Zet0rz / nZombies-Unlimited

nZombies Unlimited
MIT License
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Inconsistencies with material tool #53

Open Teacyn opened 5 years ago

Teacyn commented 5 years ago

Materials applied using the material tool show up fine in sandbox but do not apply their material in the actual nZombies Unlimited mode.

https://i.imgur.com/3eo4aQ9.png https://i.imgur.com/CXArSax.png

However, materials applied using the Advanced Material Tool do properly apply. https://i.imgur.com/uWOQZtC.png

EDIT: Seeing reports from other users that Colors don't transfer over either, and they revert to default colors.

funeeh commented 5 years ago

Also the ability to mark props/entities for removal in-game? When I remove something in sandbox mode it still appears in-game.

unit0016 commented 5 years ago

This also seems to affect the rope tool.

Zet0rz commented 5 years ago

The save system nZU uses is the same as Sandbox besides also saving additional info, such as the settings of the extensions. If materials don't work, it's likely that it's because it is a modification that is only registered in Sandbox. Alternatively, it could be the duplicator library in gmod just doesn't save it.

Regardless, it is something that could be good to get working, whether I'd have to save it as my own value using my own tool. If worst comes to worst, Advanced Material Tool could also just be set to be required.

Teacyn commented 5 years ago

I'd like to update this to say that the Advanced Material tool in fact does not work correctly.

I'm not sure why, but seemingly randomly the materials applied by the tool break and turn into missing textures. I've had it happen 2 or 3 times now. Re-applying them in sandbox fixes it but I have no idea what triggers it.