ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-358-gb58f0bb] #4093

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Error: 0 : Error reading version list from http://luaai-shard.repo.springrts.com: System.Net.WebException: Impossibile effettuare la connessione al server remoto. ---> System.Net.Sockets.SocketException: Impossibile stabilire la connessione. Risposta non corretta della parte connessa dopo l'intervallo di tempo oppure mancata risposta dall'host collegato 78.46.100.157:80
   in System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
   in System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
   --- Fine della traccia dello stack dell'eccezione interna ---
   in System.Net.HttpWebRequest.GetResponse()
   in ZkData.Utils.DownloadFile(String url, Nullable`1 ifModifiedSince)
   in PlasmaDownloader.Packages.PackageDownloader.Repository.<>c__DisplayClass16_0.<Refresh>b__0()
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : http://zkmenu.repo.springrts.com/packages/e9aedbbc5db33349af14ac2af28ab92a.sdp Completed - 74,58k
Zero-K.exe Information: 0 : zkmenu:stable download complete - 267,08k
Zero-K.exe Error: 0 : Error reading version list from http://swiw.repo.springrts.com: System.Net.WebException: Impossibile effettuare la connessione al server remoto. ---> System.Net.Sockets.SocketException: Impossibile stabilire la connessione. Risposta non corretta della parte connessa dopo l'intervallo di tempo oppure mancata risposta dall'host collegato 78.46.100.157:80
   in System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
   in System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
   --- Fine della traccia dello stack dell'eccezione interna ---
   in System.Net.HttpWebRequest.GetResponse()
   in ZkData.Utils.DownloadFile(String url, Nullable`1 ifModifiedSince)
   in PlasmaDownloader.Packages.PackageDownloader.Repository.<>c__DisplayClass16_0.<Refresh>b__0()
Zero-K.exe Error: 0 : Error reading version list from http://s44.repo.springrts.com: System.Net.WebException: Impossibile effettuare la connessione al server remoto. ---> System.Net.Sockets.SocketException: Impossibile stabilire la connessione. Risposta non corretta della parte connessa dopo l'intervallo di tempo oppure mancata risposta dall'host collegato 78.46.100.157:80
   in System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
   in System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
   --- Fine della traccia dello stack dell'eccezione interna ---
   in System.Net.HttpWebRequest.GetResponse()
   in ZkData.Utils.DownloadFile(String url, Nullable`1 ifModifiedSince)
   in PlasmaDownloader.Packages.PackageDownloader.Repository.<>c__DisplayClass16_0.<Refresh>b__0()
Zero-K.exe Error: 0 : Error reading version list from http://zkmenu.repo.springrts.com: System.Net.WebException: Impossibile effettuare la connessione al server remoto. ---> System.Net.Sockets.SocketException: Impossibile stabilire la connessione. Risposta non corretta della parte connessa dopo l'intervallo di tempo oppure mancata risposta dall'host collegato 78.46.100.157:80
   in System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
   in System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
   --- Fine della traccia dello stack dell'eccezione interna ---
   in System.Net.HttpWebRequest.GetResponse()
   in ZkData.Utils.DownloadFile(String url, Nullable`1 ifModifiedSince)
   in PlasmaDownloader.Packages.PackageDownloader.Repository.<>c__DisplayClass16_0.<Refresh>b__0()
Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/c3af7520c90d92e3be68b7d8b76ed9f5.sdp Completed - 216,09k
Zero-K.exe Information: 0 : zk:stable download complete - 250,80k
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Users\Franco\Documents\My Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\springsettings.cfg"
Available log sections: RoamMeshDrawer, FarTextureHandler, GroundMoveType, AutohostInterface, Path, Font, KeyBindings, GameServer, VFS, Net, Sound, Texture, BumpWater, ArchiveScanner, Shader, DecalsDrawerGL4, CSMFGroundTextures, Piece, ModelRenderContainer, LuaSocket, DynWater, CregSerializer, SkyBox, Model
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1200
  YResolutionWindowed = 1200
  snd_volmaster = 23
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-358-gb58f0bb maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 16318MB RAM, 17342MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz}
    display=1 modes=52 bounds={x=0, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@60Hz
        [ 3] 1920x1080x24bpp@60Hz
        [12] 1680x1050x24bpp@60Hz
        [15] 1600x1024x24bpp@60Hz
        [17] 1600x900x24bpp@60Hz
        [19] 1440x900x24bpp@75Hz
        [31] 1280x800x24bpp@75Hz
        [35] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.6.0 NVIDIA 388.13
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1050 Ti/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 4096MB (total) / 3497MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Users\Franco\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\
Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base
Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps
Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games
Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 122ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=06f27f50 context=054ea248
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms
[Info] Using filesystem-writepath: C:\Users\Franco\Documents\My Games\Zero-K
[Info] Free disk space: 366649 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1200, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1200, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1200
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 50189
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2892882479","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":false}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06f172d0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.17999999
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] steamMode, false, true
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:campaign:planet_23:difficulty_2:started_7"}
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1200
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_campaign_23"}
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Missing self.client!!!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [team1]
    {
        extrastartunits_5 = e1sxXT17ZmFjaW5nPTAseD01ODgwLG5hbWU9InN0YXRpY21leCIsej0xNDIwLH0sWzJdPXtmYWNpbmc9MCx4PTMwODQsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNTIzLH0sWzNdPXtmYWNpbmc9MCx4PTIxNDAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yMzAwLH0sWzRdPXtmYWNpbmc9MCx4PTQ3MjAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNDYwLH0sWzVdPXtmYWNpbmc9MCx4PTQyMDAsbmFtZT0ic3RhdGljY29uIix6PTIxMDAsfSxbNl09e2ZhY2luZz0wLHg9NDIwMCxuYW1lPSJmYWN0b3J5Y2xvYWsiLHo9MjMwMCx9LH0=;
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignunlocks = e1sxXT0ic3RhdGljY29uIixbMl09InN0YXRpY3JhZGFyIixbM109InN0YXRpY21leCIsWzRdPSJlbmVyZ3l3aW5kIixbNV09InR1cnJldGFhbGFzZXIiLFs2XT0idHVycmV0bWlzc2lsZSIsWzddPSJmYWN0b3J5Y2xvYWsiLFs4XT0iY2xvYWtjb24iLFs5XT0iY2xvYWtyYWlkIixbMTBdPSJjbG9ha3NraXJtIixbMTFdPSJjbG9ha2FydHkiLFsxMl09ImNsb2FrYXNzYXVsdCIsWzEzXT0iY2xvYWtyaW90IixbMTRdPSJjbG9ha2FhIixbMTVdPSJjbG9ha2JvbWIiLFsxNl09ImZhY3Rvcnl0YW5rIixbMTddPSJ0YW5rY29uIixbMThdPSJ0YW5raGVhdnlyYWlkIixbMTldPSJ0YW5rYXNzYXVsdCIsWzIwXT0idGFua3Jpb3QiLFsyMV09InRhbmthcnR5IixbMjJdPSJ0YW5rYWEiLH0=;
        start_energy = 100;
        static_level = 2;
        extrastartunits_4 = 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;
        start_x = 3088;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD0zNTkyLG5hbWU9ImVuZXJneXdpbmQiLHo9MTg0LH0sWzJdPXtmYWNpbmc9MCx4PTM5MTIsbmFtZT0iZW5lcmd5d2luZCIsej02NDgsfSxbM109e2ZhY2luZz0wLHg9NDA0MCxuYW1lPSJlbmVyZ3l3aW5kIix6PTY0OCx9LFs0XT17ZmFjaW5nPTAseD00MjMyLG5hbWU9ImVuZXJneXdpbmQiLHo9MjMyLH0sWzVdPXtmYWNpbmc9MCx4PTQzMjgsbmFtZT0iZW5lcmd5d2luZCIsej0yMTYsfSxbNl09e2ZhY2luZz0wLHg9NTAxNixuYW1lPSJlbmVyZ3l3aW5kIix6PTQyNCx9LFs3XT17ZmFjaW5nPTAseD01MTI4LG5hbWU9ImVuZXJneXdpbmQiLHo9Mzc2LH0sWzhdPXtmYWNpbmc9MCx4PTYwODgsbmFtZT0iZW5lcmd5d2luZCIsej00MjQsfSxbOV09e2ZhY2luZz0wLHg9NjIwMCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM2MCx9LFsxMF09e2ZhY2luZz0wLHg9NjgyNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTE1Mix9LFsxMV09e2ZhY2luZz0wLHg9NjkyMCxuYW1lPSJlbmVyZ3l3aW5kIix6PTIzMix9LFsxMl09e2ZhY2luZz0wLHg9NjkwNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTc0NCx9LFsxM109e2ZhY2luZz0wLHg9NzAxNixuYW1lPSJlbmVyZ3l3aW5kIix6PTgyNCx9LFsxNF09e2ZhY2luZz0wLHg9MTE0NCxuYW1lPSJzdGF0aWNjb24iLHo9MTY4LH0sWzE1XT17ZmFjaW5nPTAseD0xMTUyLG5hbWU9ImZhY3Rvcnl0YW5rIix6PTMzNix9LFsxNl09e2ZhY2luZz0wLHg9NjM3NixuYW1lPSJzdHJpZGVyaHViIix6PTcyLH0sWzE3XT17ZmFjaW5nPTAseD02Mzc2LG5hbWU9ImZhY3RvcnljbG9hayIsej0xNzYsfSxbMThdPXtmYWNpbmc9MCx4PTM0NDAsbmFtZT0ic3RhdGljcmFkYXIiLHo9MzQyNCx9LFsxOV09e2ZhY2luZz0wLHg9MTI4MCxuYW1lPSJzdGF0aWNyYWRhciIsej0yNDE2LH0sWzIwXT17ZmFjaW5nPTAseD00MDMyLG5hbWU9InN0YXRpY3JhZGFyIix6PTIxNjAsfSxbMjFdPXtmYWNpbmc9MCx4PTU2OTYsbmFtZT0ic3RhdGljcmFkYXIiLHo9MjQwMCx9LFsyMl09e2ZhY2luZz0wLHg9Mzg3MixuYW1lPSJzdGF0aWNyYWRhciIsej0xNTM2LH0sWzIzXT17ZmFjaW5nPTAseD0yNDgsbmFtZT0iZW5lcmd5cHlsb24iLHo9MTEyOCx9LFsyNF09e2ZhY2luZz0wLHg9NTkzNixuYW1lPSJ0dXJyZXRhYWZhciIsej02NzIsfSxbMjVdPXtmYWNpbmc9MCx4PTI2MzIsbmFtZT0iZW5lcmd5cHlsb24iLHo9NDg4LH0sWzI2XT17ZmFjaW5nPTAseD0zNTkyLG5hbWU9ImVuZXJneXB5bG9uIix6PTUwNCx9LFsyN109e2ZhY2luZz0wLHg9MTY4MCxuYW1lPSJ0dXJyZXRhYWZhciIsej02NTYsfSxbMjhdPXtmYWNpbmc9MCx4PTU3ODQsbmFtZT0iZW5lcmd5cHlsb24iLHo9MTE2MCx9LFsyOV09e2ZhY2luZz0wLHg9NTU5MixuYW1lPSJlbmVyZ3lweWxvbiIsej00MDgsfSxbMzBdPXtmYWNpbmc9MCx4PTM3MjgsbmFtZT0idHVycmV0YWFmYXIiLHo9Nzg0LH0sWzMxXT17ZmFjaW5nPTAseD03MDk2LG5hbWU9ImVuZXJneXB5bG9uIix6PTExMTIsfSxbMzJdPXtmYWNpbmc9MCx4PTQ5MjAsbmFtZT0idHVycmV0Z2F1c3MiLHo9MjU4NCx9LFszM109e2ZhY2luZz0wLHg9MTUxMixuYW1lPSJ0dXJyZXRoZWF2eSIsej0xMzA0LH0sWzM0XT17ZmFjaW5nPTAseD00MDU2LG5hbWU9ImVuZXJneWZ1c2lvbiIsej0xMjgsfSxbMzVdPXtmYWNpbmc9MCx4PTQ1NixuYW1lPSJlbmVyZ3lweWxvbiIsej01MzYsfSxbMzZdPXtmYWNpbmc9MCx4PTYwMDgsbmFtZT0idHVycmV0aGVhdnkiLHo9MTYwOCx9LFszN109e2ZhY2luZz0wLHg9MTY0MCxuYW1lPSJlbmVyZ3lweWxvbiIsej0xMTQ0LH0sWzM4XT17ZmFjaW5nPTAseD0xMzM2LG5hbWU9ImVuZXJneXB5bG9uIix6PTIzMix9LFszOV09e2ZhY2luZz0wLHg9NDUzNixuYW1lPSJ0dXJyZXRnYXVzcyIsej0yNTY4LH0sWzQwXT17ZmFjaW5nPTAseD00ODQwLG5hbWU9InR1cnJldGhlYXZ5Iix6PTEzODQsfSx9;
        AllyTeam = 1;
        staticcomm = ai_commander_1;
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        start_z = 309;
        midgameunits = 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;
        commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
        extrastartunits_3 = 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;
    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e30=;
        campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYXJ0eSIsWzExXT0iY2xvYWtib21iIixbMTJdPSJ0dXJyZXRtaXNzaWxlIixbMTNdPSJjbG9ha2FhIixbMTRdPSJ0dXJyZXRhYWNsb3NlIixbMTVdPSJmYWN0b3J5dmVoIixbMTZdPSJ2ZWhjb24iLFsxN109InZlaHJhaWQiLFsxOF09InZlaHJpb3QiLFsxOV09InZlaGFzc2F1bHQiLFsyMF09ImNsb2FraGVhdnlyYWlkIixbMjFdPSJ0dXJyZXRlbXAiLFsyMl09InR1cnJldGFhZmxhayIsWzIzXT0iZW5lcmd5d2luZCIsWzI0XT0iY2xvYWthc3NhdWx0IixbMjVdPSJjbG9ha3NuaXBlIixbMjZdPSJmYWN0b3J5YW1waCIsWzI3XT0iYW1waGNvbiIsWzI4XT0iYW1waGltcHVsc2UiLFsyOV09ImFtcGhib21iIixbMzBdPSJhbXBoZmxvYXRlciIsWzMxXT0idHVycmV0dG9ycCIsWzMyXT0iYW1waGFzc2F1bHQiLFszM109InR1cnJldGdhdXNzIix9;
        start_energy = 100;
        static_level = 2;
        start_x = 3684;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9NjkwMCx9LFsyXT17ZmFjaW5nPTIseD0yODgwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFszXT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFs0XT17ZmFjaW5nPTIseD0yOTQwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFs1XT17ZmFjaW5nPTIseD0yODgwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs2XT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs3XT17ZmFjaW5nPTIseD0yOTQwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs4XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTYyMDAsfSxbOV09e2ZhY2luZz0yLHg9MzIwMCxuYW1lPSJhbXBoYXNzYXVsdCIsej02MjAwLH0sWzEwXT17ZmFjaW5nPTIseD0zMzAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTYyMDAsfSxbMTFdPXtmYWNpbmc9Mix4PTE4NDAsbmFtZT0ic3RhdGljcmFkYXIiLHo9NTY5Nix9LFsxMl09e2ZhY2luZz0yLHg9NTU1MixuYW1lPSJzdGF0aWNyYWRhciIsej02MDAwLH0sWzEzXT17ZmFjaW5nPTIseD0zNDAwLG5hbWU9ImFtcGhmbG9hdGVyIix6PTYxMDAsfSxbMTRdPXtmYWNpbmc9Mix4PTMzMDAsbmFtZT0iYW1waGZsb2F0ZXIiLHo9NjEwMCx9LFsxNV09e2ZhY2luZz0yLHg9MzAwMCxuYW1lPSJhbXBoZmxvYXRlciIsej02MTAwLH0sWzE2XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhmbG9hdGVyIix6PTYxMDAsfSxbMTddPXtmYWNpbmc9Mix4PTMyMDAsbmFtZT0iYW1waGZsb2F0ZXIiLHo9NjEwMCx9LFsxOF09e2ZhY2luZz0yLHg9MzAwMCxuYW1lPSJhbXBoaW1wdWxzZSIsej01OTUwLH0sWzE5XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhpbXB1bHNlIix6PTU5NTAsfSxbMjBdPXtmYWNpbmc9Mix4PTMyMDAsbmFtZT0iYW1waGltcHVsc2UiLHo9NTk1MCx9LFsyMV09e2ZhY2luZz0yLHg9MzMwMCxuYW1lPSJhbXBoaW1wdWxzZSIsej01OTUwLH0sWzIyXT17ZmFjaW5nPTIseD0zNDAwLG5hbWU9ImFtcGhpbXB1bHNlIix6PTU5NTAsfSxbMjNdPXtmYWNpbmc9MCx4PTMxMDAsbmFtZT0iYW1waGNvbiIsej02MzAwLH0sWzI0XT17ZmFjaW5nPTAseD0zMjAwLG5hbWU9ImFtcGhjb24iLHo9NjMwMCx9LFsyNV09e2ZhY2luZz0wLHg9MzMwMCxuYW1lPSJhbXBoY29uIix6PTYzMDAsfSx9;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = 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;
        start_z = 6981;
        retinuestartunits = e30=;
        commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MyxmYWNwbG9wPWZhbHNlLH0=;
    }

    [modoptions]
    {
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJMYXVuY2ggYW4gYW1waGliaW91cyBhdHRhY2sgb24gdGhlIGJlYWNoIHdpdGggaGVhdnkgR3JpenpseSBhc3NhdWx0IHdhbGtlcnMuIFlvdSBoYXZlIDI1IG1pbnV0ZXMgdG8gcHVzaCBwYXN0IHRoZSBHYXVzcyBkZWZlbnNpdmUgZW1wbGFjZW1lbnRzIGFuZCBzZWN1cmUgYSBiZWFjaGhlYWQgYnkgZGVzdHJveWluZyB0aGUgR2Fycmlzb25zLiIsbmFtZT0iU2lybGFubmEiLHRpcHM9e1sxXT17dGV4dD0iR2F1c3MgdHVycmV0cyBjYW4gZmlyZSBhdCB1bmRlcndhdGVyIHRhcmdldHMuIFRoZXkgbWF5IGFsc28gcmV0cmVhdCB3aXRoaW4gYW4gYXJtb3VyZWQgc2hlbGwgdG8gcmVwYWlyIGFuZCBoaWRlIGZyb20gYXJ0aWxsZXJ5IGF0dGFja3MuIixpbWFnZT0idW5pdHBpY3MvdHVycmV0Z2F1c3MucG5nIix9LFsyXT17dGV4dD0iR3JpenpsaWVzIGFyZSBhcm1lZCB3aXRoIHR3byBoZWF2eSBsYXNlciB0dXJyZXRzIHNpbWlsYXIgdG8gdGhvc2Ugb2YgdGhlIFN0aW5nZXIuIFRoaXMgd2VhcG9uIGlzIGdlbmVyYWxseSBiYWQgYWdhaW5zdCByYWlkZXJzIGJ1dCBnb29kIGFnYWluc3QgbW9zdCBvdGhlciB0YXJnZXRzLiBQcm90ZWN0IHlvdXIgR3JpenpsaWVzIHdpdGggcmlvdHMgdG8gZ2V0IGFyb3VuZCB0aGlzIGxpbWl0YXRpb24uIixpbWFnZT0idW5pdHBpY3MvYW1waGFzc2F1bHQucG5nIix9LFszXT17dGV4dD0iVGhlIEdhcnJpc29ucyBvbiB0aGlzIGJlYWNoIGFyZSBwcm90ZWN0ZWQgYnkgbGlnaHQgZHJvbmVzLiBUaGV5IGZseSBsb3cgZW5vdWdoIHRvIGJlIGtpbGxlZCBieSBtb3N0IHdlYXBvbnJ5IChub3QganVzdCBhbnRpLWFpciksIGJ1dCB0aGUgR2Fycmlzb25zIHdpbGwga2VlcCByZWJ1aWxkaW5nIHRoZW0uIERlc3Ryb3kgdGhlIEdhcnJpc29ucyB0byBnZXQgcmlkIG9mIHRoZSBkcm9uZXMuIixpbWFnZT0idW5pdHBpY3MvZHJvbmVsaWdodC5wbmciLH0sfSx9;
        campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuNTk0MzIzMjIiLGNvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9kbWdfYm9vc3RlciIsWzJdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSxbMl09e1sxXT0ibnVsbG1vZHVsZSIsWzJdPSJudWxsbW9kdWxlIix9LFswXT17WzFdPSJjb21td2VhcG9uX2JlYW1sYXNlciIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sfSxuYW1lPSJGcmFuY28iLGNoYXNzaXM9ImtuaWdodCIsfSxwbGFuZXRzPXtbMV09e3BsYW5ldElEPTY5LGJvbnVzT2JqU3RhdHVzPXt9LH0sWzJdPXtwbGFuZXRJRD0xLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPWZhbHNlLFszXT10cnVlLFs0XT10cnVlLFs1XT1mYWxzZSx9LH0sWzNdPXtwbGFuZXRJRD0yLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09ZmFsc2UsWzNdPXRydWUsWzRdPWZhbHNlLH0sfSxbNF09e3BsYW5ldElEPTUsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs1XT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPWZhbHNlLH0sfSxbNl09e3BsYW5ldElEPTQsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs3XT17cGxhbmV0SUQ9OSxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs4XT17cGxhbmV0SUQ9OCxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs5XT17cGxhbmV0SUQ9NDMsYm9udXNPYmpTdGF0dXM9e1sxXT1mYWxzZSxbMl09ZmFsc2UsWzNdPWZhbHNlLH0sfSxbMTBdPXtwbGFuZXRJRD02LGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPWZhbHNlLFszXT1mYWxzZSx9LH0sWzExXT17cGxhbmV0SUQ9Nyxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFsxMl09e3BsYW5ldElEPTIyLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09ZmFsc2UsfSx9LH0sZGlmZmljdWx0eVNldHRpbmc9Mix9;
        defeatconditionconfig = e1swXT17dGltZUxvc3NPYmplY3RpdmVJRD0yLGxvc2VBZnRlclNlY29uZHM9MTUwMCx9LFsxXT17dml0YWxVbml0VHlwZXM9e1sxXT0icHdfZ2Fycmlzb24iLH0saWdub3JlVW5pdExvc3NEZWZlYXQ9ZmFsc2UsYWxseVRlYW1Mb3NzT2JqZWN0aXZlSUQ9MSx2aXRhbENvbW1hbmRlcnM9ZmFsc2UsbG9zZUFmdGVyU2Vjb25kcz1mYWxzZSx9LH0=;
        planetmissiondifficulty = 2;
        bonusobjectiveconfig = e1syXT17ZGVzY3JpcHRpb249IkRvIG5vdCBsb3NlIG1vcmUgdGhhbiAzIEdyaXp6bGllcyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9ndWFyZC5wbmciLHNhdGlzZnlGb3JldmVyPXRydWUsdW5pdFR5cGVzPXtbMV09ImFtcGhhc3NhdWx0Iix9LGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy9hbXBoYXNzYXVsdC5wbmciLGV4cGVyaWVuY2U9MjUsdGFyZ2V0TnVtYmVyPTMsY29tcGFyaXNpb25UeXBlPTIsb25seUNvdW50UmVtb3ZlZFVuaXRzPXRydWUsfSxbMV09e2NvdW50UmVtb3ZlZFVuaXRzPXRydWUsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9yZXBhaXIucG5nIix1bml0VHlwZXM9e1sxXT0idHVycmV0Z2F1c3MiLH0sc2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvdHVycmV0Z2F1c3MucG5nIixleHBlcmllbmNlPTI1LGRlc2NyaXB0aW9uPSJCdWlsZCA2IEdhdXNzIHR1cnJldHMiLGNvbXBhcmlzaW9uVHlwZT0xLHRhcmdldE51bWJlcj02LH0sWzNdPXtleHBlcmllbmNlPTI1LHZpY3RvcnlCeVRpbWU9MTIwMCxkZXNjcmlwdGlvbj0iV2luIGJ5IDIwOjAwIixpbWFnZT0iTHVhTWVudS9pbWFnZXMvY2xvY2sucG5nIix9LH0=;
        singleplayercampaignbattleid = 23;
        objectiveconfig = e1syXT17ZGVzY3JpcHRpb249IldpbiBiZWZvcmUgMjU6MDAiLH0sWzFdPXtkZXNjcmlwdGlvbj0iRGVzdHJveSBhbGwgdGhyZWUgR2Fycmlzb25zIix9LFszXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBDb21tYW5kZXIiLH0sfQ==;
        commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbM109Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzRdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLFs1XT0ibW9kdWxlX2hlYXZ5X2FybW9yIix9LH0sZGVjb3JhdGlvbnM9e1sxXT0ic2tpbl9yZWNvbl9sZW9wYXJkIix9LG5hbWU9IlRoZSBGb3giLGNoYXNzaXM9InJlY29uIix9LHBsYXllcl9jb21tYW5kZXI9e21vZHVsZXM9e1sxXT17WzFdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLFsyXT0ibW9kdWxlX2F1dG9yZXBhaXIiLH0sWzJdPXtbMV09Im51bGxtb2R1bGUiLFsyXT0ibnVsbG1vZHVsZSIsfSxbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIix9LH0sbmFtZT0iRnJhbmNvIixjaGFzc2lzPSJrbmlnaHQiLH0sfQ==;
        fixedstartpos = 1;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [ai0]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Sword;
        ShortName = CircuitAINormal32;
        Team = 1;
    [Options]
    {
        comm_merge = 0;
        disabledunits = energysolar+energyfusion+energysingu+energygeo+energyheavygeo+staticstorage+energypylon+staticrearm+factoryshield+shieldcon+cloakheavyraid+cloaksnipe+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankheavyassault+tankheavyarty+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;
    }

        Host = 0;
    }

    [player0]
    {
        Team = 0;
        IsFromDemo = 0;
        Name = Player;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = TheBeachBeta;
    ishost = 1;
    numusers = 1;
    gametype = Zero-K v1.6.4.15;
    GameStartDelay = 0;
    myplayername = Player;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=60 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-2.000, -2.000}}ms
[f=-000001]         thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=30 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, 0.000}, {-2.000, 0.000, -2.000, -2.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=054ea248 dev=06f27f50
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=054ea248 dev=06f27f50
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base
[f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=1bd26020 context=1b529728
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13"
[f=-000001] [SpringApp::Reload][12] #script=29781
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TheBeachBeta
[f=-000001] [PreGame::StartServer] checksums: game=0x6D3F738 map=0x5B6BCA9B
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 55839
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 114ms
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (fullscreen::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TheBeachBeta
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.4.15 (archive: c3af7520c90d92e3be68b7d8b76ed9f5.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Franco\Documents\My Games\Zero-K\demos\20180411_184721_TheBeachBeta_104.0.1-358-gb58f0bb maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 177ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 261ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1969ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 147ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock1" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized)
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 56ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=-000001] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=-000001] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=-000001] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=-000001] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=-000001] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=-000001] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=-000001] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=-000001] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=-000001] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5ba43614
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=fde1bf4
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=d898b5fe
[f=-000001] [Path] [PathEstimator::ReadFile] hash=d898b5fe file="cache\104dev-maintenance/paths/TheBeachBeta.pe-d898b5fe.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5ba43614
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=fde1bf4
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=d898b60e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=d898b60e file="cache\104dev-maintenance/paths/TheBeachBeta.pe2-d898b60e.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (316ms, checksum 2386a2af)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 74.86%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -92.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 73.860016% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 77.256058% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 21.332909% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 22.177933% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 82.32% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 1 Map-Area(s) occupying 21.32% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover3'    Has 1 Map-Area(s) occupying 82.55% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 61.13% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 2 Map-Area(s) occupying 76.16% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 76.99% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 77.62% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 60.39% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 23.41% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 56.22% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TheBeachBeta.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11195,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 55 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 193cce5a23c55e626f5a411ea0b253e6
[f=-000001] Connection attempt from Player
[f=-000001]  -> Version: 104.0.1-358-gb58f0bb maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums={0x5b6bca9b,0x5b6bca9b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums={0x6d3f738,0x6d3f738}]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8f2c362b77cbbda71be59d3b58cd3399d33cde163ec07aef81fd3813ddcf33da71239071cd5fd0ef57c68f5b2b15ccbb912f4ffb1a525c2cf41844e12a626733]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d0aa3b1cce7e2a6bc3856818ae2dafba95e0d8109314c11b66e6b0fbd213a3ff1a673e5c22ad32457f2d382df5ac5f2c24b236b38fa275e1cfe44e1fe1b48251]"
[f=0000030] Skirmish AI "Sword" (ID:0, Short-Name:"CircuitAINormal32", Version:"") took over control of team 1
[f=0000030] Player Player finished loading and is now ingame
[f=0000030] Player paused the game
[f=0000030] Player unpaused the game
[f=0002761] game_message: Grizzly is under attack
[f=0003104] game_message: Radar Tower is under attack
[f=0011862] game_message: Buoy is under attack
[f=0012020] game_message: Buoy is under attack
[f=0013109] game_message: Wind/Tidal Generator is under attack
[f=0014105] game_message: Metal Extractor is under attack
[f=0014321] game_message: Wind/Tidal Generator is under attack
[f=0014523] game_message: Wind/Tidal Generator is under attack
[f=0015574] game_message: Radar Tower is under attack
[f=0017256] Player paused the game
[f=0017256] SetSettings Int, XResolution, 1920
[f=0017256] SetSettings Int, YResolution, 1200
[f=0017256] SetSettings Value, Fullscreen, 1
[f=0017256] SetSettings Int, MaxDynamicMapLights, 1
[f=0017256] SetSettings Value, DynamicSky, 0
[f=0017256] SetSettings Value, CamTimeFactor, 1
[f=0017256] SetSettings Value, LODScale, 1
[f=0017256] SetSettings Int, BumpWaterDepthBits, 32
[f=0017256] SetSettings Value, HardwareCursor, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_campaign_23"}
[f=0017256] SetSettings Int, FSAALevel, 8
[f=0017256] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=0017256] SetSettings Int, GroundDetail, 120
[f=0017256] SetSettings Value, CamTimeExponent, 4
[f=0017256] SetSettings Int, ShadowMapSize, 8192
[f=0017256] SetSettings Int, InitialNetworkTimeout, 0
[f=0017256] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0017256] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=0017256] SetSettings Int, GrassDetail, 9
[f=0017256] SetSettings Int, BumpWaterReflection, 2
[f=0017256] SetSettings Value, LODScaleRefraction, 1
[f=0017256] SetSettings Int, MaximumTransmissionUnit, 0
[f=0017256] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=0017256] SetSettings Value, AdvSky, 0
[f=0017256] SetSettings Int, CamMode, 1
[f=0017256] SetSettings Int, MaxDynamicModelLights, 1
[f=0017256] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=0017256] SetSettings Int, HangTimeout, 5
[f=0017256] SetSettings Int, Water, 4
[f=0017256] SetSettings Value, MouseDragScrollThreshold, 0
[f=0017256] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=0017256] SetSettings Value, FeatureDrawDistance, 600000
[f=0017256] SetSettings Value, UsePBO, 1
[f=0017256] SetSettings Value, LuaShaders, 1
[f=0017256] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=0017256] SetSettings Int, ForceDisableShaders, 0
[f=0017256] SetSettings Int, GroundScarAlphaFade, 1
[f=0017256] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=0017256] SetSettings Int, OverheadScrollSpeed, 50
[f=0017256] SetSettings Value, EdgeMoveWidth, 0.003
[f=0017256] SetSettings Int, FontSize, 18
[f=0017256] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=0017256] SetSettings Value, BumpWaterBlurReflection, 1
[f=0017256] SetSettings Value, LODScaleShadow, 1
[f=0017256] SetSettings Int, UnitLodDist, 9999
[f=0017256] SetSettings Value, AdvMapShading, 1
[f=0017256] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=0017256] SetSettings Int, CubeTexSizeReflection, 128
[f=0017256] SetSettings Value, AllowDeferredMapRendering, 1
[f=0017256] SetSettings Value, AdvUnitShading, 1
[f=0017256] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=0017256] SetSettings Value, 3DTrees, 1
[f=0017256] SetSettings Value, ShowClock, 0
[f=0017256] SetSettings Int, LoadingMT, 0
[f=0017256] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=0017256] SetSettings Value, UseLuaMemPools, 0
[f=0017256] SetSettings Int, TreeRadius, 1500
[f=0017256] SetSettings Value, ScrollWheelSpeed, -25
[f=0017256] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=0017256] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0017256] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=0017256] SetSettings Value, FeatureFadeDistance, 600000
[f=0017256] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=0017256] SetSettings Int, GroundDecals, 5
[f=0017256] SetSettings Int, ReconnectTimeout, 0
[f=0017256] SetSettings Int, BumpWaterRefraction, 1
[f=0017256] SetSettings Int, MaxParticles, 25000
[f=0017256] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=0017256] SetSettings Value, RotateLogFiles, 1
[f=0017256] SetSettings Int, ROAM, 1
[f=0017256] SetSettings Int, Shadows, 1
[f=0017256] SetSettings Value, BumpWaterShoreWaves, 1
[f=0017256] SetSettings Value, MiniMapMarker, 0
[f=0017256] SetSettings Int, MaxSounds, 32
[f=0017256] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=0017256] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=0017256] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=0017256] SetSettings Value, FPSFOV, 90
[f=0017256] SetSettings Value, BumpWaterAnisotropy, 2
[f=0017256] SetSettings Value, LODScaleReflection, 1
[f=0017256] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=0017256] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0017256] SetSettings Int, CubeTexSizeSpecular, 128
[f=0017256] SetSettings Value, EdgeMoveDynamic, 0
[f=0017256] SetSettings Value, AllowDeferredModelRendering, 1
[f=0017256] compatProfile, false
[f=0017256] Missing self.client!!!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"}
[f=0017256] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [team1]
    {
        extrastartunits_5 = e1sxXT17ZmFjaW5nPTAseD01ODgwLG5hbWU9InN0YXRpY21leCIsej0xNDIwLH0sWzJdPXtmYWNpbmc9MCx4PTMwODQsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNTIzLH0sWzNdPXtmYWNpbmc9MCx4PTIxNDAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yMzAwLH0sWzRdPXtmYWNpbmc9MCx4PTQ3MjAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNDYwLH0sWzVdPXtmYWNpbmc9MCx4PTQyMDAsbmFtZT0ic3RhdGljY29uIix6PTIxMDAsfSxbNl09e2ZhY2luZz0wLHg9NDIwMCxuYW1lPSJmYWN0b3J5Y2xvYWsiLHo9MjMwMCx9LH0=;
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignunlocks = e1sxXT0ic3RhdGljY29uIixbMl09InN0YXRpY3JhZGFyIixbM109InN0YXRpY21leCIsWzRdPSJlbmVyZ3l3aW5kIixbNV09InR1cnJldGFhbGFzZXIiLFs2XT0idHVycmV0bWlzc2lsZSIsWzddPSJmYWN0b3J5Y2xvYWsiLFs4XT0iY2xvYWtjb24iLFs5XT0iY2xvYWtyYWlkIixbMTBdPSJjbG9ha3NraXJtIixbMTFdPSJjbG9ha2FydHkiLFsxMl09ImNsb2FrYXNzYXVsdCIsWzEzXT0iY2xvYWtyaW90IixbMTRdPSJjbG9ha2FhIixbMTVdPSJjbG9ha2JvbWIiLFsxNl09ImZhY3Rvcnl0YW5rIixbMTddPSJ0YW5rY29uIixbMThdPSJ0YW5raGVhdnlyYWlkIixbMTldPSJ0YW5rYXNzYXVsdCIsWzIwXT0idGFua3Jpb3QiLFsyMV09InRhbmthcnR5IixbMjJdPSJ0YW5rYWEiLH0=;
        start_energy = 100;
        static_level = 2;
        extrastartunits_4 = 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;
        start_x = 3088;
        extrastartunits_2 = 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;
        AllyTeam = 1;
        staticcomm = ai_commander_1;
------- TRUNCATED -------
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0010904] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0010904] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0010904] !transmitlobby @voice@buildUnit@reload
[f=0012626] game_message: Grizzly is under attack
[f=0013808] game_message: Grizzly is under attack
[f=0014150] game_message: Reaver is under attack
[f=0014300] game_message: Grizzly is under attack
[f=0014497] game_message: Reaver is under attack
[f=0017016] game_message: Grizzly is under attack
[f=0017189] game_message: Ronin is under attack
[f=0017383] game_message: Grizzly is under attack
[f=0018334] game_message: Grizzly is under attack
[f=0018513] game_message: Grizzly is under attack
[f=0018703] game_message: Grizzly is under attack
[f=0020878] game_message: Grizzly is under attack
[f=0021047] game_message: Grizzly is under attack
[f=0021197] game_message: Grizzly is under attack
[f=0021436] game_message: Cloakbot Factory is under attack
[f=0021595] game_message: Cloakbot Factory is under attack
[f=0021746] game_message: Cloakbot Factory is under attack
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0021873] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0021873] !transmitlobby @voice@buildUnit@reload
[f=0021959] game_message: Grizzly is under attack
[f=0024712] game_message: Grizzly is under attack
[f=0026237] game_message: Grizzly is under attack
[f=0026342]  ====== Bonus Objectives ====== 
[f=0026342] Objective, 1, Succeed, nil, Terminated, nil
[f=0026342] Objective, 2, Succeed, true, Terminated, true
[f=0026342] Objective, 3, Succeed, true, Terminated, true
[f=0026342] set MissionGameOver_frames, 26342
[f=0026570] msg, Campaign_PlanetBattleWon 23 26342 011 1
[f=0026570] data = {
[f=0026570]     1 = Campaign_PlanetBattleWon
[f=0026570]     2 = 23
[f=0026570]     3 = 26342
[f=0026570]     4 = 011
[f=0026570]     5 = 1
[f=0026570] },
[f=0026570] [ReloadOrRestart] Spring "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\spring.exe" should be reloading
[f=0026570] [SpringApp::Reload][1]
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":878,"EventID":"events_22_10_2017:campaign:planet_23:difficulty_1:win_1:bonus_011"}
[f=0026570] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":56808,"EventID":"events_22_10_2017:campaign:planets_owned_13"}
[f=0026570]     [async=0] threads=3 tasks=296400 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-2.000, 0.000}}ms
[f=0026570]         thread=1 tasks=148200 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 2.000, 0.000}}ms
[f=0026570]         thread=2 tasks=148200 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622297619827513550896638886358786029570246913068205793632932283837006743518279133820767472015120973291731010585522603466336887052063463611520595787776.000}, {-0.000, 0.000, -0.000, -0.000}}ms
[f=0026570]     [async=1] threads=3 tasks=1965 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, 0.000}}ms
[f=0026570]         thread=1 tasks=985 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, -2.000, 2.000}}ms
[f=0026570]         thread=2 tasks=980 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622295646346641364746154478711489424179621193396253727444047089518268381714825470141421134364335909807960790376328323072715265982580547459883934416896.000}, {2.000, 0.000, -2.000, 2.000}}ms
[f=0026570] [ThreadPool::SetThreadCount][2] workers=0
[f=0026570] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0026570] [ThreadPool::SetThreadCount][2] workers=2
[f=0026570] [Threading] Main thread CPU affinity mask set: 252
[f=0026570] [SpringApp::Reload][2]
[f=0026570] [WriteDemoFile] writing client-demo "C:\Users\Franco\Documents\My Games\Zero-K\demos\20180411_195206_TheBeachBeta_104.0.1-358-gb58f0bb maintenance.sdfz" (2167791 bytes)
[f=0026570] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0026570] [Game::KillLua][3] dtor=0 luaUI=446bb100
[f=0026570] Start widgetHandler:Shutdown
[f=0026570] Shutdown - SaveOrderList Complete
[f=0026570] Writing last game win data
[f=0026570] Shutdown - SaveConfigData Complete
[f=0026570] Shutdown Widget - Chili Highlight
[f=0026570] Shutdown Widget - Deferred rendering
[f=0026570] Shutdown Widget - EPIC Menu
[f=0026570] Shutdown Widget - Custom Markers
[f=0026570] Shutdown Widget - Chili Minimap
[f=0026570] Shutdown Widget - Chili Widget Selector
[f=0026570] Shutdown Widget - Local Team Colors
[f=0026570] Shutdown Widget - Display Keys 2
[f=0026570] Shutdown Widget - Save Game Menu
[f=0026570] Shutdown Widget - HealthBars
[f=0026570] Shutdown Widget - Noises
[f=0026570] Shutdown Widget - Unit Icons
[f=0026570] Shutdown Widget - Win Counter
[f=0026570] Shutdown Widget - BuildETA
[f=0026570] Shutdown Widget - Depth of Field Shader
[f=0026570] Shutdown Widget - Modular Comm Info
[f=0026570] Shutdown Widget - Attack Warning
[f=0026570] Shutdown Widget - CameraShake
[f=0026570] Shutdown Widget - Chili Economy Panel Default
[f=0026570] Shutdown Widget - Chili EndGame Window
[f=0026570] Shutdown Widget - Chili Nuke Warning
[f=0026570] Shutdown Widget - Chili Selections & CursorTip v2
[f=0026570] Shutdown Widget - Chili Spectator Panels
[f=0026570] Shutdown Widget - Context Menu
[f=0026570] Shutdown Widget - Darkening
[f=0026570] Shutdown Widget - Galaxy Battle Handler
[f=0026570] Shutdown Widget - Grab Input
[f=0026570] Input grabbing is disabled!
[f=0026570] Shutdown Widget - Highlight Geos
[f=0026570] Shutdown Widget - Local Widgets Config
[f=0026570] Shutdown Widget - Mex Placement Handler
[f=0026570] Shutdown Widget - MinimapEvents
[f=0026570] Shutdown Widget - Missile Silo Range
[f=0026570] Shutdown Widget - Morph Finished notification
[f=0026570] Shutdown Widget - Point Tracker
[f=0026570] Shutdown Widget - Showeco and Grid Drawer
[f=0026570] Shutdown Widget - Stereo3D
[f=0026570] Shutdown Widget - Transport AI
[f=0026570] Shutdown Widget - Startup Info and Selector
[f=0026570] Shutdown Widget - Attack AoE
[f=0026570] Shutdown Widget - UnitShapes
[f=0026570] Shutdown Widget - Map Edge Extension
[f=0026570] Shutdown Widget - Selection Send
[f=0026570] Shutdown Widget - LupsManager
[f=0026570] Shutdown Widget - Newton Firezone
[f=0026570] Shutdown Widget - Receive Units Indicator
[f=0026570] Shutdown Widget - Chili Pro Console
[f=0026570] Shutdown Widget - Lasso Terraform GUI
[f=0026570] Shutdown Widget - Chili Framework
[f=0026570] Shutdown Widget - Lups
[f=0026570] Shutdown Widget - Chili Core Selector
[f=0026570] Shutdown Widget - Pause Screen
[f=0026570] Shutdown Widget - Color Blindness Correction
[f=0026570] Shutdown Widget - Layout Handler
[f=0026570] Shutdown Widget - Persistent Build Height
[f=0026570] Shutdown Widget - Text To Speech Control
[f=0026570] End widgetHandler:Shutdown
[f=0026570] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,67957392,0} {chunk,block}Bytes={0,0}
[f=0026570] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0026570] [Game::KillLua][2] dtor=0 luaRules=071876b0
[f=0026570] Start gadgetHandler:Shutdown
[f=0026570] Shutdown - StartSetup
[f=0026570] Shutdown - UnitMorph
[f=0026570] Shutdown - LupsNanoSpray
[f=0026570] Shutdown - Missile Silo Controller
[f=0026570] Shutdown - Modular Comm Info
[f=0026570] Shutdown - Puppy Handler
[f=0026570] Shutdown - Terrain Texture Handler
[f=0026570] Shutdown - UnitCloakShield
[f=0026570] End gadgetHandler:Shutdown
[f=0026570] Start gadgetHandler:Shutdown
[f=0026570] Shutdown - UnitMorph
[f=0026570] Shutdown - Galaxy Campaign Battle Handler
[f=0026570] Shutdown - Modular Comm Info
[f=0026570] Shutdown - Shockwaves
[f=0026570] Shutdown - Teleport Throw
[f=0026570] Shutdown - UnitCloakShield
[f=0026570] Shutdown - Lups Cloak FX
[f=0026570] Shutdown - Lups
[f=0026570] End gadgetHandler:Shutdown
[f=0026570] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,67957445,0} {chunk,block}Bytes={0,0}
[f=0026570] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,67957445,0} {chunk,block}Bytes={0,0}
[f=0026570] [Game::KillLua][4] dtor=0
[f=0026570] [SpringApp::Reload][3]
[f=0026570] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0026570] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026570] [Sound] [Sound::UpdateThread][3] #sources=32 #items=66
[f=0026570] [Sound] [Sound::UpdateThread][4] ctx=35ef8698 dev=344a2010
[f=0026570] [Sound] [Sound::UpdateThread][5] ctx=35ef8698 dev=344a2010
[f=0026570] [Sound] [Sound::UpdateThread][6]
[f=0026570] [SpringApp::Reload][4]
[f=0026570] [Game::~CGame][1]
[f=0026570] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0026570] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0026570] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0026570] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0026570] [Game::KillLua][4] dtor=1
[f=0026570] [Game::KillMisc][1]
[f=0026570] [Game::KillMisc][2]
[f=0026570] [Game::KillMisc][3]
[f=0026570] [Game::KillRendering][1]
[f=0026570] Statistics for RectangleOptimizer: 1%
[f=0026570] [Game::KillInterface][1]
[f=0026570] [Game::KillInterface][2]
[f=0026570] [Game::KillSimulation][1]
[f=0026570] [Game::KillSimulation][2]
[f=0026570] [CCollisionHandler] dis-/continuous tests: 0/51171500
[f=0026570] [Game::KillSimulation][3]
[f=0026570] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026570] [~CPathCache(28x28)] cacheHits=1786 hitPercentage=60% numHashColls=0 maxCacheSize=21
[f=0026570] [~CPathCache(56x56)] cacheHits=314 hitPercentage=40% numHashColls=0 maxCacheSize=201
[f=0026570] [~CPathCache(56x56)] cacheHits=1517 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026570] Statistics for RectangleOptimizer: 1%
[f=0026570] Statistics for RectangleOptimizer: 1%
[f=0026570] LosHandler stats: total instances=195432; shared=20%; from cache=50%
[f=0026570] [Game::KillSimulation][4]
[f=0026570] [Game::~CGame][2]
[f=0026570] [Game::~CGame][3]
[f=0026570] [LocalConnection::Statistics]
    1411689 bytes sent  
    1639272 bytes recv'd

[f=0026570] [SpringApp::Reload][5]
[f=0026570] [SpringApp::Reload][6]
[f=0026570] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base
[f=0026570] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps
[f=0026570] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games
[f=0026570] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages
[f=0026570] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[f=0026570] [SpringApp::Reload][7]
[f=0026570] [SpringApp::Reload][8]
[f=0026570] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0026570] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0026570] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0026570] [Sound] [Sound::InitThread][1]
[f=0026570] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0026570] [Sound] [Sound::OpenLoopbackDevice] device=344a2010 context=31bc8ef8
[f=0026570] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0026570] [Sound]   Vendor:         OpenAL Community
[f=0026570] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0026570] [Sound]   Renderer:       OpenAL Soft
[f=0026570] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0026570] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0026570] [Sound]   Devices:
[f=0026570] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=0026570] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0026570] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=0026570] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0026570] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0026570] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0026570] [Sound] Error:   Initializing EFX failed!
[f=0026570] [Sound] [Sound::UpdateThread][2]
[f=0026570] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0026570] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06f172d0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.17999999
[f=-000001] [SpringApp::Reload][13] numReloads=10

[f=-000001] TotalHideLobbyInterface, false
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_22_10_2017:campaign:planet_24:difficulty_2:started_1"}
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1200
[f=-000001] SetSettings Value, Fullscreen, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_22_10_2017:game_start:singleplayer:lone_campaign_24"}
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Missing self.client!!!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [team1]
    {
        extrastartunits_1 = 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;
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        rgbcolor = 0 0 0;
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        start_x = 5000;
        AllyTeam = 1;
        TeamLeader = 0;
        staticcomm = ai_commander_1;
        commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
        start_metal = 0;
        campaignunlocks = e1sxXT0ic3RhdGljcmFkYXIiLFsyXT0iZW5lcmd5c29sYXIiLFszXT0iZW5lcmd5d2luZCIsWzRdPSJzdGF0aWNzdG9yYWdlIixbNV09InN0YXRpY2NvbiIsWzZdPSJ0dXJyZXRtaXNzaWxlIixbN109InR1cnJldGFhbGFzZXIiLFs4XT0iY2xvYWtyYWlkIixbOV09ImNsb2FrcmlvdCIsWzEwXT0iY2xvYWtza2lybSIsWzExXT0iY2xvYWthc3NhdWx0IixbMTJdPSJjbG9ha2FydHkiLFsxM109ImNsb2FrYm9tYiIsWzE0XT0ic2hpZWxkcmFpZCIsWzE1XT0ic2hpZWxkcmlvdCIsWzE2XT0ic2hpZWxkc2tpcm0iLFsxN109InRhbmtjb24iLFsxOF09InRhbmtyYWlkIixbMTldPSJ0YW5raGVhdnlyYWlkIixbMjBdPSJ0YW5rcmlvdCIsWzIxXT0idGFua2Fzc2F1bHQiLFsyMl09InBsYW5lY29uIixbMjNdPSJwbGFuZXNjb3V0IixbMjRdPSJwbGFuZWZpZ2h0ZXIiLFsyNV09ImJvbWJlcnByZWMiLFsyNl09ImJvbWJlcnJpb3QiLFsyN109InNoaWVsZGFydHkiLH0=;
        start_energy = 100;
        static_level = 1;
        start_z = 3800;
        extrastartunits_3 = e1sxXT17ZmFjaW5nPTEseD02ODg4LG5hbWU9ImVuZXJneXdpbmQiLHo9MTk2MCx9LFsyXT17ZmFjaW5nPTAseD00OTg0LG5hbWU9InN0YXRpY3JlYXJtIix6PTM4OTYsfSxbM109e2ZhY2luZz0xLHg9NjgwOCxuYW1lPSJlbmVyZ3l3aW5kIix6PTE5NDQsfSxbNF09e2ZhY2luZz0yLHg9NDg2NCxuYW1lPSJ0dXJyZXRtaXNzaWxlIix6PTM3OTIsfSxbNV09e2ZhY2luZz0xLHg9NjcyOCxuYW1lPSJlbmVyZ3l3aW5kIix6PTE5MjgsfSxbNl09e2ZhY2luZz0xLHg9NjY0OCxuYW1lPSJlbmVyZ3l3aW5kIix6PTE5MTIsfSxbN109e2ZhY2luZz0yLHg9NTEwNCxuYW1lPSJ0dXJyZXRtaXNzaWxlIix6PTM3OTIsfSxbOF09e2ZhY2luZz0xLHg9NjU2OCxuYW1lPSJlbmVyZ3l3aW5kIix6PTE4OTYsfSxbOV09e2ZhY2luZz0xLHg9NjQ4OCxuYW1lPSJlbmVyZ3l3aW5kIix6PTE4ODAsfSxbMTBdPXtmYWNpbmc9MSx4PTY0MDgsbmFtZT0iZW5lcmd5d2luZCIsej0xODY0LH0sWzExXT17ZmFjaW5nPTEseD0zOTc2LG5hbWU9ImVuZXJneXdpbmQiLHo9MjA4OCx9LFsxMl09e2ZhY2luZz0xLHg9NDA1NixuYW1lPSJlbmVyZ3l3aW5kIix6PTIxMjAsfSxbMTNdPXtmYWNpbmc9MSx4PTQxMzYsbmFtZT0iZW5lcmd5d2luZCIsej0yMTUyLH0sWzE0XT17ZmFjaW5nPTAseD01NDk2LG5hbWU9ImVuZXJneXNvbGFyIix6PTUzMzYsfSxbMTVdPXtmYWNpbmc9MSx4PTU0MTYsbmFtZT0iZW5lcmd5c29sYXIiLHo9NTM4NCx9LFsxNl09e2ZhY2luZz0yLHg9NjQ0MCxuYW1lPSJmYWN0b3J5Y2xvYWsiLHo9Njk2MCx9LFsxN109e3g9NjQ0MCxuYW1lPSJzdGF0aWNjb24iLHo9NzA5Nixjb21tYW5kcz17WzFdPXtjbWRJRD0xNSxwb3M9e1sxXT02NDQwLFsyXT03MDk2LH0sfSxbMl09e29wdGlvbnM9e1sxXT0ic2hpZnQiLH0sY21kSUQ9MTUscG9zPXtbMV09NjQxNSxbMl09NzA3MSx9LH0sfSxmYWNpbmc9Mix9LFsxOF09e2ZhY2luZz0wLHg9Mjc2OCxuYW1lPSJmYWN0b3J5c2hpZWxkIix6PTI0MDgsfSxbMTldPXt4PTI3NzYsbmFtZT0ic3RhdGljY29uIix6PTIyODAsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09Mjc3NixbMl09MjI4MCx9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTI4MDEsWzJdPTIzMDUsfSx9LH0sZmFjaW5nPTAsfSxbMjBdPXtmYWNpbmc9Myx4PTU1NzYsbmFtZT0iZW5lcmd5c29sYXIiLHo9MjEyMCx9LFsyMV09e2ZhY2luZz0yLHg9NTQ5NixuYW1lPSJlbmVyZ3lzb2xhciIsej0yMTY4LH0sWzIyXT17ZmFjaW5nPTEseD01NDQ4LG5hbWU9ImVuZXJneXNvbGFyIix6PTIwODgsfSxbMjNdPXtmYWNpbmc9MCx4PTU1MjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9MjA0MCx9LFsyNF09e2ZhY2luZz0zLHg9Njk4NCxuYW1lPSJlbmVyZ3lzb2xhciIsej01Mjg4LH0sWzI1XT17ZmFjaW5nPTIseD02OTA0LG5hbWU9ImVuZXJneXNvbGFyIix6PTUzMzYsfSxbMjZdPXtmYWNpbmc9MSx4PTY4NTYsbmFtZT0iZW5lcmd5c29sYXIiLHo9NTI1Nix9LFsyN109e2ZhY2luZz0wLHg9NjkzNixuYW1lPSJlbmVyZ3lzb2xhciIsej01MjA4LH0sWzI4XT17ZmFjaW5nPTMseD00MDcyLG5hbWU9ImVuZXJneXNvbGFyIix6PTM2NzIsfSxbMjldPXtmYWNpbmc9Myx4PTcyNTYsbmFtZT0iZW5lcmd5c29sYXIiLHo9NTQ4MCx9LFszMF09e2ZhY2luZz0yLHg9NzE3NixuYW1lPSJlbmVyZ3lzb2xhciIsej01NTI4LH0sWzMxXT17ZmFjaW5nPTIseD0zOTkyLG5hbWU9ImVuZXJneXNvbGFyIix6PTM3MjAsfSxbMzJdPXtmYWNpbmc9MSx4PTcxMjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NTQ0OCx9LFszM109e2ZhY2luZz0xLHg9Mzk0NCxuYW1lPSJlbmVyZ3lzb2xhciIsej0zNjQwLH0sWzM0XT17ZmFjaW5nPTAseD03MjA4LG5hbWU9ImVuZXJneXNvbGFyIix6PTU0MDAsfSxbMzVdPXtmYWNpbmc9MCx4PTQwMjQsbmFtZT0iZW5lcmd5c29sYXIiLHo9MzU5Mix9LFszNl09e2ZhY2luZz0zLHg9NTU0NCxuYW1lPSJlbmVyZ3lzb2xhciIsej01NDE2LH0sWzM3XT17ZmFjaW5nPTIseD01NDY0LG5hbWU9ImVuZXJneXNvbGFyIix6PTU0NjQsfSxbMzhdPXtmYWNpbmc9MCx4PTY5OTIsbmFtZT0iZmFjdG9yeXRhbmsiLHo9MjY1Nix9LFszOV09e3g9NzAwMCxuYW1lPSJzdGF0aWNjb24iLHo9MjUyMCxjb21tYW5kcz17WzFdPXtjbWRJRD0xNSxwb3M9e1sxXT03MDAwLFsyXT0yNTIwLH0sfSxbMl09e29wdGlvbnM9e1sxXT0ic2hpZnQiLH0sY21kSUQ9MTUscG9zPXtbMV09Njk3NSxbMl09MjU0NSx9LH0sfSxmYWNpbmc9MCx9LFs0MF09e2ZhY2luZz0wLHg9MjUyMCxuYW1lPSJ0dXJyZXRhYWZsYWsiLHo9MjUwNCx9LH0=;
    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e30=;
        campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYXJ0eSIsWzExXT0iY2xvYWtib21iIixbMTJdPSJ0dXJyZXRtaXNzaWxlIixbMTNdPSJjbG9ha2FhIixbMTRdPSJ0dXJyZXRhYWNsb3NlIixbMTVdPSJmYWN0b3J5dmVoIixbMTZdPSJ2ZWhjb24iLFsxN109InZlaHJhaWQiLFsxOF09InZlaHJpb3QiLFsxOV09InZlaGFzc2F1bHQiLFsyMF09ImNsb2FraGVhdnlyYWlkIixbMjFdPSJ0dXJyZXRlbXAiLFsyMl09InR1cnJldGFhZmxhayIsWzIzXT0iZW5lcmd5d2luZCIsWzI0XT0iY2xvYWthc3NhdWx0IixbMjVdPSJjbG9ha3NuaXBlIixbMjZdPSJmYWN0b3J5YW1waCIsWzI3XT0iYW1waGNvbiIsWzI4XT0iYW1waGltcHVsc2UiLFsyOV09ImFtcGhib21iIixbMzBdPSJhbXBoZmxvYXRlciIsWzMxXT0idHVycmV0dG9ycCIsWzMyXT0iYW1waGFzc2F1bHQiLFszM109InR1cnJldGdhdXNzIixbMzRdPSJhbXBoYWEiLFszNV09ImFtcGh0ZWxlIixbMzZdPSJhbXBobGF1bmNoIixbMzddPSJ0dXJyZXRhYWZhciIsfQ==;
        start_energy = 100;
        static_level = 2;
        start_x = 2400;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD0yODY0LG5hbWU9InB3X21pbmUyIix6PTYwOTYsfSxbMl09e2ZhY2luZz0yLHg9MjIxNixuYW1lPSJmYWN0b3J5YW1waCIsej02OTY4LH0sWzNdPXtmYWNpbmc9MSx4PTMwNjQsbmFtZT0ic3RhdGljbWV4Iix6PTU5NjAsfSxbNF09e2ZhY2luZz0wLHg9MzEyOCxuYW1lPSJlbmVyZ3lzb2xhciIsej01OTc2LH0sWzVdPXtmYWNpbmc9Myx4PTMwNDgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjAyNCx9LFs2XT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXNvbGFyIix6PTU5NDQsfSxbN109e2ZhY2luZz0xLHg9MzA4MCxuYW1lPSJlbmVyZ3lzb2xhciIsej01ODk2LH0sWzhdPXtmYWNpbmc9MSx4PTMwMDgsbmFtZT0idHVycmV0YWFmYXIiLHo9NjY4OCx9LFs5XT17ZmFjaW5nPTEseD0yMzIwLG5hbWU9InR1cnJldGFhZmFyIix6PTYyMjQsfSxbMTBdPXt4PTI3NTIsbmFtZT0ic3RhdGljaGVhdnlyYWRhciIsej02NzM2LGZhY2luZz0yLHRlcnJhZm9ybUhlaWdodD0yMzMsfSxbMTFdPXtmYWNpbmc9Mix4PTI3MjgsbmFtZT0idHVycmV0cmlvdCIsej01MjQwLH0sWzEyXT17ZmFjaW5nPTIseD0zNDMyLG5hbWU9InR1cnJldGhlYXZ5bGFzZXIiLHo9NTYyNCx9LFsxM109e2ZhY2luZz0xLHg9MzYxNixuYW1lPSJ0dXJyZXRlbXAiLHo9NjAxNix9LFsxNF09e2ZhY2luZz0yLHg9MzEzNixuYW1lPSJ0dXJyZXRlbXAiLHo9NTI5Nix9LFsxNV09e2ZhY2luZz0yLHg9MjM4NCxuYW1lPSJ0dXJyZXRsYXNlciIsej01MjAwLH0sWzE2XT17ZmFjaW5nPTEseD0zNTY4LG5hbWU9InR1cnJldGxhc2VyIix6PTY2NDAsfSxbMTddPXtmYWNpbmc9Mix4PTMwMDgsbmFtZT0idHVycmV0bGFzZXIiLHo9NTI4MCx9LFsxOF09e2ZhY2luZz0xLHg9MzYxNixuYW1lPSJ0dXJyZXRsYXNlciIsej02MTQ0LH0sWzE5XT17ZmFjaW5nPTEseD0zNTg0LG5hbWU9InR1cnJldGxhc2VyIix6PTU5MDQsfSxbMjBdPXtmYWNpbmc9Mix4PTMyNDgsbmFtZT0idHVycmV0bGFzZXIiLHo9NTM2MCx9LFsyMV09e2ZhY2luZz0yLHg9MTkyMCxuYW1lPSJ0dXJyZXRtaXNzaWxlIix6PTU4MDgsfSxbMjJdPXtmYWNpbmc9Mix4PTIyNDAsbmFtZT0idHVycmV0bWlzc2lsZSIsej01NjQ4LH0sWzIzXT17ZmFjaW5nPTEseD0zMzI4LG5hbWU9InR1cnJldG1pc3NpbGUiLHo9NzIwMCx9LFsyNF09e2ZhY2luZz0xLHg9MzU2OCxuYW1lPSJ0dXJyZXRtaXNzaWxlIix6PTczNjAsfSx9;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = 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;
        start_z = 6800;
        retinuestartunits = e30=;
        commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
    }

    [modoptions]
    {
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJZb3UndmUgZGlzY292ZXJlZCBzb21lIEFuY2llbnQgRmFicmljYXRvcnMgY2FwYWJsZSBvZiBnZW5lcmF0aW5nIG1ldGFsIGZyb20gbm90aGluZy4gQSByaXZhbCBmYWN0aW9uIGlzIGVhZ2VyIHRvIGNsYWltIHlvdXIgcHJpemUsIGFuZCB0aGV5IGhhdmUgc3Vycm91bmRlZCB5b3VyIGJhc2UuIFVzZSBEamlubiB0ZWxlcG9ydGVycyBhbmQgTG9ic3RlcnMgdG8gbGF1bmNoIGFuIGF0dGFjayBmcm9tIGJlaGluZC4iLG5hbWU9IkFzanVsb2hpIix0aXBzPXtbMV09e3RleHQ9IlRoZSBEamlubiBpcyBhIG9uZS13YXkgdGVsZXBvcnRlciBjYXBhYmxlIG9mIHRlbGVwb3J0aW5nIGZyaWVuZGx5IHVuaXRzIGZyb20gYXJvdW5kIGl0cyBwYWlyZWQgTGFtcC4gVG8gdXNlIGEgRGppbm4gdGVsbCBpdCB0byBwbGFjZSBhIExhbXAgYW5kIGhhdmUgdW5pdHMgdXNlIHRoZSBMYW1wLiBBIERqaW5uIG11c3QgYmUgc3RhdGlvbmFyeSB0byBkZXBsb3kgYW5kIGFjdGl2YXRlIHRoZSB0ZWxlcG9ydGF0aW9uIGJyaWRnZS4iLGltYWdlPSJ1bml0cGljcy9hbXBodGVsZS5wbmciLH0sWzJdPXt0ZXh0PSJEamlubmkgY2FuIHBsYWNlIExhbXBzIGFueXdoZXJlIG9uIHRoZSBtYXAsIGF0IGdsb2JhbCByYW5nZS4gQmVzaWRlcyB1c2luZyB0aGUgRGppbm4gZm9yIGRlZmVuY2UsIHlvdSBjYW4gYWxzbyB1c2UgaXQgdG8gcmVjb3ZlciB1bml0cyBkZWVwIGluc2lkZSBlbmVteSB0ZXJyaXRvcnksIG9yIHRvIGxhdW5jaCBhIHNuZWFrIGF0dGFjay4iLGltYWdlPSJ1bml0cGljcy90ZWxlX2JlYWNvbi5wbmciLH0sWzNdPXt0ZXh0PSJMb2JzdGVycyBwcm9wZWwgbmVhcmJ5IHVuaXRzIHRocm91Z2ggdGhlIGFpciB0b3dhcmRzIGEgbmVhcmJ5IHRhcmdldC4gWW91IGNhbiB1c2UgdGhpcyBhYmlsaXR5IHRvIGRlcGxveSB5b3VyIG93biBhcm15IG9yIHJlbG9jYXRlIGVuZW1pZXMgLSBleHBlcmltZW50IGZvciBiZXN0IHJlc3VsdHMuIFVubGVzcyB0aGV5IHNwbGFzaCBpbnRvIHdhdGVyLCB0aHJvd24gdW5pdHMgYXJlIGxpa2VseSB0byB0YWtlIGRhbWFnZSBvbiBsYW5kaW5nLiIsaW1hZ2U9InVuaXRwaWNzL2FtcGhsYXVuY2gucG5nIix9LFs0XT17dGV4dD0iQ2hhaW5zYXdzIGFyZSBsb25nLXJhbmdlIGFudGktYWlyIG1pc3NpbGUgbGF1bmNoZXJzLCBleGNlbGxlbnQgZm9yIGRlc3Ryb3lpbmcgYm9tYmVycyBiZWZvcmUgdGhleSBnZXQgdG9vIGNsb3NlLiIsaW1hZ2U9InVuaXRwaWNzL3R1cnJldGFhZmFyLnBuZyIsfSx9LH0=;
        campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuNTk0MzIzMjIiLGNvbW1hbmRlcj17bW9kdWxlcz17WzBdPXtbMV09ImNvbW13ZWFwb25fYmVhbWxhc2VyIixbMl09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsfSxbMl09e1sxXT0ibnVsbG1vZHVsZSIsWzJdPSJudWxsbW9kdWxlIix9LFsxXT17WzFdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLFsyXT0ibW9kdWxlX2F1dG9yZXBhaXIiLH0sfSxuYW1lPSJGcmFuY28iLGNoYXNzaXM9ImtuaWdodCIsfSxwbGFuZXRzPXtbMV09e3BsYW5ldElEPTY5LGJvbnVzT2JqU3RhdHVzPXt9LH0sWzJdPXtwbGFuZXRJRD0xLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPWZhbHNlLFszXT10cnVlLFs0XT10cnVlLFs1XT1mYWxzZSx9LH0sWzNdPXtwbGFuZXRJRD0yLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09ZmFsc2UsWzNdPXRydWUsWzRdPWZhbHNlLH0sfSxbNF09e3BsYW5ldElEPTUsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs1XT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPWZhbHNlLH0sfSxbNl09e3BsYW5ldElEPTQsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs3XT17cGxhbmV0SUQ9OSxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs4XT17cGxhbmV0SUQ9OCxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFs5XT17cGxhbmV0SUQ9NDMsYm9udXNPYmpTdGF0dXM9e1sxXT1mYWxzZSxbMl09ZmFsc2UsWzNdPWZhbHNlLH0sfSxbMTBdPXtwbGFuZXRJRD02LGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPWZhbHNlLFszXT1mYWxzZSx9LH0sWzExXT17cGxhbmV0SUQ9Nyxib251c09ialN0YXR1cz17WzFdPWZhbHNlLFsyXT1mYWxzZSxbM109ZmFsc2UsfSx9LFsxMl09e3BsYW5ldElEPTIyLGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09ZmFsc2UsfSx9LFsxM109e3BsYW5ldElEPTIzLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPXRydWUsWzNdPXRydWUsfSx9LH0sZGlmZmljdWx0eVNldHRpbmc9Mix9;
        defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlzaGllbGQiLFsyXT0iZmFjdG9yeXBsYW5lIixbM109ImZhY3RvcnljbG9hayIsWzRdPSJmYWN0b3J5dGFuayIsfSxpZ25vcmVVbml0TG9zc0RlZmVhdD1mYWxzZSxhbGx5VGVhbUxvc3NPYmplY3RpdmVJRD0xLHZpdGFsQ29tbWFuZGVycz1mYWxzZSxsb3NlQWZ0ZXJTZWNvbmRzPWZhbHNlLH0sfQ==;
        planetmissiondifficulty = 2;
        bonusobjectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRvbid0IGxvc2UgYW55IERqaW5ucyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9ndWFyZC5wbmciLHNhdGlzZnlGb3JldmVyPXRydWUsdW5pdFR5cGVzPXtbMV09ImFtcGh0ZWxlIix9LGZhaWxPblVuaXRMb3NzPXRydWUsZXhwZXJpZW5jZT0yNSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvYW1waHRlbGUucG5nIixjb21wYXJpc2lvblR5cGU9MSx0YXJnZXROdW1iZXI9MCx9LFsyXT17ZXhwZXJpZW5jZT0yNSxzYXRpc2Z5QnlUaW1lPTEyMDAsZGVzY3JpcHRpb249IkhhdmUgMjAgTWV0YWwgRXh0cmFjdG9ycyBiZWZvcmUgMjA6MDAiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsaW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL3N0YXRpY21leC5wbmciLHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTIwLH0sfQ==;
        singleplayercampaignbattleid = 24;
        objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgYWxsIGVuZW15IGZhY3RvcmllcyIsfSxbMl09e2Rlc2NyaXB0aW9uPSJQcm90ZWN0IHlvdXIgQ29tbWFuZGVyIix9LH0=;
        commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e30sfSxkZWNvcmF0aW9ucz17fSxuYW1lPSJLb3ZlZG9zIixjaGFzc2lzPSJlbmdpbmVlciIsfSxwbGF5ZXJfY29tbWFuZGVyPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIix9LFsyXT17WzFdPSJudWxsbW9kdWxlIixbMl09Im51bGxtb2R1bGUiLH0sWzFdPXtbMV09Im1vZHVsZV9kbWdfYm9vc3RlciIsWzJdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSx9LG5hbWU9IkZyYW5jbyIsY2hhc3Npcz0ia25pZ2h0Iix9LH0=;
        fixedstartpos = 1;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [ai0]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = 16:Stqix;
        ShortName = CircuitAINormal32;
        Team = 1;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+staticmex+energyfusion+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakheavyraid+cloaksnipe+cloakaa+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+hoverassault+jumpskirm+spiderskirm+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planeheavyfighter+bomberdisarm+bomberheavy+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldassault+shieldfelon+shieldaa+shieldbomb+amphlaunch;
    }

        Host = 0;
    }

    [player0]
    {
        Team = 0;
        IsFromDemo = 0;
        Name = Player;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = Onyx Cauldron 1.9;
    ishost = 1;
    numusers = 1;
    gametype = Zero-K v1.6.4.15;
    GameStartDelay = 0;
    myplayername = Player;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=31bc8ef8 dev=344a2010
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=31bc8ef8 dev=344a2010
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base
[f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=344a2010 context=35ef1420
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13"
[f=-000001] [SpringApp::Reload][12] #script=27568
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Onyx Cauldron 1.9
[f=-000001] [PreGame::StartServer] checksums: game=0x6D3F738 map=0xB8D4084D
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 55559
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 112ms
[f=-000001] [SpringApp::Reload][13] numReloads=11

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Onyx Cauldron 1.9
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.4.15 (archive: c3af7520c90d92e3be68b7d8b76ed9f5.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Franco\Documents\My Games\Zero-K\demos\20180411_200720_Onyx Cauldron 1_104.0.1-358-gb58f0bb maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (131 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 171ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 254ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1830ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 149ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 55ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:212: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:212: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:228: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:228: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:244: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:244: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Finished Snow / Rain Shader
[f=-000001] Loaded widget:  Precipitation v0.2  <precipitation_particles.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop2.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop3.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop4.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop5.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop6.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop7.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop8.ogg"
[f=-000001] [Sound]  parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua
[f=-000001] Loaded widget:  Ambient Player      <ambientplayer.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=-000001] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=-000001] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=-000001] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=-000001] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=-000001] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=-000001] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=-000001] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=-000001] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=-000001] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=c0d3a51b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=87b03414
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=383bec60
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=b68028f2
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b68028f2 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-b68028f2.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (101 MB)
[f=-000001] [EstimatePathCosts] precached 6 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 332 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 664 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 990 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 1315 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 1649 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 1982 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 2309 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 2637 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 2963 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 3291 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 3617 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 3948 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 4280 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 4604 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 4931 of 5184 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=b68028f2 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-b68028f2.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=c0d3a51b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=87b03414
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=383bec60
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=b6802902
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b6802902 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-b6802902.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (13 MB)
[f=-000001] [EstimatePathCosts] precached 4 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 91 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 173 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 260 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 343 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 431 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 513 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 600 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 684 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 769 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 850 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 934 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 1018 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 1102 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 1185 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 1268 of 1296 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=b6802902 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-b6802902.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (2669ms, checksum 5874b1d2)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 5184 (x72, z72)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 82.81%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -111.84
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 76.504631% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 79.513885% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 8.680555% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 9.375000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 6 Map-Area(s) occupying 39.41% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 5 Map-Area(s) occupying 5.36% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover3'    Has 7 Map-Area(s) occupying 41.15% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 29.76% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 4 Map-Area(s) occupying 78.86% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 2 Map-Area(s) occupying 79.90% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 8 Map-Area(s) occupying 34.51% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 5 Map-Area(s) occupying 29.19% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 7 Map-Area(s) occupying 6.85% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 25.19% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Onyx_Cauldron_1.9.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11503,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: d84ece5a458b9198fac476dd24c1a1ab
[f=-000001] Connection attempt from Player
[f=-000001]  -> Version: 104.0.1-358-gb58f0bb maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums={0xb8d4084d,0xb8d4084d}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums={0x6d3f738,0x6d3f738}]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0405a8210d2d362344e4156085b7c9cae5cb49905e491fa4930873c9a4ffff136c26b235c3acf6095c93dd595f47d522b37dd560895dab9adb3e39fa6412d377]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=23fee396c96e55e800076320d8ef026b9cd099ed2cbce97534f489a869fc51e1dc5048d63c3bc23f862fd06115c0aa52ae2676ba2572ef3463e785556a34c272]"
[f=0000030] Skirmish AI "16:Stqix" (ID:0, Short-Name:"CircuitAINormal32", Version:"") took over control of team 1
[f=0000030] Player Player finished loading and is now ingame
[f=0000030] Player paused the game
[f=0000030] Player unpaused the game
[f=0000743] [i18n] Warning: "pw_metal.description" is not translated in en
[f=0000743] [i18n] Error: No translation found for "pw_metal.description"
[f=0000743] [i18n] Warning: "pw_metal.name" is not translated in en
[f=0000743] [i18n] Error: No translation found for "pw_metal.name"
[f=0004781] game_message: Picket is under attack
[f=0004933] game_message: Lotus is under attack
[f=0005102] game_message: Picket is under attack
[f=0005256] game_message: Picket is under attack
[f=0005709] game_message: Faraday is under attack
[f=0005896] game_message: Lotus is under attack
[f=0006087] game_message: Stardust is under attack
[f=0006237] game_message: Faraday is under attack
[f=0006862] game_message: Grizzly is under attack
[f=0007497] game_message: Faraday is under attack
[f=0007677] game_message: Faraday is under attack
[f=0007857] game_message: Faraday is under attack
[f=0008037] game_message: Faraday is under attack
[f=0008217] game_message: Faraday is under attack
[f=0008397] game_message: Faraday is under attack
[f=0008577] game_message: Faraday is under attack
[f=0008757] game_message: Faraday is under attack
[f=0008937] game_message: Faraday is under attack
[f=0009117] game_message: Faraday is under attack
[f=0009412] Player paused the game
[f=0009412] [i18n] Warning: "time_ingame" is not translated in en
[f=0009412] [i18n] Error: No translation found for "time_ingame"
[f=0009412] [i18n] Warning: "delete" is not translated in en
[f=0009412] [i18n] Error: No translation found for "delete"
[f=0009412] [i18n] Warning: "save" is not translated in en
[f=0009412] [i18n] Error: No translation found for "save"
[f=0009412] [i18n] Warning: "save_overwrite_confirm" is not translated in en
[f=0009412] [i18n] Error: No translation found for "save_overwrite_confirm"
[f=0009412] [Game::SaveGame] saving game to Saves/franco.slsf
[f=0009412] SaveGeneralInfo - Done
[f=0009412] SaveUnits - Done
[f=0009412] SaveFeatures - Done
[f=0009412] SaveProjectiles - Done
[f=0009412] Save - Done
[f=0009412] Player unpaused the game
[f=0009477] game_message: Faraday is under attack
[f=0009499] Player paused the game
[f=0009499] [ReloadOrRestart] Spring "C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\spring.exe" should be reloading
[f=0009499] [SpringApp::Reload][1]
[f=0009499] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0009499]     [async=0] threads=3 tasks=91370 {sum,avg}{exec,wait}time={{0.000, 2.000}, {2.000, 26815622326466325558031947594715590939415413405890802675791291538134706260203154882728299573938011999386755863011680982856716912542262365461624769149403136.000}}ms
[f=0009499]         thread=1 tasks=45685 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {26815622228626355085870923373898225002787214242918343278629058656158390899166208810059684063822845791022164282161874490942990268239570904806391841655095296.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622266883089191239121169479852583704711555588703703503757564745216043531473624609847496583043893578855001573732124816261624375020864631898360822890496.000}}ms
[f=0009499]         thread=2 tasks=45685 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 2.000, 2.000}}ms
[f=0009499]     [async=1] threads=3 tasks=914 {sum,avg}{exec,wait}time={{0.000, 2.000}, {2.000, -2.000}}ms
[f=0009499]         thread=1 tasks=456 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, 0.000, 0.000, -0.000}}ms
[f=0009499]         thread=2 tasks=458 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-26815622260355436805598267350068739490471567886792388710207200695780557467175853408437876691277045166767630665921290900219347410672520101140786475956174848.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622312005034750574196327985863655330469618135814923951553229695433525763363245589950928176196124548323948447480958069648000382841462210773790519984128.000}}ms
[f=0009499] [ThreadPool::SetThreadCount][2] workers=0
[f=0009499] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0009499] [ThreadPool::SetThreadCount][2] workers=2
[f=0009499] [Threading] Main thread CPU affinity mask set: 252
[f=0009499] [SpringApp::Reload][2]
[f=0009499] [WriteDemoFile] writing client-demo "C:\Users\Franco\Documents\My Games\Zero-K\demos\20180411_200720_Onyx Cauldron 1_104.0.1-358-gb58f0bb maintenance.sdfz" (446132 bytes)
[f=0009499] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0009499] [Game::KillLua][3] dtor=0 luaUI=5c757358
[f=0009499] Start widgetHandler:Shutdown
[f=0009499] Shutdown - SaveOrderList Complete
[f=0009499] Writing last game win data
[f=0009499] Shutdown - SaveConfigData Complete
[f=0009499] Shutdown Widget - Chili Highlight
[f=0009499] Shutdown Widget - Deferred rendering
[f=0009499] Shutdown Widget - EPIC Menu
[f=0009499] Shutdown Widget - Custom Markers
[f=0009499] Shutdown Widget - Chili Minimap
[f=0009499] Shutdown Widget - Chili Widget Selector
[f=0009499] Shutdown Widget - Local Team Colors
[f=0009499] Shutdown Widget - Display Keys 2
[f=0009499] Shutdown Widget - Save Game Menu
[f=0009499] Shutdown Widget - Precipitation v0.2
[f=0009499] Shutdown Widget - HealthBars
[f=0009499] Shutdown Widget - Noises
[f=0009499] Shutdown Widget - Unit Icons
[f=0009499] Shutdown Widget - Win Counter
[f=0009499] Shutdown Widget - BuildETA
[f=0009499] Shutdown Widget - Depth of Field Shader
[f=0009499] Shutdown Widget - Modular Comm Info
[f=0009499] Shutdown Widget - Attack Warning
[f=0009499] Shutdown Widget - CameraShake
[f=0009499] Shutdown Widget - Chili Economy Panel Default
[f=0009499] Shutdown Widget - Chili EndGame Window
[f=0009499] Shutdown Widget - Chili Nuke Warning
[f=0009499] Shutdown Widget - Chili Selections & CursorTip v2
[f=0009499] Shutdown Widget - Chili Spectator Panels
[f=0009499] Shutdown Widget - Context Menu
[f=0009499] Shutdown Widget - Darkening
[f=0009499] Shutdown Widget - Galaxy Battle Handler
[f=0009499] msg, Campaign_PlanetBattleResign 24 9499
[f=0009499] data = {
[f=0009499]     1 = Campaign_PlanetBattleResign
[f=0009499]     2 = 24
[f=0009499]     3 = 9499
[f=0009499] },
[f=0009499] Shutdown Widget - Grab Input
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":316,"EventID":"events_22_10_2017:campaign:planet_24:difficulty_2:lose_1:resign"}
[f=0009499] Input grabbing is disabled!
[f=0009499] Shutdown Widget - Highlight Geos
[f=0009499] Shutdown Widget - Local Widgets Config
[f=0009499] Shutdown Widget - Mex Placement Handler
[f=0009499] Shutdown Widget - MinimapEvents
[f=0009499] Shutdown Widget - Missile Silo Range
[f=0009499] Shutdown Widget - Morph Finished notification
[f=0009499] Shutdown Widget - Point Tracker
[f=0009499] Shutdown Widget - Showeco and Grid Drawer
[f=0009499] Shutdown Widget - Stereo3D
[f=0009499] Shutdown Widget - Transport AI
[f=0009499] Shutdown Widget - Startup Info and Selector
[f=0009499] Shutdown Widget - Attack AoE
[f=0009499] Shutdown Widget - UnitShapes
[f=0009499] Shutdown Widget - Map Edge Extension
[f=0009499] Shutdown Widget - Selection Send
[f=0009499] Shutdown Widget - LupsManager
[f=0009499] Shutdown Widget - Newton Firezone
[f=0009499] Shutdown Widget - Receive Units Indicator
[f=0009499] Shutdown Widget - Chili Pro Console
[f=0009499] Shutdown Widget - Lasso Terraform GUI
[f=0009499] Shutdown Widget - Chili Framework
[f=0009499] Shutdown Widget - Lups
[f=0009499] Shutdown Widget - Chili Core Selector
[f=0009499] Shutdown Widget - Pause Screen
[f=0009499] Shutdown Widget - Color Blindness Correction
[f=0009499] Shutdown Widget - Layout Handler
[f=0009499] Shutdown Widget - Persistent Build Height
[f=0009499] Shutdown Widget - Text To Speech Control
[f=0009499] End widgetHandler:Shutdown
[f=0009499] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32672224,0} {chunk,block}Bytes={0,0}
[f=0009499] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0009499] [Game::KillLua][2] dtor=0 luaRules=181aad80
[f=0009499] Start gadgetHandler:Shutdown
[f=0009499] Shutdown - StartSetup
[f=0009499] Shutdown - UnitMorph
[f=0009499] Shutdown - LupsNanoSpray
[f=0009499] Shutdown - Missile Silo Controller
[f=0009499] Shutdown - Modular Comm Info
[f=0009499] Shutdown - Puppy Handler
[f=0009499] Shutdown - Terrain Texture Handler
[f=0009499] Shutdown - UnitCloakShield
[f=0009499] End gadgetHandler:Shutdown
[f=0009499] Start gadgetHandler:Shutdown
[f=0009499] Shutdown - UnitMorph
[f=0009499] Shutdown - Galaxy Campaign Battle Handler
[f=0009499] Shutdown - Modular Comm Info
[f=0009499] Shutdown - Shockwaves
[f=0009499] Shutdown - Teleport Throw
[f=0009499] Shutdown - UnitCloakShield
[f=0009499] Shutdown - Lups Cloak FX
[f=0009499] Shutdown - Lups
[f=0009499] End gadgetHandler:Shutdown
[f=0009499] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32672265,0} {chunk,block}Bytes={0,0}
[f=0009499] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32672265,0} {chunk,block}Bytes={0,0}
[f=0009499] [Game::KillLua][4] dtor=0
[f=0009499] [SpringApp::Reload][3]
[f=0009499] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0009499] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0009499] [Sound] [Sound::UpdateThread][3] #sources=32 #items=67
[f=0009499] [Sound] [Sound::UpdateThread][4] ctx=35ef1420 dev=344a2010
[f=0009499] [Sound] [Sound::UpdateThread][5] ctx=35ef1420 dev=344a2010
[f=0009499] [Sound] [Sound::UpdateThread][6]
[f=0009499] [SpringApp::Reload][4]
[f=0009499] [Game::~CGame][1]
[f=0009499] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0009499] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0009499] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0009499] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0009499] [Game::KillLua][4] dtor=1
[f=0009499] [Game::KillMisc][1]
[f=0009499] [Game::KillMisc][2]
[f=0009499] [Game::KillMisc][3]
[f=0009499] [Game::KillRendering][1]
[f=0009499] Statistics for RectangleOptimizer: 1%
[f=0009499] [Game::KillInterface][1]
[f=0009499] [Game::KillInterface][2]
[f=0009499] [Game::KillSimulation][1]
[f=0009499] [Game::KillSimulation][2]
[f=0009499] [CCollisionHandler] dis-/continuous tests: 0/53561168
[f=0009499] [Game::KillSimulation][3]
[f=0009499] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=28
[f=0009499] [~CPathCache(36x36)] cacheHits=26 hitPercentage=11% numHashColls=0 maxCacheSize=13
[f=0009499] [~CPathCache(72x72)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=31
[f=0009499] [~CPathCache(72x72)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0009499] Statistics for RectangleOptimizer: 1%
[f=0009499] Statistics for RectangleOptimizer: 1%
[f=0009499] LosHandler stats: total instances=33374; shared=2%; from cache=19%
[f=0009499] [Game::KillSimulation][4]
[f=0009499] [Game::~CGame][2]
[f=0009499] [Game::~CGame][3]
[f=0009499] [LocalConnection::Statistics]
    252461 bytes sent  
    328767 bytes recv'd

[f=0009499] [SpringApp::Reload][5]
[f=0009499] [SpringApp::Reload][6]
[f=0009499] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\engine\win32\104.0.1-358-gb58f0bb\base
[f=0009499] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\maps
[f=0009499] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\games
[f=0009499] Scanning: C:\Users\Franco\Documents\My Games\Zero-K\packages
[f=0009499] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[f=0009499] [SpringApp::Reload][7]
[f=0009499] [SpringApp::Reload][8]
[f=0009499] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0009499] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0009499] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0009499] [Sound] [Sound::InitThread][1]
[f=0009499] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0009499] [Sound] [Sound::OpenLoopbackDevice] device=37d81010 context=35ef1d60
[f=0009499] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0009499] [Sound]   Vendor:         OpenAL Community
[f=0009499] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0009499] [Sound]   Renderer:       OpenAL Soft
[f=0009499] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0009499] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0009499] [Sound]   Devices:
[f=0009499] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=0009499] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0009499] [Sound]     [PLE2607WS-4 (NVIDIA High Definition Audio)]
[f=0009499] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0009499] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0009499] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0009499] [Sound] Error:   Initializing EFX failed!
[f=0009499] [Sound] [Sound::UpdateThread][2]
[f=0009499] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0009499] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.13"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06f172d0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.17999999
[f=-000001] [SpringApp::Reload][13] numReloads=12

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=35ef1d60 dev=37d81010
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=35ef1d60 dev=37d81010
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,112716492,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=067ef258
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fd74d0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
GoogleFrog commented 6 years ago

Cannot find error.