ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring Crash [104.0.1-330-gae29b60] #3941

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/8a324ad2a18b067b982b5d0899883ef1.sdp Completed - 215.84k
Zero-K.exe Information: 0 : zk:stable download complete - 215.84k
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\Software\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, AutohostInterface, Path, Font, GameServer, VFS, Net, Sound, Texture, BumpWater, ArchiveScanner, Shader, KeyBindings, DecalsDrawerGL4, CSMFGroundTextures, Piece, ModelRenderContainer, LuaSocket, DynWater, CregSerializer, SkyBox, Model
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 3
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowPosX = 0
  WindowPosY = 23
  XResolution = 2560
  XResolutionWindowed = 2560
  YResolution = 1440
  YResolutionWindowed = 1377
  snd_volmaster = 14
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-330-gae29b60 maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
AMD Ryzen 7 1700 Eight-Core Processor          ; 32720MB RAM, 32720MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 16
    Logical CPU Cores: 16
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 895, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 1,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz}
    display=1 modes=61 bounds={x=0, y=0, w=2560, h=1440}
        [ 1] 2560x1440x24bpp@60Hz
        [ 3] 2048x1152x24bpp@60Hz
        [ 6] 1920x1200x24bpp@60Hz
        [ 7] 1920x1080x24bpp@60Hz
        [23] 1680x1050x24bpp@60Hz
        [26] 1600x1024x24bpp@60Hz
        [28] 1600x900x24bpp@60Hz
        [30] 1440x900x24bpp@60Hz
        [40] 1280x800x24bpp@75Hz
        [44] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.6.0 NVIDIA 388.13
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1080/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 8192MB (total) / 7102MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\Software\Zero-K\
Using read-only data directory: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\
Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base
Scanning: D:\Software\Zero-K\maps
Scanning: D:\Software\Zero-K\games
Scanning: D:\Software\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 82ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[ThreadPool::SetThreadCount][2] workers=7
[Threading] Main thread CPU affinity mask set: 65408
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0893a0f0 context=081bbfd8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [DELL U2515H-8 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: D:\Software\Zero-K
[Info] Free disk space: 388595 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 2560, 1377, 0, 40
[f=-000001] Spring.GetViewGeometry, 2560, 1377, 0, 0
[f=-000001] gl.GetViewSizes, 2560, 1377
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 52839
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000BC505A3A24D48E01D26A4806010010017EF8BC5A180000000100000002000000F255FE541AB2A8C0844CB10002000000B80000003800000004000000D26A480601001001481C0500BF2B965327B2A8C000000000E183B15A6133CD5A0100D3D700000100E8210500000000004382557365EC081A6CD998EADC4141C053F2E1A84D92A4E68692A1E28581360E33A1464777A0E5150E5DD7DA9322D5D15297C1582D4A4CB044F63C2E2926FB2258BD1F292A728326C348379FB438A04EB2FAE23D8484C87FE1FCC1AACA613572879F422E4DE660689DAB9F902BC86278FF8E2D58D7BD7AA86B5DD18FC1E70FF8","Friends":["76561197962341674","76561197988449761","76561197989527322","76561197994557935","76561197995980141","76561198006545309","76561198007099648","76561198018849713","76561198035174198","76561198046957772","76561198049486550","76561198060402363","76561198063880688","76561198065515207","76561198071531429","76561198081287861","76561198084489961","76561198085621901","76561198103402172","76561198112568531","76561198118896763","76561198122390015","76561198124303977","76561198129220076","76561198131885616","76561198132621338","76561198132852421","76561198133181152","76561198137359818","76561198138974300","76561198145264188","76561198148116198","76561198154889477","76561198158187827","76561198161448100","76561198164575766","76561198176337885","76561198184522938","76561198190782355","76561198198094955","76561198199982169","76561198256905727","76561198260673009","76561198275168973","76561198384295412","76561198423820841"],"SuggestedName":"DeinFreund"}

[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1056339295","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=089c6230
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=-000001] OnMatchMakerReadyResult, false, false
[f=-000001] MatchMakingComplete, false
[f=-000001] [chobby] Showing battle with ID, 24
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [liblobby] Warning: Duplicate user(akademiker) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(justcause) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TacoMan) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=-000001] OnMatchMakerReadyResult, false, false
[f=-000001] MatchMakingComplete, false
[f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1006x24bpp@59Hz (windowed::decorated)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1006x24bpp@59Hz (windowed::decorated)
[f=-000001] OpenURL: uncomment me in interface_root.lua
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(Kingstad) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(duser1) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(0_k) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(xyxfwefew) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(eld3r7) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(akademiker) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(paulbranch1982) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Connetable) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Connetable) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=-000001] OnMatchMakerReadyResult, true, false
[f=-000001] MatchMakingComplete, true
[f=-000001] Connecting to battle, Zero-K v1.6.3.10, Vittra v2.1, 104.0.1-330-gae29b60
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 2560
[f=-000001] SetSettings Int, YResolution, 1440
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] MatchMakingComplete, true
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8453;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=DeinFreund;
    MyPasswd=99f415f7c01cb7d833c07d495c4e0f3f;
}
[f=-000001] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_1v1"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=-000001]     [async=0] threads=8 tasks=273 {sum,avg}{exec,wait}time={{-2.000, 26815622286806284834760949496467783288164657982973525749182005788335347219579598372055430336132545146303433118348588968349854411290727211322934766153498624.000}, {-0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -2.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001]         thread=2 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -2.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001]         thread=3 tasks=39 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=4 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001]         thread=5 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001]         thread=6 tasks=39 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, 0.000}, {-2.000, 0.000, 0.000, 2.000}}ms
[f=-000001]         thread=7 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246895313613069299274564437741606030917708601782155373314577672421682383030379216786558107689083825083652941208988542753642931101299211639745150976.000}, {0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246895313613069299274564437741606030917708601782155373314577672421682383030379216786558107689083825083652941208988542753642931101299211639745150976.000, -26815622246895313613069299274564437741606030917708601782155373314577672421682383030379216786558107689083825083652941208988542753642931101299211639745150976.000, -26815622246895313613069299274564437741606030917708601782155373314577672421682383030379216786558107689083825083652941208988542753642931101299211639745150976.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=7
[f=-000001] [Threading] Main thread CPU affinity mask set: 65408
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=2
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=081bbfd8 dev=0893a0f0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=081bbfd8 dev=0893a0f0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=-000001] Scanning: D:\Software\Zero-K\maps
[f=-000001] Scanning: D:\Software\Zero-K\games
[f=-000001] Scanning: D:\Software\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=1a6fc858
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [DELL U2515H-8 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=144
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name DeinFreund
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::decorated)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Vittra v2.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.10 (archive: 8a324ad2a18b067b982b5d0899883ef1.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Vittra v2.1 (checksum 0xec1c909d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8a324ad2a18b067b982b5d0899883ef1.sdz (checksum 0xeb6b2ed0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Software\Zero-K\demos\20180329_193627_Vittra v2_104.0.1-330-gae29b60 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 197ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 255ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 372ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2596ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 213ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 75ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] ATOSTIC was in last game but is now absent, resetting scores
[f=-000001] Failed to load: target_prio.lua  ([string "LuaUI\Widgets\target_prio.lua"]:16: attempt to index field 'corrl' (a nil value))
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] TableEcho = {
[f=-000001]     b = 0.64761907
[f=-000001]     radius = 200
[f=-000001]     g = 0.73809522
[f=-000001]     r = 0.84285712
[f=-000001] },
[f=-000001] light_color = [[0.84 0.74 0.65]]
[f=-000001] light_radius = 200.00,
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is disabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili Resource Bars Classic  <gui_chili_resource_bars.lua>
[f=-000001] Loaded widget:  Chili Resource Bars Classic2  <gui_chili_resource_bars2.lua>
[f=-000001] Loaded widget:  Chili Resource Bars Classic3  <gui_chili_resource_bars2 - Copy.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Fancy Selected Units:  loaded style... 'Tilted Blocky Dots'
[f=-000001] Loaded widget:  Fancy Selected Units  <gui_fancy_selected_units.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Award Exploit UI v0.5  <ToasterRoaster.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Chili FactoryBar    <gui_chili_facbar.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=f67569df
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=44d69028
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e082dd33
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e082dd33 file="cache\104dev-maintenance/paths/Vittra v2.1.pe-e082dd33.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=f67569df
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=44d69028
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e082dd43
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e082dd43 file="cache\104dev-maintenance/paths/Vittra v2.1.pe2-e082dd43.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (173ms, checksum 1ae4acbb)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11438,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 31 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, default
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 2624bd5ab1743268aaf0c0d25ad7d57b
[f=-000001] Connection attempt from DeinFreund
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums={0x1,0xec1c909d}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]"
[f=-000001] Connection attempt from psaniac
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][map-checksums={0x1,0xec1c909d}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb935c35529142b7ac972c5b84ec7b8b42e58c21e7f0945a7420943ca06d0601e3e8113cdee6c64f24fa858f8aca2e8d0e5fec3d906074d6e3e1aa51763cbb84]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b19afe3bc10be8738cd805ae53da9c70cae2c8c5d6d39e2e32606febd8371e90e84f49137b12a1081f94deda5ead218d1bce11288d899231e263808d900ad037]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb935c35529142b7ac972c5b84ec7b8b42e58c21e7f0945a7420943ca06d0601e3e8113cdee6c64f24fa858f8aca2e8d0e5fec3d906074d6e3e1aa51763cbb84]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b19afe3bc10be8738cd805ae53da9c70cae2c8c5d6d39e2e32606febd8371e90e84f49137b12a1081f94deda5ead218d1bce11288d899231e263808d900ad037]"
[f=-000001] [liblobby] Warning: Duplicate user(Romux) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[f=-000001] <psaniac> !force
[f=-000001] > Poll: do you want to force start? [!y=1/2, !n=0/2]
[f=-000001] > Poll: do you want to force start? [!y=0/2, !n=0/2]
[f=-000001] > Game will be force started in 60 seconds
[f=-000001] <psaniac> gl hf
[f=-000001] > Game will be force started in 40 seconds
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] > Poll: do you want to force start? [END:FAILED]
[f=-000001] <DeinFreund> Allies: I choose: Heatshield!
[f=0000000] Error: could not load model "artbirchbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchbighi.s3o)
[f=0000000] Error: could not load model "artbirchmediumhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchmediumhi.s3o)
[f=0000000] Error: could not load model "artbircholdhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbircholdhi.s3o)
[f=0000000] Error: could not load model "artbirchsmallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchsmallhi.s3o)
[f=0000000] Error: could not load model "artbirchwinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterhi.s3o)
[f=0000000] Error: could not load model "artbirchwinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterlo.s3o)
[f=0000000] Error: could not load model "artbush1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush1hi.s3o)
[f=0000000] Error: could not load model "artbush2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush2hi.s3o)
[f=0000000] Error: could not load model "artbush3hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush3hi.s3o)
[f=0000000] Error: could not load model "artbushweird1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1hi.s3o)
[f=0000000] Error: could not load model "artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1lo.s3o)
[f=0000000] Error: could not load model "artbushweird2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2hi.s3o)
[f=0000000] Error: could not load model "artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2lo.s3o)
[f=0000000] Error: could not load model "artmaplebasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebasichi.s3o)
[f=0000000] Error: could not load model "artmaplebighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebighi.s3o)
[f=0000000] Error: could not load model "artmapleoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleoldhi.s3o)
[f=0000000] Error: could not load model "artmapletallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapletallhi.s3o)
[f=0000000] Error: could not load model "artmaplevarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplevarhi.s3o)
[f=0000000] Error: could not load model "artmaplewinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterhi.s3o)
[f=0000000] Error: could not load model "artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterlo.s3o)
[f=0000000] Error: could not load model "artmapleyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleyounghi.s3o)
[f=0000000] Error: could not load model "artoakbasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasichi.s3o)
[f=0000000] Error: could not load model "artoakbasicvarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasicvarhi.s3o)
[f=0000000] Error: could not load model "artoakbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbighi.s3o)
[f=0000000] Error: could not load model "artoakgrandhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakgrandhi.s3o)
[f=0000000] Error: could not load model "artoakoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakoldhi.s3o)
[f=0000000] Error: could not load model "artoaktallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoaktallhi.s3o)
[f=0000000] Error: could not load model "artoakyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakyounghi.s3o)
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchbighi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchmediumhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchmediumhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbircholdhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbircholdhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchsmallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchsmallhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchwinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchwinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterlo.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbush1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush1hi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbush2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush2hi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbush3hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush3hi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbushweird1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1hi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1lo.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbushweird2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2hi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2lo.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplebasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebasichi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplebighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebighi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmapleoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleoldhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmapletallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapletallhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplevarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplevarhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplewinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterlo.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmapleyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleyounghi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakbasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasichi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakbasicvarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasicvarhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbighi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakgrandhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakgrandhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakoldhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoaktallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoaktallhi.s3o)"
[f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakyounghi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchbighi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchmediumhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchmediumhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbircholdhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbircholdhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchsmallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchsmallhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchwinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchwinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterlo.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbush1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush1hi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbush2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush2hi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbush3hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush3hi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbushweird1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1hi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1lo.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbushweird2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2hi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2lo.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplebasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebasichi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplebighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebighi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmapleoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleoldhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmapletallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapletallhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplevarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplevarhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplewinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterlo.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmapleyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleyounghi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakbasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasichi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakbasicvarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasicvarhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbighi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakgrandhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakgrandhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakoldhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoaktallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoaktallhi.s3o)"
[f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakyounghi.s3o)"
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldcon;Convict
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldassault;Thug
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch
[f=0000106] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis
[f=0000106] !transmitlobby @voice@buildUnit@reload
[f=0004965] game_message: Bandit is under attack
[f=0005090] [Game::ClientReadNet] added new player Romux with number 2 to team 0
[f=0005090] > SPRINGIE:User Romux|armdeva|5_3|donator_0|False|MC|Federation|AT
[f=0005123] Connection attempt from Romux
[f=0005123]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=0005123]  -> Connection established (given id 2)
[f=0005124] > SPRINGIE:User Romux|armdeva|5_3|donator_0|False|MC|Federation|AT
[f=0005127] > SPRINGIE:User Romux|armdeva|5_3|donator_0|False|MC|Federation|AT
[f=0005150] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xec1c909d}]"
[f=0005150] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]"
[f=0005864] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb935c35529142b7ac972c5b84ec7b8b42e58c21e7f0945a7420943ca06d0601e3e8113cdee6c64f24fa858f8aca2e8d0e5fec3d906074d6e3e1aa51763cbb84]"
[f=0005913] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b19afe3bc10be8738cd805ae53da9c70cae2c8c5d6d39e2e32606febd8371e90e84f49137b12a1081f94deda5ead218d1bce11288d899231e263808d900ad037]"
[f=0005913] Spectator Romux left the game:  normal quit
[f=0005919] Connection attempt from Romux
[f=0005919]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=0005919]  -> Connection established (given id 2)
[f=0005934] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xec1c909d}]"
[f=0005934] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]"
[f=0006503] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb935c35529142b7ac972c5b84ec7b8b42e58c21e7f0945a7420943ca06d0601e3e8113cdee6c64f24fa858f8aca2e8d0e5fec3d906074d6e3e1aa51763cbb84]"
[f=0006526] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b19afe3bc10be8738cd805ae53da9c70cae2c8c5d6d39e2e32606febd8371e90e84f49137b12a1081f94deda5ead218d1bce11288d899231e263808d900ad037]"
[f=0007361] <DeinFreund> lol
[f=0007545] Spectator Romux left the game:  normal quit
[f=0010671] Upgrade UI Debug - Upgrade Command Sent
[f=0010904] game_message: Morph complete: Heatshield lvl 1
[f=0015733] game_message: Bandit is under attack
[f=0016020] game_message: psaniac has been destroyed!
[f=0016020] game_message: DeinFreund wins!
[f=0016020] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0016022] <autoquit> Autoquit canceled.
[f=0016254] Spectator psaniac left the game:  normal quit
[f=0016309] Server shutdown
[f=0016309] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
[f=0016309] [SpringApp::Reload][1]
[f=0016309] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=0016309]     [async=0] threads=8 tasks=372596 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {-2.000, 0.000}}ms
[f=0016309]         thread=1 tasks=53228 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {2.000, 0.000, -0.000, -0.000}}ms
[f=0016309]         thread=2 tasks=53228 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, -2.000, -0.000}}ms
[f=0016309]         thread=3 tasks=53228 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, -2.000, -0.000}}ms
[f=0016309]         thread=4 tasks=53228 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, -2.000}}ms
[f=0016309]         thread=5 tasks=53228 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -2.000, 26815622272756659850804302719814618636208315139826933723331744209151942240790477647237258683633740676176922338546291017163310041164970023706457706952916992.000}}ms
[f=0016309]         thread=6 tasks=53228 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 0.000, 2.000}}ms
[f=0016309]         thread=7 tasks=53228 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, 26815622290802857497028057989529048546579748052580551003497268804293134659276988004388599360432530841283010321996449980030193427569755963939142744510824448.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0016309]     [async=1] threads=8 tasks=1172 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-26815622268350029016000035731821583362035863129560777501134227101516740056724572807786933404133473378899034730941377848858236086635278064629142044207480832.000, 0.000}}ms
[f=0016309]         thread=1 tasks=168 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 26815622299063224183084246516774348804613021740828131434698330954295349143604603912782225199837134833169705424813873573599988601525146251345689673050619904.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622312724345425946269992659259260307873733302031101363175286371709381141519255797814937087812829654464487746366403170532721157506318453739680631357440.000}}ms
[f=0016309]         thread=2 tasks=160 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 2.000}, {0.000, 0.000, 0.000, -26815622312180215117278844932263432419249813081807364732368579971160863321808929922545777352411653594218106581815960244531521825937130278457684535457873920.000}}ms
[f=0016309]         thread=3 tasks=164 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-26815622269080355077606554178042632079186571531046029984095337600860193952369351242534013581252683174616952499829049762126568092589761224466709915153465344.000, 0.000, 0.000, 26815622312944450705698965016816310581712396029555812761332034622390576103571770361482498652742886444549035876383707258455860474647864918820256882540675072.000}}ms
[f=0016309]         thread=4 tasks=177 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 0.000}, {2.000, 0.000, 0.000, -2.000}}ms
[f=0016309]         thread=5 tasks=175 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622299038758117118120242515264135467017788133579986318413110555114242277278754711068856504702395697385080824509466735101631360890354334760192375259136.000}, {-0.000, 0.000, 0.000, 0.000}}ms
[f=0016309]         thread=6 tasks=165 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, 0.000, -26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000, 2.000}}ms
[f=0016309]         thread=7 tasks=163 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0016309] [ThreadPool::SetThreadCount][2] workers=0
[f=0016309] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=0016309] [ThreadPool::SetThreadCount][2] workers=7
[f=0016309] [Threading] Main thread CPU affinity mask set: 65408
[f=0016309] [SpringApp::Reload][2]
[f=0016309] [WriteDemoFile] writing client-demo "D:\Software\Zero-K\demos\20180329_193627_Vittra v2_104.0.1-330-gae29b60 maintenance.sdfz" (401188 bytes)
[f=0016309] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0016309] [Game::KillLua][3] dtor=0 luaUI=38a1c840
[f=0016309] Start widgetHandler:Shutdown
[f=0016309] Shutdown - SaveOrderList Complete
[f=0016309] Writing last game win data
[f=0016309] Shutdown - SaveConfigData Complete
[f=0016309] Shutdown Widget - Chili Highlight
[f=0016309] Shutdown Widget - Deferred rendering
[f=0016309] Shutdown Widget - EPIC Menu
[f=0016309] Shutdown Widget - Custom Markers
[f=0016309] Shutdown Widget - Chili Widget Selector
[f=0016309] Shutdown Widget - Chili Minimap
[f=0016309] Shutdown Widget - Local Team Colors
[f=0016309] Shutdown Widget - Display Keys 2
[f=0016309] Shutdown Widget - Save Game Menu
[f=0016309] Shutdown Widget - HealthBars
[f=0016309] Shutdown Widget - Noises
[f=0016309] Shutdown Widget - Unit Icons
[f=0016309] Shutdown Widget - Attrition Counter
[f=0016309] Shutdown Widget - Win Counter
[f=0016309] Shutdown Widget - BuildETA
[f=0016309] Shutdown Widget - Depth of Field Shader
[f=0016309] Shutdown Widget - Modular Comm Info
[f=0016309] Shutdown Widget - Chili EndGame Window
[f=0016309] Shutdown Widget - Context Menu
[f=0016309] Shutdown Widget - Darkening
[f=0016309] Shutdown Widget - Highlight Geos
[f=0016309] Shutdown Widget - Local Widgets Config
[f=0016309] Shutdown Widget - Mex Placement Handler
[f=0016309] Shutdown Widget - MinimapEvents
[f=0016309] Shutdown Widget - Missile Silo Range
[f=0016309] Shutdown Widget - Chili Nuke Warning
[f=0016309] Shutdown Widget - Point Tracker
[f=0016309] Shutdown Widget - Chili Spectator Panels
[f=0016309] Shutdown Widget - Showeco and Grid Drawer
[f=0016309] Shutdown Widget - Stereo3D
[f=0016309] Shutdown Widget - Morph Finished notification
[f=0016309] Shutdown Widget - Grab Input
[f=0016309] Input grabbing is disabled!
[f=0016309] Shutdown Widget - CameraShake
[f=0016309] Shutdown Widget - Chili Selections & CursorTip v2
[f=0016309] Shutdown Widget - Chili Economy Panel Default
[f=0016309] Shutdown Widget - Chili Resource Bars Classic
[f=0016309] Shutdown Widget - Chili Resource Bars Classic2
[f=0016309] Shutdown Widget - Chili Resource Bars Classic3
[f=0016309] Shutdown Widget - Music Player
[f=0016309] Shutdown Widget - Startup Info and Selector
[f=0016309] Shutdown Widget - Transport AI
[f=0016309] Shutdown Widget - Attack Warning
[f=0016309] Shutdown Widget - Attack AoE
[f=0016309] Shutdown Widget - Fancy Selected Units
[f=0016309] Shutdown Widget - Selection Send
[f=0016309] Shutdown Widget - LupsManager
[f=0016309] Shutdown Widget - Newton Firezone
[f=0016309] Shutdown Widget - Receive Units Indicator
[f=0016309] Shutdown Widget - Chili Pro Console
[f=0016309] Shutdown Widget - Lasso Terraform GUI
[f=0016309] Shutdown Widget - Chili Framework
[f=0016309] Shutdown Widget - Lups
[f=0016309] Shutdown Widget - Chili Core Selector
[f=0016309] Shutdown Widget - Pause Screen
[f=0016309] Shutdown Widget - Text To Speech Control
[f=0016309] Shutdown Widget - Persistent Build Height
[f=0016309] Shutdown Widget - Color Blindness Correction
[f=0016309] Shutdown Widget - Layout Handler
[f=0016309] End widgetHandler:Shutdown
[f=0016309] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,56089541,0} {chunk,block}Bytes={0,0}
[f=0016309] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0016309] [Game::KillLua][2] dtor=0 luaRules=18c3e6a8
[f=0016309] Start gadgetHandler:Shutdown
[f=0016309] Shutdown - StartSetup
[f=0016309] Shutdown - UnitMorph
[f=0016309] Shutdown - LupsNanoSpray
[f=0016309] Shutdown - Missile Silo Controller
[f=0016309] Shutdown - Modular Comm Info
[f=0016309] Shutdown - Puppy Handler
[f=0016309] Shutdown - Terrain Texture Handler
[f=0016309] Shutdown - UnitCloakShield
[f=0016309] End gadgetHandler:Shutdown
[f=0016309] Start gadgetHandler:Shutdown
[f=0016309] Shutdown - UnitMorph
[f=0016309] Shutdown - Modular Comm Info
[f=0016309] Shutdown - Shockwaves
[f=0016309] Shutdown - Teleport Throw
[f=0016309] Shutdown - UnitCloakShield
[f=0016309] Shutdown - Lups Cloak FX
[f=0016309] Shutdown - Lups
[f=0016309] End gadgetHandler:Shutdown
[f=0016309] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,56089574,0} {chunk,block}Bytes={0,0}
[f=0016309] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,56089574,0} {chunk,block}Bytes={0,0}
[f=0016309] [Game::KillLua][4] dtor=0
[f=0016309] [SpringApp::Reload][3]
[f=0016309] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0016309] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0016309] [Sound] [Sound::UpdateThread][3] #sources=32 #items=47
[f=0016309] [Sound] [Sound::UpdateThread][4] ctx=1a6fc858 dev=19749020
[f=0016309] [Sound] [Sound::UpdateThread][5] ctx=1a6fc858 dev=19749020
[f=0016309] [Sound] [Sound::UpdateThread][6]
[f=0016309] [SpringApp::Reload][4]
[f=0016309] [Game::~CGame][1]
[f=0016309] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0016309] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0016309] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0016309] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0016309] [Game::KillLua][4] dtor=1
[f=0016309] [Game::KillMisc][1]
[f=0016309] [Game::KillMisc][2]
[f=0016309] [Game::KillMisc][3]
[f=0016309] [Game::KillRendering][1]
[f=0016309] Statistics for RectangleOptimizer: 2%
[f=0016309] [Game::KillInterface][1]
[f=0016309] [Game::KillInterface][2]
[f=0016309] [Game::KillSimulation][1]
[f=0016309] [Game::KillSimulation][2]
[f=0016309] [CCollisionHandler] dis-/continuous tests: 0/21800815
[f=0016309] [Game::KillSimulation][3]
[f=0016309] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016309] [~CPathCache(20x20)] cacheHits=66 hitPercentage=41% numHashColls=0 maxCacheSize=10
[f=0016309] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016309] [~CPathCache(40x40)] cacheHits=220 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0016309] Statistics for RectangleOptimizer: 2%
[f=0016309] Statistics for RectangleOptimizer: 2%
[f=0016309] LosHandler stats: total instances=20596; shared=5%; from cache=30%
[f=0016309] [Game::KillSimulation][4]
[f=0016309] [Game::~CGame][2]
[f=0016309] [Game::~CGame][3]
[f=0016309] [UDPConnection::Statistics]
    262699 bytes sent   in 6995 packets (37.555 bytes/packet)
    355182 bytes recv'd in 10287 packets (34.527 bytes/packet)
    {0.000x, 0.160x} relative protocol overhead {up, down}
    1 incoming chunks dropped, 3 outgoing chunks resent

[f=0016309] [SpringApp::Reload][5]
[f=0016309] [SpringApp::Reload][6]
[f=0016309] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=0016309] Scanning: D:\Software\Zero-K\maps
[f=0016309] Scanning: D:\Software\Zero-K\games
[f=0016309] Scanning: D:\Software\Zero-K\packages
[f=0016309] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[f=0016309] [SpringApp::Reload][7]
[f=0016309] [SpringApp::Reload][8]
[f=0016309] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0016309] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0016309] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0016309] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0016309] [Sound] [Sound::InitThread][1]
[f=0016309] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0016309] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=3f19cf78
[f=0016309] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0016309] [Sound]   Vendor:         OpenAL Community
[f=0016309] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0016309] [Sound]   Renderer:       OpenAL Soft
[f=0016309] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0016309] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0016309] [Sound]   Devices:
[f=0016309] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0016309] [Sound]     [DELL U2515H-8 (NVIDIA High Definition Audio)]
[f=0016309] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0016309] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0016309] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=0016309] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0016309] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0016309] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0016309] [Sound] Error:   Initializing EFX failed!
[f=0016309] [Sound] [Sound::UpdateThread][2]
[f=0016309] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0016309] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=089c6230
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated)
[f=-000001] [i18n] Warning: "User is now offline" is not translated in en
[f=-000001] [i18n] Error: No translation found for "User is now offline"
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsTitan_v3.jpg","ImageUrl":"http://zero-k.info/Resources/Titan_v3.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Titan_v3.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsTitan_v3.jpg"}

[f=-000001] [liblobby] Warning: Duplicate user(Kefirman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(sameerdhiman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MoobMonkey) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(skomac) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(xmariox1990) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.6.3.10, AlienDesert, 104.0.1-330-gae29b60
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 2560
[f=-000001] SetSettings Int, YResolution, 1440
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8453;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=DeinFreund;
    MyPasswd=9607ccf99e06117930a344ff78174024;
}
[f=-000001] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_1v1"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=-000001]     [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-26815622222929209233941741216675330146875505795779056898493689609713008125204514213971178316767275102925156033143771302272408370302603548709160437216706560.000, -2.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.000, 2.000, 2.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms
[f=-000001]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=7
[f=-000001] [Threading] Main thread CPU affinity mask set: 65408
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=3f19cf78 dev=19749020
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=3f19cf78 dev=19749020
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=-000001] Scanning: D:\Software\Zero-K\maps
[f=-000001] Scanning: D:\Software\Zero-K\games
[f=-000001] Scanning: D:\Software\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=3f19d8b8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [DELL U2515H-8 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
------- TRUNCATED -------
    1 incoming chunks dropped, 0 outgoing chunks resent

[f=0005666] [SpringApp::Reload][5]
[f=0005666] [SpringApp::Reload][6]
[f=0005666] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=0005666] Scanning: D:\Software\Zero-K\maps
[f=0005666] Scanning: D:\Software\Zero-K\games
[f=0005666] Scanning: D:\Software\Zero-K\packages
[f=0005666] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[f=0005666] [SpringApp::Reload][7]
[f=0005666] [SpringApp::Reload][8]
[f=0005666] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0005666] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0005666] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0005666] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0005666] [Sound] [Sound::InitThread][1]
[f=0005666] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0005666] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=38b20580
[f=0005666] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0005666] [Sound]   Vendor:         OpenAL Community
[f=0005666] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0005666] [Sound]   Renderer:       OpenAL Soft
[f=0005666] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0005666] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0005666] [Sound]   Devices:
[f=0005666] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0005666] [Sound]     [DELL U2515H-8 (NVIDIA High Definition Audio)]
[f=0005666] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0005666] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0005666] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=0005666] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0005666] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0005666] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0005666] [Sound] Error:   Initializing EFX failed!
[f=0005666] [Sound] [Sound::UpdateThread][2]
[f=0005666] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0005666] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=089c6230
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=12

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated)
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"http://zero-k.info/Battles/Detail/493129"}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

[f=-000001] http://zero-k.info/replays/20180329_210648_Desert Needle Small 3_104.0.1-330-gae29b60 maintenance.sdfz,Zero-K v1.6.3.10,Desert Needle Small 3.2,104.0.1-330-gae29b60
[f=-000001] Getting data...
[f=-000001] Downloading replay file.
[f=-000001] Replay download complete.
[f=-000001] SetLobbyFullscreenMode, 3
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_replay"}
[f=-000001] SetSettings Int, XResolution, 2560
[f=-000001] SetSettings Int, YResolution, 1440
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] [GAME]
{
    DemoFile=demos/20180329_210648_Desert Needle Small 3_104.0.1-330-gae29b60 maintenance.sdfz;
    HostIP=127.0.0.1;
    HostPort=0;
    MyPlayerName=DeinFreund;
    IsHost=1;
}

[f=-000001] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=-000001]     [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=7
[f=-000001] [Threading] Main thread CPU affinity mask set: 65408
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=38b20580 dev=19749020
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=38b20580 dev=19749020
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=-000001] Scanning: D:\Software\Zero-K\maps
[f=-000001] Scanning: D:\Software\Zero-K\games
[f=-000001] Scanning: D:\Software\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=38b1ffb8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [DELL U2515H-8 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=173
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 57817
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 89ms
[f=-000001] [SpringApp::Reload][13] numReloads=13

[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::decorated)
[f=-000001] [PreGame::UpdateClientNet] added new player DeinFreund (spec) with number 2 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Desert Needle Small 3.2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.10 (archive: 8a324ad2a18b067b982b5d0899883ef1.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Needle Small 3.2 (checksum 0x29865753) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8a324ad2a18b067b982b5d0899883ef1.sdz (checksum 0xeb6b2ed0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 195ms
[f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (68 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 254ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 370ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2555ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 211ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 87ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-330-gae29b60 maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x776c0000   ntdll
[f=-000001] Error: 0x759e0000   KERNEL32
[f=-000001] Error: 0x74730000   KERNELBASE
[f=-000001] Error: 0x74450000   ADVAPI32
[f=-000001] Error: 0x75810000   msvcrt
[f=-000001] Error: 0x758d0000   sechost
[f=-000001] Error: 0x75d20000   RPCRT4
[f=-000001] Error: 0x740e0000   SspiCli
[f=-000001] Error: 0x740d0000   CRYPTBASE
[f=-000001] Error: 0x77560000   bcryptPrimitives
[f=-000001] Error: 0x75920000   IMAGEHLP
[f=-000001] Error: 0x75c00000   ucrtbase
[f=-000001] Error: 0x6c290000   GLU32
[f=-000001] Error: 0x76210000   SHELL32
[f=-000001] Error: 0x74180000   USER32
[f=-000001] Error: 0x6ba80000   OPENGL32
[f=-000001] Error: 0x746f0000   cfgmgr32
[f=-000001] Error: 0x744d0000   win32u
[f=-000001] Error: 0x757e0000   GDI32
[f=-000001] Error: 0x75ab0000   shcore
[f=-000001] Error: 0x75de0000   gdi32full
[f=-000001] Error: 0x75b80000   msvcp_win
[f=-000001] Error: 0x75f40000   combase
[f=-000001] Error: 0x75040000   windows.storage
[f=-000001] Error: 0x75990000   shlwapi
[f=-000001] Error: 0x75b70000   kernel.appcore
[f=-000001] Error: 0x75940000   powrprof
[f=-000001] Error: 0x75b40000   profapi
[f=-000001] Error: 0x74fd0000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x775c0000   ole32
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x74150000   IMM32
[f=-000001] Error: 0x74f30000   OLEAUT32
[f=-000001] Error: 0x6db20000   WINMM
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x73390000   VERSION
[f=-000001] Error: 0x6daf0000   WINMMBASE
[f=-000001] Error: 0x54d40000   MSVCP80
[f=-000001] Error: 0x51550000   MSVCR80
[f=-000001] Error: 0x54dd0000   gameoverlayrenderer
[f=-000001] Error: 0x761f0000   PSAPI
[f=-000001] Error: 0x09190000   nvapi
[f=-000001] Error: 0x74b00000   SETUPAPI
[f=-000001] Error: 0x6ecf0000   dxgi
[f=-000001] Error: 0x6f7d0000   uxtheme
[f=-000001] Error: 0x74300000   MSCTF
[f=-000001] Error: 0x6ecc0000   dwmapi
[f=-000001] Error: 0x69000000   nvoglv32
[f=-000001] Error: 0x73380000   WTSAPI32
[f=-000001] Error: 0x6fdf0000   DEVOBJ
[f=-000001] Error: 0x74100000   WINTRUST
[f=-000001] Error: 0x77550000   MSASN1
[f=-000001] Error: 0x09d00000   CRYPT32
[f=-000001] Error: 0x711b0000   ntmarta
[f=-000001] Error: 0x6cbc0000   nvspcap
[f=-000001] Error: 0x6fbc0000   WINSTA
[f=-000001] Error: 0x744f0000   clbcatq
[f=-000001] Error: 0x6ce50000   MMDevApi
[f=-000001] Error: 0x71030000   PROPSYS
[f=-000001] Error: 0x0fd10000   AUDIOSES
[f=-000001] Error: 0x6ce40000   AVRT
[f=-000001] Error: 0x14600000   wintypes
[f=-000001] Error: 0x5c550000   Windows.UI
[f=-000001] Error: 0x5c4d0000   TextInputFramework
[f=-000001] Error: 0x0d290000   CoreMessaging
[f=-000001] Error: 0x146d0000   CoreUIComponents
[f=-000001] Error: 0x54d30000   shfolder
[f=-000001] Error: 0x514c0000   XAudio2_7
[f=-000001] Error: 0x5c620000   dsound
[f=-000001] Error: 0x73480000   mswsock
[f=-000001] Error: 0x72880000   napinsp
[f=-000001] Error: 0x6fcc0000   pnrpnsp
[f=-000001] Error: 0x6fc90000   NLAapi
[f=-000001] Error: 0x704d0000   DNSAPI
[f=-000001] Error: 0x76200000   NSI
[f=-000001] Error: 0x72fe0000   IPHLPAPI
[f=-000001] Error: 0x6fc80000   winrnr
[f=-000001] Error: 0x6fc70000   wshbth
[f=-000001] Error: 0x703f0000   fwpuclnt
[f=-000001] Error: 0x73420000   bcrypt
[f=-000001] Error: 0x73440000   rasadhlp
[f=-000001] Error: 0x72870000   wshqos
[f=-000001] Error: 0x72760000   wshtcpip
[f=-000001] Error: 0x72750000   wship6
[f=-000001] Error: 0x73510000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-330-gae29b60 maintenance:
[f=-000001] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first.
[f=-000001] Warning:    [ProgCtr=7772e9bc StackPtr=018adda8 FramePtr=018adddc]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006E9BC]
[f=-000001] Warning:    (1) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B10C15]
[f=-000001] Warning:    (2) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x009AF04F]
[f=-000001] Warning:    (3) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00117D44]
[f=-000001] Warning:    (4) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007251B3]
[f=-000001] Warning:    (5) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007A435A]
[f=-000001] Warning:    (6) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007ABA7E]
[f=-000001] Warning:    (7) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007AD5D5]
[f=-000001] Warning:    (8) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0076EF33]
[f=-000001] Warning:    (9) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0077745A]
[f=-000001] Warning:    (10) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007789C6]
[f=-000001] Warning:    (11) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00A763AF]
[f=-000001] Warning:    (12) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0061C1FE]
[f=-000001] Warning:    (13) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0055308D]
[f=-000001] Warning:    (14) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911290]
[f=-000001] Warning:    (15) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903AFD]
[f=-000001] Warning:    (16) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00908606]
[f=-000001] Warning:    (17) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091150F]
[f=-000001] Warning:    (18) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009134D7]
[f=-000001] Warning:    (19) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912E39]
[f=-000001] Warning:    (20) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091425D]
[f=-000001] Warning:    (21) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911550]
[f=-000001] Warning:    (22) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD038]
[f=-000001] Warning:    (23) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903530]
[f=-000001] Warning:    (24) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00910A0C]
[f=-000001] Warning:    (25) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009068EC]
[f=-000001] Warning:    (26) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009038FF]
[f=-000001] Warning:    (27) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009116F3]
[f=-000001] Warning:    (28) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00904BCA]
[f=-000001] Warning:    (29) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00624D3E]
[f=-000001] Warning:    (30) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00041659]
[f=-000001] Warning:    (31) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000413EE]
[f=-000001] Warning:    (32) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD096]
[f=-000001] Warning:    (33) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00E0E293]
[f=-000001] Warning:    (34) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00042ABF]
[f=-000001] Warning:    (35) C:\WINDOWS\System32\msvcrt.dll [0x00047084]
[f=-000001] Warning:    (36) C:\WINDOWS\System32\msvcrt.dll [0x00047084]
[f=-000001] Warning:    (37) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00589DC4]
[f=-000001] Warning:    (38) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00902795]
[f=-000001] Warning:    (39) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091629F]
[f=-000001] Warning:    (40) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009159EE]
[f=-000001] Warning:    (41) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091566A]
[f=-000001] Warning:    (42) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009159EE]
[f=-000001] Warning:    (43) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00915886]
[f=-000001] Warning:    (44) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091506A]
[f=-000001] Warning:    (45) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903FE0]
[f=-000001] Warning:    (46) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00908528]
[f=-000001] Warning:    (47) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00625037]
[f=-000001] Warning:    (48) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911290]
[f=-000001] Warning:    (49) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00914679]
[f=-000001] Warning:    (50) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911550]
[f=-000001] Warning:    (51) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD038]
[f=-000001] Warning:    (52) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903530]
[f=-000001] Warning:    (53) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00910A0C]
[f=-000001] Warning:    (54) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009068EC]
[f=-000001] Warning:    (55) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009038FF]
[f=-000001] Warning:    (56) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009116F3]
[f=-000001] Warning:    (57) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00904BCA]
[f=-000001] Warning:    (58) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00624D3E]
[f=-000001] Warning:    (59) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00048CFB]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-330-gae29b60 maintenance:
[f=-000001] Warning:    [ProgCtr=7772eaac StackPtr=0d0cfda4 FramePtr=0d0cfe08]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EAAC]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0010285F]
[f=-000001] Warning:    (2) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x008E1D86]
[f=-000001] Warning:    (3) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D30A47]
[f=-000001] Warning:    (4) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D610E3]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A17]
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Failed to load: target_prio.lua  ([string "LuaUI\Widgets\target_prio.lua"]:16: attempt to index field 'corrl' (a nil value))
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] TableEcho = {
[f=-000001]     b = 0.64761907
[f=-000001]     radius = 200
[f=-000001]     g = 0.73809522
[f=-000001]     r = 0.84285712
[f=-000001] },
[f=-000001] light_color = [[0.84 0.74 0.65]]
[f=-000001] light_radius = 200.00,
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is disabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili Resource Bars Classic  <gui_chili_resource_bars.lua>
[f=-000001] Loaded widget:  Chili Resource Bars Classic2  <gui_chili_resource_bars2.lua>
[f=-000001] Loaded widget:  Chili Resource Bars Classic3  <gui_chili_resource_bars2 - Copy.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  ShowMapOptions      <showmapoptions.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Fancy Selected Units:  loaded style... 'Tilted Blocky Dots'
[f=-000001] Loaded widget:  Fancy Selected Units  <gui_fancy_selected_units.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Award Exploit UI v0.5  <ToasterRoaster.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Chili FactoryBar    <gui_chili_facbar.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=2914839
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=320fa2db
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8e26e3f0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0392e1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=b300fd89
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b300fd89 file="cache\104dev-maintenance/paths/Desert Needle Small 3.2.pe-b300fd89.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=2914839
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=320fa2db
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8e26e3f0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0392e1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=b300fd99
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b300fd99 file="cache\104dev-maintenance/paths/Desert Needle Small 3.2.pe2-b300fd99.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (320ms, checksum 2cec77c7)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11450,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 62 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, default
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Opening demofile demos/20180329_210648_Desert Needle Small 3_104.0.1-330-gae29b60 maintenance.sdfz
[f=-000001] Connection attempt from DeinFreund (spec)
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001] [Game::ClientReadNet] added new player DeinFreund (spec) with number 2 to team 0
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x29865753}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ece944b10c7234a9c882b260782c8ba46d2eae8dbc22a2e4e994f319151202ea391140bfc2a653ac28bbfef6d22ec95e8089057ff132adca365c501f106a4132]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f43b8715ab044c665fcae1f5dd86084a0eb0764ed07db7a290de9ce64287dd853ca31dee782ef54368355485a993cec3251a9e4802f31a4a7aaa27b5dc17125]"
[f=-000001] Spectator DeinFreund (spec) finished loading and is now ingame
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Playback paused
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=-000001] Beginning demo playback
[f=-000001] GameID: 5847bd5a7bc8976d16e32c484678ce58
[f=-000001] Connection attempt from DeinFreund
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from PRO_rANDY
[f=-000001]  -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums={0x1,0x29865753}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums={0x1,0x29865753}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]"
[f=-000001] Skipping pregame chatter
[f=-000001] Skipping to frame 30
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ece944b10c7234a9c882b260782c8ba46d2eae8dbc22a2e4e994f319151202ea391140bfc2a653ac28bbfef6d22ec95e8089057ff132adca365c501f106a4132]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ece944b10c7234a9c882b260782c8ba46d2eae8dbc22a2e4e994f319151202ea391140bfc2a653ac28bbfef6d22ec95e8089057ff132adca365c501f106a4132]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f43b8715ab044c665fcae1f5dd86084a0eb0764ed07db7a290de9ce64287dd853ca31dee782ef54368355485a993cec3251a9e4802f31a4a7aaa27b5dc17125]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f43b8715ab044c665fcae1f5dd86084a0eb0764ed07db7a290de9ce64287dd853ca31dee782ef54368355485a993cec3251a9e4802f31a4a7aaa27b5dc17125]"
[f=-000001] <DeinFreund> Allies: I choose: Strike!
[f=-000001] <PRO_rANDY> Allies: I choose: B777!
[f=-000001] <PRO_rANDY> glhf
[f=-000001] <DeinFreund> Allies: I choose: Heatshield!
[f=0000006] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=0000006] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=0000006] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=0000006] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer
[f=0000006] !transmitlobby @voice@buildUnit@add;vehriot;Ripper
[f=0000006] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=0000006] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=0000006] !transmitlobby @voice@buildUnit@add;veharty;Badger
[f=0000006] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=0000006] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0000006] !transmitlobby @voice@buildUnit@reload
[f=0000006] Playback continued
[f=0000030] Skip finished
[f=0000068] <DeinFreund> good lobsters have a feast
[f=0000839] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk)
[f=0001292] [liblobby] Warning: Duplicate user(Destructor19) added to channel (zk)
[f=0001761] <DeinFreund> your darts seem to be low quality
[f=0003360] Speed set to 3.0 [server]
[f=0003879] DeinFreund (spec) paused the demo
[f=0003879] Playback paused
[f=0003879] [CBitmap::Save] saving "screenshots/screen00003.jpg" to "D:\Software\Zero-K\screenshots\screen00003.jpg" (IL_VERSION=178 IL_UNICODE=0)
[f=0003879] [CBitmap::Save] saved "screenshots/screen00003.jpg" to "D:\Software\Zero-K\screenshots\screen00003.jpg"
[f=0003879] SendLuaMenuMsg showLobby
[f=0003879] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0003879] TotalHideLobbyInterface, false
[f=0003879] [liblobby] Warning: Duplicate user(korn) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=0003879] OnMatchMakerReadyResult, true, false
[f=0003879] MatchMakingComplete, true
[f=0003879] Connecting to battle, Zero-K v1.6.3.10, Intersection v4.1, 104.0.1-330-gae29b60
[f=0003879] SetSettings Int, XResolution, 2560
[f=0003879] SetSettings Int, YResolution, 1440
[f=0003879] SetSettings Value, Fullscreen, 1
[f=0003879] SetSettings Int, MaxDynamicMapLights, 1
[f=0003879] SetSettings Value, DynamicSky, 0
[f=0003879] SetSettings Value, CamTimeFactor, 1
[f=0003879] SetSettings Value, LODScale, 1
[f=0003879] SetSettings Int, BumpWaterDepthBits, 24
[f=0003879] SetSettings Value, HardwareCursor, 1
[f=0003879] SetSettings Int, FSAALevel, 4
[f=0003879] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=0003879] SetSettings Int, GroundDetail, 90
[f=0003879] SetSettings Value, CamTimeExponent, 4
[f=0003879] SetSettings Int, ShadowMapSize, 2048
[f=0003879] SetSettings Int, InitialNetworkTimeout, 0
[f=0003879] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0003879] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=0003879] SetSettings Int, GrassDetail, 4
[f=0003879] SetSettings Int, BumpWaterReflection, 1
[f=0003879] SetSettings Value, LODScaleRefraction, 1
[f=0003879] SetSettings Int, MaximumTransmissionUnit, 0
[f=0003879] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=0003879] SetSettings Value, AdvSky, 0
[f=0003879] SetSettings Int, CamMode, 1
[f=0003879] SetSettings Int, MaxDynamicModelLights, 1
[f=0003879] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=0003879] SetSettings Int, HangTimeout, 5
[f=0003879] SetSettings Int, Water, 4
[f=0003879] SetSettings Value, MouseDragScrollThreshold, 0
[f=0003879] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=0003879] SetSettings Value, FeatureDrawDistance, 600000
[f=0003879] SetSettings Value, UsePBO, 1
[f=0003879] SetSettings Value, LuaShaders, 1
[f=0003879] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=0003879] SetSettings Int, ForceDisableShaders, 0
[f=0003879] SetSettings Int, GroundScarAlphaFade, 1
[f=0003879] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=0003879] SetSettings Int, OverheadScrollSpeed, 50
[f=0003879] SetSettings Value, EdgeMoveWidth, 0.003
[f=0003879] SetSettings Int, FontSize, 18
[f=0003879] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=0003879] SetSettings Value, BumpWaterBlurReflection, 1
[f=0003879] SetSettings Value, LODScaleShadow, 1
[f=0003879] SetSettings Int, UnitLodDist, 9999
[f=0003879] SetSettings Value, AdvMapShading, 1
[f=0003879] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=0003879] SetSettings Int, CubeTexSizeReflection, 128
[f=0003879] SetSettings Value, AllowDeferredMapRendering, 1
[f=0003879] SetSettings Value, AdvUnitShading, 1
[f=0003879] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=0003879] SetSettings Value, 3DTrees, 1
[f=0003879] SetSettings Int, ROAM, 1
[f=0003879] SetSettings Int, LoadingMT, 0
[f=0003879] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=0003879] SetSettings Value, UseLuaMemPools, 0
[f=0003879] SetSettings Int, TreeRadius, 1200
[f=0003879] SetSettings Value, ScrollWheelSpeed, -25
[f=0003879] SetSettings Int, ReconnectTimeout, 0
[f=0003879] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0003879] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=0003879] SetSettings Int, MaxParticles, 15000
[f=0003879] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=0003879] SetSettings Int, GroundDecals, 2
[f=0003879] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=0003879] SetSettings Int, BumpWaterRefraction, 1
[f=0003879] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=0003879] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=0003879] SetSettings Value, ShowClock, 0
[f=0003879] SetSettings Value, FeatureFadeDistance, 600000
[f=0003879] SetSettings Int, Shadows, 1
[f=0003879] SetSettings Value, BumpWaterShoreWaves, 1
[f=0003879] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=0003879] SetSettings Int, MaxSounds, 32
[f=0003879] SetSettings Value, MiniMapMarker, 0
[f=0003879] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=0003879] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=0003879] SetSettings Value, FPSFOV, 90
[f=0003879] SetSettings Value, BumpWaterAnisotropy, 0
[f=0003879] SetSettings Value, LODScaleReflection, 1
[f=0003879] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=0003879] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0003879] SetSettings Int, CubeTexSizeSpecular, 128
[f=0003879] SetSettings Value, EdgeMoveDynamic, 0
[f=0003879] SetSettings Value, AllowDeferredModelRendering, 1
[f=0003879] compatProfile, false
[f=0003879] MatchMakingComplete, true
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_1v1"}
[f=0003879] Game starts!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=0003879] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8457;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=DeinFreund;
    MyPasswd=a5c2d3d208b35ab92ddae8dd3a243147;
}
[f=0003879] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading
[f=0003879] [SpringApp::Reload][1]
[f=0003879] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=0003879]     [async=0] threads=8 tasks=73836 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, -0.000}}ms
[f=0003879]         thread=1 tasks=10548 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -2.000}, {-26815622221798715030357746860468809694680872437189224422524757615054400417560334003004043536011465933831177578324438758663735988629175129583800498188713984.000, 0.000, 0.000, -2.000}}ms
[f=0003879]         thread=2 tasks=10548 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -2.000, -2.000}}ms
[f=0003879]         thread=3 tasks=10548 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622218123988136809797165783378853727196739691858316245439891793356010582804864518578046914198793899381234656402051769898651174318681940036233373679616.000, 0.000, -2.000, -0.000}}ms
[f=0003879]         thread=4 tasks=10548 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622297302411716376833471576175133680014463463605280097590018692164494001153506289996599375485354798571551470792100150251566264925605990834765832388608.000}, {2.000, 0.000, -2.000, -26815622270426274510359311883651363125127231418837340046432103031031505171822395950705927262414285867134768882498271180491047381185257872809745349638881280.000}}ms
[f=0003879]         thread=5 tasks=10548 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {26815622217753936656223576231510355465371149123236838125112922473781221943269119965768445269652737719071628239135596532776016852990249627831431635054624768.000, 0.000, -2.000, 0.000}}ms
[f=0003879]         thread=6 tasks=10548 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 2.000}, {-26815622218105541830564224228899795425882387724007331573222566813207995162611996069263177133883321283242469960458531522914357197397520247055670321684152320.000, 0.000, -2.000, -0.000}}ms
[f=0003879]         thread=7 tasks=10548 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {2.000, 0.000, 0.000, -0.000}}ms
[f=0003879]     [async=1] threads=8 tasks=451 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622274766372412307532391096573601772925539736516983110709944956951992677901345939386885940690897117522023386914081064739733228847278175665048143265792.000, 0.000}}ms
[f=0003879]         thread=1 tasks=61 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -26815622303863836680786212048251227930830445652260771043705875777823435959217466907319499353910385708609796128327339728771901456475496325151450669776896000.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0003879]         thread=2 tasks=69 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, -26815622335629084592939511485567928906807042666460128107666500412451245455107903184968610362820217750504416508044750196236947685493427346368879050883072000.000, 26815622247013940391420025427415190689621566753564904655378323716338855176402339010971002580720203442737034675597477860502084517230779783739890160917020672.000, 0.000}}ms
[f=0003879]         thread=3 tasks=61 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -2.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0003879]         thread=4 tasks=67 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 26815622302328011989351626308760957231022019868329275073695929596069975325567851600091498932849878133944940307547439599200630971379932122837477085702782976.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622311432907498082793233624055769170313423791360063771177018581305766250417890617159601385386774486789537908169948985590005208138036538059989192802304.000}}ms
[f=0003879]         thread=5 tasks=68 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0003879]         thread=6 tasks=65 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-26815622274717737993516751323160773266512628561004685337852211782953973488408835419649485447065220430027253692964639555663815719526817059926633167355641856.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0003879]         thread=7 tasks=60 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {-2.000, 0.000, -0.000, 26815622311264776978568189289536984997041884703363993490905822880422869915975489565366431524802788882808544331476514002150882442168932934591694511989063680.000}}ms
[f=0003879] [ThreadPool::SetThreadCount][2] workers=0
[f=0003879] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=0003879] [ThreadPool::SetThreadCount][2] workers=7
[f=0003879] [Threading] Main thread CPU affinity mask set: 65408
[f=0003879] [SpringApp::Reload][2]
[f=0003879] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0003879] [Game::KillLua][3] dtor=0 luaUI=71d61060
[f=0003879] Start widgetHandler:Shutdown
[f=0003879] Shutdown - SaveOrderList Complete
[f=0003879] Writing last game win data
[f=0003879] Shutdown - SaveConfigData Complete
[f=0003879] Shutdown Widget - Chili Highlight
[f=0003879] Shutdown Widget - Deferred rendering
[f=0003879] Shutdown Widget - EPIC Menu
[f=0003879] Shutdown Widget - Custom Markers
[f=0003879] Shutdown Widget - Chili Widget Selector
[f=0003879] Shutdown Widget - Chili Minimap
[f=0003879] Shutdown Widget - Local Team Colors
[f=0003879] Shutdown Widget - Display Keys 2
[f=0003879] Shutdown Widget - Save Game Menu
[f=0003879] Shutdown Widget - HealthBars
[f=0003879] Shutdown Widget - Noises
[f=0003879] Shutdown Widget - Unit Icons
[f=0003879] Shutdown Widget - Attrition Counter
[f=0003879] Shutdown Widget - Win Counter
[f=0003879] Shutdown Widget - BuildETA
[f=0003879] Shutdown Widget - Depth of Field Shader
[f=0003879] Shutdown Widget - Modular Comm Info
[f=0003879] Shutdown Widget - Chili EndGame Window
[f=0003879] Shutdown Widget - Context Menu
[f=0003879] Shutdown Widget - Darkening
[f=0003879] Shutdown Widget - Highlight Geos
[f=0003879] Shutdown Widget - Local Widgets Config
[f=0003879] Shutdown Widget - Mex Placement Handler
[f=0003879] Shutdown Widget - MinimapEvents
[f=0003879] Shutdown Widget - Missile Silo Range
[f=0003879] Shutdown Widget - Chili Nuke Warning
[f=0003879] Shutdown Widget - Point Tracker
[f=0003879] Shutdown Widget - Chili Spectator Panels
[f=0003879] Shutdown Widget - Showeco and Grid Drawer
[f=0003879] Shutdown Widget - Stereo3D
[f=0003879] Shutdown Widget - Morph Finished notification
[f=0003879] Shutdown Widget - Grab Input
[f=0003879] Input grabbing is disabled!
[f=0003879] Shutdown Widget - CameraShake
[f=0003879] Shutdown Widget - Chili Selections & CursorTip v2
[f=0003879] Shutdown Widget - Chili Economy Panel Default
[f=0003879] Shutdown Widget - Chili Resource Bars Classic
[f=0003879] Shutdown Widget - Chili Resource Bars Classic2
[f=0003879] Shutdown Widget - Chili Resource Bars Classic3
[f=0003879] Shutdown Widget - Music Player
[f=0003879] Shutdown Widget - Attack AoE
[f=0003879] Shutdown Widget - Fancy Selected Units
[f=0003879] Shutdown Widget - Selection Send
[f=0003879] Shutdown Widget - LupsManager
[f=0003879] Shutdown Widget - Newton Firezone
[f=0003879] Shutdown Widget - Chili Pro Console
[f=0003879] Shutdown Widget - Lasso Terraform GUI
[f=0003879] Shutdown Widget - Chili Framework
[f=0003879] Shutdown Widget - Lups
[f=0003879] Shutdown Widget - Chili Core Selector
[f=0003879] Shutdown Widget - Pause Screen
[f=0003879] Shutdown Widget - Text To Speech Control
[f=0003879] Shutdown Widget - Persistent Build Height
[f=0003879] Shutdown Widget - Color Blindness Correction
[f=0003879] Shutdown Widget - Layout Handler
[f=0003879] End widgetHandler:Shutdown
[f=0003879] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926339,0} {chunk,block}Bytes={0,0}
[f=0003879] [Game::KillLua][1] dtor=0 luaGaia=57771398
[f=0003879] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926339,0} {chunk,block}Bytes={0,0}
[f=0003879] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926339,0} {chunk,block}Bytes={0,0}
[f=0003879] [Game::KillLua][2] dtor=0 luaRules=7b3b8780
[f=0003879] Start gadgetHandler:Shutdown
[f=0003879] Shutdown - StartSetup
[f=0003879] Shutdown - UnitMorph
[f=0003879] Shutdown - LupsNanoSpray
[f=0003879] Shutdown - Missile Silo Controller
[f=0003879] Shutdown - Modular Comm Info
[f=0003879] Shutdown - Puppy Handler
[f=0003879] Shutdown - Terrain Texture Handler
[f=0003879] Shutdown - UnitCloakShield
[f=0003879] End gadgetHandler:Shutdown
[f=0003879] Start gadgetHandler:Shutdown
[f=0003879] Shutdown - UnitMorph
[f=0003879] Shutdown - Modular Comm Info
[f=0003879] Shutdown - Shockwaves
[f=0003879] Shutdown - Teleport Throw
[f=0003879] Shutdown - UnitCloakShield
[f=0003879] Shutdown - Lups Cloak FX
[f=0003879] Shutdown - Lups
[f=0003879] End gadgetHandler:Shutdown
[f=0003879] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926372,0} {chunk,block}Bytes={0,0}
[f=0003879] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926372,0} {chunk,block}Bytes={0,0}
[f=0003879] [Game::KillLua][4] dtor=0
[f=0003879] [SpringApp::Reload][3]
[f=0003879] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0003879] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0003879] [Sound] [Sound::UpdateThread][3] #sources=32 #items=21
[f=0003879] [Sound] [Sound::UpdateThread][4] ctx=38b1ffb8 dev=19749020
[f=0003879] [Sound] [Sound::UpdateThread][5] ctx=38b1ffb8 dev=19749020
[f=0003879] [Sound] [Sound::UpdateThread][6]
[f=0003879] [SpringApp::Reload][4]
[f=0003879] [Game::~CGame][1]
[f=0003879] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0003879] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0003879] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0003879] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0003879] [Game::KillLua][4] dtor=1
[f=0003879] [Game::KillMisc][1]
[f=0003879] [Game::KillMisc][2]
[f=0003879] [Game::KillMisc][3]
[f=0003879] [Game::KillRendering][1]
[f=0003879] Statistics for RectangleOptimizer: 5%
[f=0003879] [Game::KillInterface][1]
[f=0003879] [Game::KillInterface][2]
[f=0003879] [Game::KillSimulation][1]
[f=0003879] [Game::KillSimulation][2]
[f=0003879] [CCollisionHandler] dis-/continuous tests: 62/72962732
[f=0003879] [Game::KillSimulation][3]
[f=0003879] [~CPathCache(28x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0003879] [~CPathCache(28x24)] cacheHits=11 hitPercentage=23% numHashColls=0 maxCacheSize=8
[f=0003879] [~CPathCache(56x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0003879] [~CPathCache(56x48)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0003879] Statistics for RectangleOptimizer: 5%
[f=0003879] Statistics for RectangleOptimizer: 5%
[f=0003879] LosHandler stats: total instances=2959; shared=0%; from cache=18%
[f=0003879] [Game::KillSimulation][4]
[f=0003879] [Game::~CGame][2]
[f=0003879] [Game::~CGame][3]
[f=0003879] [LocalConnection::Statistics]
    42334 bytes sent  
    43349 bytes recv'd

[f=0003879] [SpringApp::Reload][5]
[f=0003879] [SpringApp::Reload][6]
[f=0003879] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base
[f=0003879] Scanning: D:\Software\Zero-K\maps
[f=0003879] Scanning: D:\Software\Zero-K\games
[f=0003879] Scanning: D:\Software\Zero-K\packages
[f=0003879] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[f=0003879] [SpringApp::Reload][7]
[f=0003879] [SpringApp::Reload][8]
[f=0003879] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0003879] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0003879] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0003879] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0003879] [Sound] [Sound::InitThread][1]
[f=0003879] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0003879] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=25859578
[f=0003879] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0003879] [Sound]   Vendor:         OpenAL Community
[f=0003879] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0003879] [Sound]   Renderer:       OpenAL Soft
[f=0003879] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0003879] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0003879] [Sound]   Devices:
[f=0003879] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0003879] [Sound]     [DELL U2515H-8 (NVIDIA High Definition Audio)]
[f=0003879] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0003879] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0003879] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=0003879] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0003879] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0003879] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0003879] [Sound] Error:   Initializing EFX failed!
[f=0003879] [Sound] [Sound::UpdateThread][2]
[f=0003879] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0003879] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7"
[f=-000001] [SpringApp::Reload][12] #script=144
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name DeinFreund
[f=-000001] [SpringApp::Reload][13] numReloads=14

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection v4.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.10 (archive: 8a324ad2a18b067b982b5d0899883ef1.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection v4.1 (checksum 0x9b6a6519) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 8a324ad2a18b067b982b5d0899883ef1.sdz (checksum 0xeb6b2ed0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Software\Zero-K\demos\20180329_221637_Intersection v4_104.0.1-330-gae29b60 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 198ms
[f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 255ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 370ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 10ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2557ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 214ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "streetlamp_1" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 91ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.

Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
DeinFreund commented 6 years ago

This was not user-killed. The game was loading and just crashed.