ZeroK-RTS / Zero-K

Open source RTS game running on the Spring/Recoil engine
https://zero-k.info
GNU General Public License v2.0
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Sound improvements #3037

Open GoogleFrog opened 6 years ago

GoogleFrog commented 6 years ago

The most general task would be to make a bunch selection and reply sounds to replace some low quality ones and increase diversity. These would be similar to the current ones and covers things like robotic whirs, vehicle noises and plane whooshes.

The following sounds are missing

The following sounds are low quality or unfitting

The following sounds are duplicates so should be replaced, possibly with something similar.

See https://github.com/ZeroK-RTS/Zero-K/issues/2592 for a related ticket.

Kingstad commented 6 years ago

Figured i ought to write down as I go what sounds I have been working on so people know: Cyclops shot, impact. Badger shot, impact. Trinity shot, impact. Phoenix impact. Blastwing Currently doing torpedos

Anarchid commented 4 years ago

Siren has been dealt with, it seems.

angerbirb commented 4 years ago

I made some samples for the blastwing and shogun.

GoogleFrog commented 4 years ago

See https://github.com/ZeroK-RTS/Chobby/pull/765