ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-287-gf7b0fcc] #4982

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\Steam Games\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  3DTrees = 0
  AdvMapShading = 0
  AdvUnitShading = 0
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1
  CubeTexSizeSpecular = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 1
  FontSize = 18
  ForceDisableShaders = 1
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 0
  GroundDetail = 50
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaShaders = 0
  MaxDynamicMapLights = 0
  MaxDynamicModelLights = 0
  MaxParticles = 2000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 1024
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  Water = 0
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volbattle = 23
  snd_volgeneral = 9
  snd_volmaster = 39
  snd_volui = 7
  snd_volunitreply = 27
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz; 8141MB RAM, 16845MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=54 bounds={x=0, y=0, w=1920, h=1080}
        [ 7] 1920x1080x24bpp@60Hz
        [16] 1680x1050x24bpp@60Hz
        [18] 1600x1024x24bpp@60Hz
        [20] 1600x900x24bpp@60Hz
        [22] 1440x900x24bpp@75Hz
        [32] 1280x800x24bpp@75Hz
        [36] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 388.13
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 960/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 4096MB (total) / 3759MB (available)
    SDL swap-int: 1

    ARB shader support        : 0
    GLSL shader support       : 0
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\Steam Games\steamapps\common\Zero-K\
Using read-only data directory: D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: D:\Steam Games\steamapps\common\Zero-K\maps
Scanning: D:\Steam Games\steamapps\common\Zero-K\games
Scanning: D:\Steam Games\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=08aabd50 context=084f7e88
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Realtek HD Audio 2nd output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek HD Audio 2nd output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PHL 243V5-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Luidsprekers (Turtle Beach PX22)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] Using filesystem-writepath: D:\Steam Games\steamapps\common\Zero-K
[Info] Free disk space: 91378 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.25"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 61403
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000005C558753849C71DF058FF8070100100113BBE55A18000000010000000200000086F284911F02A8C04211350102000000B20000003200000004000000058FF80701001001481C050086F284911F02A8C000000000ECFBE45A6CAB005B0100D5D7000000000000889175A09FC8C2D0E71599B9ABBBFFA17BDA9D090535215ECF6651D8B1E49E9216DC11016421E75AAC1A6A2F68BC94DA616091C9D4283808E040DF013386E9E8992254C64B79BDA246BE53DDD00D4890EF9FC497DE0DCAEE599D350A1C72C11DB6C1606D660053907B521FAECD76E4E7389085F2026D76B4CBC68B986E20E0D1","Friends":["76561198020639377","76561198025438615","76561198029348391","76561198032554547","76561198037485120","76561198043135315","76561198046122069","76561198047568091","76561198049698703","76561198055388097","76561198061267537","76561198066540887","76561198068538203","76561198070201315","76561198071478425","76561198072291058","76561198077561201","76561198080103475","76561198093093479","76561198095443361","76561198106492060","76561198109586042","76561198110104573","76561198111170052","76561198112103138","76561198112787256","76561198119925787","76561198122075572","76561198122326711","76561198124131338","76561198131243670","76561198135947780","76561198142046052","76561198142388183","76561198144582283","76561198150332100","76561198155114928","76561198163454006","76561198169768921","76561198175273641","76561198191082282","76561198205503727","76561198252986590","76561198260516458","76561198267772813","76561198294931701","76561198297344874","76561198324639436","76561198335498445","76561198411730136","76561198437682479"],"SuggestedName":"DarudaZz","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1971571677","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 4194304
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=08d11878
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.04
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:lobby:panel:community"}
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/28.png","ImageUrl":"http://zero-k.info/img/lobbynews/28.png"}
[f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system.
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/28.png","TargetPath":"news/28.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/27.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/27.jpg"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/27.jpg","TargetPath":"news/27.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/26.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/26.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/26.jpg","TargetPath":"news/26.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/25.png","ImageUrl":"http://zero-k.info/img/lobbynews/25.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/25.png","TargetPath":"news/25.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/24.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/24.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/24.jpg","TargetPath":"news/24.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/23.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/23.jpg"}
[f=-000001] No automatic login - UserCountLimited
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/23.jpg","TargetPath":"news/23.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/22.png","ImageUrl":"http://zero-k.info/img/lobbynews/22.png"}
[f=-000001] No automatic login - UserCountLimited
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/22.png","TargetPath":"news/22.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/21.png","ImageUrl":"http://zero-k.info/img/lobbynews/21.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/21.png","TargetPath":"news/21.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/20.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/20.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/20.jpg","TargetPath":"news/20.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/19.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/19.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/19.jpg","TargetPath":"news/19.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Buggsss
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Missing self.client!!!
[f=-000001] [ReloadOrRestart] Spring "D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622283393432374714143551645774893964547591745097888509202225585198698529810235547946627542387043234649928488345589278989533021594444973327106250375168.000}, {26815622244661702906391027916506050356012901015931601118280508168170556805932363099272685571759199097183950174905757300492237242867319971117670090271621120.000, 0.000}}ms
[f=-000001]         thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 26815622253238711335453453761547374858513282078319739221274135665522966427199824366893866335007907394823997327616194726860237378215984618987643364110761984.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622250135688941736017658796787919414733059313502798043294867198012136027710749790768200840509545800526646757304791623491140126227759419178446223310848.000}, {26815622242658063692973816449104423052295193519830351389128827952106369541110860953559746824355894796472546584216789478499346053983666862414135192568463360.000, 0.000, 2.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=084f7e88 dev=08aabd50
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=084f7e88 dev=08aabd50
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: D:\Steam Games\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\Steam Games\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\Steam Games\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=15076b80 context=1560c5f8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Realtek HD Audio 2nd output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek HD Audio 2nd output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [PHL 243V5-4 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Luidsprekers (Turtle Beach PX22)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 200ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.25"
[f=-000001] [SpringApp::Reload][12] #script=92
[f=-000001] [CPreGame] server using IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Rage_v1
[f=-000001] [PreGame::StartServer] checksums: game=0x9F011B4 map=0xAF946E97
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 151ms
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Rage_v1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.4.36 (archive: zk-stable.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Steam Games\steamapps\common\Zero-K\demos\20180429_200913_Rage_v1_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading Map (162 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 235ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 355ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2384ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 201ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 59ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 4 players
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DarudaZz is empty or in invalid format
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DarudaZz is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 4
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DarudaZz is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a7cb539e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=39daeee3
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=c1ec591b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=a3929ea0
[f=-000001] [Path] [PathEstimator::ReadFile] hash=a3929ea0 file="cache\104dev-maintenance/paths/Rage_v1.pe-a3929ea0.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (61 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 403 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 806 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 1208 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 1609 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 2010 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 2410 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 2857 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 3260 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 3661 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 4067 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 4470 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 4872 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 5274 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 5675 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 6075 of 6400 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=a3929ea0 file="cache\104dev-maintenance/paths/Rage_v1.pe-a3929ea0.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a7cb539e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=39daeee3
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=c1ec591b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=a3929eb0
[f=-000001] [Path] [PathEstimator::ReadFile] hash=a3929eb0 file="cache\104dev-maintenance/paths/Rage_v1.pe2-a3929eb0.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (7 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 101 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 207 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 307 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 419 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 530 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 630 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 732 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 835 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 944 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1044 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1151 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1253 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1355 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1458 of 1600 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=a3929eb0 file="cache\104dev-maintenance/paths/Rage_v1.pe2-a3929eb0.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (4495ms, checksum 0c8687a4)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 6400 (x80, z80)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 70.59%
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -127.00
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 63.968750% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 73.156250% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 18.015625% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 20.031250% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 83.08% of the map. (used by 349 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 2 Map-Area(s) occupying 17.66% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover3'    Has 1 Map-Area(s) occupying 85.30% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 65.12% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 12 Map-Area(s) occupying 68.53% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 74.08% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 76.34% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 12 Map-Area(s) occupying 60.97% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 21.67% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 56.78% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Rage_v1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (0) Initialized!
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Rage_v1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (1) Initialized!
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6400 (x80, z80)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 70.59%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -127.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 63.968750% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 73.156250% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 18.015625% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 20.031250% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 83.08% of the map. (used by 349 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 2 Map-Area(s) occupying 17.66% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover3'    Has 1 Map-Area(s) occupying 85.30% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 65.12% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 12 Map-Area(s) occupying 68.53% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 74.08% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 76.34% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 12 Map-Area(s) occupying 60.97% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 21.67% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 56.78% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Rage_v1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (2) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Loading Saved Game
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=-000001] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=-000001] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77170000   ntdll
[f=-000001] Error: 0x74940000   KERNEL32
[f=-000001] Error: 0x76aa0000   KERNELBASE
[f=-000001] Error: 0x748c0000   ADVAPI32
[f=-000001] Error: 0x76000000   msvcrt
[f=-000001] Error: 0x76420000   sechost
[f=-000001] Error: 0x75ed0000   RPCRT4
[f=-000001] Error: 0x73b90000   SspiCli
[f=-000001] Error: 0x73b80000   CRYPTBASE
[f=-000001] Error: 0x76f20000   bcryptPrimitives
[f=-000001] Error: 0x74a90000   IMAGEHLP
[f=-000001] Error: 0x77020000   ucrtbase
[f=-000001] Error: 0x74ab0000   SHELL32
[f=-000001] Error: 0x6ac90000   GLU32
[f=-000001] Error: 0x6acc0000   OPENGL32
[f=-000001] Error: 0x76e70000   cfgmgr32
[f=-000001] Error: 0x73c70000   USER32
[f=-000001] Error: 0x760c0000   shcore
[f=-000001] Error: 0x77150000   win32u
[f=-000001] Error: 0x75f90000   GDI32
[f=-000001] Error: 0x73e50000   combase
[f=-000001] Error: 0x762c0000   gdi32full
[f=-000001] Error: 0x74a10000   msvcp_win
[f=-000001] Error: 0x764d0000   windows.storage
[f=-000001] Error: 0x75df0000   shlwapi
[f=-000001] Error: 0x75fc0000   kernel.appcore
[f=-000001] Error: 0x73bc0000   powrprof
[f=-000001] Error: 0x748a0000   profapi
[f=-000001] Error: 0x76eb0000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x74610000   ole32
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x75fd0000   IMM32
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x76f80000   OLEAUT32
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x73380000   WINMM
[f=-000001] Error: 0x737e0000   VERSION
[f=-000001] Error: 0x73030000   WINMMBASE
[f=-000001] Error: 0x68a80000   MSVCP80
[f=-000001] Error: 0x689e0000   MSVCR80
[f=-000001] Error: 0x6c1e0000   gameoverlayrenderer
[f=-000001] Error: 0x77140000   PSAPI
[f=-000001] Error: 0x6d170000   nvapi
[f=-000001] Error: 0x74180000   SETUPAPI
[f=-000001] Error: 0x6d0d0000   dxgi
[f=-000001] Error: 0x734b0000   uxtheme
[f=-000001] Error: 0x76d10000   MSCTF
[f=-000001] Error: 0x0aaa0000   nvoglv32
[f=-000001] Error: 0x72120000   WTSAPI32
[f=-000001] Error: 0x6e300000   DEVOBJ
[f=-000001] Error: 0x76480000   WINTRUST
[f=-000001] Error: 0x76e60000   MSASN1
[f=-000001] Error: 0x74710000   CRYPT32
[f=-000001] Error: 0x71210000   ntmarta
[f=-000001] Error: 0x73250000   dwmapi
[f=-000001] Error: 0x65bd0000   nvspcap
[f=-000001] Error: 0x6fdb0000   WINSTA
[f=-000001] Error: 0x0ee90000   clbcatq
[f=-000001] Error: 0x671a0000   MMDevApi
[f=-000001] Error: 0x6fac0000   PROPSYS
[f=-000001] Error: 0x670a0000   AUDIOSES
[f=-000001] Error: 0x6a430000   wintypes
[f=-000001] Error: 0x67090000   AVRT
[f=-000001] Error: 0x681a0000   Windows.UI
[f=-000001] Error: 0x67e80000   TextInputFramework
[f=-000001] Error: 0x67bb0000   CoreUIComponents
[f=-000001] Error: 0x67df0000   CoreMessaging
[f=-000001] Error: 0x6b270000   shfolder
[f=-000001] Error: 0x52b30000   dsound
[f=-000001] Error: 0x732c0000   mswsock
[f=-000001] Error: 0x6eea0000   DNSAPI
[f=-000001] Error: 0x76470000   NSI
[f=-000001] Error: 0x73a50000   IPHLPAPI
[f=-000001] Error: 0x6ee90000   rasadhlp
[f=-000001] Error: 0x6ee40000   fwpuclnt
[f=-000001] Error: 0x73360000   bcrypt
[f=-000001] Error: 0x63580000   AIInterface
[f=-000001] Error: 0x62880000   SkirmishAI
[f=-000001] Error: 0x55c20000   SkirmishAI
[f=-000001] Error: 0x6cf10000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=0090a634 StackPtr=018aef20 FramePtr=3a332ec4]
[f=-000001] Warning:    (0) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A634]
[f=-000001] Warning:    (1) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x005DDA1D]
[f=-000001] Warning:    (2) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning:    (3) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AF39]
[f=-000001] Warning:    (4) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10]
[f=-000001] Warning:    (5) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=771deb6c StackPtr=12b3fda4 FramePtr=12b3fe08]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EB6C]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x00105EAF]
[f=-000001] Warning:    (2) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning:    (3) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Warning:    (4) D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064B17]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064AE7]
[f=-000001] SaveLoad Cannot get new unit ID, 0
[f=-000001] SaveLoad Cannot get new unit ID, 0
[f=-000001] SaveLoad Cannot get new unit ID, 0
[f=-000001] SaveLoad Cannot get new unit ID, 0
[f=-000001] SaveLoad Cannot get new unit ID, 0
[f=-000001] SaveLoad Cannot get new unit ID, 0
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 103
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] SaveLoad Cannot get new unit ID, nil
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11386,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 124 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 490ae65a30c9a2ae470207a2e4cd7278
[f=-000001] Connection attempt from DarudaZz
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Input grabbing is enabled!
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[PreGame::GameDataReceived][map-checksums={0xaf946e97,0xaf946e97}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[PreGame::GameDataReceived][mod-checksums={0x9f011b4,0x9f011b4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c79d5bff7e3ec93dcde7752ebe2843f4d2bc8938da3ab71423c7acae28daf3179c1b54a9f51418937dad1e08d729495e8a4ac47a01ff2e159a360b3d1797e6c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d771385fc7d87daf4c06c1b6b66a8f8b44dd63fa06c87d2ec487b547323def6f614de833b96e042257fac9f5d8db3c1267708ee073af5bdbb83f8ce2ab4aa3bf]"
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 1
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 2
[f=-000001] Skirmish AI "AI: Normal (3)" (ID:2, Short-Name:"CircuitAINormal32", Version:"stable") took over control of team 3
[f=-000001] Skirmish AI "Chicken: Custom" (ID:3, Short-Name:"Chicken: Custom", Version:"") took over control of team 4
[f=-000001] Player DarudaZz finished loading and is now ingame
[f=0000008] Input grabbing is enabled!
[f=0000018] Input grabbing is enabled!
[f=0000123] DarudaZz paused the game
[f=0000123] DarudaZz unpaused the game
[f=0004512] DarudaZz paused the game
[f=0004512] Input grabbing is disabled!
[f=0004512] TotalHideLobbyInterface, false
[f=0004512] SetSettings Int, ShadowMapSize, 1024
[f=0004512] SetSettings Int, GroundScarAlphaFade, 1
[f=0004512] SetSettings Int, GroundDetail, 50
[f=0004512] SetSettings Int, GroundDecals, 0
[f=0004512] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=0004512] SetSettings Value, FeatureDrawDistance, 6000
[f=0004512] SetSettings Value, FeatureFadeDistance, 4500
[f=0004512] SetSettings Value, BumpWaterAnisotropy, 0
[f=0004512] SetSettings Value, BumpWaterShoreWaves, 0
[f=0004512] SetSettings Value, BumpWaterBlurReflection, 0
[f=0004512] SetSettings Int, BumpWaterRefraction, 0
[f=0004512] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=0004512] SetSettings Int, BumpWaterDepthBits, 16
[f=0004512] SetSettings Int, BumpWaterReflection, 0
[f=0004512] SetSettings Value, DynamicSky, 0
[f=0004512] SetSettings Value, AdvSky, 0
[f=0004512] SetSettings Value, AllowDeferredMapRendering, 0
[f=0004512] SetSettings Value, AllowDeferredModelRendering, 0
[f=0004512] SetSettings Int, MaxDynamicMapLights, 0
[f=0004512] SetSettings Value, UsePBO, 0
[f=0004512] SetSettings Value, LuaShaders, 0
[f=0004512] SetSettings Int, ForceDisableShaders, 1
[f=0004512] SetSettings Value, AdvUnitShading, 0
[f=0004512] SetSettings Value, AdvMapShading, 0
------- TRUNCATED -------
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0020728] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0021322] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0021322] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0021323] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0021323] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0021324] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0021324] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0021327] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0021327] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"987.355957","EventID":"events_2018_04_25:game_v2:unit:first_start_building:staticantinuke"}
[f=0028457] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0028457] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0028457] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0028457] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0028457] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0028457] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0028457] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0028457] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0028457] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0028457] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0028457] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1025.29993","EventID":"events_2018_04_25:game_v2:unit:first_start_building:amphlaunch"}
[f=0031729] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0031729] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0031729] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0031729] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0031729] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0031729] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0031729] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0031729] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0031729] !transmitlobby @voice@buildUnit@reload
[f=0034573] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0034577] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0034618] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0034619] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0034619] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0034620] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0034628] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0034629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0034630] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0034630] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0034630] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0034631] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0034631] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0034632] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035225] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035226] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035519] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035520] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035521] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035522] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035524] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035525] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035526] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035527] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035528] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035529] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035534] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035535] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035612] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035613] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035614] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035615] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035616] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035617] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035619] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035620] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035620] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035620] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035621] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035621] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035621] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035622] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035625] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035625] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035627] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035631] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035632] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035633] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035635] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035635] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035637] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035639] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035641] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035656] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035656] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035658] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035662] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035662] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035664] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035670] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035671] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035688] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035692] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035692] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035696] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035696] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035697] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035698] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035705] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035706] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035709] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035709] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035715] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035718] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035718] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035719] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035721] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035722] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035729] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035729] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035730] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035730] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035730] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035731] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035731] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035734] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035734] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035735] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035736] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035736] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035736] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035737] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035737] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035738] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035738] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035738] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035739] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035739] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035740] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035740] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035740] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035740] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035740] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035741] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035742] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035742] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035742] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035743] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035744] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035769] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035769] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035770] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035770] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035771] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035771] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035771] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035771] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035773] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035773] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035775] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035776] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035780] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035780] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035780] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035780] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035781] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035781] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035782] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035782] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035782] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035782] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035782] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035782] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035783] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035783] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035786] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035786] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035791] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035792] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035875] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035875] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035878] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035879] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035880] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035881] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035884] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035887] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035888] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0035888] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0035888] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036010] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036011] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036014] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036015] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036015] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036015] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036017] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036018] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036018] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036019] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036020] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036021] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036021] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036021] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036161] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036161] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036165] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036167] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036168] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036169] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0036292] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0036292] !transmitlobby @voice@buildUnit@reload
[f=0036308] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036310] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036314] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036315] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036316] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036317] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036318] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036318] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036318] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036455] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036455] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036459] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036461] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036462] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036467] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036468] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036472] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036473] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036476] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036477] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036478] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036480] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036521] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036522] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036526] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036527] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036528] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036528] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036531] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036531] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0036535] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?
[f=0036536] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate'
    [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'
    [string "LuaRules/gadgets.lua"]:1754: in function <[string "LuaRules/gadgets.lua"]:1750>
    (tail call): ?"
[f=0038548] game_message: AI has been destroyed!
[f=0038552] Skirmish AI "AI: Brutal (2)" (ID:1), which controlled team 2 is now dead
[f=0038552] Skirmish AI "AI: Normal (3)" (ID:2), which controlled team 3 is now dead
[f=0038580] game_message: Unknown Player on team 2 resigned
[f=0038580] game_message: Unknown Player on team 3 resigned
[f=0043385] DarudaZz paused the game
[f=0043385] DarudaZz unpaused the game
[f=0049708] game_message: Conjurer is under attack
[f=0049858] game_message: Cloakbot Factory is under attack
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0049877] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0049877] !transmitlobby @voice@buildUnit@reload
[f=0050008] game_message: Wind/Tidal Generator is under attack
[f=0050194] game_message: Singularity Reactor is under attack
[f=0050822] game_message: Scythe is under attack
[f=0051157] game_message: Scythe is under attack
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2128.82593","EventID":"events_2018_04_25:game_v2:unit:first_start_building:gunshipkrow"}
[f=0051874] game_message: Scythe is under attack
[f=0052103] game_message: Scythe is under attack
[f=0052382] Speed set to 0.9 [DarudaZz]
[f=0052385] Speed set to 0.8 [DarudaZz]
[f=0052388] Speed set to 0.7 [DarudaZz]
[f=0052392] Speed set to 0.6 [DarudaZz]
[f=0052397] Speed set to 0.5 [DarudaZz]
[f=0052397] Speed set to 0.4 [DarudaZz]
[f=0052400] Speed set to 0.3 [DarudaZz]
[f=0052740] game_message: Scythe is under attack
[f=0054027] game_message: Hercules is under attack
[f=0056275] game_message: Scythe is under attack
[f=0056641] game_message: Scythe is under attack
[f=0059541] game_message: Singularity Reactor is under attack
[f=0059698] game_message: Gauss is under attack
[f=0060100] game_message: Gauss is under attack
[f=0060611] game_message: Ronin is under attack
[f=0061359] game_message: Gremlin is under attack
[f=0061546] game_message: Thresher is under attack
[f=0064959] game_message: Scythe is under attack
[f=0065725] game_message: Scythe is under attack
[f=0066032] game_message: Scythe is under attack
[f=0068092] game_message: Ronin is under attack
[f=0068582] game_message: Scythe is under attack
[f=0068764] game_message: Ronin is under attack
[f=0069060] game_message: Scythe is under attack
[f=0069212] game_message: Gremlin is under attack
[f=0069378] game_message: Ronin is under attack
[f=0069528] game_message: Scythe is under attack
[f=0069678] game_message: Krow is under attack
[f=0069831] game_message: Scythe is under attack
[f=0069981] game_message: Scythe is under attack
[f=0070131] game_message: Scythe is under attack
[f=0070372] game_message: Krow is under attack
[f=0070527] game_message: Ronin is under attack
[f=0070690] game_message: Scythe is under attack
[f=0070846] game_message: Ronin is under attack
[f=0071688] game_message: Gremlin is under attack
[f=0071851] game_message: Gremlin is under attack
[f=0072002] game_message: Gremlin is under attack
[f=0072373] game_message: Ronin is under attack
[f=0073797] game_message: Ronin is under attack
[f=0074161] game_message: Ronin is under attack
[f=0074576] game_message: Ronin is under attack
[f=0075586] game_message: AI has been destroyed!
[f=0075586] game_message: DarudaZz wins!
[f=0075586] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0075588] <autoquit> Autoquit canceled.
[f=0076227] [ReloadOrRestart] Spring "D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0076227] [SpringApp::Reload][1]
[f=0076227] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0076227]     [async=0] threads=3 tasks=2287776 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, -0.000}}ms
[f=0076227]         thread=1 tasks=1143888 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {2.000, 0.000, -0.000, 0.000}}ms
[f=0076227]         thread=2 tasks=1143888 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0076227]     [async=1] threads=3 tasks=17942 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-0.000, -26815622369152793037982599271482088429766130637431568439367299531410058343355673189275901114655483448720629136409257999353816529422374564335828402759008256.000}}ms
[f=0076227]         thread=1 tasks=8977 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 2.000, 0.000}, {2.000, 0.000, -0.000, 26815622316365799898803367017459130322437536267582762139853011162268326280546136984377799373242360947781606150905138902432102258836781857726349421714604032.000}}ms
[f=0076227]         thread=2 tasks=8965 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622305123496707929022969924364038363181650374308696045106576146418384431290499653778100572852669401765632589669490735403004314221209075567781910413312.000}, {0.000, 0.000, 0.000, -26815622316368860389897693837845883673603524593619510605286760924176936827949944512060587000517335460524553986585482818452679504557012456671011809903247360.000}}ms
[f=0076227] [ThreadPool::SetThreadCount][2] workers=0
[f=0076227] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0076227] [ThreadPool::SetThreadCount][2] workers=2
[f=0076227] [Threading] Main thread CPU affinity mask set: 12
[f=0076227] [SpringApp::Reload][2]
[f=0076227] [WriteDemoFile] writing client-demo "D:\Steam Games\steamapps\common\Zero-K\demos\20180429_200913_Rage_v1_104.0.1-287-gf7b0fcc maintenance.sdfz" (12766920 bytes)
[f=0076227] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0076227] [Game::KillLua][3] dtor=0 luaUI=3c814eb0
[f=0076227] Start widgetHandler:Shutdown
[f=0076227] Shutdown - SaveOrderList Complete
[f=0076227] Writing last game win data
[f=0076227] Shutdown - SaveConfigData Complete
[f=0076227] Shutdown Widget - Chili Highlight
[f=0076227] Shutdown Widget - EPIC Menu
[f=0076227] Shutdown Widget - Custom Markers
[f=0076227] Shutdown Widget - Chili Minimap
[f=0076227] Shutdown Widget - Chili Widget Selector
[f=0076227] Shutdown Widget - Local Team Colors
[f=0076227] Shutdown Widget - Display Keys 2
[f=0076227] Shutdown Widget - Save Game Menu
[f=0076227] Shutdown Widget - HealthBars
[f=0076227] Shutdown Widget - Noises
[f=0076227] Shutdown Widget - Unit Icons
[f=0076227] Shutdown Widget - Chili Chicken Panel
[f=0076227] Shutdown Widget - Win Counter
[f=0076227] Shutdown Widget - BuildETA
[f=0076227] Shutdown Widget - Modular Comm Info
[f=0076227] Shutdown Widget - Attack Warning
[f=0076227] Shutdown Widget - CameraShake
[f=0076227] Shutdown Widget - Chili Economy Panel Default
[f=0076227] Shutdown Widget - Chili EndGame Window
[f=0076227] Shutdown Widget - Chili Nuke Warning
[f=0076227] Shutdown Widget - Chili Selections & CursorTip v2
[f=0076227] Shutdown Widget - Chili Spectator Panels
[f=0076227] Shutdown Widget - Context Menu
[f=0076227] Shutdown Widget - Darkening
[f=0076227] Shutdown Widget - Grab Input
[f=0076227] Input grabbing is disabled!
[f=0076227] Shutdown Widget - Highlight Geos
[f=0076227] Shutdown Widget - Local Widgets Config
[f=0076227] Shutdown Widget - Mex Placement Handler
[f=0076227] Shutdown Widget - MinimapEvents
[f=0076227] Shutdown Widget - Missile Silo Range
[f=0076227] Shutdown Widget - Morph Finished notification
[f=0076227] Shutdown Widget - Point Tracker
[f=0076227] Shutdown Widget - Showeco and Grid Drawer
[f=0076227] Shutdown Widget - Stereo3D
[f=0076227] Shutdown Widget - Transport AI
[f=0076227] Shutdown Widget - Music Player
[f=0076227] Shutdown Widget - Attack AoE
[f=0076227] Shutdown Widget - UnitShapes
[f=0076227] Shutdown Widget - Map Edge Extension
[f=0076227] Shutdown Widget - Selection Send
[f=0076227] Shutdown Widget - LupsManager
[f=0076227] Shutdown Widget - Newton Firezone
[f=0076227] Shutdown Widget - Receive Units Indicator
[f=0076227] Shutdown Widget - Chili Pro Console
[f=0076227] Shutdown Widget - Chili Crude Player List
[f=0076227] Shutdown Widget - Lasso Terraform GUI
[f=0076227] Shutdown Widget - Chili Framework
[f=0076227] Shutdown Widget - Lups
[f=0076227] Shutdown Widget - Chili Core Selector
[f=0076227] Shutdown Widget - Pause Screen
[f=0076227] Shutdown Widget - Layout Handler
[f=0076227] Shutdown Widget - Persistent Build Height
[f=0076227] Shutdown Widget - Text To Speech Control
[f=0076227] End widgetHandler:Shutdown
[f=0076227] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,241947559,0} {chunk,block}Bytes={0,0}
[f=0076227] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0076227] [Game::KillLua][2] dtor=0 luaRules=14414ca8
[f=0076227] Start gadgetHandler:Shutdown
[f=0076227] Shutdown - StartSetup
[f=0076227] Shutdown - UnitMorph
[f=0076227] Shutdown - LupsNanoSpray
[f=0076227] Shutdown - Missile Silo Controller
[f=0076227] Shutdown - Modular Comm Info
[f=0076227] Shutdown - Puppy Handler
[f=0076227] Shutdown - Terrain Texture Handler
[f=0076227] Shutdown - UnitCloakShield
[f=0076227] End gadgetHandler:Shutdown
[f=0076227] Start gadgetHandler:Shutdown
[f=0076227] Shutdown - Save/Load
[f=0076227] Shutdown - UnitMorph
[f=0076227] Shutdown - Modular Comm Info
[f=0076227] Shutdown - Shockwaves
[f=0076227] Shutdown - Teleport Throw
[f=0076227] Shutdown - UnitCloakShield
[f=0076227] Shutdown - Lups Cloak FX
[f=0076227] Shutdown - Lups
[f=0076227] End gadgetHandler:Shutdown
[f=0076227] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,241948253,0} {chunk,block}Bytes={0,0}
[f=0076227] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,241948253,0} {chunk,block}Bytes={0,0}
[f=0076227] [Game::KillLua][4] dtor=0
[f=0076227] [SpringApp::Reload][3]
[f=0076227] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0076227] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0076227] [Sound] [Sound::UpdateThread][3] #sources=32 #items=138
[f=0076227] [Sound] [Sound::UpdateThread][4] ctx=1560c5f8 dev=15076b80
[f=0076227] [Sound] [Sound::UpdateThread][5] ctx=1560c5f8 dev=15076b80
[f=0076227] [Sound] [Sound::UpdateThread][6]
[f=0076227] [SpringApp::Reload][4]
[f=0076227] [Game::~CGame][1]
[f=0076227] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0076227] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0076227] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0076227] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0076227] [Game::KillLua][4] dtor=1
[f=0076227] [Game::KillMisc][1]
[f=0076227] [Game::KillMisc][2]
[f=0076227] [Game::KillMisc][3]
[f=0076227] [Game::KillRendering][1]
[f=0076227] [Game::KillInterface][1]
[f=0076227] [Game::KillInterface][2]
[f=0076227] [Game::KillSimulation][1]
[f=0076227] [Game::KillSimulation][2]
[f=0076227] [CCollisionHandler] dis-/continuous tests: 4620/27556006
[f=0076227] [Game::KillSimulation][3]
[f=0076227] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0076227] [~CPathCache(40x40)] cacheHits=100874 hitPercentage=48% numHashColls=0 maxCacheSize=201
[f=0076227] [~CPathCache(80x80)] cacheHits=3429 hitPercentage=67% numHashColls=0 maxCacheSize=201
[f=0076227] [~CPathCache(80x80)] cacheHits=20352 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0076227] Statistics for RectangleOptimizer: 13%
[f=0076227] Statistics for RectangleOptimizer: 13%
[f=0076227] LosHandler stats: total instances=2699653; shared=12%; from cache=29%
[f=0076227] [Game::KillSimulation][4]
[f=0076227] [Game::~CGame][2]
[f=0076227] [Game::~CGame][3]
[f=0076227] [LocalConnection::Statistics]
    8739783 bytes sent  
    9411917 bytes recv'd

[f=0076227] [SpringApp::Reload][5]
[f=0076227] [SpringApp::Reload][6]
[f=0076227] Scanning: D:\Steam Games\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0076227] Scanning: D:\Steam Games\steamapps\common\Zero-K\maps
[f=0076227] Scanning: D:\Steam Games\steamapps\common\Zero-K\games
[f=0076227] Scanning: D:\Steam Games\steamapps\common\Zero-K\packages
[f=0076227] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[f=0076227] [SpringApp::Reload][7]
[f=0076227] [SpringApp::Reload][8]
[f=0076227] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0076227] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0076227] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0076227] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0076227] [Sound] [Sound::InitThread][1]
[f=0076227] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0076227] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0076227] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms)
[f=0076227] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0076227] [Sound] [Sound::OpenOpenALDevice] device=424ddbe0 context=42af2958
[f=0076227] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0076227] [Sound]   Vendor:         OpenAL Community
[f=0076227] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0076227] [Sound]   Renderer:       OpenAL Soft
[f=0076227] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0076227] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0076227] [Sound]   Devices:
[f=0076227] [Sound]     [Realtek HD Audio 2nd output (Realtek High Definition Audio)]
[f=0076227] [Sound]     [Realtek HD Audio 2nd output (Realtek High Definition Audio)]
[f=0076227] [Sound]     [PHL 243V5-4 (NVIDIA High Definition Audio)]
[f=0076227] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0076227] [Sound]     [Luidsprekers (Turtle Beach PX22)]
[f=0076227] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0076227] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0076227] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0076227] [Sound] Error:   Initializing EFX failed!
[f=0076227] [Sound] [Sound::UpdateThread][2]
[f=0076227] [~ScopedOnceTimer][ISound::Init::Dev] 200ms
[f=0076227] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.4.25"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=08d11878
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.04
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=42af2958 dev=424ddbe0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=42af2958 dev=424ddbe0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,8883736,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=084da818
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
Rekojeht commented 6 years ago

[string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0020728] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0021322] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0021322] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0021323] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0021323] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0021324] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0021324] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0021327] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0021327] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0034573] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0034577] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0034618] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0034619] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0034619] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0034620] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0034628] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0034629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0034630] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0034630] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0034630] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0034631] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0034631] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0034632] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035225] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035226] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035519] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035520] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035521] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035522] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035524] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035525] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035526] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035527] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035528] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035529] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035534] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035535] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035612] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035613] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035614] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035615] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035616] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035617] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035619] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035620] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035620] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035620] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035621] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035621] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035621] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035622] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035625] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035625] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035627] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035631] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035632] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035633] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035635] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035635] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035637] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035639] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035641] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035656] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035656] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035658] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035662] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035662] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035664] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035670] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035671] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035688] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035692] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035692] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035696] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035696] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035697] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035698] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035705] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035706] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035709] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035709] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035715] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035718] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035718] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035719] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035721] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035722] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035729] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035729] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035730] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035730] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035730] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035731] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035731] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035734] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035734] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035735] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035736] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035736] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035736] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035737] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035737] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035738] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035738] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035738] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035739] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035739] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035740] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035740] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035740] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035740] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035740] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035741] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035742] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035742] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035742] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035743] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035744] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035769] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035769] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035770] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035770] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035771] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035771] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035771] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035771] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035773] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035773] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035775] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035776] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035780] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035780] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035780] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035780] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035781] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035781] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035782] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035782] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035782] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035782] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035782] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035782] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035783] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035783] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035786] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035786] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035791] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035792] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035875] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035875] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035878] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035879] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035880] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035881] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035884] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035887] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035888] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0035888] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0035888] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036010] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036011] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036014] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036015] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036015] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036015] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036017] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036018] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036018] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036019] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036020] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036021] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036021] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036021] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036161] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036161] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036165] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036167] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036168] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036169] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036308] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036310] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036314] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036315] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036316] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036317] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036318] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036318] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036318] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036455] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036455] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036459] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036461] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036462] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036467] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036468] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036472] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036473] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036476] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036477] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036478] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036480] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036521] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036522] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036526] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036527] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036528] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036528] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036531] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036531] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"

[f=0036535] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=ShieldPreDamaged trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?

[f=0036536] [Game::ClientReadNet][LOGMSG] sender="DarudaZz" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: attempt to index local 'shieldData' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:266: in function 'DrainShieldAndCheckProjectilePenetrate' [string "LuaRules/Gadgets/weapon_shield_merge.lua"]:328: in function 'ShieldPreDamaged'

(tail call): ?"