cocos2d for android, based on cocos2d-android-0.82, and now ported from cocos2d-iphone 0.99.4. The googlecode address is here: http://code.google.com/p/cocos2d-android-1/ . There are several demos to watch.
This may just be a performance issue, but I noticed that when sprites move (especially in Box2d) there is a slight ghost/phantom image that follows it around.
I've been poking around in the code to see if I can find exactly where this is happening, but I can't seem to put my finger on it. If you could point me in the right direction, I would gladly try to come up with a fix.
Otherwise, if the issue is known and can be resolved easily, I would very much appreciate a fix!
This may just be a performance issue, but I noticed that when sprites move (especially in Box2d) there is a slight ghost/phantom image that follows it around.
I've been poking around in the code to see if I can find exactly where this is happening, but I can't seem to put my finger on it. If you could point me in the right direction, I would gladly try to come up with a fix.
Otherwise, if the issue is known and can be resolved easily, I would very much appreciate a fix!