Closed sogladev closed 3 weeks ago
Added scaling of Damage, Health, Armor at the bottom of naxx40_creatures.sql as I found mobs are rougly hitting 30% too much compared to vanilla
SET @DAMAGE_MULTIPLIER:= 0.69; SET @HEALTH_MULTIPLIER:= 1.00; SET @ARMOR_MULTIPLIER:= 1.00;
Heigan has a teleport phase that can teleport players to his tunnel
Refactoring, seperate custom *cpp from acore naxx
Custom spells use new Registry macros
Codestyle passes CI
Update spell_script_names
Thank you very much for the updates, much appreciated!
Added scaling of Damage, Health, Armor at the bottom of naxx40_creatures.sql as I found mobs are rougly hitting 30% too much compared to vanilla
Heigan has a teleport phase that can teleport players to his tunnel
Refactoring, seperate custom *cpp from acore naxx
Custom spells use new Registry macros
Codestyle passes CI
Update spell_script_names