It would be very useful to have in "openpose" the hands used by "ControlNet 1.1". The idea would be to continue using the current hands and when a button is pressed, the hands would appear in "openpose". This way, we would have the hands in "openpose", "depth", "normal", and "canny".
hey, how did you control those vertex, did you just use annotator and input an realistic image, or you can position those vertex manualy, useing what software?
It would be very useful to have in "openpose" the hands used by "ControlNet 1.1". The idea would be to continue using the current hands and when a button is pressed, the hands would appear in "openpose". This way, we would have the hands in "openpose", "depth", "normal", and "canny".