ZeroK-RTS / Zero-K-Infrastructure

Website, lobby launcher and server, steam deployment, .NET based tools and other vital parts of Zero-K infrastructure
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Consider swapping IP modifier order of operations #2114

Closed GoogleFrog closed 6 years ago

GoogleFrog commented 6 years ago

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I think the final IP should be (35 + dropships - defenses)*(CC multiplier) where CC multiplier is 100%, 50%, 20% or 0% depending on the outcome of the battle and whether the winners CC was destroyed. Currently it looks like the multiplier is being applied to the base gain of 35. I dislike this because it deletes the CC destruction bonus objective for the attackers when defenses are present.

GoogleFrog commented 6 years ago

I do not understand the current order of operations. Look at these battles: image

My best guess at the current equation is (35 + dropships)*(CC multiplier) - defense.