ZeroK-RTS / Zero-K

Open source RTS game running on the Spring/Recoil engine
https://zero-k.info
GNU General Public License v2.0
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Consider Stardust overshoot AI #4083

Open GoogleFrog opened 4 years ago

GoogleFrog commented 4 years ago

Currently Stardust can tickle enemies on the edge of its range by force firing nearby, causing burnblow AoE to deal some damage. Stardust should have this ability automated and its range reduced by the appropriate amount (so that Ronin can easily walk into range and fire).

GoogleFrog commented 3 years ago

Note that "the appropriate amount" is still to be determined. It doesn't necessarily mean it should be completely unable to damage units that are further away than its current range. There is a gap of 45 range between Ronin and Stardust already.

Arch-Shaman commented 3 years ago

Obsolete since hot stardust?

sprunk commented 3 years ago

Hot stardust can still tickle, just 50% slower.