Open Chobbyla opened 6 years ago
Zero-K.exe Error: 0 : Error reading version list from http://luaai-shard.repo.springrts.com: System.Net.WebException: Impossibile effettuare la connessione al server remoto. ---> System.Net.Sockets.SocketException: Impossibile stabilire la connessione. Risposta non corretta della parte connessa dopo l'intervallo di tempo oppure mancata risposta dall'host collegato 78.46.100.157:80 in System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) in System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception) --- Fine della traccia dello stack dell'eccezione interna --- in System.Net.HttpWebRequest.GetResponse() in ZkData.Utils.DownloadFile(String url, Nullable`1 ifModifiedSince) in PlasmaDownloader.Packages.PackageDownloader.Repository.<>c__DisplayClass16_0.<Refresh>b__0() Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : http://zkmenu.repo.springrts.com/packages/e9aedbbc5db33349af14ac2af28ab92a.sdp Completed - 74,58k Zero-K.exe Information: 0 : zkmenu:stable download complete - 267,08k Zero-K.exe Error: 0 : Error reading version list from http://swiw.repo.springrts.com: System.Net.WebException: Impossibile effettuare la connessione al server remoto. ---> System.Net.Sockets.SocketException: Impossibile stabilire la connessione. Risposta non corretta della parte connessa dopo l'intervallo di tempo oppure mancata risposta dall'host collegato 78.46.100.157:80 in System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) in System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception) --- Fine della traccia dello stack dell'eccezione interna --- in System.Net.HttpWebRequest.GetResponse() in ZkData.Utils.DownloadFile(String url, Nullable`1 ifModifiedSince) in PlasmaDownloader.Packages.PackageDownloader.Repository.<>c__DisplayClass16_0.<Refresh>b__0() Zero-K.exe Error: 0 : Error reading version list from http://s44.repo.springrts.com: System.Net.WebException: Impossibile effettuare la connessione al server remoto. ---> System.Net.Sockets.SocketException: Impossibile stabilire la connessione. Risposta non corretta della parte connessa dopo l'intervallo di tempo oppure mancata risposta dall'host collegato 78.46.100.157:80 in System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) in System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception) --- Fine della traccia dello stack dell'eccezione interna --- in System.Net.HttpWebRequest.GetResponse() in ZkData.Utils.DownloadFile(String url, Nullable`1 ifModifiedSince) in PlasmaDownloader.Packages.PackageDownloader.Repository.<>c__DisplayClass16_0.<Refresh>b__0() Zero-K.exe Error: 0 : Error reading version list from http://zkmenu.repo.springrts.com: System.Net.WebException: Impossibile effettuare la connessione al server remoto. ---> System.Net.Sockets.SocketException: Impossibile stabilire la connessione. Risposta non corretta della parte connessa dopo l'intervallo di tempo oppure mancata risposta dall'host collegato 78.46.100.157:80 in System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) in System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception) --- Fine della traccia dello stack dell'eccezione interna --- in System.Net.HttpWebRequest.GetResponse() in ZkData.Utils.DownloadFile(String url, Nullable`1 ifModifiedSince) in PlasmaDownloader.Packages.PackageDownloader.Repository.<>c__DisplayClass16_0.<Refresh>b__0() Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/c3af7520c90d92e3be68b7d8b76ed9f5.sdp Completed - 216,09k Zero-K.exe Information: 0 : zk:stable download complete - 250,80k Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting Using writeable configuration source: "C:\Users\Franco\Documents\My Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\springsettings.cfg" Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, AutohostInterface, Path, Font, KeyBindings, GameServer, VFS, Net, Sound, Texture, BumpWater, ArchiveScanner, Shader, DecalsDrawerGL4, CSMFGroundTextures, Piece, ModelRenderContainer, LuaSocket, DynWater, CregSerializer, SkyBox, Model Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1200 YResolutionWindowed = 1200 snd_volmaster = 23 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-358-gb58f0bb maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 16318MB RAM, 17342MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz} display=1 modes=52 bounds={x=0, y=0, w=1920, h=1200} [ 1] 1920x1200x24bpp@60Hz [ 3] 1920x1080x24bpp@60Hz [12] 1680x1050x24bpp@60Hz [15] 1600x1024x24bpp@60Hz [17] 1600x900x24bpp@60Hz [19] 1440x900x24bpp@75Hz [31] 1280x800x24bpp@75Hz [35] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.6.0 NVIDIA 388.13 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1050 Ti/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 4096MB (total) / 3497MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Users\Franco\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\ Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 122ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms) [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=06f27f50 context=054ea248 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [Info] Using filesystem-writepath: C:\Users\Franco\Documents\My Games\Zero-K [Info] Free disk space: 366649 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1200, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1200, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1200 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 50189 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2892882479","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false} [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06f172d0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.17999999 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] steamMode, false, true Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:campaign:planet_23:difficulty_2:started_7"} [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1200 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_campaign_23"} [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Missing self.client!!! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"} [f=-000001] [Game] { [allyTeam0] { numallies = 0; } [team1] { extrastartunits_5 = e1sxXT17ZmFjaW5nPTAseD01ODgwLG5hbWU9InN0YXRpY21leCIsej0xNDIwLH0sWzJdPXtmYWNpbmc9MCx4PTMwODQsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNTIzLH0sWzNdPXtmYWNpbmc9MCx4PTIxNDAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yMzAwLH0sWzRdPXtmYWNpbmc9MCx4PTQ3MjAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNDYwLH0sWzVdPXtmYWNpbmc9MCx4PTQyMDAsbmFtZT0ic3RhdGljY29uIix6PTIxMDAsfSxbNl09e2ZhY2luZz0wLHg9NDIwMCxuYW1lPSJmYWN0b3J5Y2xvYWsiLHo9MjMwMCx9LH0=; rgbcolor = 0 0 0; TeamLeader = 0; start_metal = 0; campaignunlocks = e1sxXT0ic3RhdGljY29uIixbMl09InN0YXRpY3JhZGFyIixbM109InN0YXRpY21leCIsWzRdPSJlbmVyZ3l3aW5kIixbNV09InR1cnJldGFhbGFzZXIiLFs2XT0idHVycmV0bWlzc2lsZSIsWzddPSJmYWN0b3J5Y2xvYWsiLFs4XT0iY2xvYWtjb24iLFs5XT0iY2xvYWtyYWlkIixbMTBdPSJjbG9ha3NraXJtIixbMTFdPSJjbG9ha2FydHkiLFsxMl09ImNsb2FrYXNzYXVsdCIsWzEzXT0iY2xvYWtyaW90IixbMTRdPSJjbG9ha2FhIixbMTVdPSJjbG9ha2JvbWIiLFsxNl09ImZhY3Rvcnl0YW5rIixbMTddPSJ0YW5rY29uIixbMThdPSJ0YW5raGVhdnlyYWlkIixbMTldPSJ0YW5rYXNzYXVsdCIsWzIwXT0idGFua3Jpb3QiLFsyMV09InRhbmthcnR5IixbMjJdPSJ0YW5rYWEiLH0=; start_energy = 100; static_level = 2; extrastartunits_4 = e1sxXT17ZmFjaW5nPTAseD0xMTI4LG5hbWU9InR1cnJldGFhbGFzZXIiLHo9MjU2OCx9LFsyXT17ZmFjaW5nPTAseD0zMzA0LG5hbWU9InR1cnJldGFhbGFzZXIiLHo9MzQ5Nix9LFszXT17ZmFjaW5nPTAseD01NTQ0LG5hbWU9InR1cnJldGFhbGFzZXIiLHo9MjYzMix9LFs0XT17ZmFjaW5nPTAseD0zOTQ0LG5hbWU9InR1cnJldGFhbGFzZXIiLHo9NDkyMCx9LFs1XT17ZmFjaW5nPTAseD0yMDI0LG5hbWU9InR1cnJldGFhZmxhayIsej00NjQ4LH0sWzZdPXtmYWNpbmc9MCx4PTU4MDAsbmFtZT0idHVycmV0YWFmbGFrIix6PTQzNzYsfSxbN109e2ZhY2luZz0wLHg9Mzk3NixuYW1lPSJ0dXJyZXRhYWZsYWsiLHo9MjQ0MCx9LFs4XT17ZmFjaW5nPTAseD0xOTI4LG5hbWU9InR1cnJldGFhY2xvc2UiLHo9MjA4OCx9LFs5XT17ZmFjaW5nPTAseD0yMjgwLG5hbWU9InR1cnJldGFhY2xvc2UiLHo9MjA1Nix9LFsxMF09e2ZhY2luZz0wLHg9MjkzNixuYW1lPSJ0dXJyZXRhYWNsb3NlIix6PTIzNDQsfSxbMTFdPXtmYWNpbmc9MCx4PTMyODgsbmFtZT0idHVycmV0YWFjbG9zZSIsej0yMTUyLH0sWzEyXT17ZmFjaW5nPTAseD00ODcyLG5hbWU9InR1cnJldGFhY2xvc2UiLHo9MjE4NCx9LFsxM109e2ZhY2luZz0wLHg9MTA0NixuYW1lPSJ0YW5rYXNzYXVsdCIsej02NTcsfSxbMTRdPXt4PTY0MDksbmFtZT0idGFua2Fzc2F1bHQiLHo9NjQwLGRpZmZpY3VsdHlBdExlYXN0PTIsZmFjaW5nPTAsfSxbMTVdPXt4PTM1NDksbmFtZT0idGFua2Fzc2F1bHQiLHo9MTkzNCxkaWZmaWN1bHR5QXRMZWFzdD0zLGZhY2luZz0wLH0sWzE2XT17eD0zOTA3LG5hbWU9InRhbmtyaW90Iix6PTg3MixkaWZmaWN1bHR5QXRMZWFzdD0zLGZhY2luZz0wLH0sWzE3XT17eD0xMTYwLG5hbWU9InRhbmtyaW90Iix6PTE5OTksZGlmZmljdWx0eUF0TGVhc3Q9MixmYWNpbmc9MCx9LFsxOF09e2ZhY2luZz0wLHg9NjI5NixuYW1lPSJ0YW5rcmlvdCIsej0yMTkyLH0sWzE5XT17ZmFjaW5nPTAseD04OTgsbmFtZT0iY2xvYWtyYWlkIix6PTY1OSx9LFsyMF09e2ZhY2luZz0wLHg9MTA0NixuYW1lPSJjbG9ha3JhaWQiLHo9NzY1LH0sWzIxXT17ZmFjaW5nPTAseD0xMTU4LG5hbWU9ImNsb2FrcmFpZCIsej02ODYsfSxbMjJdPXtmYWNpbmc9MCx4PTExMDIsbmFtZT0iY2xvYWtyYWlkIix6PTU1Nyx9LFsyM109e2ZhY2luZz0wLHg9NjI5MSxuYW1lPSJjbG9ha3JhaWQiLHo9NjA2LH0sWzI0XT17ZmFjaW5nPTAseD02Mzg3LG5hbWU9ImNsb2FrcmFpZCIsej03MzgsfSxbMjVdPXtmYWNpbmc9MCx4PTY1MDQsbmFtZT0iY2xvYWtyYWlkIix6PTc3Nyx9LFsyNl09e2ZhY2luZz0wLHg9NjU1MSxuYW1lPSJjbG9ha3JhaWQiLHo9NTE0LH0sWzI3XT17ZmFjaW5nPTAseD0zMzc0LG5hbWU9ImNsb2FrcmFpZCIsej0xODQzLH0sWzI4XT17ZmFjaW5nPTAseD0zMzc4LG5hbWU9ImNsb2FrcmFpZCIsej0xOTYxLH0sWzI5XT17ZmFjaW5nPTAseD0zNTg4LG5hbWU9ImNsb2FrcmFpZCIsej0yMDQ5LH0sWzMwXT17ZmFjaW5nPTAseD0zNjUwLG5hbWU9ImNsb2FrcmFpZCIsej0xOTQyLH0sWzMxXT17ZmFjaW5nPTAseD0xMDI0LG5hbWU9ImNsb2Frc2tpcm0iLHo9MjA0Mix9LFszMl09e2ZhY2luZz0wLHg9MTIzNyxuYW1lPSJjbG9ha3NraXJtIix6PTE4NzgsfSxbMzNdPXtmYWNpbmc9MCx4PTEyNjIsbmFtZT0iY2xvYWtza2lybSIsej0yMDg0LH0sWzM0XT17ZmFjaW5nPTAseD0zODEwLG5hbWU9ImNsb2Frc2tpcm0iLHo9OTc4LH0sWzM1XT17ZmFjaW5nPTAseD00MDQ2LG5hbWU9ImNsb2Frc2tpcm0iLHo9ODM5LH0sWzM2XT17ZmFjaW5nPTAseD0zOTY0LG5hbWU9ImNsb2Frc2tpcm0iLHo9OTkxLH0sWzM3XT17ZmFjaW5nPTAseD02MzI0LG5hbWU9ImNsb2Frc2tpcm0iLHo9MjA1MSx9LFszOF09e2ZhY2luZz0wLHg9NjIxMixuYW1lPSJjbG9ha3NraXJtIix6PTIxNTUsfSxbMzldPXtmYWNpbmc9MCx4PTYzMzUsbmFtZT0iY2xvYWtza2lybSIsej0yMzA4LH0sWzQwXT17ZmFjaW5nPTAseD0xNzk4LG5hbWU9InN0YXRpY21leCIsej0xNDUwLH0sfQ==; start_x = 3088; extrastartunits_2 = 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; AllyTeam = 1; staticcomm = ai_commander_1; extrastartunits_1 = 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; start_z = 309; midgameunits = 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; commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==; extrastartunits_3 = 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; } [team0] { rgbcolor = 0 0 0; TeamLeader = 0; start_metal = 0; campaignabilities = e30=; campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYXJ0eSIsWzExXT0iY2xvYWtib21iIixbMTJdPSJ0dXJyZXRtaXNzaWxlIixbMTNdPSJjbG9ha2FhIixbMTRdPSJ0dXJyZXRhYWNsb3NlIixbMTVdPSJmYWN0b3J5dmVoIixbMTZdPSJ2ZWhjb24iLFsxN109InZlaHJhaWQiLFsxOF09InZlaHJpb3QiLFsxOV09InZlaGFzc2F1bHQiLFsyMF09ImNsb2FraGVhdnlyYWlkIixbMjFdPSJ0dXJyZXRlbXAiLFsyMl09InR1cnJldGFhZmxhayIsWzIzXT0iZW5lcmd5d2luZCIsWzI0XT0iY2xvYWthc3NhdWx0IixbMjVdPSJjbG9ha3NuaXBlIixbMjZdPSJmYWN0b3J5YW1waCIsWzI3XT0iYW1waGNvbiIsWzI4XT0iYW1waGltcHVsc2UiLFsyOV09ImFtcGhib21iIixbMzBdPSJhbXBoZmxvYXRlciIsWzMxXT0idHVycmV0dG9ycCIsWzMyXT0iYW1waGFzc2F1bHQiLFszM109InR1cnJldGdhdXNzIix9; start_energy = 100; static_level = 2; start_x = 3684; extrastartunits_2 = e1sxXT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9NjkwMCx9LFsyXT17ZmFjaW5nPTIseD0yODgwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFszXT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFs0XT17ZmFjaW5nPTIseD0yOTQwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFs1XT17ZmFjaW5nPTIseD0yODgwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs2XT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs3XT17ZmFjaW5nPTIseD0yOTQwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs4XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTYyMDAsfSxbOV09e2ZhY2luZz0yLHg9MzIwMCxuYW1lPSJhbXBoYXNzYXVsdCIsej02MjAwLH0sWzEwXT17ZmFjaW5nPTIseD0zMzAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTYyMDAsfSxbMTFdPXtmYWNpbmc9Mix4PTE4NDAsbmFtZT0ic3RhdGljcmFkYXIiLHo9NTY5Nix9LFsxMl09e2ZhY2luZz0yLHg9NTU1MixuYW1lPSJzdGF0aWNyYWRhciIsej02MDAwLH0sWzEzXT17ZmFjaW5nPTIseD0zNDAwLG5hbWU9ImFtcGhmbG9hdGVyIix6PTYxMDAsfSxbMTRdPXtmYWNpbmc9Mix4PTMzMDAsbmFtZT0iYW1waGZsb2F0ZXIiLHo9NjEwMCx9LFsxNV09e2ZhY2luZz0yLHg9MzAwMCxuYW1lPSJhbXBoZmxvYXRlciIsej02MTAwLH0sWzE2XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhmbG9hdGVyIix6PTYxMDAsfSxbMTddPXtmYWNpbmc9Mix4PTMyMDAsbmFtZT0iYW1waGZsb2F0ZXIiLHo9NjEwMCx9LFsxOF09e2ZhY2luZz0yLHg9MzAwMCxuYW1lPSJhbXBoaW1wdWxzZSIsej01OTUwLH0sWzE5XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhpbXB1bHNlIix6PTU5NTAsfSxbMjBdPXtmYWNpbmc9Mix4PTMyMDAsbmFtZT0iYW1waGltcHVsc2UiLHo9NTk1MCx9LFsyMV09e2ZhY2luZz0yLHg9MzMwMCxuYW1lPSJhbXBoaW1wdWxzZSIsej01OTUwLH0sWzIyXT17ZmFjaW5nPTIseD0zNDAwLG5hbWU9ImFtcGhpbXB1bHNlIix6PTU5NTAsfSxbMjNdPXtmYWNpbmc9MCx4PTMxMDAsbmFtZT0iYW1waGNvbiIsej02MzAwLH0sWzI0XT17ZmFjaW5nPTAseD0zMjAwLG5hbWU9ImFtcGhjb24iLHo9NjMwMCx9LFsyNV09e2ZhY2luZz0wLHg9MzMwMCxuYW1lPSJhbXBoY29uIix6PTYzMDAsfSx9; 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start_z = 6981; retinuestartunits = e30=; commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MyxmYWNwbG9wPWZhbHNlLH0=; } [modoptions] { planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJMYXVuY2ggYW4gYW1waGliaW91cyBhdHRhY2sgb24gdGhlIGJlYWNoIHdpdGggaGVhdnkgR3JpenpseSBhc3NhdWx0IHdhbGtlcnMuIFlvdSBoYXZlIDI1IG1pbnV0ZXMgdG8gcHVzaCBwYXN0IHRoZSBHYXVzcyBkZWZlbnNpdmUgZW1wbGFjZW1lbnRzIGFuZCBzZWN1cmUgYSBiZWFjaGhlYWQgYnkgZGVzdHJveWluZyB0aGUgR2Fycmlzb25zLiIsbmFtZT0iU2lybGFubmEiLHRpcHM9e1sxXT17dGV4dD0iR2F1c3MgdHVycmV0cyBjYW4gZmlyZSBhdCB1bmRlcndhdGVyIHRhcmdldHMuIFRoZXkgbWF5IGFsc28gcmV0cmVhdCB3aXRoaW4gYW4gYXJtb3VyZWQgc2hlbGwgdG8gcmVwYWlyIGFuZCBoaWRlIGZyb20gYXJ0aWxsZXJ5IGF0dGFja3MuIixpbWFnZT0idW5pdHBpY3MvdHVycmV0Z2F1c3MucG5nIix9LFsyXT17dGV4dD0iR3JpenpsaWVzIGFyZSBhcm1lZCB3aXRoIHR3byBoZWF2eSBsYXNlciB0dXJyZXRzIHNpbWlsYXIgdG8gdGhvc2Ugb2YgdGhlIFN0aW5nZXIuIFRoaXMgd2VhcG9uIGlzIGdlbmVyYWxseSBiYWQgYWdhaW5zdCByYWlkZXJzIGJ1dCBnb29kIGFnYWluc3QgbW9zdCBvdGhlciB0YXJnZXRzLiBQcm90ZWN0IHlvdXIgR3JpenpsaWVzIHdpdGggcmlvdHMgdG8gZ2V0IGFyb3VuZCB0aGlzIGxpbWl0YXRpb24uIixpbWFnZT0idW5pdHBpY3MvYW1waGFzc2F1bHQucG5nIix9LFszXT17dGV4dD0iVGhlIEdhcnJpc29ucyBvbiB0aGlzIGJlYWNoIGFyZSBwcm90ZWN0ZWQgYnkgbGlnaHQgZHJvbmVzLiBUaGV5IGZseSBsb3cgZW5vdWdoIHRvIGJlIGtpbGxlZCBieSBtb3N0IHdlYXBvbnJ5IChub3QganVzdCBhbnRpLWFpciksIGJ1dCB0aGUgR2Fycmlzb25zIHdpbGwga2VlcCByZWJ1aWxkaW5nIHRoZW0uIERlc3Ryb3kgdGhlIEdhcnJpc29ucyB0byBnZXQgcmlkIG9mIHRoZSBkcm9uZXMuIixpbWFnZT0idW5pdHBpY3MvZHJvbmVsaWdodC5wbmciLH0sfSx9; campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuNTk0MzIzMjIiLGNvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9kbWdfYm9vc3RlciIsWzJdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSxbMl09e1sxXT0ibnVsbG1vZHVsZSIsWzJdPSJudWxsbW9kdWxlIix9LFswXT17WzFdPSJjb21td2VhcG9uX2JlYW1sYXNlciIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sfSxuYW1lPSJGcmFuY28iLGNoYXNzaXM9ImtuaWdodCIsfSxwbGFuZXRzPXtbMV09e3BsYW5ldElEPTY5LGJvbnVzT2JqU3RhdHVzPXt9LH0sWzJdPXtwbGFuZXRJRD0xLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPWZhbHNlLFszXT10cnVlLFs0XT10cnVlLFs1XT1mYWxzZSx9LH0sWzNdPXtwbGFuZXRJRD0yLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09ZmFsc2UsWzNdPXRydWUsWzRdPWZhbHNlLH0sfSxbNF09e3BsYW5ldElEPTUsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs1XT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPWZhbHNlLH0sfSxbNl09e3BsYW5ldElEPTQsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs3XT17cGxhbmV0SUQ9OSxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs4XT17cGxhbmV0SUQ9OCxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs5XT17cGxhbmV0SUQ9NDMsYm9udXNPYmpTdGF0dXM9e1sxXT1mYWxzZSxbMl09ZmFsc2UsWzNdPWZhbHNlLH0sfSxbMTBdPXtwbGFuZXRJRD02LGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPWZhbHNlLFszXT1mYWxzZSx9LH0sWzExXT17cGxhbmV0SUQ9Nyxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFsxMl09e3BsYW5ldElEPTIyLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09ZmFsc2UsfSx9LH0sZGlmZmljdWx0eVNldHRpbmc9Mix9; defeatconditionconfig = e1swXT17dGltZUxvc3NPYmplY3RpdmVJRD0yLGxvc2VBZnRlclNlY29uZHM9MTUwMCx9LFsxXT17dml0YWxVbml0VHlwZXM9e1sxXT0icHdfZ2Fycmlzb24iLH0saWdub3JlVW5pdExvc3NEZWZlYXQ9ZmFsc2UsYWxseVRlYW1Mb3NzT2JqZWN0aXZlSUQ9MSx2aXRhbENvbW1hbmRlcnM9ZmFsc2UsbG9zZUFmdGVyU2Vjb25kcz1mYWxzZSx9LH0=; planetmissiondifficulty = 2; bonusobjectiveconfig = e1syXT17ZGVzY3JpcHRpb249IkRvIG5vdCBsb3NlIG1vcmUgdGhhbiAzIEdyaXp6bGllcyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9ndWFyZC5wbmciLHNhdGlzZnlGb3JldmVyPXRydWUsdW5pdFR5cGVzPXtbMV09ImFtcGhhc3NhdWx0Iix9LGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy9hbXBoYXNzYXVsdC5wbmciLGV4cGVyaWVuY2U9MjUsdGFyZ2V0TnVtYmVyPTMsY29tcGFyaXNpb25UeXBlPTIsb25seUNvdW50UmVtb3ZlZFVuaXRzPXRydWUsfSxbMV09e2NvdW50UmVtb3ZlZFVuaXRzPXRydWUsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9yZXBhaXIucG5nIix1bml0VHlwZXM9e1sxXT0idHVycmV0Z2F1c3MiLH0sc2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvdHVycmV0Z2F1c3MucG5nIixleHBlcmllbmNlPTI1LGRlc2NyaXB0aW9uPSJCdWlsZCA2IEdhdXNzIHR1cnJldHMiLGNvbXBhcmlzaW9uVHlwZT0xLHRhcmdldE51bWJlcj02LH0sWzNdPXtleHBlcmllbmNlPTI1LHZpY3RvcnlCeVRpbWU9MTIwMCxkZXNjcmlwdGlvbj0iV2luIGJ5IDIwOjAwIixpbWFnZT0iTHVhTWVudS9pbWFnZXMvY2xvY2sucG5nIix9LH0=; singleplayercampaignbattleid = 23; objectiveconfig = e1syXT17ZGVzY3JpcHRpb249IldpbiBiZWZvcmUgMjU6MDAiLH0sWzFdPXtkZXNjcmlwdGlvbj0iRGVzdHJveSBhbGwgdGhyZWUgR2Fycmlzb25zIix9LFszXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBDb21tYW5kZXIiLH0sfQ==; commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbM109Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzRdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLFs1XT0ibW9kdWxlX2hlYXZ5X2FybW9yIix9LH0sZGVjb3JhdGlvbnM9e1sxXT0ic2tpbl9yZWNvbl9sZW9wYXJkIix9LG5hbWU9IlRoZSBGb3giLGNoYXNzaXM9InJlY29uIix9LHBsYXllcl9jb21tYW5kZXI9e21vZHVsZXM9e1sxXT17WzFdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLFsyXT0ibW9kdWxlX2F1dG9yZXBhaXIiLH0sWzJdPXtbMV09Im51bGxtb2R1bGUiLFsyXT0ibnVsbG1vZHVsZSIsfSxbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIix9LH0sbmFtZT0iRnJhbmNvIixjaGFzc2lzPSJrbmlnaHQiLH0sfQ==; fixedstartpos = 1; } [allyTeam1] { numallies = 0; } [ai0] { comm_merge = 0; IsFromDemo = 0; Name = Sword; ShortName = CircuitAINormal32; Team = 1; [Options] { comm_merge = 0; disabledunits = energysolar+energyfusion+energysingu+energygeo+energyheavygeo+staticstorage+energypylon+staticrearm+factoryshield+shieldcon+cloakheavyraid+cloaksnipe+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankheavyassault+tankheavyarty+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch; } Host = 0; } [player0] { Team = 0; IsFromDemo = 0; Name = Player; rank = 0; } hostip = 127.0.0.1; hostport = 0; numplayers = 1; startpostype = 2; mapname = TheBeachBeta; ishost = 1; numusers = 1; gametype = Zero-K v1.6.4.15; GameStartDelay = 0; myplayername = Player; nohelperais = 0; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=60 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-2.000, -2.000}}ms [f=-000001] thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=30 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, 0.000}, {-2.000, 0.000, -2.000, -2.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=054ea248 dev=06f27f50 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=054ea248 dev=06f27f50 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base [f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=1bd26020 context=1b529728 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13" [f=-000001] [SpringApp::Reload][12] #script=29781 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TheBeachBeta [f=-000001] [PreGame::StartServer] checksums: game=0x6D3F738 map=0x5B6BCA9B [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 55839 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 114ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (fullscreen::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TheBeachBeta [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.4.15 (archive: c3af7520c90d92e3be68b7d8b76ed9f5.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Franco\Documents\My Games\Zero-K\demos\20180411_184721_TheBeachBeta_104.0.1-358-gb58f0bb maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (79 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 177ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 261ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1969ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 147ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock1" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 56ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=-000001] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=-000001] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=-000001] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=-000001] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=-000001] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=-000001] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=-000001] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=-000001] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=-000001] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5ba43614 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=fde1bf4 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=d898b5fe [f=-000001] [Path] [PathEstimator::ReadFile] hash=d898b5fe file="cache\104dev-maintenance/paths/TheBeachBeta.pe-d898b5fe.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5ba43614 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=fde1bf4 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=d898b60e [f=-000001] [Path] [PathEstimator::ReadFile] hash=d898b60e file="cache\104dev-maintenance/paths/TheBeachBeta.pe2-d898b60e.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (316ms, checksum 2386a2af) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 12544 (x112, z112) [f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 74.86% [f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: false [f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: false [f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -92.00 [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 73.860016% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 77.256058% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 21.332909% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 22.177933% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 82.32% of the map. (used by 351 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 1 Map-Area(s) occupying 21.32% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 82.55% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 61.13% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 2 Map-Area(s) occupying 76.16% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 76.99% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 77.62% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 60.39% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 23.41% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 56.22% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TheBeachBeta.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11195,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 55 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 193cce5a23c55e626f5a411ea0b253e6 [f=-000001] Connection attempt from Player [f=-000001] -> Version: 104.0.1-358-gb58f0bb maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums={0x5b6bca9b,0x5b6bca9b}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums={0x6d3f738,0x6d3f738}]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8f2c362b77cbbda71be59d3b58cd3399d33cde163ec07aef81fd3813ddcf33da71239071cd5fd0ef57c68f5b2b15ccbb912f4ffb1a525c2cf41844e12a626733]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d0aa3b1cce7e2a6bc3856818ae2dafba95e0d8109314c11b66e6b0fbd213a3ff1a673e5c22ad32457f2d382df5ac5f2c24b236b38fa275e1cfe44e1fe1b48251]" [f=0000030] Skirmish AI "Sword" (ID:0, Short-Name:"CircuitAINormal32", Version:"") took over control of team 1 [f=0000030] Player Player finished loading and is now ingame [f=0000030] Player paused the game [f=0000030] Player unpaused the game [f=0002761] game_message: Grizzly is under attack [f=0003104] game_message: Radar Tower is under attack [f=0011862] game_message: Buoy is under attack [f=0012020] game_message: Buoy is under attack [f=0013109] game_message: Wind/Tidal Generator is under attack [f=0014105] game_message: Metal Extractor is under attack [f=0014321] game_message: Wind/Tidal Generator is under attack [f=0014523] game_message: Wind/Tidal Generator is under attack [f=0015574] game_message: Radar Tower is under attack [f=0017256] Player paused the game [f=0017256] SetSettings Int, XResolution, 1920 [f=0017256] SetSettings Int, YResolution, 1200 [f=0017256] SetSettings Value, Fullscreen, 1 [f=0017256] SetSettings Int, MaxDynamicMapLights, 1 [f=0017256] SetSettings Value, DynamicSky, 0 [f=0017256] SetSettings Value, CamTimeFactor, 1 [f=0017256] SetSettings Value, LODScale, 1 [f=0017256] SetSettings Int, BumpWaterDepthBits, 32 [f=0017256] SetSettings Value, HardwareCursor, 1 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_campaign_23"} [f=0017256] SetSettings Int, FSAALevel, 8 [f=0017256] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=0017256] SetSettings Int, GroundDetail, 120 [f=0017256] SetSettings Value, CamTimeExponent, 4 [f=0017256] SetSettings Int, ShadowMapSize, 8192 [f=0017256] SetSettings Int, InitialNetworkTimeout, 0 [f=0017256] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0017256] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=0017256] SetSettings Int, GrassDetail, 9 [f=0017256] SetSettings Int, BumpWaterReflection, 2 [f=0017256] SetSettings Value, LODScaleRefraction, 1 [f=0017256] SetSettings Int, MaximumTransmissionUnit, 0 [f=0017256] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=0017256] SetSettings Value, AdvSky, 0 [f=0017256] SetSettings Int, CamMode, 1 [f=0017256] SetSettings Int, MaxDynamicModelLights, 1 [f=0017256] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=0017256] SetSettings Int, HangTimeout, 5 [f=0017256] SetSettings Int, Water, 4 [f=0017256] SetSettings Value, MouseDragScrollThreshold, 0 [f=0017256] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=0017256] SetSettings Value, FeatureDrawDistance, 600000 [f=0017256] SetSettings Value, UsePBO, 1 [f=0017256] SetSettings Value, LuaShaders, 1 [f=0017256] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=0017256] SetSettings Int, ForceDisableShaders, 0 [f=0017256] SetSettings Int, GroundScarAlphaFade, 1 [f=0017256] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=0017256] SetSettings Int, OverheadScrollSpeed, 50 [f=0017256] SetSettings Value, EdgeMoveWidth, 0.003 [f=0017256] SetSettings Int, FontSize, 18 [f=0017256] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=0017256] SetSettings Value, BumpWaterBlurReflection, 1 [f=0017256] SetSettings Value, LODScaleShadow, 1 [f=0017256] SetSettings Int, UnitLodDist, 9999 [f=0017256] SetSettings Value, AdvMapShading, 1 [f=0017256] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=0017256] SetSettings Int, CubeTexSizeReflection, 128 [f=0017256] SetSettings Value, AllowDeferredMapRendering, 1 [f=0017256] SetSettings Value, AdvUnitShading, 1 [f=0017256] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=0017256] SetSettings Value, 3DTrees, 1 [f=0017256] SetSettings Value, ShowClock, 0 [f=0017256] SetSettings Int, LoadingMT, 0 [f=0017256] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=0017256] SetSettings Value, UseLuaMemPools, 0 [f=0017256] SetSettings Int, TreeRadius, 1500 [f=0017256] SetSettings Value, ScrollWheelSpeed, -25 [f=0017256] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=0017256] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0017256] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=0017256] SetSettings Value, FeatureFadeDistance, 600000 [f=0017256] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=0017256] SetSettings Int, GroundDecals, 5 [f=0017256] SetSettings Int, ReconnectTimeout, 0 [f=0017256] SetSettings Int, BumpWaterRefraction, 1 [f=0017256] SetSettings Int, MaxParticles, 25000 [f=0017256] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=0017256] SetSettings Value, RotateLogFiles, 1 [f=0017256] SetSettings Int, ROAM, 1 [f=0017256] SetSettings Int, Shadows, 1 [f=0017256] SetSettings Value, BumpWaterShoreWaves, 1 [f=0017256] SetSettings Value, MiniMapMarker, 0 [f=0017256] SetSettings Int, MaxSounds, 32 [f=0017256] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=0017256] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=0017256] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=0017256] SetSettings Value, FPSFOV, 90 [f=0017256] SetSettings Value, BumpWaterAnisotropy, 2 [f=0017256] SetSettings Value, LODScaleReflection, 1 [f=0017256] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=0017256] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0017256] SetSettings Int, CubeTexSizeSpecular, 128 [f=0017256] SetSettings Value, EdgeMoveDynamic, 0 [f=0017256] SetSettings Value, AllowDeferredModelRendering, 1 [f=0017256] compatProfile, false [f=0017256] Missing self.client!!! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"} [f=0017256] [Game] { [allyTeam0] { numallies = 0; } [team1] { extrastartunits_5 = e1sxXT17ZmFjaW5nPTAseD01ODgwLG5hbWU9InN0YXRpY21leCIsej0xNDIwLH0sWzJdPXtmYWNpbmc9MCx4PTMwODQsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNTIzLH0sWzNdPXtmYWNpbmc9MCx4PTIxNDAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yMzAwLH0sWzRdPXtmYWNpbmc9MCx4PTQ3MjAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNDYwLH0sWzVdPXtmYWNpbmc9MCx4PTQyMDAsbmFtZT0ic3RhdGljY29uIix6PTIxMDAsfSxbNl09e2ZhY2luZz0wLHg9NDIwMCxuYW1lPSJmYWN0b3J5Y2xvYWsiLHo9MjMwMCx9LH0=; rgbcolor = 0 0 0; TeamLeader = 0; start_metal = 0; campaignunlocks = e1sxXT0ic3RhdGljY29uIixbMl09InN0YXRpY3JhZGFyIixbM109InN0YXRpY21leCIsWzRdPSJlbmVyZ3l3aW5kIixbNV09InR1cnJldGFhbGFzZXIiLFs2XT0idHVycmV0bWlzc2lsZSIsWzddPSJmYWN0b3J5Y2xvYWsiLFs4XT0iY2xvYWtjb24iLFs5XT0iY2xvYWtyYWlkIixbMTBdPSJjbG9ha3NraXJtIixbMTFdPSJjbG9ha2FydHkiLFsxMl09ImNsb2FrYXNzYXVsdCIsWzEzXT0iY2xvYWtyaW90IixbMTRdPSJjbG9ha2FhIixbMTVdPSJjbG9ha2JvbWIiLFsxNl09ImZhY3Rvcnl0YW5rIixbMTddPSJ0YW5rY29uIixbMThdPSJ0YW5raGVhdnlyYWlkIixbMTldPSJ0YW5rYXNzYXVsdCIsWzIwXT0idGFua3Jpb3QiLFsyMV09InRhbmthcnR5IixbMjJdPSJ0YW5rYWEiLH0=; start_energy = 100; static_level = 2; extrastartunits_4 = 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; start_x = 3088; extrastartunits_2 = 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; AllyTeam = 1; staticcomm = ai_commander_1; ------- TRUNCATED ------- [f=0010904] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0010904] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0010904] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0010904] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0010904] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0010904] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0010904] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0010904] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0010904] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0010904] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0010904] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0010904] !transmitlobby @voice@buildUnit@reload [f=0012626] game_message: Grizzly is under attack [f=0013808] game_message: Grizzly is under attack [f=0014150] game_message: Reaver is under attack [f=0014300] game_message: Grizzly is under attack [f=0014497] game_message: Reaver is under attack [f=0017016] game_message: Grizzly is under attack [f=0017189] game_message: Ronin is under attack [f=0017383] game_message: Grizzly is under attack [f=0018334] game_message: Grizzly is under attack [f=0018513] game_message: Grizzly is under attack [f=0018703] game_message: Grizzly is under attack [f=0020878] game_message: Grizzly is under attack [f=0021047] game_message: Grizzly is under attack [f=0021197] game_message: Grizzly is under attack [f=0021436] game_message: Cloakbot Factory is under attack [f=0021595] game_message: Cloakbot Factory is under attack [f=0021746] game_message: Cloakbot Factory is under attack [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0021873] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0021873] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0021873] !transmitlobby @voice@buildUnit@reload [f=0021959] game_message: Grizzly is under attack [f=0024712] game_message: Grizzly is under attack [f=0026237] game_message: Grizzly is under attack [f=0026342] ====== Bonus Objectives ====== [f=0026342] Objective, 1, Succeed, nil, Terminated, nil [f=0026342] Objective, 2, Succeed, true, Terminated, true [f=0026342] Objective, 3, Succeed, true, Terminated, true [f=0026342] set MissionGameOver_frames, 26342 [f=0026570] msg, Campaign_PlanetBattleWon 23 26342 011 1 [f=0026570] data = { [f=0026570] 1 = Campaign_PlanetBattleWon [f=0026570] 2 = 23 [f=0026570] 3 = 26342 [f=0026570] 4 = 011 [f=0026570] 5 = 1 [f=0026570] }, [f=0026570] [ReloadOrRestart] Spring "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\spring.exe" should be reloading [f=0026570] [SpringApp::Reload][1] Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":878,"EventID":"events_22_10_2017:campaign:planet_23:difficulty_1:win_1:bonus_011"} [f=0026570] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":56808,"EventID":"events_22_10_2017:campaign:planets_owned_13"} [f=0026570] [async=0] threads=3 tasks=296400 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-2.000, 0.000}}ms [f=0026570] thread=1 tasks=148200 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 2.000, 0.000}}ms [f=0026570] thread=2 tasks=148200 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622297619827513550896638886358786029570246913068205793632932283837006743518279133820767472015120973291731010585522603466336887052063463611520595787776.000}, {-0.000, 0.000, -0.000, -0.000}}ms [f=0026570] [async=1] threads=3 tasks=1965 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, 0.000}}ms [f=0026570] thread=1 tasks=985 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, -2.000, 2.000}}ms [f=0026570] thread=2 tasks=980 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622295646346641364746154478711489424179621193396253727444047089518268381714825470141421134364335909807960790376328323072715265982580547459883934416896.000}, {2.000, 0.000, -2.000, 2.000}}ms [f=0026570] [ThreadPool::SetThreadCount][2] workers=0 [f=0026570] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0026570] [ThreadPool::SetThreadCount][2] workers=2 [f=0026570] [Threading] Main thread CPU affinity mask set: 252 [f=0026570] [SpringApp::Reload][2] [f=0026570] [WriteDemoFile] writing client-demo "C:\Users\Franco\Documents\My Games\Zero-K\demos\20180411_195206_TheBeachBeta_104.0.1-358-gb58f0bb maintenance.sdfz" (2167791 bytes) [f=0026570] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0026570] [Game::KillLua][3] dtor=0 luaUI=446bb100 [f=0026570] Start widgetHandler:Shutdown [f=0026570] Shutdown - SaveOrderList Complete [f=0026570] Writing last game win data [f=0026570] Shutdown - SaveConfigData Complete [f=0026570] Shutdown Widget - Chili Highlight [f=0026570] Shutdown Widget - Deferred rendering [f=0026570] Shutdown Widget - EPIC Menu [f=0026570] Shutdown Widget - Custom Markers [f=0026570] Shutdown Widget - Chili Minimap [f=0026570] Shutdown Widget - Chili Widget Selector [f=0026570] Shutdown Widget - Local Team Colors [f=0026570] Shutdown Widget - Display Keys 2 [f=0026570] Shutdown Widget - Save Game Menu [f=0026570] Shutdown Widget - HealthBars [f=0026570] Shutdown Widget - Noises [f=0026570] Shutdown Widget - Unit Icons [f=0026570] Shutdown Widget - Win Counter [f=0026570] Shutdown Widget - BuildETA [f=0026570] Shutdown Widget - Depth of Field Shader [f=0026570] Shutdown Widget - Modular Comm Info [f=0026570] Shutdown Widget - Attack Warning [f=0026570] Shutdown Widget - CameraShake [f=0026570] Shutdown Widget - Chili Economy Panel Default [f=0026570] Shutdown Widget - Chili EndGame Window [f=0026570] Shutdown Widget - Chili Nuke Warning [f=0026570] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026570] Shutdown Widget - Chili Spectator Panels [f=0026570] Shutdown Widget - Context Menu [f=0026570] Shutdown Widget - Darkening [f=0026570] Shutdown Widget - Galaxy Battle Handler [f=0026570] Shutdown Widget - Grab Input [f=0026570] Input grabbing is disabled! [f=0026570] Shutdown Widget - Highlight Geos [f=0026570] Shutdown Widget - Local Widgets Config [f=0026570] Shutdown Widget - Mex Placement Handler [f=0026570] Shutdown Widget - MinimapEvents [f=0026570] Shutdown Widget - Missile Silo Range [f=0026570] Shutdown Widget - Morph Finished notification [f=0026570] Shutdown Widget - Point Tracker [f=0026570] Shutdown Widget - Showeco and Grid Drawer [f=0026570] Shutdown Widget - Stereo3D [f=0026570] Shutdown Widget - Transport AI [f=0026570] Shutdown Widget - Startup Info and Selector [f=0026570] Shutdown Widget - Attack AoE [f=0026570] Shutdown Widget - UnitShapes [f=0026570] Shutdown Widget - Map Edge Extension [f=0026570] Shutdown Widget - Selection Send [f=0026570] Shutdown Widget - LupsManager [f=0026570] Shutdown Widget - Newton Firezone [f=0026570] Shutdown Widget - Receive Units Indicator [f=0026570] Shutdown Widget - Chili Pro Console [f=0026570] Shutdown Widget - Lasso Terraform GUI [f=0026570] Shutdown Widget - Chili Framework [f=0026570] Shutdown Widget - Lups [f=0026570] Shutdown Widget - Chili Core Selector [f=0026570] Shutdown Widget - Pause Screen [f=0026570] Shutdown Widget - Color Blindness Correction [f=0026570] Shutdown Widget - Layout Handler [f=0026570] Shutdown Widget - Persistent Build Height [f=0026570] Shutdown Widget - Text To Speech Control [f=0026570] End widgetHandler:Shutdown [f=0026570] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,67957392,0} {chunk,block}Bytes={0,0} [f=0026570] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0026570] [Game::KillLua][2] dtor=0 luaRules=071876b0 [f=0026570] Start gadgetHandler:Shutdown [f=0026570] Shutdown - StartSetup [f=0026570] Shutdown - UnitMorph [f=0026570] Shutdown - LupsNanoSpray [f=0026570] Shutdown - Missile Silo Controller [f=0026570] Shutdown - Modular Comm Info [f=0026570] Shutdown - Puppy Handler [f=0026570] Shutdown - Terrain Texture Handler [f=0026570] Shutdown - UnitCloakShield [f=0026570] End gadgetHandler:Shutdown [f=0026570] Start gadgetHandler:Shutdown [f=0026570] Shutdown - UnitMorph [f=0026570] Shutdown - Galaxy Campaign Battle Handler [f=0026570] Shutdown - Modular Comm Info [f=0026570] Shutdown - Shockwaves [f=0026570] Shutdown - Teleport Throw [f=0026570] Shutdown - UnitCloakShield [f=0026570] Shutdown - Lups Cloak FX [f=0026570] Shutdown - Lups [f=0026570] End gadgetHandler:Shutdown [f=0026570] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,67957445,0} {chunk,block}Bytes={0,0} [f=0026570] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,67957445,0} {chunk,block}Bytes={0,0} [f=0026570] [Game::KillLua][4] dtor=0 [f=0026570] [SpringApp::Reload][3] [f=0026570] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0026570] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0026570] [Sound] [Sound::UpdateThread][3] #sources=32 #items=66 [f=0026570] [Sound] [Sound::UpdateThread][4] ctx=35ef8698 dev=344a2010 [f=0026570] [Sound] [Sound::UpdateThread][5] ctx=35ef8698 dev=344a2010 [f=0026570] [Sound] [Sound::UpdateThread][6] [f=0026570] [SpringApp::Reload][4] [f=0026570] [Game::~CGame][1] [f=0026570] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0026570] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0026570] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0026570] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0026570] [Game::KillLua][4] dtor=1 [f=0026570] [Game::KillMisc][1] [f=0026570] [Game::KillMisc][2] [f=0026570] [Game::KillMisc][3] [f=0026570] [Game::KillRendering][1] [f=0026570] Statistics for RectangleOptimizer: 1% [f=0026570] [Game::KillInterface][1] [f=0026570] [Game::KillInterface][2] [f=0026570] [Game::KillSimulation][1] [f=0026570] [Game::KillSimulation][2] [f=0026570] [CCollisionHandler] dis-/continuous tests: 0/51171500 [f=0026570] [Game::KillSimulation][3] [f=0026570] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026570] [~CPathCache(28x28)] cacheHits=1786 hitPercentage=60% numHashColls=0 maxCacheSize=21 [f=0026570] [~CPathCache(56x56)] cacheHits=314 hitPercentage=40% numHashColls=0 maxCacheSize=201 [f=0026570] [~CPathCache(56x56)] cacheHits=1517 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026570] Statistics for RectangleOptimizer: 1% [f=0026570] Statistics for RectangleOptimizer: 1% [f=0026570] LosHandler stats: total instances=195432; shared=20%; from cache=50% [f=0026570] [Game::KillSimulation][4] [f=0026570] [Game::~CGame][2] [f=0026570] [Game::~CGame][3] [f=0026570] [LocalConnection::Statistics] 1411689 bytes sent 1639272 bytes recv'd [f=0026570] [SpringApp::Reload][5] [f=0026570] [SpringApp::Reload][6] [f=0026570] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base [f=0026570] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps [f=0026570] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games [f=0026570] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages [f=0026570] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [f=0026570] [SpringApp::Reload][7] [f=0026570] [SpringApp::Reload][8] [f=0026570] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0026570] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0026570] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0026570] [Sound] [Sound::InitThread][1] [f=0026570] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0026570] [Sound] [Sound::OpenLoopbackDevice] device=344a2010 context=31bc8ef8 [f=0026570] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0026570] [Sound] Vendor: OpenAL Community [f=0026570] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0026570] [Sound] Renderer: OpenAL Soft [f=0026570] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0026570] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0026570] [Sound] Devices: [f=0026570] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=0026570] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0026570] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=0026570] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0026570] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0026570] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0026570] [Sound] Error: Initializing EFX failed! [f=0026570] [Sound] [Sound::UpdateThread][2] [f=0026570] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0026570] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06f172d0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.17999999 [f=-000001] [SpringApp::Reload][13] numReloads=10 [f=-000001] TotalHideLobbyInterface, false Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:campaign:planet_24:difficulty_2:started_1"} [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1200 [f=-000001] SetSettings Value, Fullscreen, 1 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_campaign_24"} [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Missing self.client!!! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"} [f=-000001] [Game] { [allyTeam0] { numallies = 0; } [team1] { extrastartunits_1 = 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; extrastartunits_2 = 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; 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extrastartunits_4 = 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; start_x = 5000; AllyTeam = 1; TeamLeader = 0; staticcomm = ai_commander_1; commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==; start_metal = 0; campaignunlocks = e1sxXT0ic3RhdGljcmFkYXIiLFsyXT0iZW5lcmd5c29sYXIiLFszXT0iZW5lcmd5d2luZCIsWzRdPSJzdGF0aWNzdG9yYWdlIixbNV09InN0YXRpY2NvbiIsWzZdPSJ0dXJyZXRtaXNzaWxlIixbN109InR1cnJldGFhbGFzZXIiLFs4XT0iY2xvYWtyYWlkIixbOV09ImNsb2FrcmlvdCIsWzEwXT0iY2xvYWtza2lybSIsWzExXT0iY2xvYWthc3NhdWx0IixbMTJdPSJjbG9ha2FydHkiLFsxM109ImNsb2FrYm9tYiIsWzE0XT0ic2hpZWxkcmFpZCIsWzE1XT0ic2hpZWxkcmlvdCIsWzE2XT0ic2hpZWxkc2tpcm0iLFsxN109InRhbmtjb24iLFsxOF09InRhbmtyYWlkIixbMTldPSJ0YW5raGVhdnlyYWlkIixbMjBdPSJ0YW5rcmlvdCIsWzIxXT0idGFua2Fzc2F1bHQiLFsyMl09InBsYW5lY29uIixbMjNdPSJwbGFuZXNjb3V0IixbMjRdPSJwbGFuZWZpZ2h0ZXIiLFsyNV09ImJvbWJlcnByZWMiLFsyNl09ImJvbWJlcnJpb3QiLFsyN109InNoaWVsZGFydHkiLH0=; start_energy = 100; static_level = 1; start_z = 3800; extrastartunits_3 = 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; } [team0] { rgbcolor = 0 0 0; TeamLeader = 0; start_metal = 0; campaignabilities = e30=; campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYXJ0eSIsWzExXT0iY2xvYWtib21iIixbMTJdPSJ0dXJyZXRtaXNzaWxlIixbMTNdPSJjbG9ha2FhIixbMTRdPSJ0dXJyZXRhYWNsb3NlIixbMTVdPSJmYWN0b3J5dmVoIixbMTZdPSJ2ZWhjb24iLFsxN109InZlaHJhaWQiLFsxOF09InZlaHJpb3QiLFsxOV09InZlaGFzc2F1bHQiLFsyMF09ImNsb2FraGVhdnlyYWlkIixbMjFdPSJ0dXJyZXRlbXAiLFsyMl09InR1cnJldGFhZmxhayIsWzIzXT0iZW5lcmd5d2luZCIsWzI0XT0iY2xvYWthc3NhdWx0IixbMjVdPSJjbG9ha3NuaXBlIixbMjZdPSJmYWN0b3J5YW1waCIsWzI3XT0iYW1waGNvbiIsWzI4XT0iYW1waGltcHVsc2UiLFsyOV09ImFtcGhib21iIixbMzBdPSJhbXBoZmxvYXRlciIsWzMxXT0idHVycmV0dG9ycCIsWzMyXT0iYW1waGFzc2F1bHQiLFszM109InR1cnJldGdhdXNzIixbMzRdPSJhbXBoYWEiLFszNV09ImFtcGh0ZWxlIixbMzZdPSJhbXBobGF1bmNoIixbMzddPSJ0dXJyZXRhYWZhciIsfQ==; start_energy = 100; 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campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuNTk0MzIzMjIiLGNvbW1hbmRlcj17bW9kdWxlcz17WzBdPXtbMV09ImNvbW13ZWFwb25fYmVhbWxhc2VyIixbMl09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsfSxbMl09e1sxXT0ibnVsbG1vZHVsZSIsWzJdPSJudWxsbW9kdWxlIix9LFsxXT17WzFdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLFsyXT0ibW9kdWxlX2F1dG9yZXBhaXIiLH0sfSxuYW1lPSJGcmFuY28iLGNoYXNzaXM9ImtuaWdodCIsfSxwbGFuZXRzPXtbMV09e3BsYW5ldElEPTY5LGJvbnVzT2JqU3RhdHVzPXt9LH0sWzJdPXtwbGFuZXRJRD0xLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPWZhbHNlLFszXT10cnVlLFs0XT10cnVlLFs1XT1mYWxzZSx9LH0sWzNdPXtwbGFuZXRJRD0yLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09ZmFsc2UsWzNdPXRydWUsWzRdPWZhbHNlLH0sfSxbNF09e3BsYW5ldElEPTUsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs1XT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPWZhbHNlLH0sfSxbNl09e3BsYW5ldElEPTQsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs3XT17cGxhbmV0SUQ9OSxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs4XT17cGxhbmV0SUQ9OCxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs5XT17cGxhbmV0SUQ9NDMsYm9udXNPYmpTdGF0dXM9e1sxXT1mYWxzZSxbMl09ZmFsc2UsWzNdPWZhbHNlLH0sfSxbMTBdPXtwbGFuZXRJRD02LGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPWZhbHNlLFszXT1mYWxzZSx9LH0sWzExXT17cGxhbmV0SUQ9Nyxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFsxMl09e3BsYW5ldElEPTIyLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09ZmFsc2UsfSx9LFsxM109e3BsYW5ldElEPTIzLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPXRydWUsWzNdPXRydWUsfSx9LH0sZGlmZmljdWx0eVNldHRpbmc9Mix9; defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlzaGllbGQiLFsyXT0iZmFjdG9yeXBsYW5lIixbM109ImZhY3RvcnljbG9hayIsWzRdPSJmYWN0b3J5dGFuayIsfSxpZ25vcmVVbml0TG9zc0RlZmVhdD1mYWxzZSxhbGx5VGVhbUxvc3NPYmplY3RpdmVJRD0xLHZpdGFsQ29tbWFuZGVycz1mYWxzZSxsb3NlQWZ0ZXJTZWNvbmRzPWZhbHNlLH0sfQ==; planetmissiondifficulty = 2; bonusobjectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRvbid0IGxvc2UgYW55IERqaW5ucyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9ndWFyZC5wbmciLHNhdGlzZnlGb3JldmVyPXRydWUsdW5pdFR5cGVzPXtbMV09ImFtcGh0ZWxlIix9LGZhaWxPblVuaXRMb3NzPXRydWUsZXhwZXJpZW5jZT0yNSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvYW1waHRlbGUucG5nIixjb21wYXJpc2lvblR5cGU9MSx0YXJnZXROdW1iZXI9MCx9LFsyXT17ZXhwZXJpZW5jZT0yNSxzYXRpc2Z5QnlUaW1lPTEyMDAsZGVzY3JpcHRpb249IkhhdmUgMjAgTWV0YWwgRXh0cmFjdG9ycyBiZWZvcmUgMjA6MDAiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsaW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL3N0YXRpY21leC5wbmciLHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTIwLH0sfQ==; singleplayercampaignbattleid = 24; objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgYWxsIGVuZW15IGZhY3RvcmllcyIsfSxbMl09e2Rlc2NyaXB0aW9uPSJQcm90ZWN0IHlvdXIgQ29tbWFuZGVyIix9LH0=; commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e30sfSxkZWNvcmF0aW9ucz17fSxuYW1lPSJLb3ZlZG9zIixjaGFzc2lzPSJlbmdpbmVlciIsfSxwbGF5ZXJfY29tbWFuZGVyPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIix9LFsyXT17WzFdPSJudWxsbW9kdWxlIixbMl09Im51bGxtb2R1bGUiLH0sWzFdPXtbMV09Im1vZHVsZV9kbWdfYm9vc3RlciIsWzJdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSx9LG5hbWU9IkZyYW5jbyIsY2hhc3Npcz0ia25pZ2h0Iix9LH0=; fixedstartpos = 1; } [allyTeam1] { numallies = 0; } [ai0] { comm_merge = 0; IsFromDemo = 0; Name = 16:Stqix; ShortName = CircuitAINormal32; Team = 1; [Options] { comm_merge = 0; disabledunits = cloakcon+staticmex+energyfusion+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakheavyraid+cloaksnipe+cloakaa+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+hoverassault+jumpskirm+spiderskirm+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planeheavyfighter+bomberdisarm+bomberheavy+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldassault+shieldfelon+shieldaa+shieldbomb+amphlaunch; } Host = 0; } [player0] { Team = 0; IsFromDemo = 0; Name = Player; rank = 0; } hostip = 127.0.0.1; hostport = 0; numplayers = 1; startpostype = 2; mapname = Onyx Cauldron 1.9; ishost = 1; numusers = 1; gametype = Zero-K v1.6.4.15; GameStartDelay = 0; myplayername = Player; nohelperais = 0; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=31bc8ef8 dev=344a2010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=31bc8ef8 dev=344a2010 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base [f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=344a2010 context=35ef1420 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13" [f=-000001] [SpringApp::Reload][12] #script=27568 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Onyx Cauldron 1.9 [f=-000001] [PreGame::StartServer] checksums: game=0x6D3F738 map=0xB8D4084D [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 55559 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 112ms [f=-000001] [SpringApp::Reload][13] numReloads=11 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Onyx Cauldron 1.9 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.4.15 (archive: c3af7520c90d92e3be68b7d8b76ed9f5.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Franco\Documents\My Games\Zero-K\demos\20180411_200720_Onyx Cauldron 1_104.0.1-358-gb58f0bb maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (131 MB) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 171ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 254ms [f=-000001] Loading Radar Icons [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 324 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1830ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 149ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 55ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:212: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:212: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:228: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:228: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:244: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:244: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval) [f=-000001] Finished Snow / Rain Shader [f=-000001] Loaded widget: Precipitation v0.2 <precipitation_particles.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop2.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop3.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop4.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop5.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop6.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop7.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop8.ogg" [f=-000001] [Sound] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua [f=-000001] Loaded widget: Ambient Player <ambientplayer.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=-000001] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=-000001] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=-000001] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=-000001] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=-000001] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=-000001] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=-000001] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=-000001] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=-000001] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=c0d3a51b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=383bec60 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=b68028f2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b68028f2 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-b68028f2.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (101 MB) [f=-000001] [EstimatePathCosts] precached 6 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 332 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 664 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 990 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 1315 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 1649 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 1982 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 2309 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 2637 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 2963 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 3291 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 3617 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 3948 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 4280 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 4604 of 5184 blocks [f=-000001] [EstimatePathCosts] precached 4931 of 5184 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=b68028f2 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-b68028f2.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=c0d3a51b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=383bec60 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=b6802902 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b6802902 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-b6802902.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (13 MB) [f=-000001] [EstimatePathCosts] precached 4 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 91 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 173 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 260 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 343 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 431 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 513 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 600 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 684 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 769 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 850 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 934 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 1018 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 1102 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 1185 of 1296 blocks [f=-000001] [EstimatePathCosts] precached 1268 of 1296 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=b6802902 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-b6802902.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2669ms, checksum 5874b1d2) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 128 [f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 5184 (x72, z72) [f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 82.81% [f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: false [f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: false [f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -111.84 [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 76.504631% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 79.513885% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 8.680555% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 9.375000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 6 Map-Area(s) occupying 39.41% of the map. (used by 351 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 5 Map-Area(s) occupying 5.36% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 7 Map-Area(s) occupying 41.15% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 29.76% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 4 Map-Area(s) occupying 78.86% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 2 Map-Area(s) occupying 79.90% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 8 Map-Area(s) occupying 34.51% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 5 Map-Area(s) occupying 29.19% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 7 Map-Area(s) occupying 6.85% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 25.19% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Onyx_Cauldron_1.9.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11503,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: d84ece5a458b9198fac476dd24c1a1ab [f=-000001] Connection attempt from Player [f=-000001] -> Version: 104.0.1-358-gb58f0bb maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums={0xb8d4084d,0xb8d4084d}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums={0x6d3f738,0x6d3f738}]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0405a8210d2d362344e4156085b7c9cae5cb49905e491fa4930873c9a4ffff136c26b235c3acf6095c93dd595f47d522b37dd560895dab9adb3e39fa6412d377]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=23fee396c96e55e800076320d8ef026b9cd099ed2cbce97534f489a869fc51e1dc5048d63c3bc23f862fd06115c0aa52ae2676ba2572ef3463e785556a34c272]" [f=0000030] Skirmish AI "16:Stqix" (ID:0, Short-Name:"CircuitAINormal32", Version:"") took over control of team 1 [f=0000030] Player Player finished loading and is now ingame [f=0000030] Player paused the game [f=0000030] Player unpaused the game [f=0000743] [i18n] Warning: "pw_metal.description" is not translated in en [f=0000743] [i18n] Error: No translation found for "pw_metal.description" [f=0000743] [i18n] Warning: "pw_metal.name" is not translated in en [f=0000743] [i18n] Error: No translation found for "pw_metal.name" [f=0004781] game_message: Picket is under attack [f=0004933] game_message: Lotus is under attack [f=0005102] game_message: Picket is under attack [f=0005256] game_message: Picket is under attack [f=0005709] game_message: Faraday is under attack [f=0005896] game_message: Lotus is under attack [f=0006087] game_message: Stardust is under attack [f=0006237] game_message: Faraday is under attack [f=0006862] game_message: Grizzly is under attack [f=0007497] game_message: Faraday is under attack [f=0007677] game_message: Faraday is under attack [f=0007857] game_message: Faraday is under attack [f=0008037] game_message: Faraday is under attack [f=0008217] game_message: Faraday is under attack [f=0008397] game_message: Faraday is under attack [f=0008577] game_message: Faraday is under attack [f=0008757] game_message: Faraday is under attack [f=0008937] game_message: Faraday is under attack [f=0009117] game_message: Faraday is under attack [f=0009412] Player paused the game [f=0009412] [i18n] Warning: "time_ingame" is not translated in en [f=0009412] [i18n] Error: No translation found for "time_ingame" [f=0009412] [i18n] Warning: "delete" is not translated in en [f=0009412] [i18n] Error: No translation found for "delete" [f=0009412] [i18n] Warning: "save" is not translated in en [f=0009412] [i18n] Error: No translation found for "save" [f=0009412] [i18n] Warning: "save_overwrite_confirm" is not translated in en [f=0009412] [i18n] Error: No translation found for "save_overwrite_confirm" [f=0009412] [Game::SaveGame] saving game to Saves/franco.slsf [f=0009412] SaveGeneralInfo - Done [f=0009412] SaveUnits - Done [f=0009412] SaveFeatures - Done [f=0009412] SaveProjectiles - Done [f=0009412] Save - Done [f=0009412] Player unpaused the game [f=0009477] game_message: Faraday is under attack [f=0009499] Player paused the game [f=0009499] [ReloadOrRestart] Spring "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\spring.exe" should be reloading [f=0009499] [SpringApp::Reload][1] [f=0009499] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0009499] [async=0] threads=3 tasks=91370 {sum,avg}{exec,wait}time={{0.000, 2.000}, {2.000, 26815622326466325558031947594715590939415413405890802675791291538134706260203154882728299573938011999386755863011680982856716912542262365461624769149403136.000}}ms [f=0009499] thread=1 tasks=45685 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {26815622228626355085870923373898225002787214242918343278629058656158390899166208810059684063822845791022164282161874490942990268239570904806391841655095296.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622266883089191239121169479852583704711555588703703503757564745216043531473624609847496583043893578855001573732124816261624375020864631898360822890496.000}}ms [f=0009499] thread=2 tasks=45685 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 2.000, 2.000}}ms [f=0009499] [async=1] threads=3 tasks=914 {sum,avg}{exec,wait}time={{0.000, 2.000}, {2.000, -2.000}}ms [f=0009499] thread=1 tasks=456 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, 0.000, 0.000, -0.000}}ms [f=0009499] thread=2 tasks=458 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-26815622260355436805598267350068739490471567886792388710207200695780557467175853408437876691277045166767630665921290900219347410672520101140786475956174848.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622312005034750574196327985863655330469618135814923951553229695433525763363245589950928176196124548323948447480958069648000382841462210773790519984128.000}}ms [f=0009499] [ThreadPool::SetThreadCount][2] workers=0 [f=0009499] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0009499] [ThreadPool::SetThreadCount][2] workers=2 [f=0009499] [Threading] Main thread CPU affinity mask set: 252 [f=0009499] [SpringApp::Reload][2] [f=0009499] [WriteDemoFile] writing client-demo "C:\Users\Franco\Documents\My Games\Zero-K\demos\20180411_200720_Onyx Cauldron 1_104.0.1-358-gb58f0bb maintenance.sdfz" (446132 bytes) [f=0009499] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0009499] [Game::KillLua][3] dtor=0 luaUI=5c757358 [f=0009499] Start widgetHandler:Shutdown [f=0009499] Shutdown - SaveOrderList Complete [f=0009499] Writing last game win data [f=0009499] Shutdown - SaveConfigData Complete [f=0009499] Shutdown Widget - Chili Highlight [f=0009499] Shutdown Widget - Deferred rendering [f=0009499] Shutdown Widget - EPIC Menu [f=0009499] Shutdown Widget - Custom Markers [f=0009499] Shutdown Widget - Chili Minimap [f=0009499] Shutdown Widget - Chili Widget Selector [f=0009499] Shutdown Widget - Local Team Colors [f=0009499] Shutdown Widget - Display Keys 2 [f=0009499] Shutdown Widget - Save Game Menu [f=0009499] Shutdown Widget - Precipitation v0.2 [f=0009499] Shutdown Widget - HealthBars [f=0009499] Shutdown Widget - Noises [f=0009499] Shutdown Widget - Unit Icons [f=0009499] Shutdown Widget - Win Counter [f=0009499] Shutdown Widget - BuildETA [f=0009499] Shutdown Widget - Depth of Field Shader [f=0009499] Shutdown Widget - Modular Comm Info [f=0009499] Shutdown Widget - Attack Warning [f=0009499] Shutdown Widget - CameraShake [f=0009499] Shutdown Widget - Chili Economy Panel Default [f=0009499] Shutdown Widget - Chili EndGame Window [f=0009499] Shutdown Widget - Chili Nuke Warning [f=0009499] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009499] Shutdown Widget - Chili Spectator Panels [f=0009499] Shutdown Widget - Context Menu [f=0009499] Shutdown Widget - Darkening [f=0009499] Shutdown Widget - Galaxy Battle Handler [f=0009499] msg, Campaign_PlanetBattleResign 24 9499 [f=0009499] data = { [f=0009499] 1 = Campaign_PlanetBattleResign [f=0009499] 2 = 24 [f=0009499] 3 = 9499 [f=0009499] }, [f=0009499] Shutdown Widget - Grab Input Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":316,"EventID":"events_22_10_2017:campaign:planet_24:difficulty_2:lose_1:resign"} [f=0009499] Input grabbing is disabled! [f=0009499] Shutdown Widget - Highlight Geos [f=0009499] Shutdown Widget - Local Widgets Config [f=0009499] Shutdown Widget - Mex Placement Handler [f=0009499] Shutdown Widget - MinimapEvents [f=0009499] Shutdown Widget - Missile Silo Range [f=0009499] Shutdown Widget - Morph Finished notification [f=0009499] Shutdown Widget - Point Tracker [f=0009499] Shutdown Widget - Showeco and Grid Drawer [f=0009499] Shutdown Widget - Stereo3D [f=0009499] Shutdown Widget - Transport AI [f=0009499] Shutdown Widget - Startup Info and Selector [f=0009499] Shutdown Widget - Attack AoE [f=0009499] Shutdown Widget - UnitShapes [f=0009499] Shutdown Widget - Map Edge Extension [f=0009499] Shutdown Widget - Selection Send [f=0009499] Shutdown Widget - LupsManager [f=0009499] Shutdown Widget - Newton Firezone [f=0009499] Shutdown Widget - Receive Units Indicator [f=0009499] Shutdown Widget - Chili Pro Console [f=0009499] Shutdown Widget - Lasso Terraform GUI [f=0009499] Shutdown Widget - Chili Framework [f=0009499] Shutdown Widget - Lups [f=0009499] Shutdown Widget - Chili Core Selector [f=0009499] Shutdown Widget - Pause Screen [f=0009499] Shutdown Widget - Color Blindness Correction [f=0009499] Shutdown Widget - Layout Handler [f=0009499] Shutdown Widget - Persistent Build Height [f=0009499] Shutdown Widget - Text To Speech Control [f=0009499] End widgetHandler:Shutdown [f=0009499] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32672224,0} {chunk,block}Bytes={0,0} [f=0009499] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0009499] [Game::KillLua][2] dtor=0 luaRules=181aad80 [f=0009499] Start gadgetHandler:Shutdown [f=0009499] Shutdown - StartSetup [f=0009499] Shutdown - UnitMorph [f=0009499] Shutdown - LupsNanoSpray [f=0009499] Shutdown - Missile Silo Controller [f=0009499] Shutdown - Modular Comm Info [f=0009499] Shutdown - Puppy Handler [f=0009499] Shutdown - Terrain Texture Handler [f=0009499] Shutdown - UnitCloakShield [f=0009499] End gadgetHandler:Shutdown [f=0009499] Start gadgetHandler:Shutdown [f=0009499] Shutdown - UnitMorph [f=0009499] Shutdown - Galaxy Campaign Battle Handler [f=0009499] Shutdown - Modular Comm Info [f=0009499] Shutdown - Shockwaves [f=0009499] Shutdown - Teleport Throw [f=0009499] Shutdown - UnitCloakShield [f=0009499] Shutdown - Lups Cloak FX [f=0009499] Shutdown - Lups [f=0009499] End gadgetHandler:Shutdown [f=0009499] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32672265,0} {chunk,block}Bytes={0,0} [f=0009499] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32672265,0} {chunk,block}Bytes={0,0} [f=0009499] [Game::KillLua][4] dtor=0 [f=0009499] [SpringApp::Reload][3] [f=0009499] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0009499] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0009499] [Sound] [Sound::UpdateThread][3] #sources=32 #items=67 [f=0009499] [Sound] [Sound::UpdateThread][4] ctx=35ef1420 dev=344a2010 [f=0009499] [Sound] [Sound::UpdateThread][5] ctx=35ef1420 dev=344a2010 [f=0009499] [Sound] [Sound::UpdateThread][6] [f=0009499] [SpringApp::Reload][4] [f=0009499] [Game::~CGame][1] [f=0009499] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0009499] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0009499] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0009499] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0009499] [Game::KillLua][4] dtor=1 [f=0009499] [Game::KillMisc][1] [f=0009499] [Game::KillMisc][2] [f=0009499] [Game::KillMisc][3] [f=0009499] [Game::KillRendering][1] [f=0009499] Statistics for RectangleOptimizer: 1% [f=0009499] [Game::KillInterface][1] [f=0009499] [Game::KillInterface][2] [f=0009499] [Game::KillSimulation][1] [f=0009499] [Game::KillSimulation][2] [f=0009499] [CCollisionHandler] dis-/continuous tests: 0/53561168 [f=0009499] [Game::KillSimulation][3] [f=0009499] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=28 [f=0009499] [~CPathCache(36x36)] cacheHits=26 hitPercentage=11% numHashColls=0 maxCacheSize=13 [f=0009499] [~CPathCache(72x72)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=31 [f=0009499] [~CPathCache(72x72)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009499] Statistics for RectangleOptimizer: 1% [f=0009499] Statistics for RectangleOptimizer: 1% [f=0009499] LosHandler stats: total instances=33374; shared=2%; from cache=19% [f=0009499] [Game::KillSimulation][4] [f=0009499] [Game::~CGame][2] [f=0009499] [Game::~CGame][3] [f=0009499] [LocalConnection::Statistics] 252461 bytes sent 328767 bytes recv'd [f=0009499] [SpringApp::Reload][5] [f=0009499] [SpringApp::Reload][6] [f=0009499] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base [f=0009499] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps [f=0009499] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games [f=0009499] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages [f=0009499] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [f=0009499] [SpringApp::Reload][7] [f=0009499] [SpringApp::Reload][8] [f=0009499] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0009499] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0009499] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0009499] [Sound] [Sound::InitThread][1] [f=0009499] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0009499] [Sound] [Sound::OpenLoopbackDevice] device=37d81010 context=35ef1d60 [f=0009499] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0009499] [Sound] Vendor: OpenAL Community [f=0009499] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0009499] [Sound] Renderer: OpenAL Soft [f=0009499] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0009499] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0009499] [Sound] Devices: [f=0009499] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=0009499] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0009499] [Sound] [PLE2607WS-4 (NVIDIA High Definition Audio)] [f=0009499] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0009499] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0009499] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0009499] [Sound] Error: Initializing EFX failed! [f=0009499] [Sound] [Sound::UpdateThread][2] [f=0009499] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0009499] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06f172d0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.17999999 [f=-000001] [SpringApp::Reload][13] numReloads=12 [f=-000001] TotalHideLobbyInterface, false [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=35ef1d60 dev=37d81010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=35ef1d60 dev=37d81010 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,112716492,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=067ef258 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fd74d0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
Cannot find error.