Closed tbeddy closed 6 years ago
@djwhitt Feedback?
Sorry for sitting on this one so long. I'll take a look in the next few days.
Would changing any of the unit-type names (personnel, armored, naval, air) be a bad idea? I'm not very familiar with war-game terminology and don't know if that would break with standard naming conventions. If it does, I'd rather just keep "Ai" and "Ar."
I'd say leave the unit type names for now. The abbreviations aren't ideal, but I think what we really want is a different unit picker design. The giant table is a getting a bit unwieldy.
Closes #83
This PR builds off #87, mostly just adding the data and assets for four more units (bomber, fighter, gunship, mobile flak) and a base-type (airfield).
When adding the stats table to the unit-picker modal, I decided to use the first letter of each armor-type to conserve space. However, now that "Air" joins "Armored," I decided to change their shortened forms to "Ai" and "Ar," respectively. I don't think this looks very good and it should probably be changed, but I'm not sure to what.