ZeroK-RTS / Zero-K

Open source RTS game running on the Spring/Recoil engine
https://zero-k.info
GNU General Public License v2.0
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Next player engine testing #360

Closed GoogleFrog closed 9 years ago

GoogleFrog commented 10 years ago

Track these tickets as engine testing will be worthwhile when they are resolved. They are both common stuck unit bugs. http://springrts.com/mantis/view.php?id=4605 http://springrts.com/mantis/view.php?id=4606

GoogleFrog commented 9 years ago

One of the bugs (http://springrts.com/mantis/view.php?id=4605) is fixed apparently and is intermittent so would be best tested in MP.

There is another bug that I forgot to mention to do with units becoming stuck in factories. It is quite common as well. If it is the only remaining bug we could increase the leeway in the factory yardmap as a temporary workaround. http://springrts.com/mantis/view.php?id=4587

sprunk commented 9 years ago

All of these tickets are now fixed.

Anarchid commented 9 years ago

The "engine upgrade" milestone is basically done seeing how ZK seems to be on 98+ to stay.