ZeroK-RTS / CrashReports

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Spring Desync [104.0.1-1544-ge1f249f] #45612

Open Chobbyla opened 3 years ago

Chobbyla commented 3 years ago

Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 4, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] OrangeSky was in last game but is now absent, resetting scores
[f=-000001] [i18n] Warning: "striderair.name" is not translated in en
[f=-000001] [i18n] Error: No translation found for "striderair.name"
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Finished Snow / Rain Shader
[f=-000001] Loaded widget:  Precipitation v0.2  <precipitation_particles.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop2.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop3.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop4.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop5.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop6.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop7.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop8.ogg"
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua
[f=-000001] Loaded widget:  Ambient Player      <ambientplayer.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3f64c66b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3f64c66b file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-3f64c66b.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3f64c67b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3f64c67b file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-3f64c67b.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (324ms, checksum c8db0307)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11988,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634929792,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 820c7361ad61d06fb0fb542a27654268
[f=-000001] Connection attempt from lite
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from matthewwightman
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from dyth68
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] Connection attempt from pejj1
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000f179cf20,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Game::Load][lua{Rules,Gaia}={00000000aef2e040,0000000000000000}]"
[f=-000001] <dyth68> Allies: I choose: Finite!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={000000009d899010,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Game::Load][lua{Rules,Gaia}={000000006d893020,0000000000000000}]"
[f=-000001] <pejj1> Allies: I choose: Engineer!
[f=-000001] <dyth68> Allies: trollcom!
[f=-000001] <dyth68> Allies: no combat units
[f=-000001] <pejj1> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634929920,"state":"In running battle lobby"}
[f=0000457] <dyth68> Allies: meant shields
[f=0003553] dyth68 added point: 
[f=0006959] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 161
[f=0007762] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 162
[f=0008264] game_message: Reaver is under attack
[f=0010684] dyth68 added point: 
[f=0011347] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 163
[f=0012279] dyth68 added point: 
[f=0013436] dyth68 added point: 
[f=0015654] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 164
[f=0016812] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 165
[f=0017252] dyth68 added point: 
[f=0017265] dyth68 added point: 
[f=0017283] dyth68 added point: 
[f=0017292] dyth68 added point: 
[f=0017420] dyth68 added point: 
[f=0017710] game_message: Reaver is under attack
[f=0018134] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 166
[f=0019372] game_message: Glaive is under attack
[f=0019977] game_message: Phantom is under attack
[f=0020325] <dyth68> Allies:  I gave 1 unit to pejj1.
[f=0020331] pejj1 added point: Unit received from dyth68
[f=0020423] game_message: Glaive is under attack
[f=0020775] game_message: Metal Extractor is under attack
[f=0021163] game_message: Reaver is under attack
[f=0021324] game_message: Stinger is under attack
[f=0021464] dyth68 added point: 
[f=0021473] dyth68 added point: 
[f=0021479] dyth68 added point: 
[f=0021485] dyth68 added point: 
[f=0021490] dyth68 added point: 
[f=0021496] game_message: Stinger is under attack
[f=0021499] dyth68 added point: 
[f=0021502] dyth68 added point: 
[f=0021509] dyth68 added point: 
[f=0021513] dyth68 added point: 
[f=0021522] dyth68 added point: 
[f=0021547] dyth68 added point: 
[f=0021552] dyth68 added point: 
[f=0021557] dyth68 added point: 
[f=0021564] dyth68 added point: 
[f=0021569] dyth68 added point: 
[f=0022080] game_message: matthewwightman resigned, giving all units to lite
[f=0022313] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 167
[f=0023562] dyth68 added point: 
[f=0023742] dyth68 added point: 
[f=0023999] game_message: Glaive is under attack
[f=0024758] dyth68 added point: 
[f=0024805] dyth68 added point: 
[f=0024819] dyth68 added point: 
[f=0025239] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted
stack traceback:
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313>
    (tail call): ?
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958>
    (tail call): ?
[f=0025245] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted
stack traceback:
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313>
    (tail call): ?
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958>
    (tail call): ?"
[f=0025246] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted
stack traceback:
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313>
    (tail call): ?
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958>
    (tail call): ?"
[f=0025246] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted
stack traceback:
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313>
    (tail call): ?
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958>
    (tail call): ?"
[f=0025246] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted
stack traceback:
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313>
    (tail call): ?
    [C]: in function 'spGiveOrderToUnit'
    [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits'
    [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958>
    (tail call): ?"
[f=0026137] dyth68 added point: 
[f=0028662] game_message: Reaver is under attack
[f=0028750] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 168
[f=0028820] game_message: Reaver is under attack
[f=0030417] game_message: Glaive is under attack
[f=0031549] game_message: Reaver is under attack
[f=0031787] game_message: Glaive is under attack
[f=0032172] [Game::ClientReadNet] added new player fiendicus_prime with number 4 to team 0
[f=0032172] > SPRINGIE:User fiendicus_prime|cloakbomb|5_4|donator_2|False|DBus|Federation|GB
[f=0034433] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 169
[f=0034532] dyth68 added point: 
[f=0034658] game_message: Glaive is under attack
[f=0034679] > SPRINGIE:User fiendicus_prime|cloakbomb|5_4|donator_2|False|DBus|Federation|GB
[f=0034695] Connection attempt from fiendicus_prime
[f=0034695]  -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)]
[f=0034695]  -> Connection established (given id 4)
[f=0034703] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8"
[f=0034703] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=0034846] game_message: Glaive is under attack
[f=0035061] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]"
[f=0035081] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]"
[f=0035081] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[Game::Load][lua{Rules,Gaia}={0x63648b80,(nil)}]"
[f=0035128] dyth68 added point: 
[f=0035350] game_message: Reaver is under attack
[f=0036089] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 170
[f=0037107] game_message: Reaver is under attack
[f=0037316] game_message: Reaver is under attack
[f=0039169] game_message: Reaver is under attack
[f=0039416] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 171
[f=0039517] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 172
[f=0040002] <lite> gg
[f=0040081] > Poll: Resign team 2? [!y=0/2, !n=0/2]
[f=0040081] > Poll: Resign team 2? [!y=1/2, !n=0/2]
[f=0040162] <lite> !vote 1
[f=0040163] > Poll: Resign team 2? [!y=1/2, !n=0/2]
[f=0040202] [matthewwightman] !vote 1
[f=0040202] > Poll: Resign team 2? [!y=2/2, !n=0/2]
[f=0040202] > Poll: Resign team 2? [END:SUCCESS]
[f=0040202] game_message: South-East has been destroyed!
[f=0040202] game_message: Damn Busters wins!
[f=0040202] Submitting stats
[f=0040202] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0040202] > Team 2 resigned
[f=0040217] <autoquit> Autoquit canceled.
[f=0040249] game_message: Metal Extractor is under attack
[f=0040513] No clients connected, shutting down server
[f=0040513] Server shutdown
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634929920,"state":"In  battle lobby"}
[f=0040513] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=0040513] [SpringApp::Reload][1]
[f=0040513] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=0040513]     [async=0] threads=8 tasks=1504685 {sum,avg}{exec,wait}time={{13506.089, 0.009}, {349492.812, 0.232}}ms
[f=0040513]         thread=1 tasks=214955 {sum,min,max,avg}{exec,wait}time={{6063.556, 0.000, 151.137, 0.028}, {1496.493, 0.000, 2.334, 0.007}}ms
[f=0040513]         thread=2 tasks=214955 {sum,min,max,avg}{exec,wait}time={{2056.191, 0.000, 168.152, 0.010}, {32613.406, 0.000, 11.011, 0.152}}ms
[f=0040513]         thread=3 tasks=214955 {sum,min,max,avg}{exec,wait}time={{1643.872, 0.000, 164.150, 0.008}, {46235.289, 0.000, 14.013, 0.215}}ms
[f=0040513]         thread=4 tasks=214955 {sum,min,max,avg}{exec,wait}time={{1319.199, 0.000, 160.145, 0.006}, {55346.898, 0.000, 14.531, 0.257}}ms
[f=0040513]         thread=5 tasks=214955 {sum,min,max,avg}{exec,wait}time={{1012.699, 0.000, 108.098, 0.005}, {63267.949, 0.000, 30.027, 0.294}}ms
[f=0040513]         thread=6 tasks=214955 {sum,min,max,avg}{exec,wait}time={{784.874, 0.000, 114.103, 0.004}, {72497.188, 0.000, 30.027, 0.337}}ms
[f=0040513]         thread=7 tasks=214955 {sum,min,max,avg}{exec,wait}time={{625.698, 0.000, 125.113, 0.003}, {78035.578, 0.000, 30.027, 0.363}}ms
[f=0040513]     [async=1] threads=8 tasks=2785 {sum,avg}{exec,wait}time={{16851.434, 6.051}, {228741.359, 82.133}}ms
[f=0040513]         thread=1 tasks=394 {sum,min,max,avg}{exec,wait}time={{1955.711, 0.000, 380.344, 4.964}, {30140.791, 0.000, 1328.398, 76.499}}ms
[f=0040513]         thread=2 tasks=406 {sum,min,max,avg}{exec,wait}time={{2387.087, 0.000, 413.746, 5.880}, {35607.121, 1.001, 1775.803, 87.702}}ms
[f=0040513]         thread=3 tasks=398 {sum,min,max,avg}{exec,wait}time={{2133.661, 0.000, 563.209, 5.361}, {35045.035, 0.981, 1809.834, 88.053}}ms
[f=0040513]         thread=4 tasks=396 {sum,min,max,avg}{exec,wait}time={{2577.705, 0.000, 350.517, 6.509}, {32473.191, 1.001, 1298.369, 82.003}}ms
[f=0040513]         thread=5 tasks=398 {sum,min,max,avg}{exec,wait}time={{2365.410, 0.000, 363.026, 5.943}, {30999.297, 0.000, 1140.226, 77.888}}ms
[f=0040513]         thread=6 tasks=395 {sum,min,max,avg}{exec,wait}time={{3074.511, 0.000, 404.369, 7.784}, {30378.748, 0.000, 1298.369, 76.908}}ms
[f=0040513]         thread=7 tasks=398 {sum,min,max,avg}{exec,wait}time={{2357.350, 0.000, 417.021, 5.923}, {34097.191, 0.000, 1611.654, 85.671}}ms
[f=0040513] [ThreadPool::SetThreadCount][2] workers=0
[f=0040513] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=0040513] [ThreadPool::SetThreadCount][2] workers=7
[f=0040513] [Threading] Main thread CPU affinity mask set: 16777088
[f=0040513] [SpringApp::Reload][2]
[f=0040513] [DemoRecorder::WriteDemoFile] writing client-demo "G:\steam\steamapps\common\Zero-K\demos\20211022_200954_Onyx Cauldron 1_104.0.1-1544-ge1f249f maintenance.sdfz" (1261110 bytes)
[f=0040513] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0040513] [Game::KillLua][3] dtor=0 luaUI=000000014c197bf0
[f=0040513] Start widgetHandler:Shutdown
[f=0040513] Shutdown - SaveOrderList Complete
[f=0040513] Writing last game win data
[f=0040513] Shutdown - SaveConfigData Complete
[f=0040513] Shutdown Widget - Chili Highlight
[f=0040513] Shutdown Widget - Save/Load API
[f=0040513] Shutdown Widget - Draw After Chili
[f=0040513] Shutdown Widget - EPIC Menu
[f=0040513] Shutdown Widget - Chili Minimap
[f=0040513] Shutdown Widget - Chili Widget Selector
[f=0040513] Shutdown Widget - Depth of Field Shader
[f=0040513] Shutdown Widget - Deferred rendering
[f=0040513] Shutdown Widget - Local Team Colors
[f=0040513] Shutdown Widget - Display Keys 2
[f=0040513] Shutdown Widget - Save Game Menu
[f=0040513] Shutdown Widget - Precipitation v0.2
[f=0040513] Shutdown Widget - HealthBars
[f=0040513] Shutdown Widget - Noises
[f=0040513] Shutdown Widget - Unit Icons
[f=0040513] Shutdown Widget - Win Counter
[f=0040513] Shutdown Widget - BuildETA
[f=0040513] Shutdown Widget - Modular Comm Info
[f=0040513] Shutdown Widget - CameraShake
[f=0040513] Shutdown Widget - Chili Economy Panel Default
[f=0040513] Shutdown Widget - Chili EndGame Window
[f=0040513] Shutdown Widget - Chili Nuke Warning
[f=0040513] Shutdown Widget - Transport AI
[f=0040513] Shutdown Widget - Chili Selections & CursorTip v2
[f=0040513] Shutdown Widget - Chili Spectator Panels
[f=0040513] Shutdown Widget - Context Menu
[f=0040513] Shutdown Widget - Darkening
[f=0040513] Shutdown Widget - Startup Info and Selector
[f=0040513] Shutdown Widget - Defense Range Zero-K
[f=0040513] Shutdown Widget - Grab Input
[f=0040513] Input grabbing is disabled!
[f=0040513] Shutdown Widget - Highlight Geos
[f=0040513] Shutdown Widget - Local Widgets Config
[f=0040513] Shutdown Widget - MetalFeatures (new)
[f=0040513] Shutdown Widget - MinimapEvents
[f=0040513] Shutdown Widget - Missile Silo Range
[f=0040513] Shutdown Widget - Music Player v2
[f=0040513] Shutdown Widget - Outline Shader
[f=0040513] Shutdown Widget - Point Tracker
[f=0040513] Shutdown Widget - Showeco and Grid Drawer
[f=0040513] Shutdown Widget - State Reverse and Latency
[f=0040513] Shutdown Widget - Stereo3D
[f=0040513] Shutdown Widget - Attack Warning
[f=0040513] Shutdown Widget - Attack AoE
[f=0040513] Shutdown Widget - UnitShapes
[f=0040513] Shutdown Widget - Map Edge Extension
[f=0040513] Shutdown Widget - Selection Send
[f=0040513] Shutdown Widget - LupsManager
[f=0040513] Shutdown Widget - Newton Firezone
[f=0040513] Shutdown Widget - Receive Units Indicator
[f=0040513] Shutdown Widget - Chili Pro Console
[f=0040513] Shutdown Widget - Persistent Build Height
[f=0040513] Shutdown Widget - Lasso Terraform GUI
[f=0040513] Shutdown Widget - Chili Framework
[f=0040513] Shutdown Widget - Lups
[f=0040513] Shutdown Widget - Chili Core Selector
[f=0040513] Shutdown Widget - Custom Markers
[f=0040513] Shutdown Widget - Mex Placement Handler
[f=0040513] Shutdown Widget - Select Keys
[f=0040513] Shutdown Widget - Pause Screen
[f=0040513] Shutdown Widget - Color Blindness Correction
[f=0040513] Shutdown Widget - Layout Handler
[f=0040513] Shutdown Widget - Text To Speech Control
[f=0040513] End widgetHandler:Shutdown
[f=0040513] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48400201,0} {chunk,block}Bytes={0,0}
[f=0040513] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0040513] [Game::KillLua][2] dtor=0 luaRules=00000000aef2e040
[f=0040513] Start gadgetHandler:Shutdown
[f=0040513] Shutdown - StartSetup
[f=0040513] Shutdown - UnitMorph
[f=0040513] Shutdown - Carrier Drones
[f=0040513] Shutdown - LupsNanoSpray
[f=0040513] Shutdown - Missile Silo Controller
[f=0040513] Shutdown - Modular Comm Info
[f=0040513] Shutdown - Terrain Texture Handler
[f=0040513] Shutdown - UnitCloakShield
[f=0040513] Shutdown - Starlight Handler
[f=0040513] End gadgetHandler:Shutdown
[f=0040513] Start gadgetHandler:Shutdown
[f=0040513] Shutdown - Save/Load
[f=0040513] Shutdown - Teleport Throw
[f=0040513] Shutdown - UnitMorph
[f=0040513] Shutdown - Modular Comm Info
[f=0040513] Shutdown - Retreat Command
[f=0040513] Shutdown - Shockwaves
[f=0040513] Shutdown - CustomUnitShaders
[f=0040513] Shutdown - UnitCloakShield
[f=0040513] Shutdown - Lups Cloak FX
[f=0040513] Shutdown - Lups
[f=0040513] Shutdown - Lups Shield
[f=0040513] End gadgetHandler:Shutdown
[f=0040513] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48400421,0} {chunk,block}Bytes={0,0}
[f=0040513] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48400421,0} {chunk,block}Bytes={0,0}
[f=0040513] [Game::KillLua][4] dtor=0
[f=0040513] [SpringApp::Reload][3]
[f=0040513] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0040513] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0040513] [Sound] [Sound::UpdateThread][3] #sources=32 #items=47
[f=0040513] [Sound] [Sound::UpdateThread][4] ctx=00000000ae322800 dev=00000000ae4fcb10
[f=0040513] [Sound] [Sound::UpdateThread][5] ctx=00000000ae322800 dev=00000000ae4fcb10
[f=0040513] [Sound] [Sound::Cleanup][alcDestroyContext(00000000ae322800)]
[f=0040513] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)]
[f=0040513] [Sound] [Sound::UpdateThread][6]
[f=0040513] [SpringApp::Reload][4]
[f=0040513] [Game::~CGame][1]
[f=0040513] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0040513] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0040513] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0040513] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0040513] [Game::KillLua][4] dtor=1
[f=0040513] [Game::KillMisc][1]
[f=0040513] [Game::KillMisc][2]
[f=0040513] [Game::KillMisc][3]
[f=0040513] [Game::KillRendering][1]
[f=0040513] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0040513] [3DOParser::Kill] allocated 68 pieces
[f=0040513] [S3OParser::Kill] allocated 1381 pieces
[f=0040513] [AssParser::Kill] allocated 309 pieces
[f=0040513] [Game::KillInterface][1]
[f=0040513] [Game::KillInterface][2]
[f=0040513] [Game::KillSimulation][1]
[f=0040513] [Game::KillSimulation][2]
[f=0040513] [CCollisionHandler] dis-/continuous tests: 0/9312911
[f=0040513] [Game::KillSimulation][3]
[f=0040513] [~CPathCache(36x36)] cacheHits=29 hitPercentage=12% numHashColls=0 maxCacheSize=2
[f=0040513] [~CPathCache(36x36)] cacheHits=758 hitPercentage=31% numHashColls=0 maxCacheSize=55
[f=0040513] [~CPathCache(72x72)] cacheHits=29 hitPercentage=12% numHashColls=0 maxCacheSize=2
[f=0040513] [~CPathCache(72x72)] cacheHits=276 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0040513] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0040513] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0040513] [LosHandler::Kill] raycast instance cache-{hits,misses}={55073,77533}; shared=2%; cached=39%
[f=0040513] [Game::KillSimulation][4]
[f=0040513] [CommonDefHandler::KillStatic] 3190 sound-set data items added
[f=0040513] [Game::~CGame][2]
[f=0040513] [Game::~CGame][3]
[f=0040513] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2855663 bytes sent   in 35774 packets (79.825 bytes/packet)
    2170294 bytes recv'd in 24404 packets (88.932 bytes/packet)
    {0.104x, 0.067x} relative protocol overhead {up, down}
    37891 incoming chunks dropped, 95984 outgoing chunks resent
    24480 incoming chunks processed

[f=0040513] [SpringApp::Reload][5]
[f=0040513] [SpringApp::Reload][6]
[f=0040513] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=7904 #map=15 #menu=2700)
[f=0040513] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=0040513] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=0040513] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=0040513] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=0040513] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[f=0040513] [SpringApp::Reload][7]
[f=0040513] [SpringApp::Reload][8]
[f=0040513] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0040513] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0040513] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0040513] [Sound] [Sound::InitThread][1]
[f=0040513] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0040513] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131c14210
[f=0040513] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0040513] [Sound]   Vendor:         OpenAL Community
[f=0040513] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0040513] [Sound]   Renderer:       OpenAL Soft
[f=0040513] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0040513] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0040513] [Sound]   Devices:
[f=0040513] [Sound]     [Speakers (Realtek(R) Audio)]
[f=0040513] [Sound]     [Speakers (Realtek(R) Audio)]
[f=0040513] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0040513] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0040513] [Sound]   EFX Enabled: yes
[f=0040513] [Sound] [Sound::UpdateThread][2]
[f=0040513] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0040513] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004846d360
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(mushroomraider) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mushroomraider) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(czesio) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 157
[f=-000001] [liblobby] Warning: Duplicate user(iNGPiN) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(iNGPiN) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 157
[f=-000001] [liblobby] Warning: Duplicate user(mike3) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mike3) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DILINO) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(m00nduster) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(m00nduster) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152
[f=-000001] [liblobby] Warning: Duplicate user(fiendicus_prime) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 116
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 116
[f=-000001] [liblobby] Warning: Duplicate user(HouseCaster) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(HouseCaster) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(fiendicus_prime) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(fiendicus_prime) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(RadaRAW) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(RadaRAW) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 145
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 145
[f=-000001] [liblobby] Warning: Duplicate user(hedkeaf) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(hedkeaf) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(trefleApique) added to channel (zk)
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 173
[f=-000001] [liblobby] Warning: Duplicate user(12pumpkin83oak) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 175
[f=-000001] [liblobby] Warning: Duplicate user(Rome) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Rome) added to channel (zk)
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 176
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 177
[f=-000001] [liblobby] Warning: Duplicate user(manero) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk)
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 178
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5
[f=-000001] Adding language: 1
[f=-000001] Locale: en
[f=-000001] Name: English
[f=-000001] Selected
[f=-000001] Adding language: 2
[f=-000001] Locale: de
[f=-000001] Name: Deutsch (unvollständig)
[f=-000001] Connecting to battle, dythsmod v0.3.1, Otago 1.4, 104.0.1-1544-ge1f249f
[f=-000001] SetSettings Int, XResolution, 3840
[f=-000001] SetSettings Int, YResolution, 2160
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=198.27.68.168;
    HostPort=8473;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=pejj1;
    MyPasswd=2d97205480336e3e8b91b53379c67832;
}
[f=-000001] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In  battle lobby"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=-000001]     [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 0.000}, {4.004, 0.572}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms
[f=-000001]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms
[f=-000001]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms
[f=-000001]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms
[f=-000001]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=7
[f=-000001] [Threading] Main thread CPU affinity mask set: 16777088
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000131c14210 dev=00000000ae4fcb10
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000131c14210 dev=00000000ae4fcb10
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131c14210)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=0 #map=0 #menu=2700)
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131c17cd0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
[f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=140
[f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8473
[f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8473
[f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8473 using name pejj1
[f=-000001] [SpringApp::Reload][13] reloadCount=3

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Otago 1.4" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Otago 1.4", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "dythsmod v0.3.1" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="dythsmod v0.3.1", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=1
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.4 (checksum 1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive dythsmodV0_3_1.sdz (checksum 639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "G:\steam\steamapps\common\Zero-K\demos\20211022_204417_Otago 1_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 993ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 2, allyteam 1), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 192ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 278ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 354 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 5
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 442ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 67ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 16ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log:
0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead

[f=-000001] [Shader] Warning: 
// SHADER VERSION
#version 420
// SHADER FLAGS
#define SHADOWGEN_PROGRAM_MAP
#define SHADOWMATRIX_NONLINEAR 0
#define SHADOWGEN_PER_FRAGMENT 1
#define SUPPORT_CLIP_CONTROL 1
#define SUPPORT_DEPTH_LAYOUT 1

// SHADER SOURCE
#line 1
#if (GL_FRAGMENT_PRECISION_HIGH == 1)
// ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this
precision highp float;
#else
precision mediump float;
#endif

uniform sampler2D alphaMaskTex;

uniform vec4 shadowParams;
uniform vec2 alphaParams;

varying mat4 shadowViewMat;
varying mat4 shadowProjMat;
varying vec4 vertexModelPos;

#if (SUPPORT_DEPTH_LAYOUT == 1)
// preserve early-z performance if possible
layout(depth_unchanged) out float gl_FragDepth;
#endif

void main() {
    #if 0
    // TODO: bind this (as for models)
    if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x)
        discard;
    #endif

    #if (SHADOWGEN_PER_FRAGMENT == 1)
    // note: voids glPolygonOffset calls
    vec4 vertexShadowPos = shadowViewMat * vertexModelPos;
        vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww);
        vertexShadowPos.xy += shadowParams.xy;
        vertexShadowPos.z  += 0.00250;
    vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos;

    float  nearDepth = gl_DepthRange.near;
    float   farDepth = gl_DepthRange.far;
    float depthRange = gl_DepthRange.diff; // far - near
    float  clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w;

    #if (SUPPORT_CLIP_CONTROL == 1)
    // ZTO; shadow PM is pre-adjusted
    gl_FragDepth = (depthRange * clipDepth) + nearDepth;
    #else
    // NOTO; useful to keep around
    gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5;
    #endif

    #else

    // no-op
    gl_FragDepth = gl_FragCoord.z;
    #endif
}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 353ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 40ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Map Lua Metal Spot Placer  <map_lua_metal_spots.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Bait Prevention     <unit_bait_prevention.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 5
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Economy Multiplier Handicap  <unit_econ_mult.lua>
Loaded gadget:  Map Border          <game_map_border.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  map_lua_metal_spots.lua  <map_lua_metal_spots.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 51ms
[f=-000001] Loaded SYNCED gadget:  Feature Creation Counter  <feature_game_counter.lua>
[f=-000001] Loaded SYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] Loaded SYNCED gadget:  Springboard Fixer   <feature_game_springboard_fixer.lua>
[f=-000001] Loaded UNSYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 4, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] matthewwightman was in last game but is now absent, resetting scores
[f=-000001] [i18n] Warning: "striderair.name" is not translated in en
[f=-000001] [i18n] Error: No translation found for "striderair.name"
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Mex Placement Initialised with 36 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 1679 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] Running Springboard Feature Fixer, 36, 1715
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache\104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache\104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (354ms, checksum 34e6c32f)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11987,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634931840,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 179
[f=-000001] GameID: 921473617a216e679cae77081edff22d
[f=-000001] Connection attempt from fiendicus_prime
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from matthewwightman
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from dyth68
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from lite
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from pejj1
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] Connection attempt from HouseCaster
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[Game::Load][lua{Rules,Gaia}={0x63eba6c0,0x682f5520}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Game::Load][lua{Rules,Gaia}={000000011bd84bb0,00000000f274e8e0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] <lite> Allies: I choose: Strike!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000e5685440,00000000f18146f0}]"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Game::Load][lua{Rules,Gaia}={0000000150f8d180,0000000183b85c10}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={00000000661c5cf0,00000000a1743db0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[Game::Load][lua{Rules,Gaia}={000000005c29a880,00000000eafb9090}]"
[f=-000001] > Game will be force started in 56 seconds
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634931968,"state":"In running battle lobby"}
[f=0000307] Sync error for fiendicus_prime in frame 300 (got 6f53d6e0, correct is 38d7e00a)
[f=0000413] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)
[f=0000419] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)"
[f=0000420] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)"
[f=0000420] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)"
[f=0000421] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)"
[f=0000422] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)"
[f=0000707] Sync error for fiendicus_prime in frame 701 (got 3155fa5d, correct is a020100)
[f=0000753] > exiting game
[f=0000754] No clients connected, shutting down server
[f=0000754] Server shutdown
[f=0000754] Submitting stats
[f=0000754] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0000754] <autoquit> Autoquit canceled.
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634931968,"state":"In  battle lobby"}
[f=0000754] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=0000754] [SpringApp::Reload][1]
[f=0000754] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=0000754]     [async=0] threads=8 tasks=18193 {sum,avg}{exec,wait}time={{1666.172, 0.092}, {5644.674, 0.310}}ms
[f=0000754]         thread=1 tasks=2599 {sum,min,max,avg}{exec,wait}time={{312.505, 0.000, 106.096, 0.120}, {8.022, 0.000, 1.015, 0.003}}ms
[f=0000754]         thread=2 tasks=2599 {sum,min,max,avg}{exec,wait}time={{244.110, 0.000, 97.088, 0.094}, {669.847, 0.000, 11.009, 0.258}}ms
[f=0000754]         thread=3 tasks=2599 {sum,min,max,avg}{exec,wait}time={{245.053, 0.000, 104.094, 0.094}, {776.290, 0.000, 9.008, 0.299}}ms
[f=0000754]         thread=4 tasks=2599 {sum,min,max,avg}{exec,wait}time={{243.170, 0.000, 109.099, 0.094}, {879.272, 0.000, 14.013, 0.338}}ms
[f=0000754]         thread=5 tasks=2599 {sum,min,max,avg}{exec,wait}time={{213.197, 0.000, 80.073, 0.082}, {1059.183, 0.000, 30.026, 0.408}}ms
[f=0000754]         thread=6 tasks=2599 {sum,min,max,avg}{exec,wait}time={{237.117, 0.000, 114.103, 0.091}, {1073.832, 0.000, 14.013, 0.413}}ms
[f=0000754]         thread=7 tasks=2599 {sum,min,max,avg}{exec,wait}time={{171.020, 0.000, 55.051, 0.066}, {1178.228, 0.000, 30.026, 0.453}}ms
[f=0000754]     [async=1] threads=8 tasks=474 {sum,avg}{exec,wait}time={{9725.383, 20.518}, {200647.422, 423.307}}ms
[f=0000754]         thread=1 tasks=70 {sum,min,max,avg}{exec,wait}time={{1539.444, 0.000, 264.241, 21.992}, {30728.254, 0.000, 1188.483, 438.975}}ms
[f=0000754]         thread=2 tasks=68 {sum,min,max,avg}{exec,wait}time={{1335.952, 0.000, 384.572, 19.646}, {28001.096, 1.001, 1147.712, 411.781}}ms
[f=0000754]         thread=3 tasks=69 {sum,min,max,avg}{exec,wait}time={{1550.541, 0.000, 285.259, 22.472}, {31654.826, 1.001, 1240.107, 458.766}}ms
[f=0000754]         thread=4 tasks=66 {sum,min,max,avg}{exec,wait}time={{1401.304, 0.000, 245.222, 21.232}, {27758.547, 1.001, 1118.678, 420.584}}ms
[f=0000754]         thread=5 tasks=67 {sum,min,max,avg}{exec,wait}time={{1475.699, 0.000, 354.322, 22.025}, {29880.744, 1.001, 1224.092, 445.981}}ms
[f=0000754]         thread=6 tasks=65 {sum,min,max,avg}{exec,wait}time={{1074.505, 0.000, 223.203, 16.531}, {21945.305, 1.001, 899.302, 337.620}}ms
[f=0000754]         thread=7 tasks=69 {sum,min,max,avg}{exec,wait}time={{1347.938, 0.000, 241.441, 19.535}, {30678.652, 1.001, 1223.092, 444.618}}ms
[f=0000754] [ThreadPool::SetThreadCount][2] workers=0
[f=0000754] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=0000754] [ThreadPool::SetThreadCount][2] workers=7
[f=0000754] [Threading] Main thread CPU affinity mask set: 16777088
[f=0000754] [SpringApp::Reload][2]
[f=0000754] [DemoRecorder::WriteDemoFile] writing client-demo "G:\steam\steamapps\common\Zero-K\demos\20211022_204417_Otago 1_104.0.1-1544-ge1f249f maintenance.sdfz" (72702 bytes)
[f=0000754] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0000754] [Game::KillLua][3] dtor=0 luaUI=000000014fdfcb30
[f=0000754] Start widgetHandler:Shutdown
[f=0000754] Shutdown - SaveOrderList Complete
[f=0000754] Writing last game win data
[f=0000754] Shutdown - SaveConfigData Complete
[f=0000754] Shutdown Widget - Save/Load API
[f=0000754] Shutdown Widget - Chili Highlight
[f=0000754] Shutdown Widget - Draw After Chili
[f=0000754] Shutdown Widget - EPIC Menu
[f=0000754] Shutdown Widget - Depth of Field Shader
[f=0000754] Shutdown Widget - Chili Widget Selector
[f=0000754] Shutdown Widget - Chili Minimap
[f=0000754] Shutdown Widget - Deferred rendering
[f=0000754] Shutdown Widget - Local Team Colors
[f=0000754] Shutdown Widget - Display Keys 2
[f=0000754] Shutdown Widget - Save Game Menu
[f=0000754] Shutdown Widget - Unit Icons
[f=0000754] Shutdown Widget - Noises
[f=0000754] Shutdown Widget - HealthBars
[f=0000754] Shutdown Widget - Win Counter
[f=0000754] Shutdown Widget - BuildETA
[f=0000754] Shutdown Widget - Modular Comm Info
[f=0000754] Shutdown Widget - Attack Warning
[f=0000754] Shutdown Widget - Stereo3D
[f=0000754] Shutdown Widget - State Reverse and Latency
[f=0000754] Shutdown Widget - Showeco and Grid Drawer
[f=0000754] Shutdown Widget - Point Tracker
[f=0000754] Shutdown Widget - Outline Shader
[f=0000754] Shutdown Widget - Music Player v2
[f=0000754] Shutdown Widget - Missile Silo Range
[f=0000754] Shutdown Widget - MinimapEvents
[f=0000754] Shutdown Widget - MetalFeatures (new)
[f=0000754] Shutdown Widget - Local Widgets Config
[f=0000754] Shutdown Widget - Highlight Geos
[f=0000754] Shutdown Widget - Grab Input
[f=0000754] Input grabbing is disabled!
[f=0000754] Shutdown Widget - Defense Range Zero-K
[f=0000754] Shutdown Widget - Startup Info and Selector
[f=0000754] Shutdown Widget - Darkening
[f=0000754] Shutdown Widget - Context Menu
[f=0000754] Shutdown Widget - Chili Spectator Panels
[f=0000754] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000754] Shutdown Widget - Transport AI
[f=0000754] Shutdown Widget - Chili Nuke Warning
[f=0000754] Shutdown Widget - Chili EndGame Window
[f=0000754] Shutdown Widget - Chili Economy Panel Default
[f=0000754] Shutdown Widget - CameraShake
[f=0000754] Shutdown Widget - Attack AoE
[f=0000754] Shutdown Widget - UnitShapes
[f=0000754] Shutdown Widget - Map Edge Extension
[f=0000754] Shutdown Widget - Selection Send
[f=0000754] Shutdown Widget - LupsManager
[f=0000754] Shutdown Widget - Receive Units Indicator
[f=0000754] Shutdown Widget - Newton Firezone
[f=0000754] Shutdown Widget - Chili Pro Console
[f=0000754] Shutdown Widget - Persistent Build Height
[f=0000754] Shutdown Widget - Lasso Terraform GUI
[f=0000754] Shutdown Widget - Lups
[f=0000754] Shutdown Widget - Chili Framework
[f=0000754] Shutdown Widget - Mex Placement Handler
[f=0000754] Shutdown Widget - Custom Markers
[f=0000754] Shutdown Widget - Chili Core Selector
[f=0000754] Shutdown Widget - Select Keys
[f=0000754] Shutdown Widget - Pause Screen
[f=0000754] Shutdown Widget - Text To Speech Control
[f=0000754] Shutdown Widget - Layout Handler
[f=0000754] Shutdown Widget - Color Blindness Correction
[f=0000754] End widgetHandler:Shutdown
[f=0000754] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378405,0} {chunk,block}Bytes={0,0}
[f=0000754] [Game::KillLua][1] dtor=0 luaGaia=0000000183b85c10
[f=0000754] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378407,0} {chunk,block}Bytes={0,0}
[f=0000754] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378407,0} {chunk,block}Bytes={0,0}
[f=0000754] [Game::KillLua][2] dtor=0 luaRules=0000000150f8d180
[f=0000754] Start gadgetHandler:Shutdown
[f=0000754] Shutdown - StartSetup
[f=0000754] Shutdown - UnitMorph
[f=0000754] Shutdown - Carrier Drones
[f=0000754] Shutdown - LupsNanoSpray
[f=0000754] Shutdown - Missile Silo Controller
[f=0000754] Shutdown - Modular Comm Info
[f=0000754] Shutdown - Terrain Texture Handler
[f=0000754] Shutdown - UnitCloakShield
[f=0000754] Shutdown - Starlight Handler
[f=0000754] End gadgetHandler:Shutdown
[f=0000754] Start gadgetHandler:Shutdown
[f=0000754] Shutdown - Save/Load
[f=0000754] Shutdown - Teleport Throw
[f=0000754] Shutdown - UnitMorph
[f=0000754] Shutdown - Modular Comm Info
[f=0000754] Shutdown - Retreat Command
[f=0000754] Shutdown - Shockwaves
[f=0000754] Shutdown - CustomUnitShaders
[f=0000754] Shutdown - UnitCloakShield
[f=0000754] Shutdown - Lups Cloak FX
[f=0000754] Shutdown - Lups
[f=0000754] Shutdown - Lups Shield
[f=0000754] End gadgetHandler:Shutdown
[f=0000754] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378491,0} {chunk,block}Bytes={0,0}
[f=0000754] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378491,0} {chunk,block}Bytes={0,0}
[f=0000754] [Game::KillLua][4] dtor=0
[f=0000754] [SpringApp::Reload][3]
[f=0000754] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000754] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000754] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8
[f=0000754] [Sound] [Sound::UpdateThread][4] ctx=0000000131c17cd0 dev=00000000ae4fcb10
[f=0000754] [Sound] [Sound::UpdateThread][5] ctx=0000000131c17cd0 dev=00000000ae4fcb10
[f=0000754] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131c17cd0)]
[f=0000754] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)]
[f=0000754] [Sound] [Sound::UpdateThread][6]
[f=0000754] [SpringApp::Reload][4]
[f=0000754] [Game::~CGame][1]
[f=0000754] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0000754] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0000754] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0000754] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0000754] [Game::KillLua][4] dtor=1
[f=0000754] [Game::KillMisc][1]
[f=0000754] [Game::KillMisc][2]
[f=0000754] [Game::KillMisc][3]
[f=0000754] [Game::KillRendering][1]
[f=0000754] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0000754] [3DOParser::Kill] allocated 47 pieces
[f=0000754] [S3OParser::Kill] allocated 1325 pieces
[f=0000754] [AssParser::Kill] allocated 157 pieces
[f=0000754] [Game::KillInterface][1]
[f=0000754] [Game::KillInterface][2]
[f=0000754] [Game::KillSimulation][1]
[f=0000754] [Game::KillSimulation][2]
[f=0000754] [CCollisionHandler] dis-/continuous tests: 0/12711357
[f=0000754] [Game::KillSimulation][3]
[f=0000754] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000754] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0000754] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000754] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0000754] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0000754] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0000754] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,101}; shared=0%; cached=1%
[f=0000754] [Game::KillSimulation][4]
[f=0000754] [CommonDefHandler::KillStatic] 3190 sound-set data items added
[f=0000754] [Game::~CGame][2]
[f=0000754] [Game::~CGame][3]
[f=0000754] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    75281 bytes sent   in 1829 packets (41.160 bytes/packet)
    188628 bytes recv'd in 1914 packets (98.552 bytes/packet)
    {0.101x, 0.061x} relative protocol overhead {up, down}
    1904 incoming chunks dropped, 1970 outgoing chunks resent
    1138 incoming chunks processed

[f=0000754] [SpringApp::Reload][5]
[f=0000754] [SpringApp::Reload][6]
[f=0000754] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=7904 #map=46 #menu=2700)
[f=0000754] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=0000754] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=0000754] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=0000754] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=0000754] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=0000754] [SpringApp::Reload][7]
[f=0000754] [SpringApp::Reload][8]
[f=0000754] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0000754] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0000754] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000754] [Sound] [Sound::InitThread][1]
[f=0000754] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0000754] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131c17690
[f=0000754] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0000754] [Sound]   Vendor:         OpenAL Community
[f=0000754] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0000754] [Sound]   Renderer:       OpenAL Soft
[f=0000754] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000754] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000754] [Sound]   Devices:
[f=0000754] [Sound]     [Speakers (Realtek(R) Audio)]
[f=0000754] [Sound]     [Speakers (Realtek(R) Audio)]
[f=0000754] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0000754] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0000754] [Sound]   EFX Enabled: yes
[f=0000754] [Sound] [Sound::UpdateThread][2]
[f=0000754] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0000754] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004846d360
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=4

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Babotroniker) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Babotroniker) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.9.9.1, Otago 1.4, 104.0.1-1544-ge1f249f
[f=-000001] SetSettings Int, XResolution, 3840
[f=-000001] SetSettings Int, YResolution, 2160
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=198.27.68.168;
    HostPort=8473;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=pejj1;
    MyPasswd=2d97205480336e3e8b91b53379c67832;
}
[f=-000001] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In  battle lobby"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=-000001]     [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 0.000}, {5.000, 0.714}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[f=-000001]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[f=-000001]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[f=-000001]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[f=-000001]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=7
[f=-000001] [Threading] Main thread CPU affinity mask set: 16777088
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000131c17690 dev=00000000ae4fcb10
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000131c17690 dev=00000000ae4fcb10
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131c17690)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=0 #map=0 #menu=2700)
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131c15610
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
[f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=140
[f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8473
[f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8473
[f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8473 using name pejj1
[f=-000001] [SpringApp::Reload][13] reloadCount=5

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Otago 1.4" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Otago 1.4", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.9.9.1" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.4 (checksum 1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "G:\steam\steamapps\common\Zero-K\demos\20211022_204704_Otago 1_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 2, allyteam 1), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 147ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 190ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 352 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 5
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 439ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 66ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log:
0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead

[f=-000001] [Shader] Warning: 
// SHADER VERSION
#version 420
// SHADER FLAGS
#define SHADOWGEN_PROGRAM_MAP
#define SHADOWMATRIX_NONLINEAR 0
#define SHADOWGEN_PER_FRAGMENT 1
#define SUPPORT_CLIP_CONTROL 1
#define SUPPORT_DEPTH_LAYOUT 1

// SHADER SOURCE
#line 1
#if (GL_FRAGMENT_PRECISION_HIGH == 1)
// ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this
precision highp float;
#else
precision mediump float;
#endif

uniform sampler2D alphaMaskTex;

uniform vec4 shadowParams;
uniform vec2 alphaParams;

varying mat4 shadowViewMat;
varying mat4 shadowProjMat;
varying vec4 vertexModelPos;

#if (SUPPORT_DEPTH_LAYOUT == 1)
// preserve early-z performance if possible
layout(depth_unchanged) out float gl_FragDepth;
#endif

void main() {
    #if 0
    // TODO: bind this (as for models)
    if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x)
        discard;
    #endif

    #if (SHADOWGEN_PER_FRAGMENT == 1)
    // note: voids glPolygonOffset calls
    vec4 vertexShadowPos = shadowViewMat * vertexModelPos;
        vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww);
        vertexShadowPos.xy += shadowParams.xy;
        vertexShadowPos.z  += 0.00250;
    vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos;

    float  nearDepth = gl_DepthRange.near;
    float   farDepth = gl_DepthRange.far;
    float depthRange = gl_DepthRange.diff; // far - near
    float  clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w;

    #if (SUPPORT_CLIP_CONTROL == 1)
    // ZTO; shadow PM is pre-adjusted
    gl_FragDepth = (depthRange * clipDepth) + nearDepth;
    #else
    // NOTO; useful to keep around
    gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5;
    #endif

    #else

    // no-op
    gl_FragDepth = gl_FragCoord.z;
    #endif
}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 18ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 41ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Map Lua Metal Spot Placer  <map_lua_metal_spots.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Bait Prevention     <unit_bait_prevention.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 5
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Economy Multiplier Handicap  <unit_econ_mult.lua>
Loaded gadget:  Map Border          <game_map_border.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  map_lua_metal_spots.lua  <map_lua_metal_spots.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 40ms
[f=-000001] Loaded SYNCED gadget:  Feature Creation Counter  <feature_game_counter.lua>
[f=-000001] Loaded SYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] Loaded SYNCED gadget:  Springboard Fixer   <feature_game_springboard_fixer.lua>
[f=-000001] Loaded UNSYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 4, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Mex Placement Initialised with 36 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 1679 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] Running Springboard Feature Fixer, 36, 1715
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache\104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache\104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum 34e6c32f)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11978,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634932096,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 3a1573617a216e67d9a96232437eed85
[f=-000001] Connection attempt from fiendicus_prime
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from lite
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from pejj1
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from matthewwightman
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from dyth68
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from HouseCaster
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Game::Load][lua{Rules,Gaia}={0000000150f8d180,0000000183b88370}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Game::Load][lua{Rules,Gaia}={00000000f274fc90,000000011bd858d0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[Game::Load][lua{Rules,Gaia}={0x46a8ecc0,0x74a86a50}]"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000e56867f0,000000012de80e60}]"
[f=-000001] <lite> Allies: I choose: Strike!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={00000000661c4fd0,00000000a1743db0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[Game::Load][lua{Rules,Gaia}={00000000eafbaad0,0000000116af9970}]"
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 181
[f=-000001] <pejj1> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634932096,"state":"In running battle lobby"}
[f=0008558] [Game::ClientReadNet] added new player OrangeSky with number 6 to team 0
[f=0008558] > SPRINGIE:User OrangeSky|factorycloak|6_5|donator_0|False|DBus|Federation|GB
[f=0008695] game_message: Reaver is under attack
[f=0009324] > SPRINGIE:User OrangeSky|factorycloak|6_5|donator_0|False|DBus|Federation|GB
[f=0009337] Connection attempt from OrangeSky
[f=0009337]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=0009337]  -> Connection established (given id 6)
[f=0009349] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3"
[f=0009349] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0009618] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]"
[f=0009631] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]"
[f=0009631] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={00000000796467c0,000000010880f610}]"
[f=0010749] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 182
[f=0011676] game_message: Glaive is under attack
[f=0011995] game_message: Reaver is under attack
[f=0014103] GroundDetail set to 121
[f=0014125] GroundDetail set to 120
[f=0014147] GroundDetail set to 121
[f=0014169] GroundDetail set to 120
[f=0014191] GroundDetail set to 121
[f=0014213] GroundDetail set to 120
[f=0014235] GroundDetail set to 121
[f=0014257] GroundDetail set to 120
[f=0014282] GroundDetail set to 121
[f=0014304] GroundDetail set to 120
[f=0016231] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 184
[f=0016952] game_message: Ronin is under attack
[f=0017172] game_message: Ronin is under attack
[f=0017341] game_message: Ronin is under attack
[f=0017603] game_message: Ronin is under attack
[f=0017654] GroundDetail set to 121
[f=0017676] GroundDetail set to 120
[f=0017734] GroundDetail set to 121
[f=0017756] GroundDetail set to 120
[f=0017774] game_message: Ronin is under attack
[f=0017927] game_message: Ronin is under attack
[f=0023704] GroundDetail set to 121
[f=0023726] GroundDetail set to 120
[f=0023740] GroundDetail set to 121
[f=0023762] GroundDetail set to 120
[f=0023859] GroundDetail set to 121
[f=0023881] GroundDetail set to 120
[f=0025262] <pejj1> !poll resign
[f=0025262] > Poll: Resign team 2? [!y=0/2, !n=0/2]
[f=0025262] > Poll: Resign team 2? [!y=1/2, !n=0/2]
[f=0025296] <lite> Allies: !resign
[f=0025347] <lite> !vote 1
[f=0025347] > Poll: Resign team 2? [!y=2/2, !n=0/2]
[f=0025347] > Poll: Resign team 2? [END:SUCCESS]
[f=0025348] game_message: North-East has been destroyed!
[f=0025348] game_message: Damn Busters wins!
[f=0025348] Submitting stats
[f=0025348] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0025348] > Team 2 resigned
[f=0025353] <autoquit> Autoquit canceled.
[f=0025353] <Easy Facing> Spectator mode. Widget removed.
[f=0025378] <Ghost Site> Spectator mode. Widget removed.
[f=0025545] Spectator matthewwightman left the game:  normal quit
[f=0025621] Spectator OrangeSky left the game:  normal quit
[f=0025627] No clients connected, shutting down server
[f=0025627] Server shutdown
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634932096,"state":"In  battle lobby"}
[f=0025627] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=0025627] [SpringApp::Reload][1]
[f=0025627] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=0025627]     [async=0] threads=8 tasks=864549 {sum,avg}{exec,wait}time={{7713.396, 0.009}, {259948.688, 0.301}}ms
[f=0025627]         thread=1 tasks=123507 {sum,min,max,avg}{exec,wait}time={{3640.249, 0.000, 108.983, 0.029}, {1053.072, 0.000, 3.003, 0.009}}ms
[f=0025627]         thread=2 tasks=123507 {sum,min,max,avg}{exec,wait}time={{1087.951, 0.000, 106.990, 0.009}, {22444.852, 0.000, 10.009, 0.182}}ms
[f=0025627]         thread=3 tasks=123507 {sum,min,max,avg}{exec,wait}time={{950.984, 0.000, 116.000, 0.008}, {32865.508, 0.000, 14.982, 0.266}}ms
[f=0025627]         thread=4 tasks=123507 {sum,min,max,avg}{exec,wait}time={{683.717, 0.000, 69.922, 0.006}, {41800.129, 0.000, 31.035, 0.338}}ms
[f=0025627]         thread=5 tasks=123507 {sum,min,max,avg}{exec,wait}time={{509.708, 0.000, 79.932, 0.004}, {48707.562, 0.000, 31.056, 0.394}}ms
[f=0025627]         thread=6 tasks=123507 {sum,min,max,avg}{exec,wait}time={{448.068, 0.000, 86.068, 0.004}, {54533.742, 0.000, 31.035, 0.442}}ms
[f=0025627]         thread=7 tasks=123507 {sum,min,max,avg}{exec,wait}time={{392.719, 0.000, 112.007, 0.003}, {58543.820, 0.000, 14.982, 0.474}}ms
[f=0025627]     [async=1] threads=8 tasks=1762 {sum,avg}{exec,wait}time={{10030.713, 5.693}, {163979.422, 93.064}}ms
[f=0025627]         thread=1 tasks=243 {sum,min,max,avg}{exec,wait}time={{1465.990, 0.000, 417.380, 6.033}, {24338.836, 0.000, 1046.114, 100.160}}ms
[f=0025627]         thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{1413.207, 0.000, 463.421, 5.564}, {17951.404, 1.001, 897.816, 70.675}}ms
[f=0025627]         thread=3 tasks=254 {sum,min,max,avg}{exec,wait}time={{1355.126, 0.000, 417.379, 5.335}, {23611.289, 0.000, 1150.209, 92.958}}ms
[f=0025627]         thread=4 tasks=256 {sum,min,max,avg}{exec,wait}time={{1432.062, 0.000, 454.414, 5.594}, {23353.344, 0.000, 1157.216, 91.224}}ms
[f=0025627]         thread=5 tasks=258 {sum,min,max,avg}{exec,wait}time={{1525.640, 0.000, 445.404, 5.913}, {24188.332, 1.000, 1189.245, 93.753}}ms
[f=0025627]         thread=6 tasks=256 {sum,min,max,avg}{exec,wait}time={{1412.647, 0.000, 454.414, 5.518}, {24705.367, 0.000, 1189.245, 96.505}}ms
[f=0025627]         thread=7 tasks=241 {sum,min,max,avg}{exec,wait}time={{1426.041, 0.000, 448.408, 5.917}, {25830.846, 0.000, 1233.285, 107.182}}ms
[f=0025627] [ThreadPool::SetThreadCount][2] workers=0
[f=0025627] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=0025627] [ThreadPool::SetThreadCount][2] workers=7
[f=0025627] [Threading] Main thread CPU affinity mask set: 16777088
[f=0025627] [SpringApp::Reload][2]
[f=0025627] [DemoRecorder::WriteDemoFile] writing client-demo "G:\steam\steamapps\common\Zero-K\demos\20211022_204704_Otago 1_104.0.1-1544-ge1f249f maintenance.sdfz" (1100048 bytes)
[f=0025627] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0025627] [Game::KillLua][3] dtor=0 luaUI=000000014c2689c0
[f=0025627] Start widgetHandler:Shutdown
[f=0025627] Shutdown - SaveOrderList Complete
[f=0025627] Writing last game win data
[f=0025627] Shutdown - SaveConfigData Complete
[f=0025627] Shutdown Widget - Chili Highlight
[f=0025627] Shutdown Widget - Save/Load API
[f=0025627] Shutdown Widget - Draw After Chili
[f=0025627] Shutdown Widget - EPIC Menu
[f=0025627] Shutdown Widget - Chili Minimap
[f=0025627] Shutdown Widget - Chili Widget Selector
[f=0025627] Shutdown Widget - Depth of Field Shader
[f=0025627] Shutdown Widget - Deferred rendering
[f=0025627] Shutdown Widget - Local Team Colors
[f=0025627] Shutdown Widget - Display Keys 2
[f=0025627] Shutdown Widget - Save Game Menu
[f=0025627] Shutdown Widget - HealthBars
[f=0025627] Shutdown Widget - Noises
[f=0025627] Shutdown Widget - Unit Icons
[f=0025627] Shutdown Widget - Win Counter
[f=0025627] Shutdown Widget - BuildETA
[f=0025627] Shutdown Widget - Modular Comm Info
[f=0025627] Shutdown Widget - CameraShake
[f=0025627] Shutdown Widget - Chili Economy Panel Default
[f=0025627] Shutdown Widget - Chili EndGame Window
[f=0025627] Shutdown Widget - Chili Nuke Warning
[f=0025627] Shutdown Widget - Transport AI
[f=0025627] Shutdown Widget - Chili Selections & CursorTip v2
[f=0025627] Shutdown Widget - Chili Spectator Panels
[f=0025627] Shutdown Widget - Context Menu
[f=0025627] Shutdown Widget - Darkening
[f=0025627] Shutdown Widget - Startup Info and Selector
[f=0025627] Shutdown Widget - Defense Range Zero-K
[f=0025627] Shutdown Widget - Grab Input
[f=0025627] Input grabbing is disabled!
[f=0025627] Shutdown Widget - Highlight Geos
[f=0025627] Shutdown Widget - Local Widgets Config
[f=0025627] Shutdown Widget - MetalFeatures (new)
[f=0025627] Shutdown Widget - MinimapEvents
[f=0025627] Shutdown Widget - Missile Silo Range
[f=0025627] Shutdown Widget - Music Player v2
[f=0025627] Shutdown Widget - Outline Shader
[f=0025627] Shutdown Widget - Point Tracker
[f=0025627] Shutdown Widget - Showeco and Grid Drawer
[f=0025627] Shutdown Widget - State Reverse and Latency
[f=0025627] Shutdown Widget - Stereo3D
[f=0025627] Shutdown Widget - Attack AoE
[f=0025627] Shutdown Widget - UnitShapes
[f=0025627] Shutdown Widget - Map Edge Extension
[f=0025627] Shutdown Widget - Selection Send
[f=0025627] Shutdown Widget - LupsManager
[f=0025627] Shutdown Widget - Newton Firezone
[f=0025627] Shutdown Widget - Chili Pro Console
[f=0025627] Shutdown Widget - Persistent Build Height
[f=0025627] Shutdown Widget - Lasso Terraform GUI
[f=0025627] Shutdown Widget - Chili Framework
[f=0025627] Shutdown Widget - Lups
[f=0025627] Shutdown Widget - Chili Core Selector
[f=0025627] Shutdown Widget - Custom Markers
[f=0025627] Shutdown Widget - Mex Placement Handler
[f=0025627] Shutdown Widget - Select Keys
[f=0025627] Shutdown Widget - Pause Screen
[f=0025627] Shutdown Widget - Color Blindness Correction
[f=0025627] Shutdown Widget - Layout Handler
[f=0025627] Shutdown Widget - Text To Speech Control
[f=0025627] End widgetHandler:Shutdown
[f=0025627] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877197,0} {chunk,block}Bytes={0,0}
[f=0025627] [Game::KillLua][1] dtor=0 luaGaia=0000000183b88370
[f=0025627] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877199,0} {chunk,block}Bytes={0,0}
[f=0025627] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877199,0} {chunk,block}Bytes={0,0}
[f=0025627] [Game::KillLua][2] dtor=0 luaRules=0000000150f8d180
[f=0025627] Start gadgetHandler:Shutdown
[f=0025627] Shutdown - StartSetup
[f=0025627] Shutdown - UnitMorph
[f=0025627] Shutdown - Carrier Drones
[f=0025627] Shutdown - LupsNanoSpray
[f=0025627] Shutdown - Missile Silo Controller
[f=0025627] Shutdown - Modular Comm Info
[f=0025627] Shutdown - Terrain Texture Handler
[f=0025627] Shutdown - UnitCloakShield
[f=0025627] Shutdown - Starlight Handler
[f=0025627] End gadgetHandler:Shutdown
[f=0025627] Start gadgetHandler:Shutdown
[f=0025627] Shutdown - Save/Load
[f=0025627] Shutdown - Teleport Throw
[f=0025627] Shutdown - UnitMorph
[f=0025627] Shutdown - Modular Comm Info
[f=0025627] Shutdown - Retreat Command
[f=0025627] Shutdown - Shockwaves
[f=0025627] Shutdown - CustomUnitShaders
[f=0025627] Shutdown - UnitCloakShield
[f=0025627] Shutdown - Lups Cloak FX
[f=0025627] Shutdown - Lups
[f=0025627] Shutdown - Lups Shield
[f=0025627] End gadgetHandler:Shutdown
[f=0025627] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877325,0} {chunk,block}Bytes={0,0}
[f=0025627] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877325,0} {chunk,block}Bytes={0,0}
[f=0025627] [Game::KillLua][4] dtor=0
[f=0025627] [SpringApp::Reload][3]
[f=0025627] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0025627] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0025627] [Sound] [Sound::UpdateThread][3] #sources=32 #items=53
[f=0025627] [Sound] [Sound::UpdateThread][4] ctx=0000000131c15610 dev=00000000ae4fcb10
[f=0025627] [Sound] [Sound::UpdateThread][5] ctx=0000000131c15610 dev=00000000ae4fcb10
[f=0025627] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131c15610)]
[f=0025627] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)]
[f=0025627] [Sound] [Sound::UpdateThread][6]
[f=0025627] [SpringApp::Reload][4]
[f=0025627] [Game::~CGame][1]
[f=0025627] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0025627] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0025627] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0025627] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0025627] [Game::KillLua][4] dtor=1
[f=0025627] [Game::KillMisc][1]
[f=0025627] [Game::KillMisc][2]
[f=0025627] [Game::KillMisc][3]
[f=0025627] [Game::KillRendering][1]
[f=0025627] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0025627] [3DOParser::Kill] allocated 47 pieces
[f=0025627] [S3OParser::Kill] allocated 1507 pieces
[f=0025627] [AssParser::Kill] allocated 325 pieces
[f=0025627] [Game::KillInterface][1]
[f=0025627] [Game::KillInterface][2]
[f=0025627] [Game::KillSimulation][1]
[f=0025627] [Game::KillSimulation][2]
[f=0025627] [CCollisionHandler] dis-/continuous tests: 0/48274594
[f=0025627] [Game::KillSimulation][3]
[f=0025627] [~CPathCache(36x24)] cacheHits=7 hitPercentage=10% numHashColls=0 maxCacheSize=2
[f=0025627] [~CPathCache(36x24)] cacheHits=141 hitPercentage=16% numHashColls=0 maxCacheSize=30
[f=0025627] [~CPathCache(72x48)] cacheHits=7 hitPercentage=10% numHashColls=0 maxCacheSize=2
[f=0025627] [~CPathCache(72x48)] cacheHits=145 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0025627] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0025627] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0025627] [LosHandler::Kill] raycast instance cache-{hits,misses}={30518,57401}; shared=2%; cached=33%
[f=0025627] [Game::KillSimulation][4]
[f=0025627] [CommonDefHandler::KillStatic] 3172 sound-set data items added
[f=0025627] [Game::~CGame][2]
[f=0025627] [Game::~CGame][3]
[f=0025627] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1841939 bytes sent   in 23760 packets (77.523 bytes/packet)
    1990043 bytes recv'd in 17006 packets (117.020 bytes/packet)
    {0.103x, 0.051x} relative protocol overhead {up, down}
    27431 incoming chunks dropped, 63143 outgoing chunks resent
    16904 incoming chunks processed

[f=0025627] [SpringApp::Reload][5]
[f=0025627] [SpringApp::Reload][6]
[f=0025627] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=7888 #map=46 #menu=2700)
[f=0025627] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=0025627] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=0025627] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=0025627] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=0025627] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[f=0025627] [SpringApp::Reload][7]
[f=0025627] [SpringApp::Reload][8]
[f=0025627] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0025627] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0025627] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0025627] [Sound] [Sound::InitThread][1]
[f=0025627] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0025627] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131701d30
[f=0025627] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0025627] [Sound]   Vendor:         OpenAL Community
[f=0025627] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0025627] [Sound]   Renderer:       OpenAL Soft
[f=0025627] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0025627] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0025627] [Sound]   Devices:
[f=0025627] [Sound]     [Speakers (Realtek(R) Audio)]
[f=0025627] [Sound]     [Speakers (Realtek(R) Audio)]
[f=0025627] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0025627] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0025627] [Sound]   EFX Enabled: yes
[f=0025627] [Sound] [Sound::UpdateThread][2]
[f=0025627] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0025627] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004846d360
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=6

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(DILINO) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Falelovsky) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Falelovsky) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(OrangeSky) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Killingtime) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(OrangeSky) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Killingtime) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(dunno) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jack500) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jack500) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 136
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 136
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 136
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 136
[f=-000001] [liblobby] Warning: Duplicate user(OrangeSky) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 104
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 104
[f=-000001] [liblobby] Warning: Duplicate user(kworon8) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Barcode74) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Barcode74) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(OrangeSky) added to channel (zk)
[f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 185
[f=-000001] [liblobby] Warning: Duplicate user(LogicDaemon) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.9.9.1, Nuclear_Winter_v1, 104.0.1-1544-ge1f249f
[f=-000001] SetSettings Int, XResolution, 3840
[f=-000001] SetSettings Int, YResolution, 2160
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=198.27.68.168;
    HostPort=8473;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=pejj1;
    MyPasswd=2d97205480336e3e8b91b53379c67832;
}
[f=-000001] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In  battle lobby"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=-000001]     [async=0] threads=8 tasks=42 {sum,avg}{exec,wait}time={{24.017, 0.572}, {4.004, 0.095}}ms
[f=-000001]         thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{4.003, 0.000, 1.001, 0.667}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{4.003, 0.000, 1.001, 0.667}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{4.003, 0.000, 1.001, 0.667}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{3.002, 0.000, 1.001, 0.500}, {1.001, 0.000, 1.001, 0.167}}ms
[f=-000001]         thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{3.002, 0.000, 1.001, 0.500}, {1.001, 0.000, 1.001, 0.167}}ms
[f=-000001]         thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{2.001, 0.000, 1.001, 0.333}, {2.002, 0.000, 1.001, 0.334}}ms
[f=-000001]         thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{4.003, 0.000, 1.001, 0.667}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 0.000}, {4.004, 0.572}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms
[f=-000001]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms
[f=-000001]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms
[f=-000001]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=7
[f=-000001] [Threading] Main thread CPU affinity mask set: 16777088
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000131701d30 dev=00000000ae4fcb10
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000131701d30 dev=00000000ae4fcb10
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131701d30)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=0 #map=0 #menu=2700)
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131700430
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
[f=-000001] [Sound]     [Speakers (Realtek(R) Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=140
[f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8473
[f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8473
[f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8473 using name pejj1
[f=-000001] [SpringApp::Reload][13] reloadCount=7

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Nuclear_Winter_v1" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Nuclear_Winter_v1", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.9.9.1" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Nuclear_Winter_v1 (checksum 523408380002cdd31c171714d57780cad831334ea8bae3a33e7a68494b6932cc67afc4b028554e05babcf54eaf5d38d2bd0d727ab089b6e3543df4440f3b12fb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "G:\steam\steamapps\common\Zero-K\demos\20211022_210609_Nuclear_Winter_v1_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 81ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 4, allyteam 1), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (97 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 167ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 211ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 352 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 5
------- TRUNCATED -------```
moreginger commented 3 years ago

desyncing using dythsmod and arenamod. I removed both and downloaded again but it didn't help. Vanilla Z-K is fine.