ZeroK-RTS / Zero-K

Open source RTS game running on the Spring/Recoil engine
https://zero-k.info
GNU General Public License v2.0
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Anonymous Modoption #3895

Open GoogleFrog opened 4 years ago

GoogleFrog commented 4 years ago

Make a modoption that makes the identities of the people ingame unknowable. I'm sure some people would see it as a challenge to workaround this (for their own curiosity) so it should at least do the following:

In addition to this a mode that uses the player's name bug hides everything else would be useful for a smurf tournament.

Licho1 commented 4 years ago

This is probably job for the server. Does not sound hard there since it controls scripts and self names fully.

GoogleFrog commented 4 years ago

Sure, except ping and CPU (below say 5s ping) should be hidden by ingame to be complete.

sprunk commented 4 years ago

Everything here looks defeatable trivially by /info if done gameside. I think this would ideally be wholly serverside since serverside changes are required for the lobby bridge anyway.

CPU and Ping sounds like they would need an engine patch to do anything about but fortunately they are a fairly vague way to identify people.