Open Chobbyla opened 6 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using writeable configuration source: "C:\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, AutohostInterface, Path, Font, GameServer, VFS, Net, Sound, Texture, BumpWater, ArchiveScanner, Shader, KeyBindings, DecalsDrawerGL4, CSMFGroundTextures, Piece, ModelRenderContainer, LuaSocket, DynWater, CregSerializer, SkyBox, Model Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== 3DTrees = 0 AdvMapShading = 0 AdvUnitShading = 0 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1 CubeTexSizeSpecular = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 1 FontSize = 18 ForceDisableShaders = 1 Fullscreen = 0 GrassDetail = 0 GroundDecals = 0 GroundDetail = 50 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders LuaShaders = 0 MaxDynamicMapLights = 0 MaxDynamicModelLights = 0 MaxParticles = 2000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 1024 Shadows = 0 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 WindowPosX = 4 WindowPosY = 27 XResolutionWindowed = 1913 YResolutionWindowed = 1015 snd_volmaster = 2 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-330-gae29b60 maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601) Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz; 8073MB RAM, 16144MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=48 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [ 9] 1440x900x24bpp@60Hz [21] 1280x800x24bpp@60Hz [25] 1280x720x24bpp@60Hz [39] 640x400x24bpp@60Hz [47] 320x200x24bpp@60Hz display=2 modes=48 bounds={x=-1920, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [ 9] 1440x900x24bpp@60Hz [21] 1280x800x24bpp@60Hz [25] 1280x720x24bpp@60Hz [39] 640x400x24bpp@60Hz [47] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.0 - Build 20.19.15.4501 GL vendor : Intel GL renderer : Intel(R) HD Graphics 530 GLSL version: 1.30 - Build 20.19.15.4501 GLEW version: 2.1.0 GPU memory : unknown SDL swap-int: 1 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (1) frag-depth layout support : 0 (-) max. FBO samples : 16 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 16/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1913x1015x24bpp@60Hz (windowed::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Zero-K\ Using read-only data directory: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\ Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base Scanning: C:\Zero-K\maps Scanning: C:\Zero-K\games Scanning: C:\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=05296ef0 context=05408e88 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] Using filesystem-writepath: C:\Zero-K [Info] Free disk space: 30596 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1913, 1015, 4, 38 [f=-000001] Spring.GetViewGeometry, 1913, 1015, 0, 0 [f=-000001] gl.GetViewSizes, 1913, 1015 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 57266 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"555527074","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Vendor and GL, Intel, 3 [f=-000001] Applying Intel gl version 3.x compatibility profile. [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=054d8cf0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.25999999 Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1913x1015x24bpp@60Hz (windowed::decorated) [f=-000001] [GR::LogDisplayMode] display-mode set to 1913x1015x24bpp@60Hz (windowed::decorated) Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} Chobby.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/IVL.png","ImageUrl":"https://zero-k.info/img/clans/IVL.png"} Chobby.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/IVL.png","TargetPath":"LuaUI/Configs/Clans/IVL.png"} [f=-000001] http://zero-k.info/replays/20180328_224217_Fields_Of_Isis_104.0.1-330-gae29b60 maintenance.sdfz,Zero-K v1.6.3.9,Fields_Of_Isis,104.0.1-330-gae29b60 [f=-000001] Getting data... [f=-000001] Downloading replay file. [f=-000001] Replay download complete. [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] SetSettings Int, WindowPosX, 0 Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_replay"} [f=-000001] SetSettings Int, WindowPosY, 80 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1000 [f=-000001] SetSettings Value, WindowBorderless, 0 [f=-000001] SetSettings Value, WindowBorderless, 0 [f=-000001] SetSettings Value, Fullscreen, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"} [f=-000001] [GAME] { DemoFile=demos/20180328_224217_Fields_Of_Isis_104.0.1-330-gae29b60 maintenance.sdfz; HostIP=127.0.0.1; HostPort=0; MyPlayerName=Romux; IsHost=1; } [f=-000001] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=30 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05408e88 dev=05296ef0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=05408e88 dev=05296ef0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=-000001] Scanning: C:\Zero-K\maps [f=-000001] Scanning: C:\Zero-K\games [f=-000001] Scanning: C:\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=05782470 context=130562e8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=161 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 60708 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 124ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [PreGame::UpdateClientNet] added new player Romux (spec) with number 10 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Fields_Of_Isis [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.9 (archive: 4ab351598657dfb21aaaf3479f31f12d.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Fields_Of_Isis (checksum 0x5519eafa) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 4ab351598657dfb21aaaf3479f31f12d.sdz (checksum 0x9841fbfc) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 230ms [f=-000001] [PreGame::UpdateClientNet] received user number 10 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (45 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 346ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 453ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2221ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 208ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 92ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 63ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 9 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 10, This game player count: 6 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=816c0ded [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=2f858556 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=1e07f737 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1e07f737 file="cache\104dev-maintenance/paths/Fields_Of_Isis.pe-1e07f737.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (20 MB) [f=-000001] [EstimatePathCosts] precached 126 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 238 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 352 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 467 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 580 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 695 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 808 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 921 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 1037 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 1151 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 1266 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 1380 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 1495 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 1608 of 1792 blocks [f=-000001] [EstimatePathCosts] precached 1720 of 1792 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=1e07f737 file="cache\104dev-maintenance/paths/Fields_Of_Isis.pe-1e07f737.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=816c0ded [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=2f858556 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=1e07f747 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1e07f747 file="cache\104dev-maintenance/paths/Fields_Of_Isis.pe2-1e07f747.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB) [f=-000001] [EstimatePathCosts] precached 1 of 448 blocks [f=-000001] [EstimatePathCosts] precached 31 of 448 blocks [f=-000001] [EstimatePathCosts] precached 60 of 448 blocks [f=-000001] [EstimatePathCosts] precached 90 of 448 blocks [f=-000001] [EstimatePathCosts] precached 119 of 448 blocks [f=-000001] [EstimatePathCosts] precached 147 of 448 blocks [f=-000001] [EstimatePathCosts] precached 178 of 448 blocks [f=-000001] [EstimatePathCosts] precached 208 of 448 blocks [f=-000001] [EstimatePathCosts] precached 238 of 448 blocks [f=-000001] [EstimatePathCosts] precached 271 of 448 blocks [f=-000001] [EstimatePathCosts] precached 300 of 448 blocks [f=-000001] [EstimatePathCosts] precached 328 of 448 blocks [f=-000001] [EstimatePathCosts] precached 357 of 448 blocks [f=-000001] [EstimatePathCosts] precached 395 of 448 blocks [f=-000001] [EstimatePathCosts] precached 424 of 448 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=1e07f747 file="cache\104dev-maintenance/paths/Fields_Of_Isis.pe2-1e07f747.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (1531ms, checksum effa3a9e) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11907,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Opening demofile demos/20180328_224217_Fields_Of_Isis_104.0.1-330-gae29b60 maintenance.sdfz [f=-000001] Connection attempt from Romux (spec) [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] [Game::ClientReadNet] added new player Romux (spec) with number 10 to team 0 [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 10) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] Spectator Romux (spec) finished loading and is now ingame [f=-000001] Input grabbing is enabled! [f=-000001] Playback paused [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 390cbc5a380aa268c2ee0fd7017610c6 [f=-000001] Connection attempt from maackey [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from Sigero [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Shyrka [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Pyrostasis [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 9) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maackey" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maackey" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] Connection attempt from LordOfTrolls [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from atom2 [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from xmariox1990 [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from MooningForces [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="atom2" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="atom2" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmariox1990" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmariox1990" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xe94f6f41}]" [f=-000001] Skipping pregame chatter [f=-000001] Skipping to frame 30 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maackey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maackey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="atom2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="atom2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] <Sigero> Allies: I choose: Ecomancer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmariox1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmariox1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] <xmariox1990> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] <Pyrostasis> Allies: I choose: Nanite! [f=-000001] <ATOSTIC> Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] Spectator Shyrka left the game: normal quit [f=-000001] <katastrophe> Allies: I choose: J. Ackermann! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]" [f=-000001] <MooningForces> Allies: I choose: Marty McLobster! [f=-000001] <katastrophe> Allies: oh super ich bin im rage-team [f=-000001] <Pyrostasis> Allies: hm? [f=-000001] <katastrophe> Allies: moin jungs [f=-000001] <Pyrostasis> Allies: lol [f=-000001] <Pyrostasis> Allies: hi [f=-000001] <MooningForces> Allies: was heißt rage [f=-000001] <katastrophe> Allies: oder mädels [f=-000001] ATOSTIC added point: lance [f=-000001] <Pyrostasis> Allies: naja durchdrehen oder? [f=-000001] <MooningForces> Allies: sigero trollcomm [f=-000001] <MooningForces> Allies: ? [f=-000001] <katastrophe> Allies: keine ahnung [f=0000002] Playback continued [f=0000019] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000019] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000019] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000019] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000019] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000019] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000019] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000019] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000019] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000019] !transmitlobby @voice@buildUnit@reload [f=0000030] Skip finished [f=0002758] Spectator LordOfTrolls left the game: normal quit [f=0006141] Speed set to 2.0 [server] [f=0006968] <Pyrostasis> Allies: was mache die? [f=0007438] <katastrophe> Allies: im schlimmsten fall eco [f=0007917] game_message: Morph complete: Advanced Geothermal [f=0010413] Pyrostasis added point: ^radar oks [f=0010481] <Pyrostasis> Allies: pls [f=0011696] Pyrostasis added point: [f=0011765] game_message: Morph complete: Ecomancer lvl 1 [f=0012720] Sigero added point: [f=0013536] Input grabbing is enabled! [f=0013658] Input grabbing is enabled! [f=0015242] Pyrostasis added point: [f=0018320] <katastrophe> Allies: ich hab uns mal nen bisschen e besorgt [f=0018736] Sigero added point: [f=0018773] <MooningForces> Allies: units altzer [f=0019105] <katastrophe> Allies: 2 bomber für firewalker kommen [f=0019202] Speed set to 1.0 [server] [f=0019242] Speed set to 0.5 [server] [f=0019271] Sigero added point: [f=0019316] Sigero added point: [f=0019397] <katastrophe> Allies: äh opene mein ich [f=0019542] SetSettings Int, WindowPosX, 0 [f=0019542] SetSettings Int, WindowPosY, 80 [f=0019542] SetSettings Int, XResolutionWindowed, 1920 [f=0019542] SetSettings Int, YResolutionWindowed, 1000 [f=0019542] SetSettings Value, WindowBorderless, 0 [f=0019542] SetSettings Value, WindowBorderless, 0 [f=0019542] SetSettings Value, Fullscreen, 0 [f=0019542] SetSettings Int, MaxDynamicMapLights, 0 [f=0019542] SetSettings Value, DynamicSky, 0 [f=0019542] SetSettings Value, CamTimeFactor, 1 [f=0019542] SetSettings Value, LODScale, 1 [f=0019542] SetSettings Int, BumpWaterDepthBits, 16 Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_replay"} [f=0019542] SetSettings Value, HardwareCursor, 1 [f=0019542] SetSettings Int, FSAALevel, 1 [f=0019542] SetSettings Int, GroundDetail, 50 [f=0019542] SetSettings Value, CamTimeExponent, 4 [f=0019542] SetSettings Int, ShadowMapSize, 1024 [f=0019542] SetSettings Int, InitialNetworkTimeout, 0 [f=0019542] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=0019542] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0019542] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=0019542] SetSettings Int, GrassDetail, 0 [f=0019542] SetSettings Int, BumpWaterReflection, 0 [f=0019542] SetSettings Value, LODScaleRefraction, 1 [f=0019542] SetSettings Int, MaximumTransmissionUnit, 0 [f=0019542] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=0019542] SetSettings Value, AdvSky, 0 [f=0019542] SetSettings Int, CamMode, 1 [f=0019542] SetSettings Int, MaxDynamicModelLights, 0 [f=0019542] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=0019542] SetSettings Int, HangTimeout, 5 [f=0019542] SetSettings Int, Water, 1 [f=0019542] SetSettings Value, MouseDragScrollThreshold, 0 [f=0019542] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=0019542] SetSettings Value, FeatureDrawDistance, 6000 [f=0019542] SetSettings Value, UsePBO, 0 [f=0019542] SetSettings Value, LuaShaders, 0 [f=0019542] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=0019542] SetSettings Int, GroundScarAlphaFade, 1 [f=0019542] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=0019542] SetSettings Int, OverheadScrollSpeed, 50 [f=0019542] SetSettings Value, EdgeMoveWidth, 0.003 [f=0019542] SetSettings Int, FontSize, 18 [f=0019542] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=0019542] SetSettings Value, BumpWaterBlurReflection, 0 [f=0019542] SetSettings Value, LODScaleShadow, 1 [f=0019542] SetSettings Int, UnitLodDist, 9999 [f=0019542] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=0019542] SetSettings Value, AdvMapShading, 0 [f=0019542] SetSettings Int, CubeTexSizeReflection, 1 [f=0019542] SetSettings Value, AllowDeferredMapRendering, 0 [f=0019542] SetSettings Value, AdvUnitShading, 0 [f=0019542] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=0019542] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=0019542] SetSettings Value, 3DTrees, 0 [f=0019542] SetSettings Int, ROAM, 1 [f=0019542] SetSettings Int, LoadingMT, 0 [f=0019542] SetSettings Value, UseLuaMemPools, 0 [f=0019542] SetSettings Int, TreeRadius, 1000 [f=0019542] SetSettings Value, ScrollWheelSpeed, -25 [f=0019542] SetSettings Int, ReconnectTimeout, 0 [f=0019542] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0019542] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=0019542] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=0019542] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=0019542] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=0019542] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=0019542] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=0019542] SetSettings Int, MaxParticles, 2000 [f=0019542] SetSettings Int, GroundDecals, 0 [f=0019542] SetSettings Int, BumpWaterRefraction, 0 [f=0019542] SetSettings Value, ShowClock, 0 [f=0019542] SetSettings Value, FeatureFadeDistance, 4500 [f=0019542] SetSettings Value, BumpWaterShoreWaves, 0 [f=0019542] SetSettings Int, MaxSounds, 32 [f=0019542] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=0019542] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=0019542] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=0019542] SetSettings Value, FPSFOV, 90 [f=0019542] SetSettings Value, BumpWaterAnisotropy, 0 [f=0019542] SetSettings Value, LODScaleReflection, 1 [f=0019542] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=0019542] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0019542] SetSettings Int, CubeTexSizeSpecular, 1 [f=0019542] SetSettings Value, EdgeMoveDynamic, 0 [f=0019542] SetSettings Value, AllowDeferredModelRendering, 0 [f=0019542] compatProfile = { [f=0019542] ForceDisableShaders = 1 [f=0019542] Shadows = 0 [f=0019542] }, [f=0019542] SetSettings Int, ForceDisableShaders, 1 [f=0019542] SetSettings Int, Shadows, 0 Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"} [f=0019542] [GAME] { DemoFile=demos/20180328_224217_Fields_Of_Isis_104.0.1-330-gae29b60 maintenance.sdfz; HostIP=127.0.0.1; HostPort=0; MyPlayerName=Romux; IsHost=1; } [f=0019542] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading [f=0019542] [SpringApp::Reload][1] [f=0019542] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0019542] [async=0] threads=2 tasks=117236 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-2.000, 0.000}}ms [f=0019542] thread=1 tasks=117236 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, 0.000, 0.000}}ms [f=0019542] [async=1] threads=2 tasks=1928 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622254264083028783868324119400340210787234227092792120787414079396674894156520974589521328551150539096329251729921552000668078768632727761156308992000.000, -26815622372125732651665486648572363184188907362809704231603721947599964717930543504266428639724888729854641906551273356182875827337271705725228739406594048.000}}ms [f=0019542] thread=1 tasks=1928 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 0.000}, {26815622254264083028783868324119400340210787234227092792120787414079396674894156520974589521328551150539096329251729921552000668078768632727761156308992000.000, 0.000, 0.000, -26815622318773799055229972841445984923885658568122971083151345232370744838636069115432743093156937884458633221920635286435540790340240812599081681828184064.000}}ms [f=0019542] [ThreadPool::SetThreadCount][2] workers=0 [f=0019542] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0019542] [ThreadPool::SetThreadCount][2] workers=1 [f=0019542] [Threading] Main thread CPU affinity mask set: 14 [f=0019542] [SpringApp::Reload][2] [f=0019542] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0019542] [Game::KillLua][3] dtor=0 luaUI=327ff900 [f=0019542] Start widgetHandler:Shutdown [f=0019542] Shutdown - SaveOrderList Complete [f=0019542] Writing last game win data [f=0019542] Shutdown - SaveConfigData Complete [f=0019542] Shutdown Widget - Chili Highlight [f=0019542] Shutdown Widget - EPIC Menu [f=0019542] Shutdown Widget - Custom Markers [f=0019542] Shutdown Widget - Chili Minimap [f=0019542] Shutdown Widget - Chili Widget Selector [f=0019542] Shutdown Widget - Local Team Colors [f=0019542] Shutdown Widget - Display Keys 2 [f=0019542] Shutdown Widget - Save Game Menu [f=0019542] Shutdown Widget - HealthBars [f=0019542] Shutdown Widget - Noises [f=0019542] Shutdown Widget - Unit Icons [f=0019542] Shutdown Widget - Win Counter [f=0019542] Shutdown Widget - BuildETA [f=0019542] Shutdown Widget - Modular Comm Info [f=0019542] Shutdown Widget - CameraShake [f=0019542] Shutdown Widget - Chili Economy Panel Default [f=0019542] Shutdown Widget - Chili EndGame Window [f=0019542] Shutdown Widget - Chili Nuke Warning [f=0019542] Shutdown Widget - Chili Spectator Panels [f=0019542] Shutdown Widget - Context Menu [f=0019542] Shutdown Widget - Darkening [f=0019542] Shutdown Widget - Grab Input [f=0019542] Input grabbing is disabled! [f=0019542] Shutdown Widget - Highlight Geos [f=0019542] Shutdown Widget - Local Widgets Config [f=0019542] Shutdown Widget - Mex Placement Handler [f=0019542] Shutdown Widget - MinimapEvents [f=0019542] Shutdown Widget - Missile Silo Range [f=0019542] Shutdown Widget - Morph Finished notification [f=0019542] Shutdown Widget - Point Tracker [f=0019542] Shutdown Widget - Showeco and Grid Drawer [f=0019542] Shutdown Widget - Stereo3D [f=0019542] Shutdown Widget - Music Player [f=0019542] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019542] Shutdown Widget - Attack AoE [f=0019542] Shutdown Widget - UnitShapes [f=0019542] Shutdown Widget - Map Edge Extension [f=0019542] Shutdown Widget - Selection Send [f=0019542] Shutdown Widget - LupsManager [f=0019542] Shutdown Widget - Newton Firezone [f=0019542] Shutdown Widget - Chili Crude Player List [f=0019542] Shutdown Widget - Chili Pro Console [f=0019542] Shutdown Widget - Lasso Terraform GUI [f=0019542] Shutdown Widget - Chili Framework [f=0019542] Shutdown Widget - Lups [f=0019542] Shutdown Widget - Chili Core Selector [f=0019542] Shutdown Widget - Pause Screen [f=0019542] Shutdown Widget - Layout Handler [f=0019542] Shutdown Widget - Persistent Build Height [f=0019542] Shutdown Widget - Text To Speech Control [f=0019542] End widgetHandler:Shutdown [f=0019542] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,29491011,0} {chunk,block}Bytes={0,0} [f=0019542] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0019542] [Game::KillLua][2] dtor=0 luaRules=128250b8 [f=0019542] Start gadgetHandler:Shutdown [f=0019542] Shutdown - StartSetup [f=0019542] Shutdown - UnitMorph [f=0019542] Shutdown - LupsNanoSpray [f=0019542] Shutdown - Missile Silo Controller [f=0019542] Shutdown - Modular Comm Info [f=0019542] Shutdown - Puppy Handler [f=0019542] Shutdown - Terrain Texture Handler [f=0019542] Shutdown - UnitCloakShield [f=0019542] End gadgetHandler:Shutdown [f=0019542] Start gadgetHandler:Shutdown [f=0019542] Shutdown - UnitMorph [f=0019542] Shutdown - Modular Comm Info [f=0019542] Shutdown - Shockwaves [f=0019542] Shutdown - Teleport Throw [f=0019542] Shutdown - UnitCloakShield [f=0019542] Shutdown - Lups Cloak FX [f=0019542] Shutdown - Lups [f=0019542] End gadgetHandler:Shutdown [f=0019542] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,29491160,0} {chunk,block}Bytes={0,0} [f=0019542] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,29491160,0} {chunk,block}Bytes={0,0} [f=0019542] [Game::KillLua][4] dtor=0 [f=0019542] [SpringApp::Reload][3] [f=0019542] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0019542] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0019542] [Sound] [Sound::UpdateThread][3] #sources=32 #items=49 [f=0019542] [Sound] [Sound::UpdateThread][4] ctx=130562e8 dev=05782470 [f=0019542] [Sound] [Sound::UpdateThread][5] ctx=130562e8 dev=05782470 [f=0019542] [Sound] [Sound::UpdateThread][6] [f=0019542] [SpringApp::Reload][4] [f=0019542] [Game::~CGame][1] [f=0019542] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0019542] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0019542] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0019542] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0019542] [Game::KillLua][4] dtor=1 [f=0019542] [Game::KillMisc][1] [f=0019542] [Game::KillMisc][2] [f=0019542] [Game::KillMisc][3] [f=0019542] [Game::KillRendering][1] [f=0019542] [Game::KillInterface][1] [f=0019542] [Game::KillInterface][2] [f=0019542] [Game::KillSimulation][1] [f=0019542] [Game::KillSimulation][2] [f=0019542] [CCollisionHandler] dis-/continuous tests: 0/2512950 [f=0019542] [Game::KillSimulation][3] [f=0019542] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019542] [~CPathCache(28x16)] cacheHits=237 hitPercentage=40% numHashColls=0 maxCacheSize=43 [f=0019542] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019542] [~CPathCache(56x32)] cacheHits=316 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019542] Statistics for RectangleOptimizer: 7% [f=0019542] Statistics for RectangleOptimizer: 7% [f=0019542] LosHandler stats: total instances=51118; shared=2%; from cache=29% [f=0019542] [Game::KillSimulation][4] [f=0019542] [Game::~CGame][2] [f=0019542] [Game::~CGame][3] [f=0019542] [LocalConnection::Statistics] 452646 bytes sent 212393 bytes recv'd [f=0019542] [SpringApp::Reload][5] [f=0019542] [SpringApp::Reload][6] [f=0019542] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=0019542] Scanning: C:\Zero-K\maps [f=0019542] Scanning: C:\Zero-K\games [f=0019542] Scanning: C:\Zero-K\packages [f=0019542] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [f=0019542] [SpringApp::Reload][7] [f=0019542] [SpringApp::Reload][8] [f=0019542] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0019542] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0019542] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0019542] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0019542] [Sound] [Sound::InitThread][1] [f=0019542] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0019542] [Sound] [Sound::OpenLoopbackDevice] device=32855ac0 context=346cbc68 [f=0019542] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0019542] [Sound] Vendor: OpenAL Community [f=0019542] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0019542] [Sound] Renderer: OpenAL Soft [f=0019542] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0019542] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0019542] [Sound] Devices: [f=0019542] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=0019542] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=0019542] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0019542] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0019542] [Sound] [Sound::UpdateThread][2] [f=0019542] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0019542] [Sound] Error: Initializing EFX failed! [f=0019542] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [f=0019542] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=161 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 57923 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 130ms [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] [PreGame::UpdateClientNet] added new player Romux (spec) with number 10 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Fields_Of_Isis [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.9 (archive: 4ab351598657dfb21aaaf3479f31f12d.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Fields_Of_Isis (checksum 0x5519eafa) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 4ab351598657dfb21aaaf3479f31f12d.sdz (checksum 0x9841fbfc) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 202ms [f=-000001] [PreGame::UpdateClientNet] received user number 10 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (45 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 352ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 457ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2134ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 196ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 73ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 9 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> ------- TRUNCATED ------- [f=0035467] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0035467] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0035467] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0035467] !transmitlobby @voice@buildUnit@reload [f=0036784] <MooningForces> Allies: du bist zu defensiv [f=0037521] <katastrophe> !poll resign [f=0037521] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0037521] > Poll: Resign team 1? [!y=0/2, !n=0/2] [f=0037600] <Pyrostasis> !vote 1 [f=0037601] > Poll: Resign team 1? [!y=2/2, !n=0/2] [f=0037601] > Poll: Resign team 1? [END:SUCCESS] [f=0037601] game_message: South-East has been destroyed! [f=0037601] game_message: North-West wins! [f=0037601] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0037602] > Team 1 resigned [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpcon [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpscout [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpraid [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpblackhole [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpskirm [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpassault [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpsumo [f=0037637] !transmitlobby @voice@buildUnit@remove;jumparty [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpaa [f=0037637] !transmitlobby @voice@buildUnit@remove;jumpbomb [f=0037637] !transmitlobby @voice@buildUnit@reload [f=0037640] <autoquit> Autoquit canceled. [f=0037646] !transmitlobby @voice@buildUnit@reload [f=0037767] Spectator katastrophe left the game: normal quit [f=0037774] Spectator HiEnergy left the game: normal quit [f=0037794] Player Sigero left the game: normal quit [f=0037800] Spectator Pyrostasis left the game: normal quit [f=0037806] Player xmariox1990 left the game: normal quit [f=0037812] Server shutdown [f=0037821] Error: [Game::ClientReadNet] keyframe difference: -2 (client: 37821, server: 37824) [f=0037836] Error: [Game::ClientReadNet] keyframe difference: -3 (client: 37836, server: 37840) [f=0037851] Error: [Game::ClientReadNet] keyframe difference: -4 (client: 37851, server: 37856) [f=0037866] Error: [Game::ClientReadNet] keyframe difference: -5 (client: 37866, server: 37872) [f=0037881] Error: [Game::ClientReadNet] keyframe difference: -6 (client: 37881, server: 37888) [f=0037892] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading [f=0037892] [SpringApp::Reload][1] [f=0037892] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0037892] [async=0] threads=2 tasks=159458 {sum,avg}{exec,wait}time={{0.000, -0.000}, {26815622219256959313730834240435209411145665008070187604705500098424691320795047199057774409277769436341737704345429282274602422380073811495317482686644224.000, 26815622335321719591421525502718522796808047766960142632655612358979679175862867413542189920093643193493307119610833291765706437781318886986744535929847808.000}}ms [f=0037892] thread=1 tasks=159458 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {26815622219256959313730834240435209411145665008070187604705500098424691320795047199057774409277769436341737704345429282274602422380073811495317482686644224.000, 0.000, 0.000, 26815622277029557942459580630207497748536218895646843771128444872298053190051874564984451456138039965270746931792207388148996955079138145629848780754911232.000}}ms [f=0037892] [async=1] threads=2 tasks=2015 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, 2.000}}ms [f=0037892] thread=1 tasks=2015 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, 0.000, 2.000}}ms [f=0037892] [ThreadPool::SetThreadCount][2] workers=0 [f=0037892] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0037892] [ThreadPool::SetThreadCount][2] workers=1 [f=0037892] [Threading] Main thread CPU affinity mask set: 14 [f=0037892] [SpringApp::Reload][2] [f=0037892] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0037892] [Game::KillLua][3] dtor=0 luaUI=2dc8ca90 [f=0037892] Start widgetHandler:Shutdown [f=0037892] Shutdown - SaveOrderList Complete [f=0037892] Writing last game win data [f=0037892] Shutdown - SaveConfigData Complete [f=0037892] Shutdown Widget - Chili Highlight [f=0037892] Shutdown Widget - EPIC Menu [f=0037892] Shutdown Widget - Custom Markers [f=0037892] Shutdown Widget - Chili Minimap [f=0037892] Shutdown Widget - Chili Widget Selector [f=0037892] Shutdown Widget - Local Team Colors [f=0037892] Shutdown Widget - Display Keys 2 [f=0037892] Shutdown Widget - Save Game Menu [f=0037892] Shutdown Widget - HealthBars [f=0037892] Shutdown Widget - Noises [f=0037892] Shutdown Widget - Unit Icons [f=0037892] Shutdown Widget - Win Counter [f=0037892] Shutdown Widget - BuildETA [f=0037892] Shutdown Widget - Modular Comm Info [f=0037892] Shutdown Widget - CameraShake [f=0037892] Shutdown Widget - Chili Economy Panel Default [f=0037892] Shutdown Widget - Chili EndGame Window [f=0037892] Shutdown Widget - Chili Nuke Warning [f=0037892] Shutdown Widget - Chili Spectator Panels [f=0037892] Shutdown Widget - Context Menu [f=0037892] Shutdown Widget - Darkening [f=0037892] Shutdown Widget - Grab Input [f=0037892] Input grabbing is disabled! [f=0037892] Shutdown Widget - Highlight Geos [f=0037892] Shutdown Widget - Local Widgets Config [f=0037892] Shutdown Widget - Mex Placement Handler [f=0037892] Shutdown Widget - MinimapEvents [f=0037892] Shutdown Widget - Missile Silo Range [f=0037892] Shutdown Widget - Morph Finished notification [f=0037892] Shutdown Widget - Point Tracker [f=0037892] Shutdown Widget - Showeco and Grid Drawer [f=0037892] Shutdown Widget - Stereo3D [f=0037892] Shutdown Widget - Music Player [f=0037892] Shutdown Widget - Chili Selections & CursorTip v2 [f=0037892] Shutdown Widget - Attack AoE [f=0037892] Shutdown Widget - UnitShapes [f=0037892] Shutdown Widget - Map Edge Extension [f=0037892] Shutdown Widget - Selection Send [f=0037892] Shutdown Widget - Lua Metal Decals [f=0037892] Shutdown Widget - LupsManager [f=0037892] Shutdown Widget - Newton Firezone [f=0037892] Shutdown Widget - Chili Crude Player List [f=0037892] Shutdown Widget - Chili Pro Console [f=0037892] Shutdown Widget - Lasso Terraform GUI [f=0037892] Shutdown Widget - Chili Framework [f=0037892] Shutdown Widget - Lups [f=0037892] Shutdown Widget - Chili Core Selector [f=0037892] Shutdown Widget - Pause Screen [f=0037892] Shutdown Widget - Layout Handler [f=0037892] Shutdown Widget - Persistent Build Height [f=0037892] Shutdown Widget - Text To Speech Control [f=0037892] End widgetHandler:Shutdown [f=0037892] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,63075770,0} {chunk,block}Bytes={0,0} [f=0037892] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0037892] [Game::KillLua][2] dtor=0 luaRules=12825970 [f=0037892] Start gadgetHandler:Shutdown [f=0037892] Shutdown - StartSetup [f=0037892] Shutdown - UnitMorph [f=0037892] Shutdown - LupsNanoSpray [f=0037892] Shutdown - Missile Silo Controller [f=0037892] Shutdown - Modular Comm Info [f=0037892] Shutdown - Puppy Handler [f=0037892] Shutdown - Terrain Texture Handler [f=0037892] Shutdown - UnitCloakShield [f=0037892] End gadgetHandler:Shutdown [f=0037892] Start gadgetHandler:Shutdown [f=0037892] Shutdown - UnitMorph [f=0037892] Shutdown - Modular Comm Info [f=0037892] Shutdown - Shockwaves [f=0037892] Shutdown - Teleport Throw [f=0037892] Shutdown - UnitCloakShield [f=0037892] Shutdown - Lups Cloak FX [f=0037892] Shutdown - Lups [f=0037892] End gadgetHandler:Shutdown [f=0037892] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,63075793,0} {chunk,block}Bytes={0,0} [f=0037892] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,63075793,0} {chunk,block}Bytes={0,0} [f=0037892] [Game::KillLua][4] dtor=0 [f=0037892] [SpringApp::Reload][3] [f=0037892] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0037892] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0037892] [Sound] [Sound::UpdateThread][3] #sources=32 #items=75 [f=0037892] [Sound] [Sound::UpdateThread][4] ctx=2da11248 dev=32a11870 [f=0037892] [Sound] [Sound::UpdateThread][5] ctx=2da11248 dev=32a11870 [f=0037892] [Sound] [Sound::UpdateThread][6] [f=0037892] [SpringApp::Reload][4] [f=0037892] [Game::~CGame][1] [f=0037892] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0037892] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0037892] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0037892] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0037892] [Game::KillLua][4] dtor=1 [f=0037892] [Game::KillMisc][1] [f=0037892] [Game::KillMisc][2] [f=0037892] [Game::KillMisc][3] [f=0037892] [Game::KillRendering][1] [f=0037892] [Game::KillInterface][1] [f=0037892] [Game::KillInterface][2] [f=0037892] [Game::KillSimulation][1] [f=0037892] [Game::KillSimulation][2] [f=0037892] [CCollisionHandler] dis-/continuous tests: 0/20948834 [f=0037892] [Game::KillSimulation][3] [f=0037892] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0037892] [~CPathCache(24x16)] cacheHits=673 hitPercentage=32% numHashColls=0 maxCacheSize=47 [f=0037892] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0037892] [~CPathCache(48x32)] cacheHits=2185 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0037892] Statistics for RectangleOptimizer: 13% [f=0037892] Statistics for RectangleOptimizer: 13% [f=0037892] LosHandler stats: total instances=156296; shared=6%; from cache=31% [f=0037892] [Game::KillSimulation][4] [f=0037892] [Game::~CGame][2] [f=0037892] [Game::~CGame][3] [f=0037892] [LocalConnection::Statistics] 1105972 bytes sent 418018 bytes recv'd [f=0037892] [SpringApp::Reload][5] [f=0037892] [SpringApp::Reload][6] [f=0037892] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=0037892] Scanning: C:\Zero-K\maps [f=0037892] Scanning: C:\Zero-K\games [f=0037892] Scanning: C:\Zero-K\packages [f=0037892] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [f=0037892] [SpringApp::Reload][7] [f=0037892] [SpringApp::Reload][8] [f=0037892] [~ScopedOnceTimer][ISound::Init::New] 1ms [f=0037892] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0037892] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0037892] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0037892] [Sound] [Sound::InitThread][1] [f=0037892] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0037892] [Sound] [Sound::OpenLoopbackDevice] device=32b5ef20 context=2da11120 [f=0037892] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0037892] [Sound] Vendor: OpenAL Community [f=0037892] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0037892] [Sound] Renderer: OpenAL Soft [f=0037892] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0037892] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0037892] [Sound] Devices: [f=0037892] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=0037892] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=0037892] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0037892] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0037892] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0037892] [Sound] Error: Initializing EFX failed! [f=0037892] [Sound] [Sound::UpdateThread][2] [f=0037892] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0037892] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=054d8cf0 [f=-000001] SetLobbyButtonEnabled, true Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.25999999 [f=-000001] [SpringApp::Reload][13] numReloads=10 [f=-000001] TotalHideLobbyInterface, false [f=-000001] http://zero-k.info/replays/20180327_203615_Hide_and_Seek_v03_104.0.1-330-gae29b60 maintenance.sdfz,Zero-K v1.6.3.8,Hide_and_Seek_v03,104.0.1-330-gae29b60 [f=-000001] Getting data... [f=-000001] Downloading replay file. [f=-000001] Replay download complete. Chobby.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K v1.6.3.8","FileType":"RAPID"} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : http://zk.repo.springrts.com/packages/2d7221260ba4abfd60e1b34dc8252d10.sdp Completed - 215,80k Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"5.00","SecondsRemaining":52,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"5.00","SecondsRemaining":61,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"5.00","SecondsRemaining":71,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"5.00","SecondsRemaining":80,"TotalLength":0,"CurrentSpeed":0} Chobby.exe Information: 0 : Zero-K v1.6.3.8 download complete - 215,80k Chobby.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K v1.6.3.8"} [f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=-000001] Scanning: C:\Zero-K\maps [f=-000001] Scanning: C:\Zero-K\games [f=-000001] Scanning: C:\Zero-K\packages [f=-000001] [~CPoolArchive] name="C:\Zero-K\packages\2d7221260ba4abfd60e1b34dc8252d10.sdp" numZipFiles=7538 sumInflSize=616926kb sumReadTime=1ms [f=-000001] file="modinfo.lua" indx=4668 inflSize=0kb readTime=1ms [f=-000001] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms [f=-000001] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms [f=-000001] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms [f=-000001] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [f=-000001] SetSettings Int, WindowPosX, 0 Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_replay"} [f=-000001] SetSettings Int, WindowPosY, 80 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1000 [f=-000001] SetSettings Value, WindowBorderless, 0 [f=-000001] SetSettings Value, WindowBorderless, 0 [f=-000001] SetSettings Value, Fullscreen, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile = { [f=-000001] ForceDisableShaders = 1 [f=-000001] Shadows = 0 [f=-000001] }, [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, Shadows, 0 Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"} [f=-000001] [GAME] { DemoFile=demos/20180327_203615_Hide_and_Seek_v03_104.0.1-330-gae29b60 maintenance.sdfz; HostIP=127.0.0.1; HostPort=0; MyPlayerName=Romux; IsHost=1; } [f=-000001] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2da11120 dev=32b5ef20 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=2da11120 dev=32b5ef20 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=-000001] Scanning: C:\Zero-K\maps [f=-000001] Scanning: C:\Zero-K\games [f=-000001] Scanning: C:\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=32b5ef20 context=2da13620 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=164 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 56924 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [f=-000001] [SpringApp::Reload][13] numReloads=11 [f=-000001] [PreGame::UpdateClientNet] added new player Romux (spec) with number 19 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.8 (archive: 2d7221260ba4abfd60e1b34dc8252d10.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Hide_and_Seek_v03 (checksum 0xbd2c2ff) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~CPoolArchive] name="C:\Zero-K\packages\2d7221260ba4abfd60e1b34dc8252d10.sdp" numZipFiles=7538 sumInflSize=616926kb sumReadTime=0ms [f=-000001] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms [f=-000001] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms [f=-000001] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms [f=-000001] Warning: [PreGame::GameDataReceived] Archive 2d7221260ba4abfd60e1b34dc8252d10.sdp (checksum 0xf5a848fe) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received user number 19 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (79 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 600ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 715ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2201ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 223ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 148ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 70ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 10 [f=-000001] Setting morph for custom comms for player: 11 [f=-000001] Setting morph for custom comms for player: 12 [f=-000001] Setting morph for custom comms for player: 13 [f=-000001] Setting morph for custom comms for player: 14 [f=-000001] Setting morph for custom comms for player: 15 [f=-000001] Setting morph for custom comms for player: 16 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-330-gae29b60 maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77050000 ntdll [f=-000001] Error: 0x76650000 kernel32 [f=-000001] Error: 0x76540000 KERNELBASE [f=-000001] Error: 0x749b0000 ADVAPI32 [f=-000001] Error: 0x74a60000 msvcrt [f=-000001] Error: 0x768b0000 sechost [f=-000001] Error: 0x75820000 RPCRT4 [f=-000001] Error: 0x74900000 SspiCli [f=-000001] Error: 0x748f0000 CRYPTBASE [f=-000001] Error: 0x65d40000 GLU32 [f=-000001] Error: 0x65d90000 OPENGL32 [f=-000001] Error: 0x76430000 GDI32 [f=-000001] Error: 0x75910000 USER32 [f=-000001] Error: 0x764d0000 LPK [f=-000001] Error: 0x76920000 USP10 [f=-000001] Error: 0x65c50000 DDRAW [f=-000001] Error: 0x65c30000 DCIMAN32 [f=-000001] Error: 0x75ab0000 SETUPAPI [f=-000001] Error: 0x76590000 CFGMGR32 [f=-000001] Error: 0x75a10000 OLEAUT32 [f=-000001] Error: 0x762a0000 ole32 [f=-000001] Error: 0x75c50000 DEVOBJ [f=-000001] Error: 0x73720000 dwmapi [f=-000001] Error: 0x760a0000 IMAGEHLP [f=-000001] Error: 0x74b10000 SHELL32 [f=-000001] Error: 0x757b0000 SHLWAPI [f=-000001] Error: 0x75770000 WS2_32 [f=-000001] Error: 0x76420000 NSI [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x5f1c0000 MSVCP80 [f=-000001] Error: 0x74430000 MSVCR80 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x741d0000 WINMM [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x76240000 IMM32 [f=-000001] Error: 0x76760000 MSCTF [f=-000001] Error: 0x73760000 VERSION [f=-000001] Error: 0x73790000 uxtheme [f=-000001] Error: 0x06230000 ig9icd32 [f=-000001] Error: 0x50650000 igc32 [f=-000001] Error: 0x6e7e0000 WTSAPI32 [f=-000001] Error: 0x765c0000 CLBCatQ [f=-000001] Error: 0x5b060000 shfolder [f=-000001] Error: 0x57bb0000 XAudio2_7 [f=-000001] Error: 0x6c2f0000 MMDevApi [f=-000001] Error: 0x73f30000 PROPSYS [f=-000001] Error: 0x6c4b0000 AUDIOSES [f=-000001] Error: 0x57b30000 dsound [f=-000001] Error: 0x59710000 POWRPROF [f=-000001] Error: 0x73d10000 mswsock [f=-000001] Error: 0x73c50000 wshtcpip [f=-000001] Error: 0x73cf0000 NLAapi [f=-000001] Error: 0x73ce0000 napinsp [f=-000001] Error: 0x73cc0000 pnrpnsp [f=-000001] Error: 0x73c70000 DNSAPI [f=-000001] Error: 0x73c60000 winrnr [f=-000001] Error: 0x73c30000 IPHLPAPI [f=-000001] Error: 0x73c20000 WINNSI [f=-000001] Error: 0x73bd0000 fwpuclnt [f=-000001] Error: 0x73c10000 rasadhlp [f=-000001] Error: 0x73d00000 wship6 [f=-000001] Error: 0x65b30000 dbghelp [f=-000001] Error: 0x08270000 avrt [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-330-gae29b60 maintenance: [f=-000001] Warning: [ProgCtr=77087551 StackPtr=0028e468 FramePtr=0028e494] [f=-000001] Warning: (0) C:\Windows\SysWOW64\ntdll.dll [0x00037551] [f=-000001] Warning: (1) C:\Windows\SysWOW64\ntdll.dll [0x0004EF24] [f=-000001] Warning: (2) C:\Windows\SysWOW64\ntdll.dll [0x0003444F] [f=-000001] Warning: (3) C:\Windows\SysWOW64\ntdll.dll [0x00032C45] [f=-000001] Warning: (4) C:\Windows\syswow64\msvcrt.dll [0x000098CD] [f=-000001] Warning: (5) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00589DC4] [f=-000001] Warning: (6) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D5E5F6] [f=-000001] Warning: (7) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00902795] [f=-000001] Warning: (8) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091629F] [f=-000001] Warning: (9) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912059] [f=-000001] Warning: (10) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912854] [f=-000001] Warning: (11) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912BD3] [f=-000001] Warning: (12) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009040BE] [f=-000001] Warning: (13) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x005F2866] [f=-000001] Warning: (14) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x005F2BDB] [f=-000001] Warning: (15) C:\Windows\syswow64\msvcrt.dll [0x000098DA] [f=-000001] Warning: (16) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x005F1D6D] [f=-000001] Warning: (17) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911290] [f=-000001] Warning: (18) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912854] [f=-000001] Warning: (19) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091150F] [f=-000001] Warning: (20) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009134D7] [f=-000001] Warning: (21) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912E39] [f=-000001] Warning: (22) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091425D] [f=-000001] Warning: (23) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911550] [f=-000001] Warning: (24) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD038] [f=-000001] Warning: (25) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903530] [f=-000001] Warning: (26) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00910A0C] [f=-000001] Warning: (27) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903ACE] [f=-000001] Warning: (28) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009116F3] [f=-000001] Warning: (29) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009026C2] [f=-000001] Warning: (30) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0090872F] [f=-000001] Warning: (31) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911290] [f=-000001] Warning: (32) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009118BC] [f=-000001] Warning: (33) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00914679] [f=-000001] Warning: (34) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911550] [f=-000001] Warning: (35) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD038] [f=-000001] Warning: (36) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903530] [f=-000001] Warning: (37) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00910A0C] [f=-000001] Warning: (38) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009068EC] [f=-000001] Warning: (39) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009038FF] [f=-000001] Warning: (40) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009116F3] [f=-000001] Warning: (41) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00904BCA] [f=-000001] Warning: (42) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00624D3E] [f=-000001] Warning: (43) C:\Windows\SysWOW64\ntdll.dll [0x0003029B] [f=-000001] Warning: (44) C:\Windows\SysWOW64\ntdll.dll [0x000303EA] [f=-000001] Warning: (45) C:\Windows\SysWOW64\ntdll.dll [0x00030462] [f=-000001] Warning: (46) C:\Windows\SysWOW64\ntdll.dll [0x0002E272] [f=-000001] Warning: (47) C:\Windows\SysWOW64\ntdll.dll [0x00030438] [f=-000001] Warning: (48) C:\Windows\syswow64\msvcrt.dll [0x0000A53A] [f=-000001] Warning: (49) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BE5CBD] [f=-000001] Warning: (50) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDE32F] [f=-000001] Warning: (51) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0088049A] [f=-000001] Warning: (52) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD096] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-330-gae29b60 maintenance: [f=-000001] Warning: [ProgCtr=7706fdc1 StackPtr=0941fdb0 FramePtr=0941fe18] [f=-000001] Warning: (0) C:\Windows\SysWOW64\ntdll.dll [0x0001FDC1] [f=-000001] Warning: (1) C:\Windows\syswow64\KERNELBASE.dll [0x0001460C] [f=-000001] Warning: (2) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x008E1D86] [f=-000001] Warning: (3) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D30A47] [f=-000001] Warning: (4) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D610E3] [f=-000001] Warning: (5) C:\Windows\syswow64\msvcrt.dll [0x00011328] [f=-000001] Warning: (6) C:\Windows\syswow64\kernel32.dll [0x0001343D] [f=-000001] Warning: (7) C:\Windows\SysWOW64\ntdll.dll [0x00039832] [f=-000001] Warning: (8) C:\Windows\SysWOW64\ntdll.dll [0x00039805] >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 6, This game player count: 15 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=221ac210 [f=-000001] [Path] [PathEstimator::ReadFile] hash=221ac210 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-221ac210.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (32 MB) [f=-000001] [EstimatePathCosts] precached 0 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 201 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 452 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 650 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 869 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1071 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1267 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1463 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1659 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1856 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2053 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2253 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2450 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2647 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2843 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 3041 of 3136 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=221ac210 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-221ac210.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=221ac220 [f=-000001] [Path] [PathEstimator::ReadFile] hash=221ac220 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-221ac220.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB) [f=-000001] [EstimatePathCosts] precached 1 of 784 blocks [f=-000001] [EstimatePathCosts] precached 50 of 784 blocks [f=-000001] [EstimatePathCosts] precached 99 of 784 blocks [f=-000001] [EstimatePathCosts] precached 154 of 784 blocks [f=-000001] [EstimatePathCosts] precached 205 of 784 blocks [f=-000001] [EstimatePathCosts] precached 254 of 784 blocks [f=-000001] [EstimatePathCosts] precached 312 of 784 blocks [f=-000001] [EstimatePathCosts] precached 362 of 784 blocks [f=-000001] [EstimatePathCosts] precached 412 of 784 blocks [f=-000001] [EstimatePathCosts] precached 461 of 784 blocks [f=-000001] [EstimatePathCosts] precached 513 of 784 blocks [f=-000001] [EstimatePathCosts] precached 562 of 784 blocks [f=-000001] [EstimatePathCosts] precached 611 of 784 blocks [f=-000001] [EstimatePathCosts] precached 660 of 784 blocks [f=-000001] [EstimatePathCosts] precached 709 of 784 blocks [f=-000001] [EstimatePathCosts] precached 759 of 784 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=221ac220 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-221ac220.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (3557ms, checksum 0aad8e5c) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11919,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Opening demofile demos/20180327_203615_Hide_and_Seek_v03_104.0.1-330-gae29b60 maintenance.sdfz [f=-000001] Connection attempt from Romux (spec) [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] [Game::ClientReadNet] added new player Romux (spec) with number 19 to team 0 [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 19) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] Spectator Romux (spec) finished loading and is now ingame [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Beginning demo playback [f=-000001] GameID: 2f9dba5af2a77cfbf87c633a44aeda33 [f=-000001] Connection attempt from akademiker [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from TechAUmNu [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 12) [f=-000001] Connection attempt from [pikts]wolas [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from swappan [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] Input grabbing is enabled! [f=-000001] -> Connection established (given id 15) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from MechanID [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 16) [f=-000001] Connection attempt from ratmix [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] Connection attempt from minishadowstorm [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 14) [f=-000001] Connection attempt from filch [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from Astran [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 10) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] Connection attempt from Archetherial [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from Prototypestill [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Corvus_Corax [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from KnightOfNee [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanID" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanID" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] Connection attempt from SmokeDragon [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] Input grabbing is enabled! [f=-000001] -> Connection established (given id 13) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minishadowstorm" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minishadowstorm" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] Connection attempt from FartyMcFartson [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SmokeDragon" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SmokeDragon" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanID" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minishadowstorm" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanID" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minishadowstorm" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] <Astran> Allies: I choose: Long Lance! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] <[pikts]wolas> Allies: I choose: mah boy! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] <MechanID> Allies: I choose: Foggy! [f=-000001] <Archetherial> Allies: I choose: Archangel! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] <ratmix> Allies: I choose: Engineer! [f=-000001] <ATOSTIC> Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] <minishadowstorm> Allies: I choose: Big Purple Crustatio! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] <[pikts]wolas> Allies: i hate these maps [f=-000001] <filch> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] <KnightOfNee> Allies: I choose: Engineer! [f=-000001] <akademiker> Allies: I choose: Commander 3! [f=-000001] Input grabbing is enabled! [f=-000001] Skipping pregame chatter [f=-000001] Skipping to frame 30 [f=-000001] <[pikts]wolas> another porc on hills map [f=-000001] <Prototypestill> Allies: I choose: Recon! [f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation! [f=-000001] <Corvus_Corax> Allies: I choose: Engineer! [f=-000001] <TechAUmNu> Allies: yeah [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SmokeDragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SmokeDragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] <SmokeDragon> Allies: I choose: juice! [f=-000001] <swappan> Allies: I choose: Malmakus! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=-000001] ATOSTIC added point: best mexes gg [f=-000001] Spectator Chesti left the game: normal quit [f=-000001] <Corvus_Corax> Allies: some one air? [f=-000001] <Astran> Allies: apparently i suck at air [f=-000001] > Game will be force started in 55 seconds [f=-000001] <[pikts]wolas> !ring [f=-000001] <ratmix> Allies: I choose: Strike! [f=-000001] <Corvus_Corax> Allies: ATOSTIC you get 2 coms. pls air [f=-000001] <ATOSTIC> Allies: ok [f=-000001] > Game will be force started in 35 seconds [f=-000001] <Astran> Allies: no need for techaumnu [f=-000001] > Game will be force started in 20 seconds [f=-000001] ratmix added point: im going to trool [f=-000001] minishadowstorm added point: joy [f=-000001] <ratmix> Allies: upgrades [f=-000001] Corvus_Corax added point: skythe [f=-000001] Spawing a commander [f=0000003] Playback continued [f=0000030] Skip finished [f=0000030] Speed set to 3.0 [server] [f=0000285] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0000285] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0000285] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0000285] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0000285] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0000285] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0000285] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0000285] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0000285] !transmitlobby @voice@buildUnit@reload [f=0000387] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000387] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000387] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000387] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000387] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000387] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000387] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000387] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000387] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000387] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000387] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000387] !transmitlobby @voice@buildUnit@reload [f=0000396] Speed set to 4.0 [server] [f=0000447] Speed set to 5.0 [server] [f=0001038] <swappan> Allies: you are 950 elo lel [f=0001480] <TechAUmNu> Allies: who is? [f=0001626] <swappan> Allies: ratmix [f=0001745] <TechAUmNu> Allies: lol [f=0002061] <ratmix> Allies: yes [f=0002080] <swappan> Allies: thats why he is on top of player list [f=0002251] swappan added point: [f=0002326] swappan added point: [f=0002441] <swappan> Allies: coming from top [f=0005542] [Game::ClientReadNet] added new player TheMooseIsLoose with number 17 to team 0 [f=0005542] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA [f=0005604] Spectator FartyMcFartson left the game: normal quit [f=0006167] Input grabbing is enabled! [f=0006493] <TechAUmNu> Allies: take mexes [f=0006549] Corvus_Corax added point: pls more mex [f=0006791] TechAUmNu added point: [f=0006849] TechAUmNu added point: [f=0006895] TechAUmNu added point: [f=0006942] TechAUmNu added point: [f=0006988] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA [f=0006990] TechAUmNu added point: [f=0007015] Connection attempt from TheMooseIsLoose [f=0007015] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=0007015] -> Connection established (given id 17) [f=0007032] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=0007032] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=0007722] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=0007756] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=0008460] game_message: Giving all units of ratmix to swappan due to lag/AFK [f=0008788] ATOSTIC added point: [f=0011179] Player ratmix left the game: timeout [f=0011212] [pikts]wolas added point: check for factory [f=0012733] Corvus_Corax added point: 1v3 [f=0013773] Spectator TheMooseIsLoose left the game: normal quit [f=0014970] [pikts]wolas added point: [f=0015382] SmokeDragon added point: [f=0015652] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA [f=0016066] <Corvus_Corax> Allies: i need storage [f=0016885] game_message: Morph complete: Big Green Crustation lvl 1 [f=0017062] minishadowstorm added point: [f=0017263] minishadowstorm added point: [f=0017272] <Astran> Allies: I gave 1 unit to Corvus_Corax. [f=0018628] swappan added point: [f=0018899] Speed set to 10.0 [server] [f=0018981] swappan added point: [f=0018987] swappan added point: [f=0018993] swappan added point: [f=0020346] Corvus_Corax added point: need spy [f=0021122] filch added point: [f=0021125] filch added point: [f=0021260] KnightOfNee added point: coming for this [f=0022142] [i18n] Warning: "User is now offline" is not translated in en [f=0022142] [i18n] Error: No translation found for "User is now offline" [f=0022146] TotalHideLobbyInterface, false [f=0022349] TotalHideLobbyInterface, true [f=0022393] game_message: Morph complete: mah boy lvl 7 [f=0022582] TechAUmNu added point: TAKE MEXES [f=0022644] [Game::ClientReadNet] added new player Pyrostasis with number 18 to team 0 [f=0022644] > SPRINGIE:User Pyrostasis|corclog|5_3|donator_2|False|||DE [f=0024026] > SPRINGIE:User Pyrostasis|corclog|5_3|donator_2|False|||DE [f=0024045] Connection attempt from Pyrostasis [f=0024045] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=0024045] -> Connection established (given id 18) [f=0024059] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]" [f=0024059] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]" [f=0024068] game_message: Morph complete: mah boy lvl 8 [f=0024215] Corvus_Corax added point: [f=0024786] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]" [f=0024853] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]" [f=0025321] [i18n] Warning: "time_ingame" is not translated in en [f=0025321] [i18n] Error: No translation found for "time_ingame" [f=0025321] [i18n] Warning: "delete" is not translated in en [f=0025321] [i18n] Error: No translation found for "delete" [f=0025321] [i18n] Warning: "save" is not translated in en [f=0025321] [i18n] Error: No translation found for "save" [f=0025426] <Astran> Allies: I gave 2 units to Corvus_Corax. [f=0025601] Astran added point: spy [f=0025655] [Game::SaveGame] saving game to Saves/test_replay.slsf [f=0025655] Warning: Could not delete file C:/Zero-K/Saves/test_replay.slsf: No such file or directory [f=0025655] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Save trace=[Internal Lua error: Call failure] not enough memory [f=0025671] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805338761,805306368}bytes [f=0025671] Playback paused [f=0025687] Playback continued [f=0025692] Fatal: [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805338761,805306368}bytes" [f=0026234] Playback paused [f=0026234] Romux (spec) paused the demo [f=0026234] Speed set to 1.0 [server] [f=0026234] Playback continued [f=0026234] Playback paused [f=0026234] Playback continued [f=0026234] Romux (spec) unpaused the demo [f=0026261] Speed set to 5.0 [server] [f=0026355] Speed set to 10.0 [server] [f=0026519] game_message: Morph complete: mah boy lvl 9 [f=0027987] Input grabbing is enabled! [f=0028029] Input grabbing is enabled! [f=0028069] Input grabbing is enabled! [f=0028112] Input grabbing is enabled! [f=0028156] Input grabbing is enabled! [f=0028199] Input grabbing is enabled! [f=0028240] Input grabbing is enabled! [f=0028281] Input grabbing is enabled! [f=0028322] Input grabbing is enabled! [f=0028363] Input grabbing is enabled! [f=0028522] game_message: Morph complete: mah boy lvl 10 [f=0028527] Input grabbing is enabled! [f=0028567] Input grabbing is enabled! [f=0028608] Input grabbing is enabled! [f=0028648] Input grabbing is enabled! [f=0028691] Input grabbing is enabled! [f=0028723] Input grabbing is enabled! [f=0028768] Input grabbing is enabled! [f=0028811] Input grabbing is enabled! [f=0028842] Input grabbing is enabled! [f=0028869] Input grabbing is enabled! [f=0030562] akademiker added point: ^big boi [f=0030583] Input grabbing is enabled! [f=0030618] Input grabbing is enabled! [f=0030651] Input grabbing is enabled! [f=0030686] Input grabbing is enabled! [f=0030719] Input grabbing is enabled! [f=0030754] Input grabbing is enabled! [f=0030790] Input grabbing is enabled! [f=0030824] Input grabbing is enabled! [f=0030860] Input grabbing is enabled! [f=0030895] Input grabbing is enabled! [f=0030983] game_message: Morph complete: mah boy lvl 11 [f=0030998] Input grabbing is enabled! [f=0031032] Input grabbing is enabled! [f=0031047] Corvus_Corax added point: ultimat5e on the way [f=0031068] Input grabbing is enabled! [f=0031103] Input grabbing is enabled! [f=0031140] Input grabbing is enabled! [f=0031177] Input grabbing is enabled! [f=0031215] Input grabbing is enabled! [f=0031252] Input grabbing is enabled! [f=0031290] Input grabbing is enabled! [f=0031329] Input grabbing is enabled! [f=0031367] Input grabbing is enabled! [f=0031405] Input grabbing is enabled! [f=0031450] Corvus_Corax added point: [f=0031483] Input grabbing is enabled! [f=0031522] Input grabbing is enabled! [f=0031560] Input grabbing is enabled! [f=0031599] Input grabbing is enabled! [f=0031638] Input grabbing is enabled! [f=0031677] Input grabbing is enabled! [f=0031715] Input grabbing is enabled! [f=0031753] Input grabbing is enabled! [f=0031791] Input grabbing is enabled! [f=0031830] Input grabbing is enabled! [f=0032343] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA [f=0032379] Input grabbing is enabled! [f=0032422] Input grabbing is enabled! [f=0032468] Input grabbing is enabled! [f=0032514] Input grabbing is enabled! [f=0032559] Input grabbing is enabled! [f=0032604] Input grabbing is enabled! [f=0032648] Input grabbing is enabled! [f=0032691] Input grabbing is enabled! [f=0032735] Input grabbing is enabled! [f=0032781] Input grabbing is enabled! [f=0033203] game_message: Morph complete: mah boy lvl 12 [f=0033232] Input grabbing is enabled! [f=0033266] Input grabbing is enabled! [f=0033299] Input grabbing is enabled! [f=0033330] Input grabbing is enabled! [f=0033360] Input grabbing is enabled! [f=0033393] Input grabbing is enabled! [f=0033428] Input grabbing is enabled! [f=0033463] Input grabbing is enabled! [f=0033497] Input grabbing is enabled! [f=0033534] Input grabbing is enabled! [f=0033583] [pikts]wolas added point: [f=0033606] Input grabbing is enabled! [f=0033624] TechAUmNu added point: [f=0033641] Input grabbing is enabled! [f=0033674] Input grabbing is enabled! [f=0033708] Input grabbing is enabled! [f=0033742] Input grabbing is enabled! [f=0033776] Input grabbing is enabled! [f=0033811] Input grabbing is enabled! [f=0033845] Input grabbing is enabled! [f=0033880] Input grabbing is enabled! [f=0033916] Input grabbing is enabled! [f=0033919] Corvus_Corax added point: scout [f=0033952] Input grabbing is enabled! [f=0033990] Input grabbing is enabled! [f=0034026] Input grabbing is enabled! [f=0034061] Input grabbing is enabled! [f=0034099] Input grabbing is enabled! [f=0034136] Input grabbing is enabled! [f=0034173] Input grabbing is enabled! [f=0034201] ATOSTIC added point: [f=0034210] Input grabbing is enabled! [f=0034221] ATOSTIC added point: [f=0034228] ATOSTIC added point: [f=0034246] Input grabbing is enabled! [f=0034283] Input grabbing is enabled! [f=0034321] Input grabbing is enabled! [f=0034358] Input grabbing is enabled! [f=0034395] Input grabbing is enabled! [f=0034429] <Astran> Allies: so long mah boy [f=0034432] Input grabbing is enabled! [f=0034450] TechAUmNu added point: scorp [f=0034466] Input grabbing is enabled! [f=0034499] Input grabbing is enabled! [f=0034532] Input grabbing is enabled! [f=0034562] Input grabbing is enabled! [f=0034593] Input grabbing is enabled! [f=0034624] Input grabbing is enabled! [f=0034653] Input grabbing is enabled! [f=0034681] Input grabbing is enabled! [f=0034712] Input grabbing is enabled! [f=0034713] SmokeDragon added point: omg [f=0034744] Input grabbing is enabled! [f=0034780] Input grabbing is enabled! [f=0034812] Input grabbing is enabled! [f=0034823] <Astran> Allies: fuck [f=0034848] Input grabbing is enabled! [f=0034878] Input grabbing is enabled! [f=0034908] Input grabbing is enabled! [f=0034935] Input grabbing is enabled! [f=0034960] Input grabbing is enabled! [f=0034986] Input grabbing is enabled! [f=0035014] Input grabbing is enabled! [f=0035044] Input grabbing is enabled! [f=0035075] <TechAUmNu> Allies: ollol [f=0035075] Input grabbing is enabled! [f=0035098] <Astran> Allies: bomber run [f=0035106] Input grabbing is enabled! [f=0035139] Input grabbing is enabled! [f=0035173] Input grabbing is enabled! [f=0035211] Input grabbing is enabled! [f=0035246] Input grabbing is enabled! [f=0035281] Input grabbing is enabled! [f=0035312] Input grabbing is enabled! [f=0035342] Input grabbing is enabled! [f=0035375] Input grabbing is enabled! [f=0035609] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading [f=0035609] [SpringApp::Reload][1] [f=0035609] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0035609] [async=0] threads=2 tasks=250370 {sum,avg}{exec,wait}time={{0.000, 26815622332028273918156100989873074138566555839430068324139263514741740611303266359039809474873794192656189098493035227629970130861416531602622348273909760.000}, {0.000, -2.000}}ms [f=0035609] thread=1 tasks=250370 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622297979417354345809745494935407851295900631576619169149705016926848787767718470222297414156703798400081997608433721561713416558544915072507927592960.000}, {0.000, 0.000, 0.000, -2.000}}ms [f=0035609] [async=1] threads=2 tasks=4939 {sum,avg}{exec,wait}time={{0.000, -26815622322994561621550765072254404225300344847721539568033818433898579614613927682225678152782488470094770559880381757273028553424955385184994407420526592.000}, {0.000, 26815622370704807370050404125041585514438996612985475066019980348629495783213367616678025190503258922506253761109109700247946024466006857176138627854368768.000}}ms [f=0035609] thread=1 tasks=4939 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622296003935849848970911573768410872807847775041857013972648613866585274837164998339365931775497953534068998030453871296584865532872805522889882206208.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622312179709004938343415273405114095904506490003604816306177849128114553436459796678231169683100865673573969988974372476950672111599643878498500608000.000}}ms [f=0035609] [ThreadPool::SetThreadCount][2] workers=0 [f=0035609] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0035609] [ThreadPool::SetThreadCount][2] workers=1 [f=0035609] [Threading] Main thread CPU affinity mask set: 14 [f=0035609] [SpringApp::Reload][2] [f=0035609] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0035609] [Game::KillLua][3] dtor=0 luaUI=56251440 [f=0035609] Start widgetHandler:Shutdown [f=0035609] Shutdown - SaveOrderList Complete [f=0035609] Writing last game win data [f=0035609] Shutdown - SaveConfigData Complete [f=0035609] Shutdown Widget - Chili Highlight [f=0035609] Shutdown Widget - EPIC Menu [f=0035609] Shutdown Widget - Custom Markers [f=0035609] Shutdown Widget - Chili Minimap [f=0035609] Shutdown Widget - Chili Widget Selector [f=0035609] Shutdown Widget - Local Team Colors [f=0035609] Shutdown Widget - Display Keys 2 [f=0035609] Shutdown Widget - Save Game Menu [f=0035609] Shutdown Widget - HealthBars [f=0035609] Shutdown Widget - Noises [f=0035609] Shutdown Widget - Unit Icons [f=0035609] Shutdown Widget - Win Counter [f=0035609] Shutdown Widget - BuildETA [f=0035609] Shutdown Widget - Modular Comm Info [f=0035609] Shutdown Widget - CameraShake [f=0035609] Shutdown Widget - Chili Economy Panel Default [f=0035609] Shutdown Widget - Chili EndGame Window [f=0035609] Shutdown Widget - Chili Nuke Warning [f=0035609] Shutdown Widget - Chili Spectator Panels [f=0035609] Shutdown Widget - Context Menu [f=0035609] Shutdown Widget - Darkening [f=0035609] Shutdown Widget - Grab Input [f=0035609] Input grabbing is disabled! [f=0035609] Shutdown Widget - Highlight Geos [f=0035609] Shutdown Widget - Local Widgets Config [f=0035609] Shutdown Widget - Mex Placement Handler [f=0035609] Shutdown Widget - MinimapEvents [f=0035609] Shutdown Widget - Missile Silo Range [f=0035609] Shutdown Widget - Morph Finished notification [f=0035609] Shutdown Widget - Point Tracker [f=0035609] Shutdown Widget - Showeco and Grid Drawer [f=0035609] Shutdown Widget - Stereo3D [f=0035609] Shutdown Widget - Music Player [f=0035609] Shutdown Widget - Chili Selections & CursorTip v2 [f=0035609] Shutdown Widget - Attack AoE [f=0035609] Shutdown Widget - UnitShapes [f=0035609] Shutdown Widget - Map Edge Extension [f=0035609] Shutdown Widget - Selection Send [f=0035609] Shutdown Widget - LupsManager [f=0035609] Shutdown Widget - Newton Firezone [f=0035609] Shutdown Widget - Chili Crude Player List [f=0035609] Shutdown Widget - Chili Pro Console [f=0035609] Shutdown Widget - Lasso Terraform GUI [f=0035609] Shutdown Widget - Chili Framework [f=0035609] Shutdown Widget - Lups [f=0035609] Shutdown Widget - Chili Core Selector [f=0035609] Shutdown Widget - Pause Screen [f=0035609] Shutdown Widget - Layout Handler [f=0035609] Shutdown Widget - Persistent Build Height [f=0035609] Shutdown Widget - Text To Speech Control [f=0035609] End widgetHandler:Shutdown [f=0035609] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,51623549,0} {chunk,block}Bytes={0,0} [f=0035609] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0035609] [Game::KillLua][2] dtor=0 luaRules=12824800 [f=0035609] Start gadgetHandler:Shutdown [f=0035609] Shutdown - StartSetup [f=0035609] Shutdown - UnitMorph [f=0035609] Shutdown - LupsNanoSpray [f=0035609] Shutdown - Missile Silo Controller [f=0035609] Shutdown - Modular Comm Info [f=0035609] Shutdown - Puppy Handler [f=0035609] Shutdown - Terrain Texture Handler [f=0035609] Shutdown - UnitCloakShield [f=0035609] End gadgetHandler:Shutdown [f=0035609] Start gadgetHandler:Shutdown [f=0035609] Shutdown - UnitMorph [f=0035609] Shutdown - Modular Comm Info [f=0035609] Shutdown - Shockwaves [f=0035609] Shutdown - Teleport Throw [f=0035609] Shutdown - UnitCloakShield [f=0035609] Shutdown - Lups Cloak FX [f=0035609] Shutdown - Lups [f=0035609] End gadgetHandler:Shutdown [f=0035609] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,51624060,0} {chunk,block}Bytes={0,0} [f=0035609] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,51624060,0} {chunk,block}Bytes={0,0} [f=0035609] [Game::KillLua][4] dtor=0 [f=0035609] [SpringApp::Reload][3] [f=0035609] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0035609] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0035609] [Sound] [Sound::UpdateThread][3] #sources=32 #items=72 [f=0035609] [Sound] [Sound::UpdateThread][4] ctx=2da13620 dev=32b5ef20 [f=0035609] [Sound] [Sound::UpdateThread][5] ctx=2da13620 dev=32b5ef20 [f=0035609] [Sound] [Sound::UpdateThread][6] [f=0035609] [SpringApp::Reload][4] [f=0035609] [Game::~CGame][1] [f=0035609] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0035609] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0035609] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0035609] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0035609] [Game::KillLua][4] dtor=1 [f=0035609] [Game::KillMisc][1] [f=0035609] [Game::KillMisc][2] [f=0035609] [Game::KillMisc][3] [f=0035609] [Game::KillRendering][1] [f=0035609] [Game::KillInterface][1] [f=0035609] [Game::KillInterface][2] [f=0035609] [Game::KillSimulation][1] [f=0035609] [Game::KillSimulation][2] [f=0035609] [CCollisionHandler] dis-/continuous tests: 415/23450097 [f=0035609] [Game::KillSimulation][3] [f=0035609] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0035609] [~CPathCache(28x28)] cacheHits=1414 hitPercentage=41% numHashColls=0 maxCacheSize=31 [f=0035609] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0035609] [~CPathCache(56x56)] cacheHits=1570 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0035609] Statistics for RectangleOptimizer: 10% [f=0035609] Statistics for RectangleOptimizer: 10% [f=0035609] LosHandler stats: total instances=319089; shared=8%; from cache=32% [f=0035609] [Game::KillSimulation][4] [f=0035609] [Game::~CGame][2] [f=0035609] [Game::~CGame][3] [f=0035609] [LocalConnection::Statistics] 1610566 bytes sent 379429 bytes recv'd [f=0035609] [SpringApp::Reload][5] [f=0035609] [SpringApp::Reload][6] [f=0035609] [~CPoolArchive] name="C:\Zero-K\packages\2d7221260ba4abfd60e1b34dc8252d10.sdp" numZipFiles=7538 sumInflSize=616926kb sumReadTime=3263ms [f=0035609] file="sounds/music/war/morning adventure.ogg" indx=5808 inflSize=6536kb readTime=79ms [f=0035609] file="unittextures/detriment_1.dds" indx=6885 inflSize=5461kb readTime=39ms [f=0035609] file="sounds/music/war/hybrid statement.ogg" indx=5807 inflSize=5829kb readTime=37ms [f=0035609] file="unittextures/gritty1.dds" indx=6935 inflSize=5461kb readTime=36ms [f=0035609] file="unittextures/bantha_1.dds" indx=6737 inflSize=5461kb readTime=33ms [f=0035609] file="unittextures/gritty2.dds" indx=6936 inflSize=5461kb readTime=30ms [f=0035609] file="sounds/music/war/the weapons.ogg" indx=5811 inflSize=2445kb readTime=30ms [f=0035609] file="unittextures/lmcarrier1.dds" indx=6961 inflSize=4096kb readTime=26ms [f=0035609] file="unittextures/starlight.dds" indx=7118 inflSize=4096kb readTime=23ms [f=0035609] file="unittextures/factorytank_1.png" indx=6913 inflSize=4103kb readTime=22ms [f=0035609] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=0035609] Scanning: C:\Zero-K\maps [f=0035609] Scanning: C:\Zero-K\games [f=0035609] Scanning: C:\Zero-K\packages [f=0035609] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [f=0035609] [SpringApp::Reload][7] [f=0035609] [SpringApp::Reload][8] [f=0035609] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0035609] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0035609] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0035609] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0035609] [Sound] [Sound::InitThread][1] [f=0035609] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0035609] [Sound] [Sound::OpenLoopbackDevice] device=32b5ef20 context=35e3b330 [f=0035609] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0035609] [Sound] Vendor: OpenAL Community [f=0035609] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0035609] [Sound] Renderer: OpenAL Soft [f=0035609] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0035609] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0035609] [Sound] Devices: [f=0035609] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=0035609] [Sound] [Lautsprecher (Realtek High Definition Audio)] [f=0035609] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0035609] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0035609] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0035609] [Sound] Error: Initializing EFX failed! [f=0035609] [Sound] [Sound::UpdateThread][2] [f=0035609] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0035609] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=054d8cf0 [f=-000001] SetLobbyButtonEnabled, true Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.25999999 [f=-000001] [SpringApp::Reload][13] numReloads=12 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=35e3b330 dev=32b5ef20 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=35e3b330 dev=32b5ef20 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown Chobby.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,155044736,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=051bd370 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fd6310 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Chobby.exe Information: 0 : Spring exited
OOM [f=0025655] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Save trace=[Internal Lua error: Call failure] not enough memory
[f=0025655] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Save trace=[Internal Lua error: Call failure] not enough memory