Closed GoogleFrog closed 7 years ago
Wouldn't it be better to just expose video card info to lua in the engine?
Yeah I think it's easier if card is exposed to lua, since it's already detected. This has to happen before crashy stuff is loaded though.
Yeah we should expose it from engine as @ashdnazg says. Make a mantis food, it mantis fails to devour it, I will implement it, in that case reopen @GoogleFrog
Also I think it's unnecessary to provide wrapper functionalities that come from parsing infolog.txt, unless engine crashes when starting the menu. That can be (and already often is) done in Lua.
Wrapper would not parse infolog, wrapper would implement its own detection and possibly change settings so that there are no crashes.
According to this https://springrts.com/mantis/view.php?id=5494 bumpmapped water has known crashes with ATI cards and I doubt anyone is going to fix it. The wrapper should detect ATI so that chobby can enable some ATI compatibility setting to set ugly water.