Closed djwhitt closed 7 years ago
I'm interested in working on this.
Glad you're tackling this! I'd say keep it inline with repair. I'll write up some more general notes on this tomorrow too.
On Wed, Mar 1, 2017 at 5:30 PM, tcmb notifications@github.com wrote:
Would you prefer that repairing other units be called something distinct like "heal" or keep it in line with "repair?" I just started digging into the code and wanted to know what you were envisioning.
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Cool, looking forward to it.
I added some tasks to the description to point you in the right direction. It's possible I missed something, but I think that list is pretty complete. I realize it's quite a bit to absorb. Adding a new action to the game is one of the more involved changes you can make. Don't panic though. Just take them one at a time and I'm sure you can get through it. Feel free to ask questions or request code reviews as you go. Good luck!
Thanks for the description. Should I make the medic images from the elite-command repo? Edit: I made the medic images and they seem fine.
There are some bugs, but I have a version of the feature and I'd appreciate your feedback. Would you like to do it through a pull request or just check my repo?
Nice! A pull request sounds good. That way I can add comments and such.
I added a couple of commits to my pull request. Sorry for any possible confusion.
No worries. I'm busy today, but I'll take look tomorrow and give you some feedback.
On Mar 4, 2017 11:44 PM, "tcmb" notifications@github.com wrote:
I added a couple of commits to my pull request. Sorry for any possible confusion.
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This issue should probably be closed now.
This one is a little involved. To do this you need to:
I suggest we call the action :action.type/repair-other-unit and the event :zetawar.ui.events/repair-targeted.