ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-287-gf7b0fcc] #5948

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "G:\steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 1
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft , 64-bit (build 9200)
Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz; 12220MB RAM, 15440MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=69 bounds={x=0, y=0, w=1920, h=1080}
        [ 9] 1920x1080x24bpp@60Hz
        [20] 1680x1050x24bpp@60Hz
        [28] 1600x1024x24bpp@60Hz
        [36] 1600x900x24bpp@60Hz
        [55] 1280x800x24bpp@60Hz
        [57] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 388.31
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 760/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 2048MB (total) / 1452MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: G:\steam\steamapps\common\Zero-K\
Using read-only data directory: G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: G:\steam\steamapps\common\Zero-K\maps
Scanning: G:\steam\steamapps\common\Zero-K\games
Scanning: G:\steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0895ac50 context=076eee88
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Oortelefoon van hoofdtelefoon (Corsair VOID RGB USB Gaming Headset)]
[f=-000001] [Sound]     [Digitale audio (S/PDIF) (High Definition Audio-apparaat)]
[f=-000001] [Sound]     [Oortelefoon van hoofdtelefoon (Corsair VOID RGB USB Gaming Headset)]
[f=-000001] [Sound]     [LG TV-4 (2- NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 200ms
[Info] Using filesystem-writepath: G:\steam\steamapps\common\Zero-K
[Info] Free disk space: 510664 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.2"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 50204
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000C03A1F41404B6C3076465A0401001001857DEC5A180000000100000002000000CF0EEE3E0D0BA8C0907F050108000000B2000000320000000400000076465A0401001001481C0500CF0EEE3E0D0BA8C00000000024E8E65AA497025B0100D5D7000000000000AC5FFDFDE605D25CC3C9FA5383038EC0B8323F8D90BB26B9D2386B91AA0AD04D702F7D6B0DA1C7B8FE06B64B9F0C3170FAF2935EE421C340E5A0994C4058648E125EA89BE462D6343916F7DFE1194E8A3BF4471F3CD16CF28FF47C659897AEBEC62BAEB3794FBDE1E3BD306F4A1BDCEE29031A9354C97D9CA814C6A9B2DF822B","Friends":["76561197966832814","76561197975868454","76561197986736401","76561198003111113","76561198010677177","76561198013765101","76561198014715979","76561198019688236","76561198021974572","76561198025834462","76561198026555994","76561198028447282","76561198029333847","76561198032453811","76561198032813387","76561198034932230","76561198038330963","76561198040440234","76561198040879834","76561198041472515","76561198042858602","76561198043616646","76561198043662162","76561198045659452","76561198048048872","76561198051895878","76561198053715428","76561198053958540","76561198054556269","76561198057294221","76561198059822610","76561198066187448","76561198066650604","76561198067422130","76561198067722205","76561198070312321","76561198071701381","76561198074015951","76561198075665371","76561198080680750","76561198084768640","76561198095021588","76561198098521891","76561198102781358","76561198113546463","76561198114603354","76561198118580176","76561198118816340","76561198118966209","76561198138484641","76561198148307145","76561198148618215","76561198153490626","76561198161950949","76561198239007350","76561198244339772","76561198251734392","76561198258376541","76561198264033659","76561198346928115","76561198356781142","76561198398676567"],"SuggestedName":"JAGCclearskiesnl","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3178962485","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=08ab76b8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
[f=-000001] [liblobby] Warning: Duplicate user(Vide) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Patriot) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(robmay) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(xBLODYx) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

[f=-000001] [liblobby] Warning: Duplicate user(andochill) added to channel (zk)
[f=-000001] http://zero-k.info/replays/20180502_210047_GargantuanEpicShore_104.0.1-287-gf7b0fcc maintenance.sdfz,Zero-K v1.6.4.36,GargantuanEpicShore,104.0.1-287-gf7b0fcc
[f=-000001] Getting data...
[f=-000001] Downloading replay file.
[f=-000001] Replay download complete.
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"GargantuanEpicShore","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download GargantuanEpicShore
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"GargantuanEpicShore","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"GargantuanEpicShore","Progress":"71.39","SecondsRemaining":0,"TotalLength":6731530,"CurrentSpeed":8162170}

Zero-K.exe Information: 0 : gargantuanepicshore.sd7 Completed - 6.42M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"GargantuanEpicShore"}

[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 100ms
[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_replay"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] [GAME]
{
    DemoFile=demos/20180502_210047_GargantuanEpicShore_104.0.1-287-gf7b0fcc maintenance.sdfz;
    HostIP=127.0.0.1;
    HostPort=0;
    MyPlayerName=clearskiesnl;
    IsHost=1;
}

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Watching Replay"}
[f=-000001] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=66 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-26815622247937506098892852490040311894595203429751781062827595252612361028162233211121175472979535488570962287228109794260326897901924146204059483758395392.000, -0.000}}ms
[f=-000001]         thread=1 tasks=33 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=33 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {-26815622247464040981485098060675591613144048329627018950190474984738849553631954653237471663594032901448427170897551097357134586743214931646240181041758208.000, 0.000, 0.000, -0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{-0.000, -0.000, -0.000, -0.000}, {26815622250110716763429389867547675945114820531301590222111103230146042027444892128970512736266106614975773294921969414599559294696953183594442928590684160.000, 26815622253241831369176074878050602010285612589687941937008152932527075234280748772547136211840760789137819634807829380546584609261511533086871168412024832.000, 26815622253241831369176074878050602010285612589687941937008152932527075234280748772547136211840760789137819634807829380546584609261511533086871168412024832.000, 26815622253241831369176074878050602010285612589687941937008152932527075234280748772547136211840760789137819634807829380546584609261511533086871168412024832.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=076eee88 dev=0895ac50
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=076eee88 dev=0895ac50
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=08e467f0 context=14648520
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Oortelefoon van hoofdtelefoon (Corsair VOID RGB USB Gaming Headset)]
[f=-000001] [Sound]     [Digitale audio (S/PDIF) (High Definition Audio-apparaat)]
[f=-000001] [Sound]     [Oortelefoon van hoofdtelefoon (Corsair VOID RGB USB Gaming Headset)]
[f=-000001] [Sound]     [LG TV-4 (2- NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.2"
[f=-000001] [SpringApp::Reload][12] #script=173
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 54448
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player clearskiesnl (spec) with number 2 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: GargantuanEpicShore
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.4.36 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive GargantuanEpicShore (checksum 0x5a1f7437) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x9f011b4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 295ms
[f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading SMF
[f=-000001] Loading Map (623 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 267ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 382ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 227ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2492ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 214ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 64ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 30ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [BumpWater] Warning: Can not display shorewaves (map too large)!
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 141ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 471ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x775e0000   ntdll
[f=-000001] Error: 0x767d0000   KERNEL32
[f=-000001] Error: 0x75c30000   KERNELBASE
[f=-000001] Error: 0x76700000   ADVAPI32
[f=-000001] Error: 0x76610000   msvcrt
[f=-000001] Error: 0x76780000   sechost
[f=-000001] Error: 0x77480000   RPCRT4
[f=-000001] Error: 0x74000000   SspiCli
[f=-000001] Error: 0x73ff0000   CRYPTBASE
[f=-000001] Error: 0x770b0000   bcryptPrimitives
[f=-000001] Error: 0x76530000   IMAGEHLP
[f=-000001] Error: 0x76c00000   ucrtbase
[f=-000001] Error: 0x57a80000   GLU32
[f=-000001] Error: 0x74070000   SHELL32
[f=-000001] Error: 0x753b0000   USER32
[f=-000001] Error: 0x772e0000   cfgmgr32
[f=-000001] Error: 0x54700000   OPENGL32
[f=-000001] Error: 0x766e0000   win32u
[f=-000001] Error: 0x77050000   GDI32
[f=-000001] Error: 0x77550000   shcore
[f=-000001] Error: 0x76d20000   combase
[f=-000001] Error: 0x77320000   gdi32full
[f=-000001] Error: 0x75530000   msvcp_win
[f=-000001] Error: 0x75e10000   windows.storage
[f=-000001] Error: 0x76470000   shlwapi
[f=-000001] Error: 0x77540000   kernel.appcore
[f=-000001] Error: 0x74020000   powrprof
[f=-000001] Error: 0x77270000   profapi
[f=-000001] Error: 0x764c0000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x77170000   ole32
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x77080000   IMM32
[f=-000001] Error: 0x72920000   WINMM
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x75b70000   OLEAUT32
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x7b580000   MSVCP80
[f=-000001] Error: 0x77c90000   MSVCR80
[f=-000001] Error: 0x728d0000   WINMMBASE
[f=-000001] Error: 0x73f70000   VERSION
[f=-000001] Error: 0x0f7c0000   gameoverlayrenderer
[f=-000001] Error: 0x75c20000   PSAPI
[f=-000001] Error: 0x73800000   nvapi
[f=-000001] Error: 0x755b0000   SETUPAPI
[f=-000001] Error: 0x73760000   dxgi
[f=-000001] Error: 0x73e70000   uxtheme
[f=-000001] Error: 0x76ab0000   MSCTF
[f=-000001] Error: 0x62590000   k_fps32
[f=-000001] Error: 0x6bc50000   dbghelp
[f=-000001] Error: 0x68fe0000   nvoglv32
[f=-000001] Error: 0x73f80000   WTSAPI32
[f=-000001] Error: 0x73be0000   DEVOBJ
[f=-000001] Error: 0x77290000   WINTRUST
[f=-000001] Error: 0x75c10000   MSASN1
[f=-000001] Error: 0x0ade0000   CRYPT32
[f=-000001] Error: 0x6ff80000   ntmarta
[f=-000001] Error: 0x72870000   dwmapi
[f=-000001] Error: 0x644c0000   nvspcap
[f=-000001] Error: 0x6e9d0000   WINSTA
[f=-000001] Error: 0x76a10000   clbcatq
[f=-000001] Error: 0x629e0000   MMDevApi
[f=-000001] Error: 0x6e630000   PROPSYS
[f=-000001] Error: 0x62a40000   AUDIOSES
[f=-000001] Error: 0x62cc0000   wintypes
[f=-000001] Error: 0x6e950000   AVRT
[f=-000001] Error: 0x52010000   Windows.UI
[f=-000001] Error: 0x51d90000   TextInputFramework
[f=-000001] Error: 0x51950000   CoreUIComponents
[f=-000001] Error: 0x517f0000   CoreMessaging
[f=-000001] Error: 0x53420000   shfolder
[f=-000001] Error: 0x65940000   dsound
[f=-000001] Error: 0x70d00000   mswsock
[f=-000001] Error: 0x704f0000   napinsp
[f=-000001] Error: 0x704d0000   pnrpnsp
[f=-000001] Error: 0x704b0000   NLAapi
[f=-000001] Error: 0x72950000   DNSAPI
[f=-000001] Error: 0x76aa0000   NSI
[f=-000001] Error: 0x73ef0000   IPHLPAPI
[f=-000001] Error: 0x704a0000   winrnr
[f=-000001] Error: 0x6bf00000   fwpuclnt
[f=-000001] Error: 0x712b0000   bcrypt
[f=-000001] Error: 0x6e9c0000   rasadhlp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=76697acc StackPtr=018ade0c FramePtr=018ade18]
[f=-000001] Warning:    (0) C:\WINDOWS\System32\msvcrt.dll [0x00087ACC]
[f=-000001] Warning:    (1) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090D3B6]
[f=-000001] Warning:    (2) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A991]
[f=-000001] Warning:    (3) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B079]
[f=-000001] Warning:    (4) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x005F3EB2]
[f=-000001] Warning:    (5) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D0F9BB]
[f=-000001] Warning:    (6) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x005F4E3D]
[f=-000001] Warning:    (7) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning:    (8) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917DCF]
[f=-000001] Warning:    (9) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00919D97]
[f=-000001] Warning:    (10) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009196F9]
[f=-000001] Warning:    (11) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AB1D]
[f=-000001] Warning:    (12) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10]
[f=-000001] Warning:    (13) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488]
[f=-000001] Warning:    (14) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909DF0]
[f=-000001] Warning:    (15) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009172CC]
[f=-000001] Warning:    (16) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A1BF]
[f=-000001] Warning:    (17) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917FB3]
[f=-000001] Warning:    (18) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B48A]
[f=-000001] Warning:    (19) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062928E]
[f=-000001] Warning:    (20) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00041659]
[f=-000001] Warning:    (21) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000413EE]
[f=-000001] Warning:    (22) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE44E6]
[f=-000001] Warning:    (23) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E15A63]
[f=-000001] Warning:    (24) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BEA8FD]
[f=-000001] Warning:    (25) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BEA94D]
[f=-000001] Warning:    (26) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091CB5F]
[f=-000001] Warning:    (27) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003F550]
[f=-000001] Warning:    (28) C:\WINDOWS\System32\msvcrt.dll [0x00047065]
[f=-000001] Warning:    (29) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE44E6]
[f=-000001] Warning:    (30) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00629B7C]
[f=-000001] Warning:    (31) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00629587]
[f=-000001] Warning:    (32) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning:    (33) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AF39]
[f=-000001] Warning:    (34) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10]
[f=-000001] Warning:    (35) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488]
[f=-000001] Warning:    (36) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909DF0]
[f=-000001] Warning:    (37) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009172CC]
[f=-000001] Warning:    (38) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A1BF]
[f=-000001] Warning:    (39) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917FB3]
[f=-000001] Warning:    (40) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B48A]
[f=-000001] Warning:    (41) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062928E]
[f=-000001] Warning:    (42) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003F550]
[f=-000001] Warning:    (43) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D0FB88]
[f=-000001] Warning:    (44) C:\WINDOWS\System32\msvcrt.dll [0x00047084]
[f=-000001] Warning:    (45) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A991]
[f=-000001] Warning:    (46) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D10E61]
[f=-000001] Warning:    (47) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B6F5]
[f=-000001] Warning:    (48) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A925]
[f=-000001] Warning:    (49) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009131EC]
[f=-000001] Warning:    (50) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003F550]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=7764eb6c StackPtr=0f15fda4 FramePtr=0f15fe08]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EB6C]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x00105EAF]
[f=-000001] Warning:    (2) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning:    (3) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Warning:    (4) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064B17]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064AE7]
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4e4e5b0b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bb64c199
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bb64c199 file="cache\104dev-maintenance/paths/GargantuanEpicShore.pe-bb64c199.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (221 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 1538 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 3075 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 4612 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 6148 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 7686 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 9224 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 10760 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 12298 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 13837 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 15376 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 16915 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 18486 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 20025 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 21563 of 24576 blocks
[f=-000001] [EstimatePathCosts] precached 23101 of 24576 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=bb64c199 file="cache\104dev-maintenance/paths/GargantuanEpicShore.pe-bb64c199.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4e4e5b0b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bb64c1a9
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bb64c1a9 file="cache\104dev-maintenance/paths/GargantuanEpicShore.pe2-bb64c1a9.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (14 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 387 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 772 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 1158 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 1544 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 1931 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 2318 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 2704 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 3089 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 3473 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 3862 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 4246 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 4632 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 5019 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 5405 of 6144 blocks
[f=-000001] [EstimatePathCosts] precached 5789 of 6144 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=bb64c1a9 file="cache\104dev-maintenance/paths/GargantuanEpicShore.pe2-bb64c1a9.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (12515ms, checksum 11da5ebc)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11605,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 27 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Opening demofile demos/20180502_210047_GargantuanEpicShore_104.0.1-287-gf7b0fcc maintenance.sdfz
[f=-000001] Connection attempt from clearskiesnl (spec)
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] [Game::ClientReadNet] added new player clearskiesnl (spec) with number 2 to team 0
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clearskiesnl (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5a1f7437}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clearskiesnl (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9f011b4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clearskiesnl (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4d78bfce684de8e9f3e1ef303186de25dced24d184e6df22e80c5a30fc11c246a47e6bd5d8cf8bc6c2f471cd317ad1e5d1bfd024ac417c6ffbd6c98ffc3d46b9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clearskiesnl (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b7aad878101c51090e83b6418f260a872506d6ef3855b8ab02ea6a7f6210684c4ccd5a100dda4b63ae171085d7ee1bf130cb42a5cf06fc5c4785644e0f5a3607]"
[f=-000001] Spectator clearskiesnl (spec) finished loading and is now ingame
[f=-000001] Input grabbing is enabled!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Playback paused
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] [BumpWater] Warning: Can not display shorewaves (map too large)!
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Beginning demo playback
[f=-000001] GameID: ef18ea5a4ec4a4059a39ad774596f592
[f=-000001] Connection attempt from cantmossadassad
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="cantmossadassad" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5a1f7437}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="cantmossadassad" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9f011b4}]"
[f=-000001] Connection attempt from [Picaya]Ktsu
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Picaya]Ktsu" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5a1f7437}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Picaya]Ktsu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9f011b4}]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="cantmossadassad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4d78bfce684de8e9f3e1ef303186de25dced24d184e6df22e80c5a30fc11c246a47e6bd5d8cf8bc6c2f471cd317ad1e5d1bfd024ac417c6ffbd6c98ffc3d46b9]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="cantmossadassad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b7aad878101c51090e83b6418f260a872506d6ef3855b8ab02ea6a7f6210684c4ccd5a100dda4b63ae171085d7ee1bf130cb42a5cf06fc5c4785644e0f5a3607]"
[f=-000001] Skirmish AI "AI: Easy (1)" (ID:0) took over control of team 1
[f=-000001] Input grabbing is enabled!
[f=-000001] Skirmish AI "AI: Easy (2)" (ID:1) took over control of team 2
[f=-000001] Speed set to 10.0 [server]
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Picaya]Ktsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4d78bfce684de8e9f3e1ef303186de25dced24d184e6df22e80c5a30fc11c246a47e6bd5d8cf8bc6c2f471cd317ad1e5d1bfd024ac417c6ffbd6c98ffc3d46b9]"
[f=-000001] Skipping pregame chatter
[f=-000001] Skipping to frame 30
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Picaya]Ktsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b7aad878101c51090e83b6418f260a872506d6ef3855b8ab02ea6a7f6210684c4ccd5a100dda4b63ae171085d7ee1bf130cb42a5cf06fc5c4785644e0f5a3607]"
[f=-000001] <cantmossadassad> Allies: I choose: Strike!
[f=-000001] <[Picaya]Ktsu> Allies: I choose: Engineer!
[f=0000012] Playback continued
[f=0000030] Skip finished
[f=0000070] Speed set to 1.0 [server]
[f=0000978] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0000978] [SpringApp::Reload][1]
[f=0000978] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0000978]     [async=0] threads=3 tasks=33180 {sum,avg}{exec,wait}time={{-0.000, -26815622327098602773626248625939232198102445222070341189301901396721175945539570363482259404098067512345681394256895181901614083331303360276321927444824064.000}, {2.000, 2.000}}ms
[f=0000978]         thread=1 tasks=16590 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {-26815622233843682621953349706128645052551056415066699039088764641040597891049253968814029973667237228384331304594697273772722420808712219353674044160344064.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0000978]         thread=2 tasks=16590 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 2.000, -2.000}}ms
[f=0000978]     [async=1] threads=3 tasks=232 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms
[f=0000978]         thread=1 tasks=116 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, -0.000, -0.000}}ms
[f=0000978]         thread=2 tasks=116 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {2.000, 0.000, -26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000, -0.000}}ms
[f=0000978] [ThreadPool::SetThreadCount][2] workers=0
[f=0000978] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0000978] [ThreadPool::SetThreadCount][2] workers=2
[f=0000978] [Threading] Main thread CPU affinity mask set: 12
[f=0000978] [SpringApp::Reload][2]
[f=0000978] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000978] [Game::KillLua][3] dtor=0 luaUI=84ce40c8
[f=0000978] Start widgetHandler:Shutdown
[f=0000978] Shutdown - SaveOrderList Complete
[f=0000978] Writing last game win data
[f=0000978] Shutdown - SaveConfigData Complete
[f=0000978] Shutdown Widget - Chili Highlight
[f=0000978] Shutdown Widget - Deferred rendering
[f=0000978] Shutdown Widget - EPIC Menu
[f=0000978] Shutdown Widget - Custom Markers
[f=0000978] Shutdown Widget - Chili Minimap
[f=0000978] Shutdown Widget - Chili Widget Selector
[f=0000978] Shutdown Widget - Local Team Colors
[f=0000978] Shutdown Widget - Display Keys 2
[f=0000978] Shutdown Widget - Save Game Menu
[f=0000978] Shutdown Widget - HealthBars
[f=0000978] Shutdown Widget - Noises
[f=0000978] Shutdown Widget - Unit Icons
[f=0000978] Shutdown Widget - Win Counter
[f=0000978] Shutdown Widget - BuildETA
[f=0000978] Shutdown Widget - Depth of Field Shader
[f=0000978] Shutdown Widget - Modular Comm Info
[f=0000978] Shutdown Widget - CameraShake
[f=0000978] Shutdown Widget - Chili Economy Panel Default
[f=0000978] Shutdown Widget - Chili EndGame Window
[f=0000978] Shutdown Widget - Chili Nuke Warning
[f=0000978] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000978] Shutdown Widget - Chili Spectator Panels
[f=0000978] Shutdown Widget - Context Menu
[f=0000978] Shutdown Widget - Darkening
[f=0000978] Shutdown Widget - Grab Input
[f=0000978] Input grabbing is disabled!
[f=0000978] Shutdown Widget - Highlight Geos
[f=0000978] Shutdown Widget - Local Widgets Config
[f=0000978] Shutdown Widget - Mex Placement Handler
[f=0000978] Shutdown Widget - MinimapEvents
[f=0000978] Shutdown Widget - Missile Silo Range
[f=0000978] Shutdown Widget - Morph Finished notification
[f=0000978] Shutdown Widget - Point Tracker
[f=0000978] Shutdown Widget - Showeco and Grid Drawer
[f=0000978] Shutdown Widget - Stereo3D
[f=0000978] Shutdown Widget - Music Player
[f=0000978] Shutdown Widget - Attack AoE
[f=0000978] Shutdown Widget - UnitShapes
[f=0000978] Shutdown Widget - Map Edge Extension
[f=0000978] Shutdown Widget - Selection Send
[f=0000978] Shutdown Widget - LupsManager
[f=0000978] Shutdown Widget - Newton Firezone
[f=0000978] Shutdown Widget - Chili Pro Console
[f=0000978] Shutdown Widget - Chili Crude Player List
[f=0000978] Shutdown Widget - Lasso Terraform GUI
[f=0000978] Shutdown Widget - Chili Framework
[f=0000978] Shutdown Widget - Lups
[f=0000978] Shutdown Widget - Chili Core Selector
[f=0000978] Shutdown Widget - Pause Screen
[f=0000978] Shutdown Widget - Color Blindness Correction
[f=0000978] Shutdown Widget - Layout Handler
[f=0000978] Shutdown Widget - Persistent Build Height
[f=0000978] Shutdown Widget - Text To Speech Control
[f=0000978] End widgetHandler:Shutdown
[f=0000978] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12810921,0} {chunk,block}Bytes={0,0}
[f=0000978] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000978] [Game::KillLua][2] dtor=0 luaRules=13cb7638
[f=0000978] Start gadgetHandler:Shutdown
[f=0000978] Shutdown - StartSetup
[f=0000978] Shutdown - UnitMorph
[f=0000978] Shutdown - LupsNanoSpray
[f=0000978] Shutdown - Missile Silo Controller
[f=0000978] Shutdown - Modular Comm Info
[f=0000978] Shutdown - Puppy Handler
[f=0000978] Shutdown - Terrain Texture Handler
[f=0000978] Shutdown - UnitCloakShield
[f=0000978] End gadgetHandler:Shutdown
[f=0000978] Start gadgetHandler:Shutdown
[f=0000978] Shutdown - Save/Load
[f=0000978] Shutdown - UnitMorph
[f=0000978] Shutdown - Modular Comm Info
[f=0000978] Shutdown - Shockwaves
[f=0000978] Shutdown - Teleport Throw
[f=0000978] Shutdown - UnitCloakShield
[f=0000978] Shutdown - Lups Cloak FX
[f=0000978] Shutdown - Lups
[f=0000978] End gadgetHandler:Shutdown
[f=0000978] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12810953,0} {chunk,block}Bytes={0,0}
[f=0000978] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12810953,0} {chunk,block}Bytes={0,0}
[f=0000978] [Game::KillLua][4] dtor=0
[f=0000978] [SpringApp::Reload][3]
[f=0000978] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000978] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000978] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20
[f=0000978] [Sound] [Sound::UpdateThread][4] ctx=14648520 dev=08e467f0
[f=0000978] [Sound] [Sound::UpdateThread][5] ctx=14648520 dev=08e467f0
[f=0000978] [Sound] [Sound::UpdateThread][6]
[f=0000978] [SpringApp::Reload][4]
[f=0000978] [Game::~CGame][1]
[f=0000978] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000978] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000978] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000978] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000978] [Game::KillLua][4] dtor=1
[f=0000978] [Game::KillMisc][1]
[f=0000978] [Game::KillMisc][2]
[f=0000978] [Game::KillMisc][3]
[f=0000978] [Game::KillRendering][1]
[f=0000978] Statistics for RectangleOptimizer: 45%
[f=0000978] [Game::KillInterface][1]
[f=0000978] [Game::KillInterface][2]
[f=0000978] [Game::KillSimulation][1]
[f=0000978] [Game::KillSimulation][2]
[f=0000978] [CCollisionHandler] dis-/continuous tests: 0/8657
[f=0000978] [Game::KillSimulation][3]
[f=0000978] [~CPathCache(256x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000978] [~CPathCache(256x24)] cacheHits=1 hitPercentage=50% numHashColls=0 maxCacheSize=1
[f=0000978] [~CPathCache(512x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000978] [~CPathCache(512x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0000978] Statistics for RectangleOptimizer: 45%
[f=0000978] Statistics for RectangleOptimizer: 45%
[f=0000978] LosHandler stats: total instances=315; shared=0%; from cache=3%
[f=0000978] [Game::KillSimulation][4]
[f=0000978] [Game::~CGame][2]
[f=0000978] [Game::~CGame][3]
[f=0000978] [LocalConnection::Statistics]
    19341 bytes sent  
    12647 bytes recv'd

[f=0000978] [SpringApp::Reload][5]
[f=0000978] [SpringApp::Reload][6]
[f=0000978] Scanning: G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0000978] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=0000978] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=0000978] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=0000978] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[f=0000978] [SpringApp::Reload][7]
[f=0000978] [SpringApp::Reload][8]
[f=0000978] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0000978] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0000978] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0000978] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000978] [Sound] [Sound::InitThread][1]
[f=0000978] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0000978] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8
[f=0000978] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms)
[f=0000978] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0000978] [Sound] [Sound::OpenOpenALDevice] device=889287c0 context=8dde8cd8
[f=0000978] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0000978] [Sound]   Vendor:         OpenAL Community
[f=0000978] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0000978] [Sound]   Renderer:       OpenAL Soft
[f=0000978] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000978] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000978] [Sound]   Devices:
[f=0000978] [Sound]     [Oortelefoon van hoofdtelefoon (Corsair VOID RGB USB Gaming Headset)]
[f=0000978] [Sound]     [Digitale audio (S/PDIF) (High Definition Audio-apparaat)]
[f=0000978] [Sound]     [Oortelefoon van hoofdtelefoon (Corsair VOID RGB USB Gaming Headset)]
[f=0000978] [Sound]     [LG TV-4 (2- NVIDIA High Definition Audio)]
[f=0000978] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0000978] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0000978] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0000978] [Sound] Error:   Initializing EFX failed!
[f=0000978] [Sound] [Sound::UpdateThread][2]
[f=0000978] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0000978] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=08ab76b8
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(EisenGeier) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

[f=-000001] [chobby] Showing battle with ID, 84
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsGargantuanEpicShore.jpg","ImageUrl":"http://zero-k.info/Resources/GargantuanEpicShore.thumbnail.jpg"}
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/GargantuanEpicShore.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsGargantuanEpicShore.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/Minimaps/GargantuanEpicShore.jpg","ImageUrl":"http://zero-k.info/Resources/GargantuanEpicShore.minimap.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/GargantuanEpicShore.minimap.jpg","TargetPath":"LuaMenu/Images/Minimaps/GargantuanEpicShore.jpg"}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=-000001] [chobby] Showing battle with ID, 87
[f=-000001] [liblobby] Warning: Duplicate user(Poxee) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(m2gamuck) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"http://zero-k.info/Maps?asmallcake=520c201c-c20b-427b-b97c-49b17aed545e"}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

[f=-000001] [liblobby] Warning: Duplicate user(DoctorK) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Gigamesh) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=-000001] [liblobby] Warning: Duplicate user([11thLead]BoNhOmMe) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=-000001] Connecting to battle, Zero-K v1.6.4.36, GargantuanEpicShore, 104.0.1-287-gf7b0fcc
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8503;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=clearskiesnl;
    MyPasswd=51df19568af6b7b00891ea63448c3939;
}
[f=-000001] [ReloadOrRestart] Spring "G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000, -26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000, 2.000}, {-0.000, 0.000, -0.000, -0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=8dde8cd8 dev=889287c0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=8dde8cd8 dev=889287c0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: G:\steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=08e467f0 context=8dde8838
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Oortelefoon van hoofdtelefoon (Corsair VOID RGB USB Gaming Headset)]
[f=-000001] [Sound]     [Digitale audio (S/PDIF) (High Definition Audio-apparaat)]
[f=-000001] [Sound]     [Oortelefoon van hoofdtelefoon (Corsair VOID RGB USB Gaming Headset)]
[f=-000001] [Sound]     [LG TV-4 (2- NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.2"
[f=-000001] [SpringApp::Reload][12] #script=146
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8503
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8503 using name clearskiesnl
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: GargantuanEpicShore
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.4.36 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive GargantuanEpicShore (checksum 0x5a1f7437) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x9f011b4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "G:\steam\steamapps\common\Zero-K\demos\20180504_175631_GargantuanEpicShore_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 325ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (623 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 263ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 377ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 235ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2511ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 234ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 32ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [BumpWater] Warning: Can not display shorewaves (map too large)!
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 114ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x775e0000   ntdll
[f=-000001] Error: 0x767d0000   KERNEL32
[f=-000001] Error: 0x75c30000   KERNELBASE
[f=-000001] Error: 0x76700000   ADVAPI32
[f=-000001] Error: 0x76610000   msvcrt
[f=-000001] Error: 0x76780000   sechost
[f=-000001] Error: 0x77480000   RPCRT4
[f=-000001] Error: 0x74000000   SspiCli
[f=-000001] Error: 0x73ff0000   CRYPTBASE
[f=-000001] Error: 0x770b0000   bcryptPrimitives
[f=-000001] Error: 0x76530000   IMAGEHLP
[f=-000001] Error: 0x76c00000   ucrtbase
[f=-000001] Error: 0x57a80000   GLU32
[f=-000001] Error: 0x74070000   SHELL32
[f=-000001] Error: 0x753b0000   USER32
[f=-000001] Error: 0x772e0000   cfgmgr32
[f=-000001] Error: 0x54700000   OPENGL32
[f=-000001] Error: 0x766e0000   win32u
[f=-000001] Error: 0x77050000   GDI32
[f=-000001] Error: 0x77550000   shcore
[f=-000001] Error: 0x76d20000   combase
[f=-000001] Error: 0x77320000   gdi32full
[f=-000001] Error: 0x75530000   msvcp_win
[f=-000001] Error: 0x75e10000   windows.storage
[f=-000001] Error: 0x76470000   shlwapi
[f=-000001] Error: 0x77540000   kernel.appcore
[f=-000001] Error: 0x74020000   powrprof
[f=-000001] Error: 0x77270000   profapi
[f=-000001] Error: 0x764c0000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x77170000   ole32
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x77080000   IMM32
[f=-000001] Error: 0x72920000   WINMM
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x75b70000   OLEAUT32
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x7b580000   MSVCP80
[f=-000001] Error: 0x77c90000   MSVCR80
[f=-000001] Error: 0x728d0000   WINMMBASE
[f=-000001] Error: 0x73f70000   VERSION
[f=-000001] Error: 0x0f7c0000   gameoverlayrenderer
[f=-000001] Error: 0x75c20000   PSAPI
[f=-000001] Error: 0x73800000   nvapi
[f=-000001] Error: 0x755b0000   SETUPAPI
[f=-000001] Error: 0x73760000   dxgi
[f=-000001] Error: 0x73e70000   uxtheme
[f=-000001] Error: 0x76ab0000   MSCTF
[f=-000001] Error: 0x62590000   k_fps32
[f=-000001] Error: 0x6bc50000   dbghelp
[f=-000001] Error: 0x68fe0000   nvoglv32
[f=-000001] Error: 0x73f80000   WTSAPI32
[f=-000001] Error: 0x73be0000   DEVOBJ
[f=-000001] Error: 0x77290000   WINTRUST
[f=-000001] Error: 0x75c10000   MSASN1
[f=-000001] Error: 0x0ade0000   CRYPT32
[f=-000001] Error: 0x6ff80000   ntmarta
[f=-000001] Error: 0x72870000   dwmapi
[f=-000001] Error: 0x644c0000   nvspcap
[f=-000001] Error: 0x6e9d0000   WINSTA
[f=-000001] Error: 0x76a10000   clbcatq
[f=-000001] Error: 0x629e0000   MMDevApi
[f=-000001] Error: 0x6e630000   PROPSYS
[f=-000001] Error: 0x62a40000   AUDIOSES
[f=-000001] Error: 0x62cc0000   wintypes
[f=-000001] Error: 0x6e950000   AVRT
[f=-000001] Error: 0x52010000   Windows.UI
[f=-000001] Error: 0x51d90000   TextInputFramework
[f=-000001] Error: 0x51950000   CoreUIComponents
[f=-000001] Error: 0x517f0000   CoreMessaging
[f=-000001] Error: 0x53420000   shfolder
[f=-000001] Error: 0x65940000   dsound
[f=-000001] Error: 0x70d00000   mswsock
[f=-000001] Error: 0x704f0000   napinsp
[f=-000001] Error: 0x704d0000   pnrpnsp
[f=-000001] Error: 0x704b0000   NLAapi
[f=-000001] Error: 0x72950000   DNSAPI
[f=-000001] Error: 0x76aa0000   NSI
[f=-000001] Error: 0x73ef0000   IPHLPAPI
[f=-000001] Error: 0x704a0000   winrnr
[f=-000001] Error: 0x6bf00000   fwpuclnt
[f=-000001] Error: 0x712b0000   bcrypt
[f=-000001] Error: 0x6e9c0000   rasadhlp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=0090c0a6 StackPtr=018ae5a0 FramePtr=8bb53be0]
[f=-000001] Warning:    (0) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090C0A6]
[f=-000001] Warning:    (1) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B7B]
[f=-000001] Warning:    (2) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090EE96]
[f=-000001] Warning:    (3) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning:    (4) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917DCF]
[f=-000001] Warning:    (5) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00919D97]
[f=-000001] Warning:    (6) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917DCF]
[f=-000001] Warning:    (7) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AD42]
[f=-000001] Warning:    (8) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10]
[f=-000001] Warning:    (9) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488]
[f=-000001] Warning:    (10) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909DF0]
[f=-000001] Warning:    (11) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009172CC]
[f=-000001] Warning:    (12) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A1BF]
[f=-000001] Warning:    (13) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917FB3]
[f=-000001] Warning:    (14) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B48A]
[f=-000001] Warning:    (15) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062928E]
[f=-000001] Warning:    (16) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003F550]
[f=-000001] Warning:    (17) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D0FB88]
[f=-000001] Warning:    (18) C:\WINDOWS\System32\msvcrt.dll [0x00047084]
[f=-000001] Warning:    (19) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A991]
[f=-000001] Warning:    (20) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D10E61]
[f=-000001] Warning:    (21) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B6F5]
[f=-000001] Warning:    (22) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A925]
[f=-000001] Warning:    (23) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009131EC]
[f=-000001] Warning:    (24) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0003F550]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=7764eb6c StackPtr=03f9fda4 FramePtr=03f9fe08]
[f=-000001] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006EB6C]
[f=-000001] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x00105EAF]
[f=-000001] Warning:    (2) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning:    (3) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Warning:    (4) G:\steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning:    (5) C:\WINDOWS\System32\msvcrt.dll [0x000668B1]
[f=-000001] Warning:    (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018654]
[f=-000001] Warning:    (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064B17]
[f=-000001] Warning:    (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00064AE7]
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] [liblobby] Warning: Duplicate user(MrCurus) added to channel (zk)
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4e4e5b0b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bb64c199
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bb64c199 file="cache\104dev-maintenance/paths/GargantuanEpicShore.pe-bb64c199.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4e4e5b0b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bb64c1a9
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bb64c1a9 file="cache\104dev-maintenance/paths/GargantuanEpicShore.pe2-bb64c1a9.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (3150ms, checksum 11da5ebc)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Sector-Map Size: 24576 (x512, z48)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)     Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot6'     Has 2 Map-Area(s) occupying 97.54% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover3'    Has 2 Map-Area(s) occupying 97.54% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 97.54% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 4 Map-Area(s) occupying 97.42% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 97.54% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 4 Map-Area(s) occupying 97.42% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: No config file! (LuaRules/Configs/CircuitAIBeginner32/stable/GargantuanEpicShore.json)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: No config file! (LuaRules/Configs/CircuitAIBeginner32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: CircuitAIBeginner32 0.9.24 (0) Initialized!
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: No config file! (LuaRules/Configs/CircuitAIBeginner32/stable/GargantuanEpicShore.json)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: No config file! (LuaRules/Configs/CircuitAIBeginner32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: CircuitAIBeginner32 0.9.24 (1) Initialized!
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: No config file! (LuaRules/Configs/CircuitAIBeginner32/stable/GargantuanEpicShore.json)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: No config file! (LuaRules/Configs/CircuitAIBeginner32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <CircuitAIBeginner32-stable>: CircuitAIBeginner32 0.9.24 (2) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11313,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 27 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: ac82ec5a30f5f98cb292090052e9c7a9
[f=-000001] Connection attempt from clearskiesnl
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clearskiesnl" string="[PreGame::GameDataReceived][map-checksums={0x1,0x5a1f7437}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clearskiesnl" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x9f011b4}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clearskiesnl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4d78bfce684de8e9f3e1ef303186de25dced24d184e6df22e80c5a30fc11c246a47e6bd5d8cf8bc6c2f471cd317ad1e5d1bfd024ac417c6ffbd6c98ffc3d46b9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clearskiesnl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b7aad878101c51090e83b6418f260a872506d6ef3855b8ab02ea6a7f6210684c4ccd5a100dda4b63ae171085d7ee1bf130cb42a5cf06fc5c4785644e0f5a3607]"
[f=-000001] Skirmish AI "AI: Beginner (1)" (ID:0, Short-Name:"CircuitAIBeginner32", Version:"") took over control of team 1
[f=-000001] Skirmish AI "AI: Beginner (2)" (ID:1, Short-Name:"CircuitAIBeginner32", Version:"") took over control of team 2
[f=-000001] Skirmish AI "AI: Beginner (3)" (ID:2, Short-Name:"CircuitAIBeginner32", Version:"") took over control of team 3
[f=-000001] <clearskiesnl> Allies: I choose: The Engineer!
[f=0000009] [delay_api] Error: Error with delayed call: [string "LuaMenu/widgets/chobby/components/battle/ba..."]:668: attempt to index local 'battle' (a nil value)
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000240] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000240] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000240] !transmitlobby @voice@buildUnit@reload
[f=0000285] clearskiesnl paused the game
[f=0000285] Input grabbing is enabled!
[f=0000285] Input grabbing is enabled!
[f=0000285] Input grabbing is enabled!
[f=0000285] Input grabbing is enabled!
[f=0000285] Input grabbing is enabled!
[f=0000285] Input grabbing is enabled!
[f=0000285] Input grabbing is enabled!
[f=0000285] Input grabbing is enabled!
[f=0000285] clearskiesnl unpaused the game
[f=0003435] Lost connection - Automatic logout.
[f=0003435] LeaveBattle sent while not in battle
[f=0008781] SendLuaMenuMsg showLobby
[f=0008781] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0008781] Input grabbing is disabled!
[f=0008782] TotalHideLobbyInterface, false
[f=0008789] [liblobby] Warning: Duplicate user(tinybabyman) added to channel (zk)
[f=0008789] [liblobby] Warning: Duplicate user(kentinvallot) added to channel (zk)
[f=0008789] [liblobby] Warning: Duplicate user(gregodeon) added to channel (zk)
[f=0008789] [liblobby] Warning: Duplicate user(Arkanice) added to channel (zk)
[f=0008789] [liblobby] Warning: Duplicate user(Floodcat) added to channel (zk)
[f=0008789] [liblobby] Warning: Duplicate user(Elentirmo) added to channel (zk)
[f=0008790] [liblobby] Warning: Duplicate user(ErebusXII) added to channel (zk)
[f=0008790] [liblobby] Warning: Duplicate user(Diwaxo) added to channel (zk)
[f=0008790] [liblobby] Warning: Duplicate user(oazar) added to channel (zk)
[f=0008790] [liblobby] Warning: Duplicate user(Smoerebroed) added to channel (zk)
[f=0008790] [liblobby] Warning: Duplicate user(GrangerxXx) added to channel (zk)
[f=0008790] [liblobby] Warning: Duplicate user(Wormeur) added to channel (zk)
[f=0008790] [liblobby] Warning: Duplicate user(TheShape) added to channel (zk)
[f=0008791] [liblobby] Warning: Duplicate user(Freakasin) added to channel (zk)
[f=0008791] [liblobby] Warning: Duplicate user(Buttholeius) added to channel (zk)
[f=0008791] [liblobby] Warning: Duplicate user(Petvaria) added to channel (zk)
[f=0008791] [liblobby] Warning: Duplicate user(Mistozon) added to channel (zk)
[f=0008791] [liblobby] Warning: Duplicate user(TheRedScarf) added to channel (zk)
[f=0008791] [liblobby] Warning: Duplicate user(Anzio) added to channel (zk)
[f=0008791] [liblobby] Warning: Duplicate user(Bruton) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(MrWang) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(FredericusRer) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(CyberZe) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(bloodshark) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Blechkopf) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Shrus78YT) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Dakuya) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Bullsh4rk) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(laracroft148) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Donmoth) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(GeileNudel123) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(JarOfNibbles) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Vankzockt) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(andochill) added to channel (zk)
[f=0008792] clearskiesnl paused the game
[f=0008792] [liblobby] Warning: Duplicate user(Keldian) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Noxis) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Insurancefraud) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(lollorollo) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Scheurleer) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(xilax) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(glpanthonis) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(zabijaka) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(meldavin) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(xBLODYx) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(WildTwist) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(l2iceblizzard) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Merfy) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(hopri) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Irish_Potatoes) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(TwistWild) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Obijuan) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Barna888) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Kris) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Anaconda) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Lordchaosu) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Jeka6616) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user([GTOR]) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user([GTOR]) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Snaq) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Kertel) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(mogami) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(sCript) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Ninja29000) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Tradero) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Tradero) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(bacestmwa) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Bob2) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Bob2) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Silencer1015) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(frspy) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Jasper) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Jasper) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(BeastLee) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(marfis) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Analniy_vlastitel) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Analniy_vlastitel) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(PrincessRessa) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(ButterMilk) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Gigamesh) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Gigamesh) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Cloud0991) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(osmosis) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Rachel) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(DoctorK) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Rachel) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(DoctorK) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Euxo) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Euxo) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(misdirection09) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(misdirection09) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(robmay) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(robmay) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Kanonenfutter) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Kanonenfutter) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Leisure) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Leisure) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user([11thLead]BoNhOmMe) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Patriot) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(DarkFuneral) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(DarkFuneral) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(DarkFuneral) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Bullsh4rk) added to channel (zk)
[f=0008792] [Chili] Error: Tried to add multiple times "clearskiesnl" to "control6"!
[f=0008792] [liblobby] Warning: Duplicate user(Analniy_vlastitel) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Bob2) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(SoDEX) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(SoDEX) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user([GTOR]) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(MrWang) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(ANIGILATOR) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(ANIGILATOR) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(rubilka) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(rubilka) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(UberPepe) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(UberPepe) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Gigamesh) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(robinou39) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(robinou39) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Jasper) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Tisch3000) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Tisch3000) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Teo) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Teo) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(WildTwist) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(dynjfk) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(dynjfk) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(PsyDark777) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Rento) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Rento) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(TheShape) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Dakuya) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(lordidra) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(5yopthc) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(SimoSpan) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(andochill) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Tendan) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Tendan) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Vikyng) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(DoctorK) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Garun) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(TheMysteriousWinner) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Byleth) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(TheMysteriousWinner) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(misdirection09) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(AWEsome222) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(AWEsome222) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(AWEsome222) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Fray) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Fray) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Poxee) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Poxee) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Tradero) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(HunterDaniel) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(HunterDaniel) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(meldavin) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(LordOfTrolls) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Mechhammer) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Mechhammer) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Jasper) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(PotatoMcWhiskey) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Jasper) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(Nailyk) added to channel (zk)
[f=0008792] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0008792] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user([11thLead]BoNhOmMe) added to channel (zk)
[f=0008792] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0008792] [liblobby] Warning: Duplicate user(OutOfIdeas) added to channel (zk)
[f=0008792] [liblobby] Warning: Duplicate user(OutOfIdeas) added to channel (zk)
[f=0008792] Input grabbing is enabled!
[f=0008792] TotalHideLobbyInterface, true
[f=0008792] clearskiesnl unpaused the game
[f=0008811] clearskiesnl paused the game
[f=0008811] clearskiesnl unpaused the game
[f=0013668] Input grabbing is enabled!
[f=0013699] Input grabbing is enabled!
[f=0013729] Input grabbing is enabled!
[f=0013759] Input grabbing is enabled!
[f=0015512] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0015512] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0015512] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0015512] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0015512] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0015512] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0015512] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0015512] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0015512] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0015512] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"938.761963","EventID":"events_2018_04_25:game_v2:unit:first_start_building:staticnuke"}
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpcon;Constable
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpassault;Jack
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut
[f=0027601] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpaa;Toad
[f=0027601] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle
[f=0027601] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1010.11395","EventID":"events_2018_04_25:game_v2:unit:first_start_building:jumparty"}
[f=0029119] Upgrade UI Debug - Upgrade Command Sent
[f=0029801] game_message: Morph complete: The Engineer lvl 1
[f=0029902] Upgrade UI Debug - Number of units selected, 0
[f=0029902] Upgrade UI Debug - Commander Deselected
[f=0030319] Upgrade UI Debug - Upgrade Command Sent
[f=0031184] game_message: Morph complete: The Engineer lvl 2
[f=0031774] Upgrade UI Debug - Upgrade Command Sent
[f=0034111] game_message: Morph complete: The Engineer lvl 3
[f=0035448] Upgrade UI Debug - Upgrade Command Sent
[f=0035729] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0035729] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0035729] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0035729] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0035729] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0035729] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0035729] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0035729] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0035729] !transmitlobby @voice@buildUnit@reload
[f=0037266] game_message: Morph complete: The Engineer lvl 4
[f=0037812] Upgrade UI Debug - Number of units selected, 0
[f=0037812] Upgrade UI Debug - Commander Deselected
[f=0038133] Upgrade UI Debug - Upgrade Command Sent
[f=0038894] game_message: Morph complete: The Engineer lvl 5
[f=0045296] !transmitlobby @voice@buildUnit@reload
[f=0046613] Upgrade UI Debug - Number of units selected, 0
[f=0046613] Upgrade UI Debug - Commander Deselected
[f=0046944] game_message: Glaive is under attack
[f=0047622] Upgrade UI Debug - Upgrade Command Sent
[f=0049463] game_message: Morph complete: The Engineer lvl 6
[f=0049929] Upgrade UI Debug - Number of units selected, 0
[f=0049929] Upgrade UI Debug - Commander Deselected
[f=0053171] game_message: Glaive is under attack
[f=0054932] game_message: Phoenix is under attack
[f=0055937] game_message: Phoenix is under attack
[f=0056244] game_message: Phoenix is under attack
[f=0058698] game_message: Glaive is under attack
[f=0061732] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0061732] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0061732] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0061732] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0061732] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0061732] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0061732] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0061732] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0061732] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0061732] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0061732] !transmitlobby @voice@buildUnit@reload
[f=0062524] game_message: Raptor is under attack
[f=0062685] game_message: Raptor is under attack
[f=0065710] Input grabbing is enabled!
[f=0065742] Input grabbing is enabled!
[f=0065773] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=0072059] game_message: Glaive is under attack
[f=0075333] game_message: Glaive is under attack
[f=0076920] Input grabbing is enabled!
[f=0076950] Input grabbing is enabled!
[f=0076981] Input grabbing is enabled!
[f=0077011] Input grabbing is enabled!
[f=0077042] Input grabbing is enabled!
[f=0077073] Input grabbing is enabled!
[f=0077104] Input grabbing is enabled!
[f=0077136] Input grabbing is enabled!
[f=0077167] Input grabbing is enabled!
[f=0077199] Input grabbing is enabled!
[f=0078129] game_message: Firewalker is under attack
[f=0078140] Input grabbing is enabled!
[f=0078171] Input grabbing is enabled!
[f=0078200] Input grabbing is enabled!
[f=0078232] Input grabbing is enabled!
[f=0078881] Input grabbing is enabled!
[f=0078911] Input grabbing is enabled!
[f=0078942] Input grabbing is enabled!
[f=0079020] game_message: Firewalker is under attack
[f=0079574] Input grabbing is enabled!
[f=0080146] Input grabbing is enabled!
[f=0080176] Input grabbing is enabled!
[f=0080206] Input grabbing is enabled!
[f=0080235] Input grabbing is enabled!
[f=0080264] Input grabbing is enabled!
[f=0080293] Input grabbing is enabled!
[f=0080323] Input grabbing is enabled!
[f=0080354] Input grabbing is enabled!
[f=0080385] Input grabbing is enabled!
[f=0080400] clearskiesnl paused the game
[f=0080400] clearskiesnl unpaused the game
[f=0080448] Input grabbing is enabled!
[f=0080476] Input grabbing is enabled!
[f=0080504] Input grabbing is enabled!
[f=0080736] Input grabbing is enabled!
[f=0080767] Input grabbing is enabled!
[f=0080798] Input grabbing is enabled!
[f=0080829] Input grabbing is enabled!
[f=0081710] Input grabbing is enabled!
[f=0082392] Input grabbing is enabled!
[f=0082546] Input grabbing is enabled!
[f=0083216] game_message: Glaive is under attack
[f=0086235] Input grabbing is enabled!
[f=0086267] Input grabbing is enabled!
[f=0086298] Input grabbing is enabled!
[f=0086329] Input grabbing is enabled!
[f=0086361] Input grabbing is enabled!
[f=0086392] Input grabbing is enabled!
[f=0086428] Input grabbing is enabled!
[f=0086446] game_message: Glaive is under attack
[f=0086459] Input grabbing is enabled!
[f=0086524] Input grabbing is enabled!
[f=0086552] Input grabbing is enabled!
[f=0086858] Input grabbing is enabled!
[f=0086886] Input grabbing is enabled!
[f=0086915] Input grabbing is enabled!
[f=0086943] Input grabbing is enabled!
[f=0086972] Input grabbing is enabled!
[f=0087001] Input grabbing is enabled!
[f=0087035] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=0106789] Upgrade UI Debug - Upgrade Command Sent
[f=0107751] game_message: Morph complete: The Engineer lvl 7
[f=0108063] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=0109125] game_message: Morph complete: The Engineer lvl 8
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3745.7998","EventID":"events_2018_04_25:game_v2:unit:first_start_building:staticheavyarty"}
[f=0109745] game_message: Cyclops is under attack
[f=0112964] game_message: Glaive is under attack
[f=0113399] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: 102
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[f=0115836] game_message: Phoenix is under attack
[f=0115986] game_message: Phoenix is under attack
[f=0116037] clearskiesnl paused the game
[f=0116037] clearskiesnl unpaused the game
[f=0117314] game_message: Phoenix is under attack
[f=0117648] game_message: Glaive is under attack
[f=0118274] game_message: Phoenix is under attack
[f=0119617] game_message: Phoenix is under attack
[f=0119767] game_message: Phoenix is under attack
[f=0119917] game_message: Phoenix is under attack
[f=0120093] game_message: Phoenix is under attack
[f=0120530] game_message: Phoenix is under attack
[f=0121248] game_message: Phoenix is under attack
[f=0125050] game_message: Glaive is under attack
[f=0128365] game_message: Phoenix is under attack
[f=0130268] game_message: Phoenix is under attack
[f=0130422] game_message: Grizzly is under attack
[f=0130572] game_message: Grizzly is under attack
[f=0132999] game_message: Cyclops is under attack
[f=0133149] game_message: Cyclops is under attack
[f=0133301] game_message: Cyclops is under attack
[f=0133453] game_message: Cyclops is under attack
[f=0134501] Error: Failed to allocate memory
[f=0134501] Error: Error handler invoked for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=0134501] Error: DLL information:
[f=0134501] Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=0134501] Error:  [ProgCtr=0088862f StackPtr=018af390 FramePtr=018af8f8]
[f=0134501] Error:  (0) Unknown [0x0088862F]
[f=0134501] Error:  (1) Unknown [0x008888FB]
[f=0134501] Error:  (2) Unknown [0x00E15A43]
[f=0134501] Error:  (3) Unknown [0x006D5BD2]
[f=0134501] Error:  (4) Unknown [0x006D5CC7]
[f=0134501] Error:  (5) Unknown [0x007CDF2B]
[f=0134501] Error:  (6) Unknown [0x007CE872]
[f=0134501] Error:  (7) Unknown [0x0042FAD5]
[f=0134501] Error:  (8) Unknown [0x008330A9]
[f=0134501] Error:  (9) Unknown [0x0083688C]
[f=0134501] Error:  (10) Unknown [0x0081E873]
[f=0134501] Error:  (11) Unknown [0x00E37C2B]
[f=0134501] Error:  (12) Unknown [0x00401402]
[f=0134501] Error:  (13) Unknown [0x767E8654]
[f=0134501] Error:  (14) Unknown [0x77644B17]
[f=0134501] Error:  (15) Unknown [0x77644AE7]
[f=0134501] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=0134501] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1
[f=0134501] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=0134501] [SpringApp::Kill][1] fromRun=0
[f=0134501] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0134501]     [async=0] threads=3 tasks=2480460 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-26815622215268865521732833514359813359073702129662247593148329808065856059119100989721277722019736477054685243905369314199909316423240336889224758766338048.000, 2.000}}ms
[f=0134501]         thread=1 tasks=1240230 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, 0.000, -26815622268067016949454416860609961700030822030625580398932748632103961985420340126287753030579361384375584190625372649686918836969362503464262719315640320.000}}ms
[f=0134501]         thread=2 tasks=1240230 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -26815622317616433263496762647874838258048796969447835446671688188113772538709041876386969086930389462429005774055792834264874031360585364218349451175002112.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0134501]     [async=1] threads=3 tasks=2233 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622260112681510042422083205054418414478290453410236016582421434152763570341922781745243804845002312410314388953436875117239439443215977584984806391808.000, 0.000}}ms
[f=0134501]         thread=1 tasks=1111 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622301211885421975045605459564865137755830219353195181546580955097678011974043401730970410243087902971828402562054342256048700504550508752054649880576.000}, {-0.000, 0.000, -0.000, 2.000}}ms
[f=0134501]         thread=2 tasks=1122 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 2.000}, {2.000, 0.000, -2.000, 0.000}}ms
[f=0134501] [ThreadPool::SetThreadCount][2] workers=0
[f=0134501] [SpringApp::Kill][2]
[f=0134501] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0134501] [Game::KillLua][3] dtor=0 luaUI=8e28faa0
[f=0134501] Start widgetHandler:Shutdown
[f=0134501] Shutdown - SaveOrderList Complete
[f=0134501] Writing last game win data
[f=0134501] Shutdown - SaveConfigData Complete
[f=0134501] Shutdown Widget - Chili Highlight
[f=0134501] Shutdown Widget - Deferred rendering
[f=0134501] Shutdown Widget - EPIC Menu
[f=0134501] Shutdown Widget - Custom Markers
[f=0134501] Shutdown Widget - Chili Minimap
[f=0134501] Shutdown Widget - Chili Widget Selector
[f=0134501] Shutdown Widget - Local Team Colors
[f=0134501] Shutdown Widget - Display Keys 2
[f=0134501] Shutdown Widget - Save Game Menu
[f=0134501] Shutdown Widget - HealthBars
[f=0134501] Shutdown Widget - Noises
[f=0134501] Shutdown Widget - Unit Icons
[f=0134501] Shutdown Widget - Win Counter
[f=0134501] Shutdown Widget - BuildETA
[f=0134501] Shutdown Widget - Depth of Field Shader
[f=0134501] Shutdown Widget - Modular Comm Info
[f=0134501] Shutdown Widget - CameraShake
[f=0134501] Shutdown Widget - Chili Economy Panel Default
[f=0134501] Shutdown Widget - Chili EndGame Window
[f=0134501] Shutdown Widget - Attack Warning
[f=0134501] Shutdown Widget - Chili Nuke Warning
[f=0134501] Shutdown Widget - Chili Selections & CursorTip v2
[f=0134501] Shutdown Widget - Chili Spectator Panels
[f=0134501] Shutdown Widget - Context Menu
[f=0134501] Shutdown Widget - Darkening
[f=0134501] Shutdown Widget - Grab Input
[f=0134501] Input grabbing is disabled!
[f=0134501] Shutdown Widget - Highlight Geos
[f=0134501] Shutdown Widget - Local Widgets Config
[f=0134501] Shutdown Widget - Mex Placement Handler
[f=0134501] Shutdown Widget - MinimapEvents
[f=0134501] Shutdown Widget - Missile Silo Range
[f=0134501] Shutdown Widget - Morph Finished notification
[f=0134501] Shutdown Widget - Point Tracker
[f=0134501] Shutdown Widget - Showeco and Grid Drawer
[f=0134501] Shutdown Widget - Stereo3D
[f=0134501] Shutdown Widget - Music Player
[f=0134501] Shutdown Widget - Startup Info and Selector
[f=0134501] Shutdown Widget - Transport AI
[f=0134501] Shutdown Widget - Attack AoE
[f=0134501] Shutdown Widget - UnitShapes
[f=0134501] Shutdown Widget - Map Edge Extension
[f=0134501] Shutdown Widget - Selection Send
[f=0134501] Shutdown Widget - LupsManager
[f=0134501] Shutdown Widget - Newton Firezone
[f=0134501] Shutdown Widget - Receive Units Indicator
[f=0134501] Shutdown Widget - Chili Pro Console
[f=0134501] Shutdown Widget - Chili Crude Player List
[f=0134501] Shutdown Widget - Lasso Terraform GUI
[f=0134501] Shutdown Widget - Chili Framework
[f=0134501] Shutdown Widget - Lups
[f=0134501] Shutdown Widget - Chili Core Selector
[f=0134501] Shutdown Widget - Pause Screen
[f=0134501] Shutdown Widget - Color Blindness Correction
[f=0134501] Shutdown Widget - Layout Handler
[f=0134501] Shutdown Widget - Persistent Build Height
[f=0134501] Shutdown Widget - Text To Speech Control
[f=0134501] End widgetHandler:Shutdown
[f=0134501] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,310868625,0} {chunk,block}Bytes={0,0}
[f=0134501] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0134501] [Game::KillLua][2] dtor=0 luaRules=7f4f2490
[f=0134501] Start gadgetHandler:Shutdown
[f=0134501] Shutdown - StartSetup
[f=0134501] Shutdown - UnitMorph
[f=0134501] Shutdown - LupsNanoSpray
[f=0134501] Shutdown - Missile Silo Controller
[f=0134501] Shutdown - Modular Comm Info
[f=0134501] Shutdown - Puppy Handler
[f=0134501] Shutdown - Terrain Texture Handler
[f=0134501] Shutdown - UnitCloakShield
[f=0134501] End gadgetHandler:Shutdown
[f=0134501] Start gadgetHandler:Shutdown
[f=0134501] Shutdown - Save/Load
[f=0134501] Shutdown - UnitMorph
[f=0134501] Shutdown - Modular Comm Info
[f=0134501] Shutdown - Shockwaves
[f=0134501] Shutdown - Teleport Throw
[f=0134501] Shutdown - UnitCloakShield
[f=0134501] Shutdown - Lups Cloak FX
[f=0134501] Shutdown - Lups
[f=0134501] End gadgetHandler:Shutdown
[f=0134501] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,310868855,0} {chunk,block}Bytes={0,0}
[f=0134501] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,310868855,0} {chunk,block}Bytes={0,0}
[f=0134501] [Game::KillLua][4] dtor=0
[f=0134501] [WriteDemoFile] writing client-demo "G:\steam\steamapps\common\Zero-K\demos\20180504_175631_GargantuanEpicShore_104.0.1-287-gf7b0fcc maintenance.sdfz" (5998417 bytes)
[f=0134501] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0134501] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0134501] [Sound] [Sound::UpdateThread][3] #sources=32 #items=100
[f=0134501] [Sound] [Sound::UpdateThread][4] ctx=8dde8838 dev=08e467f0
[f=0134501] [Sound] [Sound::UpdateThread][5] ctx=8dde8838 dev=08e467f0
[f=0134501] [Sound] [Sound::UpdateThread][6]
[f=0134501] [Game::~CGame][1]
[f=0134501] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0134501] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0134501] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0134501] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0134501] [Game::KillLua][4] dtor=1
[f=0134501] [Game::KillMisc][1]
[f=0134501] [Game::KillMisc][2]
[f=0134501] [Game::KillMisc][3]
[f=0134501] [Game::KillRendering][1]
[f=0134501] Statistics for RectangleOptimizer: 1%
[f=0134501] [Game::KillInterface][1]
[f=0134501] [Game::KillInterface][2]
[f=0134501] [Game::KillSimulation][1]
[f=0134501] [Game::KillSimulation][2]
[f=0134501] [CCollisionHandler] dis-/continuous tests: 167/13757322
[f=0134501] [Game::KillSimulation][3]
[f=0134501] [~CPathCache(256x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=34
[f=0134501] [~CPathCache(256x24)] cacheHits=1015 hitPercentage=10% numHashColls=0 maxCacheSize=33
[f=0134501] [~CPathCache(512x48)] cacheHits=8 hitPercentage=14% numHashColls=0 maxCacheSize=34
[f=0134501] [~CPathCache(512x48)] cacheHits=2126 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0134501] Statistics for RectangleOptimizer: 1%
[f=0134501] Statistics for RectangleOptimizer: 1%
[f=0134501] LosHandler stats: total instances=401756; shared=2%; from cache=28%
[f=0134501] [Game::KillSimulation][4]
[f=0134501] [Game::~CGame][2]
[f=0134501] [Game::~CGame][3]
[f=0134501] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=0134501] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=0134501] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,104978020,0} {chunk,block}Bytes={0,0}
[f=0134501] [SpringApp::Kill][3]
[f=0134501] [UDPConnection::Statistics]
    4297816 bytes sent   in 67280 packets (63.880 bytes/packet)
    5746474 bytes recv'd in 90453 packets (63.530 bytes/packet)
    {0.000x, 0.094x} relative protocol overhead {up, down}
    3 incoming chunks dropped, 3 outgoing chunks resent

[f=0134501] [SpringApp::Kill][4] font=082a8008
[f=0134501] [SpringApp::Kill][5]
[f=0134501] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8503
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
Error: [Watchdog::DeregisterThread] Invalid thread number 0
[WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
ppigmans commented 6 years ago

PC Info Procesor - INTEL I5 4460 3.2 GHz Graphic card - Nvidia gtx 760 (2 of em) Ram - 12 gb