ZhouWeikuan / cocos2d

cocos2d for android, based on cocos2d-android-0.82, and now ported from cocos2d-iphone 0.99.4. The googlecode address is here: http://code.google.com/p/cocos2d-android-1/ . There are several demos to watch.
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About black screen in my first game #77

Open tangwei168 opened 10 years ago

tangwei168 commented 10 years ago

I use this library in my project . If deploy to my samsung note 3, I get black screen. nothing in screen. but it's run emulator successfully. and then I change source code director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft); everything is fine, I guess that it related to the resolution of the resolution ratio, 1280? the question is : how to use this library to run at 1980 * 1080 screen in kCCDeviceOrientationPortrait mode sccuessfully. thx a lot

makala commented 10 years ago

pool boy, please use cocos2dx please visit here www.cocos2d-x.org

makala.cn

From: tangwei168 Date: 2014-07-06 00:04 To: ZhouWeikuan/cocos2d Subject: [cocos2d] About black screen in my first game (#77) I use this library in my project . If deploy to my samsung note 3, I get black screen. nothing in screen. but it's run emulator successfully. and then I change source code director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft); everything is fine, I guess that it related to the resolution of the resolution ratio, 1280? the question is : how to use this library to run at 1980 * 1080 screen in kCCDeviceOrientationPortrait mode sccuessfully. thx a lot — Reply to this email directly or view it on GitHub.

tangwei168 commented 10 years ago

I want to use java to design a games rather than C++ language. could you help me?