Closed jeffmoffitt closed 6 years ago
In addition, the andor sdk3 cameras cannot access all of the properties when they are in an external trigger mode (e.g. slaved to another camera). This code also removes access to these properties if the camera is not a master camera.
Okay, I'm just going to assume that you know what you are doing here.
We have found that different andor cameras have slightly different maximum frame rates given a specific exposure time. In the previous code, we set the frame rate to the maximum value possible (as determined by the camera). Here we add a fixed offset in exposure time to calculate the frame rate.