Zet0rz / nzombies

A GM13 Nazi Zombies style (WIP) gamemode
GNU General Public License v3.0
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Pack A Punch issues (TFA) #608

Open sh4d0w59 opened 6 years ago

sh4d0w59 commented 6 years ago

When you pack-a-punch TFA base sweps, you occasionally have no pack-a-punch camo or name along with a broken magazine size (eg. 30+15). Reserve ammo is as it should be. Sweps on the cw 2.0 base seem to be untouched by this glitch.

Zet0rz commented 6 years ago

Broken magazine size 30+15? The magazine is supposed to be 50% bigger, rounded to nearest 5 so this sounds intentional.

sh4d0w59 commented 6 years ago

A normal magazine increase (on a 30 mag size gun) when paped is 45 in the mag + 1 in the chamber. When it breaks, the ammo counter acts like the magazine size is unchanged (30) but it add 15 to the chamber instead of the normal 1 in the chamber (30 in the mag + 15 in the chamber). Also the pap name doesnt appear.

sh4d0w59 commented 6 years ago

Im not sure if the damage increases. Id have to do some testing.