ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring LuaError [104.0.1-330-gae29b60] #3939

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using writeable configuration source: "C:\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, AutohostInterface, Path, Font, GameServer, VFS, Net, Sound, Texture, BumpWater, ArchiveScanner, Shader, KeyBindings, DecalsDrawerGL4, CSMFGroundTextures, Piece, ModelRenderContainer, LuaSocket, DynWater, CregSerializer, SkyBox, Model
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  3DTrees = 0
  AdvMapShading = 0
  AdvUnitShading = 0
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1
  CubeTexSizeSpecular = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 1
  FontSize = 18
  ForceDisableShaders = 1
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 0
  GroundDetail = 50
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  LuaShaders = 0
  MaxDynamicMapLights = 0
  MaxDynamicModelLights = 0
  MaxParticles = 2000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 1024
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  WindowPosX = 4
  WindowPosY = 27
  XResolutionWindowed = 1913
  YResolutionWindowed = 1015
  snd_volmaster = 2
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-330-gae29b60 maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz; 8073MB RAM, 16144MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 2
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=48 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 3] 1680x1050x24bpp@60Hz
        [ 7] 1600x900x24bpp@60Hz
        [ 9] 1440x900x24bpp@60Hz
        [21] 1280x800x24bpp@60Hz
        [25] 1280x720x24bpp@60Hz
        [39] 640x400x24bpp@60Hz
        [47] 320x200x24bpp@60Hz
    display=2 modes=48 bounds={x=-1920, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 3] 1680x1050x24bpp@60Hz
        [ 7] 1600x900x24bpp@60Hz
        [ 9] 1440x900x24bpp@60Hz
        [21] 1280x800x24bpp@60Hz
        [25] 1280x720x24bpp@60Hz
        [39] 640x400x24bpp@60Hz
        [47] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 3.0.0 - Build 20.19.15.4501
    GL vendor   : Intel
    GL renderer : Intel(R) HD Graphics 530
    GLSL version: 1.30 - Build 20.19.15.4501
    GLEW version: 2.1.0
    GPU memory  : unknown
    SDL swap-int: 1

    ARB shader support        : 0
    GLSL shader support       : 0
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (1)
    frag-depth layout support : 0 (-)

    max. FBO samples             : 16
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 16/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1913x1015x24bpp@60Hz (windowed::decorated)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Zero-K\
Using read-only data directory: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\
Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base
Scanning: C:\Zero-K\maps
Scanning: C:\Zero-K\games
Scanning: C:\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=05296ef0 context=05408e88
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] Using filesystem-writepath: C:\Zero-K
[Info] Free disk space: 30596 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1913, 1015, 4, 38
[f=-000001] Spring.GetViewGeometry, 1913, 1015, 0, 0
[f=-000001] gl.GetViewSizes, 1913, 1015
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 57266
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"555527074","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Vendor and GL, Intel, 3
[f=-000001] Applying Intel gl version 3.x compatibility profile.
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=054d8cf0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.25999999
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1913x1015x24bpp@60Hz (windowed::decorated)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1913x1015x24bpp@60Hz (windowed::decorated)
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Chobby.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/IVL.png","ImageUrl":"https://zero-k.info/img/clans/IVL.png"}
Chobby.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/IVL.png","TargetPath":"LuaUI/Configs/Clans/IVL.png"}

[f=-000001] http://zero-k.info/replays/20180328_224217_Fields_Of_Isis_104.0.1-330-gae29b60 maintenance.sdfz,Zero-K v1.6.3.9,Fields_Of_Isis,104.0.1-330-gae29b60
[f=-000001] Getting data...
[f=-000001] Downloading replay file.
[f=-000001] Replay download complete.
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] SetSettings Int, WindowPosX, 0
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_replay"}
[f=-000001] SetSettings Int, WindowPosY, 80
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1000
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, Fullscreen, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"}
[f=-000001] [GAME]
{
    DemoFile=demos/20180328_224217_Fields_Of_Isis_104.0.1-330-gae29b60 maintenance.sdfz;
    HostIP=127.0.0.1;
    HostPort=0;
    MyPlayerName=Romux;
    IsHost=1;
}

[f=-000001] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=30 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05408e88 dev=05296ef0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=05408e88 dev=05296ef0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=-000001] Scanning: C:\Zero-K\maps
[f=-000001] Scanning: C:\Zero-K\games
[f=-000001] Scanning: C:\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=05782470 context=130562e8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=161
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 60708
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 124ms
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [PreGame::UpdateClientNet] added new player Romux (spec) with number 10 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Fields_Of_Isis
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.9 (archive: 4ab351598657dfb21aaaf3479f31f12d.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Fields_Of_Isis (checksum 0x5519eafa) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 4ab351598657dfb21aaaf3479f31f12d.sdz (checksum 0x9841fbfc) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 230ms
[f=-000001] [PreGame::UpdateClientNet] received user number 10 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (45 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 346ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 453ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2221ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 208ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 92ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 63ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 9
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 10, This game player count: 6
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=816c0ded
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=2f858556
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=1e07f737
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1e07f737 file="cache\104dev-maintenance/paths/Fields_Of_Isis.pe-1e07f737.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (20 MB)
[f=-000001] [EstimatePathCosts] precached 126 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 238 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 352 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 467 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 580 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 695 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 808 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 921 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 1037 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 1151 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 1266 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 1380 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 1495 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 1608 of 1792 blocks
[f=-000001] [EstimatePathCosts] precached 1720 of 1792 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=1e07f737 file="cache\104dev-maintenance/paths/Fields_Of_Isis.pe-1e07f737.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=816c0ded
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=2f858556
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=1e07f747
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1e07f747 file="cache\104dev-maintenance/paths/Fields_Of_Isis.pe2-1e07f747.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 31 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 60 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 90 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 119 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 147 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 178 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 208 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 238 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 271 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 300 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 328 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 357 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 395 of 448 blocks
[f=-000001] [EstimatePathCosts] precached 424 of 448 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=1e07f747 file="cache\104dev-maintenance/paths/Fields_Of_Isis.pe2-1e07f747.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1531ms, checksum effa3a9e)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11907,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 34 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Opening demofile demos/20180328_224217_Fields_Of_Isis_104.0.1-330-gae29b60 maintenance.sdfz
[f=-000001] Connection attempt from Romux (spec)
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001] [Game::ClientReadNet] added new player Romux (spec) with number 10 to team 0
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 10)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] Spectator Romux (spec) finished loading and is now ingame
[f=-000001] Input grabbing is enabled!
[f=-000001] Playback paused
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Beginning demo playback
[f=-000001] GameID: 390cbc5a380aa268c2ee0fd7017610c6
[f=-000001] Connection attempt from maackey
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Pyrostasis
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from ATOSTIC
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="maackey" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="maackey" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] Connection attempt from LordOfTrolls
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from atom2
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from xmariox1990
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from MooningForces
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="atom2" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="atom2" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmariox1990" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmariox1990" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9841fbfc}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5519eafa}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xe94f6f41}]"
[f=-000001] Skipping pregame chatter
[f=-000001] Skipping to frame 30
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="maackey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="maackey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="atom2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="atom2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmariox1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmariox1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] <xmariox1990> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] <Pyrostasis> Allies: I choose: Nanite!
[f=-000001] <ATOSTIC> Allies: I choose: Builder!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] Spectator Shyrka left the game:  normal quit
[f=-000001] <katastrophe> Allies: I choose: J. Ackermann!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fe6df014f69aab974bec64870999fd35f74183cd2797235b4c1924dab196d52b477324a3c7931b43b07fbe36f5dbcb8c0f26d6d497593b6a8926716120478492]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9bb0fa76e9a6695b948e560b408911ff02a340bb6e2696667c1bc02af0903831cbf22739c073a0c95a171ce89b6f6c06d1c12d71fc99756e3b3a2d316c34975b]"
[f=-000001] <MooningForces> Allies: I choose: Marty McLobster!
[f=-000001] <katastrophe> Allies: oh super ich bin im rage-team
[f=-000001] <Pyrostasis> Allies: hm?
[f=-000001] <katastrophe> Allies: moin jungs
[f=-000001] <Pyrostasis> Allies: lol
[f=-000001] <Pyrostasis> Allies: hi
[f=-000001] <MooningForces> Allies: was heißt rage 
[f=-000001] <katastrophe> Allies: oder mädels
[f=-000001] ATOSTIC added point: lance
[f=-000001] <Pyrostasis> Allies: naja durchdrehen oder?
[f=-000001] <MooningForces> Allies: sigero trollcomm
[f=-000001] <MooningForces> Allies: ?
[f=-000001] <katastrophe> Allies: keine ahnung
[f=0000002] Playback continued
[f=0000019] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0000019] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0000019] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0000019] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0000019] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0000019] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0000019] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0000019] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0000019] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0000019] !transmitlobby @voice@buildUnit@reload
[f=0000030] Skip finished
[f=0002758] Spectator LordOfTrolls left the game:  normal quit
[f=0006141] Speed set to 2.0 [server]
[f=0006968] <Pyrostasis> Allies: was mache die?
[f=0007438] <katastrophe> Allies: im schlimmsten fall eco
[f=0007917] game_message: Morph complete: Advanced Geothermal
[f=0010413] Pyrostasis added point: ^radar oks
[f=0010481] <Pyrostasis> Allies: pls
[f=0011696] Pyrostasis added point: 
[f=0011765] game_message: Morph complete: Ecomancer lvl 1
[f=0012720] Sigero added point: 
[f=0013536] Input grabbing is enabled!
[f=0013658] Input grabbing is enabled!
[f=0015242] Pyrostasis added point: 
[f=0018320] <katastrophe> Allies: ich hab uns mal nen bisschen e besorgt
[f=0018736] Sigero added point: 
[f=0018773] <MooningForces> Allies: units altzer 
[f=0019105] <katastrophe> Allies: 2 bomber für firewalker kommen
[f=0019202] Speed set to 1.0 [server]
[f=0019242] Speed set to 0.5 [server]
[f=0019271] Sigero added point: 
[f=0019316] Sigero added point: 
[f=0019397] <katastrophe> Allies: äh opene mein ich
[f=0019542] SetSettings Int, WindowPosX, 0
[f=0019542] SetSettings Int, WindowPosY, 80
[f=0019542] SetSettings Int, XResolutionWindowed, 1920
[f=0019542] SetSettings Int, YResolutionWindowed, 1000
[f=0019542] SetSettings Value, WindowBorderless, 0
[f=0019542] SetSettings Value, WindowBorderless, 0
[f=0019542] SetSettings Value, Fullscreen, 0
[f=0019542] SetSettings Int, MaxDynamicMapLights, 0
[f=0019542] SetSettings Value, DynamicSky, 0
[f=0019542] SetSettings Value, CamTimeFactor, 1
[f=0019542] SetSettings Value, LODScale, 1
[f=0019542] SetSettings Int, BumpWaterDepthBits, 16
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_replay"}
[f=0019542] SetSettings Value, HardwareCursor, 1
[f=0019542] SetSettings Int, FSAALevel, 1
[f=0019542] SetSettings Int, GroundDetail, 50
[f=0019542] SetSettings Value, CamTimeExponent, 4
[f=0019542] SetSettings Int, ShadowMapSize, 1024
[f=0019542] SetSettings Int, InitialNetworkTimeout, 0
[f=0019542] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=0019542] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0019542] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=0019542] SetSettings Int, GrassDetail, 0
[f=0019542] SetSettings Int, BumpWaterReflection, 0
[f=0019542] SetSettings Value, LODScaleRefraction, 1
[f=0019542] SetSettings Int, MaximumTransmissionUnit, 0
[f=0019542] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=0019542] SetSettings Value, AdvSky, 0
[f=0019542] SetSettings Int, CamMode, 1
[f=0019542] SetSettings Int, MaxDynamicModelLights, 0
[f=0019542] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=0019542] SetSettings Int, HangTimeout, 5
[f=0019542] SetSettings Int, Water, 1
[f=0019542] SetSettings Value, MouseDragScrollThreshold, 0
[f=0019542] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=0019542] SetSettings Value, FeatureDrawDistance, 6000
[f=0019542] SetSettings Value, UsePBO, 0
[f=0019542] SetSettings Value, LuaShaders, 0
[f=0019542] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=0019542] SetSettings Int, GroundScarAlphaFade, 1
[f=0019542] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=0019542] SetSettings Int, OverheadScrollSpeed, 50
[f=0019542] SetSettings Value, EdgeMoveWidth, 0.003
[f=0019542] SetSettings Int, FontSize, 18
[f=0019542] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=0019542] SetSettings Value, BumpWaterBlurReflection, 0
[f=0019542] SetSettings Value, LODScaleShadow, 1
[f=0019542] SetSettings Int, UnitLodDist, 9999
[f=0019542] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=0019542] SetSettings Value, AdvMapShading, 0
[f=0019542] SetSettings Int, CubeTexSizeReflection, 1
[f=0019542] SetSettings Value, AllowDeferredMapRendering, 0
[f=0019542] SetSettings Value, AdvUnitShading, 0
[f=0019542] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=0019542] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=0019542] SetSettings Value, 3DTrees, 0
[f=0019542] SetSettings Int, ROAM, 1
[f=0019542] SetSettings Int, LoadingMT, 0
[f=0019542] SetSettings Value, UseLuaMemPools, 0
[f=0019542] SetSettings Int, TreeRadius, 1000
[f=0019542] SetSettings Value, ScrollWheelSpeed, -25
[f=0019542] SetSettings Int, ReconnectTimeout, 0
[f=0019542] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0019542] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=0019542] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=0019542] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=0019542] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=0019542] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=0019542] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=0019542] SetSettings Int, MaxParticles, 2000
[f=0019542] SetSettings Int, GroundDecals, 0
[f=0019542] SetSettings Int, BumpWaterRefraction, 0
[f=0019542] SetSettings Value, ShowClock, 0
[f=0019542] SetSettings Value, FeatureFadeDistance, 4500
[f=0019542] SetSettings Value, BumpWaterShoreWaves, 0
[f=0019542] SetSettings Int, MaxSounds, 32
[f=0019542] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=0019542] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=0019542] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=0019542] SetSettings Value, FPSFOV, 90
[f=0019542] SetSettings Value, BumpWaterAnisotropy, 0
[f=0019542] SetSettings Value, LODScaleReflection, 1
[f=0019542] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=0019542] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0019542] SetSettings Int, CubeTexSizeSpecular, 1
[f=0019542] SetSettings Value, EdgeMoveDynamic, 0
[f=0019542] SetSettings Value, AllowDeferredModelRendering, 0
[f=0019542] compatProfile = {
[f=0019542]     ForceDisableShaders = 1
[f=0019542]     Shadows = 0
[f=0019542] },
[f=0019542] SetSettings Int, ForceDisableShaders, 1
[f=0019542] SetSettings Int, Shadows, 0
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"}
[f=0019542] [GAME]
{
    DemoFile=demos/20180328_224217_Fields_Of_Isis_104.0.1-330-gae29b60 maintenance.sdfz;
    HostIP=127.0.0.1;
    HostPort=0;
    MyPlayerName=Romux;
    IsHost=1;
}

[f=0019542] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
[f=0019542] [SpringApp::Reload][1]
[f=0019542] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0019542]     [async=0] threads=2 tasks=117236 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-2.000, 0.000}}ms
[f=0019542]         thread=1 tasks=117236 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, 0.000, 0.000}}ms
[f=0019542]     [async=1] threads=2 tasks=1928 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622254264083028783868324119400340210787234227092792120787414079396674894156520974589521328551150539096329251729921552000668078768632727761156308992000.000, -26815622372125732651665486648572363184188907362809704231603721947599964717930543504266428639724888729854641906551273356182875827337271705725228739406594048.000}}ms
[f=0019542]         thread=1 tasks=1928 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 0.000}, {26815622254264083028783868324119400340210787234227092792120787414079396674894156520974589521328551150539096329251729921552000668078768632727761156308992000.000, 0.000, 0.000, -26815622318773799055229972841445984923885658568122971083151345232370744838636069115432743093156937884458633221920635286435540790340240812599081681828184064.000}}ms
[f=0019542] [ThreadPool::SetThreadCount][2] workers=0
[f=0019542] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0019542] [ThreadPool::SetThreadCount][2] workers=1
[f=0019542] [Threading] Main thread CPU affinity mask set: 14
[f=0019542] [SpringApp::Reload][2]
[f=0019542] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0019542] [Game::KillLua][3] dtor=0 luaUI=327ff900
[f=0019542] Start widgetHandler:Shutdown
[f=0019542] Shutdown - SaveOrderList Complete
[f=0019542] Writing last game win data
[f=0019542] Shutdown - SaveConfigData Complete
[f=0019542] Shutdown Widget - Chili Highlight
[f=0019542] Shutdown Widget - EPIC Menu
[f=0019542] Shutdown Widget - Custom Markers
[f=0019542] Shutdown Widget - Chili Minimap
[f=0019542] Shutdown Widget - Chili Widget Selector
[f=0019542] Shutdown Widget - Local Team Colors
[f=0019542] Shutdown Widget - Display Keys 2
[f=0019542] Shutdown Widget - Save Game Menu
[f=0019542] Shutdown Widget - HealthBars
[f=0019542] Shutdown Widget - Noises
[f=0019542] Shutdown Widget - Unit Icons
[f=0019542] Shutdown Widget - Win Counter
[f=0019542] Shutdown Widget - BuildETA
[f=0019542] Shutdown Widget - Modular Comm Info
[f=0019542] Shutdown Widget - CameraShake
[f=0019542] Shutdown Widget - Chili Economy Panel Default
[f=0019542] Shutdown Widget - Chili EndGame Window
[f=0019542] Shutdown Widget - Chili Nuke Warning
[f=0019542] Shutdown Widget - Chili Spectator Panels
[f=0019542] Shutdown Widget - Context Menu
[f=0019542] Shutdown Widget - Darkening
[f=0019542] Shutdown Widget - Grab Input
[f=0019542] Input grabbing is disabled!
[f=0019542] Shutdown Widget - Highlight Geos
[f=0019542] Shutdown Widget - Local Widgets Config
[f=0019542] Shutdown Widget - Mex Placement Handler
[f=0019542] Shutdown Widget - MinimapEvents
[f=0019542] Shutdown Widget - Missile Silo Range
[f=0019542] Shutdown Widget - Morph Finished notification
[f=0019542] Shutdown Widget - Point Tracker
[f=0019542] Shutdown Widget - Showeco and Grid Drawer
[f=0019542] Shutdown Widget - Stereo3D
[f=0019542] Shutdown Widget - Music Player
[f=0019542] Shutdown Widget - Chili Selections & CursorTip v2
[f=0019542] Shutdown Widget - Attack AoE
[f=0019542] Shutdown Widget - UnitShapes
[f=0019542] Shutdown Widget - Map Edge Extension
[f=0019542] Shutdown Widget - Selection Send
[f=0019542] Shutdown Widget - LupsManager
[f=0019542] Shutdown Widget - Newton Firezone
[f=0019542] Shutdown Widget - Chili Crude Player List
[f=0019542] Shutdown Widget - Chili Pro Console
[f=0019542] Shutdown Widget - Lasso Terraform GUI
[f=0019542] Shutdown Widget - Chili Framework
[f=0019542] Shutdown Widget - Lups
[f=0019542] Shutdown Widget - Chili Core Selector
[f=0019542] Shutdown Widget - Pause Screen
[f=0019542] Shutdown Widget - Layout Handler
[f=0019542] Shutdown Widget - Persistent Build Height
[f=0019542] Shutdown Widget - Text To Speech Control
[f=0019542] End widgetHandler:Shutdown
[f=0019542] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,29491011,0} {chunk,block}Bytes={0,0}
[f=0019542] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0019542] [Game::KillLua][2] dtor=0 luaRules=128250b8
[f=0019542] Start gadgetHandler:Shutdown
[f=0019542] Shutdown - StartSetup
[f=0019542] Shutdown - UnitMorph
[f=0019542] Shutdown - LupsNanoSpray
[f=0019542] Shutdown - Missile Silo Controller
[f=0019542] Shutdown - Modular Comm Info
[f=0019542] Shutdown - Puppy Handler
[f=0019542] Shutdown - Terrain Texture Handler
[f=0019542] Shutdown - UnitCloakShield
[f=0019542] End gadgetHandler:Shutdown
[f=0019542] Start gadgetHandler:Shutdown
[f=0019542] Shutdown - UnitMorph
[f=0019542] Shutdown - Modular Comm Info
[f=0019542] Shutdown - Shockwaves
[f=0019542] Shutdown - Teleport Throw
[f=0019542] Shutdown - UnitCloakShield
[f=0019542] Shutdown - Lups Cloak FX
[f=0019542] Shutdown - Lups
[f=0019542] End gadgetHandler:Shutdown
[f=0019542] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,29491160,0} {chunk,block}Bytes={0,0}
[f=0019542] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,29491160,0} {chunk,block}Bytes={0,0}
[f=0019542] [Game::KillLua][4] dtor=0
[f=0019542] [SpringApp::Reload][3]
[f=0019542] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0019542] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0019542] [Sound] [Sound::UpdateThread][3] #sources=32 #items=49
[f=0019542] [Sound] [Sound::UpdateThread][4] ctx=130562e8 dev=05782470
[f=0019542] [Sound] [Sound::UpdateThread][5] ctx=130562e8 dev=05782470
[f=0019542] [Sound] [Sound::UpdateThread][6]
[f=0019542] [SpringApp::Reload][4]
[f=0019542] [Game::~CGame][1]
[f=0019542] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0019542] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0019542] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0019542] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0019542] [Game::KillLua][4] dtor=1
[f=0019542] [Game::KillMisc][1]
[f=0019542] [Game::KillMisc][2]
[f=0019542] [Game::KillMisc][3]
[f=0019542] [Game::KillRendering][1]
[f=0019542] [Game::KillInterface][1]
[f=0019542] [Game::KillInterface][2]
[f=0019542] [Game::KillSimulation][1]
[f=0019542] [Game::KillSimulation][2]
[f=0019542] [CCollisionHandler] dis-/continuous tests: 0/2512950
[f=0019542] [Game::KillSimulation][3]
[f=0019542] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0019542] [~CPathCache(28x16)] cacheHits=237 hitPercentage=40% numHashColls=0 maxCacheSize=43
[f=0019542] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0019542] [~CPathCache(56x32)] cacheHits=316 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0019542] Statistics for RectangleOptimizer: 7%
[f=0019542] Statistics for RectangleOptimizer: 7%
[f=0019542] LosHandler stats: total instances=51118; shared=2%; from cache=29%
[f=0019542] [Game::KillSimulation][4]
[f=0019542] [Game::~CGame][2]
[f=0019542] [Game::~CGame][3]
[f=0019542] [LocalConnection::Statistics]
    452646 bytes sent  
    212393 bytes recv'd

[f=0019542] [SpringApp::Reload][5]
[f=0019542] [SpringApp::Reload][6]
[f=0019542] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=0019542] Scanning: C:\Zero-K\maps
[f=0019542] Scanning: C:\Zero-K\games
[f=0019542] Scanning: C:\Zero-K\packages
[f=0019542] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[f=0019542] [SpringApp::Reload][7]
[f=0019542] [SpringApp::Reload][8]
[f=0019542] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0019542] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0019542] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0019542] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0019542] [Sound] [Sound::InitThread][1]
[f=0019542] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0019542] [Sound] [Sound::OpenLoopbackDevice] device=32855ac0 context=346cbc68
[f=0019542] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0019542] [Sound]   Vendor:         OpenAL Community
[f=0019542] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0019542] [Sound]   Renderer:       OpenAL Soft
[f=0019542] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0019542] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0019542] [Sound]   Devices:
[f=0019542] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=0019542] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=0019542] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0019542] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0019542] [Sound] [Sound::UpdateThread][2]
[f=0019542] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0019542] [Sound] Error:   Initializing EFX failed!
[f=0019542] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[f=0019542] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=161
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 57923
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 130ms
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] [PreGame::UpdateClientNet] added new player Romux (spec) with number 10 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Fields_Of_Isis
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.9 (archive: 4ab351598657dfb21aaaf3479f31f12d.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Fields_Of_Isis (checksum 0x5519eafa) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 4ab351598657dfb21aaaf3479f31f12d.sdz (checksum 0x9841fbfc) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 202ms
[f=-000001] [PreGame::UpdateClientNet] received user number 10 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (45 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 352ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 457ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2134ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 196ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 73ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 9
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
------- TRUNCATED -------
[f=0035467] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker
[f=0035467] !transmitlobby @voice@buildUnit@add;jumpaa;Toad
[f=0035467] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle
[f=0035467] !transmitlobby @voice@buildUnit@reload
[f=0036784] <MooningForces> Allies: du bist zu defensiv 
[f=0037521] <katastrophe> !poll resign
[f=0037521] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0037521] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[f=0037600] <Pyrostasis> !vote 1
[f=0037601] > Poll: Resign team 1? [!y=2/2, !n=0/2]
[f=0037601] > Poll: Resign team 1? [END:SUCCESS]
[f=0037601] game_message: South-East has been destroyed!
[f=0037601] game_message: North-West wins!
[f=0037601] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0037602] > Team 1 resigned
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpcon
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpscout
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpraid
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpblackhole
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpskirm
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpassault
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpsumo
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumparty
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpaa
[f=0037637] !transmitlobby @voice@buildUnit@remove;jumpbomb
[f=0037637] !transmitlobby @voice@buildUnit@reload
[f=0037640] <autoquit> Autoquit canceled.
[f=0037646] !transmitlobby @voice@buildUnit@reload
[f=0037767] Spectator katastrophe left the game:  normal quit
[f=0037774] Spectator HiEnergy left the game:  normal quit
[f=0037794] Player Sigero left the game:  normal quit
[f=0037800] Spectator Pyrostasis left the game:  normal quit
[f=0037806] Player xmariox1990 left the game:  normal quit
[f=0037812] Server shutdown
[f=0037821] Error: [Game::ClientReadNet] keyframe difference: -2 (client: 37821, server: 37824)
[f=0037836] Error: [Game::ClientReadNet] keyframe difference: -3 (client: 37836, server: 37840)
[f=0037851] Error: [Game::ClientReadNet] keyframe difference: -4 (client: 37851, server: 37856)
[f=0037866] Error: [Game::ClientReadNet] keyframe difference: -5 (client: 37866, server: 37872)
[f=0037881] Error: [Game::ClientReadNet] keyframe difference: -6 (client: 37881, server: 37888)
[f=0037892] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
[f=0037892] [SpringApp::Reload][1]
[f=0037892] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0037892]     [async=0] threads=2 tasks=159458 {sum,avg}{exec,wait}time={{0.000, -0.000}, {26815622219256959313730834240435209411145665008070187604705500098424691320795047199057774409277769436341737704345429282274602422380073811495317482686644224.000, 26815622335321719591421525502718522796808047766960142632655612358979679175862867413542189920093643193493307119610833291765706437781318886986744535929847808.000}}ms
[f=0037892]         thread=1 tasks=159458 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {26815622219256959313730834240435209411145665008070187604705500098424691320795047199057774409277769436341737704345429282274602422380073811495317482686644224.000, 0.000, 0.000, 26815622277029557942459580630207497748536218895646843771128444872298053190051874564984451456138039965270746931792207388148996955079138145629848780754911232.000}}ms
[f=0037892]     [async=1] threads=2 tasks=2015 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, 2.000}}ms
[f=0037892]         thread=1 tasks=2015 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, 0.000, 2.000}}ms
[f=0037892] [ThreadPool::SetThreadCount][2] workers=0
[f=0037892] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0037892] [ThreadPool::SetThreadCount][2] workers=1
[f=0037892] [Threading] Main thread CPU affinity mask set: 14
[f=0037892] [SpringApp::Reload][2]
[f=0037892] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0037892] [Game::KillLua][3] dtor=0 luaUI=2dc8ca90
[f=0037892] Start widgetHandler:Shutdown
[f=0037892] Shutdown - SaveOrderList Complete
[f=0037892] Writing last game win data
[f=0037892] Shutdown - SaveConfigData Complete
[f=0037892] Shutdown Widget - Chili Highlight
[f=0037892] Shutdown Widget - EPIC Menu
[f=0037892] Shutdown Widget - Custom Markers
[f=0037892] Shutdown Widget - Chili Minimap
[f=0037892] Shutdown Widget - Chili Widget Selector
[f=0037892] Shutdown Widget - Local Team Colors
[f=0037892] Shutdown Widget - Display Keys 2
[f=0037892] Shutdown Widget - Save Game Menu
[f=0037892] Shutdown Widget - HealthBars
[f=0037892] Shutdown Widget - Noises
[f=0037892] Shutdown Widget - Unit Icons
[f=0037892] Shutdown Widget - Win Counter
[f=0037892] Shutdown Widget - BuildETA
[f=0037892] Shutdown Widget - Modular Comm Info
[f=0037892] Shutdown Widget - CameraShake
[f=0037892] Shutdown Widget - Chili Economy Panel Default
[f=0037892] Shutdown Widget - Chili EndGame Window
[f=0037892] Shutdown Widget - Chili Nuke Warning
[f=0037892] Shutdown Widget - Chili Spectator Panels
[f=0037892] Shutdown Widget - Context Menu
[f=0037892] Shutdown Widget - Darkening
[f=0037892] Shutdown Widget - Grab Input
[f=0037892] Input grabbing is disabled!
[f=0037892] Shutdown Widget - Highlight Geos
[f=0037892] Shutdown Widget - Local Widgets Config
[f=0037892] Shutdown Widget - Mex Placement Handler
[f=0037892] Shutdown Widget - MinimapEvents
[f=0037892] Shutdown Widget - Missile Silo Range
[f=0037892] Shutdown Widget - Morph Finished notification
[f=0037892] Shutdown Widget - Point Tracker
[f=0037892] Shutdown Widget - Showeco and Grid Drawer
[f=0037892] Shutdown Widget - Stereo3D
[f=0037892] Shutdown Widget - Music Player
[f=0037892] Shutdown Widget - Chili Selections & CursorTip v2
[f=0037892] Shutdown Widget - Attack AoE
[f=0037892] Shutdown Widget - UnitShapes
[f=0037892] Shutdown Widget - Map Edge Extension
[f=0037892] Shutdown Widget - Selection Send
[f=0037892] Shutdown Widget - Lua Metal Decals
[f=0037892] Shutdown Widget - LupsManager
[f=0037892] Shutdown Widget - Newton Firezone
[f=0037892] Shutdown Widget - Chili Crude Player List
[f=0037892] Shutdown Widget - Chili Pro Console
[f=0037892] Shutdown Widget - Lasso Terraform GUI
[f=0037892] Shutdown Widget - Chili Framework
[f=0037892] Shutdown Widget - Lups
[f=0037892] Shutdown Widget - Chili Core Selector
[f=0037892] Shutdown Widget - Pause Screen
[f=0037892] Shutdown Widget - Layout Handler
[f=0037892] Shutdown Widget - Persistent Build Height
[f=0037892] Shutdown Widget - Text To Speech Control
[f=0037892] End widgetHandler:Shutdown
[f=0037892] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,63075770,0} {chunk,block}Bytes={0,0}
[f=0037892] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0037892] [Game::KillLua][2] dtor=0 luaRules=12825970
[f=0037892] Start gadgetHandler:Shutdown
[f=0037892] Shutdown - StartSetup
[f=0037892] Shutdown - UnitMorph
[f=0037892] Shutdown - LupsNanoSpray
[f=0037892] Shutdown - Missile Silo Controller
[f=0037892] Shutdown - Modular Comm Info
[f=0037892] Shutdown - Puppy Handler
[f=0037892] Shutdown - Terrain Texture Handler
[f=0037892] Shutdown - UnitCloakShield
[f=0037892] End gadgetHandler:Shutdown
[f=0037892] Start gadgetHandler:Shutdown
[f=0037892] Shutdown - UnitMorph
[f=0037892] Shutdown - Modular Comm Info
[f=0037892] Shutdown - Shockwaves
[f=0037892] Shutdown - Teleport Throw
[f=0037892] Shutdown - UnitCloakShield
[f=0037892] Shutdown - Lups Cloak FX
[f=0037892] Shutdown - Lups
[f=0037892] End gadgetHandler:Shutdown
[f=0037892] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,63075793,0} {chunk,block}Bytes={0,0}
[f=0037892] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,63075793,0} {chunk,block}Bytes={0,0}
[f=0037892] [Game::KillLua][4] dtor=0
[f=0037892] [SpringApp::Reload][3]
[f=0037892] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0037892] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0037892] [Sound] [Sound::UpdateThread][3] #sources=32 #items=75
[f=0037892] [Sound] [Sound::UpdateThread][4] ctx=2da11248 dev=32a11870
[f=0037892] [Sound] [Sound::UpdateThread][5] ctx=2da11248 dev=32a11870
[f=0037892] [Sound] [Sound::UpdateThread][6]
[f=0037892] [SpringApp::Reload][4]
[f=0037892] [Game::~CGame][1]
[f=0037892] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0037892] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0037892] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0037892] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0037892] [Game::KillLua][4] dtor=1
[f=0037892] [Game::KillMisc][1]
[f=0037892] [Game::KillMisc][2]
[f=0037892] [Game::KillMisc][3]
[f=0037892] [Game::KillRendering][1]
[f=0037892] [Game::KillInterface][1]
[f=0037892] [Game::KillInterface][2]
[f=0037892] [Game::KillSimulation][1]
[f=0037892] [Game::KillSimulation][2]
[f=0037892] [CCollisionHandler] dis-/continuous tests: 0/20948834
[f=0037892] [Game::KillSimulation][3]
[f=0037892] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0037892] [~CPathCache(24x16)] cacheHits=673 hitPercentage=32% numHashColls=0 maxCacheSize=47
[f=0037892] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0037892] [~CPathCache(48x32)] cacheHits=2185 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0037892] Statistics for RectangleOptimizer: 13%
[f=0037892] Statistics for RectangleOptimizer: 13%
[f=0037892] LosHandler stats: total instances=156296; shared=6%; from cache=31%
[f=0037892] [Game::KillSimulation][4]
[f=0037892] [Game::~CGame][2]
[f=0037892] [Game::~CGame][3]
[f=0037892] [LocalConnection::Statistics]
    1105972 bytes sent  
    418018 bytes recv'd

[f=0037892] [SpringApp::Reload][5]
[f=0037892] [SpringApp::Reload][6]
[f=0037892] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=0037892] Scanning: C:\Zero-K\maps
[f=0037892] Scanning: C:\Zero-K\games
[f=0037892] Scanning: C:\Zero-K\packages
[f=0037892] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=0037892] [SpringApp::Reload][7]
[f=0037892] [SpringApp::Reload][8]
[f=0037892] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=0037892] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0037892] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0037892] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0037892] [Sound] [Sound::InitThread][1]
[f=0037892] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0037892] [Sound] [Sound::OpenLoopbackDevice] device=32b5ef20 context=2da11120
[f=0037892] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0037892] [Sound]   Vendor:         OpenAL Community
[f=0037892] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0037892] [Sound]   Renderer:       OpenAL Soft
[f=0037892] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0037892] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0037892] [Sound]   Devices:
[f=0037892] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=0037892] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=0037892] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0037892] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0037892] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0037892] [Sound] Error:   Initializing EFX failed!
[f=0037892] [Sound] [Sound::UpdateThread][2]
[f=0037892] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0037892] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=054d8cf0
[f=-000001] SetLobbyButtonEnabled, true
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.25999999
[f=-000001] [SpringApp::Reload][13] numReloads=10

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] http://zero-k.info/replays/20180327_203615_Hide_and_Seek_v03_104.0.1-330-gae29b60 maintenance.sdfz,Zero-K v1.6.3.8,Hide_and_Seek_v03,104.0.1-330-gae29b60
[f=-000001] Getting data...
[f=-000001] Downloading replay file.
[f=-000001] Replay download complete.
Chobby.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K v1.6.3.8","FileType":"RAPID"}
Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Chobby.exe Information: 0 : http://zk.repo.springrts.com/packages/2d7221260ba4abfd60e1b34dc8252d10.sdp Completed - 215,80k
Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"5.00","SecondsRemaining":52,"TotalLength":0,"CurrentSpeed":0}

Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"5.00","SecondsRemaining":61,"TotalLength":0,"CurrentSpeed":0}

Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"5.00","SecondsRemaining":71,"TotalLength":0,"CurrentSpeed":0}

Chobby.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.6.3.8","Progress":"5.00","SecondsRemaining":80,"TotalLength":0,"CurrentSpeed":0}

Chobby.exe Information: 0 : Zero-K v1.6.3.8 download complete - 215,80k
Chobby.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K v1.6.3.8"}

[f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=-000001] Scanning: C:\Zero-K\maps
[f=-000001] Scanning: C:\Zero-K\games
[f=-000001] Scanning: C:\Zero-K\packages
[f=-000001] [~CPoolArchive] name="C:\Zero-K\packages\2d7221260ba4abfd60e1b34dc8252d10.sdp" numZipFiles=7538 sumInflSize=616926kb sumReadTime=1ms
[f=-000001]     file="modinfo.lua" indx=4668 inflSize=0kb readTime=1ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[f=-000001] SetSettings Int, WindowPosX, 0
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_replay"}
[f=-000001] SetSettings Int, WindowPosY, 80
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1000
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, Fullscreen, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"}
[f=-000001] [GAME]
{
    DemoFile=demos/20180327_203615_Hide_and_Seek_v03_104.0.1-330-gae29b60 maintenance.sdfz;
    HostIP=127.0.0.1;
    HostPort=0;
    MyPlayerName=Romux;
    IsHost=1;
}

[f=-000001] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2da11120 dev=32b5ef20
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=2da11120 dev=32b5ef20
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=-000001] Scanning: C:\Zero-K\maps
[f=-000001] Scanning: C:\Zero-K\games
[f=-000001] Scanning: C:\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=32b5ef20 context=2da13620
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=164
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 56924
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms
[f=-000001] [SpringApp::Reload][13] numReloads=11

[f=-000001] [PreGame::UpdateClientNet] added new player Romux (spec) with number 19 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.8 (archive: 2d7221260ba4abfd60e1b34dc8252d10.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Hide_and_Seek_v03 (checksum 0xbd2c2ff) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~CPoolArchive] name="C:\Zero-K\packages\2d7221260ba4abfd60e1b34dc8252d10.sdp" numZipFiles=7538 sumInflSize=616926kb sumReadTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 2d7221260ba4abfd60e1b34dc8252d10.sdp (checksum 0xf5a848fe) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms
[f=-000001] [PreGame::UpdateClientNet] received user number 19 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 600ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 715ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2201ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 223ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 148ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 70ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 10
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 12
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 14
[f=-000001] Setting morph for custom comms for player: 15
[f=-000001] Setting morph for custom comms for player: 16
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-330-gae29b60 maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77050000   ntdll
[f=-000001] Error: 0x76650000   kernel32
[f=-000001] Error: 0x76540000   KERNELBASE
[f=-000001] Error: 0x749b0000   ADVAPI32
[f=-000001] Error: 0x74a60000   msvcrt
[f=-000001] Error: 0x768b0000   sechost
[f=-000001] Error: 0x75820000   RPCRT4
[f=-000001] Error: 0x74900000   SspiCli
[f=-000001] Error: 0x748f0000   CRYPTBASE
[f=-000001] Error: 0x65d40000   GLU32
[f=-000001] Error: 0x65d90000   OPENGL32
[f=-000001] Error: 0x76430000   GDI32
[f=-000001] Error: 0x75910000   USER32
[f=-000001] Error: 0x764d0000   LPK
[f=-000001] Error: 0x76920000   USP10
[f=-000001] Error: 0x65c50000   DDRAW
[f=-000001] Error: 0x65c30000   DCIMAN32
[f=-000001] Error: 0x75ab0000   SETUPAPI
[f=-000001] Error: 0x76590000   CFGMGR32
[f=-000001] Error: 0x75a10000   OLEAUT32
[f=-000001] Error: 0x762a0000   ole32
[f=-000001] Error: 0x75c50000   DEVOBJ
[f=-000001] Error: 0x73720000   dwmapi
[f=-000001] Error: 0x760a0000   IMAGEHLP
[f=-000001] Error: 0x74b10000   SHELL32
[f=-000001] Error: 0x757b0000   SHLWAPI
[f=-000001] Error: 0x75770000   WS2_32
[f=-000001] Error: 0x76420000   NSI
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x5f1c0000   MSVCP80
[f=-000001] Error: 0x74430000   MSVCR80
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x741d0000   WINMM
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76240000   IMM32
[f=-000001] Error: 0x76760000   MSCTF
[f=-000001] Error: 0x73760000   VERSION
[f=-000001] Error: 0x73790000   uxtheme
[f=-000001] Error: 0x06230000   ig9icd32
[f=-000001] Error: 0x50650000   igc32
[f=-000001] Error: 0x6e7e0000   WTSAPI32
[f=-000001] Error: 0x765c0000   CLBCatQ
[f=-000001] Error: 0x5b060000   shfolder
[f=-000001] Error: 0x57bb0000   XAudio2_7
[f=-000001] Error: 0x6c2f0000   MMDevApi
[f=-000001] Error: 0x73f30000   PROPSYS
[f=-000001] Error: 0x6c4b0000   AUDIOSES
[f=-000001] Error: 0x57b30000   dsound
[f=-000001] Error: 0x59710000   POWRPROF
[f=-000001] Error: 0x73d10000   mswsock
[f=-000001] Error: 0x73c50000   wshtcpip
[f=-000001] Error: 0x73cf0000   NLAapi
[f=-000001] Error: 0x73ce0000   napinsp
[f=-000001] Error: 0x73cc0000   pnrpnsp
[f=-000001] Error: 0x73c70000   DNSAPI
[f=-000001] Error: 0x73c60000   winrnr
[f=-000001] Error: 0x73c30000   IPHLPAPI
[f=-000001] Error: 0x73c20000   WINNSI
[f=-000001] Error: 0x73bd0000   fwpuclnt
[f=-000001] Error: 0x73c10000   rasadhlp
[f=-000001] Error: 0x73d00000   wship6
[f=-000001] Error: 0x65b30000   dbghelp
[f=-000001] Error: 0x08270000   avrt
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-330-gae29b60 maintenance:
[f=-000001] Warning:    [ProgCtr=77087551 StackPtr=0028e468 FramePtr=0028e494]
[f=-000001] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x00037551]
[f=-000001] Warning:    (1) C:\Windows\SysWOW64\ntdll.dll [0x0004EF24]
[f=-000001] Warning:    (2) C:\Windows\SysWOW64\ntdll.dll [0x0003444F]
[f=-000001] Warning:    (3) C:\Windows\SysWOW64\ntdll.dll [0x00032C45]
[f=-000001] Warning:    (4) C:\Windows\syswow64\msvcrt.dll [0x000098CD]
[f=-000001] Warning:    (5) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00589DC4]
[f=-000001] Warning:    (6) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D5E5F6]
[f=-000001] Warning:    (7) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00902795]
[f=-000001] Warning:    (8) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091629F]
[f=-000001] Warning:    (9) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912059]
[f=-000001] Warning:    (10) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912854]
[f=-000001] Warning:    (11) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912BD3]
[f=-000001] Warning:    (12) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009040BE]
[f=-000001] Warning:    (13) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x005F2866]
[f=-000001] Warning:    (14) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x005F2BDB]
[f=-000001] Warning:    (15) C:\Windows\syswow64\msvcrt.dll [0x000098DA]
[f=-000001] Warning:    (16) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x005F1D6D]
[f=-000001] Warning:    (17) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911290]
[f=-000001] Warning:    (18) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912854]
[f=-000001] Warning:    (19) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091150F]
[f=-000001] Warning:    (20) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009134D7]
[f=-000001] Warning:    (21) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912E39]
[f=-000001] Warning:    (22) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091425D]
[f=-000001] Warning:    (23) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911550]
[f=-000001] Warning:    (24) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD038]
[f=-000001] Warning:    (25) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903530]
[f=-000001] Warning:    (26) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00910A0C]
[f=-000001] Warning:    (27) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903ACE]
[f=-000001] Warning:    (28) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009116F3]
[f=-000001] Warning:    (29) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009026C2]
[f=-000001] Warning:    (30) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0090872F]
[f=-000001] Warning:    (31) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911290]
[f=-000001] Warning:    (32) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009118BC]
[f=-000001] Warning:    (33) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00914679]
[f=-000001] Warning:    (34) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911550]
[f=-000001] Warning:    (35) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD038]
[f=-000001] Warning:    (36) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903530]
[f=-000001] Warning:    (37) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00910A0C]
[f=-000001] Warning:    (38) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009068EC]
[f=-000001] Warning:    (39) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009038FF]
[f=-000001] Warning:    (40) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009116F3]
[f=-000001] Warning:    (41) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00904BCA]
[f=-000001] Warning:    (42) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00624D3E]
[f=-000001] Warning:    (43) C:\Windows\SysWOW64\ntdll.dll [0x0003029B]
[f=-000001] Warning:    (44) C:\Windows\SysWOW64\ntdll.dll [0x000303EA]
[f=-000001] Warning:    (45) C:\Windows\SysWOW64\ntdll.dll [0x00030462]
[f=-000001] Warning:    (46) C:\Windows\SysWOW64\ntdll.dll [0x0002E272]
[f=-000001] Warning:    (47) C:\Windows\SysWOW64\ntdll.dll [0x00030438]
[f=-000001] Warning:    (48) C:\Windows\syswow64\msvcrt.dll [0x0000A53A]
[f=-000001] Warning:    (49) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BE5CBD]
[f=-000001] Warning:    (50) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDE32F]
[f=-000001] Warning:    (51) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0088049A]
[f=-000001] Warning:    (52) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD096]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-330-gae29b60 maintenance:
[f=-000001] Warning:    [ProgCtr=7706fdc1 StackPtr=0941fdb0 FramePtr=0941fe18]
[f=-000001] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0001FDC1]
[f=-000001] Warning:    (1) C:\Windows\syswow64\KERNELBASE.dll [0x0001460C]
[f=-000001] Warning:    (2) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x008E1D86]
[f=-000001] Warning:    (3) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D30A47]
[f=-000001] Warning:    (4) C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D610E3]
[f=-000001] Warning:    (5) C:\Windows\syswow64\msvcrt.dll [0x00011328]
[f=-000001] Warning:    (6) C:\Windows\syswow64\kernel32.dll [0x0001343D]
[f=-000001] Warning:    (7) C:\Windows\SysWOW64\ntdll.dll [0x00039832]
[f=-000001] Warning:    (8) C:\Windows\SysWOW64\ntdll.dll [0x00039805]
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 6, This game player count: 15
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6892d28e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ba929b03
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=221ac210
[f=-000001] [Path] [PathEstimator::ReadFile] hash=221ac210 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-221ac210.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (32 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 201 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 452 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 650 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 869 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1071 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1267 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1463 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1659 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1856 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2053 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2253 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2450 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2647 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2843 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 3041 of 3136 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=221ac210 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe-221ac210.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6892d28e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ba929b03
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=221ac220
[f=-000001] [Path] [PathEstimator::ReadFile] hash=221ac220 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-221ac220.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 50 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 99 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 154 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 205 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 254 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 312 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 362 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 412 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 461 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 513 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 562 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 611 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 660 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 709 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 759 of 784 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=221ac220 file="cache\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-221ac220.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (3557ms, checksum 0aad8e5c)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11919,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 71 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Opening demofile demos/20180327_203615_Hide_and_Seek_v03_104.0.1-330-gae29b60 maintenance.sdfz
[f=-000001] Connection attempt from Romux (spec)
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001] [Game::ClientReadNet] added new player Romux (spec) with number 19 to team 0
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 19)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] Spectator Romux (spec) finished loading and is now ingame
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Playback paused
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Beginning demo playback
[f=-000001] GameID: 2f9dba5af2a77cfbf87c633a44aeda33
[f=-000001] Connection attempt from akademiker
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from TechAUmNu
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from [pikts]wolas
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from swappan
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001] Input grabbing is enabled!
[f=-000001]  -> Connection established (given id 15)
[f=-000001] Connection attempt from ATOSTIC
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from MechanID
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from ratmix
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] Connection attempt from minishadowstorm
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from filch
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Astran
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] Connection attempt from Archetherial
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Prototypestill
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Corvus_Corax
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from KnightOfNee
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanID" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanID" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] Connection attempt from SmokeDragon
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001] Input grabbing is enabled!
[f=-000001]  -> Connection established (given id 13)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minishadowstorm" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minishadowstorm" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] Connection attempt from FartyMcFartson
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] Connection attempt from Chesti
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SmokeDragon" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SmokeDragon" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="akademiker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[pikts]wolas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanID" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minishadowstorm" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MechanID" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minishadowstorm" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FartyMcFartson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] <Astran> Allies: I choose: Long Lance!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] <[pikts]wolas> Allies: I choose: mah boy!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archetherial" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] <MechanID> Allies: I choose: Foggy!
[f=-000001] <Archetherial> Allies: I choose: Archangel!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] <ratmix> Allies: I choose: Engineer!
[f=-000001] <ATOSTIC> Allies: I choose: Builder!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Prototypestill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] <minishadowstorm> Allies: I choose: Big Purple Crustatio!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="KnightOfNee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] <[pikts]wolas> Allies: i hate these maps
[f=-000001] <filch> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] <KnightOfNee> Allies: I choose: Engineer!
[f=-000001] <akademiker> Allies: I choose: Commander 3!
[f=-000001] Input grabbing is enabled!
[f=-000001] Skipping pregame chatter
[f=-000001] Skipping to frame 30
[f=-000001] <[pikts]wolas> another porc on hills map
[f=-000001] <Prototypestill> Allies: I choose: Recon!
[f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation!
[f=-000001] <Corvus_Corax> Allies: I choose: Engineer!
[f=-000001] <TechAUmNu> Allies: yeah
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SmokeDragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SmokeDragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] <SmokeDragon> Allies: I choose: juice!
[f=-000001] <swappan> Allies: I choose: Malmakus!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=-000001] ATOSTIC added point: best mexes gg
[f=-000001] Spectator Chesti left the game:  normal quit
[f=-000001] <Corvus_Corax> Allies: some one air?
[f=-000001] <Astran> Allies: apparently i suck at air
[f=-000001] > Game will be force started in 55 seconds
[f=-000001] <[pikts]wolas> !ring
[f=-000001] <ratmix> Allies: I choose: Strike!
[f=-000001] <Corvus_Corax> Allies: ATOSTIC you get 2 coms. pls air
[f=-000001] <ATOSTIC> Allies: ok
[f=-000001] > Game will be force started in 35 seconds
[f=-000001] <Astran> Allies: no need for techaumnu
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] ratmix added point: im going to trool
[f=-000001] minishadowstorm added point: joy
[f=-000001] <ratmix> Allies: upgrades
[f=-000001] Corvus_Corax added point: skythe
[f=-000001] Spawing a commander
[f=0000003] Playback continued
[f=0000030] Skip finished
[f=0000030] Speed set to 3.0 [server]
[f=0000285] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0000285] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0000285] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0000285] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0000285] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0000285] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0000285] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0000285] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0000285] !transmitlobby @voice@buildUnit@reload
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000387] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000387] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000387] !transmitlobby @voice@buildUnit@reload
[f=0000396] Speed set to 4.0 [server]
[f=0000447] Speed set to 5.0 [server]
[f=0001038] <swappan> Allies: you are 950 elo lel
[f=0001480] <TechAUmNu> Allies: who is?
[f=0001626] <swappan> Allies: ratmix
[f=0001745] <TechAUmNu> Allies: lol
[f=0002061] <ratmix> Allies: yes
[f=0002080] <swappan> Allies: thats why he is on top of player list
[f=0002251] swappan added point: 
[f=0002326] swappan added point: 
[f=0002441] <swappan> Allies: coming from top
[f=0005542] [Game::ClientReadNet] added new player TheMooseIsLoose with number 17 to team 0
[f=0005542] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA
[f=0005604] Spectator FartyMcFartson left the game:  normal quit
[f=0006167] Input grabbing is enabled!
[f=0006493] <TechAUmNu> Allies: take mexes
[f=0006549] Corvus_Corax added point: pls more mex
[f=0006791] TechAUmNu added point: 
[f=0006849] TechAUmNu added point: 
[f=0006895] TechAUmNu added point: 
[f=0006942] TechAUmNu added point: 
[f=0006988] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA
[f=0006990] TechAUmNu added point: 
[f=0007015] Connection attempt from TheMooseIsLoose
[f=0007015]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=0007015]  -> Connection established (given id 17)
[f=0007032] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=0007032] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=0007722] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=0007756] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=0008460] game_message: Giving all units of ratmix to swappan due to lag/AFK
[f=0008788] ATOSTIC added point: 
[f=0011179] Player ratmix left the game:  timeout
[f=0011212] [pikts]wolas added point: check for factory
[f=0012733] Corvus_Corax added point: 1v3
[f=0013773] Spectator TheMooseIsLoose left the game:  normal quit
[f=0014970] [pikts]wolas added point: 
[f=0015382] SmokeDragon added point: 
[f=0015652] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA
[f=0016066] <Corvus_Corax> Allies: i need storage
[f=0016885] game_message: Morph complete: Big Green Crustation lvl 1
[f=0017062] minishadowstorm added point: 
[f=0017263] minishadowstorm added point: 
[f=0017272] <Astran> Allies:  I gave 1 unit to Corvus_Corax.
[f=0018628] swappan added point: 
[f=0018899] Speed set to 10.0 [server]
[f=0018981] swappan added point: 
[f=0018987] swappan added point: 
[f=0018993] swappan added point: 
[f=0020346] Corvus_Corax added point: need spy
[f=0021122] filch added point: 
[f=0021125] filch added point: 
[f=0021260] KnightOfNee added point: coming for this
[f=0022142] [i18n] Warning: "User is now offline" is not translated in en
[f=0022142] [i18n] Error: No translation found for "User is now offline"
[f=0022146] TotalHideLobbyInterface, false
[f=0022349] TotalHideLobbyInterface, true
[f=0022393] game_message: Morph complete: mah boy lvl 7
[f=0022582] TechAUmNu added point: TAKE MEXES
[f=0022644] [Game::ClientReadNet] added new player Pyrostasis with number 18 to team 0
[f=0022644] > SPRINGIE:User Pyrostasis|corclog|5_3|donator_2|False|||DE
[f=0024026] > SPRINGIE:User Pyrostasis|corclog|5_3|donator_2|False|||DE
[f=0024045] Connection attempt from Pyrostasis
[f=0024045]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=0024045]  -> Connection established (given id 18)
[f=0024059] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][map-checksums={0x1,0xbd2c2ff}]"
[f=0024059] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf5a848fe}]"
[f=0024068] game_message: Morph complete: mah boy lvl 8
[f=0024215] Corvus_Corax added point: 
[f=0024786] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5eda8364ed802fbd7544bee78c75d2a3c233c55deb5f8607f2f9f4a63e5c5586ca70eb2afd5036bd0590539132ddbd817ab8dd40dae90b01aa00d5e9cd97369]"
[f=0024853] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cefa890aec2f58bd1e2e7fd3786a51655f0f0ba144ae12b7d20725a4d5b7de18b70f56da385c711b45244b14c5f00bde4091ffa64239e1270ae2e1476363c9d3]"
[f=0025321] [i18n] Warning: "time_ingame" is not translated in en
[f=0025321] [i18n] Error: No translation found for "time_ingame"
[f=0025321] [i18n] Warning: "delete" is not translated in en
[f=0025321] [i18n] Error: No translation found for "delete"
[f=0025321] [i18n] Warning: "save" is not translated in en
[f=0025321] [i18n] Error: No translation found for "save"
[f=0025426] <Astran> Allies:  I gave 2 units to Corvus_Corax.
[f=0025601] Astran added point: spy
[f=0025655] [Game::SaveGame] saving game to Saves/test_replay.slsf
[f=0025655] Warning: Could not delete file C:/Zero-K/Saves/test_replay.slsf: No such file or directory
[f=0025655] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Save trace=[Internal Lua error: Call failure] not enough memory
[f=0025671] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805338761,805306368}bytes
[f=0025671] Playback paused
[f=0025687] Playback continued
[f=0025692] Fatal: [Game::ClientReadNet][LOGMSG] sender="Romux (spec)" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805338761,805306368}bytes"
[f=0026234] Playback paused
[f=0026234] Romux (spec) paused the demo
[f=0026234] Speed set to 1.0 [server]
[f=0026234] Playback continued
[f=0026234] Playback paused
[f=0026234] Playback continued
[f=0026234] Romux (spec) unpaused the demo
[f=0026261] Speed set to 5.0 [server]
[f=0026355] Speed set to 10.0 [server]
[f=0026519] game_message: Morph complete: mah boy lvl 9
[f=0027987] Input grabbing is enabled!
[f=0028029] Input grabbing is enabled!
[f=0028069] Input grabbing is enabled!
[f=0028112] Input grabbing is enabled!
[f=0028156] Input grabbing is enabled!
[f=0028199] Input grabbing is enabled!
[f=0028240] Input grabbing is enabled!
[f=0028281] Input grabbing is enabled!
[f=0028322] Input grabbing is enabled!
[f=0028363] Input grabbing is enabled!
[f=0028522] game_message: Morph complete: mah boy lvl 10
[f=0028527] Input grabbing is enabled!
[f=0028567] Input grabbing is enabled!
[f=0028608] Input grabbing is enabled!
[f=0028648] Input grabbing is enabled!
[f=0028691] Input grabbing is enabled!
[f=0028723] Input grabbing is enabled!
[f=0028768] Input grabbing is enabled!
[f=0028811] Input grabbing is enabled!
[f=0028842] Input grabbing is enabled!
[f=0028869] Input grabbing is enabled!
[f=0030562] akademiker added point: ^big boi
[f=0030583] Input grabbing is enabled!
[f=0030618] Input grabbing is enabled!
[f=0030651] Input grabbing is enabled!
[f=0030686] Input grabbing is enabled!
[f=0030719] Input grabbing is enabled!
[f=0030754] Input grabbing is enabled!
[f=0030790] Input grabbing is enabled!
[f=0030824] Input grabbing is enabled!
[f=0030860] Input grabbing is enabled!
[f=0030895] Input grabbing is enabled!
[f=0030983] game_message: Morph complete: mah boy lvl 11
[f=0030998] Input grabbing is enabled!
[f=0031032] Input grabbing is enabled!
[f=0031047] Corvus_Corax added point: ultimat5e on the way
[f=0031068] Input grabbing is enabled!
[f=0031103] Input grabbing is enabled!
[f=0031140] Input grabbing is enabled!
[f=0031177] Input grabbing is enabled!
[f=0031215] Input grabbing is enabled!
[f=0031252] Input grabbing is enabled!
[f=0031290] Input grabbing is enabled!
[f=0031329] Input grabbing is enabled!
[f=0031367] Input grabbing is enabled!
[f=0031405] Input grabbing is enabled!
[f=0031450] Corvus_Corax added point: 
[f=0031483] Input grabbing is enabled!
[f=0031522] Input grabbing is enabled!
[f=0031560] Input grabbing is enabled!
[f=0031599] Input grabbing is enabled!
[f=0031638] Input grabbing is enabled!
[f=0031677] Input grabbing is enabled!
[f=0031715] Input grabbing is enabled!
[f=0031753] Input grabbing is enabled!
[f=0031791] Input grabbing is enabled!
[f=0031830] Input grabbing is enabled!
[f=0032343] > SPRINGIE:User TheMooseIsLoose|chickena|6_4|dev_content,donator_0|False|BRO|Dynasty|CA
[f=0032379] Input grabbing is enabled!
[f=0032422] Input grabbing is enabled!
[f=0032468] Input grabbing is enabled!
[f=0032514] Input grabbing is enabled!
[f=0032559] Input grabbing is enabled!
[f=0032604] Input grabbing is enabled!
[f=0032648] Input grabbing is enabled!
[f=0032691] Input grabbing is enabled!
[f=0032735] Input grabbing is enabled!
[f=0032781] Input grabbing is enabled!
[f=0033203] game_message: Morph complete: mah boy lvl 12
[f=0033232] Input grabbing is enabled!
[f=0033266] Input grabbing is enabled!
[f=0033299] Input grabbing is enabled!
[f=0033330] Input grabbing is enabled!
[f=0033360] Input grabbing is enabled!
[f=0033393] Input grabbing is enabled!
[f=0033428] Input grabbing is enabled!
[f=0033463] Input grabbing is enabled!
[f=0033497] Input grabbing is enabled!
[f=0033534] Input grabbing is enabled!
[f=0033583] [pikts]wolas added point: 
[f=0033606] Input grabbing is enabled!
[f=0033624] TechAUmNu added point: 
[f=0033641] Input grabbing is enabled!
[f=0033674] Input grabbing is enabled!
[f=0033708] Input grabbing is enabled!
[f=0033742] Input grabbing is enabled!
[f=0033776] Input grabbing is enabled!
[f=0033811] Input grabbing is enabled!
[f=0033845] Input grabbing is enabled!
[f=0033880] Input grabbing is enabled!
[f=0033916] Input grabbing is enabled!
[f=0033919] Corvus_Corax added point: scout
[f=0033952] Input grabbing is enabled!
[f=0033990] Input grabbing is enabled!
[f=0034026] Input grabbing is enabled!
[f=0034061] Input grabbing is enabled!
[f=0034099] Input grabbing is enabled!
[f=0034136] Input grabbing is enabled!
[f=0034173] Input grabbing is enabled!
[f=0034201] ATOSTIC added point: 
[f=0034210] Input grabbing is enabled!
[f=0034221] ATOSTIC added point: 
[f=0034228] ATOSTIC added point: 
[f=0034246] Input grabbing is enabled!
[f=0034283] Input grabbing is enabled!
[f=0034321] Input grabbing is enabled!
[f=0034358] Input grabbing is enabled!
[f=0034395] Input grabbing is enabled!
[f=0034429] <Astran> Allies: so long mah boy
[f=0034432] Input grabbing is enabled!
[f=0034450] TechAUmNu added point: scorp
[f=0034466] Input grabbing is enabled!
[f=0034499] Input grabbing is enabled!
[f=0034532] Input grabbing is enabled!
[f=0034562] Input grabbing is enabled!
[f=0034593] Input grabbing is enabled!
[f=0034624] Input grabbing is enabled!
[f=0034653] Input grabbing is enabled!
[f=0034681] Input grabbing is enabled!
[f=0034712] Input grabbing is enabled!
[f=0034713] SmokeDragon added point: omg
[f=0034744] Input grabbing is enabled!
[f=0034780] Input grabbing is enabled!
[f=0034812] Input grabbing is enabled!
[f=0034823] <Astran> Allies: fuck
[f=0034848] Input grabbing is enabled!
[f=0034878] Input grabbing is enabled!
[f=0034908] Input grabbing is enabled!
[f=0034935] Input grabbing is enabled!
[f=0034960] Input grabbing is enabled!
[f=0034986] Input grabbing is enabled!
[f=0035014] Input grabbing is enabled!
[f=0035044] Input grabbing is enabled!
[f=0035075] <TechAUmNu> Allies: ollol
[f=0035075] Input grabbing is enabled!
[f=0035098] <Astran> Allies: bomber run
[f=0035106] Input grabbing is enabled!
[f=0035139] Input grabbing is enabled!
[f=0035173] Input grabbing is enabled!
[f=0035211] Input grabbing is enabled!
[f=0035246] Input grabbing is enabled!
[f=0035281] Input grabbing is enabled!
[f=0035312] Input grabbing is enabled!
[f=0035342] Input grabbing is enabled!
[f=0035375] Input grabbing is enabled!
[f=0035609] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
[f=0035609] [SpringApp::Reload][1]
[f=0035609] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0035609]     [async=0] threads=2 tasks=250370 {sum,avg}{exec,wait}time={{0.000, 26815622332028273918156100989873074138566555839430068324139263514741740611303266359039809474873794192656189098493035227629970130861416531602622348273909760.000}, {0.000, -2.000}}ms
[f=0035609]         thread=1 tasks=250370 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622297979417354345809745494935407851295900631576619169149705016926848787767718470222297414156703798400081997608433721561713416558544915072507927592960.000}, {0.000, 0.000, 0.000, -2.000}}ms
[f=0035609]     [async=1] threads=2 tasks=4939 {sum,avg}{exec,wait}time={{0.000, -26815622322994561621550765072254404225300344847721539568033818433898579614613927682225678152782488470094770559880381757273028553424955385184994407420526592.000}, {0.000, 26815622370704807370050404125041585514438996612985475066019980348629495783213367616678025190503258922506253761109109700247946024466006857176138627854368768.000}}ms
[f=0035609]         thread=1 tasks=4939 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622296003935849848970911573768410872807847775041857013972648613866585274837164998339365931775497953534068998030453871296584865532872805522889882206208.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622312179709004938343415273405114095904506490003604816306177849128114553436459796678231169683100865673573969988974372476950672111599643878498500608000.000}}ms
[f=0035609] [ThreadPool::SetThreadCount][2] workers=0
[f=0035609] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0035609] [ThreadPool::SetThreadCount][2] workers=1
[f=0035609] [Threading] Main thread CPU affinity mask set: 14
[f=0035609] [SpringApp::Reload][2]
[f=0035609] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0035609] [Game::KillLua][3] dtor=0 luaUI=56251440
[f=0035609] Start widgetHandler:Shutdown
[f=0035609] Shutdown - SaveOrderList Complete
[f=0035609] Writing last game win data
[f=0035609] Shutdown - SaveConfigData Complete
[f=0035609] Shutdown Widget - Chili Highlight
[f=0035609] Shutdown Widget - EPIC Menu
[f=0035609] Shutdown Widget - Custom Markers
[f=0035609] Shutdown Widget - Chili Minimap
[f=0035609] Shutdown Widget - Chili Widget Selector
[f=0035609] Shutdown Widget - Local Team Colors
[f=0035609] Shutdown Widget - Display Keys 2
[f=0035609] Shutdown Widget - Save Game Menu
[f=0035609] Shutdown Widget - HealthBars
[f=0035609] Shutdown Widget - Noises
[f=0035609] Shutdown Widget - Unit Icons
[f=0035609] Shutdown Widget - Win Counter
[f=0035609] Shutdown Widget - BuildETA
[f=0035609] Shutdown Widget - Modular Comm Info
[f=0035609] Shutdown Widget - CameraShake
[f=0035609] Shutdown Widget - Chili Economy Panel Default
[f=0035609] Shutdown Widget - Chili EndGame Window
[f=0035609] Shutdown Widget - Chili Nuke Warning
[f=0035609] Shutdown Widget - Chili Spectator Panels
[f=0035609] Shutdown Widget - Context Menu
[f=0035609] Shutdown Widget - Darkening
[f=0035609] Shutdown Widget - Grab Input
[f=0035609] Input grabbing is disabled!
[f=0035609] Shutdown Widget - Highlight Geos
[f=0035609] Shutdown Widget - Local Widgets Config
[f=0035609] Shutdown Widget - Mex Placement Handler
[f=0035609] Shutdown Widget - MinimapEvents
[f=0035609] Shutdown Widget - Missile Silo Range
[f=0035609] Shutdown Widget - Morph Finished notification
[f=0035609] Shutdown Widget - Point Tracker
[f=0035609] Shutdown Widget - Showeco and Grid Drawer
[f=0035609] Shutdown Widget - Stereo3D
[f=0035609] Shutdown Widget - Music Player
[f=0035609] Shutdown Widget - Chili Selections & CursorTip v2
[f=0035609] Shutdown Widget - Attack AoE
[f=0035609] Shutdown Widget - UnitShapes
[f=0035609] Shutdown Widget - Map Edge Extension
[f=0035609] Shutdown Widget - Selection Send
[f=0035609] Shutdown Widget - LupsManager
[f=0035609] Shutdown Widget - Newton Firezone
[f=0035609] Shutdown Widget - Chili Crude Player List
[f=0035609] Shutdown Widget - Chili Pro Console
[f=0035609] Shutdown Widget - Lasso Terraform GUI
[f=0035609] Shutdown Widget - Chili Framework
[f=0035609] Shutdown Widget - Lups
[f=0035609] Shutdown Widget - Chili Core Selector
[f=0035609] Shutdown Widget - Pause Screen
[f=0035609] Shutdown Widget - Layout Handler
[f=0035609] Shutdown Widget - Persistent Build Height
[f=0035609] Shutdown Widget - Text To Speech Control
[f=0035609] End widgetHandler:Shutdown
[f=0035609] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,51623549,0} {chunk,block}Bytes={0,0}
[f=0035609] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0035609] [Game::KillLua][2] dtor=0 luaRules=12824800
[f=0035609] Start gadgetHandler:Shutdown
[f=0035609] Shutdown - StartSetup
[f=0035609] Shutdown - UnitMorph
[f=0035609] Shutdown - LupsNanoSpray
[f=0035609] Shutdown - Missile Silo Controller
[f=0035609] Shutdown - Modular Comm Info
[f=0035609] Shutdown - Puppy Handler
[f=0035609] Shutdown - Terrain Texture Handler
[f=0035609] Shutdown - UnitCloakShield
[f=0035609] End gadgetHandler:Shutdown
[f=0035609] Start gadgetHandler:Shutdown
[f=0035609] Shutdown - UnitMorph
[f=0035609] Shutdown - Modular Comm Info
[f=0035609] Shutdown - Shockwaves
[f=0035609] Shutdown - Teleport Throw
[f=0035609] Shutdown - UnitCloakShield
[f=0035609] Shutdown - Lups Cloak FX
[f=0035609] Shutdown - Lups
[f=0035609] End gadgetHandler:Shutdown
[f=0035609] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,51624060,0} {chunk,block}Bytes={0,0}
[f=0035609] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,51624060,0} {chunk,block}Bytes={0,0}
[f=0035609] [Game::KillLua][4] dtor=0
[f=0035609] [SpringApp::Reload][3]
[f=0035609] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0035609] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0035609] [Sound] [Sound::UpdateThread][3] #sources=32 #items=72
[f=0035609] [Sound] [Sound::UpdateThread][4] ctx=2da13620 dev=32b5ef20
[f=0035609] [Sound] [Sound::UpdateThread][5] ctx=2da13620 dev=32b5ef20
[f=0035609] [Sound] [Sound::UpdateThread][6]
[f=0035609] [SpringApp::Reload][4]
[f=0035609] [Game::~CGame][1]
[f=0035609] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0035609] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0035609] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0035609] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0035609] [Game::KillLua][4] dtor=1
[f=0035609] [Game::KillMisc][1]
[f=0035609] [Game::KillMisc][2]
[f=0035609] [Game::KillMisc][3]
[f=0035609] [Game::KillRendering][1]
[f=0035609] [Game::KillInterface][1]
[f=0035609] [Game::KillInterface][2]
[f=0035609] [Game::KillSimulation][1]
[f=0035609] [Game::KillSimulation][2]
[f=0035609] [CCollisionHandler] dis-/continuous tests: 415/23450097
[f=0035609] [Game::KillSimulation][3]
[f=0035609] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0035609] [~CPathCache(28x28)] cacheHits=1414 hitPercentage=41% numHashColls=0 maxCacheSize=31
[f=0035609] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0035609] [~CPathCache(56x56)] cacheHits=1570 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0035609] Statistics for RectangleOptimizer: 10%
[f=0035609] Statistics for RectangleOptimizer: 10%
[f=0035609] LosHandler stats: total instances=319089; shared=8%; from cache=32%
[f=0035609] [Game::KillSimulation][4]
[f=0035609] [Game::~CGame][2]
[f=0035609] [Game::~CGame][3]
[f=0035609] [LocalConnection::Statistics]
    1610566 bytes sent  
    379429 bytes recv'd

[f=0035609] [SpringApp::Reload][5]
[f=0035609] [SpringApp::Reload][6]
[f=0035609] [~CPoolArchive] name="C:\Zero-K\packages\2d7221260ba4abfd60e1b34dc8252d10.sdp" numZipFiles=7538 sumInflSize=616926kb sumReadTime=3263ms
[f=0035609]     file="sounds/music/war/morning adventure.ogg" indx=5808 inflSize=6536kb readTime=79ms
[f=0035609]     file="unittextures/detriment_1.dds" indx=6885 inflSize=5461kb readTime=39ms
[f=0035609]     file="sounds/music/war/hybrid statement.ogg" indx=5807 inflSize=5829kb readTime=37ms
[f=0035609]     file="unittextures/gritty1.dds" indx=6935 inflSize=5461kb readTime=36ms
[f=0035609]     file="unittextures/bantha_1.dds" indx=6737 inflSize=5461kb readTime=33ms
[f=0035609]     file="unittextures/gritty2.dds" indx=6936 inflSize=5461kb readTime=30ms
[f=0035609]     file="sounds/music/war/the weapons.ogg" indx=5811 inflSize=2445kb readTime=30ms
[f=0035609]     file="unittextures/lmcarrier1.dds" indx=6961 inflSize=4096kb readTime=26ms
[f=0035609]     file="unittextures/starlight.dds" indx=7118 inflSize=4096kb readTime=23ms
[f=0035609]     file="unittextures/factorytank_1.png" indx=6913 inflSize=4103kb readTime=22ms
[f=0035609] Scanning: C:\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=0035609] Scanning: C:\Zero-K\maps
[f=0035609] Scanning: C:\Zero-K\games
[f=0035609] Scanning: C:\Zero-K\packages
[f=0035609] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=0035609] [SpringApp::Reload][7]
[f=0035609] [SpringApp::Reload][8]
[f=0035609] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0035609] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0035609] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0035609] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0035609] [Sound] [Sound::InitThread][1]
[f=0035609] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0035609] [Sound] [Sound::OpenLoopbackDevice] device=32b5ef20 context=35e3b330
[f=0035609] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0035609] [Sound]   Vendor:         OpenAL Community
[f=0035609] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0035609] [Sound]   Renderer:       OpenAL Soft
[f=0035609] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0035609] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0035609] [Sound]   Devices:
[f=0035609] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=0035609] [Sound]     [Lautsprecher (Realtek High Definition Audio)]
[f=0035609] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0035609] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0035609] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0035609] [Sound] Error:   Initializing EFX failed!
[f=0035609] [Sound] [Sound::UpdateThread][2]
[f=0035609] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0035609] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=054d8cf0
[f=-000001] SetLobbyButtonEnabled, true
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.25999999
[f=-000001] [SpringApp::Reload][13] numReloads=12

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=35e3b330 dev=32b5ef20
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=35e3b330 dev=32b5ef20
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Chobby.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,155044736,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=051bd370
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fd6310 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Chobby.exe Information: 0 : Spring exited
sprunk commented 6 years ago

OOM [f=0025655] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Save trace=[Internal Lua error: Call failure] not enough memory