ZeroK-RTS / Zero-K

Open source RTS game running on the Spring/Recoil engine
https://zero-k.info
GNU General Public License v2.0
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Scythes, Jacks, Dirtbags fail to attack buildings #1461

Closed aeonios closed 7 years ago

aeonios commented 8 years ago

http://zero-k.info/Battles/Detail/423303

I've seen this issue with AIs as well, where scythes/jacks will walk up to a stinger, attack it once or not at all and then sit there doing nothing until they get killed.

EDIT: I've also seen this happen with fleas and dirtboxes vs mexes. I think it may also be related to another issue I've observed with bandits and scorchers where they stutter when shooting causing them to either shoot very slowly or not at all in certain situations.

Anarchid commented 8 years ago

This looks like the unit is trying to reach the center (purple dot) of target, rather than to clip the boundary. Stingers have elevated midpoint, and things like Scythes and Fleas simply don't have enough range to reach the midpoint from ground.

Probably an engine issue?

sprunk commented 8 years ago

The units do have targetBorder=1 and they used to work previously without getting touched. Looks like engine.

Anarchid commented 8 years ago

https://springrts.com/mantis/view.php?id=5345

mojjj commented 7 years ago

dirtbags do not even headbutt lotus. http://zero-k.info/Battles/Detail/433325

sprunk commented 7 years ago

https://springrts.com/mantis/view.php?id=5457

Histidine91 commented 7 years ago

Mantis 5457 reports fixed and my own testing indicates likewise.