Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/8a324ad2a18b067b982b5d0899883ef1.sdp Completed - 215.84k Zero-K.exe Information: 0 : zk:stable download complete - 215.84k Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "D:\Software\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, AutohostInterface, Path, Font, GameServer, VFS, Net, Sound, Texture, BumpWater, ArchiveScanner, Shader, KeyBindings, DecalsDrawerGL4, CSMFGroundTextures, Piece, ModelRenderContainer, LuaSocket, DynWater, CregSerializer, SkyBox, Model Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterBlurReflection = 1 BumpWaterTexSizeReflection = 128 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 4 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 4 GroundDecals = 2 GroundDetail = 90 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 3 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowFPS = 1 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1200 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowPosX = 0 WindowPosY = 23 XResolution = 2560 XResolutionWindowed = 2560 YResolution = 1440 YResolutionWindowed = 1377 snd_volmaster = 14 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-330-gae29b60 maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) AMD Ryzen 7 1700 Eight-Core Processor ; 32720MB RAM, 32720MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 16 Logical CPU Cores: 16 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 895, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 1, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz} display=1 modes=61 bounds={x=0, y=0, w=2560, h=1440} [ 1] 2560x1440x24bpp@60Hz [ 3] 2048x1152x24bpp@60Hz [ 6] 1920x1200x24bpp@60Hz [ 7] 1920x1080x24bpp@60Hz [23] 1680x1050x24bpp@60Hz [26] 1600x1024x24bpp@60Hz [28] 1600x900x24bpp@60Hz [30] 1440x900x24bpp@60Hz [40] 1280x800x24bpp@75Hz [44] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.6.0 NVIDIA 388.13 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1080/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 7102MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\Software\Zero-K\ Using read-only data directory: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\ Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base Scanning: D:\Software\Zero-K\maps Scanning: D:\Software\Zero-K\games Scanning: D:\Software\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 82ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [ThreadPool::SetThreadCount][2] workers=7 [Threading] Main thread CPU affinity mask set: 65408 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0893a0f0 context=081bbfd8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [DELL U2515H-8 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Yeti Stereo Microphone)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] Using filesystem-writepath: D:\Software\Zero-K [Info] Free disk space: 388595 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 2560, 1377, 0, 40 [f=-000001] Spring.GetViewGeometry, 2560, 1377, 0, 0 [f=-000001] gl.GetViewSizes, 2560, 1377 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 52839 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000BC505A3A24D48E01D26A4806010010017EF8BC5A180000000100000002000000F255FE541AB2A8C0844CB10002000000B80000003800000004000000D26A480601001001481C0500BF2B965327B2A8C000000000E183B15A6133CD5A0100D3D700000100E8210500000000004382557365EC081A6CD998EADC4141C053F2E1A84D92A4E68692A1E28581360E33A1464777A0E5150E5DD7DA9322D5D15297C1582D4A4CB044F63C2E2926FB2258BD1F292A728326C348379FB438A04EB2FAE23D8484C87FE1FCC1AACA613572879F422E4DE660689DAB9F902BC86278FF8E2D58D7BD7AA86B5DD18FC1E70FF8","Friends":["76561197962341674","76561197988449761","76561197989527322","76561197994557935","76561197995980141","76561198006545309","76561198007099648","76561198018849713","76561198035174198","76561198046957772","76561198049486550","76561198060402363","76561198063880688","76561198065515207","76561198071531429","76561198081287861","76561198084489961","76561198085621901","76561198103402172","76561198112568531","76561198118896763","76561198122390015","76561198124303977","76561198129220076","76561198131885616","76561198132621338","76561198132852421","76561198133181152","76561198137359818","76561198138974300","76561198145264188","76561198148116198","76561198154889477","76561198158187827","76561198161448100","76561198164575766","76561198176337885","76561198184522938","76561198190782355","76561198198094955","76561198199982169","76561198256905727","76561198260673009","76561198275168973","76561198384295412","76561198423820841"],"SuggestedName":"DeinFreund"} [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1056339295","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=089c6230 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] SteamOnline, Received Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {} Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"} [f=-000001] OnMatchMakerReadyResult, false, false [f=-000001] MatchMakingComplete, false [f=-000001] [chobby] Showing battle with ID, 24 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [liblobby] Warning: Duplicate user(akademiker) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(justcause) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TacoMan) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"} [f=-000001] OnMatchMakerReadyResult, false, false [f=-000001] MatchMakingComplete, false [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1006x24bpp@59Hz (windowed::decorated) [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1006x24bpp@59Hz (windowed::decorated) [f=-000001] OpenURL: uncomment me in interface_root.lua [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated) [f=-000001] [liblobby] Warning: Duplicate user(Kingstad) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(duser1) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(0_k) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(xyxfwefew) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(eld3r7) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(akademiker) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(paulbranch1982) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Connetable) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Connetable) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"} [f=-000001] OnMatchMakerReadyResult, true, false [f=-000001] MatchMakingComplete, true [f=-000001] Connecting to battle, Zero-K v1.6.3.10, Vittra v2.1, 104.0.1-330-gae29b60 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 2560 [f=-000001] SetSettings Int, YResolution, 1440 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] MatchMakingComplete, true [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8453; SourcePort=0; IsHost=0; MyPlayerName=DeinFreund; MyPasswd=99f415f7c01cb7d833c07d495c4e0f3f; } [f=-000001] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_1v1"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=-000001] [async=0] threads=8 tasks=273 {sum,avg}{exec,wait}time={{-2.000, 26815622286806284834760949496467783288164657982973525749182005788335347219579598372055430336132545146303433118348588968349854411290727211322934766153498624.000}, {-0.000, 0.000}}ms [f=-000001] thread=1 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -2.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=-000001] thread=2 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -2.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=-000001] thread=3 tasks=39 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=4 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=-000001] thread=5 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=-000001] thread=6 tasks=39 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, 0.000}, {-2.000, 0.000, 0.000, 2.000}}ms [f=-000001] thread=7 tasks=39 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246895313613069299274564437741606030917708601782155373314577672421682383030379216786558107689083825083652941208988542753642931101299211639745150976.000}, {0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246895313613069299274564437741606030917708601782155373314577672421682383030379216786558107689083825083652941208988542753642931101299211639745150976.000, -26815622246895313613069299274564437741606030917708601782155373314577672421682383030379216786558107689083825083652941208988542753642931101299211639745150976.000, -26815622246895313613069299274564437741606030917708601782155373314577672421682383030379216786558107689083825083652941208988542753642931101299211639745150976.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=7 [f=-000001] [Threading] Main thread CPU affinity mask set: 65408 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=2 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=081bbfd8 dev=0893a0f0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=081bbfd8 dev=0893a0f0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=-000001] Scanning: D:\Software\Zero-K\maps [f=-000001] Scanning: D:\Software\Zero-K\games [f=-000001] Scanning: D:\Software\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=1a6fc858 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [DELL U2515H-8 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Yeti Stereo Microphone)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=144 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name DeinFreund [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::decorated) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Vittra v2.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.10 (archive: 8a324ad2a18b067b982b5d0899883ef1.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Vittra v2.1 (checksum 0xec1c909d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8a324ad2a18b067b982b5d0899883ef1.sdz (checksum 0xeb6b2ed0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Software\Zero-K\demos\20180329_193627_Vittra v2_104.0.1-330-gae29b60 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 197ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 255ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 372ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2596ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 213ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 75ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Failed to load: target_prio.lua ([string "LuaUI\Widgets\target_prio.lua"]:16: attempt to index field 'corrl' (a nil value)) [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.64761907 [f=-000001] radius = 200 [f=-000001] g = 0.73809522 [f=-000001] r = 0.84285712 [f=-000001] }, [f=-000001] light_color = [[0.84 0.74 0.65]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is disabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili Resource Bars Classic <gui_chili_resource_bars.lua> [f=-000001] Loaded widget: Chili Resource Bars Classic2 <gui_chili_resource_bars2.lua> [f=-000001] Loaded widget: Chili Resource Bars Classic3 <gui_chili_resource_bars2 - Copy.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Fancy Selected Units: loaded style... 'Tilted Blocky Dots' [f=-000001] Loaded widget: Fancy Selected Units <gui_fancy_selected_units.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Award Exploit UI v0.5 <ToasterRoaster.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Chili FactoryBar <gui_chili_facbar.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=f67569df [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=44d69028 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e082dd33 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e082dd33 file="cache\104dev-maintenance/paths/Vittra v2.1.pe-e082dd33.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=f67569df [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=44d69028 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e082dd43 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e082dd43 file="cache\104dev-maintenance/paths/Vittra v2.1.pe2-e082dd43.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (173ms, checksum 1ae4acbb) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11438,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 31 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 2624bd5ab1743268aaf0c0d25ad7d57b [f=-000001] Connection attempt from DeinFreund [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums={0x1,0xec1c909d}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]" [f=-000001] Connection attempt from psaniac [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][map-checksums={0x1,0xec1c909d}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb935c35529142b7ac972c5b84ec7b8b42e58c21e7f0945a7420943ca06d0601e3e8113cdee6c64f24fa858f8aca2e8d0e5fec3d906074d6e3e1aa51763cbb84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b19afe3bc10be8738cd805ae53da9c70cae2c8c5d6d39e2e32606febd8371e90e84f49137b12a1081f94deda5ead218d1bce11288d899231e263808d900ad037]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb935c35529142b7ac972c5b84ec7b8b42e58c21e7f0945a7420943ca06d0601e3e8113cdee6c64f24fa858f8aca2e8d0e5fec3d906074d6e3e1aa51763cbb84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b19afe3bc10be8738cd805ae53da9c70cae2c8c5d6d39e2e32606febd8371e90e84f49137b12a1081f94deda5ead218d1bce11288d899231e263808d900ad037]" [f=-000001] [liblobby] Warning: Duplicate user(Romux) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk) [f=-000001] <psaniac> !force [f=-000001] > Poll: do you want to force start? [!y=1/2, !n=0/2] [f=-000001] > Poll: do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Game will be force started in 60 seconds [f=-000001] <psaniac> gl hf [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] > Poll: do you want to force start? [END:FAILED] [f=-000001] <DeinFreund> Allies: I choose: Heatshield! [f=0000000] Error: could not load model "artbirchbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchbighi.s3o) [f=0000000] Error: could not load model "artbirchmediumhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchmediumhi.s3o) [f=0000000] Error: could not load model "artbircholdhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbircholdhi.s3o) [f=0000000] Error: could not load model "artbirchsmallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchsmallhi.s3o) [f=0000000] Error: could not load model "artbirchwinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterhi.s3o) [f=0000000] Error: could not load model "artbirchwinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterlo.s3o) [f=0000000] Error: could not load model "artbush1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush1hi.s3o) [f=0000000] Error: could not load model "artbush2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush2hi.s3o) [f=0000000] Error: could not load model "artbush3hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush3hi.s3o) [f=0000000] Error: could not load model "artbushweird1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1hi.s3o) [f=0000000] Error: could not load model "artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1lo.s3o) [f=0000000] Error: could not load model "artbushweird2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2hi.s3o) [f=0000000] Error: could not load model "artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2lo.s3o) [f=0000000] Error: could not load model "artmaplebasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebasichi.s3o) [f=0000000] Error: could not load model "artmaplebighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebighi.s3o) [f=0000000] Error: could not load model "artmapleoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleoldhi.s3o) [f=0000000] Error: could not load model "artmapletallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapletallhi.s3o) [f=0000000] Error: could not load model "artmaplevarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplevarhi.s3o) [f=0000000] Error: could not load model "artmaplewinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterhi.s3o) [f=0000000] Error: could not load model "artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterlo.s3o) [f=0000000] Error: could not load model "artmapleyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleyounghi.s3o) [f=0000000] Error: could not load model "artoakbasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasichi.s3o) [f=0000000] Error: could not load model "artoakbasicvarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasicvarhi.s3o) [f=0000000] Error: could not load model "artoakbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbighi.s3o) [f=0000000] Error: could not load model "artoakgrandhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakgrandhi.s3o) [f=0000000] Error: could not load model "artoakoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakoldhi.s3o) [f=0000000] Error: could not load model "artoaktallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoaktallhi.s3o) [f=0000000] Error: could not load model "artoakyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakyounghi.s3o) [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchbighi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchmediumhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchmediumhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbircholdhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbircholdhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchsmallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchsmallhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchwinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbirchwinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterlo.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbush1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush1hi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbush2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush2hi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbush3hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush3hi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbushweird1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1hi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1lo.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbushweird2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2hi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2lo.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplebasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebasichi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplebighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebighi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmapleoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleoldhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmapletallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapletallhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplevarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplevarhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplewinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterlo.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artmapleyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleyounghi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakbasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasichi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakbasicvarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasicvarhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbighi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakgrandhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakgrandhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakoldhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoaktallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoaktallhi.s3o)" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="could not load model "artoakyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakyounghi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchbighi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchmediumhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchmediumhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbircholdhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbircholdhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchsmallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchsmallhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchwinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbirchwinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterlo.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbush1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush1hi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbush2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush2hi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbush3hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush3hi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbushweird1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1hi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1lo.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbushweird2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2hi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2lo.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplebasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebasichi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplebighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebighi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmapleoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleoldhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmapletallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapletallhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplevarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplevarhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplewinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterlo.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artmapleyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleyounghi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakbasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasichi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakbasicvarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasicvarhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbighi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakgrandhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakgrandhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakoldhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoaktallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoaktallhi.s3o)" [f=0000022] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "artoakyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakyounghi.s3o)" [f=0000106] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000106] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000106] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000106] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000106] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000106] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000106] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000106] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000106] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000106] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000106] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000106] !transmitlobby @voice@buildUnit@reload [f=0004965] game_message: Bandit is under attack [f=0005090] [Game::ClientReadNet] added new player Romux with number 2 to team 0 [f=0005090] > SPRINGIE:User Romux|armdeva|5_3|donator_0|False|MC|Federation|AT [f=0005123] Connection attempt from Romux [f=0005123] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=0005123] -> Connection established (given id 2) [f=0005124] > SPRINGIE:User Romux|armdeva|5_3|donator_0|False|MC|Federation|AT [f=0005127] > SPRINGIE:User Romux|armdeva|5_3|donator_0|False|MC|Federation|AT [f=0005150] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xec1c909d}]" [f=0005150] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]" [f=0005864] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb935c35529142b7ac972c5b84ec7b8b42e58c21e7f0945a7420943ca06d0601e3e8113cdee6c64f24fa858f8aca2e8d0e5fec3d906074d6e3e1aa51763cbb84]" [f=0005913] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b19afe3bc10be8738cd805ae53da9c70cae2c8c5d6d39e2e32606febd8371e90e84f49137b12a1081f94deda5ead218d1bce11288d899231e263808d900ad037]" [f=0005913] Spectator Romux left the game: normal quit [f=0005919] Connection attempt from Romux [f=0005919] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=0005919] -> Connection established (given id 2) [f=0005934] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xec1c909d}]" [f=0005934] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]" [f=0006503] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb935c35529142b7ac972c5b84ec7b8b42e58c21e7f0945a7420943ca06d0601e3e8113cdee6c64f24fa858f8aca2e8d0e5fec3d906074d6e3e1aa51763cbb84]" [f=0006526] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b19afe3bc10be8738cd805ae53da9c70cae2c8c5d6d39e2e32606febd8371e90e84f49137b12a1081f94deda5ead218d1bce11288d899231e263808d900ad037]" [f=0007361] <DeinFreund> lol [f=0007545] Spectator Romux left the game: normal quit [f=0010671] Upgrade UI Debug - Upgrade Command Sent [f=0010904] game_message: Morph complete: Heatshield lvl 1 [f=0015733] game_message: Bandit is under attack [f=0016020] game_message: psaniac has been destroyed! [f=0016020] game_message: DeinFreund wins! [f=0016020] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016022] <autoquit> Autoquit canceled. [f=0016254] Spectator psaniac left the game: normal quit [f=0016309] Server shutdown [f=0016309] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading [f=0016309] [SpringApp::Reload][1] [f=0016309] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=0016309] [async=0] threads=8 tasks=372596 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {-2.000, 0.000}}ms [f=0016309] thread=1 tasks=53228 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {2.000, 0.000, -0.000, -0.000}}ms [f=0016309] thread=2 tasks=53228 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, -2.000, -0.000}}ms [f=0016309] thread=3 tasks=53228 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, -2.000, -0.000}}ms [f=0016309] thread=4 tasks=53228 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, -2.000}}ms [f=0016309] thread=5 tasks=53228 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -2.000, 26815622272756659850804302719814618636208315139826933723331744209151942240790477647237258683633740676176922338546291017163310041164970023706457706952916992.000}}ms [f=0016309] thread=6 tasks=53228 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 0.000, 2.000}}ms [f=0016309] thread=7 tasks=53228 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, 26815622290802857497028057989529048546579748052580551003497268804293134659276988004388599360432530841283010321996449980030193427569755963939142744510824448.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0016309] [async=1] threads=8 tasks=1172 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-26815622268350029016000035731821583362035863129560777501134227101516740056724572807786933404133473378899034730941377848858236086635278064629142044207480832.000, 0.000}}ms [f=0016309] thread=1 tasks=168 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 26815622299063224183084246516774348804613021740828131434698330954295349143604603912782225199837134833169705424813873573599988601525146251345689673050619904.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622312724345425946269992659259260307873733302031101363175286371709381141519255797814937087812829654464487746366403170532721157506318453739680631357440.000}}ms [f=0016309] thread=2 tasks=160 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 2.000}, {0.000, 0.000, 0.000, -26815622312180215117278844932263432419249813081807364732368579971160863321808929922545777352411653594218106581815960244531521825937130278457684535457873920.000}}ms [f=0016309] thread=3 tasks=164 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-26815622269080355077606554178042632079186571531046029984095337600860193952369351242534013581252683174616952499829049762126568092589761224466709915153465344.000, 0.000, 0.000, 26815622312944450705698965016816310581712396029555812761332034622390576103571770361482498652742886444549035876383707258455860474647864918820256882540675072.000}}ms [f=0016309] thread=4 tasks=177 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 0.000}, {2.000, 0.000, 0.000, -2.000}}ms [f=0016309] thread=5 tasks=175 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622299038758117118120242515264135467017788133579986318413110555114242277278754711068856504702395697385080824509466735101631360890354334760192375259136.000}, {-0.000, 0.000, 0.000, 0.000}}ms [f=0016309] thread=6 tasks=165 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, 0.000, -26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000, 2.000}}ms [f=0016309] thread=7 tasks=163 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0016309] [ThreadPool::SetThreadCount][2] workers=0 [f=0016309] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=0016309] [ThreadPool::SetThreadCount][2] workers=7 [f=0016309] [Threading] Main thread CPU affinity mask set: 65408 [f=0016309] [SpringApp::Reload][2] [f=0016309] [WriteDemoFile] writing client-demo "D:\Software\Zero-K\demos\20180329_193627_Vittra v2_104.0.1-330-gae29b60 maintenance.sdfz" (401188 bytes) [f=0016309] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0016309] [Game::KillLua][3] dtor=0 luaUI=38a1c840 [f=0016309] Start widgetHandler:Shutdown [f=0016309] Shutdown - SaveOrderList Complete [f=0016309] Writing last game win data [f=0016309] Shutdown - SaveConfigData Complete [f=0016309] Shutdown Widget - Chili Highlight [f=0016309] Shutdown Widget - Deferred rendering [f=0016309] Shutdown Widget - EPIC Menu [f=0016309] Shutdown Widget - Custom Markers [f=0016309] Shutdown Widget - Chili Widget Selector [f=0016309] Shutdown Widget - Chili Minimap [f=0016309] Shutdown Widget - Local Team Colors [f=0016309] Shutdown Widget - Display Keys 2 [f=0016309] Shutdown Widget - Save Game Menu [f=0016309] Shutdown Widget - HealthBars [f=0016309] Shutdown Widget - Noises [f=0016309] Shutdown Widget - Unit Icons [f=0016309] Shutdown Widget - Attrition Counter [f=0016309] Shutdown Widget - Win Counter [f=0016309] Shutdown Widget - BuildETA [f=0016309] Shutdown Widget - Depth of Field Shader [f=0016309] Shutdown Widget - Modular Comm Info [f=0016309] Shutdown Widget - Chili EndGame Window [f=0016309] Shutdown Widget - Context Menu [f=0016309] Shutdown Widget - Darkening [f=0016309] Shutdown Widget - Highlight Geos [f=0016309] Shutdown Widget - Local Widgets Config [f=0016309] Shutdown Widget - Mex Placement Handler [f=0016309] Shutdown Widget - MinimapEvents [f=0016309] Shutdown Widget - Missile Silo Range [f=0016309] Shutdown Widget - Chili Nuke Warning [f=0016309] Shutdown Widget - Point Tracker [f=0016309] Shutdown Widget - Chili Spectator Panels [f=0016309] Shutdown Widget - Showeco and Grid Drawer [f=0016309] Shutdown Widget - Stereo3D [f=0016309] Shutdown Widget - Morph Finished notification [f=0016309] Shutdown Widget - Grab Input [f=0016309] Input grabbing is disabled! [f=0016309] Shutdown Widget - CameraShake [f=0016309] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016309] Shutdown Widget - Chili Economy Panel Default [f=0016309] Shutdown Widget - Chili Resource Bars Classic [f=0016309] Shutdown Widget - Chili Resource Bars Classic2 [f=0016309] Shutdown Widget - Chili Resource Bars Classic3 [f=0016309] Shutdown Widget - Music Player [f=0016309] Shutdown Widget - Startup Info and Selector [f=0016309] Shutdown Widget - Transport AI [f=0016309] Shutdown Widget - Attack Warning [f=0016309] Shutdown Widget - Attack AoE [f=0016309] Shutdown Widget - Fancy Selected Units [f=0016309] Shutdown Widget - Selection Send [f=0016309] Shutdown Widget - LupsManager [f=0016309] Shutdown Widget - Newton Firezone [f=0016309] Shutdown Widget - Receive Units Indicator [f=0016309] Shutdown Widget - Chili Pro Console [f=0016309] Shutdown Widget - Lasso Terraform GUI [f=0016309] Shutdown Widget - Chili Framework [f=0016309] Shutdown Widget - Lups [f=0016309] Shutdown Widget - Chili Core Selector [f=0016309] Shutdown Widget - Pause Screen [f=0016309] Shutdown Widget - Text To Speech Control [f=0016309] Shutdown Widget - Persistent Build Height [f=0016309] Shutdown Widget - Color Blindness Correction [f=0016309] Shutdown Widget - Layout Handler [f=0016309] End widgetHandler:Shutdown [f=0016309] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,56089541,0} {chunk,block}Bytes={0,0} [f=0016309] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0016309] [Game::KillLua][2] dtor=0 luaRules=18c3e6a8 [f=0016309] Start gadgetHandler:Shutdown [f=0016309] Shutdown - StartSetup [f=0016309] Shutdown - UnitMorph [f=0016309] Shutdown - LupsNanoSpray [f=0016309] Shutdown - Missile Silo Controller [f=0016309] Shutdown - Modular Comm Info [f=0016309] Shutdown - Puppy Handler [f=0016309] Shutdown - Terrain Texture Handler [f=0016309] Shutdown - UnitCloakShield [f=0016309] End gadgetHandler:Shutdown [f=0016309] Start gadgetHandler:Shutdown [f=0016309] Shutdown - UnitMorph [f=0016309] Shutdown - Modular Comm Info [f=0016309] Shutdown - Shockwaves [f=0016309] Shutdown - Teleport Throw [f=0016309] Shutdown - UnitCloakShield [f=0016309] Shutdown - Lups Cloak FX [f=0016309] Shutdown - Lups [f=0016309] End gadgetHandler:Shutdown [f=0016309] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,56089574,0} {chunk,block}Bytes={0,0} [f=0016309] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,56089574,0} {chunk,block}Bytes={0,0} [f=0016309] [Game::KillLua][4] dtor=0 [f=0016309] [SpringApp::Reload][3] [f=0016309] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0016309] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0016309] [Sound] [Sound::UpdateThread][3] #sources=32 #items=47 [f=0016309] [Sound] [Sound::UpdateThread][4] ctx=1a6fc858 dev=19749020 [f=0016309] [Sound] [Sound::UpdateThread][5] ctx=1a6fc858 dev=19749020 [f=0016309] [Sound] [Sound::UpdateThread][6] [f=0016309] [SpringApp::Reload][4] [f=0016309] [Game::~CGame][1] [f=0016309] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0016309] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0016309] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0016309] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0016309] [Game::KillLua][4] dtor=1 [f=0016309] [Game::KillMisc][1] [f=0016309] [Game::KillMisc][2] [f=0016309] [Game::KillMisc][3] [f=0016309] [Game::KillRendering][1] [f=0016309] Statistics for RectangleOptimizer: 2% [f=0016309] [Game::KillInterface][1] [f=0016309] [Game::KillInterface][2] [f=0016309] [Game::KillSimulation][1] [f=0016309] [Game::KillSimulation][2] [f=0016309] [CCollisionHandler] dis-/continuous tests: 0/21800815 [f=0016309] [Game::KillSimulation][3] [f=0016309] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016309] [~CPathCache(20x20)] cacheHits=66 hitPercentage=41% numHashColls=0 maxCacheSize=10 [f=0016309] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016309] [~CPathCache(40x40)] cacheHits=220 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016309] Statistics for RectangleOptimizer: 2% [f=0016309] Statistics for RectangleOptimizer: 2% [f=0016309] LosHandler stats: total instances=20596; shared=5%; from cache=30% [f=0016309] [Game::KillSimulation][4] [f=0016309] [Game::~CGame][2] [f=0016309] [Game::~CGame][3] [f=0016309] [UDPConnection::Statistics] 262699 bytes sent in 6995 packets (37.555 bytes/packet) 355182 bytes recv'd in 10287 packets (34.527 bytes/packet) {0.000x, 0.160x} relative protocol overhead {up, down} 1 incoming chunks dropped, 3 outgoing chunks resent [f=0016309] [SpringApp::Reload][5] [f=0016309] [SpringApp::Reload][6] [f=0016309] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=0016309] Scanning: D:\Software\Zero-K\maps [f=0016309] Scanning: D:\Software\Zero-K\games [f=0016309] Scanning: D:\Software\Zero-K\packages [f=0016309] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [f=0016309] [SpringApp::Reload][7] [f=0016309] [SpringApp::Reload][8] [f=0016309] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0016309] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0016309] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0016309] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0016309] [Sound] [Sound::InitThread][1] [f=0016309] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0016309] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=3f19cf78 [f=0016309] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0016309] [Sound] Vendor: OpenAL Community [f=0016309] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0016309] [Sound] Renderer: OpenAL Soft [f=0016309] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0016309] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0016309] [Sound] Devices: [f=0016309] [Sound] [Speakers (Realtek High Definition Audio)] [f=0016309] [Sound] [DELL U2515H-8 (NVIDIA High Definition Audio)] [f=0016309] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0016309] [Sound] [Speakers (Realtek High Definition Audio)] [f=0016309] [Sound] [Speakers (Yeti Stereo Microphone)] [f=0016309] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0016309] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0016309] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0016309] [Sound] Error: Initializing EFX failed! [f=0016309] [Sound] [Sound::UpdateThread][2] [f=0016309] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0016309] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=089c6230 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated) [f=-000001] [i18n] Warning: "User is now offline" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now offline" Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsTitan_v3.jpg","ImageUrl":"http://zero-k.info/Resources/Titan_v3.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Titan_v3.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsTitan_v3.jpg"} [f=-000001] [liblobby] Warning: Duplicate user(Kefirman) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(sameerdhiman) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MoobMonkey) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(skomac) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(xmariox1990) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.6.3.10, AlienDesert, 104.0.1-330-gae29b60 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 2560 [f=-000001] SetSettings Int, YResolution, 1440 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8453; SourcePort=0; IsHost=0; MyPlayerName=DeinFreund; MyPasswd=9607ccf99e06117930a344ff78174024; } [f=-000001] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_1v1"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-26815622222929209233941741216675330146875505795779056898493689609713008125204514213971178316767275102925156033143771302272408370302603548709160437216706560.000, -2.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.000, 2.000, 2.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms [f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=7 [f=-000001] [Threading] Main thread CPU affinity mask set: 65408 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=3f19cf78 dev=19749020 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=3f19cf78 dev=19749020 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=-000001] Scanning: D:\Software\Zero-K\maps [f=-000001] Scanning: D:\Software\Zero-K\games [f=-000001] Scanning: D:\Software\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=3f19d8b8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [DELL U2515H-8 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Yeti Stereo Microphone)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" ------- TRUNCATED ------- 1 incoming chunks dropped, 0 outgoing chunks resent [f=0005666] [SpringApp::Reload][5] [f=0005666] [SpringApp::Reload][6] [f=0005666] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=0005666] Scanning: D:\Software\Zero-K\maps [f=0005666] Scanning: D:\Software\Zero-K\games [f=0005666] Scanning: D:\Software\Zero-K\packages [f=0005666] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [f=0005666] [SpringApp::Reload][7] [f=0005666] [SpringApp::Reload][8] [f=0005666] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0005666] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0005666] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0005666] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0005666] [Sound] [Sound::InitThread][1] [f=0005666] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0005666] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=38b20580 [f=0005666] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0005666] [Sound] Vendor: OpenAL Community [f=0005666] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0005666] [Sound] Renderer: OpenAL Soft [f=0005666] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0005666] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0005666] [Sound] Devices: [f=0005666] [Sound] [Speakers (Realtek High Definition Audio)] [f=0005666] [Sound] [DELL U2515H-8 (NVIDIA High Definition Audio)] [f=0005666] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0005666] [Sound] [Speakers (Realtek High Definition Audio)] [f=0005666] [Sound] [Speakers (Yeti Stereo Microphone)] [f=0005666] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0005666] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0005666] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0005666] [Sound] Error: Initializing EFX failed! [f=0005666] [Sound] [Sound::UpdateThread][2] [f=0005666] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0005666] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=089c6230 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=12 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1377x24bpp@59Hz (windowed::decorated) Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"http://zero-k.info/Battles/Detail/493129"} Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true} [f=-000001] http://zero-k.info/replays/20180329_210648_Desert Needle Small 3_104.0.1-330-gae29b60 maintenance.sdfz,Zero-K v1.6.3.10,Desert Needle Small 3.2,104.0.1-330-gae29b60 [f=-000001] Getting data... [f=-000001] Downloading replay file. [f=-000001] Replay download complete. [f=-000001] SetLobbyFullscreenMode, 3 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_replay"} [f=-000001] SetSettings Int, XResolution, 2560 [f=-000001] SetSettings Int, YResolution, 1440 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] [GAME] { DemoFile=demos/20180329_210648_Desert Needle Small 3_104.0.1-330-gae29b60 maintenance.sdfz; HostIP=127.0.0.1; HostPort=0; MyPlayerName=DeinFreund; IsHost=1; } [f=-000001] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=7 [f=-000001] [Threading] Main thread CPU affinity mask set: 65408 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=38b20580 dev=19749020 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=38b20580 dev=19749020 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=-000001] Scanning: D:\Software\Zero-K\maps [f=-000001] Scanning: D:\Software\Zero-K\games [f=-000001] Scanning: D:\Software\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=38b1ffb8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [DELL U2515H-8 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Yeti Stereo Microphone)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=173 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 57817 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 89ms [f=-000001] [SpringApp::Reload][13] numReloads=13 [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::decorated) [f=-000001] [PreGame::UpdateClientNet] added new player DeinFreund (spec) with number 2 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Desert Needle Small 3.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.10 (archive: 8a324ad2a18b067b982b5d0899883ef1.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Needle Small 3.2 (checksum 0x29865753) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8a324ad2a18b067b982b5d0899883ef1.sdz (checksum 0xeb6b2ed0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 195ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (68 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 254ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 370ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2555ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 211ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 87ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-330-gae29b60 maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x776c0000 ntdll [f=-000001] Error: 0x759e0000 KERNEL32 [f=-000001] Error: 0x74730000 KERNELBASE [f=-000001] Error: 0x74450000 ADVAPI32 [f=-000001] Error: 0x75810000 msvcrt [f=-000001] Error: 0x758d0000 sechost [f=-000001] Error: 0x75d20000 RPCRT4 [f=-000001] Error: 0x740e0000 SspiCli [f=-000001] Error: 0x740d0000 CRYPTBASE [f=-000001] Error: 0x77560000 bcryptPrimitives [f=-000001] Error: 0x75920000 IMAGEHLP [f=-000001] Error: 0x75c00000 ucrtbase [f=-000001] Error: 0x6c290000 GLU32 [f=-000001] Error: 0x76210000 SHELL32 [f=-000001] Error: 0x74180000 USER32 [f=-000001] Error: 0x6ba80000 OPENGL32 [f=-000001] Error: 0x746f0000 cfgmgr32 [f=-000001] Error: 0x744d0000 win32u [f=-000001] Error: 0x757e0000 GDI32 [f=-000001] Error: 0x75ab0000 shcore [f=-000001] Error: 0x75de0000 gdi32full [f=-000001] Error: 0x75b80000 msvcp_win [f=-000001] Error: 0x75f40000 combase [f=-000001] Error: 0x75040000 windows.storage [f=-000001] Error: 0x75990000 shlwapi [f=-000001] Error: 0x75b70000 kernel.appcore [f=-000001] Error: 0x75940000 powrprof [f=-000001] Error: 0x75b40000 profapi [f=-000001] Error: 0x74fd0000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x6b5c0000 libvorbisfile-3 [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x775c0000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x6ef80000 glew32 [f=-000001] Error: 0x6d740000 libvorbis-0 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x70880000 libogg-0 [f=-000001] Error: 0x74150000 IMM32 [f=-000001] Error: 0x74f30000 OLEAUT32 [f=-000001] Error: 0x6db20000 WINMM [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x73390000 VERSION [f=-000001] Error: 0x6daf0000 WINMMBASE [f=-000001] Error: 0x54d40000 MSVCP80 [f=-000001] Error: 0x51550000 MSVCR80 [f=-000001] Error: 0x54dd0000 gameoverlayrenderer [f=-000001] Error: 0x761f0000 PSAPI [f=-000001] Error: 0x09190000 nvapi [f=-000001] Error: 0x74b00000 SETUPAPI [f=-000001] Error: 0x6ecf0000 dxgi [f=-000001] Error: 0x6f7d0000 uxtheme [f=-000001] Error: 0x74300000 MSCTF [f=-000001] Error: 0x6ecc0000 dwmapi [f=-000001] Error: 0x69000000 nvoglv32 [f=-000001] Error: 0x73380000 WTSAPI32 [f=-000001] Error: 0x6fdf0000 DEVOBJ [f=-000001] Error: 0x74100000 WINTRUST [f=-000001] Error: 0x77550000 MSASN1 [f=-000001] Error: 0x09d00000 CRYPT32 [f=-000001] Error: 0x711b0000 ntmarta [f=-000001] Error: 0x6cbc0000 nvspcap [f=-000001] Error: 0x6fbc0000 WINSTA [f=-000001] Error: 0x744f0000 clbcatq [f=-000001] Error: 0x6ce50000 MMDevApi [f=-000001] Error: 0x71030000 PROPSYS [f=-000001] Error: 0x0fd10000 AUDIOSES [f=-000001] Error: 0x6ce40000 AVRT [f=-000001] Error: 0x14600000 wintypes [f=-000001] Error: 0x5c550000 Windows.UI [f=-000001] Error: 0x5c4d0000 TextInputFramework [f=-000001] Error: 0x0d290000 CoreMessaging [f=-000001] Error: 0x146d0000 CoreUIComponents [f=-000001] Error: 0x54d30000 shfolder [f=-000001] Error: 0x514c0000 XAudio2_7 [f=-000001] Error: 0x5c620000 dsound [f=-000001] Error: 0x73480000 mswsock [f=-000001] Error: 0x72880000 napinsp [f=-000001] Error: 0x6fcc0000 pnrpnsp [f=-000001] Error: 0x6fc90000 NLAapi [f=-000001] Error: 0x704d0000 DNSAPI [f=-000001] Error: 0x76200000 NSI [f=-000001] Error: 0x72fe0000 IPHLPAPI [f=-000001] Error: 0x6fc80000 winrnr [f=-000001] Error: 0x6fc70000 wshbth [f=-000001] Error: 0x703f0000 fwpuclnt [f=-000001] Error: 0x73420000 bcrypt [f=-000001] Error: 0x73440000 rasadhlp [f=-000001] Error: 0x72870000 wshqos [f=-000001] Error: 0x72760000 wshtcpip [f=-000001] Error: 0x72750000 wship6 [f=-000001] Error: 0x73510000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-330-gae29b60 maintenance: [f=-000001] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first. [f=-000001] Warning: [ProgCtr=7772e9bc StackPtr=018adda8 FramePtr=018adddc] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006E9BC] [f=-000001] Warning: (1) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00B10C15] [f=-000001] Warning: (2) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x009AF04F] [f=-000001] Warning: (3) C:\WINDOWS\SYSTEM32\nvoglv32.DLL [0x00117D44] [f=-000001] Warning: (4) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007251B3] [f=-000001] Warning: (5) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007A435A] [f=-000001] Warning: (6) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007ABA7E] [f=-000001] Warning: (7) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007AD5D5] [f=-000001] Warning: (8) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0076EF33] [f=-000001] Warning: (9) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0077745A] [f=-000001] Warning: (10) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x007789C6] [f=-000001] Warning: (11) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00A763AF] [f=-000001] Warning: (12) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0061C1FE] [f=-000001] Warning: (13) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0055308D] [f=-000001] Warning: (14) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911290] [f=-000001] Warning: (15) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903AFD] [f=-000001] Warning: (16) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00908606] [f=-000001] Warning: (17) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091150F] [f=-000001] Warning: (18) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009134D7] [f=-000001] Warning: (19) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00912E39] [f=-000001] Warning: (20) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091425D] [f=-000001] Warning: (21) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911550] [f=-000001] Warning: (22) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD038] [f=-000001] Warning: (23) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903530] [f=-000001] Warning: (24) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00910A0C] [f=-000001] Warning: (25) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009068EC] [f=-000001] Warning: (26) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009038FF] [f=-000001] Warning: (27) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009116F3] [f=-000001] Warning: (28) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00904BCA] [f=-000001] Warning: (29) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00624D3E] [f=-000001] Warning: (30) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00041659] [f=-000001] Warning: (31) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000413EE] [f=-000001] Warning: (32) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD096] [f=-000001] Warning: (33) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00E0E293] [f=-000001] Warning: (34) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00042ABF] [f=-000001] Warning: (35) C:\WINDOWS\System32\msvcrt.dll [0x00047084] [f=-000001] Warning: (36) C:\WINDOWS\System32\msvcrt.dll [0x00047084] [f=-000001] Warning: (37) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00589DC4] [f=-000001] Warning: (38) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00902795] [f=-000001] Warning: (39) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091629F] [f=-000001] Warning: (40) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009159EE] [f=-000001] Warning: (41) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091566A] [f=-000001] Warning: (42) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009159EE] [f=-000001] Warning: (43) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00915886] [f=-000001] Warning: (44) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x0091506A] [f=-000001] Warning: (45) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903FE0] [f=-000001] Warning: (46) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00908528] [f=-000001] Warning: (47) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00625037] [f=-000001] Warning: (48) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911290] [f=-000001] Warning: (49) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00914679] [f=-000001] Warning: (50) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00911550] [f=-000001] Warning: (51) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00BDD038] [f=-000001] Warning: (52) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00903530] [f=-000001] Warning: (53) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00910A0C] [f=-000001] Warning: (54) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009068EC] [f=-000001] Warning: (55) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009038FF] [f=-000001] Warning: (56) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x009116F3] [f=-000001] Warning: (57) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00904BCA] [f=-000001] Warning: (58) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00624D3E] [f=-000001] Warning: (59) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00048CFB] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-330-gae29b60 maintenance: [f=-000001] Warning: [ProgCtr=7772eaac StackPtr=0d0cfda4 FramePtr=0d0cfe08] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EAAC] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0010285F] [f=-000001] Warning: (2) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x008E1D86] [f=-000001] Warning: (3) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D30A47] [f=-000001] Warning: (4) D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe [0x00D610E3] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A47] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064A17] >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Failed to load: target_prio.lua ([string "LuaUI\Widgets\target_prio.lua"]:16: attempt to index field 'corrl' (a nil value)) [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] TableEcho = { [f=-000001] b = 0.64761907 [f=-000001] radius = 200 [f=-000001] g = 0.73809522 [f=-000001] r = 0.84285712 [f=-000001] }, [f=-000001] light_color = [[0.84 0.74 0.65]] [f=-000001] light_radius = 200.00, [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is disabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili Resource Bars Classic <gui_chili_resource_bars.lua> [f=-000001] Loaded widget: Chili Resource Bars Classic2 <gui_chili_resource_bars2.lua> [f=-000001] Loaded widget: Chili Resource Bars Classic3 <gui_chili_resource_bars2 - Copy.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: ShowMapOptions <showmapoptions.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Fancy Selected Units: loaded style... 'Tilted Blocky Dots' [f=-000001] Loaded widget: Fancy Selected Units <gui_fancy_selected_units.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Award Exploit UI v0.5 <ToasterRoaster.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Chili FactoryBar <gui_chili_facbar.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=2914839 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=320fa2db [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8e26e3f0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0392e1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=b300fd89 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b300fd89 file="cache\104dev-maintenance/paths/Desert Needle Small 3.2.pe-b300fd89.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=2914839 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=320fa2db [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=8e26e3f0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0392e1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=b300fd99 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b300fd99 file="cache\104dev-maintenance/paths/Desert Needle Small 3.2.pe2-b300fd99.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (320ms, checksum 2cec77c7) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11450,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 62 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] TotalHideLobbyInterface, true [f=-000001] Opening demofile demos/20180329_210648_Desert Needle Small 3_104.0.1-330-gae29b60 maintenance.sdfz [f=-000001] Connection attempt from DeinFreund (spec) [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] [Game::ClientReadNet] added new player DeinFreund (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x29865753}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ece944b10c7234a9c882b260782c8ba46d2eae8dbc22a2e4e994f319151202ea391140bfc2a653ac28bbfef6d22ec95e8089057ff132adca365c501f106a4132]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f43b8715ab044c665fcae1f5dd86084a0eb0764ed07db7a290de9ce64287dd853ca31dee782ef54368355485a993cec3251a9e4802f31a4a7aaa27b5dc17125]" [f=-000001] Spectator DeinFreund (spec) finished loading and is now ingame [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Playback paused Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false} [f=-000001] Beginning demo playback [f=-000001] GameID: 5847bd5a7bc8976d16e32c484678ce58 [f=-000001] Connection attempt from DeinFreund [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-330-gae29b60 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums={0x1,0x29865753}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums={0x1,0x29865753}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xeb6b2ed0}]" [f=-000001] Skipping pregame chatter [f=-000001] Skipping to frame 30 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ece944b10c7234a9c882b260782c8ba46d2eae8dbc22a2e4e994f319151202ea391140bfc2a653ac28bbfef6d22ec95e8089057ff132adca365c501f106a4132]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ece944b10c7234a9c882b260782c8ba46d2eae8dbc22a2e4e994f319151202ea391140bfc2a653ac28bbfef6d22ec95e8089057ff132adca365c501f106a4132]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f43b8715ab044c665fcae1f5dd86084a0eb0764ed07db7a290de9ce64287dd853ca31dee782ef54368355485a993cec3251a9e4802f31a4a7aaa27b5dc17125]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f43b8715ab044c665fcae1f5dd86084a0eb0764ed07db7a290de9ce64287dd853ca31dee782ef54368355485a993cec3251a9e4802f31a4a7aaa27b5dc17125]" [f=-000001] <DeinFreund> Allies: I choose: Strike! [f=-000001] <PRO_rANDY> Allies: I choose: B777! [f=-000001] <PRO_rANDY> glhf [f=-000001] <DeinFreund> Allies: I choose: Heatshield! [f=0000006] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000006] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000006] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000006] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000006] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000006] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000006] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000006] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000006] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000006] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000006] Playback continued [f=0000030] Skip finished [f=0000068] <DeinFreund> good lobsters have a feast [f=0000839] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk) [f=0001292] [liblobby] Warning: Duplicate user(Destructor19) added to channel (zk) [f=0001761] <DeinFreund> your darts seem to be low quality [f=0003360] Speed set to 3.0 [server] [f=0003879] DeinFreund (spec) paused the demo [f=0003879] Playback paused [f=0003879] [CBitmap::Save] saving "screenshots/screen00003.jpg" to "D:\Software\Zero-K\screenshots\screen00003.jpg" (IL_VERSION=178 IL_UNICODE=0) [f=0003879] [CBitmap::Save] saved "screenshots/screen00003.jpg" to "D:\Software\Zero-K\screenshots\screen00003.jpg" [f=0003879] SendLuaMenuMsg showLobby [f=0003879] HandleLobbyOverlay SetMainInterfaceVisibley [f=0003879] TotalHideLobbyInterface, false [f=0003879] [liblobby] Warning: Duplicate user(korn) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"} [f=0003879] OnMatchMakerReadyResult, true, false [f=0003879] MatchMakingComplete, true [f=0003879] Connecting to battle, Zero-K v1.6.3.10, Intersection v4.1, 104.0.1-330-gae29b60 [f=0003879] SetSettings Int, XResolution, 2560 [f=0003879] SetSettings Int, YResolution, 1440 [f=0003879] SetSettings Value, Fullscreen, 1 [f=0003879] SetSettings Int, MaxDynamicMapLights, 1 [f=0003879] SetSettings Value, DynamicSky, 0 [f=0003879] SetSettings Value, CamTimeFactor, 1 [f=0003879] SetSettings Value, LODScale, 1 [f=0003879] SetSettings Int, BumpWaterDepthBits, 24 [f=0003879] SetSettings Value, HardwareCursor, 1 [f=0003879] SetSettings Int, FSAALevel, 4 [f=0003879] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=0003879] SetSettings Int, GroundDetail, 90 [f=0003879] SetSettings Value, CamTimeExponent, 4 [f=0003879] SetSettings Int, ShadowMapSize, 2048 [f=0003879] SetSettings Int, InitialNetworkTimeout, 0 [f=0003879] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0003879] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=0003879] SetSettings Int, GrassDetail, 4 [f=0003879] SetSettings Int, BumpWaterReflection, 1 [f=0003879] SetSettings Value, LODScaleRefraction, 1 [f=0003879] SetSettings Int, MaximumTransmissionUnit, 0 [f=0003879] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=0003879] SetSettings Value, AdvSky, 0 [f=0003879] SetSettings Int, CamMode, 1 [f=0003879] SetSettings Int, MaxDynamicModelLights, 1 [f=0003879] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=0003879] SetSettings Int, HangTimeout, 5 [f=0003879] SetSettings Int, Water, 4 [f=0003879] SetSettings Value, MouseDragScrollThreshold, 0 [f=0003879] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=0003879] SetSettings Value, FeatureDrawDistance, 600000 [f=0003879] SetSettings Value, UsePBO, 1 [f=0003879] SetSettings Value, LuaShaders, 1 [f=0003879] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=0003879] SetSettings Int, ForceDisableShaders, 0 [f=0003879] SetSettings Int, GroundScarAlphaFade, 1 [f=0003879] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=0003879] SetSettings Int, OverheadScrollSpeed, 50 [f=0003879] SetSettings Value, EdgeMoveWidth, 0.003 [f=0003879] SetSettings Int, FontSize, 18 [f=0003879] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=0003879] SetSettings Value, BumpWaterBlurReflection, 1 [f=0003879] SetSettings Value, LODScaleShadow, 1 [f=0003879] SetSettings Int, UnitLodDist, 9999 [f=0003879] SetSettings Value, AdvMapShading, 1 [f=0003879] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=0003879] SetSettings Int, CubeTexSizeReflection, 128 [f=0003879] SetSettings Value, AllowDeferredMapRendering, 1 [f=0003879] SetSettings Value, AdvUnitShading, 1 [f=0003879] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=0003879] SetSettings Value, 3DTrees, 1 [f=0003879] SetSettings Int, ROAM, 1 [f=0003879] SetSettings Int, LoadingMT, 0 [f=0003879] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=0003879] SetSettings Value, UseLuaMemPools, 0 [f=0003879] SetSettings Int, TreeRadius, 1200 [f=0003879] SetSettings Value, ScrollWheelSpeed, -25 [f=0003879] SetSettings Int, ReconnectTimeout, 0 [f=0003879] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0003879] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=0003879] SetSettings Int, MaxParticles, 15000 [f=0003879] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=0003879] SetSettings Int, GroundDecals, 2 [f=0003879] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=0003879] SetSettings Int, BumpWaterRefraction, 1 [f=0003879] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=0003879] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=0003879] SetSettings Value, ShowClock, 0 [f=0003879] SetSettings Value, FeatureFadeDistance, 600000 [f=0003879] SetSettings Int, Shadows, 1 [f=0003879] SetSettings Value, BumpWaterShoreWaves, 1 [f=0003879] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=0003879] SetSettings Int, MaxSounds, 32 [f=0003879] SetSettings Value, MiniMapMarker, 0 [f=0003879] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=0003879] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=0003879] SetSettings Value, FPSFOV, 90 [f=0003879] SetSettings Value, BumpWaterAnisotropy, 0 [f=0003879] SetSettings Value, LODScaleReflection, 1 [f=0003879] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=0003879] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0003879] SetSettings Int, CubeTexSizeSpecular, 128 [f=0003879] SetSettings Value, EdgeMoveDynamic, 0 [f=0003879] SetSettings Value, AllowDeferredModelRendering, 1 [f=0003879] compatProfile, false [f=0003879] MatchMakingComplete, true Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:game_start:multiplayer:connecting_1v1"} [f=0003879] Game starts! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=0003879] [GAME] { HostIP=37.59.49.101; HostPort=8457; SourcePort=0; IsHost=0; MyPlayerName=DeinFreund; MyPasswd=a5c2d3d208b35ab92ddae8dd3a243147; } [f=0003879] [ReloadOrRestart] Spring "D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\spring.exe" should be reloading [f=0003879] [SpringApp::Reload][1] [f=0003879] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=0003879] [async=0] threads=8 tasks=73836 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, -0.000}}ms [f=0003879] thread=1 tasks=10548 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -2.000}, {-26815622221798715030357746860468809694680872437189224422524757615054400417560334003004043536011465933831177578324438758663735988629175129583800498188713984.000, 0.000, 0.000, -2.000}}ms [f=0003879] thread=2 tasks=10548 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -2.000, -2.000}}ms [f=0003879] thread=3 tasks=10548 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622218123988136809797165783378853727196739691858316245439891793356010582804864518578046914198793899381234656402051769898651174318681940036233373679616.000, 0.000, -2.000, -0.000}}ms [f=0003879] thread=4 tasks=10548 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622297302411716376833471576175133680014463463605280097590018692164494001153506289996599375485354798571551470792100150251566264925605990834765832388608.000}, {2.000, 0.000, -2.000, -26815622270426274510359311883651363125127231418837340046432103031031505171822395950705927262414285867134768882498271180491047381185257872809745349638881280.000}}ms [f=0003879] thread=5 tasks=10548 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {26815622217753936656223576231510355465371149123236838125112922473781221943269119965768445269652737719071628239135596532776016852990249627831431635054624768.000, 0.000, -2.000, 0.000}}ms [f=0003879] thread=6 tasks=10548 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 2.000}, {-26815622218105541830564224228899795425882387724007331573222566813207995162611996069263177133883321283242469960458531522914357197397520247055670321684152320.000, 0.000, -2.000, -0.000}}ms [f=0003879] thread=7 tasks=10548 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {2.000, 0.000, 0.000, -0.000}}ms [f=0003879] [async=1] threads=8 tasks=451 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622274766372412307532391096573601772925539736516983110709944956951992677901345939386885940690897117522023386914081064739733228847278175665048143265792.000, 0.000}}ms [f=0003879] thread=1 tasks=61 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -26815622303863836680786212048251227930830445652260771043705875777823435959217466907319499353910385708609796128327339728771901456475496325151450669776896000.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0003879] thread=2 tasks=69 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, -26815622335629084592939511485567928906807042666460128107666500412451245455107903184968610362820217750504416508044750196236947685493427346368879050883072000.000, 26815622247013940391420025427415190689621566753564904655378323716338855176402339010971002580720203442737034675597477860502084517230779783739890160917020672.000, 0.000}}ms [f=0003879] thread=3 tasks=61 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -2.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0003879] thread=4 tasks=67 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 26815622302328011989351626308760957231022019868329275073695929596069975325567851600091498932849878133944940307547439599200630971379932122837477085702782976.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622311432907498082793233624055769170313423791360063771177018581305766250417890617159601385386774486789537908169948985590005208138036538059989192802304.000}}ms [f=0003879] thread=5 tasks=68 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms [f=0003879] thread=6 tasks=65 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-26815622274717737993516751323160773266512628561004685337852211782953973488408835419649485447065220430027253692964639555663815719526817059926633167355641856.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0003879] thread=7 tasks=60 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {-2.000, 0.000, -0.000, 26815622311264776978568189289536984997041884703363993490905822880422869915975489565366431524802788882808544331476514002150882442168932934591694511989063680.000}}ms [f=0003879] [ThreadPool::SetThreadCount][2] workers=0 [f=0003879] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=0003879] [ThreadPool::SetThreadCount][2] workers=7 [f=0003879] [Threading] Main thread CPU affinity mask set: 65408 [f=0003879] [SpringApp::Reload][2] [f=0003879] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0003879] [Game::KillLua][3] dtor=0 luaUI=71d61060 [f=0003879] Start widgetHandler:Shutdown [f=0003879] Shutdown - SaveOrderList Complete [f=0003879] Writing last game win data [f=0003879] Shutdown - SaveConfigData Complete [f=0003879] Shutdown Widget - Chili Highlight [f=0003879] Shutdown Widget - Deferred rendering [f=0003879] Shutdown Widget - EPIC Menu [f=0003879] Shutdown Widget - Custom Markers [f=0003879] Shutdown Widget - Chili Widget Selector [f=0003879] Shutdown Widget - Chili Minimap [f=0003879] Shutdown Widget - Local Team Colors [f=0003879] Shutdown Widget - Display Keys 2 [f=0003879] Shutdown Widget - Save Game Menu [f=0003879] Shutdown Widget - HealthBars [f=0003879] Shutdown Widget - Noises [f=0003879] Shutdown Widget - Unit Icons [f=0003879] Shutdown Widget - Attrition Counter [f=0003879] Shutdown Widget - Win Counter [f=0003879] Shutdown Widget - BuildETA [f=0003879] Shutdown Widget - Depth of Field Shader [f=0003879] Shutdown Widget - Modular Comm Info [f=0003879] Shutdown Widget - Chili EndGame Window [f=0003879] Shutdown Widget - Context Menu [f=0003879] Shutdown Widget - Darkening [f=0003879] Shutdown Widget - Highlight Geos [f=0003879] Shutdown Widget - Local Widgets Config [f=0003879] Shutdown Widget - Mex Placement Handler [f=0003879] Shutdown Widget - MinimapEvents [f=0003879] Shutdown Widget - Missile Silo Range [f=0003879] Shutdown Widget - Chili Nuke Warning [f=0003879] Shutdown Widget - Point Tracker [f=0003879] Shutdown Widget - Chili Spectator Panels [f=0003879] Shutdown Widget - Showeco and Grid Drawer [f=0003879] Shutdown Widget - Stereo3D [f=0003879] Shutdown Widget - Morph Finished notification [f=0003879] Shutdown Widget - Grab Input [f=0003879] Input grabbing is disabled! [f=0003879] Shutdown Widget - CameraShake [f=0003879] Shutdown Widget - Chili Selections & CursorTip v2 [f=0003879] Shutdown Widget - Chili Economy Panel Default [f=0003879] Shutdown Widget - Chili Resource Bars Classic [f=0003879] Shutdown Widget - Chili Resource Bars Classic2 [f=0003879] Shutdown Widget - Chili Resource Bars Classic3 [f=0003879] Shutdown Widget - Music Player [f=0003879] Shutdown Widget - Attack AoE [f=0003879] Shutdown Widget - Fancy Selected Units [f=0003879] Shutdown Widget - Selection Send [f=0003879] Shutdown Widget - LupsManager [f=0003879] Shutdown Widget - Newton Firezone [f=0003879] Shutdown Widget - Chili Pro Console [f=0003879] Shutdown Widget - Lasso Terraform GUI [f=0003879] Shutdown Widget - Chili Framework [f=0003879] Shutdown Widget - Lups [f=0003879] Shutdown Widget - Chili Core Selector [f=0003879] Shutdown Widget - Pause Screen [f=0003879] Shutdown Widget - Text To Speech Control [f=0003879] Shutdown Widget - Persistent Build Height [f=0003879] Shutdown Widget - Color Blindness Correction [f=0003879] Shutdown Widget - Layout Handler [f=0003879] End widgetHandler:Shutdown [f=0003879] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926339,0} {chunk,block}Bytes={0,0} [f=0003879] [Game::KillLua][1] dtor=0 luaGaia=57771398 [f=0003879] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926339,0} {chunk,block}Bytes={0,0} [f=0003879] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926339,0} {chunk,block}Bytes={0,0} [f=0003879] [Game::KillLua][2] dtor=0 luaRules=7b3b8780 [f=0003879] Start gadgetHandler:Shutdown [f=0003879] Shutdown - StartSetup [f=0003879] Shutdown - UnitMorph [f=0003879] Shutdown - LupsNanoSpray [f=0003879] Shutdown - Missile Silo Controller [f=0003879] Shutdown - Modular Comm Info [f=0003879] Shutdown - Puppy Handler [f=0003879] Shutdown - Terrain Texture Handler [f=0003879] Shutdown - UnitCloakShield [f=0003879] End gadgetHandler:Shutdown [f=0003879] Start gadgetHandler:Shutdown [f=0003879] Shutdown - UnitMorph [f=0003879] Shutdown - Modular Comm Info [f=0003879] Shutdown - Shockwaves [f=0003879] Shutdown - Teleport Throw [f=0003879] Shutdown - UnitCloakShield [f=0003879] Shutdown - Lups Cloak FX [f=0003879] Shutdown - Lups [f=0003879] End gadgetHandler:Shutdown [f=0003879] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926372,0} {chunk,block}Bytes={0,0} [f=0003879] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,17926372,0} {chunk,block}Bytes={0,0} [f=0003879] [Game::KillLua][4] dtor=0 [f=0003879] [SpringApp::Reload][3] [f=0003879] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0003879] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0003879] [Sound] [Sound::UpdateThread][3] #sources=32 #items=21 [f=0003879] [Sound] [Sound::UpdateThread][4] ctx=38b1ffb8 dev=19749020 [f=0003879] [Sound] [Sound::UpdateThread][5] ctx=38b1ffb8 dev=19749020 [f=0003879] [Sound] [Sound::UpdateThread][6] [f=0003879] [SpringApp::Reload][4] [f=0003879] [Game::~CGame][1] [f=0003879] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0003879] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0003879] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0003879] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0003879] [Game::KillLua][4] dtor=1 [f=0003879] [Game::KillMisc][1] [f=0003879] [Game::KillMisc][2] [f=0003879] [Game::KillMisc][3] [f=0003879] [Game::KillRendering][1] [f=0003879] Statistics for RectangleOptimizer: 5% [f=0003879] [Game::KillInterface][1] [f=0003879] [Game::KillInterface][2] [f=0003879] [Game::KillSimulation][1] [f=0003879] [Game::KillSimulation][2] [f=0003879] [CCollisionHandler] dis-/continuous tests: 62/72962732 [f=0003879] [Game::KillSimulation][3] [f=0003879] [~CPathCache(28x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0003879] [~CPathCache(28x24)] cacheHits=11 hitPercentage=23% numHashColls=0 maxCacheSize=8 [f=0003879] [~CPathCache(56x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0003879] [~CPathCache(56x48)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0003879] Statistics for RectangleOptimizer: 5% [f=0003879] Statistics for RectangleOptimizer: 5% [f=0003879] LosHandler stats: total instances=2959; shared=0%; from cache=18% [f=0003879] [Game::KillSimulation][4] [f=0003879] [Game::~CGame][2] [f=0003879] [Game::~CGame][3] [f=0003879] [LocalConnection::Statistics] 42334 bytes sent 43349 bytes recv'd [f=0003879] [SpringApp::Reload][5] [f=0003879] [SpringApp::Reload][6] [f=0003879] Scanning: D:\Software\Zero-K\engine\win32\104.0.1-330-gae29b60\base [f=0003879] Scanning: D:\Software\Zero-K\maps [f=0003879] Scanning: D:\Software\Zero-K\games [f=0003879] Scanning: D:\Software\Zero-K\packages [f=0003879] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [f=0003879] [SpringApp::Reload][7] [f=0003879] [SpringApp::Reload][8] [f=0003879] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0003879] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0003879] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0003879] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0003879] [Sound] [Sound::InitThread][1] [f=0003879] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0003879] [Sound] [Sound::OpenLoopbackDevice] device=19749020 context=25859578 [f=0003879] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0003879] [Sound] Vendor: OpenAL Community [f=0003879] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0003879] [Sound] Renderer: OpenAL Soft [f=0003879] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0003879] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0003879] [Sound] Devices: [f=0003879] [Sound] [Speakers (Realtek High Definition Audio)] [f=0003879] [Sound] [DELL U2515H-8 (NVIDIA High Definition Audio)] [f=0003879] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0003879] [Sound] [Speakers (Realtek High Definition Audio)] [f=0003879] [Sound] [Speakers (Yeti Stereo Microphone)] [f=0003879] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0003879] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0003879] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0003879] [Sound] Error: Initializing EFX failed! [f=0003879] [Sound] [Sound::UpdateThread][2] [f=0003879] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0003879] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.3.7" [f=-000001] [SpringApp::Reload][12] #script=144 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name DeinFreund [f=-000001] [SpringApp::Reload][13] numReloads=14 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection v4.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.3.10 (archive: 8a324ad2a18b067b982b5d0899883ef1.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection v4.1 (checksum 0x9b6a6519) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 8a324ad2a18b067b982b5d0899883ef1.sdz (checksum 0xeb6b2ed0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Software\Zero-K\demos\20180329_221637_Intersection v4_104.0.1-330-gae29b60 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 198ms [f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 255ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 370ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 10ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2557ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 214ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "streetlamp_1" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1" [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 91ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: feature placer v3 <fp_featureplacer.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature placer v3 <fp_featureplacer.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
This was not user-killed. The game was loading and just crashed.