ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-1544-ge1f249f] #40556

Open Chobbyla opened 3 years ago

Chobbyla commented 3 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\Games\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "G:\Games\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\springsettings.cfg"
LogOutput initialized. Logging to G:\Games\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 64
  CubeTexSizeSpecular = 64
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FontSize = 18
  GrassDetail = 0
  GroundDecals = 1
  GroundDetail = 70
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LinkIncomingMaxPacketRate = 512
  LinkIncomingPeakBandwidth = 65536
  LinkIncomingSustainedBandwidth = 65536
  LinkOutgoingBandwidth = 131072
  LuaGarbageCollectionMemLoadMult = 4
  MSAALevel = 4
  MaxParticles = 12000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  NetworkLossFactor = 1
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScreenshotCounter = 3
  ScrollWheelSpeed = -25
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UseLuaMemPools = 0
  UseNetMessageSmoothingBuffer = 0
  UsePBO = 0
  VFSCacheArchiveFiles = 0
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1080
  YResolutionWindowed = 1057
  snd_volbattle = 30
  snd_volgeneral = 40
  snd_volmaster = 27
  snd_volui = 50
  snd_volunitreply = 50
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1544-ge1f249f maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 19041)
        Hardware Config: Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz; 16319MB RAM, 17119MB pagefile
       Binary Word Size: 64-bit (native)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
    display=1 modes=54 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@75Hz
        [ 5] 1680x1050x24bpp@75Hz
        [ 8] 1600x900x24bpp@75Hz
        [11] 1440x900x24bpp@75Hz
        [20] 1280x720x24bpp@75Hz
    display=2 modes=34 bounds={x=1929, y=57, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 7] 1680x1050x24bpp@60Hz
        [ 8] 1600x900x24bpp@60Hz
        [ 9] 1440x900x24bpp@60Hz
        [13] 1280x800x24bpp@60Hz
        [14] 1280x720x24bpp@60Hz
    display=3 modes=19 bounds={x=1920, y=-1023, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 3] 1600x900x24bpp@60Hz
        [ 4] 1440x900x24bpp@60Hz
        [ 8] 1280x800x24bpp@60Hz
        [ 9] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 3.0.14736 Compatibility Profile Context 20.8.3 27.20.12027.1001
    GL vendor   : ATI Technologies Inc.
    GL renderer : Radeon RX550/550 Series
    GLSL version: 4.60
    GLEW version: 2.1.0
    GPU memory  : unknown
    SDL swap-int: 0

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/0
    texture query-LOD support : 1 (1)
    MSAA frame-buffer support : 0 (1)
    24-bit Z-buffer support   : 0 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 0 (-)

    max. FBO samples             : -1
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 32/29
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 536870911/536870911
    max. uniform buffer-bindings : 90
    max. uniform block-size      : 559236KB

    enable ATI-hacks : 1
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::decorated)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\Games\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\Games\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\
Scanning: G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
Scanning: G:\Games\Steam\steamapps\common\Zero-K\maps
Scanning: G:\Games\Steam\steamapps\common\Zero-K\games
Scanning: G:\Games\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[VFS] [SpringVFS::ReserveArchives<this=0000000048263270>]
[VFS] [SpringVFS::AddArchive<this=0000000048263270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000000048263270 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000048444f30 context=0000000048200a30
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [3.1 Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [3.1 Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [3 - ASUS VP279 (AMD High Definition Audio Device)]
[f=-000001] [Sound]     [4 - LG FULL HD (AMD High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: G:\Games\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 179614 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.3.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000048263270>(arName="Chobby v1.9.3.0", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000048263270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000048263270>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000048263270>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 56292
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, ATI, 3
[f=-000001] Low settings preset, 3.0.14736
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004852e6a0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Campaign Data, Loading campaign data
[f=-000001] Campaign Data, Config save file: saveFile6
[f=-000001] Campaign Data, Save data found, loading
[f=-000001] Campaign Data, Saved game to Saves/campaign/saveFile6.lua
[f=-000001] Campaign Data, Save file saveFile6 loaded
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] SteamOnline, Received
[f=-000001] Show, singleplayer
[f=-000001] newTitle, singleplayer, 0.27853107
[f=-000001] Show, campaign
[f=-000001] newTitle, campaign, 0.0923416
Fontconfig error: Cannot load default config file
[f=-000001] [liblobby] Warning: Duplicate user(Rapheal) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:campaign:planet_8:difficulty_1:started_1"}
[f=-000001] SetLobbyFullscreenMode, 5
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2020_05_27:game_start:singleplayer:lone_campaign_8"}
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [ai1]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Enemy;
        ShortName = DevCircuitAIEasy64;
        Team = 2;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+energyfusion+energysingu+energywind+energygeo+energyheavygeo+staticrearm+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryplane+planecon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+hoverassault+jumpskirm+spiderskirm+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankheavyarty+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipkrow+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehcapture+wolverine_mine+shieldscout+shieldriot+shieldbomb+amphlaunch+hoverheavyraid;
    }

        Host = 0;
        version = stable;
    }

    [team1]
    {
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        rgbcolor = 0 0 0;
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        TeamLeader = 0;
        start_metal = 0;
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        start_energy = 100;
        static_level = 0;
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        start_x = 7700;
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        nocommander = 1;
        AllyTeam = 0;
        extrastartunits_8 = e1sxXT17ZmFjaW5nPTIseD01OTc2LG5hbWU9ImVuZXJneXNvbGFyIix6PTYzMTIsfSxbMl09e2J1aWxkUHJvZ3Jlc3M9MC41OTYzMDAwMSx4PTYwMjgsbmFtZT0ic3BpZGVyY29uIix6PTU5NDQsZmFjaW5nPTEsfSxbM109e2J1aWxkUHJvZ3Jlc3M9MC4wOTgzLHg9NDI4MCxuYW1lPSJzcGlkZXJjb24iLHo9NDU0OCxmYWNpbmc9Mix9LH0=;
        extrastartunits_7 = 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;
        start_z = 1200;
        extrastartunits_1 = 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;
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    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e1sxXT0idGVycmFmb3JtIix9;
        campaignunlocks = 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;
        start_energy = 100;
        static_level = 4;
        start_x = 7500;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = e1sxXT17ZmFjaW5nPTMseD03MzIwLG5hbWU9InN0YXRpY21leCIsej02NDU2LH0sWzJdPXtmYWNpbmc9Myx4PTczMzYsbmFtZT0ic3RhdGljbWV4Iix6PTY4MDgsfSxbM109e2ZhY2luZz0zLHg9Nzc1MixuYW1lPSJzdGF0aWNtZXgiLHo9NjYwMCx9LFs0XT17ZmFjaW5nPTIseD03Mzg0LG5hbWU9ImVuZXJneXNvbGFyIix6PTY0NzIsfSxbNV09e2ZhY2luZz0xLHg9NzMwNCxuYW1lPSJlbmVyZ3lzb2xhciIsej02NTIwLH0sWzZdPXtmYWNpbmc9MCx4PTcyNTYsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjQ0MCx9LFs3XT17ZmFjaW5nPTMseD03MzM2LG5hbWU9ImVuZXJneXNvbGFyIix6PTYzOTIsfSxbOF09e2ZhY2luZz0yLHg9NzQwMCxuYW1lPSJlbmVyZ3lzb2xhciIsej02ODI0LH0sWzldPXtmYWNpbmc9MSx4PTczMjAsbmFtZT0iZW5lcmd5c29sYXIiLHo9Njg3Mix9LFsxMF09e2ZhY2luZz0wLHg9NzI3MixuYW1lPSJlbmVyZ3lzb2xhciIsej02NzkyLH0sWzExXT17ZmFjaW5nPTMseD03MzUyLG5hbWU9ImVuZXJneXNvbGFyIix6PTY3NDQsfSxbMTJdPXtmYWNpbmc9Mix4PTc4MTYsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjYxNix9LFsxM109e2ZhY2luZz0xLHg9NzczNixuYW1lPSJlbmVyZ3lzb2xhciIsej02NjY0LH0sWzE0XT17ZmFjaW5nPTAseD03Njg4LG5hbWU9ImVuZXJneXNvbGFyIix6PTY1ODQsfSxbMTVdPXtmYWNpbmc9Myx4PTc3NjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjUzNix9LFsxNl09e2ZhY2luZz0yLHg9Nzg0OCxuYW1lPSJmYWN0b3J5Y2xvYWsiLHo9NjMyOCx9LFsxN109e2ZhY2luZz0yLHg9Nzg0OCxuYW1lPSJjbG9ha2hlYXZ5cmFpZCIsej02MTI4LH0sWzE4XT17ZmFjaW5nPTIseD03NjQ4LG5hbWU9ImNsb2FraGVhdnlyYWlkIix6PTYxMjgsfSxbMTldPXtmYWNpbmc9Mix4PTgwNDgsbmFtZT0iY2xvYWtoZWF2eXJhaWQiLHo9NjEyOCx9LFsyMF09e2ZhY2luZz0yLHg9Nzg0OCxuYW1lPSJjbG9ha2hlYXZ5cmFpZCIsej01OTI4LH0sWzIxXT17ZmFjaW5nPTIseD03NjQ4LG5hbWU9ImNsb2FraGVhdnlyYWlkIix6PTU5MjgsfSxbMjJdPXtmYWNpbmc9Mix4PTgwNDgsbmFtZT0iY2xvYWtoZWF2eXJhaWQiLHo9NTkyOCx9LH0=;
        start_z = 6500;
        retinuestartunits = e30=;
        commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [modoptions]
    {
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJJZiBJIGNhbiBkZXN0cm95IHRoaXMgQmlnIEJlcnRoYSBjYW5ub24gaGVyZSwgaXQgc2hvdWxkIG9wZW4gdGhpbmdzIHVwIGZvciBteSBhbGxpZXMuIFRoZSBiZXN0IG1ldGhvZCBmb3IgZWxpbWluYXRpbmcgbWF5IGJlIHRob3NlIFNjeXRoZXMuXG4gXG5UaGlzIHNob3VsZCBiZSBlbm91Z2ggdG8gdGlwIHRoZSBiYXR0bGUgYW5kIGdpdmUgdGhlbSBjb250cm9sIG9mIHRoaXMgd29ybGQuIixuYW1lPSJUaGliZWxsYSIsdGlwcz17WzFdPXt0ZXh0PSJTY3l0aGVzIGFyZSB2ZXJ5IGdvb2QgZm9yIHBpY2tpbmcgb2ZmIHBvb3JseSBkZWZlbmRlZCBoaWdoLXZhbHVlIHRhcmdldHMgYmVoaW5kIGVuZW15IGxpbmVzLiBUaGUgU2N5dGhlcyB3aWxsIGJlIGRlY2xvYWtlZCBpZiB0aGV5IGF0dGFjaywgaWYgdGhleSBhcmUgZGFtYWdlZCwgb3IgaWYgdGhleSBnZXQgdG9vIGNsb3NlIHRvIGVuZW15IHVuaXRzLiIsaW1hZ2U9InVuaXRwaWNzL2Nsb2FraGVhdnlyYWlkLnBuZyIsfSxbMl09e3RleHQ9IlRoZSBCaWcgQmVydGhhIGNhbm5vbiB3aW5zIGJhdHRsZXMgYnkgYXR0cml0aW9uLiBJdCdzIHRvbyBpbmFjY3VyYXRlIHRvIGhpdCBhIHNpbmdsZSB0YXJnZXQgcmVsaWFibHksIGJ1dCBpbiBhIGxhcmdlIGJhdHRsZSBpdCB3aWxsIHByb2JhYmx5IGhpdCBzb21ldGhpbmcgd2l0aCBlYWNoIHNob3QuIFdhdGNoIHRoZSBzaGVsbCB0cmFqZWN0b3J5IHRvIHdvcmsgb3V0IHdoZXJlIHRoZSBCZXJ0aGEgaXMuIixpbWFnZT0idW5pdHBpY3Mvc3RhdGljaGVhdnlhcnR5LnBuZyIsfSxbM109e3RleHQ9IlN1bmxhbmNlcyBhcmUgc3BlY2lhbCB0dXJyZXRzIHdoaWNoIGNhbm5vdCBiZSBidWlsdCBpbiBhIG5vcm1hbCBnYW1lLiBUaGV5IGZpcmUgYSBoaWdoLXBvd2VyIGRpc3J1cHRvciBiZWFtIHdoaWNoIHNsb3dzIHdoYXRldmVyIHRoZXkgaGl0LiIsaW1hZ2U9InVuaXRwaWNzL3R1cnJldHN1bmxhbmNlLnBuZyIsfSx9LH0=;
        campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuOTQ5MDQ3NTEiLGNvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfamFtbWVyIix9LFsyXT17WzFdPSJ3ZWFwb25tb2RfbmFwYWxtX3dhcmhlYWQiLFsyXT0iY29tbXdlYXBvbl9wZXJzb25hbF9zaGllbGQiLH0sWzNdPXtbMV09ImNvbW13ZWFwb25fbmFwYWxtZ3JlbmFkZSIsWzJdPSJtb2R1bGVfY29tcGFuaW9uX2Ryb25lIixbM109Im1vZHVsZV9iYXR0bGVfZHJvbmUiLH0sWzRdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfanVtcGpldCIsWzNdPSJtb2R1bGVfaGVhdnlfYXJtb3IiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fcm9ja2V0bGF1bmNoZXIiLFsyXT0ibW9kdWxlX2FibGF0aXZlX2FybW9yIix9LH0sbmFtZT0iVHVydGxlIixjaGFzc2lzPSJrbmlnaHQiLH0scGxhbmV0cz17WzFdPXtwbGFuZXRJRD02OSxib251c09ialN0YXR1cz17fSx9LFsyXT17cGxhbmV0SUQ9MSxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsWzRdPXRydWUsWzVdPXRydWUsfSx9LFszXT17cGxhbmV0SUQ9Mixib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsWzRdPXRydWUsfSx9LFs0XT17cGxhbmV0SUQ9NSxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFs1XT17cGxhbmV0SUQ9Nixib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFs2XT17cGxhbmV0SUQ9MjAsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT10cnVlLH0sfSxbN109e3BsYW5ldElEPTI2LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109dHJ1ZSx9LH0sWzhdPXtwbGFuZXRJRD0xOCxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFs5XT17cGxhbmV0SUQ9Nyxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFsxMF09e3BsYW5ldElEPTIyLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSx9LH0sWzExXT17cGxhbmV0SUQ9MjMsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT10cnVlLH0sfSxbMTJdPXtwbGFuZXRJRD0xNyxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFsxM109e3BsYW5ldElEPTEzLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPXRydWUsWzNdPXRydWUsfSx9LFsxNF09e3BsYW5ldElEPTE5LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109dHJ1ZSx9LH0sWzE1XT17cGxhbmV0SUQ9MjUsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLH0sfSxbMTZdPXtwbGFuZXRJRD0zMCxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFsxN109e3BsYW5ldElEPTE1LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109dHJ1ZSx9LH0sWzE4XT17cGxhbmV0SUQ9OSxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFsxOV09e3BsYW5ldElEPTEwLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSx9LH0sWzIwXT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFsyMV09e3BsYW5ldElEPTE0LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109dHJ1ZSx9LH0sWzIyXT17cGxhbmV0SUQ9NCxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFsyM109e3BsYW5ldElEPTI0LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSx9LH0sWzI0XT17cGxhbmV0SUQ9MjEsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT10cnVlLH0sfSxbMjVdPXtwbGFuZXRJRD0yNyxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsfSx9LFsyNl09e3BsYW5ldElEPTMxLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109dHJ1ZSx9LH0sWzI3XT17cGxhbmV0SUQ9MTEsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT10cnVlLH0sfSxbMjhdPXtwbGFuZXRJRD0zNixib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFsyOV09e3BsYW5ldElEPTM0LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSx9LH0sWzMwXT17cGxhbmV0SUQ9NDksYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLH0sfSxbMzFdPXtwbGFuZXRJRD01Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFszMl09e3BsYW5ldElEPTcwLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109dHJ1ZSx9LH0sWzMzXT17cGxhbmV0SUQ9NDMsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT10cnVlLH0sfSxbMzRdPXtwbGFuZXRJRD02Mixib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFszNV09e3BsYW5ldElEPTYzLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109dHJ1ZSx9LH0sWzM2XT17cGxhbmV0SUQ9MjksYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109dHJ1ZSx9LH0sWzM3XT17cGxhbmV0SUQ9NTEsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT10cnVlLH0sfSxbMzhdPXtwbGFuZXRJRD01MCxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFszOV09e3BsYW5ldElEPTE2LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109dHJ1ZSx9LH0sfSxkaWZmaWN1bHR5U2V0dGluZz0xLH0=;
        defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09InN0YXRpY2hlYXZ5YXJ0eSIsfSxpZ25vcmVVbml0TG9zc0RlZmVhdD1mYWxzZSxhbGx5VGVhbUxvc3NPYmplY3RpdmVJRD0xLHZpdGFsQ29tbWFuZGVycz1mYWxzZSxsb3NlQWZ0ZXJTZWNvbmRzPWZhbHNlLH0sfQ==;
        planetmissiondifficulty = 1;
        bonusobjectiveconfig = e1syXT17ZXhwZXJpZW5jZT0yNSx2aWN0b3J5QnlUaW1lPTYwMCxkZXNjcmlwdGlvbj0iV2luIGJ5IDEwOjAwIixpbWFnZT0iTHVhTWVudS9pbWFnZXMvY2xvY2sucG5nIix9LFsxXT17Y291bnRSZW1vdmVkVW5pdHM9dHJ1ZSxpbWFnZU92ZXJsYXk9Ikx1YU1lbnUvaW1hZ2VzL3
[f=-000001] [ReloadOrRestart] Spring "G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=48 {sum,avg}{exec,wait}time={{98.997, 2.062}, {4.000, 0.083}}ms
[f=-000001]         thread=1 tasks=24 {sum,min,max,avg}{exec,wait}time={{51.998, 0.999, 6.999, 2.167}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=24 {sum,min,max,avg}{exec,wait}time={{46.999, 0.999, 6.001, 1.958}, {4.000, 0.000, 2.000, 0.167}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000048200a30 dev=0000000048444f30
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000048200a30 dev=0000000048444f30
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000048200a30)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000048444f30)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0000000048263270>(reload=1)] (#mod=0 #map=0 #menu=2668)
[f=-000001] Scanning: G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: G:\Games\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: G:\Games\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: G:\Games\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004845ffb0 context=000000007c660cf0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [3.1 Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [3.1 Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [3 - ASUS VP279 (AMD High Definition Audio Device)]
[f=-000001] [Sound]     [4 - LG FULL HD (AMD High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 102ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.3.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000048263270>(arName="Chobby v1.9.3.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000048263270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000048263270>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000048263270>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=1 (cfgFullScreen=1 sdlFullScreen=1) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=53485
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tabula-v6.1" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048263270>(arName="Tabula-v6.1", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048263270>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
    mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    map-checksum=6db03f4ed54ec3acb564cf0ec2168d255f42b2d7435449997ffababdad598fd6c9ebaaa4aa7f1a80844f9cb7ab7d3ec4ea49a1797d1c2e8f20fbec8bb3cbfef6
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 49915
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 114ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000067ddfd50] using map "Tabula-v6.1" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048263270>(arName="Tabula-v6.1", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048263270>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000067ddfd50] using game "Zero-K v1.9.4.3" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048263270>(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048263270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048263270>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "G:\Games\Steam\steamapps\common\Zero-K\demos\20210512_222301_Tabula-v6_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 212ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 5
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [liblobby] Warning: Duplicate user(gamerZ1690) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 309ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 397ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 352 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 5
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 959ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [liblobby] Warning: Duplicate user(Teletubbyland) added to channel (zk)
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [liblobby] Warning: Duplicate user(Teletubbyland) added to channel (zk)
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Bait Prevention     <unit_bait_prevention.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player casa26687 is empty or in invalid format
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player casa26687 is empty or in invalid format
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
[f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: FeatureDamaged
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(ThePa9an) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ThePa9an) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player casa26687 is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Deferred Rendering (gfx_deferred_rendering.lua) requires  AllowDeferredMapRendering and AllowDeferredModelRendering to be enabled in springsettings.cfg!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Mex Placement Initialised with 68 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5f9d6cf8
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e70c9130
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=530f1b61
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=abb41d53
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456d3750
[f=-000001] [Path] [PathEstimator::ReadFile] hash=456d3750 file="cache\104dev-maintenance/paths/Tabula-v6.1.pe-456d3750.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (75 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 230 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 455 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 680 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 904 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1134 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1360 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1591 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1821 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2048 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2274 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2499 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2729 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2954 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3182 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3407 of 3584 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-456d3750"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=456d3750 file="cache\104dev-maintenance/paths/Tabula-v6.1.pe-456d3750.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-456d3750"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5f9d6cf8
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e70c9130
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=530f1b61
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=abb41d53
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456d3760
[f=-000001] [Path] [PathEstimator::ReadFile] hash=456d3760 file="cache\104dev-maintenance/paths/Tabula-v6.1.pe2-456d3760.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (14 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 59 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 182 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 244 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 302 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 365 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 429 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 488 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 549 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 607 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 665 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 723 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 779 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 841 of 896 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-456d3760"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=456d3760 file="cache\104dev-maintenance/paths/Tabula-v6.1.pe2-456d3760.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-456d3760"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2815ms, checksum 97100088)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 14336 (x128, z112)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 93.17%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -56.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 91.999161% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 96.819199% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 2.455357% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 2.727400% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.59% of the map. (used by 354 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 2.46% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 88.74% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.59% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.86% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.69% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 82.16% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 88.58% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 5.22% of the map. (used by 8 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 79.28% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal64/stable/Tabula-v6.1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown UnitDef 'chicken_digger_b'
[f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown UnitDef 'chicken_listener_b'
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.8 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=283
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 758ms
[f=-000001] [EOH::CreateSkirmishAI(id=1)]
[f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 14336 (x128, z112)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 93.17%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -56.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)     Is buildable across 91.999161% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)    Is buildable across 96.819199% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)    Is buildable across 2.455357% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)    Is buildable across 2.727400% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.59% of the map. (used by 354 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)      Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 2.46% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 88.74% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.59% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.86% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.69% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 82.16% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 88.58% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)   Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 5.22% of the map. (used by 8 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 79.28% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy64/stable/Tabula-v6.1.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: CONFIG config: has unknown UnitDef 'chicken_digger_b'
[f=-000001] Skirmish AI <Circuit Easy-stable>: CONFIG config: has unknown UnitDef 'chicken_listener_b'
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.8 (1) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=228
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 312ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1071ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11777,0} {chunk,block}Bytes={0,0}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1620876160}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 949b9c6077f9efb5b657b52cab56a570
[f=-000001] Connection attempt from casa26687
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="casa26687" string="[PreGame::GameDataReceived][map-checksums]
    server=6db03f4ed54ec3acb564cf0ec2168d255f42b2d7435449997ffababdad598fd6c9ebaaa4aa7f1a80844f9cb7ab7d3ec4ea49a1797d1c2e8f20fbec8bb3cbfef6
    client=6db03f4ed54ec3acb564cf0ec2168d255f42b2d7435449997ffababdad598fd6c9ebaaa4aa7f1a80844f9cb7ab7d3ec4ea49a1797d1c2e8f20fbec8bb3cbfef6"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="casa26687" string="[PreGame::GameDataReceived][mod-checksums]
    server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="casa26687" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0ea4aff9970b9c1f7e5805510d34690495c8d388921c3a87c69c8bc4fa93e5af7c108cbdf329446a2124e12b5355175cefb8af90f80a044a91f1617ecd70159a]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="casa26687" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=886b508f1e75567093932a72fc416d0d8bef7520bb9561f6fa38c155914195cd721dd84b960baac9f091278436989d4102aa7381e50317ae74175227167f5f6a]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Ally" (ID: 0, Short-Name: "DevCircuitAINormal64", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet] local skirmish AI "Enemy" (ID: 1, Short-Name: "DevCircuitAIEasy64", Version: "stable") took over control of team 2
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="casa26687" string="[Game::Load][lua{Rules,Gaia}={0000000063fbe4e0,0000000000000000}]"
[f=0000030] Player casa26687 finished loading and is now ingame
[f=0000030] casa26687 paused the game
[f=0000030] Input grabbing is disabled!
[f=0000030] casa26687 paused the game
[f=0000030] Input grabbing is disabled!
[f=0000030] casa26687 unpaused the game
[f=0000030] Input grabbing is enabled!
[f=0000039] casa26687 unpaused the game
[f=0000039] Input grabbing is enabled!
[f=0000070] casa26687 paused the game
[f=0000070] Input grabbing is disabled!
[f=0000070] Speed set to 0.9 [casa26687]
[f=0000070] Speed set to 0.8 [casa26687]
[f=0000070] Speed set to 0.7 [casa26687]
[f=0000070] Speed set to 0.6 [casa26687]
[f=0000070] Speed set to 0.5 [casa26687]
[f=0000070] Speed set to 0.4 [casa26687]
[f=0000070] Speed set to 0.3 [casa26687]
[f=0000070] Cheating is enabled!
[f=0000070] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en
[f=0000070] [i18n] Error: No translation found for "pw_warpgate_alt.name"
[f=0000070] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0000070] [i18n] Error: No translation found for "pw_metal.name"
[f=0000070] [i18n] Warning: "tiptest.name" is not translated in en
[f=0000070] [i18n] Error: No translation found for "tiptest.name"
[f=0000070] [i18n] Warning: "pw_generic.name" is not translated in en
[f=0000070] [i18n] Error: No translation found for "pw_generic.name"
[f=0000070] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en
[f=0000070] [i18n] Error: No translation found for "empiricaldpsersmall.name"
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energysingu unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000070] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000070] casa26687 unpaused the game
[f=0000070] Input grabbing is enabled!
[f=0000077] casa26687 paused the game
[f=0000077] Input grabbing is disabled!
[f=0000077] [GiveUnits] spawned 4 staticshield unit(s) for team 0
[f=0000077] [GiveUnits] spawned 4 staticshield unit(s) for team 0
[f=0000077] [GiveUnits] spawned 4 staticshield unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 turretheavylaser unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000077] [GiveUnits] spawned 4 staticshield unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticjammer unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticjammer unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticjammer unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticjammer unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticjammer unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticjammer unit(s) for team 0
[f=0000077] [GiveUnits] spawned 1 staticjammer unit(s) for team 0
[f=0000077] [GiveUnits] spawned 4 staticshield unit(s) for team 0
[f=0000077] casa26687 unpaused the game
[f=0000077] Input grabbing is enabled!
[f=0000099] casa26687 paused the game
[f=0000099] Input grabbing is disabled!
[f=0000099] [GiveUnits] spawned 1 raveparty unit(s) for team 0
[f=0000099] [GiveUnits] spawned 1 raveparty unit(s) for team 0
[f=0000099] [GiveUnits] spawned 1 raveparty unit(s) for team 0
[f=0000099] [GiveUnits] spawned 1 raveparty unit(s) for team 0
[f=0000099] [GiveUnits] spawned 1 raveparty unit(s) for team 0
[f=0000099] casa26687 unpaused the game
[f=0000099] Input grabbing is enabled!
[f=0000198] casa26687 paused the game
[f=0000198] Input grabbing is disabled!
[f=0000198] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000198] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000198] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000198] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000198] casa26687 unpaused the game
[f=0000198] Input grabbing is enabled!
[f=0000210] casa26687 paused the game
[f=0000210] Input grabbing is disabled!
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretaaheavy unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretriot unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretgauss unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] [GiveUnits] spawned 1 turretemp unit(s) for team 0
[f=0000210] casa26687 unpaused the game
[f=0000210] Input grabbing is enabled!
[f=0000304] casa26687 paused the game
[f=0000304] Input grabbing is disabled!
[f=0000304] casa26687 unpaused the game
[f=0000304] Input grabbing is enabled!
[f=0000315] casa26687 paused the game
[f=0000315] Input grabbing is disabled!
[f=0000315] Everything-for-free (no resource costs for building) is enabled!
[f=0000315] Free stockpile enabled.
[f=0000315] Free morph enabled.
[f=0000315] Free terraform enabled.
[f=0000315] casa26687 unpaused the game
[f=0000315] Input grabbing is enabled!
[f=0000317] GroundDetail set to 71
[f=0000336] casa26687 paused the game
[f=0000336] Input grabbing is disabled!
[f=0000336] [GiveUnits] spawned 1 staticarty unit(s) for team 0
[f=0000336] [GiveUnits] spawned 1 staticarty unit(s) for team 0
[f=0000336] casa26687 unpaused the game
[f=0000336] Input grabbing is enabled!
[f=0000339] GroundDetail set to 70
[f=0000428] casa26687 paused the game
[f=0000428] Input grabbing is disabled!
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] [GiveUnits] spawned 1 staticcon unit(s) for team 0
[f=0000428] casa26687 unpaused the game
[f=0000428] Input grabbing is enabled!
[f=0000430] GroundDetail set to 71
[f=0000435] casa26687 paused the game
[f=0000435] Input grabbing is disabled!
[f=0000435] [GiveUnits] spawned 1 staticarty unit(s) for team 0
[f=0000435] casa26687 unpaused the game
[f=0000435] Input grabbing is enabled!
[f=0000452] GroundDetail set to 70
[f=0000751] game_message: Artemis is under attack
[f=0000837] casa26687 paused the game
[f=0000837] Input grabbing is disabled!
[f=0000837] casa26687 unpaused the game
[f=0000837] Input grabbing is enabled!
[f=0000939] casa26687 paused the game
[f=0000939] Input grabbing is disabled!
[f=0000939] [GiveUnits] spawned 1 energypylon unit(s) for team 0
[f=0000939] [GiveUnits] spawned 1 energyheavygeo unit(s) for team 0
[f=0000939] [GiveUnits] spawned 1 energyheavygeo unit(s) for team 0
[f=0000939] casa26687 unpaused the game
[f=0000939] Input grabbing is enabled!
[f=0001181] game_message: Gauss is under attack
[f=0001384] casa26687 paused the game
[f=0001384] Input grabbing is disabled!
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] [GiveUnits] spawned 25 staticstorage unit(s) for team 0
[f=0001384] casa26687 unpaused the game
[f=0001384] Input grabbing is enabled!
[f=0001466] casa26687 paused the game
[f=0001466] Input grabbing is disabled!
[f=0001466] casa26687 unpaused the game
[f=0001466] Input grabbing is enabled!
[f=0001500] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: 102
[f=0001501] Warning: AI for team 2 (ID: 1) failed handling event with topic 3, error: 102
[f=0001660] casa26687 paused the game
[f=0001660] Input grabbing is disabled!
[f=0001660] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3583
[f=0001660] casa26687 unpaused the game
[f=0001660] Input grabbing is enabled!
[f=0001914] casa26687 paused the game
[f=0001914] Input grabbing is disabled!
[f=0001914] casa26687 unpaused the game
[f=0001914] Input grabbing is enabled!
[f=0001916] GroundDetail set to 71
[f=0001920] casa26687 paused the game
[f=0001920] Input grabbing is disabled!
[f=0001920] [GiveUnits] spawned 25 staticheavyradar unit(s) for team 0
[f=0001920] casa26687 unpaused the game
[f=0001920] Input grabbing is enabled!
[f=0001929] casa26687 paused the game
[f=0001929] Input grabbing is disabled!
[f=0001929] casa26687 unpaused the game
[f=0001929] Input grabbing is enabled!
[f=0001938] GroundDetail set to 70
[f=0002399] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: 102
[f=0002399] Warning: AI for team 2 (ID: 1) failed handling event with topic 3, error: 102
[f=0002414] casa26687 paused the game
[f=0002414] Input grabbing is disabled!
[f=0002414] casa26687 unpaused the game
[f=0002414] Input grabbing is enabled!
[f=0002583] casa26687 paused the game
[f=0002583] Input grabbing is disabled!
[f=0002583] casa26687 unpaused the game
[f=0002583] Input grabbing is enabled!
[f=0002671] game_message: Game Over: DEBUG
[f=0002671] game_message: Game Over: Allyteam 1 has met the game over conditions.
[f=0002671] game_message: Game Over: If this is true, then please resign.
[f=0002699] casa26687 paused the game
[f=0002699] Input grabbing is disabled!
[f=0002699] [GiveUnits] spawned 1 staticmex unit(s) for team 0
[f=0002699] casa26687 unpaused the game
[f=0002699] Input grabbing is enabled!
[f=0002742] casa26687 paused the game
[f=0002742] Input grabbing is disabled!
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] [GiveUnits] spawned 25 staticcon unit(s) for team 0
[f=0002742] casa26687 unpaused the game
[f=0002742] Input grabbing is enabled!
[f=0002945] [WatchDog::DeregisterThread] deregistering controls for thread [main]
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
[f=0002945] Error: Spring received an ABORT signal
[f=0002945] Error: Error handler invoked for Spring 104.0.1-1544-ge1f249f maintenance.
[f=0002945] Error: DLL information:
[f=0002945] Error: 0x00400000   spring
[f=0002945] Error: 0x53110000   ntdll
[f=0002945] Error: 0x52600000   KERNEL32
[f=0002945] Error: 0x50ea0000   KERNELBASE
[f=0002945] Error: 0x519a0000   ADVAPI32
[f=0002945] Error: 0x52e70000   msvcrt
[f=0002945] Error: 0x522a0000   sechost
[f=0002945] Error: 0x51ef0000   RPCRT4
[f=0002945] Error: 0x51170000   imagehlp
[f=0002945] Error: 0x50cd0000   ucrtbase
[f=0002945] Error: 0x08440000   GLU32
[f=0002945] Error: 0x526c0000   SHELL32
[f=0002945] Error: 0x51d50000   USER32
[f=0002945] Error: 0x50dd0000   msvcp_win
[f=0002945] Error: 0x4fc50000   IPHLPAPI
[f=0002945] Error: 0x093f0000   OPENGL32
[f=0002945] Error: 0x50e70000   win32u
[f=0002945] Error: 0x51600000   combase
[f=0002945] Error: 0x51970000   GDI32
[f=0002945] Error: 0x51cf0000   SHLWAPI
[f=0002945] Error: 0x508d0000   gdi32full
[f=0002945] Error: 0x52fb0000   WS2_32
[f=0002945] Error: 0x6b240000   libcurl
[f=0002945] Error: 0x6b600000   OpenAL32
[f=0002945] Error: 0x50b70000   CRYPT32
[f=0002945] Error: 0x6b3c0000   libvorbisfile-3
[f=0002945] Error: 0x62e80000   zlib1
[f=0002945] Error: 0x524a0000   ole32
[f=0002945] Error: 0x52230000   WLDAP32
[f=0002945] Error: 0x6a1c0000   libIL
[f=0002945] Error: 0x6ed80000   glew32
[f=0002945] Error: 0x64f80000   libfontconfig-1
[f=0002945] Error: 0x6c740000   SDL2
[f=0002945] Error: 0x6b8c0000   libfreetype-6
[f=0002945] Error: 0x525d0000   IMM32
[f=0002945] Error: 0x6d540000   libvorbis-0
[f=0002945] Error: 0x70680000   libogg-0
[f=0002945] Error: 0x51a50000   OLEAUT32
[f=0002945] Error: 0x68f40000   libexpat-1
[f=0002945] Error: 0x45490000   WINMM
[f=0002945] Error: 0x475f0000   VERSION
[f=0002945] Error: 0xfbe40000   gameoverlayrenderer64
[f=0002945] Error: 0x52290000   PSAPI
[f=0002945] Error: 0x4e2f0000   uxtheme
[f=0002945] Error: 0x51b20000   SHCORE
[f=0002945] Error: 0x51bd0000   MSCTF
[f=0002945] Error: 0x34b70000   btmmhook
[f=0002945] Error: 0x4e7b0000   kernel.appcore
[f=0002945] Error: 0x50850000   bcryptPrimitives
[f=0002945] Error: 0x53020000   clbcatq
[f=0002945] Error: 0xfdc20000   atig6pxx
[f=0002945] Error: 0xf1b50000   atio6axx
[f=0002945] Error: 0x13340000   dxva2
[f=0002945] Error: 0x48fa0000   SETUPAPI
[f=0002945] Error: 0x509e0000   cfgmgr32
[f=0002945] Error: 0x50a30000   bcrypt
[f=0002945] Error: 0x4e6a0000   dwmapi
[f=0002945] Error: 0x03bd0000   atig6txx
[f=0002945] Error: 0x08280000   atiadlxx
[f=0002945] Error: 0x4c4b0000   PROPSYS
[f=0002945] Error: 0x50530000   DEVOBJ
[f=0002945] Error: 0x50a60000   WINTRUST
[f=0002945] Error: 0x50370000   MSASN1
[f=0002945] Error: 0xfa760000   dsound
[f=0002945] Error: 0x52fa0000   NSI
[f=0002945] Error: Stacktrace for Spring 104.0.1-1544-ge1f249f maintenance:
[f=0002945] Error:  [ProgCtr=000000000082dd00 StackPtr=000000005298ef30 FramePtr=000000005298efc0]
[f=0002945] Error:  (0) G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x0082DD00]
[f=0002945] Error:  (1) G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x0082DF14]
[f=0002945] Error:  (2) G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x0082DFA1]
[f=0002945] Error:  (3) C:\WINDOWS\System32\msvcrt.dll [0x0002ADFB]
[f=0002945] Error:  (4) C:\WINDOWS\System32\msvcrt.dll [0x0002F1FB]
[f=0002945] Error:  (5) G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x00BBBC65]
[f=0002945] Error:  (6) G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x00B3A6B8]
[f=0002945] Error:  (7) G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x00D4CA53]
[f=0002945] Error:  (8) G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x00D51978]
[f=0002945] Error:  (9) G:\Games\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x00B31174]
[f=0002945] Error:  (10) C:\WINDOWS\System32\msvcrt.dll [0x0003AF5A]
[f=0002945] Error:  (11) C:\WINDOWS\System32\msvcrt.dll [0x0003B02C]
[f=0002945] Error:  (12) C:\WINDOWS\System32\KERNEL32.DLL [0x00017034]
[f=0002945] Error:  (13) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00052651]
[f=0002945] Error: [ExitSpringProcess] errorMsg="Abort / abnormal termination" msgCaption="Spring: Fatal Error" mainThread=0

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: 3, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Smoke12345 commented 3 years ago

Beginning to look like a graphics memory problem - always crashes Rainmeter on third monitor, usually crashes Win8 Gadgets Network Monitor on second monitor and occasionally LibreOffice Calc (not this time). Win10Pro up to date 16Gb RAM (Rainmeter shows 6.7Gb free after restarting) with 2Gb AMD RAMDisk Radeon RX550 w/ 2Gb running 7 virtual desktops with Desktop 1 Screen 2 Speedfan Desktop 2 Screen 2 Thunderbird Desktop 4 Screen 1 Zero-K Desktop 4 Screen 2 LibreOffice Calc All Desktops: Screen 2 Win8 Gadgets Network Monitor & Screen 3 Rainmeter Ironman