Zet0rz / nzombies

A GM13 Nazi Zombies style (WIP) gamemode
GNU General Public License v3.0
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Reload glitch with m9k weapons? #575

Open BlubParadox opened 6 years ago

BlubParadox commented 6 years ago

I have noticed that m9k weapons tend to either not reload even if you have ammo or show that you have ammo that you don't actually have. It seems to not happen with TFA or CW 2.0 weapons but I'll test them some more, later on, to see if they get affected too.