Open wilq32-unused opened 1 year ago
It needs a perfect 3d human model and may go beyond this tool's meaning. I want it to be kept simple. It is better for professional software like blender to make this request.
Thank you for this amazing project. Although it's different from the original intention of this issue, if it's possible to display human body parts, we can leave appropriate margins when creating a skeleton map. Sometimes I unintentionally leave insufficient margins, causing generated images to cut off the top of the head.
@ZhUyU1997 I think it would be enough during export to replace skeleton with cylinders for depth map. For SD with lower than 1 guidance it should be enough to work well, what do you think?
@wilq32-unused I list it in the plan, please wait for the next version
Am I missing something? Any chance to get depth map also for whole body? There are some poses that leads to 2d version of pose model that tend to flatter things and things that arm that is "behind" body is now in front of it. I believe that some simple depth map would solve this problem - but for that I believe some mapping to any 3d body object would be needed right?