ZeroK-RTS / Zero-K

Open source RTS game running on the Spring/Recoil engine
https://zero-k.info
GNU General Public License v2.0
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Underwater unit tracks (footsteps decals) are ugly in new engine #5302

Open sprunk opened 3 months ago

sprunk commented 3 months ago

image

GoogleFrog commented 3 months ago

Above-water ones aren't much better. The blending is off. Do they use the same tech as explosion scars?

sprunk commented 3 months ago

AFAIK explosions scars use a different shader but implement a similar technique

alexpyattaev commented 1 month ago

Maybe kill the tracks for all non-tank units? How much footprint should a glaive leave lore-wise anyway? And on cloaked units they look out of place too.