ZeroK-RTS / Zero-K

Open source RTS game running on the Spring/Recoil engine
https://zero-k.info
GNU General Public License v2.0
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[Artificial stupidity] guarding units ignore insert queue move command #3359

Open Licho1 opened 6 years ago

Licho1 commented 6 years ago

Have bandits guard a convict. Let the convict build something. Select a bandit and space + right click in empty space -> bandit starts moving but then, after few elmos, changes mind and runs back to convict instantly.

GoogleFrog commented 5 years ago

The cloaker and shield guard widgets need to be replaced with a widget that sets a short fixed offset circle guard command.