ZeroK-RTS / Zero-K-Infrastructure

Website, lobby launcher and server, steam deployment, .NET based tools and other vital parts of Zero-K infrastructure
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COOP MM should be balanced based on human team elo #1490

Open gajop opened 7 years ago

gajop commented 7 years ago

Just giving equal number of CAI opponents is boring (or perhaps too difficult for newbies), see http://zero-k.info/Battles/Detail/447342

Licho1 commented 7 years ago

Indeed

Licho1 commented 7 years ago

This ticket needs list of AIs + elo at which they appear.

DeinFreund commented 7 years ago

We need AI ratings to properly match them. If AI Info was printed to battle page it'd be easy to calculate.

Licho1 commented 7 years ago

No we dont need elo rating. We wont know player rating. Most games wont be reported to server. We just need some rough estimations.

DeinFreund commented 7 years ago

This ticket needs list of AIs + elo at which they appear.

We wont know player rating

How do we decide what AIs to use then?

I'll try to use the new reporting of AIs to do some statistics on how players of different elo perform against them. But this will take a significant about of games to be played first, so if somebody wants to make rough estimates for now, go ahead.

Licho1 commented 7 years ago

We can do it based on "level" or some other approximation