Open Chobbyla opened 3 years ago
Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] OrangeSky was in last game but is now absent, resetting scores [f=-000001] [i18n] Warning: "striderair.name" is not translated in en [f=-000001] [i18n] Error: No translation found for "striderair.name" [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Finished Snow / Rain Shader [f=-000001] Loaded widget: Precipitation v0.2 <precipitation_particles.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop2.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop3.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop4.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop5.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop6.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop7.ogg" [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop8.ogg" [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua [f=-000001] Loaded widget: Ambient Player <ambientplayer.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3f64c66b [f=-000001] [Path] [PathEstimator::ReadFile] hash=3f64c66b file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-3f64c66b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3f64c67b [f=-000001] [Path] [PathEstimator::ReadFile] hash=3f64c67b file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-3f64c67b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (324ms, checksum c8db0307)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11988,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634929792,"state":"In running battle lobby"} [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 820c7361ad61d06fb0fb542a27654268 [f=-000001] Connection attempt from lite [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] Connection attempt from pejj1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000f179cf20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]" [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Game::Load][lua{Rules,Gaia}={00000000aef2e040,0000000000000000}]" [f=-000001] <dyth68> Allies: I choose: Finite! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={000000009d899010,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Game::Load][lua{Rules,Gaia}={000000006d893020,0000000000000000}]" [f=-000001] <pejj1> Allies: I choose: Engineer! [f=-000001] <dyth68> Allies: trollcom! [f=-000001] <dyth68> Allies: no combat units [f=-000001] <pejj1> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634929920,"state":"In running battle lobby"} [f=0000457] <dyth68> Allies: meant shields [f=0003553] dyth68 added point: [f=0006959] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 161 [f=0007762] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 162 [f=0008264] game_message: Reaver is under attack [f=0010684] dyth68 added point: [f=0011347] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 163 [f=0012279] dyth68 added point: [f=0013436] dyth68 added point: [f=0015654] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 164 [f=0016812] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 165 [f=0017252] dyth68 added point: [f=0017265] dyth68 added point: [f=0017283] dyth68 added point: [f=0017292] dyth68 added point: [f=0017420] dyth68 added point: [f=0017710] game_message: Reaver is under attack [f=0018134] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 166 [f=0019372] game_message: Glaive is under attack [f=0019977] game_message: Phantom is under attack [f=0020325] <dyth68> Allies: I gave 1 unit to pejj1. [f=0020331] pejj1 added point: Unit received from dyth68 [f=0020423] game_message: Glaive is under attack [f=0020775] game_message: Metal Extractor is under attack [f=0021163] game_message: Reaver is under attack [f=0021324] game_message: Stinger is under attack [f=0021464] dyth68 added point: [f=0021473] dyth68 added point: [f=0021479] dyth68 added point: [f=0021485] dyth68 added point: [f=0021490] dyth68 added point: [f=0021496] game_message: Stinger is under attack [f=0021499] dyth68 added point: [f=0021502] dyth68 added point: [f=0021509] dyth68 added point: [f=0021513] dyth68 added point: [f=0021522] dyth68 added point: [f=0021547] dyth68 added point: [f=0021552] dyth68 added point: [f=0021557] dyth68 added point: [f=0021564] dyth68 added point: [f=0021569] dyth68 added point: [f=0022080] game_message: matthewwightman resigned, giving all units to lite [f=0022313] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 167 [f=0023562] dyth68 added point: [f=0023742] dyth68 added point: [f=0023999] game_message: Glaive is under attack [f=0024758] dyth68 added point: [f=0024805] dyth68 added point: [f=0024819] dyth68 added point: [f=0025239] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313> (tail call): ? [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958> (tail call): ? [f=0025245] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313> (tail call): ? [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958> (tail call): ?" [f=0025246] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313> (tail call): ? [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958> (tail call): ?" [f=0025246] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313> (tail call): ? [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958> (tail call): ?" [f=0025246] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: [GiveOrderToUnit] recursion not permitted stack traceback: [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Gadgets/unit_dont_fire_at_radar.lu..."]:101: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1337: in function <[string "LuaRules/gadgets.lua"]:1313> (tail call): ? [C]: in function 'spGiveOrderToUnit' [string "LuaRules/Utilities/ClampPosition.lua"]:57: in function 'GiveClampedOrderToUnit' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1049: in function 'DoUnitUpdate' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1079: in function 'UpdateUnits' [string "LuaRules/Gadgets/unit_tactical_ai.lua"]:1094: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:960: in function <[string "LuaRules/gadgets.lua"]:958> (tail call): ?" [f=0026137] dyth68 added point: [f=0028662] game_message: Reaver is under attack [f=0028750] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 168 [f=0028820] game_message: Reaver is under attack [f=0030417] game_message: Glaive is under attack [f=0031549] game_message: Reaver is under attack [f=0031787] game_message: Glaive is under attack [f=0032172] [Game::ClientReadNet] added new player fiendicus_prime with number 4 to team 0 [f=0032172] > SPRINGIE:User fiendicus_prime|cloakbomb|5_4|donator_2|False|DBus|Federation|GB [f=0034433] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 169 [f=0034532] dyth68 added point: [f=0034658] game_message: Glaive is under attack [f=0034679] > SPRINGIE:User fiendicus_prime|cloakbomb|5_4|donator_2|False|DBus|Federation|GB [f=0034695] Connection attempt from fiendicus_prime [f=0034695] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0034695] -> Connection established (given id 4) [f=0034703] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=0034703] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=0034846] game_message: Glaive is under attack [f=0035061] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3dadf6c557cdeb9acd52d31cb2976f09d5d0e489a86410064d911de507ee7a192a2ed660e07db3eb146e0786dcde2054cde9096fca492a8ba139f9b8e23c084d]" [f=0035081] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8b2d0c420fad7fe65defbddaf9bfd7884f8c070d3fb37d740f07b433ee4f120879874da25ab1e26b993d19b906015deb66bc78ee6823424bc71d26d426e56d55]" [f=0035081] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[Game::Load][lua{Rules,Gaia}={0x63648b80,(nil)}]" [f=0035128] dyth68 added point: [f=0035350] game_message: Reaver is under attack [f=0036089] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 170 [f=0037107] game_message: Reaver is under attack [f=0037316] game_message: Reaver is under attack [f=0039169] game_message: Reaver is under attack [f=0039416] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 171 [f=0039517] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 172 [f=0040002] <lite> gg [f=0040081] > Poll: Resign team 2? [!y=0/2, !n=0/2] [f=0040081] > Poll: Resign team 2? [!y=1/2, !n=0/2] [f=0040162] <lite> !vote 1 [f=0040163] > Poll: Resign team 2? [!y=1/2, !n=0/2] [f=0040202] [matthewwightman] !vote 1 [f=0040202] > Poll: Resign team 2? [!y=2/2, !n=0/2] [f=0040202] > Poll: Resign team 2? [END:SUCCESS] [f=0040202] game_message: South-East has been destroyed! [f=0040202] game_message: Damn Busters wins! [f=0040202] Submitting stats [f=0040202] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0040202] > Team 2 resigned [f=0040217] <autoquit> Autoquit canceled. [f=0040249] game_message: Metal Extractor is under attack [f=0040513] No clients connected, shutting down server [f=0040513] Server shutdown Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634929920,"state":"In battle lobby"} [f=0040513] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading [f=0040513] [SpringApp::Reload][1] [f=0040513] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=0040513] [async=0] threads=8 tasks=1504685 {sum,avg}{exec,wait}time={{13506.089, 0.009}, {349492.812, 0.232}}ms [f=0040513] thread=1 tasks=214955 {sum,min,max,avg}{exec,wait}time={{6063.556, 0.000, 151.137, 0.028}, {1496.493, 0.000, 2.334, 0.007}}ms [f=0040513] thread=2 tasks=214955 {sum,min,max,avg}{exec,wait}time={{2056.191, 0.000, 168.152, 0.010}, {32613.406, 0.000, 11.011, 0.152}}ms [f=0040513] thread=3 tasks=214955 {sum,min,max,avg}{exec,wait}time={{1643.872, 0.000, 164.150, 0.008}, {46235.289, 0.000, 14.013, 0.215}}ms [f=0040513] thread=4 tasks=214955 {sum,min,max,avg}{exec,wait}time={{1319.199, 0.000, 160.145, 0.006}, {55346.898, 0.000, 14.531, 0.257}}ms [f=0040513] thread=5 tasks=214955 {sum,min,max,avg}{exec,wait}time={{1012.699, 0.000, 108.098, 0.005}, {63267.949, 0.000, 30.027, 0.294}}ms [f=0040513] thread=6 tasks=214955 {sum,min,max,avg}{exec,wait}time={{784.874, 0.000, 114.103, 0.004}, {72497.188, 0.000, 30.027, 0.337}}ms [f=0040513] thread=7 tasks=214955 {sum,min,max,avg}{exec,wait}time={{625.698, 0.000, 125.113, 0.003}, {78035.578, 0.000, 30.027, 0.363}}ms [f=0040513] [async=1] threads=8 tasks=2785 {sum,avg}{exec,wait}time={{16851.434, 6.051}, {228741.359, 82.133}}ms [f=0040513] thread=1 tasks=394 {sum,min,max,avg}{exec,wait}time={{1955.711, 0.000, 380.344, 4.964}, {30140.791, 0.000, 1328.398, 76.499}}ms [f=0040513] thread=2 tasks=406 {sum,min,max,avg}{exec,wait}time={{2387.087, 0.000, 413.746, 5.880}, {35607.121, 1.001, 1775.803, 87.702}}ms [f=0040513] thread=3 tasks=398 {sum,min,max,avg}{exec,wait}time={{2133.661, 0.000, 563.209, 5.361}, {35045.035, 0.981, 1809.834, 88.053}}ms [f=0040513] thread=4 tasks=396 {sum,min,max,avg}{exec,wait}time={{2577.705, 0.000, 350.517, 6.509}, {32473.191, 1.001, 1298.369, 82.003}}ms [f=0040513] thread=5 tasks=398 {sum,min,max,avg}{exec,wait}time={{2365.410, 0.000, 363.026, 5.943}, {30999.297, 0.000, 1140.226, 77.888}}ms [f=0040513] thread=6 tasks=395 {sum,min,max,avg}{exec,wait}time={{3074.511, 0.000, 404.369, 7.784}, {30378.748, 0.000, 1298.369, 76.908}}ms [f=0040513] thread=7 tasks=398 {sum,min,max,avg}{exec,wait}time={{2357.350, 0.000, 417.021, 5.923}, {34097.191, 0.000, 1611.654, 85.671}}ms [f=0040513] [ThreadPool::SetThreadCount][2] workers=0 [f=0040513] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=0040513] [ThreadPool::SetThreadCount][2] workers=7 [f=0040513] [Threading] Main thread CPU affinity mask set: 16777088 [f=0040513] [SpringApp::Reload][2] [f=0040513] [DemoRecorder::WriteDemoFile] writing client-demo "G:\steam\steamapps\common\Zero-K\demos\20211022_200954_Onyx Cauldron 1_104.0.1-1544-ge1f249f maintenance.sdfz" (1261110 bytes) [f=0040513] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0040513] [Game::KillLua][3] dtor=0 luaUI=000000014c197bf0 [f=0040513] Start widgetHandler:Shutdown [f=0040513] Shutdown - SaveOrderList Complete [f=0040513] Writing last game win data [f=0040513] Shutdown - SaveConfigData Complete [f=0040513] Shutdown Widget - Chili Highlight [f=0040513] Shutdown Widget - Save/Load API [f=0040513] Shutdown Widget - Draw After Chili [f=0040513] Shutdown Widget - EPIC Menu [f=0040513] Shutdown Widget - Chili Minimap [f=0040513] Shutdown Widget - Chili Widget Selector [f=0040513] Shutdown Widget - Depth of Field Shader [f=0040513] Shutdown Widget - Deferred rendering [f=0040513] Shutdown Widget - Local Team Colors [f=0040513] Shutdown Widget - Display Keys 2 [f=0040513] Shutdown Widget - Save Game Menu [f=0040513] Shutdown Widget - Precipitation v0.2 [f=0040513] Shutdown Widget - HealthBars [f=0040513] Shutdown Widget - Noises [f=0040513] Shutdown Widget - Unit Icons [f=0040513] Shutdown Widget - Win Counter [f=0040513] Shutdown Widget - BuildETA [f=0040513] Shutdown Widget - Modular Comm Info [f=0040513] Shutdown Widget - CameraShake [f=0040513] Shutdown Widget - Chili Economy Panel Default [f=0040513] Shutdown Widget - Chili EndGame Window [f=0040513] Shutdown Widget - Chili Nuke Warning [f=0040513] Shutdown Widget - Transport AI [f=0040513] Shutdown Widget - Chili Selections & CursorTip v2 [f=0040513] Shutdown Widget - Chili Spectator Panels [f=0040513] Shutdown Widget - Context Menu [f=0040513] Shutdown Widget - Darkening [f=0040513] Shutdown Widget - Startup Info and Selector [f=0040513] Shutdown Widget - Defense Range Zero-K [f=0040513] Shutdown Widget - Grab Input [f=0040513] Input grabbing is disabled! [f=0040513] Shutdown Widget - Highlight Geos [f=0040513] Shutdown Widget - Local Widgets Config [f=0040513] Shutdown Widget - MetalFeatures (new) [f=0040513] Shutdown Widget - MinimapEvents [f=0040513] Shutdown Widget - Missile Silo Range [f=0040513] Shutdown Widget - Music Player v2 [f=0040513] Shutdown Widget - Outline Shader [f=0040513] Shutdown Widget - Point Tracker [f=0040513] Shutdown Widget - Showeco and Grid Drawer [f=0040513] Shutdown Widget - State Reverse and Latency [f=0040513] Shutdown Widget - Stereo3D [f=0040513] Shutdown Widget - Attack Warning [f=0040513] Shutdown Widget - Attack AoE [f=0040513] Shutdown Widget - UnitShapes [f=0040513] Shutdown Widget - Map Edge Extension [f=0040513] Shutdown Widget - Selection Send [f=0040513] Shutdown Widget - LupsManager [f=0040513] Shutdown Widget - Newton Firezone [f=0040513] Shutdown Widget - Receive Units Indicator [f=0040513] Shutdown Widget - Chili Pro Console [f=0040513] Shutdown Widget - Persistent Build Height [f=0040513] Shutdown Widget - Lasso Terraform GUI [f=0040513] Shutdown Widget - Chili Framework [f=0040513] Shutdown Widget - Lups [f=0040513] Shutdown Widget - Chili Core Selector [f=0040513] Shutdown Widget - Custom Markers [f=0040513] Shutdown Widget - Mex Placement Handler [f=0040513] Shutdown Widget - Select Keys [f=0040513] Shutdown Widget - Pause Screen [f=0040513] Shutdown Widget - Color Blindness Correction [f=0040513] Shutdown Widget - Layout Handler [f=0040513] Shutdown Widget - Text To Speech Control [f=0040513] End widgetHandler:Shutdown [f=0040513] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48400201,0} {chunk,block}Bytes={0,0} [f=0040513] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000 [f=0040513] [Game::KillLua][2] dtor=0 luaRules=00000000aef2e040 [f=0040513] Start gadgetHandler:Shutdown [f=0040513] Shutdown - StartSetup [f=0040513] Shutdown - UnitMorph [f=0040513] Shutdown - Carrier Drones [f=0040513] Shutdown - LupsNanoSpray [f=0040513] Shutdown - Missile Silo Controller [f=0040513] Shutdown - Modular Comm Info [f=0040513] Shutdown - Terrain Texture Handler [f=0040513] Shutdown - UnitCloakShield [f=0040513] Shutdown - Starlight Handler [f=0040513] End gadgetHandler:Shutdown [f=0040513] Start gadgetHandler:Shutdown [f=0040513] Shutdown - Save/Load [f=0040513] Shutdown - Teleport Throw [f=0040513] Shutdown - UnitMorph [f=0040513] Shutdown - Modular Comm Info [f=0040513] Shutdown - Retreat Command [f=0040513] Shutdown - Shockwaves [f=0040513] Shutdown - CustomUnitShaders [f=0040513] Shutdown - UnitCloakShield [f=0040513] Shutdown - Lups Cloak FX [f=0040513] Shutdown - Lups [f=0040513] Shutdown - Lups Shield [f=0040513] End gadgetHandler:Shutdown [f=0040513] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48400421,0} {chunk,block}Bytes={0,0} [f=0040513] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48400421,0} {chunk,block}Bytes={0,0} [f=0040513] [Game::KillLua][4] dtor=0 [f=0040513] [SpringApp::Reload][3] [f=0040513] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0040513] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0040513] [Sound] [Sound::UpdateThread][3] #sources=32 #items=47 [f=0040513] [Sound] [Sound::UpdateThread][4] ctx=00000000ae322800 dev=00000000ae4fcb10 [f=0040513] [Sound] [Sound::UpdateThread][5] ctx=00000000ae322800 dev=00000000ae4fcb10 [f=0040513] [Sound] [Sound::Cleanup][alcDestroyContext(00000000ae322800)] [f=0040513] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)] [f=0040513] [Sound] [Sound::UpdateThread][6] [f=0040513] [SpringApp::Reload][4] [f=0040513] [Game::~CGame][1] [f=0040513] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0040513] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0040513] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0040513] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0040513] [Game::KillLua][4] dtor=1 [f=0040513] [Game::KillMisc][1] [f=0040513] [Game::KillMisc][2] [f=0040513] [Game::KillMisc][3] [f=0040513] [Game::KillRendering][1] [f=0040513] [~CRectangleOverlapHandler] 1% overlap reduction [f=0040513] [3DOParser::Kill] allocated 68 pieces [f=0040513] [S3OParser::Kill] allocated 1381 pieces [f=0040513] [AssParser::Kill] allocated 309 pieces [f=0040513] [Game::KillInterface][1] [f=0040513] [Game::KillInterface][2] [f=0040513] [Game::KillSimulation][1] [f=0040513] [Game::KillSimulation][2] [f=0040513] [CCollisionHandler] dis-/continuous tests: 0/9312911 [f=0040513] [Game::KillSimulation][3] [f=0040513] [~CPathCache(36x36)] cacheHits=29 hitPercentage=12% numHashColls=0 maxCacheSize=2 [f=0040513] [~CPathCache(36x36)] cacheHits=758 hitPercentage=31% numHashColls=0 maxCacheSize=55 [f=0040513] [~CPathCache(72x72)] cacheHits=29 hitPercentage=12% numHashColls=0 maxCacheSize=2 [f=0040513] [~CPathCache(72x72)] cacheHits=276 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0040513] [~CRectangleOverlapHandler] 1% overlap reduction [f=0040513] [~CRectangleOverlapHandler] 1% overlap reduction [f=0040513] [LosHandler::Kill] raycast instance cache-{hits,misses}={55073,77533}; shared=2%; cached=39% [f=0040513] [Game::KillSimulation][4] [f=0040513] [CommonDefHandler::KillStatic] 3190 sound-set data items added [f=0040513] [Game::~CGame][2] [f=0040513] [Game::~CGame][3] [f=0040513] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2855663 bytes sent in 35774 packets (79.825 bytes/packet) 2170294 bytes recv'd in 24404 packets (88.932 bytes/packet) {0.104x, 0.067x} relative protocol overhead {up, down} 37891 incoming chunks dropped, 95984 outgoing chunks resent 24480 incoming chunks processed [f=0040513] [SpringApp::Reload][5] [f=0040513] [SpringApp::Reload][6] [f=0040513] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=7904 #map=15 #menu=2700) [f=0040513] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base [f=0040513] Scanning: G:\steam\steamapps\common\Zero-K\maps [f=0040513] Scanning: G:\steam\steamapps\common\Zero-K\games [f=0040513] Scanning: G:\steam\steamapps\common\Zero-K\packages [f=0040513] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [f=0040513] [SpringApp::Reload][7] [f=0040513] [SpringApp::Reload][8] [f=0040513] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0040513] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0040513] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0040513] [Sound] [Sound::InitThread][1] [f=0040513] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0040513] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131c14210 [f=0040513] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0040513] [Sound] Vendor: OpenAL Community [f=0040513] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0040513] [Sound] Renderer: OpenAL Soft [f=0040513] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0040513] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0040513] [Sound] Devices: [f=0040513] [Sound] [Speakers (Realtek(R) Audio)] [f=0040513] [Sound] [Speakers (Realtek(R) Audio)] [f=0040513] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0040513] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0040513] [Sound] EFX Enabled: yes [f=0040513] [Sound] [Sound::UpdateThread][2] [f=0040513] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0040513] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004846d360 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] reloadCount=2 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(mushroomraider) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mushroomraider) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(czesio) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 157 [f=-000001] [liblobby] Warning: Duplicate user(iNGPiN) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(iNGPiN) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 157 [f=-000001] [liblobby] Warning: Duplicate user(mike3) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mike3) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(DILINO) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(m00nduster) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(m00nduster) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152 [f=-000001] [liblobby] Warning: Duplicate user(fiendicus_prime) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 152 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 116 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 116 [f=-000001] [liblobby] Warning: Duplicate user(HouseCaster) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(HouseCaster) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(fiendicus_prime) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(fiendicus_prime) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(RadaRAW) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(RadaRAW) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 145 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 145 [f=-000001] [liblobby] Warning: Duplicate user(hedkeaf) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(hedkeaf) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(trefleApique) added to channel (zk) [f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 173 [f=-000001] [liblobby] Warning: Duplicate user(12pumpkin83oak) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5 [f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 175 [f=-000001] [liblobby] Warning: Duplicate user(Rome) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Rome) added to channel (zk) [f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 176 [f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 177 [f=-000001] [liblobby] Warning: Duplicate user(manero) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Slaab) added to channel (zk) [f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 178 [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5 [f=-000001] Adding language: 1 [f=-000001] Locale: en [f=-000001] Name: English [f=-000001] Selected [f=-000001] Adding language: 2 [f=-000001] Locale: de [f=-000001] Name: Deutsch (unvollständig) [f=-000001] Connecting to battle, dythsmod v0.3.1, Otago 1.4, 104.0.1-1544-ge1f249f [f=-000001] SetSettings Int, XResolution, 3840 [f=-000001] SetSettings Int, YResolution, 2160 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway. [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, NetworkLossFactor, 1 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072 [f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway. [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=198.27.68.168; HostPort=8473; SourcePort=0; IsHost=0; MyPlayerName=pejj1; MyPasswd=2d97205480336e3e8b91b53379c67832; } [f=-000001] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In battle lobby"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 0.000}, {4.004, 0.572}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms [f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms [f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms [f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms [f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=7 [f=-000001] [Threading] Main thread CPU affinity mask set: 16777088 [f=-000001] [SpringApp::Reload][2] [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000131c14210 dev=00000000ae4fcb10 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000131c14210 dev=00000000ae4fcb10 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131c14210)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=0 #map=0 #menu=2700) [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131c17cd0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek(R) Audio)] [f=-000001] [Sound] [Speakers (Realtek(R) Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=140 [f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8473 [f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8473 [f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8473 using name pejj1 [f=-000001] [SpringApp::Reload][13] reloadCount=3 [f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "dythsmod v0.3.1" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="dythsmod v0.3.1", overwrite=false)] section=0 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=1 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.4 (checksum 1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive dythsmodV0_3_1.sdz (checksum 639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [PreGame::GameDataReceived] recording demo to "G:\steam\steamapps\common\Zero-K\demos\20211022_204417_Otago 1_104.0.1-1544-ge1f249f maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 993ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 2, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 192ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 278ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 354 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 442ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 67ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 16ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log: 0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead [f=-000001] [Shader] Warning: // SHADER VERSION #version 420 // SHADER FLAGS #define SHADOWGEN_PROGRAM_MAP #define SHADOWMATRIX_NONLINEAR 0 #define SHADOWGEN_PER_FRAGMENT 1 #define SUPPORT_CLIP_CONTROL 1 #define SUPPORT_DEPTH_LAYOUT 1 // SHADER SOURCE #line 1 #if (GL_FRAGMENT_PRECISION_HIGH == 1) // ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this precision highp float; #else precision mediump float; #endif uniform sampler2D alphaMaskTex; uniform vec4 shadowParams; uniform vec2 alphaParams; varying mat4 shadowViewMat; varying mat4 shadowProjMat; varying vec4 vertexModelPos; #if (SUPPORT_DEPTH_LAYOUT == 1) // preserve early-z performance if possible layout(depth_unchanged) out float gl_FragDepth; #endif void main() { #if 0 // TODO: bind this (as for models) if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x) discard; #endif #if (SHADOWGEN_PER_FRAGMENT == 1) // note: voids glPolygonOffset calls vec4 vertexShadowPos = shadowViewMat * vertexModelPos; vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww); vertexShadowPos.xy += shadowParams.xy; vertexShadowPos.z += 0.00250; vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos; float nearDepth = gl_DepthRange.near; float farDepth = gl_DepthRange.far; float depthRange = gl_DepthRange.diff; // far - near float clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w; #if (SUPPORT_CLIP_CONTROL == 1) // ZTO; shadow PM is pre-adjusted gl_FragDepth = (depthRange * clipDepth) + nearDepth; #else // NOTO; useful to keep around gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5; #endif #else // no-op gl_FragDepth = gl_FragCoord.z; #endif } [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 353ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 40ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Map Lua Metal Spot Placer <map_lua_metal_spots.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Bait Prevention <unit_bait_prevention.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Bomber Dive <unit_bomber_dive.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent Landship <unit_prevent_landship.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: map_lua_metal_spots.lua <map_lua_metal_spots.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 51ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter <feature_game_counter.lua> [f=-000001] Loaded SYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] Loaded SYNCED gadget: Springboard Fixer <feature_game_springboard_fixer.lua> [f=-000001] Loaded UNSYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] [i18n] Warning: "striderair.name" is not translated in en [f=-000001] [i18n] Error: No translation found for "striderair.name" [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache\104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache\104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (354ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11987,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634931840,"state":"In running battle lobby"} [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 179 [f=-000001] GameID: 921473617a216e679cae77081edff22d [f=-000001] Connection attempt from fiendicus_prime [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from lite [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from pejj1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] Connection attempt from HouseCaster [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[Game::Load][lua{Rules,Gaia}={0x63eba6c0,0x682f5520}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Game::Load][lua{Rules,Gaia}={000000011bd84bb0,00000000f274e8e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] <lite> Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000e5685440,00000000f18146f0}]" [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Game::Load][lua{Rules,Gaia}={0000000150f8d180,0000000183b85c10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={00000000661c5cf0,00000000a1743db0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=639d01d25eaf8aabe24fd9b4f6a04838ebab13be255a8231d45f920d08e671455231c30c43953583f0b4a9a18e18ae5c3e5bf6e8174d67572e5c7565034a579e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[Game::Load][lua{Rules,Gaia}={000000005c29a880,00000000eafb9090}]" [f=-000001] > Game will be force started in 56 seconds Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634931968,"state":"In running battle lobby"} [f=0000307] Sync error for fiendicus_prime in frame 300 (got 6f53d6e0, correct is 38d7e00a) [f=0000413] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value) [f=0000419] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)" [f=0000420] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)" [f=0000420] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)" [f=0000421] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)" [f=0000422] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_ward_fire.lua"]:302: attempt to index local 'unitData' (a nil value)" [f=0000707] Sync error for fiendicus_prime in frame 701 (got 3155fa5d, correct is a020100) [f=0000753] > exiting game [f=0000754] No clients connected, shutting down server [f=0000754] Server shutdown [f=0000754] Submitting stats [f=0000754] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0000754] <autoquit> Autoquit canceled. Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634931968,"state":"In battle lobby"} [f=0000754] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading [f=0000754] [SpringApp::Reload][1] [f=0000754] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=0000754] [async=0] threads=8 tasks=18193 {sum,avg}{exec,wait}time={{1666.172, 0.092}, {5644.674, 0.310}}ms [f=0000754] thread=1 tasks=2599 {sum,min,max,avg}{exec,wait}time={{312.505, 0.000, 106.096, 0.120}, {8.022, 0.000, 1.015, 0.003}}ms [f=0000754] thread=2 tasks=2599 {sum,min,max,avg}{exec,wait}time={{244.110, 0.000, 97.088, 0.094}, {669.847, 0.000, 11.009, 0.258}}ms [f=0000754] thread=3 tasks=2599 {sum,min,max,avg}{exec,wait}time={{245.053, 0.000, 104.094, 0.094}, {776.290, 0.000, 9.008, 0.299}}ms [f=0000754] thread=4 tasks=2599 {sum,min,max,avg}{exec,wait}time={{243.170, 0.000, 109.099, 0.094}, {879.272, 0.000, 14.013, 0.338}}ms [f=0000754] thread=5 tasks=2599 {sum,min,max,avg}{exec,wait}time={{213.197, 0.000, 80.073, 0.082}, {1059.183, 0.000, 30.026, 0.408}}ms [f=0000754] thread=6 tasks=2599 {sum,min,max,avg}{exec,wait}time={{237.117, 0.000, 114.103, 0.091}, {1073.832, 0.000, 14.013, 0.413}}ms [f=0000754] thread=7 tasks=2599 {sum,min,max,avg}{exec,wait}time={{171.020, 0.000, 55.051, 0.066}, {1178.228, 0.000, 30.026, 0.453}}ms [f=0000754] [async=1] threads=8 tasks=474 {sum,avg}{exec,wait}time={{9725.383, 20.518}, {200647.422, 423.307}}ms [f=0000754] thread=1 tasks=70 {sum,min,max,avg}{exec,wait}time={{1539.444, 0.000, 264.241, 21.992}, {30728.254, 0.000, 1188.483, 438.975}}ms [f=0000754] thread=2 tasks=68 {sum,min,max,avg}{exec,wait}time={{1335.952, 0.000, 384.572, 19.646}, {28001.096, 1.001, 1147.712, 411.781}}ms [f=0000754] thread=3 tasks=69 {sum,min,max,avg}{exec,wait}time={{1550.541, 0.000, 285.259, 22.472}, {31654.826, 1.001, 1240.107, 458.766}}ms [f=0000754] thread=4 tasks=66 {sum,min,max,avg}{exec,wait}time={{1401.304, 0.000, 245.222, 21.232}, {27758.547, 1.001, 1118.678, 420.584}}ms [f=0000754] thread=5 tasks=67 {sum,min,max,avg}{exec,wait}time={{1475.699, 0.000, 354.322, 22.025}, {29880.744, 1.001, 1224.092, 445.981}}ms [f=0000754] thread=6 tasks=65 {sum,min,max,avg}{exec,wait}time={{1074.505, 0.000, 223.203, 16.531}, {21945.305, 1.001, 899.302, 337.620}}ms [f=0000754] thread=7 tasks=69 {sum,min,max,avg}{exec,wait}time={{1347.938, 0.000, 241.441, 19.535}, {30678.652, 1.001, 1223.092, 444.618}}ms [f=0000754] [ThreadPool::SetThreadCount][2] workers=0 [f=0000754] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=0000754] [ThreadPool::SetThreadCount][2] workers=7 [f=0000754] [Threading] Main thread CPU affinity mask set: 16777088 [f=0000754] [SpringApp::Reload][2] [f=0000754] [DemoRecorder::WriteDemoFile] writing client-demo "G:\steam\steamapps\common\Zero-K\demos\20211022_204417_Otago 1_104.0.1-1544-ge1f249f maintenance.sdfz" (72702 bytes) [f=0000754] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0000754] [Game::KillLua][3] dtor=0 luaUI=000000014fdfcb30 [f=0000754] Start widgetHandler:Shutdown [f=0000754] Shutdown - SaveOrderList Complete [f=0000754] Writing last game win data [f=0000754] Shutdown - SaveConfigData Complete [f=0000754] Shutdown Widget - Save/Load API [f=0000754] Shutdown Widget - Chili Highlight [f=0000754] Shutdown Widget - Draw After Chili [f=0000754] Shutdown Widget - EPIC Menu [f=0000754] Shutdown Widget - Depth of Field Shader [f=0000754] Shutdown Widget - Chili Widget Selector [f=0000754] Shutdown Widget - Chili Minimap [f=0000754] Shutdown Widget - Deferred rendering [f=0000754] Shutdown Widget - Local Team Colors [f=0000754] Shutdown Widget - Display Keys 2 [f=0000754] Shutdown Widget - Save Game Menu [f=0000754] Shutdown Widget - Unit Icons [f=0000754] Shutdown Widget - Noises [f=0000754] Shutdown Widget - HealthBars [f=0000754] Shutdown Widget - Win Counter [f=0000754] Shutdown Widget - BuildETA [f=0000754] Shutdown Widget - Modular Comm Info [f=0000754] Shutdown Widget - Attack Warning [f=0000754] Shutdown Widget - Stereo3D [f=0000754] Shutdown Widget - State Reverse and Latency [f=0000754] Shutdown Widget - Showeco and Grid Drawer [f=0000754] Shutdown Widget - Point Tracker [f=0000754] Shutdown Widget - Outline Shader [f=0000754] Shutdown Widget - Music Player v2 [f=0000754] Shutdown Widget - Missile Silo Range [f=0000754] Shutdown Widget - MinimapEvents [f=0000754] Shutdown Widget - MetalFeatures (new) [f=0000754] Shutdown Widget - Local Widgets Config [f=0000754] Shutdown Widget - Highlight Geos [f=0000754] Shutdown Widget - Grab Input [f=0000754] Input grabbing is disabled! [f=0000754] Shutdown Widget - Defense Range Zero-K [f=0000754] Shutdown Widget - Startup Info and Selector [f=0000754] Shutdown Widget - Darkening [f=0000754] Shutdown Widget - Context Menu [f=0000754] Shutdown Widget - Chili Spectator Panels [f=0000754] Shutdown Widget - Chili Selections & CursorTip v2 [f=0000754] Shutdown Widget - Transport AI [f=0000754] Shutdown Widget - Chili Nuke Warning [f=0000754] Shutdown Widget - Chili EndGame Window [f=0000754] Shutdown Widget - Chili Economy Panel Default [f=0000754] Shutdown Widget - CameraShake [f=0000754] Shutdown Widget - Attack AoE [f=0000754] Shutdown Widget - UnitShapes [f=0000754] Shutdown Widget - Map Edge Extension [f=0000754] Shutdown Widget - Selection Send [f=0000754] Shutdown Widget - LupsManager [f=0000754] Shutdown Widget - Receive Units Indicator [f=0000754] Shutdown Widget - Newton Firezone [f=0000754] Shutdown Widget - Chili Pro Console [f=0000754] Shutdown Widget - Persistent Build Height [f=0000754] Shutdown Widget - Lasso Terraform GUI [f=0000754] Shutdown Widget - Lups [f=0000754] Shutdown Widget - Chili Framework [f=0000754] Shutdown Widget - Mex Placement Handler [f=0000754] Shutdown Widget - Custom Markers [f=0000754] Shutdown Widget - Chili Core Selector [f=0000754] Shutdown Widget - Select Keys [f=0000754] Shutdown Widget - Pause Screen [f=0000754] Shutdown Widget - Text To Speech Control [f=0000754] Shutdown Widget - Layout Handler [f=0000754] Shutdown Widget - Color Blindness Correction [f=0000754] End widgetHandler:Shutdown [f=0000754] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378405,0} {chunk,block}Bytes={0,0} [f=0000754] [Game::KillLua][1] dtor=0 luaGaia=0000000183b85c10 [f=0000754] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378407,0} {chunk,block}Bytes={0,0} [f=0000754] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378407,0} {chunk,block}Bytes={0,0} [f=0000754] [Game::KillLua][2] dtor=0 luaRules=0000000150f8d180 [f=0000754] Start gadgetHandler:Shutdown [f=0000754] Shutdown - StartSetup [f=0000754] Shutdown - UnitMorph [f=0000754] Shutdown - Carrier Drones [f=0000754] Shutdown - LupsNanoSpray [f=0000754] Shutdown - Missile Silo Controller [f=0000754] Shutdown - Modular Comm Info [f=0000754] Shutdown - Terrain Texture Handler [f=0000754] Shutdown - UnitCloakShield [f=0000754] Shutdown - Starlight Handler [f=0000754] End gadgetHandler:Shutdown [f=0000754] Start gadgetHandler:Shutdown [f=0000754] Shutdown - Save/Load [f=0000754] Shutdown - Teleport Throw [f=0000754] Shutdown - UnitMorph [f=0000754] Shutdown - Modular Comm Info [f=0000754] Shutdown - Retreat Command [f=0000754] Shutdown - Shockwaves [f=0000754] Shutdown - CustomUnitShaders [f=0000754] Shutdown - UnitCloakShield [f=0000754] Shutdown - Lups Cloak FX [f=0000754] Shutdown - Lups [f=0000754] Shutdown - Lups Shield [f=0000754] End gadgetHandler:Shutdown [f=0000754] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378491,0} {chunk,block}Bytes={0,0} [f=0000754] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11378491,0} {chunk,block}Bytes={0,0} [f=0000754] [Game::KillLua][4] dtor=0 [f=0000754] [SpringApp::Reload][3] [f=0000754] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0000754] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0000754] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8 [f=0000754] [Sound] [Sound::UpdateThread][4] ctx=0000000131c17cd0 dev=00000000ae4fcb10 [f=0000754] [Sound] [Sound::UpdateThread][5] ctx=0000000131c17cd0 dev=00000000ae4fcb10 [f=0000754] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131c17cd0)] [f=0000754] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)] [f=0000754] [Sound] [Sound::UpdateThread][6] [f=0000754] [SpringApp::Reload][4] [f=0000754] [Game::~CGame][1] [f=0000754] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0000754] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0000754] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0000754] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0000754] [Game::KillLua][4] dtor=1 [f=0000754] [Game::KillMisc][1] [f=0000754] [Game::KillMisc][2] [f=0000754] [Game::KillMisc][3] [f=0000754] [Game::KillRendering][1] [f=0000754] [~CRectangleOverlapHandler] 1% overlap reduction [f=0000754] [3DOParser::Kill] allocated 47 pieces [f=0000754] [S3OParser::Kill] allocated 1325 pieces [f=0000754] [AssParser::Kill] allocated 157 pieces [f=0000754] [Game::KillInterface][1] [f=0000754] [Game::KillInterface][2] [f=0000754] [Game::KillSimulation][1] [f=0000754] [Game::KillSimulation][2] [f=0000754] [CCollisionHandler] dis-/continuous tests: 0/12711357 [f=0000754] [Game::KillSimulation][3] [f=0000754] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000754] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0000754] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000754] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0000754] [~CRectangleOverlapHandler] 1% overlap reduction [f=0000754] [~CRectangleOverlapHandler] 1% overlap reduction [f=0000754] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,101}; shared=0%; cached=1% [f=0000754] [Game::KillSimulation][4] [f=0000754] [CommonDefHandler::KillStatic] 3190 sound-set data items added [f=0000754] [Game::~CGame][2] [f=0000754] [Game::~CGame][3] [f=0000754] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 75281 bytes sent in 1829 packets (41.160 bytes/packet) 188628 bytes recv'd in 1914 packets (98.552 bytes/packet) {0.101x, 0.061x} relative protocol overhead {up, down} 1904 incoming chunks dropped, 1970 outgoing chunks resent 1138 incoming chunks processed [f=0000754] [SpringApp::Reload][5] [f=0000754] [SpringApp::Reload][6] [f=0000754] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=7904 #map=46 #menu=2700) [f=0000754] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base [f=0000754] Scanning: G:\steam\steamapps\common\Zero-K\maps [f=0000754] Scanning: G:\steam\steamapps\common\Zero-K\games [f=0000754] Scanning: G:\steam\steamapps\common\Zero-K\packages [f=0000754] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [f=0000754] [SpringApp::Reload][7] [f=0000754] [SpringApp::Reload][8] [f=0000754] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0000754] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0000754] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0000754] [Sound] [Sound::InitThread][1] [f=0000754] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0000754] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131c17690 [f=0000754] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0000754] [Sound] Vendor: OpenAL Community [f=0000754] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0000754] [Sound] Renderer: OpenAL Soft [f=0000754] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0000754] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0000754] [Sound] Devices: [f=0000754] [Sound] [Speakers (Realtek(R) Audio)] [f=0000754] [Sound] [Speakers (Realtek(R) Audio)] [f=0000754] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0000754] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0000754] [Sound] EFX Enabled: yes [f=0000754] [Sound] [Sound::UpdateThread][2] [f=0000754] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0000754] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004846d360 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5 [f=-000001] [SpringApp::Reload][13] reloadCount=4 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(Babotroniker) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Babotroniker) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.9.9.1, Otago 1.4, 104.0.1-1544-ge1f249f [f=-000001] SetSettings Int, XResolution, 3840 [f=-000001] SetSettings Int, YResolution, 2160 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway. [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, NetworkLossFactor, 1 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072 [f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway. [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=198.27.68.168; HostPort=8473; SourcePort=0; IsHost=0; MyPlayerName=pejj1; MyPasswd=2d97205480336e3e8b91b53379c67832; } [f=-000001] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In battle lobby"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 0.000}, {5.000, 0.714}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=7 [f=-000001] [Threading] Main thread CPU affinity mask set: 16777088 [f=-000001] [SpringApp::Reload][2] [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000131c17690 dev=00000000ae4fcb10 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000131c17690 dev=00000000ae4fcb10 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131c17690)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=0 #map=0 #menu=2700) [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131c15610 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek(R) Audio)] [f=-000001] [Sound] [Speakers (Realtek(R) Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=140 [f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8473 [f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8473 [f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8473 using name pejj1 [f=-000001] [SpringApp::Reload][13] reloadCount=5 [f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Otago 1.4" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Otago 1.4", overwrite=false)] section=1 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.9.9.1" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.4 (checksum 1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [PreGame::GameDataReceived] recording demo to "G:\steam\steamapps\common\Zero-K\demos\20211022_204704_Otago 1_104.0.1-1544-ge1f249f maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 2, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 147ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 190ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 352 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 439ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log: 0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead [f=-000001] [Shader] Warning: // SHADER VERSION #version 420 // SHADER FLAGS #define SHADOWGEN_PROGRAM_MAP #define SHADOWMATRIX_NONLINEAR 0 #define SHADOWGEN_PER_FRAGMENT 1 #define SUPPORT_CLIP_CONTROL 1 #define SUPPORT_DEPTH_LAYOUT 1 // SHADER SOURCE #line 1 #if (GL_FRAGMENT_PRECISION_HIGH == 1) // ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this precision highp float; #else precision mediump float; #endif uniform sampler2D alphaMaskTex; uniform vec4 shadowParams; uniform vec2 alphaParams; varying mat4 shadowViewMat; varying mat4 shadowProjMat; varying vec4 vertexModelPos; #if (SUPPORT_DEPTH_LAYOUT == 1) // preserve early-z performance if possible layout(depth_unchanged) out float gl_FragDepth; #endif void main() { #if 0 // TODO: bind this (as for models) if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x) discard; #endif #if (SHADOWGEN_PER_FRAGMENT == 1) // note: voids glPolygonOffset calls vec4 vertexShadowPos = shadowViewMat * vertexModelPos; vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww); vertexShadowPos.xy += shadowParams.xy; vertexShadowPos.z += 0.00250; vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos; float nearDepth = gl_DepthRange.near; float farDepth = gl_DepthRange.far; float depthRange = gl_DepthRange.diff; // far - near float clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w; #if (SUPPORT_CLIP_CONTROL == 1) // ZTO; shadow PM is pre-adjusted gl_FragDepth = (depthRange * clipDepth) + nearDepth; #else // NOTO; useful to keep around gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5; #endif #else // no-op gl_FragDepth = gl_FragCoord.z; #endif } [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 18ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 41ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Map Lua Metal Spot Placer <map_lua_metal_spots.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Bait Prevention <unit_bait_prevention.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Bomber Dive <unit_bomber_dive.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent Landship <unit_prevent_landship.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: map_lua_metal_spots.lua <map_lua_metal_spots.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 40ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter <feature_game_counter.lua> [f=-000001] Loaded SYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] Loaded SYNCED gadget: Springboard Fixer <feature_game_springboard_fixer.lua> [f=-000001] Loaded UNSYNCED gadget: feature placer v3 <fp_featureplacer.lua> [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache\104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache\104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11978,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634932096,"state":"In running battle lobby"} [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 3a1573617a216e67d9a96232437eed85 [f=-000001] Connection attempt from fiendicus_prime [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from lite [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from pejj1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from HouseCaster [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pejj1" string="[Game::Load][lua{Rules,Gaia}={0000000150f8d180,0000000183b88370}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lite" string="[Game::Load][lua{Rules,Gaia}={00000000f274fc90,000000011bd858d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[Game::Load][lua{Rules,Gaia}={0x46a8ecc0,0x74a86a50}]" [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000e56867f0,000000012de80e60}]" [f=-000001] <lite> Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={00000000661c4fd0,00000000a1743db0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HouseCaster" string="[Game::Load][lua{Rules,Gaia}={00000000eafbaad0,0000000116af9970}]" [f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 181 [f=-000001] <pejj1> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634932096,"state":"In running battle lobby"} [f=0008558] [Game::ClientReadNet] added new player OrangeSky with number 6 to team 0 [f=0008558] > SPRINGIE:User OrangeSky|factorycloak|6_5|donator_0|False|DBus|Federation|GB [f=0008695] game_message: Reaver is under attack [f=0009324] > SPRINGIE:User OrangeSky|factorycloak|6_5|donator_0|False|DBus|Federation|GB [f=0009337] Connection attempt from OrangeSky [f=0009337] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009337] -> Connection established (given id 6) [f=0009349] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=0009349] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009618] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=0009631] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=0009631] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={00000000796467c0,000000010880f610}]" [f=0010749] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 182 [f=0011676] game_message: Glaive is under attack [f=0011995] game_message: Reaver is under attack [f=0014103] GroundDetail set to 121 [f=0014125] GroundDetail set to 120 [f=0014147] GroundDetail set to 121 [f=0014169] GroundDetail set to 120 [f=0014191] GroundDetail set to 121 [f=0014213] GroundDetail set to 120 [f=0014235] GroundDetail set to 121 [f=0014257] GroundDetail set to 120 [f=0014282] GroundDetail set to 121 [f=0014304] GroundDetail set to 120 [f=0016231] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 184 [f=0016952] game_message: Ronin is under attack [f=0017172] game_message: Ronin is under attack [f=0017341] game_message: Ronin is under attack [f=0017603] game_message: Ronin is under attack [f=0017654] GroundDetail set to 121 [f=0017676] GroundDetail set to 120 [f=0017734] GroundDetail set to 121 [f=0017756] GroundDetail set to 120 [f=0017774] game_message: Ronin is under attack [f=0017927] game_message: Ronin is under attack [f=0023704] GroundDetail set to 121 [f=0023726] GroundDetail set to 120 [f=0023740] GroundDetail set to 121 [f=0023762] GroundDetail set to 120 [f=0023859] GroundDetail set to 121 [f=0023881] GroundDetail set to 120 [f=0025262] <pejj1> !poll resign [f=0025262] > Poll: Resign team 2? [!y=0/2, !n=0/2] [f=0025262] > Poll: Resign team 2? [!y=1/2, !n=0/2] [f=0025296] <lite> Allies: !resign [f=0025347] <lite> !vote 1 [f=0025347] > Poll: Resign team 2? [!y=2/2, !n=0/2] [f=0025347] > Poll: Resign team 2? [END:SUCCESS] [f=0025348] game_message: North-East has been destroyed! [f=0025348] game_message: Damn Busters wins! [f=0025348] Submitting stats [f=0025348] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0025348] > Team 2 resigned [f=0025353] <autoquit> Autoquit canceled. [f=0025353] <Easy Facing> Spectator mode. Widget removed. [f=0025378] <Ghost Site> Spectator mode. Widget removed. [f=0025545] Spectator matthewwightman left the game: normal quit [f=0025621] Spectator OrangeSky left the game: normal quit [f=0025627] No clients connected, shutting down server [f=0025627] Server shutdown Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v2","startTimestamp":1634932096,"state":"In battle lobby"} [f=0025627] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading [f=0025627] [SpringApp::Reload][1] [f=0025627] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=0025627] [async=0] threads=8 tasks=864549 {sum,avg}{exec,wait}time={{7713.396, 0.009}, {259948.688, 0.301}}ms [f=0025627] thread=1 tasks=123507 {sum,min,max,avg}{exec,wait}time={{3640.249, 0.000, 108.983, 0.029}, {1053.072, 0.000, 3.003, 0.009}}ms [f=0025627] thread=2 tasks=123507 {sum,min,max,avg}{exec,wait}time={{1087.951, 0.000, 106.990, 0.009}, {22444.852, 0.000, 10.009, 0.182}}ms [f=0025627] thread=3 tasks=123507 {sum,min,max,avg}{exec,wait}time={{950.984, 0.000, 116.000, 0.008}, {32865.508, 0.000, 14.982, 0.266}}ms [f=0025627] thread=4 tasks=123507 {sum,min,max,avg}{exec,wait}time={{683.717, 0.000, 69.922, 0.006}, {41800.129, 0.000, 31.035, 0.338}}ms [f=0025627] thread=5 tasks=123507 {sum,min,max,avg}{exec,wait}time={{509.708, 0.000, 79.932, 0.004}, {48707.562, 0.000, 31.056, 0.394}}ms [f=0025627] thread=6 tasks=123507 {sum,min,max,avg}{exec,wait}time={{448.068, 0.000, 86.068, 0.004}, {54533.742, 0.000, 31.035, 0.442}}ms [f=0025627] thread=7 tasks=123507 {sum,min,max,avg}{exec,wait}time={{392.719, 0.000, 112.007, 0.003}, {58543.820, 0.000, 14.982, 0.474}}ms [f=0025627] [async=1] threads=8 tasks=1762 {sum,avg}{exec,wait}time={{10030.713, 5.693}, {163979.422, 93.064}}ms [f=0025627] thread=1 tasks=243 {sum,min,max,avg}{exec,wait}time={{1465.990, 0.000, 417.380, 6.033}, {24338.836, 0.000, 1046.114, 100.160}}ms [f=0025627] thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{1413.207, 0.000, 463.421, 5.564}, {17951.404, 1.001, 897.816, 70.675}}ms [f=0025627] thread=3 tasks=254 {sum,min,max,avg}{exec,wait}time={{1355.126, 0.000, 417.379, 5.335}, {23611.289, 0.000, 1150.209, 92.958}}ms [f=0025627] thread=4 tasks=256 {sum,min,max,avg}{exec,wait}time={{1432.062, 0.000, 454.414, 5.594}, {23353.344, 0.000, 1157.216, 91.224}}ms [f=0025627] thread=5 tasks=258 {sum,min,max,avg}{exec,wait}time={{1525.640, 0.000, 445.404, 5.913}, {24188.332, 1.000, 1189.245, 93.753}}ms [f=0025627] thread=6 tasks=256 {sum,min,max,avg}{exec,wait}time={{1412.647, 0.000, 454.414, 5.518}, {24705.367, 0.000, 1189.245, 96.505}}ms [f=0025627] thread=7 tasks=241 {sum,min,max,avg}{exec,wait}time={{1426.041, 0.000, 448.408, 5.917}, {25830.846, 0.000, 1233.285, 107.182}}ms [f=0025627] [ThreadPool::SetThreadCount][2] workers=0 [f=0025627] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=0025627] [ThreadPool::SetThreadCount][2] workers=7 [f=0025627] [Threading] Main thread CPU affinity mask set: 16777088 [f=0025627] [SpringApp::Reload][2] [f=0025627] [DemoRecorder::WriteDemoFile] writing client-demo "G:\steam\steamapps\common\Zero-K\demos\20211022_204704_Otago 1_104.0.1-1544-ge1f249f maintenance.sdfz" (1100048 bytes) [f=0025627] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0025627] [Game::KillLua][3] dtor=0 luaUI=000000014c2689c0 [f=0025627] Start widgetHandler:Shutdown [f=0025627] Shutdown - SaveOrderList Complete [f=0025627] Writing last game win data [f=0025627] Shutdown - SaveConfigData Complete [f=0025627] Shutdown Widget - Chili Highlight [f=0025627] Shutdown Widget - Save/Load API [f=0025627] Shutdown Widget - Draw After Chili [f=0025627] Shutdown Widget - EPIC Menu [f=0025627] Shutdown Widget - Chili Minimap [f=0025627] Shutdown Widget - Chili Widget Selector [f=0025627] Shutdown Widget - Depth of Field Shader [f=0025627] Shutdown Widget - Deferred rendering [f=0025627] Shutdown Widget - Local Team Colors [f=0025627] Shutdown Widget - Display Keys 2 [f=0025627] Shutdown Widget - Save Game Menu [f=0025627] Shutdown Widget - HealthBars [f=0025627] Shutdown Widget - Noises [f=0025627] Shutdown Widget - Unit Icons [f=0025627] Shutdown Widget - Win Counter [f=0025627] Shutdown Widget - BuildETA [f=0025627] Shutdown Widget - Modular Comm Info [f=0025627] Shutdown Widget - CameraShake [f=0025627] Shutdown Widget - Chili Economy Panel Default [f=0025627] Shutdown Widget - Chili EndGame Window [f=0025627] Shutdown Widget - Chili Nuke Warning [f=0025627] Shutdown Widget - Transport AI [f=0025627] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025627] Shutdown Widget - Chili Spectator Panels [f=0025627] Shutdown Widget - Context Menu [f=0025627] Shutdown Widget - Darkening [f=0025627] Shutdown Widget - Startup Info and Selector [f=0025627] Shutdown Widget - Defense Range Zero-K [f=0025627] Shutdown Widget - Grab Input [f=0025627] Input grabbing is disabled! [f=0025627] Shutdown Widget - Highlight Geos [f=0025627] Shutdown Widget - Local Widgets Config [f=0025627] Shutdown Widget - MetalFeatures (new) [f=0025627] Shutdown Widget - MinimapEvents [f=0025627] Shutdown Widget - Missile Silo Range [f=0025627] Shutdown Widget - Music Player v2 [f=0025627] Shutdown Widget - Outline Shader [f=0025627] Shutdown Widget - Point Tracker [f=0025627] Shutdown Widget - Showeco and Grid Drawer [f=0025627] Shutdown Widget - State Reverse and Latency [f=0025627] Shutdown Widget - Stereo3D [f=0025627] Shutdown Widget - Attack AoE [f=0025627] Shutdown Widget - UnitShapes [f=0025627] Shutdown Widget - Map Edge Extension [f=0025627] Shutdown Widget - Selection Send [f=0025627] Shutdown Widget - LupsManager [f=0025627] Shutdown Widget - Newton Firezone [f=0025627] Shutdown Widget - Chili Pro Console [f=0025627] Shutdown Widget - Persistent Build Height [f=0025627] Shutdown Widget - Lasso Terraform GUI [f=0025627] Shutdown Widget - Chili Framework [f=0025627] Shutdown Widget - Lups [f=0025627] Shutdown Widget - Chili Core Selector [f=0025627] Shutdown Widget - Custom Markers [f=0025627] Shutdown Widget - Mex Placement Handler [f=0025627] Shutdown Widget - Select Keys [f=0025627] Shutdown Widget - Pause Screen [f=0025627] Shutdown Widget - Color Blindness Correction [f=0025627] Shutdown Widget - Layout Handler [f=0025627] Shutdown Widget - Text To Speech Control [f=0025627] End widgetHandler:Shutdown [f=0025627] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877197,0} {chunk,block}Bytes={0,0} [f=0025627] [Game::KillLua][1] dtor=0 luaGaia=0000000183b88370 [f=0025627] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877199,0} {chunk,block}Bytes={0,0} [f=0025627] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877199,0} {chunk,block}Bytes={0,0} [f=0025627] [Game::KillLua][2] dtor=0 luaRules=0000000150f8d180 [f=0025627] Start gadgetHandler:Shutdown [f=0025627] Shutdown - StartSetup [f=0025627] Shutdown - UnitMorph [f=0025627] Shutdown - Carrier Drones [f=0025627] Shutdown - LupsNanoSpray [f=0025627] Shutdown - Missile Silo Controller [f=0025627] Shutdown - Modular Comm Info [f=0025627] Shutdown - Terrain Texture Handler [f=0025627] Shutdown - UnitCloakShield [f=0025627] Shutdown - Starlight Handler [f=0025627] End gadgetHandler:Shutdown [f=0025627] Start gadgetHandler:Shutdown [f=0025627] Shutdown - Save/Load [f=0025627] Shutdown - Teleport Throw [f=0025627] Shutdown - UnitMorph [f=0025627] Shutdown - Modular Comm Info [f=0025627] Shutdown - Retreat Command [f=0025627] Shutdown - Shockwaves [f=0025627] Shutdown - CustomUnitShaders [f=0025627] Shutdown - UnitCloakShield [f=0025627] Shutdown - Lups Cloak FX [f=0025627] Shutdown - Lups [f=0025627] Shutdown - Lups Shield [f=0025627] End gadgetHandler:Shutdown [f=0025627] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877325,0} {chunk,block}Bytes={0,0} [f=0025627] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,34877325,0} {chunk,block}Bytes={0,0} [f=0025627] [Game::KillLua][4] dtor=0 [f=0025627] [SpringApp::Reload][3] [f=0025627] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0025627] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0025627] [Sound] [Sound::UpdateThread][3] #sources=32 #items=53 [f=0025627] [Sound] [Sound::UpdateThread][4] ctx=0000000131c15610 dev=00000000ae4fcb10 [f=0025627] [Sound] [Sound::UpdateThread][5] ctx=0000000131c15610 dev=00000000ae4fcb10 [f=0025627] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131c15610)] [f=0025627] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)] [f=0025627] [Sound] [Sound::UpdateThread][6] [f=0025627] [SpringApp::Reload][4] [f=0025627] [Game::~CGame][1] [f=0025627] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0025627] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0025627] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0025627] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0025627] [Game::KillLua][4] dtor=1 [f=0025627] [Game::KillMisc][1] [f=0025627] [Game::KillMisc][2] [f=0025627] [Game::KillMisc][3] [f=0025627] [Game::KillRendering][1] [f=0025627] [~CRectangleOverlapHandler] 2% overlap reduction [f=0025627] [3DOParser::Kill] allocated 47 pieces [f=0025627] [S3OParser::Kill] allocated 1507 pieces [f=0025627] [AssParser::Kill] allocated 325 pieces [f=0025627] [Game::KillInterface][1] [f=0025627] [Game::KillInterface][2] [f=0025627] [Game::KillSimulation][1] [f=0025627] [Game::KillSimulation][2] [f=0025627] [CCollisionHandler] dis-/continuous tests: 0/48274594 [f=0025627] [Game::KillSimulation][3] [f=0025627] [~CPathCache(36x24)] cacheHits=7 hitPercentage=10% numHashColls=0 maxCacheSize=2 [f=0025627] [~CPathCache(36x24)] cacheHits=141 hitPercentage=16% numHashColls=0 maxCacheSize=30 [f=0025627] [~CPathCache(72x48)] cacheHits=7 hitPercentage=10% numHashColls=0 maxCacheSize=2 [f=0025627] [~CPathCache(72x48)] cacheHits=145 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025627] [~CRectangleOverlapHandler] 2% overlap reduction [f=0025627] [~CRectangleOverlapHandler] 2% overlap reduction [f=0025627] [LosHandler::Kill] raycast instance cache-{hits,misses}={30518,57401}; shared=2%; cached=33% [f=0025627] [Game::KillSimulation][4] [f=0025627] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025627] [Game::~CGame][2] [f=0025627] [Game::~CGame][3] [f=0025627] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1841939 bytes sent in 23760 packets (77.523 bytes/packet) 1990043 bytes recv'd in 17006 packets (117.020 bytes/packet) {0.103x, 0.051x} relative protocol overhead {up, down} 27431 incoming chunks dropped, 63143 outgoing chunks resent 16904 incoming chunks processed [f=0025627] [SpringApp::Reload][5] [f=0025627] [SpringApp::Reload][6] [f=0025627] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=7888 #map=46 #menu=2700) [f=0025627] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base [f=0025627] Scanning: G:\steam\steamapps\common\Zero-K\maps [f=0025627] Scanning: G:\steam\steamapps\common\Zero-K\games [f=0025627] Scanning: G:\steam\steamapps\common\Zero-K\packages [f=0025627] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [f=0025627] [SpringApp::Reload][7] [f=0025627] [SpringApp::Reload][8] [f=0025627] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=0025627] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0025627] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0025627] [Sound] [Sound::InitThread][1] [f=0025627] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0025627] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131701d30 [f=0025627] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0025627] [Sound] Vendor: OpenAL Community [f=0025627] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0025627] [Sound] Renderer: OpenAL Soft [f=0025627] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0025627] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0025627] [Sound] Devices: [f=0025627] [Sound] [Speakers (Realtek(R) Audio)] [f=0025627] [Sound] [Speakers (Realtek(R) Audio)] [f=0025627] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0025627] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0025627] [Sound] EFX Enabled: yes [f=0025627] [Sound] [Sound::UpdateThread][2] [f=0025627] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0025627] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004846d360 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] reloadCount=6 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(DILINO) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Falelovsky) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Falelovsky) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(OrangeSky) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Killingtime) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(OrangeSky) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Killingtime) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(dunno) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Jack500) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Jack500) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 174 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 136 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 136 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 136 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 136 [f=-000001] [liblobby] Warning: Duplicate user(OrangeSky) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 104 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 104 [f=-000001] [liblobby] Warning: Duplicate user(kworon8) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Barcode74) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Barcode74) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(OrangeSky) added to channel (zk) [f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 185 [f=-000001] [liblobby] Warning: Duplicate user(LogicDaemon) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.9.9.1, Nuclear_Winter_v1, 104.0.1-1544-ge1f249f [f=-000001] SetSettings Int, XResolution, 3840 [f=-000001] SetSettings Int, YResolution, 2160 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway. [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 4 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, NetworkLossFactor, 1 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0 [f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072 [f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway. [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SoftParticles, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=198.27.68.168; HostPort=8473; SourcePort=0; IsHost=0; MyPlayerName=pejj1; MyPasswd=2d97205480336e3e8b91b53379c67832; } [f=-000001] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In battle lobby"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [f=-000001] [async=0] threads=8 tasks=42 {sum,avg}{exec,wait}time={{24.017, 0.572}, {4.004, 0.095}}ms [f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{4.003, 0.000, 1.001, 0.667}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{4.003, 0.000, 1.001, 0.667}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{4.003, 0.000, 1.001, 0.667}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{3.002, 0.000, 1.001, 0.500}, {1.001, 0.000, 1.001, 0.167}}ms [f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{3.002, 0.000, 1.001, 0.500}, {1.001, 0.000, 1.001, 0.167}}ms [f=-000001] thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{2.001, 0.000, 1.001, 0.333}, {2.002, 0.000, 1.001, 0.334}}ms [f=-000001] thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{4.003, 0.000, 1.001, 0.667}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 0.000}, {4.004, 0.572}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms [f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms [f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms [f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.001, 1.001, 1.001, 1.001}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=7 [f=-000001] [Threading] Main thread CPU affinity mask set: 16777088 [f=-000001] [SpringApp::Reload][2] [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000131701d30 dev=00000000ae4fcb10 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000131701d30 dev=00000000ae4fcb10 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000131701d30)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000ae4fcb10)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000484b8650>(reload=1)] (#mod=0 #map=0 #menu=2700) [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games [f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000ae4fcb10 context=0000000131700430 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek(R) Audio)] [f=-000001] [Sound] [Speakers (Realtek(R) Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.9.9.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Chobby v1.9.9.1", overwrite=false)] section=3 cached=1 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000484b8650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [f=-000001] [SpringApp::Reload][12] #script=140 [f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8473 [f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8473 [f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8473 using name pejj1 [f=-000001] [SpringApp::Reload][13] reloadCount=7 [f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Nuclear_Winter_v1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Nuclear_Winter_v1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.9.9.1" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000484b8650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Nuclear_Winter_v1 (checksum 523408380002cdd31c171714d57780cad831334ea8bae3a33e7a68494b6932cc67afc4b028554e05babcf54eaf5d38d2bd0d727ab089b6e3543df4440f3b12fb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [PreGame::GameDataReceived] recording demo to "G:\steam\steamapps\common\Zero-K\demos\20211022_210609_Nuclear_Winter_v1_104.0.1-1544-ge1f249f maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 81ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 4, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (97 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 167ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 211ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 352 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 ------- TRUNCATED -------```
desyncing using dythsmod and arenamod. I removed both and downloaded again but it didn't help. Vanilla Z-K is fine.