Open gajop opened 6 years ago
PS: The Zolfy + Sushino balance happens maybe because they are in the same team (queuing together)
This gives them 13% to win, which is silly.
Related #2246
We should try to minimize the time players spend in the lobby, especially newbies. Thus every button should focus on facilitating playing the game. A "match maker" that doesn't find a match within a newbie's attention span sounds like a trap barring them from the game.
If we can't offer balanced matches that's rather unfortunate, but still better than a game you can't play.
As far as I can tell, currently the MM is set to 550 elo width and 0.55 party multiplier which results in up to 96% win chance in randoms vs randoms, 85% in party vs randoms and 72% in party vs party.
This happens in 2v2:
This also happens in 1v1:
All of these are pointless waste of time... Make matchmaking stricter, we have the playerbase for it.