Closed shahbazsajjad closed 13 years ago
i've uncommited clean up string in remove textures, now there are shouldn't be any leaks.
It fixed this issue. But now we are facing issue of VM budget on Bitmap.createBitmap. Please let us know this issue is regarding cocos or this is a issue of android bitmap.
Regards
Shahbaz Sajjad
We are facing memory issue in cocos2d android. A class name as GLResourceHelper increases its size dramatically. Whenever we call removealltextures after this when we reload the textures again this GLResourceHelper gain its size to 1 mb + every time. Please fix this issue as soon as possible.
Regards
Shahbaz Sajjad