I think the final IP should be (35 + dropships - defenses)*(CC multiplier) where CC multiplier is 100%, 50%, 20% or 0% depending on the outcome of the battle and whether the winners CC was destroyed. Currently it looks like the multiplier is being applied to the base gain of 35. I dislike this because it deletes the CC destruction bonus objective for the attackers when defenses are present.
I think the final IP should be
(35 + dropships - defenses)*(CC multiplier)
where CC multiplier is 100%, 50%, 20% or 0% depending on the outcome of the battle and whether the winners CC was destroyed. Currently it looks like the multiplier is being applied to the base gain of 35. I dislike this because it deletes the CC destruction bonus objective for the attackers when defenses are present.