32
[f=-000001] Error: 0x664e0000   MSACM32
[f=-000001] Error: 0x648f0000   midimap
[f=-000001] Error: 0x64820000   Windows.UI
[f=-000001] Error: 0x72b10000   mswsock
[f=-000001] Error: 0x64770000   napinsp
[f=-000001] Error: 0x64750000   pnrpnsp
[f=-000001] Error: 0x64730000   NLAapi
[f=-000001] Error: 0x68c80000   DNSAPI
[f=-000001] Error: 0x76750000   NSI
[f=-000001] Error: 0x73ba0000   IPHLPAPI
[f=-000001] Error: 0x64720000   winrnr
[f=-000001] Error: 0x64710000   wshbth
[f=-000001] Error: 0x68c30000   fwpuclnt
[f=-000001] Error: 0x731d0000   bcrypt
[f=-000001] Error: 0x722b0000   rasadhlp
[f=-000001] Error: 0x722e0000   dxgi
[f=-000001] Error: 0x71be0000   d3d11
[f=-000001] Error: 0x63bd0000   igd10iumd32
[f=-000001] Error: 0x67570000   ncrypt
[f=-000001] Error: 0x67540000   NTASN1
[f=-000001] Error: 0x73010000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-325-g9ad8116 maintenance:
[f=-000001] Warning:    [ProgCtr=7664f5dc StackPtr=018ae518 FramePtr=018ae518]
[f=-000001] Warning:    (0) C:\WINDOWS\System32\KERNELBASE.dll [0x000FF5DC]
[f=-000001] Warning:    (1) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBEAF]
[f=-000001] Warning:    (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00E0F0C4]
[f=-000001] Warning:    (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0058A9BC]
[f=-000001] Warning:    (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00901745]
[f=-000001] Warning:    (5) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0091539F]
[f=-000001] Warning:    (6) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913FEF]
[f=-000001] Warning:    (7) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009147B0]
[f=-000001] Warning:    (8) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913F9B]
[f=-000001] Warning:    (9) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00914AA9]
[f=-000001] Warning:    (10) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009038B9]
[f=-000001] Warning:    (11) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x005F1CFB]
[f=-000001] Warning:    (12) C:\WINDOWS\System32\msvcrt.dll [0x00047084]
[f=-000001] Warning:    (13) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x005F0E6D]
[f=-000001] Warning:    (14) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910390]
[f=-000001] Warning:    (15) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0091060F]
[f=-000001] Warning:    (16) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009125D7]
[f=-000001] Warning:    (17) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00911F39]
[f=-000001] Warning:    (18) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0091335D]
[f=-000001] Warning:    (19) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910650]
[f=-000001] Warning:    (20) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBED8]
[f=-000001] Warning:    (21) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00902630]
[f=-000001] Warning:    (22) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0090FB0C]
[f=-000001] Warning:    (23) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00902BCE]
[f=-000001] Warning:    (24) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009107F3]
[f=-000001] Warning:    (25) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009017C2]
[f=-000001] Warning:    (26) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0090782F]
[f=-000001] Warning:    (27) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910390]
[f=-000001] Warning:    (28) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009109BC]
[f=-000001] Warning:    (29) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913779]
[f=-000001] Warning:    (30) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910650]
[f=-000001] Warning:    (31) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBED8]
[f=-000001] Warning:    (32) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00902630]
[f=-000001] Warning:    (33) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0090FB0C]
[f=-000001] Warning:    (34) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009059EC]
[f=-000001] Warning:    (35) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009029FF]
[f=-000001] Warning:    (36) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009107F3]
[f=-000001] Warning:    (37) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00903CCA]
[f=-000001] Warning:    (38) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00623E3E]
[f=-000001] Warning:    (39) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00048CFB]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-325-g9ad8116 maintenance:
[f=-000001] Warning:    [ProgCtr=774aeacc StackPtr=0bfefda4 FramePtr=0bfefe08]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF]
[f=-000001] Warning:    (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x008E0E86]
[f=-000001] Warning:    (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D2F957]
[f=-000001] Warning:    (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5FFF3]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] TableEcho = {
[f=-000001]     b = 0.80000001
[f=-000001]     radius = 200
[f=-000001]     g = 0.80000001
[f=-000001]     r = 0.80000001
[f=-000001] },
[f=-000001] light_color = [[0.80 0.80 0.80]]
[f=-000001] light_radius = 200.00,
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-325-g9ad8116 maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77440000   ntdll
[f=-000001] Error: 0x77160000   KERNEL32
[f=-000001] Error: 0x76550000   KERNELBASE
[f=-000001] Error: 0x70dd0000   apphelp
[f=-000001] Error: 0x76f40000   ADVAPI32
[f=-000001] Error: 0x76230000   msvcrt
[f=-000001] Error: 0x76880000   sechost
[f=-000001] Error: 0x75960000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76760000   bcryptPrimitives
[f=-000001] Error: 0x75940000   IMAGEHLP
[f=-000001] Error: 0x76900000   ucrtbase
[f=-000001] Error: 0x73e80000   SHELL32
[f=-000001] Error: 0x664b0000   GLU32
[f=-000001] Error: 0x76a30000   USER32
[f=-000001] Error: 0x75a20000   cfgmgr32
[f=-000001] Error: 0x76210000   win32u
[f=-000001] Error: 0x76300000   shcore
[f=-000001] Error: 0x663d0000   OPENGL32
[f=-000001] Error: 0x768d0000   GDI32
[f=-000001] Error: 0x76c90000   combase
[f=-000001] Error: 0x75af0000   gdi32full
[f=-000001] Error: 0x76bb0000   msvcp_win
[f=-000001] Error: 0x75310000   windows.storage
[f=-000001] Error: 0x76080000   shlwapi
[f=-000001] Error: 0x75930000   kernel.appcore
[f=-000001] Error: 0x767c0000   powrprof
[f=-000001] Error: 0x76730000   profapi
[f=-000001] Error: 0x76810000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x77060000   ole32
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76520000   IMM32
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x773a0000   OLEAUT32
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x73890000   WINMM
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x737a0000   VERSION
[f=-000001] Error: 0x73850000   winmmbase
[f=-000001] Error: 0x66340000   MSVCP80
[f=-000001] Error: 0x654b0000   MSVCR80
[f=-000001] Error: 0x03940000   libfreetype-6
[f=-000001] Error: 0x72ba0000   uxtheme
[f=-000001] Error: 0x751c0000   MSCTF
[f=-000001] Error: 0x72b70000   dwmapi
[f=-000001] Error: 0x08420000   ig7icd32
[f=-000001] Error: 0x73b90000   WTSAPI32
[f=-000001] Error: 0x64ae0000   igdusc32
[f=-000001] Error: 0x76fd0000   clbcatq
[f=-000001] Error: 0x68630000   TextInputFramework
[f=-000001] Error: 0x68360000   CoreUIComponents
[f=-000001] Error: 0x685a0000   CoreMessaging
[f=-000001] Error: 0x72650000   ntmarta
[f=-000001] Error: 0x68290000   wintypes
[f=-000001] Error: 0x728a0000   shfolder
[f=-000001] Error: 0x662c0000   DSOUND
[f=-000001] Error: 0x64a80000   MMDevAPI
[f=-000001] Error: 0x723e0000   PROPSYS
[f=-000001] Error: 0x64a50000   DEVOBJ
[f=-000001] Error: 0x64a10000   wdmaud
[f=-000001] Error: 0x673f0000   AVRT
[f=-000001] Error: 0x662b0000   ksuser
[f=-000001] Error: 0x64910000   AUDIOSES
[f=-000001] Error: 0x64900000   msacm32
[f=-000001] Error: 0x664e0000   MSACM32
[f=-000001] Error: 0x648f0000   midimap
[f=-000001] Error: 0x64820000   Windows.UI
[f=-000001] Error: 0x72b10000   mswsock
[f=-000001] Error: 0x64770000   napinsp
[f=-000001] Error: 0x64750000   pnrpnsp
[f=-000001] Error: 0x64730000   NLAapi
[f=-000001] Error: 0x68c80000   DNSAPI
[f=-000001] Error: 0x76750000   NSI
[f=-000001] Error: 0x73ba0000   IPHLPAPI
[f=-000001] Error: 0x64720000   winrnr
[f=-000001] Error: 0x64710000   wshbth
[f=-000001] Error: 0x68c30000   fwpuclnt
[f=-000001] Error: 0x731d0000   bcrypt
[f=-000001] Error: 0x722b0000   rasadhlp
[f=-000001] Error: 0x722e0000   dxgi
[f=-000001] Error: 0x71be0000   d3d11
[f=-000001] Error: 0x63bd0000   igd10iumd32
[f=-000001] Error: 0x67570000   ncrypt
[f=-000001] Error: 0x67540000   NTASN1
[f=-000001] Error: 0x73010000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-325-g9ad8116 maintenance:
[f=-000001] Warning:    [ProgCtr=774b03ec StackPtr=018aeeb4 FramePtr=018aeed0]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000703EC]
[f=-000001] Warning:    (1) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0002D11D]
[f=-000001] Warning:    (2) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0002D016]
[f=-000001] Warning:    (3) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004A38A]
[f=-000001] Warning:    (4) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004A259]
[f=-000001] Warning:    (5) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00884D0F]
[f=-000001] Warning:    (6) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00777952]
[f=-000001] Warning:    (7) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00A752EF]
[f=-000001] Warning:    (8) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00B308EA]
[f=-000001] Warning:    (9) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00B4C255]
[f=-000001] Warning:    (10) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x005BE83A]
[f=-000001] Warning:    (11) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910390]
[f=-000001] Warning:    (12) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00911F39]
[f=-000001] Warning:    (13) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913779]
[f=-000001] Warning:    (14) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910650]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-325-g9ad8116 maintenance:
[f=-000001] Warning:    [ProgCtr=774aeacc StackPtr=0bfefda4 FramePtr=0bfefe08]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF]
[f=-000001] Warning:    (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x008E0E86]
[f=-000001] Warning:    (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D2F957]
[f=-000001] Warning:    (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5FFF3]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a97de054
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=415e93f3
[f=-000001] [Path] [PathEstimator::ReadFile] hash=415e93f3 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-415e93f3.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a97de054
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=415e9403
[f=-000001] [Path] [PathEstimator::ReadFile] hash=415e9403 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-415e9403.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (672ms, checksum 5272f528)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)    Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)    Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)    Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(0.41))   Move-Data used:'akbot6'     Has 3 Map-Area(s) occupying 85.40% of the map. (used by 346 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)      Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.41))   Move-Data used:'bhover3'    Has 3 Map-Area(s) occupying 85.40% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 85.40% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.11))   Move-Data used:'hover3'     Has 10 Map-Area(s) occupying 70.18% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 85.40% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)   Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.11))   Move-Data used:'tank4'      Has 10 Map-Area(s) occupying 70.18% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Hide_and_Seek_v03.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 0.9.24 (0) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11508,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Mex Placement Initialised with 71 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: c8e6b35a98d1ab698ebda46747a286b9
[f=-000001] Connection attempt from sameerdhiman
[f=-000001]  -> Version: 104.0.1-325-g9ad8116 maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PreGame::GameDataReceived][map-checksums={0xbd2c2ff,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PreGame::GameDataReceived][mod-checksums={0x91ce766f,0x91ce766f}]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=153bd211cc3b8b3d95e64239a1c8023aed0dab5f367eb4a775b2760e4b1d345ba99c6c09d2d4b0f0e3d63a5c6ccc3af779dcfea5c7d719ec7147e790db60670c]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d7dc19464f0fc5ac1fbff5eb12258f0d6224cd9c589051e98ea0bc867e59aa5255a0123c9d04fd9a06c3810e3d0e2e05424492ae5c291f78bbe54134899f53f]"
[f=0000030] Skirmish AI "Geode Hunters" (ID:0, Short-Name:"CircuitAIEasy32", Version:"") took over control of team 1
[f=0000030] Player sameerdhiman finished loading and is now ingame
[f=0000030] sameerdhiman paused the game
[f=0000030] sameerdhiman unpaused the game
[f=0000083] sameerdhiman paused the game
[f=0000083] [i18n] Warning: "time_ingame" is not translated in en
[f=0000083] [i18n] Error: No translation found for "time_ingame"
[f=0000083] [i18n] Warning: "delete" is not translated in en
[f=0000083] [i18n] Error: No translation found for "delete"
[f=0000083] [i18n] Warning: "load_confirm" is not translated in en
[f=0000083] [i18n] Error: No translation found for "load_confirm"
[f=0000083] sameerdhiman unpaused the game
[f=0000169] My
[f=0000169] Retry when complete
[f=0000170] TotalHideLobbyInterface, false
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K v1.6.3.4","FileType":"RAPID"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/c3d29d8b157e3a60e7a0873d8cb15014.sdp Completed - 224.20k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"5.00","SecondsRemaining":36,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.4","Progress":"5.00","SecondsRemaining":46,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Zero-K v1.6.3.4 download complete - 224.20k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K v1.6.3.4"}

[f=0000254] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base
[f=0000254] Scanning: D:\Installed_Games\Zero-K\maps
[f=0000254] Scanning: D:\Installed_Games\Zero-K\games
[f=0000254] Scanning: D:\Installed_Games\Zero-K\packages
[f=0000254] [~CPoolArchive] name="D:\Installed_Games\Zero-K\packages\c3d29d8b157e3a60e7a0873d8cb15014.sdp" numZipFiles=7908 sumInflSize=621183kb sumReadTime=4ms
[f=0000254]     file="modinfo.lua" indx=5038 inflSize=0kb readTime=4ms
[f=0000254]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=0000254]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=0000254]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=0000254]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=0000254]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=0000254]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=0000254]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=0000254]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=0000254]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=0000254] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[f=0000320] TotalHideLobbyInterface, true
[f=0000556] My
[f=0000556] SetSettings Int, XResolution, 1366
[f=0000556] SetSettings Int, YResolution, 768
[f=0000556] SetSettings Value, Fullscreen, 1
[f=0000556] SetSettings Int, MaxDynamicMapLights, 1
[f=0000556] SetSettings Value, DynamicSky, 0
[f=0000556] SetSettings Value, CamTimeFactor, 1
[f=0000556] SetSettings Value, LODScale, 1
[f=0000556] SetSettings Int, BumpWaterDepthBits, 16
[f=0000556] SetSettings Value, HardwareCursor, 1
[f=0000556] SetSettings Int, FSAALevel, 4
[f=0000556] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=0000556] SetSettings Int, GroundDetail, 70
[f=0000556] SetSettings Value, CamTimeExponent, 4
[f=0000556] SetSettings Int, ShadowMapSize, 2048
[f=0000556] SetSettings Int, InitialNetworkTimeout, 0
[f=0000556] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0000556] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=0000556] SetSettings Int, GrassDetail, 1
[f=0000556] SetSettings Int, BumpWaterReflection, 0
[f=0000556] SetSettings Value, LODScaleRefraction, 1
[f=0000556] SetSettings Int, MaximumTransmissionUnit, 0
[f=0000556] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=0000556] SetSettings Value, AdvSky, 0
[f=0000556] SetSettings Int, CamMode, 1
[f=0000556] SetSettings Int, MaxDynamicModelLights, 1
[f=0000556] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=0000556] SetSettings Int, HangTimeout, 5
[f=0000556] SetSettings Int, Water, 1
[f=0000556] SetSettings Value, MouseDragScrollThreshold, 0
[f=0000556] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=0000556] SetSettings Value, FeatureDrawDistance, 600000
[f=0000556] SetSettings Value, UsePBO, 0
[f=0000556] SetSettings Value, LuaShaders, 1
[f=0000556] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=0000556] SetSettings Int, GroundScarAlphaFade, 0
[f=0000556] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=0000556] SetSettings Int, OverheadScrollSpeed, 50
[f=0000556] SetSettings Value, EdgeMoveWidth, 0.003
[f=0000556] SetSettings Int, FontSize, 18
[f=0000556] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=0000556] SetSettings Value, BumpWaterBlurReflection, 0
[f=0000556] SetSettings Value, LODScaleShadow, 1
[f=0000556] SetSettings Int, UnitLodDist, 9999
[f=0000556] SetSettings Value, AdvMapShading, 1
[f=0000556] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=0000556] SetSettings Int, CubeTexSizeReflection, 64
[f=0000556] SetSettings Value, AllowDeferredMapRendering, 0
[f=0000556] SetSettings Value, AdvUnitShading, 1
[f=0000556] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=0000556] SetSettings Value, 3DTrees, 1
[f=0000556] SetSettings Value, ShowClock, 0
[f=0000556] SetSettings Int, LoadingMT, 0
[f=0000556] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=0000556] SetSettings Value, UseLuaMemPools, 0
[f=0000556] SetSettings Int, TreeRadius, 1000
[f=0000556] SetSettings Value, ScrollWheelSpeed, -25
[f=0000556] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=0000556] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0000556] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=0000556] SetSettings Value, FeatureFadeDistance, 600000
[f=0000556] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=0000556] SetSettings Int, GroundDecals, 1
[f=0000556] SetSettings Int, ReconnectTimeout, 0
[f=0000556] SetSettings Int, BumpWaterRefraction, 0
[f=0000556] SetSettings Int, MaxParticles, 12000
[f=0000556] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=0000556] SetSettings Value, RotateLogFiles, 1
[f=0000556] SetSettings Int, ROAM, 1
[f=0000556] SetSettings Value, BumpWaterShoreWaves, 0
[f=0000556] SetSettings Value, MiniMapMarker, 0
[f=0000556] SetSettings Int, MaxSounds, 32
[f=0000556] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=0000556] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=0000556] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=0000556] SetSettings Value, FPSFOV, 90
[f=0000556] SetSettings Value, BumpWaterAnisotropy, 0
[f=0000556] SetSettings Value, LODScaleReflection, 1
[f=0000556] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=0000556] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0000556] SetSettings Int, CubeTexSizeSpecular, 64
[f=0000556] SetSettings Value, EdgeMoveDynamic, 0
[f=0000556] SetSettings Value, AllowDeferredModelRendering, 0
[f=0000556] compatProfile = {
[f=0000556]     ForceDisableShaders = 1
[f=0000556]     Shadows = 0
[f=0000556] },
[f=0000556] SetSettings Int, ForceDisableShaders, 1
[f=0000556] SetSettings Int, Shadows, 0
[f=0000556] [ReloadOrRestart] Spring "D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=0000556] [SpringApp::Reload][1]
[f=0000556] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0000556]     [async=0] threads=2 tasks=1856 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {-0.000, -2.000}}ms
[f=0000556]         thread=1 tasks=1856 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {-0.000, 0.000, 2.000, -2.000}}ms
[f=0000556]     [async=1] threads=2 tasks=722 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, -0.000}}ms
[f=0000556]         thread=1 tasks=722 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, 0.000, -0.000}}ms
[f=0000556] [ThreadPool::SetThreadCount][2] workers=0
[f=0000556] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0000556] [ThreadPool::SetThreadCount][2] workers=1
[f=0000556] [Threading] Main thread CPU affinity mask set: 14
[f=0000556] [SpringApp::Reload][2]
[f=0000556] [WriteDemoFile] writing client-demo "D:\Installed_Games\Zero-K\demos\20180322_225424_Hide_and_Seek_v03_104.0.1-325-g9ad8116 maintenance.sdfz" (66771 bytes)
[f=0000556] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000556] [Game::KillLua][3] dtor=0 luaUI=30953530
[f=0000556] Start widgetHandler:Shutdown
[f=0000556] Shutdown - SaveOrderList Complete
[f=0000556] Writing last game win data
[f=0000556] Shutdown - SaveConfigData Complete
[f=0000556] Shutdown Widget - Chili Highlight
[f=0000556] Shutdown Widget - EPIC Menu
[f=0000556] Shutdown Widget - Custom Markers
[f=0000556] Shutdown Widget - Chili Minimap
[f=0000556] Shutdown Widget - Chili Widget Selector
[f=0000556] Shutdown Widget - Local Team Colors
[f=0000556] Shutdown Widget - Display Keys 2
[f=0000556] Shutdown Widget - Save Game Menu
[f=0000556] Shutdown Widget - HealthBars
[f=0000556] Shutdown Widget - Noises
[f=0000556] Shutdown Widget - Unit Icons
[f=0000556] Shutdown Widget - Win Counter
[f=0000556] Shutdown Widget - BuildETA
[f=0000556] Shutdown Widget - Modular Comm Info
[f=0000556] Shutdown Widget - Attack Warning
[f=0000556] Shutdown Widget - CameraShake
[f=0000556] Shutdown Widget - Chili Economy Panel Default
[f=0000556] Shutdown Widget - Chili EndGame Window
[f=0000556] Shutdown Widget - Chili Nuke Warning
[f=0000556] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000556] Shutdown Widget - Chili Spectator Panels
[f=0000556] Shutdown Widget - Context Menu
[f=0000556] Shutdown Widget - Darkening
[f=0000556] Shutdown Widget - Galaxy Battle Handler
[f=0000556] msg, Campaign_PlanetBattleResign 45 556
[f=0000556] data = {
[f=0000556]     1 = Campaign_PlanetBattleResign
[f=0000556]     2 = 45
[f=0000556]     3 = 556
[f=0000556] },
------- TRUNCATED -------
[f=0000683] Shutdown Widget - Selection Send
[f=0000683] Shutdown Widget - Newton Firezone
[f=0000683] Shutdown Widget - Receive Units Indicator
[f=0000683] Shutdown Widget - Chili Pro Console
[f=0000683] Shutdown Widget - Lasso Terraform GUI
[f=0000683] Shutdown Widget - Chili Framework
[f=0000683] Shutdown Widget - Chili Core Selector
[f=0000683] Shutdown Widget - Pause Screen
[f=0000683] Shutdown Widget - Layout Handler
[f=0000683] Shutdown Widget - Persistent Build Height
[f=0000683] Shutdown Widget - Text To Speech Control
[f=0000683] End widgetHandler:Shutdown
[f=0000683] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14051042,0} {chunk,block}Bytes={0,0}
[f=0000683] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000683] [Game::KillLua][2] dtor=0 luaRules=370249d0
[f=0000683] Start gadgetHandler:Shutdown
[f=0000683] Shutdown - StartSetup
[f=0000683] Shutdown - UnitMorph
[f=0000683] Shutdown - LupsNanoSpray
[f=0000683] Shutdown - Missile Silo Controller
[f=0000683] Shutdown - Modular Comm Info
[f=0000683] Shutdown - Puppy Handler
[f=0000683] Shutdown - Terrain Texture Handler
[f=0000683] Shutdown - UnitCloakShield
[f=0000683] End gadgetHandler:Shutdown
[f=0000683] Start gadgetHandler:Shutdown
[f=0000683] Shutdown - UnitMorph
[f=0000683] Shutdown - Galaxy Campaign Battle Handler
[f=0000683] Shutdown - Modular Comm Info
[f=0000683] Shutdown - Shockwaves
[f=0000683] Shutdown - Teleport Throw
[f=0000683] Shutdown - UnitCloakShield
[f=0000683] Shutdown - Lups Cloak FX
[f=0000683] Shutdown - Lups
[f=0000683] End gadgetHandler:Shutdown
[f=0000683] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14051063,0} {chunk,block}Bytes={0,0}
[f=0000683] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14051063,0} {chunk,block}Bytes={0,0}
[f=0000683] [Game::KillLua][4] dtor=0
[f=0000683] [SpringApp::Reload][3]
[f=0000683] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000683] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000683] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6
[f=0000683] [Sound] [Sound::UpdateThread][4] ctx=37338f60 dev=10f48ac0
[f=0000683] [Sound] [Sound::UpdateThread][5] ctx=37338f60 dev=10f48ac0
[f=0000683] [Sound] [Sound::UpdateThread][6]
[f=0000683] [SpringApp::Reload][4]
[f=0000683] [Game::~CGame][1]
[f=0000683] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000683] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000683] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000683] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000683] [Game::KillLua][4] dtor=1
[f=0000683] [Game::KillMisc][1]
[f=0000683] [Game::KillMisc][2]
[f=0000683] [Game::KillMisc][3]
[f=0000683] [Game::KillRendering][1]
[f=0000683] [Game::KillInterface][1]
[f=0000683] [Game::KillInterface][2]
[f=0000683] [Game::KillSimulation][1]
[f=0000683] [Game::KillSimulation][2]
[f=0000683] [CCollisionHandler] dis-/continuous tests: 0/58411
[f=0000683] [Game::KillSimulation][3]
[f=0000683] [~CPathCache(28x28)] cacheHits=21 hitPercentage=2% numHashColls=0 maxCacheSize=201
[f=0000683] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000683] [~CPathCache(56x56)] cacheHits=831 hitPercentage=67% numHashColls=0 maxCacheSize=201
[f=0000683] [~CPathCache(56x56)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0000683] Statistics for RectangleOptimizer: 0%
[f=0000683] Statistics for RectangleOptimizer: 0%
[f=0000683] LosHandler stats: total instances=2; shared=0%; from cache=50%
[f=0000683] [Game::KillSimulation][4]
[f=0000683] [Game::~CGame][2]
[f=0000683] [Game::~CGame][3]
[f=0000683] [LocalConnection::Statistics]
    13068 bytes sent  
    10287 bytes recv'd

[f=0000683] [SpringApp::Reload][5]
[f=0000683] [SpringApp::Reload][6]
[f=0000683] [~CPoolArchive] name="D:\Installed_Games\Zero-K\packages\c3d29d8b157e3a60e7a0873d8cb15014.sdp" numZipFiles=7908 sumInflSize=621183kb sumReadTime=2026ms
[f=0000683]     file="lups/lups.lua" indx=5000 inflSize=32kb readTime=123ms
[f=0000683]     file="units/cloakaa.lua" indx=6843 inflSize=3kb readTime=116ms
[f=0000683]     file="luarules/configs/tactical_ai_defs.lua" indx=1529 inflSize=32kb readTime=78ms
[f=0000683]     file="luarules/gadgets/unit_overkill_prevention.lua" indx=1688 inflSize=13kb readTime=78ms
[f=0000683]     file="luarules/configs/dynamic_comm_defs.lua" indx=1183 inflSize=52kb readTime=77ms
[f=0000683]     file="units/amphassault.lua" indx=6793 inflSize=5kb readTime=75ms
[f=0000683]     file="units/tankcon.lua" indx=7004 inflSize=3kb readTime=68ms
[f=0000683]     file="luaui/widgets/dbg_chili_profiler.lua" indx=4788 inflSize=4kb readTime=65ms
[f=0000683]     file="units/bomberriot.lua" indx=6811 inflSize=3kb readTime=51ms
[f=0000683]     file="units/shieldscout.lua" indx=6950 inflSize=4kb readTime=49ms
[f=0000683] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base
[f=0000683] Scanning: D:\Installed_Games\Zero-K\maps
[f=0000683] Scanning: D:\Installed_Games\Zero-K\games
[f=0000683] Scanning: D:\Installed_Games\Zero-K\packages
[f=0000683] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[f=0000683] [SpringApp::Reload][7]
[f=0000683] [SpringApp::Reload][8]
[f=0000683] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0000683] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0000683] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0000683] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000683] [Sound] [Sound::InitThread][1]
[f=0000683] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0000683] [Sound] [Sound::OpenLoopbackDevice] device=10f48ac0 context=37338d10
[f=0000683] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0000683] [Sound]   Vendor:         OpenAL Community
[f=0000683] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0000683] [Sound]   Renderer:       OpenAL Soft
[f=0000683] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000683] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000683] [Sound]   Devices:
[f=0000683] [Sound]     [Speakers (IDT High Definition Audio CODEC)]
[f=0000683] [Sound]     [Speakers (IDT High Definition Audio CODEC)]
[f=0000683] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0000683] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0000683] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0000683] [Sound] Error:   Initializing EFX failed!
[f=0000683] [Sound] [Sound::UpdateThread][2]
[f=0000683] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0000683] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.5"
[f=-000001] [SpringApp::Reload][12] #script=31322
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03
[f=-000001] [PreGame::StartServer] checksums: game=0x91CE766F map=0xBD2C2FF
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 59346
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 62ms
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.5 (archive: 5e08907ad6e625a05e580893ee0f8d83.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Installed_Games\Zero-K\demos\20180322_225617_Hide_and_Seek_v03_104.0.1-325-g9ad8116 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 181ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 318ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 454ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2998ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 242ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GreenNuke) added to channel (zk)
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 109ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk)
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-325-g9ad8116 maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77440000   ntdll
[f=-000001] Error: 0x77160000   KERNEL32
[f=-000001] Error: 0x76550000   KERNELBASE
[f=-000001] Error: 0x70dd0000   apphelp
[f=-000001] Error: 0x76f40000   ADVAPI32
[f=-000001] Error: 0x76230000   msvcrt
[f=-000001] Error: 0x76880000   sechost
[f=-000001] Error: 0x75960000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76760000   bcryptPrimitives
[f=-000001] Error: 0x75940000   IMAGEHLP
[f=-000001] Error: 0x76900000   ucrtbase
[f=-000001] Error: 0x73e80000   SHELL32
[f=-000001] Error: 0x664b0000   GLU32
[f=-000001] Error: 0x76a30000   USER32
[f=-000001] Error: 0x75a20000   cfgmgr32
[f=-000001] Error: 0x76210000   win32u
[f=-000001] Error: 0x76300000   shcore
[f=-000001] Error: 0x663d0000   OPENGL32
[f=-000001] Error: 0x768d0000   GDI32
[f=-000001] Error: 0x76c90000   combase
[f=-000001] Error: 0x75af0000   gdi32full
[f=-000001] Error: 0x76bb0000   msvcp_win
[f=-000001] Error: 0x75310000   windows.storage
[f=-000001] Error: 0x76080000   shlwapi
[f=-000001] Error: 0x75930000   kernel.appcore
[f=-000001] Error: 0x767c0000   powrprof
[f=-000001] Error: 0x76730000   profapi
[f=-000001] Error: 0x76810000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x77060000   ole32
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76520000   IMM32
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x773a0000   OLEAUT32
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x73890000   WINMM
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x737a0000   VERSION
[f=-000001] Error: 0x73850000   winmmbase
[f=-000001] Error: 0x66340000   MSVCP80
[f=-000001] Error: 0x654b0000   MSVCR80
[f=-000001] Error: 0x03940000   libfreetype-6
[f=-000001] Error: 0x72ba0000   uxtheme
[f=-000001] Error: 0x751c0000   MSCTF
[f=-000001] Error: 0x72b70000   dwmapi
[f=-000001] Error: 0x08420000   ig7icd32
[f=-000001] Error: 0x73b90000   WTSAPI32
[f=-000001] Error: 0x64ae0000   igdusc32
[f=-000001] Error: 0x76fd0000   clbcatq
[f=-000001] Error: 0x68630000   TextInputFramework
[f=-000001] Error: 0x68360000   CoreUIComponents
[f=-000001] Error: 0x685a0000   CoreMessaging
[f=-000001] Error: 0x72650000   ntmarta
[f=-000001] Error: 0x68290000   wintypes
[f=-000001] Error: 0x728a0000   shfolder
[f=-000001] Error: 0x662c0000   DSOUND
[f=-000001] Error: 0x64a80000   MMDevAPI
[f=-000001] Error: 0x723e0000   PROPSYS
[f=-000001] Error: 0x64a50000   DEVOBJ
[f=-000001] Error: 0x64a10000   wdmaud
[f=-000001] Error: 0x673f0000   AVRT
[f=-000001] Error: 0x662b0000   ksuser
[f=-000001] Error: 0x64910000   AUDIOSES
[f=-000001] Error: 0x64900000   msacm32
[f=-000001] Error: 0x664e0000   MSACM32
[f=-000001] Error: 0x648f0000   midimap
[f=-000001] Error: 0x64820000   Windows.UI
[f=-000001] Error: 0x72b10000   mswsock
[f=-000001] Error: 0x64770000   napinsp
[f=-000001] Error: 0x64750000   pnrpnsp
[f=-000001] Error: 0x64730000   NLAapi
[f=-000001] Error: 0x68c80000   DNSAPI
[f=-000001] Error: 0x76750000   NSI
[f=-000001] Error: 0x73ba0000   IPHLPAPI
[f=-000001] Error: 0x64720000   winrnr
[f=-000001] Error: 0x64710000   wshbth
[f=-000001] Error: 0x68c30000   fwpuclnt
[f=-000001] Error: 0x731d0000   bcrypt
[f=-000001] Error: 0x722b0000   rasadhlp
[f=-000001] Error: 0x722e0000   dxgi
[f=-000001] Error: 0x71be0000   d3d11
[f=-000001] Error: 0x63bd0000   igd10iumd32
[f=-000001] Error: 0x67570000   ncrypt
[f=-000001] Error: 0x67540000   NTASN1
[f=-000001] Error: 0x73010000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-325-g9ad8116 maintenance:
[f=-000001] Warning:    [ProgCtr=009016d6 StackPtr=018ae2d0 FramePtr=018ae328]
[f=-000001] Warning:    (0) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009016D6]
[f=-000001] Warning:    (1) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x0091539F]
[f=-000001] Warning:    (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00917338]
[f=-000001] Warning:    (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00918B36]
[f=-000001] Warning:    (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBF36]
[f=-000001] Warning:    (5) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5D506]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\msvcrt.dll [0x00047084]
[f=-000001] Warning:    (7) C:\WINDOWS\System32\msvcrt.dll [0x00089913]
[f=-000001] Warning:    (8) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x009017C2]
[f=-000001] Warning:    (9) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00914986]
[f=-000001] Warning:    (10) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00914AEE]
[f=-000001] Warning:    (11) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00914B91]
[f=-000001] Warning:    (12) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00042ABF]
[f=-000001] Warning:    (13) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004334D]
[f=-000001] Warning:    (14) Unknown [0x0A4A7AA9]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-325-g9ad8116 maintenance:
[f=-000001] Warning:    [ProgCtr=774aeacc StackPtr=03e8fda4 FramePtr=03e8fe08]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF]
[f=-000001] Warning:    (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x008E0E86]
[f=-000001] Warning:    (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D2F957]
[f=-000001] Warning:    (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5FFF3]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player sameerdhiman is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] TableEcho = {
[f=-000001]     b = 0.80000001
[f=-000001]     radius = 200
[f=-000001]     g = 0.80000001
[f=-000001]     r = 0.80000001
[f=-000001] },
[f=-000001] light_color = [[0.80 0.80 0.80]]
[f=-000001] light_radius = 200.00,
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-325-g9ad8116 maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77440000   ntdll
[f=-000001] Error: 0x77160000   KERNEL32
[f=-000001] Error: 0x76550000   KERNELBASE
[f=-000001] Error: 0x70dd0000   apphelp
[f=-000001] Error: 0x76f40000   ADVAPI32
[f=-000001] Error: 0x76230000   msvcrt
[f=-000001] Error: 0x76880000   sechost
[f=-000001] Error: 0x75960000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76760000   bcryptPrimitives
[f=-000001] Error: 0x75940000   IMAGEHLP
[f=-000001] Error: 0x76900000   ucrtbase
[f=-000001] Error: 0x73e80000   SHELL32
[f=-000001] Error: 0x664b0000   GLU32
[f=-000001] Error: 0x76a30000   USER32
[f=-000001] Error: 0x75a20000   cfgmgr32
[f=-000001] Error: 0x76210000   win32u
[f=-000001] Error: 0x76300000   shcore
[f=-000001] Error: 0x663d0000   OPENGL32
[f=-000001] Error: 0x768d0000   GDI32
[f=-000001] Error: 0x76c90000   combase
[f=-000001] Error: 0x75af0000   gdi32full
[f=-000001] Error: 0x76bb0000   msvcp_win
[f=-000001] Error: 0x75310000   windows.storage
[f=-000001] Error: 0x76080000   shlwapi
[f=-000001] Error: 0x75930000   kernel.appcore
[f=-000001] Error: 0x767c0000   powrprof
[f=-000001] Error: 0x76730000   profapi
[f=-000001] Error: 0x76810000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x77060000   ole32
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76520000   IMM32
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x773a0000   OLEAUT32
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x73890000   WINMM
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x737a0000   VERSION
[f=-000001] Error: 0x73850000   winmmbase
[f=-000001] Error: 0x66340000   MSVCP80
[f=-000001] Error: 0x654b0000   MSVCR80
[f=-000001] Error: 0x03940000   libfreetype-6
[f=-000001] Error: 0x72ba0000   uxtheme
[f=-000001] Error: 0x751c0000   MSCTF
[f=-000001] Error: 0x72b70000   dwmapi
[f=-000001] Error: 0x08420000   ig7icd32
[f=-000001] Error: 0x73b90000   WTSAPI32
[f=-000001] Error: 0x64ae0000   igdusc32
[f=-000001] Error: 0x76fd0000   clbcatq
[f=-000001] Error: 0x68630000   TextInputFramework
[f=-000001] Error: 0x68360000   CoreUIComponents
[f=-000001] Error: 0x685a0000   CoreMessaging
[f=-000001] Error: 0x72650000   ntmarta
[f=-000001] Error: 0x68290000   wintypes
[f=-000001] Error: 0x728a0000   shfolder
[f=-000001] Error: 0x662c0000   DSOUND
[f=-000001] Error: 0x64a80000   MMDevAPI
[f=-000001] Error: 0x723e0000   PROPSYS
[f=-000001] Error: 0x64a50000   DEVOBJ
[f=-000001] Error: 0x64a10000   wdmaud
[f=-000001] Error: 0x673f0000   AVRT
[f=-000001] Error: 0x662b0000   ksuser
[f=-000001] Error: 0x64910000   AUDIOSES
[f=-000001] Error: 0x64900000   msacm32
[f=-000001] Error: 0x664e0000   MSACM32
[f=-000001] Error: 0x648f0000   midimap
[f=-000001] Error: 0x64820000   Windows.UI
[f=-000001] Error: 0x72b10000   mswsock
[f=-000001] Error: 0x64770000   napinsp
[f=-000001] Error: 0x64750000   pnrpnsp
[f=-000001] Error: 0x64730000   NLAapi
[f=-000001] Error: 0x68c80000   DNSAPI
[f=-000001] Error: 0x76750000   NSI
[f=-000001] Error: 0x73ba0000   IPHLPAPI
[f=-000001] Error: 0x64720000   winrnr
[f=-000001] Error: 0x64710000   wshbth
[f=-000001] Error: 0x68c30000   fwpuclnt
[f=-000001] Error: 0x731d0000   bcrypt
[f=-000001] Error: 0x722b0000   rasadhlp
[f=-000001] Error: 0x722e0000   dxgi
[f=-000001] Error: 0x71be0000   d3d11
[f=-000001] Error: 0x63bd0000   igd10iumd32
[f=-000001] Error: 0x67570000   ncrypt
[f=-000001] Error: 0x67540000   NTASN1
[f=-000001] Error: 0x73010000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-325-g9ad8116 maintenance:
[f=-000001] Warning:    [ProgCtr=00910274 StackPtr=018aed00 FramePtr=18419cd4]
[f=-000001] Warning:    (0) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910274]
[f=-000001] Warning:    (1) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00913779]
[f=-000001] Warning:    (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00910650]
[f=-000001] Warning:    (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00BDBED8]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-325-g9ad8116 maintenance:
[f=-000001] Warning:    [ProgCtr=774aeacc StackPtr=03e8fda4 FramePtr=03e8fe08]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EACC]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x001028AF]
[f=-000001] Warning:    (2) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x008E0E86]
[f=-000001] Warning:    (3) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D2F957]
[f=-000001] Warning:    (4) D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe [0x00D5FFF3]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A77]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a97de054
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=415e93f3
[f=-000001] [Path] [PathEstimator::ReadFile] hash=415e93f3 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-415e93f3.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a97de054
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=415e9403
[f=-000001] [Path] [PathEstimator::ReadFile] hash=415e9403 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-415e9403.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (554ms, checksum 5272f528)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)    Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)    Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)    Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(0.41))   Move-Data used:'akbot6'     Has 3 Map-Area(s) occupying 85.40% of the map. (used by 346 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)      Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.41))   Move-Data used:'bhover3'    Has 3 Map-Area(s) occupying 85.40% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 85.40% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.11))   Move-Data used:'hover3'     Has 10 Map-Area(s) occupying 70.18% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 85.40% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)   Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.11))   Move-Data used:'tank4'      Has 10 Map-Area(s) occupying 70.18% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Hide_and_Seek_v03.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 0.9.24 (0) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11506,0} {chunk,block}Bytes={0,0}
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[f=-000001] Mex Placement Initialised with 71 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 39e7b35a9fefb488c35b4cd11edff22d
[f=-000001] Connection attempt from sameerdhiman
[f=-000001]  -> Version: 104.0.1-325-g9ad8116 maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PreGame::GameDataReceived][map-checksums={0xbd2c2ff,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PreGame::GameDataReceived][mod-checksums={0x91ce766f,0x91ce766f}]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=153bd211cc3b8b3d95e64239a1c8023aed0dab5f367eb4a775b2760e4b1d345ba99c6c09d2d4b0f0e3d63a5c6ccc3af779dcfea5c7d719ec7147e790db60670c]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="sameerdhiman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d7dc19464f0fc5ac1fbff5eb12258f0d6224cd9c589051e98ea0bc867e59aa5255a0123c9d04fd9a06c3810e3d0e2e05424492ae5c291f78bbe54134899f53f]"
[f=0000030] Skirmish AI "Geode Hunters" (ID:0, Short-Name:"CircuitAIEasy32", Version:"") took over control of team 1
[f=0000030] Player sameerdhiman finished loading and is now ingame
[f=0000030] sameerdhiman paused the game
[f=0000030] sameerdhiman unpaused the game
[f=0000671] [liblobby] Warning: Duplicate user(intello21) added to channel (zk)
[f=0002958] [liblobby] Warning: Duplicate user(Jummy) added to channel (zk)
[f=0005246] [liblobby] Warning: Duplicate user(duser1) added to channel (zk)
[f=0006201] game_message: Firefly is under attack
[f=0008147] game_message: Metal Extractor is under attack
[f=0008373] game_message: Hermit is under attack
[f=0008387] [liblobby] Warning: Duplicate user(sammojr) added to channel (zk)
[f=0009198] [i18n] Warning: "pw_metal.description" is not translated in en
[f=0009198] [i18n] Error: No translation found for "pw_metal.description"
[f=0009198] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0009198] [i18n] Error: No translation found for "pw_metal.name"
[f=0009732] [liblobby] Warning: Duplicate user(happydroid) added to channel (zk)
[f=0013517] game_message: Wind/Tidal Generator is under attack
[f=0013683] game_message: Wind/Tidal Generator is under attack
[f=0014653] game_message: Crab is under attack
[f=0014833] game_message: Crab is under attack
[f=0016007] game_message: Hermit is under attack
[f=0016918] game_message: Crab is under attack
[f=0017078] [liblobby] Warning: Duplicate user(exploit) added to channel (zk)
[f=0019048] game_message: Crab is under attack
[f=0019345] game_message: Crab is under attack
[f=0019501] game_message: Crab is under attack
[f=0019738] game_message: Crab is under attack
[f=0019890] game_message: Crab is under attack
[f=0020040] game_message: Crab is under attack
[f=0020066] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0020066] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0020066] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0020066] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0020066] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0020066] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0020066] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0020066] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0020066] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0020066] !transmitlobby @voice@buildUnit@reload
[f=0020190] game_message: Crab is under attack
[f=0020362] game_message: Crab is under attack
[f=0020516] game_message: Crab is under attack
[f=0020697] game_message: Crab is under attack
[f=0020861] game_message: Crab is under attack
[f=0021465] game_message: Crab is under attack
[f=0021645] game_message: Crab is under attack
[f=0022618] game_message: Crab is under attack
[f=0022798] game_message: Crab is under attack
[f=0023654] game_message: Crab is under attack
[f=0025335] game_message: Recluse is under attack
[f=0025494] game_message: Recluse is under attack
[f=0025685] game_message: Tremor is under attack
[f=0025910] game_message: Crab is under attack
[f=0026090] game_message: Crab is under attack
[f=0026246] game_message: Crab is under attack
[f=0026594] game_message: Recluse is under attack
[f=0028214] game_message: Crab is under attack
[f=0028370] game_message: Crab is under attack
[f=0028586] game_message: Crab is under attack
[f=0028782] game_message: Crab is under attack
[f=0028962] game_message: Crab is under attack
[f=0029405] game_message: Crab is under attack
[f=0029593] game_message: Crab is under attack
[f=0029773] game_message: Crab is under attack
[f=0029940] game_message: Crab is under attack
[f=0030139] [liblobby] Warning: Duplicate user([pikts]wolas) added to channel (zk)
[f=0030575] game_message: Crab is under attack
[f=0030755] game_message: Crab is under attack
[f=0031764] game_message: Crab is under attack
[f=0032053] [liblobby] Warning: Duplicate user(tinlay) added to channel (zk)
[f=0033185] game_message: Cyclops is under attack
[f=0033361] game_message: Cyclops is under attack
[f=0035279] game_message: Crab is under attack
[f=0035609] game_message: Recluse is under attack
[f=0035797] game_message: Hermit is under attack
[f=0035965] game_message: Hermit is under attack
[f=0036254] game_message: Recluse is under attack
[f=0036469] game_message: Crab is under attack
[f=0036628] game_message: Recluse is under attack
[f=0036793] game_message: Crab is under attack
[f=0036999] game_message: Hermit is under attack
[f=0037160] game_message: Commander is under attack
[f=0037956] game_message: Recluse is under attack
[f=0038120] game_message: Hermit is under attack
[f=0038474] game_message: Hermit is under attack
[f=0039107] game_message: Stardust is under attack
[f=0039259] game_message: Stinger is under attack
[f=0040640] game_message: Cyclops is under attack
[f=0040750] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
[f=0040750] !transmitlobby @voice@buildUnit@add;seismic;Quake
[f=0040750] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
[f=0040750] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
[f=0040750] !transmitlobby @voice@buildUnit@reload
[f=0040793] game_message: Cyclops is under attack
[f=0040950] game_message: Cyclops is under attack
[f=0041115] game_message: Cyclops is under attack
[f=0041280] game_message: Cyclops is under attack
[f=0041435] game_message: Cyclops is under attack
[f=0041880] game_message: Picket is under attack
[f=0042211] game_message: Caretaker is under attack
[f=0042361] game_message: Tank Foundry is under attack
[f=0042779] game_message: Crab is under attack
[f=0042942] game_message: Crab is under attack
[f=0043702] game_message: Picket is under attack
[f=0043860] game_message: Picket is under attack
[f=0044899] [liblobby] Warning: Duplicate user(sammojr) added to channel (zk)
[f=0045080] game_message: Crab is under attack
[f=0045235] game_message: Crab is under attack
[f=0045732] [liblobby] Warning: Duplicate user(Robin) added to channel (zk)
[f=0046175] game_message: Crab is under attack
[f=0046733] [liblobby] Warning: Duplicate user(Ivol) added to channel (zk)
[f=0047045] game_message: Picket is under attack
[f=0048023] game_message: Cyclops is under attack
[f=0048336] game_message: Cyclops is under attack
[f=0048519] game_message: Cyclops is under attack
[f=0048672] game_message: Cyclops is under attack
[f=0048824] game_message: Cyclops is under attack
[f=0049013] game_message: Cyclops is under attack
[f=0049183] game_message: Cyclops is under attack
[f=0049343] game_message: Cyclops is under attack
[f=0049503] game_message: Cyclops is under attack
[f=0049662] game_message: Cyclops is under attack
[f=0050025] game_message: Picket is under attack
[f=0050772] game_message: Tarantula is under attack
[f=0050934] game_message: Tarantula is under attack
[f=0051084] game_message: Tarantula is under attack
[f=0051275] game_message: Cyclops is under attack
[f=0051425] game_message: Cyclops is under attack
[f=0051575] game_message: Cyclops is under attack
[f=0051578] [liblobby] Warning: Duplicate user(tommyknocker) added to channel (zk)
[f=0051725] game_message: Cyclops is under attack
[f=0051875] game_message: Cyclops is under attack
[f=0051911] [liblobby] Warning: Duplicate user(psyb0t) added to channel (zk)
[f=0052028] game_message: Crab is under attack
[f=0052291] [liblobby] Warning: Duplicate user(zenfur) added to channel (zk)
[f=0052709] game_message: Crab is under attack
[f=0053283] game_message: Crab is under attack
[f=0057505] [liblobby] Warning: Duplicate user(swappan) added to channel (zk)
[f=0057680] game_message: Crab is under attack
[f=0057860] game_message: Crab is under attack
[f=0058107] game_message: Redback is under attack
[f=0058771] game_message: Crab is under attack
[f=0059135] game_message: Crab is under attack
[f=0059286] game_message: Crab is under attack
[f=0059457] game_message: Crab is under attack
[f=0059838] game_message: Picket is under attack
[f=0060875] game_message: Crab is under attack
[f=0061350] game_message: Picket is under attack
[f=0061903] game_message: Crab is under attack
[f=0062591] [liblobby] Warning: Duplicate user(lafender) added to channel (zk)
[f=0063123] game_message: Crab is under attack
[f=0063850] game_message: Picket is under attack
[f=0064265] game_message: Crab is under attack
[f=0064995] game_message: Crab is under attack
[f=0066000] [liblobby] Warning: Duplicate user(Majinarius) added to channel (zk)
[f=0066178] game_message: Ogre is under attack
[f=0066328] game_message: Ogre is under attack
[f=0066480] game_message: Ogre is under attack
[f=0066630] game_message: Ogre is under attack
[f=0067544] game_message: Crab is under attack
[f=0067724] game_message: Crab is under attack
[f=0068254] game_message: Energy Pylon is under attack
[f=0068795] [liblobby] Warning: Duplicate user(xeolide) added to channel (zk)
[f=0070733] game_message: Wind/Tidal Generator is under attack
[f=0071026] game_message: Crab is under attack
[f=0071729] game_message: Tarantula is under attack
[f=0072383] game_message: Crab is under attack
[f=0072671] game_message: Crab is under attack
[f=0073335] [liblobby] Warning: Duplicate user(Arull) added to channel (zk)
[f=0073409] game_message: Crab is under attack
[f=0073589] game_message: Crab is under attack
[f=0073992] game_message: Crab is under attack
[f=0075288] game_message: Flea is under attack
[f=0077820] game_message: Crab is under attack
[f=0078104] game_message: Crab is under attack
[f=0078566] game_message: Crab is under attack
[f=0078848] game_message: Crab is under attack
[f=0079979] game_message: Crab is under attack
[f=0080400] game_message: Crab is under attack
[f=0081344] game_message: Crab is under attack
[f=0082409] game_message: Crab is under attack
[f=0083579] game_message: Crab is under attack
[f=0085859] game_message: Crab is under attack
[f=0086770] game_message: Picket is under attack
[f=0086991] game_message: Crab is under attack
[f=0087244] game_message: Tremor is under attack
[f=0087452] game_message: Crab is under attack
[f=0088565] game_message: Crab is under attack
[f=0089358] game_message: Crab is under attack
[f=0090930] game_message: Picket is under attack
[f=0091656] game_message: Crab is under attack
[f=0092684] game_message: Crab is under attack
[f=0093944] game_message: Crab is under attack
[f=0095313] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk)
[f=0095341] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk)
[f=0096134] game_message: Crab is under attack
[f=0096872] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk)
[f=0096891] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk)
[f=0096937] game_message: Crab is under attack
[f=0097942] game_message: Crab is under attack
[f=0099389] game_message: Crab is under attack
[f=0100084] [liblobby] Warning: Duplicate user(wiko) added to channel (zk)
[f=0100205] game_message: Tremor is under attack
[f=0100589] game_message: Crab is under attack
[f=0101276] game_message: Tremor is under attack
[f=0101436] game_message: Tremor is under attack
[f=0101601] game_message: Tremor is under attack
[f=0102580] game_message: Crab is under attack
[f=0102896] game_message: Tremor is under attack
[f=0103054] game_message: Tremor is under attack
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsSpeedWaterDuoV2.jpg","ImageUrl":"http://zero-k.info/Resources/SpeedWaterDuoV2.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/SpeedWaterDuoV2.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsSpeedWaterDuoV2.jpg"}

[f=0105449] game_message: Crab is under attack
[f=0105648] game_message: Ogre is under attack
[f=0105798] game_message: Ogre is under attack
[f=0105948] game_message: Ogre is under attack
[f=0106046] [liblobby] Warning: Duplicate user(Oflameo) added to channel (zk)
[f=0106098] game_message: Ogre is under attack
[f=0106430] game_message: Stinger is under attack
[f=0106592] game_message: Crab is under attack
[f=0107036] game_message: Redback is under attack
[f=0107237] [liblobby] Warning: Duplicate user(Astran) added to channel (zk)
[f=0107287] game_message: Crab is under attack
[f=0108447] game_message: Crab is under attack
[f=0109529] game_message: Crab is under attack
[f=0109960] game_message: Crab is under attack
[f=0111836] game_message: Cyclops is under attack
[f=0111990] game_message: Cyclops is under attack
[f=0112156] game_message: Cyclops is under attack
[f=0114625] [liblobby] Warning: Duplicate user(RyMarq) added to channel (zk)
[f=0116063] game_message: Crab is under attack
[f=0118589] game_message: Crab is under attack
[f=0118767] game_message: Crab is under attack
[f=0122111] game_message: Crab is under attack
[f=0123321] [liblobby] Warning: Duplicate user(Ampul) added to channel (zk)
[f=0124454] game_message: Crab is under attack
[f=0125547] [liblobby] Warning: Duplicate user(beckerden) added to channel (zk)
[f=0126805] game_message: Recluse is under attack
[f=0127773] [liblobby] Warning: Duplicate user(FartyMcFartson) added to channel (zk)
[f=0129540] game_message: Crab is under attack
[f=0130724] game_message: Ogre is under attack
[f=0130878] game_message: Ogre is under attack
[f=0131028] game_message: Ogre is under attack
[f=0132030] game_message: Ogre is under attack
[f=0132180] game_message: Ogre is under attack
[f=0132657] [liblobby] Warning: Duplicate user(Arull) added to channel (zk)
[f=0132730] game_message: Crab is under attack
[f=0133890] game_message: Crab is under attack
[f=0135045] game_message: Metal Extractor is under attack
[f=0135206] game_message: Crab is under attack
[f=0135386] game_message: Crab is under attack
[f=0137870] game_message: Crab is under attack
[f=0140039] game_message: Crab is under attack
[f=0140315] [liblobby] Warning: Duplicate user(Fealthas) added to channel (zk)
[f=0140962] game_message: Tremor is under attack
[f=0141295] game_message: Crab is under attack
[f=0141506] [liblobby] Warning: Duplicate user(Jummy) added to channel (zk)
[f=0142079] game_message: Crab is under attack
[f=0142480] game_message: Crab is under attack
[f=0143144] game_message: Crab is under attack
[f=0143579] game_message: Crab is under attack
[f=0144195] game_message: Crab is under attack
[f=0144761] game_message: Crab is under attack
[f=0145451] game_message: Crab is under attack
[f=0147428] game_message: Crab is under attack
[f=0147992] game_message: Crab is under attack
[f=0148151] game_message: Crab is under attack
[f=0148510] game_message: Big Bertha is under attack
[f=0148886] [liblobby] Warning: Duplicate user(psaniac) added to channel (zk)
[f=0149184] game_message: Crab is under attack
[f=0150179] game_message: Crab is under attack
[f=0151364] game_message: Crab is under attack
[f=0152556] game_message: Crab is under attack
[f=0152714] game_message: Crab is under attack
[f=0153669] [liblobby] Warning: Duplicate user(jakoo) added to channel (zk)
[f=0153689] game_message: Crab is under attack
[f=0153899] game_message: Crab is under attack
[f=0155385] game_message: Dante is under attack
[f=0157243] game_message: Big Bertha is under attack
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0158253] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0158253] !transmitlobby @voice@buildUnit@reload
[f=0158473] [liblobby] Warning: Duplicate user(Setokaiva[IVL]) added to channel (zk)
[f=0160154] game_message: Crab is under attack
[f=0161084] game_message: Crab is under attack
[f=0161294] game_message: Crab is under attack
[f=0162243] [liblobby] Warning: Duplicate user(Archetherial) added to channel (zk)
[f=0162494] game_message: Crab is under attack
[f=0163682] game_message: Crab is under attack
[f=0166007] [liblobby] Warning: Duplicate user([ffc]) added to channel (zk)
[f=0168961] [liblobby] Warning: Duplicate user(flaser36) added to channel (zk)
[f=0172080] [liblobby] Warning: Duplicate user(Shyrka) added to channel (zk)
[f=0173328] [liblobby] Warning: Duplicate user(Inperpetuammemoriam) added to channel (zk)
[f=0173603] [liblobby] Warning: Duplicate user(playerO1) added to channel (zk)
[f=0174548] [liblobby] Warning: Duplicate user(osisti) added to channel (zk)
[f=0176930] game_message: Crab is under attack
[f=0177100] game_message: Crab is under attack
[f=0177899] game_message: Crab is under attack
[f=0178062] game_message: Crab is under attack
[f=0179122] [liblobby] Warning: Duplicate user(noname42) added to channel (zk)
[f=0179124] game_message: Crab is under attack
[f=0179594] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk)
[f=0181364] game_message: Crab is under attack
[f=0182708] [liblobby] Warning: Duplicate user(Calpal) added to channel (zk)
[f=0184010] [liblobby] Warning: Duplicate user(napalm) added to channel (zk)
[f=0185425] [liblobby] Warning: Duplicate user(n2o) added to channel (zk)
[f=0186032] [liblobby] Warning: Duplicate user(Thinky) added to channel (zk)
[f=0186913] game_message: Picket is under attack
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsCastel_godsV21_fix.jpg","ImageUrl":"http://zero-k.info/Resources/Castel_godsV21_fix.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Castel_godsV21_fix.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsCastel_godsV21_fix.jpg"}

[f=0187468] [liblobby] Warning: Duplicate user(Phosphoros) added to channel (zk)
[f=0187779] [liblobby] Warning: Duplicate user(Fine) added to channel (zk)
[f=0187800] [liblobby] Warning: Duplicate user(Fine) added to channel (zk)
[f=0191114] game_message: Harpy is under attack
[f=0191295] game_message: Gnat is under attack
[f=0191445] game_message: Gnat is under attack
[f=0193145] game_message: Crab is under attack
[f=0193295] game_message: Harpy is under attack
[f=0193779] game_message: Harpy is under attack
[f=0193929] game_message: Harpy is under attack
[f=0194451] [liblobby] Warning: Duplicate user(kasatka) added to channel (zk)
[f=0194771] game_message: Harpy is under attack
[f=0194921] game_message: Harpy is under attack
[f=0195162] game_message: Cerberus is under attack
[f=0195689] game_message: Crab is under attack
[f=0196235] game_message: Crab is under attack
[f=0196859] game_message: Crab is under attack
[f=0197354] game_message: Crab is under attack
[f=0197504] game_message: Harpy is under attack
[f=0197655] game_message: Harpy is under attack
[f=0197807] game_message: Harpy is under attack
[f=0198028] game_message: Crab is under attack
[f=0198605] game_message: Crab is under attack
[f=0199273] game_message: Nimbus is under attack
[f=0200556] game_message: Nimbus is under attack
[f=0200734] game_message: Nimbus is under attack
[f=0200905] game_message: Nimbus is under attack
[f=0201055] game_message: Nimbus is under attack
[f=0202194] game_message: Nimbus is under attack
[f=0202388] game_message: Nimbus is under attack
[f=0202964] game_message: Tremor is under attack
[f=0204110] game_message: Tremor is under attack
[f=0204785] [liblobby] Warning: Duplicate user(TheRockObama) added to channel (zk)
[f=0205098] game_message: Tremor is under attack
[f=0205419] [liblobby] Warning: Duplicate user(Wajkse) added to channel (zk)
[f=0205575] [liblobby] Warning: Duplicate user(Phosphoros) added to channel (zk)
[f=0206368] game_message: Tarantula is under attack
[f=0207470] game_message: Tremor is under attack
[f=0208110] game_message: Nimbus is under attack
[f=0208286] game_message: Nimbus is under attack
[f=0208488] game_message: Nimbus is under attack
[f=0208638] game_message: Nimbus is under attack
[f=0208790] game_message: Nimbus is under attack
[f=0208942] game_message: Nimbus is under attack
[f=0209092] game_message: Nimbus is under attack
[f=0209925] game_message: Tremor is under attack
[f=0210057] [liblobby] Warning: Duplicate user(Rifotsazir) added to channel (zk)
[f=0211611] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk)
[f=0211650] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk)
[f=0214866] [liblobby] Warning: Duplicate user(Masuk) added to channel (zk)
[f=0215291] [liblobby] Warning: Duplicate user(Sippio) added to channel (zk)
[f=0215534] game_message: Crab is under attack
[f=0216554] game_message: Tremor is under attack
[f=0216704] game_message: Tremor is under attack
[f=0217083] game_message: Tremor is under attack
[f=0217120] [liblobby] Warning: Duplicate user(Anir) added to channel (zk)
[f=0217577] game_message: Tremor is under attack
[f=0217817] game_message: Tremor is under attack
[f=0218056] game_message: Tremor is under attack
[f=0219157] game_message: Crab is under attack
[f=0219969] game_message: Tremor is under attack
[f=0220184] game_message: Crab is under attack
[f=0220425] game_message: Harpy is under attack
[f=0220592] game_message: Harpy is under attack
[f=0221335] game_message: Tremor is under attack
[f=0221664] game_message: Cyclops is under attack
[f=0222495] game_message: Crab is under attack
[f=0223580] game_message: Crab is under attack
[f=0224195] game_message: Tremor is under attack
[f=0224443] game_message: Tremor is under attack
[f=0224605] [liblobby] Warning: Duplicate user(ThaMichl) added to channel (zk)
[f=0224605] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk)
[f=0224613] game_message: Tremor is under attack
[f=0224640] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk)
[f=0226099] game_message: Harpy is under attack
[f=0226401] game_message: Harpy is under attack
[f=0226553] [liblobby] Warning: Duplicate user(Ampul) added to channel (zk)
[f=0226612] game_message: Tremor is under attack
[f=0227848] [liblobby] Warning: Duplicate user(ATOSTIC) added to channel (zk)
[f=0230900] game_message: Crab is under attack
[f=0231921] game_message: Flea is under attack
[f=0232508] game_message: Tremor is under attack
[f=0232658] game_message: Tremor is under attack
[f=0232810] game_message: Tremor is under attack
[f=0232962] game_message: Tremor is under attack
[f=0233159] game_message: Crab is under attack
[f=0234254] game_message: Crab is under attack
[f=0234258] [liblobby] Warning: Duplicate user(Orfelius) added to channel (zk)
[f=0235259] game_message: Tremor is under attack
[f=0235444] game_message: Tremor is under attack
[f=0235604] game_message: Tremor is under attack
[f=0235754] game_message: Tremor is under attack
[f=0236429] game_message: Crab is under attack
[f=0237539] game_message: Crab is under attack
[f=0237689] game_message: Crab is under attack
[f=0237965] game_message: Radar Tower is under attack
[f=0238586] game_message: Radar Tower is under attack
[f=0239950] game_message: Tremor is under attack
[f=0240896] game_message: Crab is under attack
[f=0241894] game_message: Tremor is under attack
[f=0244063] game_message: Crab is under attack
[f=0245789] game_message: Radar Tower is under attack
[f=0246168] game_message: Spider Factory is under attack
[f=0246318] game_message: Crab is under attack
[f=0246468] game_message: Weaver is under attack
[f=0246621] game_message: Weaver is under attack
[f=0246774] game_message: Spider Factory is under attack
[f=0246928] game_message: Spider Factory is under attack
[f=0247082] game_message: Spider Factory is under attack
[f=0247236] game_message: Spider Factory is under attack
[f=0247390] game_message: Spider Factory is under attack
[f=0247544] game_message: Spider Factory is under attack
[f=0247698] game_message: Spider Factory is under attack
[f=0247852] game_message: Spider Factory is under attack
[f=0248006] game_message: Spider Factory is under attack
[f=0248160] game_message: Spider Factory is under attack
[f=0248926] game_message: Radar Tower is under attack
[f=0249077] game_message: Spider Factory is under attack
[f=0249228] game_message: Spider Factory is under attack
[f=0249650] game_message: Crab is under attack
[f=0249655] [liblobby] Warning: Duplicate user(filch) added to channel (zk)
[f=0250046] game_message: Radar Tower is under attack
[f=0250257] [liblobby] Warning: Duplicate user(osisti) added to channel (zk)
[f=0250692] game_message: Crab is under attack
[f=0251643] game_message: Radar Tower is under attack
[f=0252106] game_message: Weaver is under attack
[f=0252333] game_message: Weaver is under attack
[f=0252649] game_message: Weaver is under attack
[f=0252860] game_message: Weaver is under attack
[f=0253145] game_message: Crab is under attack
[f=0254507] game_message: Cyclops is under attack
[f=0254537] [liblobby] Warning: Duplicate user(MULTIPLAYERS) added to channel (zk)
[f=0254756] game_message: Cyclops is under attack
[f=0255110] game_message: Cyclops is under attack
[f=0255296] game_message: Cyclops is under attack
[f=0255483] game_message: Cyclops is under attack
[f=0255646] game_message: Cyclops is under attack
[f=0255827] game_message: Cyclops is under attack
[f=0256481] game_message: Cyclops is under attack
[f=0256664] game_message: Cyclops is under attack
[f=0256919] game_message: Cyclops is under attack
[f=0257072] game_message: Cyclops is under attack
[f=0259608] game_message: Tremor is under attack
[f=0259758] game_message: Tremor is under attack
[f=0259908] game_message: Tremor is under attack
[f=0260700] game_message: Cyclops is under attack
[f=0261354] game_message: Cyclops is under attack
[f=0261504] game_message: Cyclops is under attack
[f=0261654] game_message: Cyclops is under attack
[f=0261752] [liblobby] Warning: Duplicate user(ivand) added to channel (zk)
[f=0261804] game_message: Cyclops is under attack
[f=0261957] game_message: Cyclops is under attack
[f=0262114] game_message: Tremor is under attack
[f=0262332] game_message: Radar Tower is under attack
[f=0262905] game_message: Stinger is under attack
[f=0265184] game_message: Tremor is under attack
[f=0265963] game_message: Crab is under attack
[f=0266118] game_message: Crab is under attack
[f=0266864] game_message: Crab is under attack
[f=0267252] game_message: Tremor is under attack
[f=0267949] [liblobby] Warning: Duplicate user(Ivol) added to channel (zk)
[f=0269379] game_message: Weaver is under attack
[f=0269665] game_message: Weaver is under attack
[f=0270462] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0270462] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0270462] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0270462] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0270462] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0270462] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0270462] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0270462] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0270462] !transmitlobby @voice@buildUnit@reload
[f=0270743] game_message: Crab is under attack
[f=0271566] game_message: Crab is under attack
[f=0271806] game_message: Crab is under attack
[f=0271970] game_message: Crab is under attack
[f=0272123] game_message: Crab is under attack
[f=0272394] game_message: Weaver is under attack
[f=0272556] game_message: Weaver is under attack
[f=0272596] [liblobby] Warning: Duplicate user(tousapoil) added to channel (zk)
[f=0272811] game_message: Crab is under attack
[f=0273150] game_message: Owl is under attack
[f=0273353] game_message: Owl is under attack
[f=0273515] game_message: Weaver is under attack
[f=0273667] game_message: Owl is under attack
[f=0273899] game_message: Owl is under attack
[f=0274210] game_message: Owl is under attack
[f=0274369] game_message: Owl is under attack
[f=0274619] game_message: Owl is under attack
[f=0274800] game_message: Owl is under attack
[f=0274951] game_message: Owl is under attack
[f=0275116] game_message: Owl is under attack
[f=0275274] game_message: Owl is under attack
[f=0275435] game_message: Owl is under attack
[f=0277689] [liblobby] Warning: Duplicate user(psaniac) added to channel (zk)
[f=0277996] game_message: Dante is under attack
[f=0278229] [liblobby] Warning: Duplicate user(LordOfTrolls) added to channel (zk)
[f=0278655] game_message: Dante is under attack
[f=0278817] game_message: Dante is under attack
[f=0278970] game_message: Cyclops is under attack
[f=0279120] game_message: Cyclops is under attack
[f=0279145] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk)
[f=0279293] [liblobby] Warning: Duplicate user(Majinarius) added to channel (zk)
[f=0279317] game_message: Cyclops is under attack
[f=0279557] game_message: Cyclops is under attack
[f=0279707] game_message: Cyclops is under attack
[f=0279784] !transmitlobby @voice@buildUnit@reload
[f=0279857] game_message: Cyclops is under attack
[f=0280007] game_message: Cyclops is under attack
[f=0280176] game_message: Cyclops is under attack
[f=0281090] game_message: Dante is under attack
[f=0281936] game_message: Owl is under attack
[f=0282960] game_message: Owl is under attack
[f=0283113] game_message: Dante is under attack
[f=0283263] game_message: Dante is under attack
[f=0283440] game_message: Dante is under attack
[f=0283590] game_message: Dante is under attack
[f=0283740] game_message: Dante is under attack
[f=0283890] game_message: Dante is under attack
[f=0285260] game_message: Stinger is under attack
[f=0285475] game_message: Stinger is under attack
[f=0285875] game_message: Owl is under attack
[f=0285900]  ====== Bonus Objectives ====== 
[f=0285900] Objective, 1, Succeed, true, Terminated, true
[f=0285900] Objective, 2, Succeed, false, Terminated, true
[f=0285900] set MissionGameOver_frames, 285900
[f=0286100] msg, Campaign_PlanetBattleWon 45 285900 10 1
[f=0286100] data = {
[f=0286100]     1 = Campaign_PlanetBattleWon
[f=0286100]     2 = 45
[f=0286100]     3 = 285900
[f=0286100]     4 = 10
[f=0286100]     5 = 1
[f=0286100] },
[f=0286100] [ReloadOrRestart] Spring "D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":9530,"EventID":"events_22_10_2017:campaign:planet_45:difficulty_1:win_1:bonus_10"}
[f=0286100] [SpringApp::Reload][1]
[f=0286100] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":260432,"EventID":"events_22_10_2017:campaign:planets_owned_54"}
[f=0286100]     [async=0] threads=2 tasks=1659799 {sum,avg}{exec,wait}time={{-0.000, 26815622352126250992773006137158199142883353088765696701222746195657463243560274701038987666620964408525690889510723415264777841651926383004981210587856896.000}, {0.000, 2.000}}ms
[f=0286100]         thread=1 tasks=1659799 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 26815622301449651045279828857762745446383370295782465494209747928298748220675091155131449904932192976718911467288735701294961449673750225719371675562147840.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0286100]     [async=1] threads=2 tasks=12644 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0286100]         thread=1 tasks=12644 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0286100] [ThreadPool::SetThreadCount][2] workers=0
[f=0286100] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0286100] [ThreadPool::SetThreadCount][2] workers=1
[f=0286100] [Threading] Main thread CPU affinity mask set: 14
[f=0286100] [SpringApp::Reload][2]
[f=0286100] [WriteDemoFile] writing client-demo "D:\Installed_Games\Zero-K\demos\20180322_225617_Hide_and_Seek_v03_104.0.1-325-g9ad8116 maintenance.sdfz" (12988602 bytes)
[f=0286100] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0286100] [Game::KillLua][3] dtor=0 luaUI=11f56ba8
[f=0286100] Start widgetHandler:Shutdown
[f=0286100] Shutdown - SaveOrderList Complete
[f=0286100] Writing last game win data
[f=0286100] Shutdown - SaveConfigData Complete
[f=0286100] Shutdown Widget - Chili Highlight
[f=0286100] Shutdown Widget - EPIC Menu
[f=0286100] Shutdown Widget - Custom Markers
[f=0286100] Shutdown Widget - Chili Minimap
[f=0286100] Shutdown Widget - Chili Widget Selector
[f=0286100] Shutdown Widget - Local Team Colors
[f=0286100] Shutdown Widget - Display Keys 2
[f=0286100] Shutdown Widget - Save Game Menu
[f=0286100] Shutdown Widget - HealthBars
[f=0286100] Shutdown Widget - Noises
[f=0286100] Shutdown Widget - Unit Icons
[f=0286100] Shutdown Widget - Win Counter
[f=0286100] Shutdown Widget - BuildETA
[f=0286100] Shutdown Widget - Modular Comm Info
[f=0286100] Shutdown Widget - Attack Warning
[f=0286100] Shutdown Widget - CameraShake
[f=0286100] Shutdown Widget - Chili Economy Panel Default
[f=0286100] Shutdown Widget - Chili EndGame Window
[f=0286100] Shutdown Widget - Chili Nuke Warning
[f=0286100] Shutdown Widget - Chili Selections & CursorTip v2
[f=0286100] Shutdown Widget - Chili Spectator Panels
[f=0286100] Shutdown Widget - Context Menu
[f=0286100] Shutdown Widget - Darkening
[f=0286100] Shutdown Widget - Galaxy Battle Handler
[f=0286100] Shutdown Widget - Grab Input
[f=0286100] Input grabbing is disabled!
[f=0286100] Shutdown Widget - Highlight Geos
[f=0286100] Shutdown Widget - Local Widgets Config
[f=0286100] Shutdown Widget - Mex Placement Handler
[f=0286100] Shutdown Widget - MinimapEvents
[f=0286100] Shutdown Widget - Missile Silo Range
[f=0286100] Shutdown Widget - Morph Finished notification
[f=0286100] Shutdown Widget - Music Player
[f=0286100] Shutdown Widget - Point Tracker
[f=0286100] Shutdown Widget - Showeco and Grid Drawer
[f=0286100] Shutdown Widget - Startup Info and Selector
[f=0286100] Shutdown Widget - Stereo3D
[f=0286100] Shutdown Widget - Transport AI
[f=0286100] Shutdown Widget - Attack AoE
[f=0286100] Shutdown Widget - UnitShapes
[f=0286100] Shutdown Widget - Selection Send
[f=0286100] Shutdown Widget - Newton Firezone
[f=0286100] Shutdown Widget - Receive Units Indicator
[f=0286100] Shutdown Widget - Chili Pro Console
[f=0286100] Shutdown Widget - Lasso Terraform GUI
[f=0286100] Shutdown Widget - Chili Framework
[f=0286100] Shutdown Widget - Chili Core Selector
[f=0286100] Shutdown Widget - Pause Screen
[f=0286100] Shutdown Widget - Layout Handler
[f=0286100] Shutdown Widget - Persistent Build Height
[f=0286100] Shutdown Widget - Text To Speech Control
[f=0286100] End widgetHandler:Shutdown
[f=0286100] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,456447892,0} {chunk,block}Bytes={0,0}
[f=0286100] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0286100] [Game::KillLua][2] dtor=0 luaRules=10a93bb8
[f=0286100] Start gadgetHandler:Shutdown
[f=0286100] Shutdown - StartSetup
[f=0286100] Shutdown - UnitMorph
[f=0286100] Shutdown - LupsNanoSpray
[f=0286100] Shutdown - Missile Silo Controller
[f=0286100] Shutdown - Modular Comm Info
[f=0286100] Shutdown - Puppy Handler
[f=0286100] Shutdown - Terrain Texture Handler
[f=0286100] Shutdown - UnitCloakShield
[f=0286100] End gadgetHandler:Shutdown
[f=0286100] Start gadgetHandler:Shutdown
[f=0286100] Shutdown - UnitMorph
[f=0286100] Shutdown - Galaxy Campaign Battle Handler
[f=0286100] Shutdown - Modular Comm Info
[f=0286100] Shutdown - Shockwaves
[f=0286100] Shutdown - Teleport Throw
[f=0286100] Shutdown - UnitCloakShield
[f=0286100] Shutdown - Lups Cloak FX
[f=0286100] Shutdown - Lups
[f=0286100] End gadgetHandler:Shutdown
[f=0286100] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,456447922,0} {chunk,block}Bytes={0,0}
[f=0286100] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,456447922,0} {chunk,block}Bytes={0,0}
[f=0286100] [Game::KillLua][4] dtor=0
[f=0286100] [SpringApp::Reload][3]
[f=0286100] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0286100] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0286100] [Sound] [Sound::UpdateThread][3] #sources=32 #items=97
[f=0286100] [Sound] [Sound::UpdateThread][4] ctx=37338d10 dev=10f48ac0
[f=0286100] [Sound] [Sound::UpdateThread][5] ctx=37338d10 dev=10f48ac0
[f=0286100] [Sound] [Sound::UpdateThread][6]
[f=0286100] [SpringApp::Reload][4]
[f=0286100] [Game::~CGame][1]
[f=0286100] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0286100] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0286100] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0286100] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0286100] [Game::KillLua][4] dtor=1
[f=0286100] [Game::KillMisc][1]
[f=0286100] [Game::KillMisc][2]
[f=0286100] [Game::KillMisc][3]
[f=0286100] [Game::KillRendering][1]
[f=0286100] [Game::KillInterface][1]
[f=0286100] [Game::KillInterface][2]
[f=0286100] [Game::KillSimulation][1]
[f=0286100] [Game::KillSimulation][2]
[f=0286100] [CCollisionHandler] dis-/continuous tests: 32/28481285
[f=0286100] [Game::KillSimulation][3]
[f=0286100] [~CPathCache(28x28)] cacheHits=16 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0286100] [~CPathCache(28x28)] cacheHits=4229 hitPercentage=36% numHashColls=0 maxCacheSize=27
[f=0286100] [~CPathCache(56x56)] cacheHits=363 hitPercentage=28% numHashColls=0 maxCacheSize=201
[f=0286100] [~CPathCache(56x56)] cacheHits=4026 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0286100] Statistics for RectangleOptimizer: 3%
[f=0286100] Statistics for RectangleOptimizer: 3%
[f=0286100] LosHandler stats: total instances=1030930; shared=2%; from cache=34%
[f=0286100] [Game::KillSimulation][4]
[f=0286100] [Game::~CGame][2]
[f=0286100] [Game::~CGame][3]
[f=0286100] [LocalConnection::Statistics]
    7806989 bytes sent  
    10337179 bytes recv'd

[f=0286100] [SpringApp::Reload][5]
[f=0286100] [SpringApp::Reload][6]
[f=0286100] Scanning: D:\Installed_Games\Zero-K\engine\win32\104.0.1-325-g9ad8116\base
[f=0286100] Scanning: D:\Installed_Games\Zero-K\maps
[f=0286100] Scanning: D:\Installed_Games\Zero-K\games
[f=0286100] Scanning: D:\Installed_Games\Zero-K\packages
[f=0286100] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[f=0286100] [SpringApp::Reload][7]
[f=0286100] [SpringApp::Reload][8]
[f=0286100] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0286100] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0286100] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0286100] [Sound] [Sound::InitThread][1]
[f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (202.1ms)
[f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (303.2ms)
[f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (404.3ms)
[f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (505.3ms)
[f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (606.4ms)
[f=0286100] [Sound] [ISound::Initialize] spawning sound-thread (707.5ms)
[f=0286100] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0286100] [Sound] [Sound::OpenLoopbackDevice] device=10f48ac0 context=31c17ee8
[f=0286100] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0286100] [Sound]   Vendor:         OpenAL Community
[f=0286100] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0286100] [Sound]   Renderer:       OpenAL Soft
[f=0286100] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0286100] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0286100] [Sound]   Devices:
[f=0286100] [Sound]     [Speakers (IDT High Definition Audio CODEC)]
[f=0286100] [Sound]     [Speakers (IDT High Definition Audio CODEC)]
[f=0286100] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0286100] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0286100] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0286100] [Sound] Error:   Initializing EFX failed!
[f=0286100] [Sound] [Sound::UpdateThread][2]
[f=0286100] [~ScopedOnceTimer][ISound::Init::Dev] 807ms
[f=0286100] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.5"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0789c290
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=4

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=31c17ee8 dev=10f48ac0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=31c17ee8 dev=10f48ac0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,52367167,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=07021168
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fd7310 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
GoogleFrog commented 6 years ago

Cannot find error.