ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-287-gf7b0fcc] #4777

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Zero-K.exe Error: 0 : voice synthetizer failed: System.Runtime.InteropServices.COMException (0x80040154): Retrieving the COM class factory for component with CLSID {D9F6EE60-58C9-458B-88E1-2F908FD7F87C} failed due to the following error: 80040154 没有注册类 (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)).
   at System.Speech.Internal.ObjectTokens.RegistryDataKey..ctor(String fullPath, IntPtr regHandle)
   at System.Speech.Internal.ObjectTokens.RegistryDataKey.Open(String registryPath, Boolean fCreateIfNotExist)
   at System.Speech.Internal.ObjectTokens.SAPICategories.DefaultDeviceOut()
   at System.Speech.Internal.Synthesis.VoiceSynthesis..ctor(WeakReference speechSynthesizer)
   at System.Speech.Synthesis.SpeechSynthesizer.get_VoiceSynthesizer()
   at ChobbyLauncher.TextToSpeechWindows..ctor()
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.4
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  SplashScreenDir = ./MenuLoadscreens
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.1
  UsePBO = 0
  Water = 4
  WindowBorderless = 1
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
AMD Athlon(tm) II X4 635 Processor; 4062MB RAM, 8123MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 888, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  0
    SSE 4.1:  0,  SSE 4.2:  0
    SSE 4.0A: 1,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=62 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 5] 1680x1050x24bpp@60Hz
        [ 9] 1600x1024x24bpp@60Hz
        [13] 1600x900x24bpp@60Hz
        [29] 1280x800x24bpp@75Hz
        [37] 1280x720x24bpp@75Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL2.0 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL2.0 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL2.1 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL2.1 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.0 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.0 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.1 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.1 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.2 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.2 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.3 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.3 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.0 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.0 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.1 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.1 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.2 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.2 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.3 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.3 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.4 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.4 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.5 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.5 compatibility-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.6 core-context
Warning: [GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL4.6 compatibility-context
[WatchDog::DeregisterThread] deregistering controls for thread [main]
Error: [ExitSpringProcess] errorMsg="[GR::CreateGLContext] error ("Could not create GL context: 疃?疃?疃? ") creating main GL3.0 compatibility-context" msgCaption="ERROR" mainThread=1
Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[SpringApp::Kill][1] fromRun=0
[ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=4 (init=1)
    [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[ThreadPool::SetThreadCount][2] workers=0
[SpringApp::Kill][2]
Error: Spring 104.0.1-287-gf7b0fcc maintenance has crashed.
Error: DLL information:
Error: 0x00400000   spring
Error: 0x77570000   ntdll
Error: 0x74c60000   kernel32
Error: 0x74ea0000   KERNELBASE
Error: 0x76b30000   ADVAPI32
Error: 0x768c0000   msvcrt
Error: 0x76b00000   sechost
Error: 0x76080000   RPCRT4
Error: 0x74c00000   SspiCli
Error: 0x74bf0000   CRYPTBASE
Error: 0x71e60000   GLU32
Error: 0x6a170000   OPENGL32
Error: 0x76270000   GDI32
Error: 0x74d80000   USER32
Error: 0x76be0000   LPK
Error: 0x76bf0000   USP10
Error: 0x6a080000   DDRAW
Error: 0x72cc0000   DCIMAN32
Error: 0x76300000   SETUPAPI
Error: 0x76240000   CFGMGR32
Error: 0x767c0000   OLEAUT32
Error: 0x764a0000   ole32
Error: 0x74e80000   DEVOBJ
Error: 0x70040000   dwmapi
Error: 0x75f00000   IMAGEHLP
Error: 0x75250000   SHELL32
Error: 0x75ea0000   SHLWAPI
Error: 0x75f30000   WS2_32
Error: 0x769d0000   NSI
Error: 0x10000000   DevIL
Error: 0x74aa0000   MSVCP80
Error: 0x74a00000   MSVCR80
Error: 0x6b800000   OpenAL32
Error: 0x72c50000   WINMM
Error: 0x6b5c0000   libvorbisfile-3
Error: 0x6d740000   libvorbis-0
Error: 0x70880000   libogg-0
Error: 0x62e80000   zlib1
Error: 0x70e40000   libfreetype-6
Error: 0x65180000   libfontconfig-1
Error: 0x68f40000   libexpat-1
Error: 0x6ef80000   glew32
Error: 0x6c740000   SDL2
Error: 0x76860000   IMM32
Error: 0x76170000   MSCTF
Error: 0x749f0000   VERSION
Error: 0x63130000   gameoverlayrenderer
Error: 0x74d70000   PSAPI
Error: 0x6f6c0000   api-ms-win-core-synch-l1-2-0
Error: 0x5a4c0000   nvapi
Error: 0x71e90000   uxtheme
Error: 0x6f590000   safemon
Error: 0x769e0000   WININET
Error: 0x77540000   Normaliz
Error: 0x75010000   iertutil
Error: 0x08680000   urlmon
Error: 0x591e0000   nvoglv32
Error: 0x6fd90000   ntmarta
Error: 0x751d0000   WLDAP32
Error: 0x76730000   CLBCatQ
Error: 0x72fe0000   TaobaoProtectSE
Error: 0x76600000   CRYPT32
Error: 0x76b20000   MSASN1
Error: 0x733c0000   sfc
Error: 0x73250000   sfc_os
Error: 0x72080000   dbghelp
Error: Exception: Access violation (0xc0000005)
Error: Exception Address: 0x008d444b
Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance:
Error:  [ProgCtr=008d444b StackPtr=0028f4c0 FramePtr=0028f528]
Error:  (0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008D444B]
Error:  (1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0082AA60]
Error:  (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00732EE7]
Error:  (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00733600]
Error:  (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00832579]
Error:  (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008359D2]
Error:  (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008367F3]
Error:  (7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0081E873]
Error:  (8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E37C2B]
Error:  (9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00401402]
Error:  (10) C:\Windows\syswow64\kernel32.dll [0x0001336A]
Error:  (11) C:\Windows\SysWOW64\ntdll.dll [0x00039902]
Error:  (12) C:\Windows\SysWOW64\ntdll.dll [0x000398D5]
Error: [Watchdog::DeregisterThread] Invalid thread number 0
Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
terminate called without an active exception
[Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] Free disk space: 65440 MB

Zero-K.exe Warning: 0 : Spring exit code is: 3, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Histidine91 commented 6 years ago

Could not create GL context, graphics card unknown

Translation of access violation stacktrace:

module | address | file | line
-- | -- | -- | --
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x008D444B | rts/System/Sound/ISound.cpp | 101
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x0082AA60 | /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional | 2029
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x00732EE7 | /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/basic_string.h | 539
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x00733600 | rts/Rendering/GlobalRendering.cpp | 466
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x00832579 | rts/System/SpringApp.cpp | 357
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x008359D2 | /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/basic_string.h | 539
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x008367F3 | rts/System/SpringApp.cpp | 790
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x0081E873 | rts/System/Main.cpp | 43
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x00E37C2B | rts/System/Main.cpp | 92
C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe | 0x00401402 | /opt/mxe/tmp-gcc/gcc-4.8.1/mirror-mingw-w64-c28722c/trunk/mingw-w64-crt/crt/crtexe.c | 317
C:\Windows\syswow64\kernel32.dll | 0x0001336A | ?? | 0
C:\Windows\SysWOW64\ntdll.dll | 0x00039902 | ?? | 0
C:\Windows\SysWOW64\ntdll.dll | 0x000398D5 | ?? | 0